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Takahashi Hitomi - Aozora no Namida (TV Size)

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Topic Starter
GabrielRKF
This beatmap was submitted using in-game submission on sábado, 11 de dezembro de 2010 at 09:34:37

Artist: Takahashi Hitomi
Title: Aozora no Namida (TV Size)
Source: Blood +
Tags: Opening Plus
BPM: 175,04
Filesize: 8960kb
Play Time: 01:23
Difficulties Available:
  1. Easy (0,55 stars, 45 notes)
  2. Hard (4,86 stars, 141 notes)
  3. Insane (4,89 stars, 169 notes)
  4. Normal+ (3,29 stars, 110 notes)
Download: Takahashi Hitomi - Aozora no Namida (TV Size)
Download: Takahashi Hitomi - Aozora no Namida (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Blood + (Plus) First Season Opening!
I hope you enjoy it~

Special thanks to Paulo8624 for the spinner skin.

[19/11/10] - New MP3. Please, redownload.
GladiOol
[General]

Offset 555
BPM 175,04

This map needs an easier difficulty~

[Bonus Stage]
  1. 00:33:547 (1) - For some reason, this sounds better 1/8 later. I'm not sure though.
  2. 01:07:739 (1) - Remove new combo (?)
[Hard]
  1. 00:42:722 (3) - Ugly slider o_o
Star~
Topic Starter
GabrielRKF

Gladi wrote:

[General]

Offset 555
BPM 175,04

This map needs an easier difficulty~ Azure is making it :]

[Bonus Stage]
  1. 00:33:547 (1) - For some reason, this sounds better 1/8 later. I'm not sure though. LOL You are right ._.
  2. 01:07:739 (1) - Remove new combo (?) I like this New Combo >_<
[Hard]
  1. 00:42:722 (3) - Ugly slider o_o Made something like semi-circular >_>
Star~
Thanks :D
Jinxy
[Normal+]
Okay, but I don't really like the 01:14:595 (1,1,1,2,3,1,2,1) part which is a clap spam.

[Hard]
The kiai here is shorter than [Normal+]. I recommend cutting fown the kiai in [Normal+] instead of adding more here.
00:42:716 (3) - It may end at the right place, but the reverse sounds like crap.
Same thing about the claps in [Normal+]

[Insane]
00:19:750 (1,2,3,4,5,6,7,8,9,10,11,12,13) - These beats are bugged, I can't see them in edit mode.
Same thing about claps in [Normal+]
Androws
Nice map, I like it :)
Topic Starter
GabrielRKF

JInxyjem wrote:

[Normal+]
Okay, but I don't really like the 01:14:595 (1,1,1,2,3,1,2,1) part which is a clap spam. Sorry, but that is one of my favorite parts xD If Anyone else say something like thas I may.... may.... reduce... the claps >_>
[Hard]
The kiai here is shorter than [Normal+]. I recommend cutting fown the kiai in [Normal+] instead of adding more here.Changed both kiais~
00:42:716 (3) - It may end at the right place, but the reverse sounds like crap. Remade that part
Same thing about the claps in [Normal+]

[Insane]
00:19:750 (1,2,3,4,5,6,7,8,9,10,11,12,13) - These beats are bugged, I can't see them in edit mode. Sorry, forgot to recalculate the sliders. Fixed~
Same thing about claps in [Normal+]
Thanks :]

Androws wrote:

Nice map, I like it :)
Thanks you too :D
Linox_old
Que bom que essa musica ganhou um novo mapa o//
Stars Kyuubi x)
Topic Starter
GabrielRKF
This map has been deleted on the request of its creator. It is no longer available.
deadbeat
looks good :)
Topic Starter
GabrielRKF

deadbeat wrote:

looks good :)
Thanks :D
mago104
Mapa maneiro! :D
Paulo8624
Okay, here is the skin:

http://www.mediafire.com/file/o3ngzn5iayv/skin.rar

Amazingly good map, I loved [Hard] 00:19:750 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) lol
fartownik
Hi, roxkyuubiforever.

[Normal +]
01:21:108 (1) - Maybe a Finish here?
01:22:307 (5) - ^

[Hard]
00:19:750 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - Lol. I think this part doesn't fit the song :PP First, song is slow... then it moves really fast and later it's unnaturally slow again. Think about it.
01:01:398 (4) - A Finish hitsound on the beggining and the end of the slider would fit.

Great. Spinner skins are lovely.
Lokamp
Easy
[General] During Kiai time, use less finish and more claps like the other modes!
00:14:266 (1,2) - move them 2 squares left
01:22:993 (spinner) - end it with whistle or finish

Normal +
01:14:595 (1,1,1,2,3,1,2,3) - too much claps... try to remove some of them.
01:22:821 (spinner) - see Easy

Hard
01:22:821 (spinner) - see previous modes!

Let's see... Optime and original spacing, nice custom spinner...
That's enough to lend you another star!
Topic Starter
GabrielRKF

fartownik wrote:

Hi, roxkyuubiforever.

[Normal +]
01:21:108 (1) - Maybe a Finish here? Ok :3
01:22:307 (5) - ^ On the (6)~
[Hard]
00:19:750 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - Lol. I think this part doesn't fit the song :PP First, song is slow... then it moves really fast and later it's unnaturally slow again. Think about it. ... ;_; A few sayid that love that part and you are the first one that say that doesn't fit well. Not saying that I desagree with you but I'll have to hear that from another person too ._. And I made it to speed the song.... hum.... I'll think about it :]
01:01:398 (4) - A Finish hitsound on the beggining and the end of the slider would fit. Nice :D

Great. Spinner skins are lovely. Yeah, Paulo8624 did a great job!
Thanks for your mod :]

Lokamp wrote:

Easy
[General] During Kiai time, use less finish and more claps like the other modes! Hum.... I would sound a bit strange isn't it?
00:14:266 (1,2) - move them 2 squares left Hum... to align with the (3), right? How move the (1,2) to squares would break a little bit the spacing, moved them 1 square to the left and the (3) one square to the right, chnaging a little bit the slider without grid snap to keep the (3) align w/ the (1). Is that good? :]
01:22:993 (spinner) - end it with whistle or finish Good idea! Finish! :]

Normal +
01:14:595 (1,1,1,2,3,1,2,3) - too much claps... try to remove some of them. And half go!
01:22:821 (spinner) - see Easy Ok~

Hard
01:22:821 (spinner) - see previous modes! Ok~

Let's see... Optime and original spacing, nice custom spinner...
That's enough to lend you another star!
Thanks :D
vytalibus
<Timing Sections>

Move the starting kiai timing section to 52,657 ms. (EDIT: If you're worried that the note coinciding with this new offset might be clicked as a "soft" note, just add a non-kiai timing section on the previous offset.)

Tweak the hitsounds a little. Some finish hitsounds don't really fit in. I told you this in IRC, so I'll be checking this map again.
Topic Starter
GabrielRKF

vytalibus wrote:

<Timing Sections>

Move the starting kiai timing section to 52,657 ms. (EDIT: If you're worried that the note coinciding with this new offset might be clicked as a "soft" note, just add a non-kiai timing section on the previous offset.) Did it~

Tweak the hitsounds a little. Some finish hitsounds don't really fit in. I told you this in IRC, so I'll be checking this map again.
About the hit sounds, did my best. I hope it's better now =/
HolyBoy
OOOOO

i like Blood +
=DDDDDDDDDDDDDD

^_^

will mod it :)
:twisted:
HolyBoy
OMG ITS GODZILLA... ^_^ :P lol

anyhoo
here goes :P

Easy

00:50:643 (2) - 00:54:433 (1) = These 2 notes are oddly placed. (Note (1) at 00:54:643 seems ok but note (2) at 00:50:643 finishes at the same time as the note at 00:54:643 starts). Fix that Please :)

01:14:663 (2) - Try to finish this at 01:18:916 (Red tick) (which is when the scream stops, to make it sync with the song)

01:21:450 (1) - make this slider 1/4 shorter (Finish it at 01:22:682 (Red tick)
01:23:013 (1) - Move this spinner 1/2 forward (should end up at 01:23:343 (Red tick), then make it 1/2 shorter to match the song
I would prefer if the SPinner finished at 01:25:261 (White tick) or 01:25:386 (Red tick). but thats my opinion. its ok how it is now so tis only an option :P


Normal

00:23:904 (1) - move this Slider 1/4 back, and then try to extend it to 00:24:584 (White tick) ?
If you do the above, then delete the note at 00:23:542 (5) (or keep it to make it harder)?

00:26:639 (1) - move this Slider 1/4 back, and then extend it to 00:26:964 (White tick) ?
If you do the above, then delete the note at 00:26:302 (8) (or keep it to make it harder)?

The above is VERY optional (and is up to u) :P

00:30:568 (8) - i think it sounds better if u extend this slider to 00:31:423 (and delete the ntoe that is here)
00:49:280 (5) - This slider also seems to sound good if it is exteded by1/4 (but its ok how it is now also) :p

01:22:863 (1) - I think tis alot better if this slider is moved to 01:23:350 (Red tick) to make it sync with the song better. if you do this, remember to decrease the slider length also.
I would prefer if the SPinner finished at 01:25:261 (White tick) or 01:25:386 (Red tick). but thats my opinion. its ok how it is now so tis only an option :P


Hard

00:22:019 (2) - delete this note (My opinion... doesn't need to be followed) ^_^
I would prefer if the SPinner at 01:22:690 finished at 01:25:261 (White tick) or 01:25:386 (Red tick). but thats my opinion. its ok how it is now so tis only an option :P


Rememebr you do not have to follow any of the mods above unless you think it is appropriate/necessary to your map ^_^

I like this song alot... Star! for a great job =D

AND Kudosu Star ^_^
Topic Starter
GabrielRKF
Fixed a few :]
Hope now is ok~
Thanks for your mod, and kudosu 4 u~
dkey
Star~
Kuroneko-sHerald
Starred* :D
Topic Starter
GabrielRKF

satosid wrote:

Star~

Kuroneko-sHerald wrote:

Starred* :D
Thanks you both~
Andrea
Revived.
noneed
Hi!~

Easy:
01:00:884 (4) - the map is very very simple, also for beginner but a stack would confuse them.place it somewhere else?
01:11:852 (4) - ^

Normal:
00:26:434 (4) - align with three?
00:32:776 (4,1) - such anti jumps on normal?srsly?
00:57:456 (7) - new combo
01:08:425 (7) - ^
01:22:136 (x) - add note?

Hard:
00:49:915 (1,2,3,4,5,6,7,8) - <3! maybe new combo at (3) (5) and (7)?

Insane:
01:06:711 (2) - begin where (3) began


Love the mapset, especially Hard and Insane!Very good work! STAR~
Topic Starter
GabrielRKF

noneed wrote:

Hi!~

Easy:
01:00:884 (4) - the map is very very simple, also for beginner but a stack would confuse them.place it somewhere else? Hm, sorry. I think it's still easy but I won't just forget your idea. If someone else say this I may change it.
01:11:852 (4) - ^

Normal:
00:26:434 (4) - align with three? ugh, no. A semicircular slider like this would get so ugly if was linear >_<
00:32:776 (4,1) - such anti jumps on normal?srsly? Not only Hard and + should have some different patterns. 1,0x DS all the way is sooo boring. :/
00:57:456 (7) - new combo
01:08:425 (7) - ^
01:22:136 (x) - add note? Sorry, don't like these ideas ;/

Hard:
00:49:915 (1,2,3,4,5,6,7,8) - <3! maybe new combo at (3) (5) and (7)? Sorry, prefer no new combo but won't discard your idea.

Insane:
01:06:711 (2) - begin where (3) began no, no, no. The way that is now is the original idea xD


Love the mapset, especially Hard and Insane!Very good work! STAR~
Sorry, didn't change anything that you said but thanks for your mod :]
IceBeam
Delete Esqueci - Aozora no Namida (Tv Size) (roxkyuubiforever).osb file,cause it's even out of title.

Also,BG is not 4:3,you should resize it.

Quote from Official Ranking Submission Criteria:

peppy wrote:

  1. Don't make skinned elements larger than template skin dimensions. This is especially true for combobusts.
Your one is 500 x 768,default is 388 х 767.

[Easy]
00:23:178 (x) - Fill this pattern with hitsounds,at least add claps after each 3(6) ticks.
And use them through all the map,not just single finishes.
00:33:376 (x) - Using 0.5x in Easy is really silly.Beginning will do,but this one looks bad,I'd like you to remove it.

[Normal]
Still some patterns could be filled with hitsounds,but looks better.
01:22:136 - Why don't you add a note here? Spinner is way far w/o it.

[Hard]
Way cool,the only thing is slider jumps messed the spacing,and I've clicked too early.
I think using New Combos will do(at least it'll point out new spacing).
00:37:232 (3) - This.
00:42:716 (3) - ^ And this.

[Insane]
You're good at making insane maps,I should say.
01:11:510 (4) - Reverse Selection,please,it'll play much comfortably.

Nice mapset,star~
Topic Starter
GabrielRKF

IceBeam wrote:

Delete Esqueci - Aozora no Namida (Tv Size) (roxkyuubiforever).osb file,cause it's even out of title. Ops, were did that came from? :roll:

Also,BG is not 4:3,you should resize it. After a little discussion on the #modhelp we concluded that isn't really necessary to be 4:3, since it isn't bigger then 1024x768. And it looks so cool the way that is now :D

Quote from Official Ranking Submission Criteria:

peppy wrote:

  1. Don't make skinned elements larger than template skin dimensions. This is especially true for combobusts.
Your one is 500 x 768,default is 388 х 767. Ok, did it~

[Easy]
00:23:178 (x) - Fill this pattern with hitsounds,at least add claps after each 3(6) ticks.
And use them through all the map,not just single finishes. I'll add the claps on the beginning but I think that the map sounds much better with just the finishes..
00:33:376 (x) - Using 0.5x in Easy is really silly. Beginning will do,but this one looks bad,I'd like you to remove it. U think? :/ Ok, I'll do it~.

[Normal]
Still some patterns could be filled with hitsounds,but looks better.
01:22:136 - Why don't you add a note here? Spinner is way far w/o it. Cuz the notes are following the background sound and making another note there maybe looks... off-place? I'll think about it Ok, did a slider here :/

[Hard]
Way cool,the only thing is slider jumps messed the spacing,and I've clicked too early.
I think using New Combos will do(at least it'll point out new spacing).
00:37:232 (3) - This. Oh, I see. Good idea~
00:42:716 (3) - ^ And this. Same~

[Insane]
You're good at making insane maps,I should say. Thx, I usually hate making insanes :3
01:11:510 (4) - Reverse Selection,please,it'll play much comfortably. I kinda liked the other way but I'm no good playing Insanes so fixed xD

Nice mapset,star~
Thanks, pretty nice mod :]
James2250
Hey how did I end up here...oh well time to mod~
(Looking at previous posts 500 x 767 is ok for a combo burst for the record)
In my opinion kiai would sound better with some more hitsounds added (like Hard and Insane have)
Make sure you have a hit0 in folder from somewhere

Easy:
00:17:008 (1) - add whistle to the end
00:41:689 (2,1) - don't overlap?
01:22:136 (5) - add note?

Normal:
00:22:492 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4) - add claps like Easy/Hard have?

Hard:
Try tick rate 1 and see if it sounds better to you?
Nice

Insane:
Try tick rate 1 and see if it sounds better to you? It sounds odd atm with sliders like 00:12:723 (4)
00:21:121 (3,4) - make it slightly closer?
01:21:793 (2,3,4) - add notes here too?

Solid maps
Topic Starter
GabrielRKF

James2250 wrote:

Hey how did I end up here...oh well time to mod~ That means that my black magic worked :3
(Looking at previous posts 500 x 767 is ok for a combo burst for the record) Well, I already changed anyway :P
In my opinion kiai would sound better with some more hitsounds added (like Hard and Insane have) Hm, I don't really like this idea but ok, did it ~
Make sure you have a hit0 in folder from somewhere Rly? Anyway, used the default one.

Easy:
00:17:008 (1) - add whistle to the end Hm, ok
00:41:689 (2,1) - don't overlap? I changed the (1) and a few notes before. See if you like it now~
01:22:136 (5) - add note? I think it's better without any notes here >_<

Normal:
00:22:492 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4) - add claps like Easy/Hard have? Hm, it's impossible to hitsound LIKE Hard cuz this part almost didn't get any White Tick notes. So I hitsounded but in a different way...

Hard:
Try tick rate 1 and see if it sounds better to you? Doesn't change that much... Anyway, did it~
Nice

Insane:
Try tick rate 1 and see if it sounds better to you? It sounds odd atm with sliders like 00:12:723 (4) Same as hard
00:21:121 (3,4) - make it slightly closer? Sorry, like the way that used to be >_<
01:21:793 (2,3,4) - add notes here too? Just one at 01:22:136~

Solid maps
Thx a lot for your mod.
Very useful~ :]
SamiPale
Hi~
I have converted a better mp3 from the DVD of COMPLETE BEST, hope you like it
star for the high quality map :D

link: http://puu.sh/r90
Topic Starter
GabrielRKF

SamiPale wrote:

Hi~
I have converted a better mp3 from the DVD of COMPLETE BEST, hope you like it
star for the high quality map :D

link: http://puu.sh/r90
That's a nice MP3~
Thanks a lot >w<
YGOkid8
first mod in over 5 months, yay.

General:
- BPM feels a teensy bit fast, or Offset a bit early, not to sure. More noticeably at the beginning. Not sure I can help on this.
- Personally, I think the comboburst looks odd, looks really small and stuff.

Easy:
- Hmm, overall, pretty well mapped imo.

01:15:134 (2) - IMO, the very small curve in this slider looks ugly. Can you add more curve to it?
01:20:618 (1) - ^

Normal:
- Whoa, surprised me when I started playing. Maybe consider renaming to Normal+? My reasons:
- Most of the beats go on the offbeat, so it isn't as predictable
- Slider velocity surprised me. Consider lowering it a bit.
- Frequency of beats also makes it that little bit harder

00:32:629 (3,4,1) - Looks ugly imo, think you can perfectly stack them?

Hard:
- Maybe decrease approach rate and increase OD by 1?

Insane:
- For me personally, Insane doesn't feel that much different from Hard, in terms of difficulty
- Following that, I would've liked to see more hitcircles, rather than sliders
-----------------------------------------------------------------------------------------
Overall, a pretty solid map. My whole mod was basically my own opinion, so feel free to change whatever you want.
Topic Starter
GabrielRKF

YGOkid8 wrote:

first mod in over 5 months, yay.

General:
- BPM feels a teensy bit fast, or Offset a bit early, not to sure. More noticeably at the beginning. Not sure I can help on this. For me looks fine... I'll take a better look.
- Personally, I think the comboburst looks odd, looks really small and stuff. Yeah, deleted~

Easy:
- Hmm, overall, pretty well mapped imo. thx :3

01:15:134 (2) - IMO, the very small curve in this slider looks ugly. Can you add more curve to it? I-I-i like it ;__;
01:20:618 (1) - ^

Normal:
- Whoa, surprised me when I started playing. Maybe consider renaming to Normal+? My reasons:
- Most of the beats go on the offbeat, so it isn't as predictable
- Slider velocity surprised me. Consider lowering it a bit.
- Frequency of beats also makes it that little bit harder
Hm... changing the slider speed would change the whole pattern... so I think I'll name it as Normal+, okay?

00:32:629 (3,4,1) - Looks ugly imo, think you can perfectly stack them? A few friends liked so if anyone one else complains about that, I will change~

Hard:
- Maybe decrease approach rate and increase OD by 1? okay~

Insane:
- For me personally, Insane doesn't feel that much different from Hard, in terms of difficulty I know, I'm no good a making Insanes >_< but at the same time, I don't wanna force streams all over the place :/
- Following that, I would've liked to see more hitcircles, rather than sliders
-----------------------------------------------------------------------------------------
Overall, a pretty solid map. My whole mod was basically my own opinion, so feel free to change whatever you want.
thx for your mod, did a few things that you sayid~
CuteUsagi
Star :)
DJPop
~Easy~
00:34:000 (1) - add hitfinish at start
00:36:742 (2) - replace hitfinish with hitclap
00:44:969 (1) - add hitfinish at start
00:55:595 (2) - add clap
00:55:938 (3) - remove claps
00:57:995 (1) - add clap (optional)
01:01:080 (3) - add clap
01:01:937 (5) - add hitfinish at the end
01:06:564 (3) - add clap
01:06:907 (4) - remove claps
01:08:964 (1) - add clap (optional)
01:12:049 (3) - add clap
01:12:906 (5) - add hitfinish at the end

~Normal+~
00:37:771 (4) - replace hitfinish with hitwhistle or no hitsound
00:43:255 (4) - add hitfinish at the end
01:02:622 (5) - add clap at the end
01:03:822 (7) - add clap
01:13:591 (5) - add clap at the end
01:14:791 (2) - add clap

~Hard~
00:23:031 (1) - add hitfinish
00:27:830 (2) - remove clap
00:44:626 (2) - remove hitfinish
00:44:969 (1) - add hitfinish at start
01:01:937 (2) - remove hitfinish
01:12:906 (2) - ^
01:21:989 (2,3) - add hitfinish (like in Insane)

~Insane~
00:27:830 (2) - remove clap
00:34:000 (1) - add hitfinish at start
00:57:309 (1,2) - remove hitfinish
01:01:937 (2) - ^
01:08:278 (1,2) - ^
01:12:906 (2) - ^
01:14:791 (3) - add clap
01:15:134 (5) - new combo


+Star
Topic Starter
GabrielRKF

DJPop wrote:

~Easy~
00:34:000 (1) - add hitfinish at start ok
00:36:742 (2) - replace hitfinish with hitclap ok
00:44:969 (1) - add hitfinish at start ok
00:55:595 (2) - add clap ok
00:55:938 (3) - remove claps ok
00:57:995 (1) - add clap (optional)
01:01:080 (3) - add clap ok
01:01:937 (5) - add hitfinish at the endok
01:06:564 (3) - add clap ok
01:06:907 (4) - remove claps ok
01:08:964 (1) - add clap (optional)
01:12:049 (3) - add clap ok
01:12:906 (5) - add hitfinish at the end ok

~Normal+~
00:37:771 (4) - replace hitfinish with hitwhistle or no hitsound No hitsound
00:43:255 (4) - add hitfinish at the end ok
01:02:622 (5) - add clap at the end Sorry, but no >_<
01:03:822 (7) - add clap ^
01:13:591 (5) - add clap at the end ^
01:14:791 (2) - add clap ^

~Hard~
00:23:031 (1) - add hitfinish ok
00:27:830 (2) - remove clap why? D: anyway, ok
00:44:626 (2) - remove hitfinish ok
00:44:969 (1) - add hitfinish at startok
01:01:937 (2) - remove hitfinish ok
01:12:906 (2) - ^ ok
01:21:989 (2,3) - add hitfinish (like in Insane) ok

~Insane~
00:27:830 (2) - remove clap ok
00:34:000 (1) - add hitfinish at start ok
00:57:309 (1,2) - remove hitfinish ok
01:01:937 (2) - ^ ok
01:08:278 (1,2) - ^ ok
01:12:906 (2) - ^ ok
01:14:791 (3) - add clap ok
01:15:134 (5) - new combo sorry, I would like to not change this one >_<


+Star
Thanks for the extremely useful mod~ :]
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