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Taiko no Tatsujin - Mekadesu.

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Topic Starter
Zekira
This beatmap was submitted using in-game submission on Monday, June 07, 2010 at 20:37:24

Artist: Taiko no Tatsujin
Title: Mekadesu.
Tags: TaikOsu Mekadon
BPM: 320
Filesize: 13721kb
Play Time: 01:59
Difficulties Available:
  1. Futsuu (2nd Gen) (3.65 stars, 216 notes)
  2. Muzukashii (2nd Gen) (4.69 stars, 322 notes)
  3. Oni (2nd Gen) (4.94 stars, 466 notes)
Download: Taiko no Tatsujin - Mekadesu.
Download: Taiko no Tatsujin - Mekadesu. (no video)
Information: Scores/Beatmap Listing
---------------
(don't let the BPM fool you, it's actually half of what it's supposed to be. Read below as to why)

MEKADON

MEKA

MEKA

MEKADON

(ASORE)

MEKA-DESU

MEKADON

Don't let the title fool you -- this is in no way related to that 'desu' thing that everyone knows (...everyone? I don't even know what the hell that desu thing is?) . Also, yes, the song really has a dot at the end.

The Theme Song of Mekadon (who is also known as Taiko's Mr. Auto), first appearing in Taiko PS2 3 (Appare Sandaime), and that's where I got the vid from too.

Don't let the red points mislead you -- all of these are landing on white ticks so if I need to adjust the offset, I can do so equally to all timing points.

Also, there's a reason why I used 320 BPM not 160 -- sliders are getting purged as notes on Taiko if I use it that slow, so... yeah, w/e.

2009-11-13 21:46: Mekadon hitcircles :D
2009-11-14 21:04: Offset fixes.
2009-11-14 22:20: Muzukashii done.
2009-11-14 22:57: Futsuu done, moving to pending.
2009-11-14 23:38: Quite a number of fixes.
2009-11-15 11:04: A few alignment fixes, and slightly made the Oibon Deathjump easier.
2009-11-22 15:45: Fine fine, I changed the Oibon Deathjumps to something easier. It's still a series of deathjumps though.
2010-01-12 20:58: I changed that epicstream for good, this time it's moderately spaced now :|
2010-01-15 19:25: Fixes again
2010-01-23 01:20: Some skin fixes
2010-02-01 23:54: Storyboard cleaned up by Larto. I didn't know how to use the L tags lol X3
2010-02-02 22:20: In the end I still changed Oni to be merciful. :|
2010-02-11 18:45: NOLOL
2010-04-17 14:10: Changed MP3 due to unexpected quality gayness
2010-06-07 20:27: Not again...
mekadon_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Zekira
Uh, actually, I know that. What I don't know is that 'desu' thing going around in the internet, but of course I know desu is a suffix pertaining to an introductory note.
arien666
This map has been deleted on the request of its creator. It is no longer available.
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Zekira
01:23:041 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - WHAT IS THIS!?!
:P
Agnes
Hey, Zekira! Got your mod request from the queue, so I'm right on it. <3

[Futsuu (2nd Gen)]

No errors.

[Muzukashii (2nd Gen)

01:06:255 (2) - Offscreen note(?)
01:09:162 (2) - ^

[Oni (2nd Gen)]

01:06:162 (2) - Offscreen note (again)
01:09:162 (2) - ^
01:23:041 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - ... What the shit, Zekira. o_o Is this meant to be a TAG map...? ;_;


Anyway, other than that, it seems to be good. Star'd~ and again, if you need anything modded, ask anytime~
Lokamp
...REALLY thank you for mapping this! ;3

Futsuu (2ng Gen)
Perfect ^^

Muzukashii (2nd gen)
00:40:047 (4,1,2,3) - move these beats 2 squares right
00:52:084 (1,2,3) - move these beats 2 squares left
01:41:003 (3,4,1,2,3) - flip horizontally these beats and slider

Oni (2nd Gen)
01:23:041 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - Ok, I know this beat sequence is wonderful, but... it has an exagerate spacing in comparison of the rest of the map... try to make these beat streams further from each others by moving up the red line of 2-3 squares and pulling down the blue one of 2-3 squares down

...still loving you for mapping this one :3
(Fun tip: Desu in japanese means death, according to my dictionary Lokamp-jap, jap-Lokamp... :3)
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder
[Oni (2nd Gen)]

01:23:041 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - This has to be changed unless you're making it taiko-only.


That's about it ._.
arien666
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Zekira
This map has been deleted on the request of its creator. It is no longer available.
aquabluu
Finally after the initial Taiko Wii 2 frenzy, I have some spare time to mod. Sorry for the delay.

Oni (2nd Gen)
01.23.412- 01.29.037 I don't think I have to point this out anymore. I was expecting something crazy, but....wow.

Other than that, all fine. Starred.

BTW, why are your maps always arranged in straight lines/squares? Just curious :P
arien666
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Zekira

aquabluu wrote:

BTW, why are your maps always arranged in straight lines/squares? Just curious :P
My curves tend to become ugly when I make them. Wait that sounds wrong. When I make curve patterns, they tend to turn out ugly. I'm practicing though, since I know that linear maps are not really attractive (it's annoying, actually, since I hate playing maps with straight line patterns too)
aquabluu
I actually think it's quite tidy. I don't like mapping in straight lines though :?
Topic Starter
Zekira
Bump because I'm really lazy.
arien666
[General]
[Suggestion] How about add tag 'TaikOsu' ?
I wonder why HP Drain Rate goes down when diffs get harder...

[Futsuu (2nd Gen)]
HP Drain Rate = 3~4 ?

[Muzukashii (2nd Gen)]
HP Drain Rate = 4~5 ?
01:59:78(1,2) - [Suggestion] How about move 1 grid right?

[Oni (2nd Gen)]
HP Drain Rate = 5~6 ?
01:59:78(1,2) - [Suggestion] How about move 1 grid left?



Good song :3
I can't FC Oni diff on AC :(

Anyway, I'll re-check if you fix these things.
penaxo
hi,Beatmap love your speed is very good as probe in cath the beat I like the speed if you can put a spinner at the end of the song ok I give you my star you deserve it ^ ^
arien666
[Oni (2nd Gen)]
01:23:41 ~ 01:29:03 - New combo spam :3... I prefer to cut each 4(or 8) notes :3

Only 1 thing is bugging me :3...
I think it's not allowed easily...
Anyway, this is real final modding result :3

If fixed, I'll pubble this song :3
arien666
PUBBLED :3

Good luck, Zekira :3
arien666
Now, it's +21 with my 2 kudo stars XD
Good luck :3

Zekira wrote:

aquabluu wrote:

BTW, why are your maps always arranged in straight lines/squares? Just curious :P
My curves tend to become ugly when I make them. Wait that sounds wrong. When I make curve patterns, they tend to turn out ugly. I'm practicing though, since I know that linear maps are not really attractive (it's annoying, actually, since I hate playing maps with straight line patterns too)
That's why I graved 'Anpanman no March' :3
abalee
I just found that the "section-fail" and "section-pass" in Taiko skin is bigger than default skin size...Could you re-szie them and put them into the song folder?

and it is too crazy in Oni (2nd Gen) :o
Larto
EDIT: yeah there we go
James
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Zekira
Kytoxid
(don't let the BPM fool you, it's actually half of what it's supposed to be. Read below as to why)

Heh. This is very misleading, I read it and was like, WHAT, THIS IS 640 BPM?
James

Zekira's OP wrote:

(don't let the BPM fool you, it's actually half of what it's supposed to be. Read below as to why)

blablabla...

Also, there's a reason why I used 320 BPM not 160 -- sliders are getting purged as notes on Taiko if I use it that slow, so... yeah, w/e.
Malajax
Love this map! Star!
Topic Starter
Zekira
No don't die aaaaaaaaaaa
Andrea
[Muzukashii (2nd Gen)]

Use the same slidertick rate of other difficulties, I mean use 1 of slidertick rate.

Map is damn perfect, fix for bubble.
Topic Starter
Zekira
Alright, done.
Andrea
Great!

Bubbled~
mekadon_old
/me ranks
...Oh, I'm not a BAT..
*headshot
---Good luck!
arien666
Maybe...
Someone should rank this song cuz it's OK :3
Anyway,

Keep going, Saitama monster :3
lepidopodus
As you doubled BPM, when playing taiko mode bar-dividing lines (or measure-dividing lines) appears twice often than it should be. so I think it would be better to change 4/4 to 8/4 by fixing .osu file. (It doesn't make error if you did right as I know)

1288,187.5,4,1,1,100,1,0
25100,187.5,4,1,1,100,1,0
26412,187.5,4,1,1,100,1,0
83412,-100,4,1,1,100,0,1
101224,187.5,4,1,1,100,1,1
102536,187.5,4,1,1,100,1,1
104036,-100,4,1,1,100,0,0
Ok, you can see 4, and make it 8 like this

1288,187.5,8,1,1,100,1,0
25100,187.5,8,1,1,100,1,0
26412,187.5,8,1,1,100,1,0
83412,-100,8,1,1,100,0,1
101224,187.5,8,1,1,100,1,1
102536,187.5,8,1,1,100,1,1
104036,-100,8,1,1,100,0,0
Then play taiko mode and check bar-dividing line appears properly.
ztrot
the mp3 has a screech at the start and at the end could you maybe try to find a better mp3 plz?
If not get back with me and I'll rebubble your map
Topic Starter
Zekira

ztrot wrote:

the mp3 has a screech at the start and at the end could you maybe try to find a better mp3 plz?
If not get back with me and I'll rebubble your map

Errr, maybe it's just you? I couldn't hear one...
...changed the MP3 anyway lol
Jarby
No, I don't think Mekadesu is spelled with a full stop. Also, the BPM is DOUBLE of what it should be.
Topic Starter
Zekira
The title does have the period at the end... do I have to take a screenshot from the game :|

Also, the BPM is because of the double-authenticity issues
arien666

JarJarJacob wrote:

No, I don't think Mekadesu is spelled with a full stop. Also, the BPM is DOUBLE of what it should be.

Zekira wrote:

Also, the BPM is because of the double-authenticity issues
As this issue, 'Natsu Matsuri [Oni]' is semi-authentic ;_;
Well?

[X1 BPM]
If slider's length is less than 2/1, it shows as note-combos on Taiko
But If slider's length is more than 2/1(involves 2/1), it shows as slider on Taiko

[X2 BPM]
If slider's length is less than 1/1, it shows as note-combos on Taiko
But If slider's length is more than 1/1(involves 1/1), it shows as slider on Taiko



So, Zekira made X2 BPM due to this reason :3

/me runs<
ztrot
poof
banvi
Hello.
I am not BAT.
I like this song and taiko no tatsujin.
Thismap is very nice! :)

But I think , overall is wrong. :o
Artist: NBGI
Source: Taiko no Tatsujin

Tags: add" LindaAI-CUE" ( LindaAI-CUE is composer.)and NAMCO.
I'm sorry.

star☆

GOOD LUCK!! ;) :|
Topic Starter
Zekira
Err, there was an kind of like an agreement that for now, having an artist of Taiko no Tatsujin would collectively pertain to all Taiko originals, unless of course arken changes that and dominates with everything being made by Linda AI-CUE. This is because the old songs by Kharl (Saitama ♥♥♥) and aquabluu were all under the artist 'Taiko no Tatsujin', so I'm just following the trend. Hell all of my Taiko original songs that are ranked are already like that...
Mukku
MEKADON!!

This taikomap rules
Sonic Fumes
Horray
Who is Mekadon?
arien666

SonicArena1 wrote:

Horray
Who is Mekadon?
Mekadon is the character when you play with Auto-mod on Taiko no Tatsujin.
[Check on some consol TnT games plz :3]
Gens
Two months old bubble, what the hell. Let's see...

  1. There's a Thumbs.db file in the "WHAT" folder, kill it.
  2. Why include the pass and fail images...? If you're doing it for the users who don't have the skin installed, you might as well include a hitcircle and an approachcircle.
That's basically it.
Topic Starter
Zekira
... T_T_T_T_T_T_T

Seriously, this is a short song that my patience is slowly thinning out because of the many times the bubble got popped... T_T

Anyway, fixing those.

EDIT: GOD, THE THUMBS.DB FILE IS JUST RECREATING ITSELF! I'm gonna try something else about it, wait.

EDIT2: There. Hopefully it won't recreate itself now. Apparently if the folder is set to view as a Filmstrip, Thumbs.db just recreates itself. This is seriously annoying since this automatically happens to folders with only images and folders in it >_<
Gens

Zekira wrote:

EDIT2: There. Hopefully it won't recreate itself now. Apparently if the folder is set to view as a Filmstrip, Thumbs.db just recreates itself. This is seriously annoying since this automatically happens to folders with only images and folders in it >_<
There's a way to disable Thumbs.db creating... it's somewhere in Folder options.

Anyway...
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