forum

KOTOKO - Sensitive (Remix)

posted
Total Posts
84
Topic Starter
simplistiC
This beatmap was submitted using in-game submission on January 22, 2010 at 1:04:42 PM

Artist: KOTOKO
Title: Sensitive (Remix)
Tags: MarioBros777
BPM: 150
Filesize: 7251kb
Play Time: 02:59
Difficulties Available:
  1. Hard (4.85 stars, 346 notes)
  2. MB's Sensitivity (2.71 stars, 114 notes)
  3. Normal+ (4.31 stars, 200 notes)
Download: KOTOKO - Sensitive (Remix)
Information: Scores/Beatmap Listing
---------------
First attempt at a beatmap! I would love some help and feedback :D.

Done! Sorta...just need to add hitsounds and waiting for Azure's difficulty along with MarioBros777's difficulty too. :o

--Changelog--
SPOILER
10/12 - Finished Normal
10/12 - Added background. Thanks FuukoLover! :D
11/12 - Renamed to Hard
11/12 - More Jumps!
12/12 - Fixed arken1015's mod
12/12 - Fixed yeahyeahyeahhh's mod
16/12 - Added Normal
16/12 - Attempted hitsounds. Probably failed :(
19/12 - Fixed some of Leorda and Dusty's suggestions
19/12 - Fixed Gladi's mod!
20/12 - Fixed gdeath's suggestions
20/12 - Added silent slider ticks
22/12 - Some changes...
23/12 - blissfulyoshi's mod
25/12 - bmin11's mod
25/12 - Added MarioBro777's difficulty
27/12 - CNF's changes. Moar hitsounds <-- NEED HALP!
28/12 - Fixed MB's offset
30/12 - fartownik, ouranhshc and DJPop's changes
03/01 - Lokamp's suggestions
05/01 - DJPop's hitsounds! HUGE help!
06/01 - Mystearica's suggestions
06/01 - Zekira's mod
07/01 - New MP3
09/01 - Sushi971 and VanMoNky's mods
14/01 - Xgor's mod
15/01 - CNF's suggestions and Lizbeth's mod
17/01 - babble's mod
17/01 - Cut MP3, Kytoxid's mod
22/01 - New MP3
Torran
Requested timing check...
Checking...OK!
RemmyX25
This map has been deleted on the request of its creator. It is no longer available.
Fuuko
Yay for irc modding.

Star. :3
arien666
[Hard]
01:18:67(1) - [Suggestion] How about align with both start and end?
And 5 non-snapped notes :3[Noticed on IRC]

Good song
And good luck for this.

Here's my star :3
ps. Don't give kudosu for this reply :3...
Topic Starter
simplistiC

arken1015 wrote:

[Hard]
01:18:67(1) - [Suggestion] How about align with both start and end? Fixed
And 5 non-snapped notes :3[Noticed on IRC]

Good song
And good luck for this.

Here's my star :3
ps. Don't give kudosu for this reply :3...
yeahyeahyeahhh
Okay on grid 3

00:28:067 (1,1,1) - Make all 1 combo
00:43:067 (1,2,3,4,5,6,7) - Select all this, and drag so that 2 is dead in the center (makign them all look nice ;) )
00:43:067 (1,2,3,4,5,6,7) - Move over to the right by 1
00:53:007 (1,1,1,1) - Make all 1 combo
01:08:027 (1) - Really ugly slider.. bleh... I'd just make it a spinner, but that's up to you.
02:13:007 (3) - Try to make this end in the center?

actually all I got.. I'll work on hit sounds with you later
Topic Starter
simplistiC

yeahyeahyeahhh wrote:

Okay on grid 3

00:28:067 (1,1,1) - Make all 1 combo Fixed
00:43:067 (1,2,3,4,5,6,7) - Select all this, and drag so that 2 is dead in the center (makign them all look nice ;) ) Fixed
00:43:067 (1,2,3,4,5,6,7) - Move over to the right by 1 Fixed
00:53:007 (1,1,1,1) - Make all 1 combo Fixed
01:08:027 (1) - Really ugly slider.. bleh... I'd just make it a spinner, but that's up to you. Yeah I was thinking that too. Fixed
02:13:007 (3) - Try to make this end in the center? Fixed, I think

actually all I got.. I'll work on hit sounds with you later
aight thanks
Leorda
[General]
Source? Tags?

[Normal]
00:13:471 (1,2,3) - Make it like this (spacing)

00:23:271 (2) - Move 1 grid up
00:23:471 (3) - ^

00:25:871 (1) - Add finish hitsound
00:47:871 (1,2,3,4,5,6,7) - Spacing please
00:49:871 (1,2,3,4,5,6,7) - ^
01:07:871 (2) - Move 1 grid down
01:14:471 (4) - Move 1 grid right


[Hard]
00:25:871 (1) - Add finish hitsound
02:45:071 (1) - ^

03:01:071 (1) - Should like this


Good song.... STAR

Topic Starter
simplistiC
This map has been deleted on the request of its creator. It is no longer available.
Dusty
[General]
No hitsounds?
There are some spacing problems...

[Normal]
00:23:007 (1,2,3) - Too far apart from each other :o
00:27:087 (1,2,3) - ^
00:30:067 (1,2,3) - ^
00:33:087 (1,2,3) - ^
00:37:007 (1,2,3,4) - ^
01:10:067 (6) - Slider is hidden! Move it out from underneath (4)
01:28:067 (11,12) - Too far apart
01:27:007 (7) - Probably too far apart from (6)
01:27:087 (9) - A little hidden and awkward
01:34:067 (4,5) - Too far apart
01:39:087 (7) - Probably too far apart from (6)
01:40:067 (9) - A little hidden and awkward

[Hard]
Don't set your stacking to "rarely stack"

00:23:007 (3,4,5) - Way too far apart from each other :o
00:33:007 (5,6,7) - Either too far apart or not far apart enough.
00:36:027 (5,6,7) - ^
00:36:027 (5,6,7) - Flip vertically?
02:14:067 (5) - Make it go up to the top of the screen so it's not hidden?
GladiOol
- General / All diff's.
  1. Offset 13 465.
  2. 02:21:046 (Timing Section) - Make this timing section 1/4 earlier.
  3. Make an easy difficulty.
- Hard.
  1. 00:23:007 (3,4,5) - A bit too 'random' jumps. Make the spacing in between the notes smaller.
  2. 00:46:026 (1,2,3,1,2,3) - Sexy <3.
- Normal.
  1. 00:30:026 (2,1) - Spacing.
  2. 00:33:046 (3,1) - ^
  3. 00:36:066 (3,1) - ^
  4. 00:39:046 (2,1) - ^
  5. 00:47:006 (4,1) - ^
  6. 01:49:006 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - What? Random spacement increasing? Please fix.
Starred~
Topic Starter
simplistiC

Gladi wrote:

- General / All diff's.
  1. Offset 13 465.
  2. 02:21:046 (Timing Section) - Make this timing section 1/4 earlier.
  3. Make an easy difficulty.
- Hard.
  1. 00:23:007 (3,4,5) - A bit too 'random' jumps. Make the spacing in between the notes smaller.
  2. 00:46:026 (1,2,3,1,2,3) - Sexy <3.
- Normal.
  1. 00:30:026 (2,1) - Spacing.
  2. 00:33:046 (3,1) - ^
  3. 00:36:066 (3,1) - ^
  4. 00:39:046 (2,1) - ^
  5. 00:47:006 (4,1) - ^
  6. 01:49:006 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - What? Random spacement increasing? Please fix.
Starred~
Fixed! thanks!
gdeath
[Normal]
Overall diff is kinda high.its your esaiest diff.
Decrease slider tick or consider using slient slidertick(suggestion)
eg:00:17:86 (6) - sound bad imo.you can listen clearly to the "dadadada"

00:44:66 (1) - restack the slider in order to make it stack the former silder under absolutely
01:10:66 (6) - slider cover the slider.a bit confused when i play it for the first time.and this is a [Normal]
i think you should change this pattern(suggestion)

[Hard]
02:10:26 (2,4,6) - remove clap
02:12:26 (1) - add clap
02:13:06 (3) - add clap on the start of slider
02:51:06 (7) - finish?
02:59:26 (1) - i'd make it totally quiet.

nice map
star.
Topic Starter
simplistiC

gdeath wrote:

[Normal]
Overall diff is kinda high.its your esaiest diff.
Decrease slider tick or consider using slient slidertick(suggestion)
eg:00:17:86 (6) - sound bad imo.you can listen clearly to the "dadadada"

00:44:66 (1) - restack the slider in order to make it stack the former silder under absolutely
01:10:66 (6) - slider cover the slider.a bit confused when i play it for the first time.and this is a [Normal]
i think you should change this pattern(suggestion)

[Hard]
02:10:26 (2,4,6) - remove clap
02:12:26 (1) - add clap
02:13:06 (3) - add clap on the start of slider
02:51:06 (7) - finish?
02:59:26 (1) - i'd make it totally quiet.

nice map
star.
Thanks for the mod! I fixed most of it but for the slider tick problem, I'll ask you when I get the chance.
Dusty
egregious things fixed; star

[Hard]
02:51:465 (1,2,3,4,5,6,1,2,3,4,5,6) - These have the same hitcircle patterns, but over different musical rhythms; usually they should be over the same musical rhythm

Why is the sliderticks silent in Normal but not in Hard?
Topic Starter
simplistiC

Dusty wrote:

egregious things fixed; star

[Hard]
02:51:465 (1,2,3,4,5,6,1,2,3,4,5,6) - These have the same hitcircle patterns, but over different musical rhythms; usually they should be over the same musical rhythm

Why is the sliderticks silent in Normal but not in Hard?
Changed and fixed.
blissfulyoshi
Please add some tags or the source if you know them. (You could add the album name to the source)

Normal:
Some of the jumps in this difficulty are pretty hard for your easiest diff. I advise making an easier diff.

Combo mod:
01:27:065 (7) - new combo for lyrics
01:39:865 (7) - ^

Timing section mod:
00:41:27 - unneeded timing section
00:58:86 - ^

Hard:
Normal mod:
01:04:065 (2,3,4,5,6,7,1,2,3,4) - with your current stack leniency, this area is messy and hard to read. Please change this pattern
01:32:665 (1) - hard to see that it is a slider with the 300 from the blue 7 covering the slider
02:29:465 (6) - The spacing between 5 is disorienting. A new combo might help.

I did not understand how you added combos to this difficult very well, so I did not mod combos.

======================
Nice map. Star.
Topic Starter
simplistiC

blissfulyoshi wrote:

Please add some tags or the source if you know them. (You could add the album name to the source)

Normal:
Some of the jumps in this difficulty are pretty hard for your easiest diff. I advise making an easier diff.

Combo mod:
01:27:065 (7) - new combo for lyrics
01:39:865 (7) - ^

Timing section mod:
00:41:27 - unneeded timing section
00:58:86 - ^

Hard:
Normal mod:
01:04:065 (2,3,4,5,6,7,1,2,3,4) - with your current stack leniency, this area is messy and hard to read. Please change this pattern
01:32:665 (1) - hard to see that it is a slider with the 300 from the blue 7 covering the slider
02:29:465 (6) - The spacing between 5 is disorienting. A new combo might help.

I did not understand how you added combos to this difficult very well, so I did not mod combos.

======================
Nice map. Star.
I don't know any of the sources..I got it off of youtube. I fixed everything hopefully
Thanks for the mod!! :)
bmin11
[Generall]
It is a good idea to use grid level 3 on (View - Grid level)

[Normal]
1/2 and 1/4 spacings are too similar to eachother like 00:23:065 (1,2,3)
Try to stack 1/4 beats a bit more. I mean just put it a bit closer to eachother
01:49:065 (1,2,3,4,5,6,7,8) - Yup. It is really hard to tell the beat with this spacing. Same solution as the top issue
01:52:665 (1,2,3,4,5,6,7,8,9) - ^

[Hard]
00:21:065 (2) - Spacing
00:30:265 (1) - Could trip some people but I guess it could be a interesting trap
00:33:065 (5) - Newcombo and put a bit farther. It makes really confusing due to the last jump
00:36:265 (5) - ^
Actually those two parts are hard to decide rather fix it or not. The jump would be crazy if it goes farther away but it would trip peoples when it is placed too close....
00:51:665 (8) - Could place it closer to the previous note since it is not like a jump
01:02:465 (1) - Sudden spacing change but oh well
01:20:665 (4) - Spacing
02:29:465 (2) - I don't know. Are you doing this on purpose?


Those spacing change makes it quite hard to read but still well mapped. Starred
Topic Starter
simplistiC

bmin11 wrote:

[Generall]
It is a good idea to use grid level 3 on (View - Grid level)

[Normal]
1/2 and 1/4 spacings are too similar to eachother like 00:23:065 (1,2,3)
Try to stack 1/4 beats a bit more. I mean just put it a bit closer to eachother
01:49:065 (1,2,3,4,5,6,7,8) - Yup. It is really hard to tell the beat with this spacing. Same solution as the top issue
01:52:665 (1,2,3,4,5,6,7,8,9) - ^

[Hard]
00:21:065 (2) - Spacing
00:30:265 (1) - Could trip some people but I guess it could be a interesting trap
00:33:065 (5) - Newcombo and put a bit farther. It makes really confusing due to the last jump
00:36:265 (5) - ^
Actually those two parts are hard to decide rather fix it or not. The jump would be crazy if it goes farther away but it would trip peoples when it is placed too close....
00:51:665 (8) - Could place it closer to the previous note since it is not like a jump
01:02:465 (1) - Sudden spacing change but oh well
01:20:665 (4) - Spacing
02:29:465 (2) - I don't know. Are you doing this on purpose?


Those spacing change makes it quite hard to read but still well mapped. Starred
I fixed some of it. As for normal, I never used 1/4 beats and I mapped it on grid level 3 for both hard and normal.
Anyways, thanks for the mod!
Lilac
Crazy Jay
[Hard]
hitsound sucks D:
but the jumps are nice
01:32:665 (1) - I thought it's a note when I first play it,please move this slide upper.

[Normal]
Nice

+star
Topic Starter
simplistiC

Crazy Jay wrote:

[Hard]
hitsound sucks D:
but the jumps are nice
01:32:665 (1) - I thought it's a note when I first play it,please move this slide upper.

[Normal]
Nice

+star
Yeah...hitsounds are still a WIP :(
Thanks for the mod.
Card N'FoRcE
- General:
  • Why are you using a empty slidertick hitsound? In my opinion Slidertick rate 1 and normal hitsound works great, give it a try.
    Also, no KIAI?
- MB's Sensivity:
  • .Suggestions:
    01:02:671 (4,5) - a slider instead of these two beats would feel awesome ^^
- Normal:
  • .Suggestions:
    from 0:27:865 to 0:41:065 - why did you make hitsounds volume so low? it feels awkward
    End the map at 1:57:065?
- Hard:
  • .Opinions:
    Why does this diff have completely different hitsounds? O.o
    .Suggestions:
    02:41:465 (5) - i strongly recommend new combo here
You know, this map is great, but you should make up your mind about hitsounds xD
They are weird and diffenrent in each difficulty by a whole lot!
I'm starring because the map is funny: there are some interesting choices of spacing, but they feel perfectly playable and readable.
Fix hitsounds and answer my questions, and i'll consider protobubbling ^^
Topic Starter
simplistiC

Card N'FoRcE wrote:

- General:
  • Why are you using a empty slidertick hitsound? In my opinion Slidertick rate 1 and normal hitsound works great, give it a try.
    Also, no KIAI?
- MB's Sensivity:
  • .Suggestions:
    01:02:671 (4,5) - a slider instead of these two beats would feel awesome ^^
- Normal:
  • .Suggestions:
    from 0:27:865 to 0:41:065 - why did you make hitsounds volume so low? it feels awkward
    End the map at 1:57:065?
- Hard:
  • .Opinions:
    Why does this diff have completely different hitsounds? O.o
    .Suggestions:
    02:41:465 (5) - i strongly recommend new combo here
You know, this map is great, but you should make up your mind about hitsounds xD
They are weird and diffenrent in each difficulty by a whole lot!
I'm starring because the map is funny: there are some interesting choices of spacing, but they feel perfectly playable and readable.
Fix hitsounds and answer my questions, and i'll consider protobubbling ^^
I tried 1 slider tick rate with normal hitsound and I like it :)
I started mapping hard like about 1 month before I started on normal so maybe that's why it has diff hitsounds.
I fixed everything and added some hitsounds. I have no idea when to use KIAI so sorry :(
Thanks for the mod!
Diasios
Mod Infos:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Start Suggestions:

Set a preview point
Cut the mp3


[MB's Sensitivity]

Offset: 13465
01:37:471 (3,4,5) - Spacing


[Normal]

01:10:665 (6) - Is this slider necessary? Is hidden and can confuse . Can you move it?

[Hard] (this diff. seems an Insane)

It's ok

Starred~
Card N'FoRcE
Ok, i'm fine for the fixes you applied, but i missed the offset in MB's Sensivity >.<
Change it to 13465 as xxheroxx said, then you'll get a protobubble by me or him.
Topic Starter
simplistiC

xxheroxx wrote:

Mod Infos:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Start Suggestions:

Set a preview point
Cut the mp3


[MB's Sensitivity]

Offset: 13465
01:37:471 (3,4,5) - Spacing


[Normal]

01:10:665 (6) - Is this slider necessary? Is hidden and can confuse . Can you move it?

[Hard] (this diff. seems an Insane)

It's ok

Starred~
Fixed offset. As for the slider, I like it so I'm going to keep it :P
Thanks for the mod!
fartownik
This map has been deleted on the request of its creator. It is no longer available.
ouranhshc
Hard - the hitsounds sound good at some parts, but at others parts it sounds bad.. (why are the claps so loud)
01:21:665(8) - remove slider
01:21:665(x) - place a circle here
01:21:865(x) - start a slider here and continue to the red tick before the last circle of the combo
01:38:265(9) - make this a hitcircle, start slider at next tick and end at the same place

Normal
01:46:665(1,2,3,4,5) - this pattern does not fit in the music. It should start where (3) is

MB
00:18:665(x) - add note here
00:19:865(x) - ^
00:30:665(1) - ugly
00:48:665 (5) - line up with (3)
00:49:465 (6) - line up with 4
01:23:865 (1) - line up with the end of the previous slider
01:35:465(x) - add note
01:37:865 (4) - part of slider is offscreen
Topic Starter
simplistiC

fartownik wrote:

I see much unnaturally spaced notes... but that's the way of first-beatmaps working. It's not any issue.

[MB's Sensitivity]
Is it meant to be an Easy? If so, you didn't make it.

[Normal]
You SHOULD decrease overall difficulty.
01:10:665 (6) - This slider is hard to read (hidden), add at least a new combo.
[01:55:865 - 01:57:065] - Map this part. The end is unexpectebly sudden.

[Hard]
01:01:065 (2,3) - Spacing.
Fixed. I'd like the slider where it is, but if it is really causing problems I'll change it.
Thanks for mod!

ouranhshc wrote:

Hard - the hitsounds sound good at some parts, but at others parts it sounds bad.. (why are the claps so loud)
01:21:665(8) - remove slider
01:21:665(x) - place a circle here
01:21:865(x) - start a slider here and continue to the red tick before the last circle of the combo
01:38:265(9) - make this a hitcircle, start slider at next tick and end at the same place

Normal
01:46:665(1,2,3,4,5) - this pattern does not fit in the music. It should start where (3) is

MB
00:18:665(x) - add note here
00:19:865(x) - ^
00:30:665(1) - ugly
00:48:665 (5) - line up with (3)
00:49:465 (6) - line up with 4
01:23:865 (1) - line up with the end of the previous slider
01:35:465(x) - add note
01:37:865 (4) - part of slider is offscreen
I'll let MB fix his parts, as for mine, I fixed them. Thanks for mod!
Lilac

fartownik wrote:

[MB's Sensitivity]
Is it meant to be an Easy? If so, you didn't make it.
This song is 2.4 Stars. I do agree this may be hard for people who start off but I take precedence to make a map interesting. I am not going to change this diff majorly. Thank you. ^_^

Card N'FoRcE wrote:

- General:

- MB's Sensivity:
  • .Suggestions:
    01:02:671 (4,5) - a slider instead of these two beats would feel awesome ^^
You know...that actually really works. Thank you.

xxheroxx wrote:

[MB's Sensitivity]
01:37:471 (3,4,5) - Spacing[/color]
*snicker* I knew someone would pick that up. Those are supposed to be mini-jumps, makes the beatmap more interesting for new players. Although I'm not sure if I should change them or not. Leaving it until someone else complains.

ouranhshc wrote:

Hard
MB
00:18:665(x) - add note hereUmm, okay?
00:19:865(x) - ^ ^
00:30:665(1) - ugly As in the slider or placement?
00:48:665 (5) - line up with (3) Fixed
00:49:465 (6) - line up with 4 Fixed as well
01:23:865 (1) - line up with the end of the previous slider
01:35:465(x) - add note Blah.
01:37:865 (4) - part of slider is offscreen Fixed
You know NO-ONE has picked up that my diff needs histounds. I wonder why?

Unless it sounds good without Whistles, Claps or finishes...

Posting my diff soon.
ouranhshc
i thought i heard finishes in MB's diff but i wasn't sure. It would probably sound good with normal finishes
DJPop

simplistiC wrote:

Need help with hitsounds too :(
Thanks! :D
I'll mod hitsounds by my style, are you ok with that?
If yes, PM me and I'll look at this map again.


Offset: 1,865
Music is too soft.

~MB's Sensitivity~
00:24:265 (1) - add hitfinish
00:38:865 (6) - new combo
00:39:065 (1) - remove new combo
00:39:465 (3,4) - remove hitfinish
00:49:865 (1) - add hitfinish
01:05:865 (1) - ^
01:18:665 (4) - add hitfinish at first note
01:31:465 (4) - ^
01:37:865 (4) - offscreen
01:41:065 (1) - add hitfinish

~Normal~
00:53:065 - end first part here
01:57:065 - end the map here

~Hard~
01:31:465 (6) - new combo
01:46:266 (6,7) - too far
01:52:265 (2,3,4,5,6,7,1,1,2,3,4,5,6) - why no any claps here?
01:56:665 - add note
01:57:065 - add note with hitfinish
02:31:065 (4) - new combo
02:43:865 (1,2,3) - NO!! D:
02:52:265 (5,1) - too far
02:56:265 (1,2,3,4,5,6,7) - don't put claps on red ticks
02:59:265 (1) - end on left white tick


+Star
Topic Starter
simplistiC
This map has been deleted on the request of its creator. It is no longer available.
Lilac
Finally, a hitsound mod.

I'm going to put a temporary .osu file here so that nobody repeats the same mods like DJPop did.

I'm going to be working on the claps and whistles, thanks everyone.

Download: KOTOKO - Sensitive -remix- (simplistiC) [MB's Sensitivity].osu
DJPop

simplistiC wrote:

DJPop wrote:

02:43:865 (1,2,3) - NO!! D: Don't understand :?
Just hate that part which has very high jumps.
02:59:265 (1) - end on left white tick :? You mean take spinner out?
Yes (move the ending point to the left).
Topic Starter
simplistiC

DJPop wrote:

02:43:865 (1,2,3) - NO!! D: Don't understand :?
Just hate that part which has very high jumps.
02:59:265 (1) - end on left white tick :? You mean take spinner out?
Yes (move the ending point to the left).
I think I'm going to keep 02:43:865 (1,2,3) unless anyone else has a problem with it.
And for the ending point..it seems kind of sudden if I take the spinner out. Need more feedback on that.
Lokamp
MB's Sensitivity
00:34:865 (4) - move it 5 squares right
00:47:465 (3,4,5,6) - spacing... fix it by moving sliders a bit left

Normal
00:16:265 (3) - move it a square right
00:17:865 (6,1) - new combo on 6th, remove next new combo
00:21:065 (5,1) - new combo on 5th, remove next new combo
00:24:265 (5) - new combo
00:33:865 (1,2,3,4,5,1,2,3,1,2,3,4,5,1,2) - ... that's quite monotonous... isn't it? Try to flip them veritcally or move them elsewhere!
00:53:065 (4) - finish here

Hard
[General] this mode's spacing is often tricky and annoying, like on 01:01:665 (4,1) or on 02:34:265 (1,2,3,1,1). Try to fix it!
00:17:465 (1,2,1) - new combo on 2nd red, remove the others new combo

The guest mode was nice, but on the other mode there are some little problems about new combos and hitslund-placing... Anyway, they are well playable too, so keep improving them!
Topic Starter
simplistiC

Lokamp wrote:

MB's Sensitivity
00:34:865 (4) - move it 5 squares right
00:47:465 (3,4,5,6) - spacing... fix it by moving sliders a bit left

Normal
00:16:265 (3) - move it a square right
00:17:865 (6,1) - new combo on 6th, remove next new combo
00:21:065 (5,1) - new combo on 5th, remove next new combo
00:24:265 (5) - new combo
00:33:865 (1,2,3,4,5,1,2,3,1,2,3,4,5,1,2) - ... that's quite monotonous... isn't it? Try to flip them veritcally or move them elsewhere!
00:53:065 (4) - finish here

Hard
[General] this mode's spacing is often tricky and annoying, like on 01:01:665 (4,1) or on 02:34:265 (1,2,3,1,1). Try to fix it!
00:17:465 (1,2,1) - new combo on 2nd red, remove the others new combo

The guest mode was nice, but on the other mode there are some little problems about new combos and hitslund-placing... Anyway, they are well playable too, so keep improving them!
Fixed most for mine. Thanks for mod
DJPop
Sorry for the late - -"

Download: soundfixed.rar
Topic Starter
simplistiC

DJPop wrote:

Sorry for the late - -"

[attachment=0:bbb26]soundfixed.rar[/attachment:bbb26]
Thanks! :) :)
Mystearica
Stacking leniency of 0 is unrankable, turn it up. I actually think it looks better stacked anyway...

[MB's]

Different offset from the other 2?

Set a preview point.

01:18:665 (4) - wrong spacing here
01:17:465 (1,2,3) - I don't get why these whistles are here

[Normal]

Overall difficulty seems a bit high for a "Normal."

You enabled custom colors but they're still the default. Come up with your own perhaps? Not mandatory.

Consider replacing those whistles or just removing them.

[Hard]

Same to the whistles and colors.

Pretty exhausted right now so I'll stop there, hitsounds a bit meh but for your first map ever, this is pretty nice. Lots better than my first one :(
Topic Starter
simplistiC

Mystearica wrote:

Stacking leniency of 0 is unrankable, turn it up. I actually think it looks better stacked anyway...

[MB's]

Different offset from the other 2?

Set a preview point.

01:18:665 (4) - wrong spacing here
01:17:465 (1,2,3) - I don't get why these whistles are here

[Normal]

Overall difficulty seems a bit high for a "Normal."

You enabled custom colors but they're still the default. Come up with your own perhaps? Not mandatory.

Consider replacing those whistles or just removing them.

[Hard]

Same to the whistles and colors.

Pretty exhausted right now so I'll stop there, hitsounds a bit meh but for your first map ever, this is pretty nice. Lots better than my first one :(
Increased stack leniency to 6 on Hard and 4 on Normal. Lowered overall difficulty by 1. Chose some colours from the background and used them for combo colour. Removed all the normal whistles. Same for hard. Thanks for the mod!
Zekira
Autostar for awesome timing.
Maybe cut MP3? The longest diff. seems to not even go near the end... *the lower .osz filesize without destroying quality, the better. So... :\*

[MB]
00:43:465 (1) - symmetry
01:05:865 (1) - for a low diff., maybe note is too soon after the spinner?
01:17:465 (1) - ^

[Normal]
00:40:665 (2) - New combo?
01:10:665 (6) - 4 kinda covered the slider :\
01:19:065 (5) - New Combo
01:25:465 (5) - ^
01:31:865 (5) - ^
01:38:265 (5) - ^

[Hard]
00:20:665 (1,2) - Swap New Combos
00:33:065 (5) - New Combo (for anti-jump + jump warning)
00:36:265 (5) - ^
00:39:065 (4,5) - since this looks like it's going for a back and forth motion, maybe stack 4 with 2
01:04:865 (5,6,1,2,3) - This uneven stack is WARGH
Topic Starter
simplistiC

Zekira wrote:

Autostar for awesome timing.
Maybe cut MP3? The longest diff. seems to not even go near the end... *the lower .osz filesize without destroying quality, the better. So... :\*

[MB]
00:43:465 (1) - symmetry
01:05:865 (1) - for a low diff., maybe note is too soon after the spinner?
01:17:465 (1) - ^

[Normal]
00:40:665 (2) - New combo? nah
01:10:665 (6) - 4 kinda covered the slider :\ I know :P
01:19:065 (5) - New Combo
01:25:465 (5) - ^
01:31:865 (5) - ^
01:38:265 (5) - ^

[Hard]
00:20:665 (1,2) - Swap New Combos
00:33:065 (5) - New Combo (for anti-jump + jump warning)
00:36:265 (5) - ^
00:39:065 (4,5) - since this looks like it's going for a back and forth motion, maybe stack 4 with 2
01:04:865 (5,6,1,2,3) - This uneven stack is WARGH <- :?: :?
Fixed my parts. Thanks for the mod (:
Lilac
This map has been deleted on the request of its creator. It is no longer available.

Download: KOTOKO - Sensitive -remix- (simplistiC) [MB's Sensitivity].osu
Ultimate
simplistiC, here you go ^^

General:
BPM: Ok
Offset: 1.580~1.585

nice map =D star
Torran
OSU! Timing Help!
  • 1. BPM 150 , Offset -20
Starred~!
show more
Please sign in to reply.

New reply