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Rita - Primary

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Total Posts
27
Topic Starter
illuminist
This beatmap was submitted using in-game submission on 2 มกราคม 2553 at 15:22:16

Artist: Rita
Title: Primary
Source: Primary~Magical*Trouble*Scramble
Tags: game Primary Magical Trouble Scramble rita op openning
BPM: 167
Filesize: 12656kb
Play Time: 01:34
Difficulties Available:
  1. Easy (2.42 stars, 116 notes)
  2. Hard (4.8 stars, 210 notes)
  3. Insane (4.86 stars, 296 notes)
  4. Normal (4.26 stars, 171 notes)
Download: Rita - Primary
Download: Rita - Primary (no video)
Information: Scores/Beatmap Listing
---------------
Primary from Primary~Magical?Trouble?Scramble opening theme

I have nothing to say, but I hope you could enjoy with this song :D


Last Update: 2/1/2010
dkey
This map has been deleted on the request of its creator. It is no longer available.
poypk
shooting star~~~~~~

เน็ตห่วยแค่กดฟังเพลงตัวอย่างยังไม่ขึ้น
oTL
frost-b-spec
nice map! star~
laikung0
ดูผ่านๆๆ ไช้ได้ อืม...
+Star~
DJPop
แมพดูคุ้นๆนะ o__o

~Insane~
00:11:04 (1) - hitfinish at start
00:16:79 (2) - ^
00:20:92 (5) - ^
00:59:73 (9) - remove hitfinish
01:05:65 (3) - hitfinish
01:09:79 (9) - hitfinish at start
01:17:15 (2) - ^
01:21:28 (5) - hitfinish
01:22:90 (6) - hitfinish at start
01:28:65 (1) - ^
01:32:78 (5) - ^
01:33:86 (9) - hitfinish

ระดับอื่นๆก็ดูของ Insane เอาละกัน เหมือนกัน


+Star
Topic Starter
illuminist

DJPop wrote:

แมพดูคุ้นๆนะ o__o

~Insane~
00:11:04 (1) - hitfinish at start
00:16:79 (2) - ^
00:20:92 (5) - ^
00:59:73 (9) - remove hitfinish
01:05:65 (3) - hitfinish
01:09:79 (9) - hitfinish at start
01:17:15 (2) - ^
01:21:28 (5) - hitfinish
01:22:90 (6) - hitfinish at start
01:28:65 (1) - ^
01:32:78 (5) - ^
01:33:86 (9) - hitfinish

ระดับอื่นๆก็ดูของ Insane เอาละกัน เหมือนกัน


+Star
Good suggestions, I've done all of them and also on other diff too. :)

Thank you for modding and star ;)
Iluhiwizel
Star~*
Cyril Scarlet
Star !!!
Topic Starter
illuminist

Xen wrote:

Star~*

S i R i R u wrote:

Star !!!
ไม่คิดจะคอมเม้นอะไรเลยหรอ = ="
Dangaard
[Easy]
I had some problems to follow the rhythm of this diff (this includes the small empty, unmapped parts).

Good job on the other diffs,
fumoffu star :3
Topic Starter
illuminist

Dangaard wrote:

[Easy]
I had some problems to follow the rhythm of this diff (this includes the small empty, unmapped parts).

Good job on the other diffs,
fumoffu star :3
I'm not sure if it is not easy enough, but I think that if people played it twice, they could follow them well.

And I also edit some part that may harmful to newbie.

Thank you for modding and star ;)
Noobita
Star ^_^
Alace
Easy is so hard (a bit hard to follow,more long sliders?)
pretty good mapset
Shulin
General:

Lower the hitsound volume for "normal" hitsounds.

Easy:

00:12:030 (3,4) - These red ticks are hard to follow for easy players. Consider a slider at 00:11:076 (2) - ending at 00:12:030 (3) -
00:15:018 (3,4) - ^
00:18:005 (3,4) - ^ Another alternative would be to map on white ticks mainly.
00:26:049 (5) - Extend this by 1 tick?
00:27:075 (7) - Back one tick end slider at 00:27:934?
00:35:030 (1,2) - Again red ticks confuse first time players.
00:46:097 (3,4,5) - This part really is hard to follow.
01:02:078 (5) - New combo

Overall ~ For this difficulty follow a predictable pattern that lands mainly on white ticks, too many red ticks are confusing consider looking at this.

Normal:

I found this easier than easy lol.

00:47:087 (X) - Add a note?

Hard:

Nice

Insane:

00:59:046 (7) - Almost completely hidden, please respace.

That's all, nice maps ~~ Starred ~~
Topic Starter
illuminist

Shulin wrote:

General:

Lower the hitsound volume for "normal" hitsounds.

Easy:

00:12:030 (3,4) - These red ticks are hard to follow for easy players. Consider a slider at 00:11:076 (2) - ending at 00:12:030 (3) -
00:15:018 (3,4) - ^
00:18:005 (3,4) - ^ Another alternative would be to map on white ticks mainly.
00:26:049 (5) - Extend this by 1 tick?
00:27:075 (7) - Back one tick end slider at 00:27:934?
00:35:030 (1,2) - Again red ticks confuse first time players.
00:46:097 (3,4,5) - This part really is hard to follow.
01:02:078 (5) - New combo

Overall ~ For this difficulty follow a predictable pattern that lands mainly on white ticks, too many red ticks are confusing consider looking at this. I've fixed almost all red tick to white tick, so I can't remember which one you mod I fixed :P

Normal:

I found this easier than easy lol.

00:47:087 (X) - Add a note? Added

Hard:

Nice

Insane:

00:59:046 (7) - Almost completely hidden, please respace. Fixed, just re-position :P

That's all, nice maps ~~ Starred ~~
Thank for modding and a star ;)
Diasios
Offset: 11050

[Easy]

You might want to consider bringing down the slider velocity a bit. Might be a bit too fast for beginners.
00:36:917 (4,5) - Spacing


[Normal]

00:59:012 (6,1) - Spacing

Starred~
Topic Starter
illuminist

xxheroxx wrote:

Offset: 11050 I'm not sure that you can notice a difference among only 1 ms (an older one has 11049). But I've fixed it since I've notice no difference.

[Easy]

You might want to consider bringing down the slider velocity a bit. Might be a bit too fast for beginners.
00:36:917 (4,5) - Spacing[/color] Fixed

[Normal]

00:59:012 (6,1) - Spacing Fixed

Starred~
Thank you for modding and star ;)
Diasios
[Hard]

00:13:384 (7,1) - Spacing

Sorry, i didn't notice this mistake ^^"
Topic Starter
illuminist
This map has been deleted on the request of its creator. It is no longer available.
Diasios
Proto-bubbled~
gdeath
only one porblem for me.

[Easy]
Decrease slider tick(suggestion)
eg:01:24:342 (4) - sound bad imo. you can listen clearly to the "dadadada"

dont give kds for this post.

star.
Skyripper
sry gdeath, you get them anyway! lol

I get 11,035 on the offset. Make sure you resnap all notes

Easy and Normal have a different offset than Hard and Insane. Please make them all the same.

[Normal]
00:11:048 (1) - not snapped.. please resnap

[Insane]
00:41:215 (5) - new combo (jump)

use ctrl+shift+a to make sure everything is snapped after changing your offsets
Topic Starter
illuminist
This map has been deleted on the request of its creator. It is no longer available.
Tanmak
:3
Lybydose
Nice. Only one two things:

Hard

01:09:962 (1) - Reduce spinner length by 1/2

All difficulties

Set your kiai timing sections to begin at 71,399 and end at 82,896 (you forgot to fix these when you changed the offset).
Derekku
Sorry for taking so long to get to this D:!

[General]
Tags: "openning" is misspelled. It should be "opening". Fix that for all diffs please~
Kiai: Lybydose already said it, but make sure that they all end at the same place. Currently, they end at different spots which seems odd.
Offset: Seems fine to me.

[Easy]
00:51:279 (4) - The distance snap is messed up for this diff, so without using it, can you move this over a grid so that it's farther away from (3)? If you look at the distance between 2-3 and 3-4 in the timeline, and then look again on the grid, you'll see that 2-3 and 3-4 have identical spacing but that is incorrect with the timeline.
01:10:141 (1) - This spinner felt awkward to me since the kiai starts in the middle, but it's fine.

[Normal]
Raise overall difficulty a tick?

[Hard]
01:09:962 (1) - Feels awkward ending on the red tick. Can you shorten this to the white tick? =X Whoops, Lyby said that one too XD

[Insane]
01:22:896 (6) - This becomes a new combo in the other diffs, so perhaps do it for this one too? (I just thought that it was odd for the kiai to end in the middle of the combo and that a new musical phrase was still in the old combo)

Nice job! After you look over mine and Lyby's suggestions, I'll see if I can repubble this for you~
BanchoBot
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