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Asian Kung Fu Generation - Haruka Kanata

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Total Posts
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Topic Starter
Azure_Kite
This beatmap was submitted using in-game submission on Friday, 13 November 2009 at 6:52:50 PM

Artist: Asian Kung Fu Generation
Title: Haruka Kanata
Source: Naruto 2nd op
Tags: Asian Kung Fu Generation Naruto Haruka Kanata
BPM: 175
Filesize: 3945kb
Play Time: 01:39
Difficulties Available:
  1. fartownik's Insane (4.9 stars, 407 notes)
  2. Hard (4.84 stars, 421 notes)
  3. Insane (4.98 stars, 587 notes)
  4. Normal (4.16 stars, 140 notes)
Download: Asian Kung Fu Generation - Haruka Kanata
Information: Scores/Beatmap Listing
---------------
2nd OP from Naruto

Recent Edits
*fartowniks Insane Fixed
yeahyeahyeahhh
These are just suggestion, accept whichever you wish!

Normal:

01:21:03 (1) - No new combo.

Hard:

00:07:31 (1,2,3) - No new combo.
00:13:31 (1) - ^
00:14:51 (1) - New combo.
00:15:54 (3) - ^
00:50:34 (1) - No new combo.
01:09:71 (7) - New combo.
02:41:08 (1) - Move to red tick, or white.

I like the use of 1/8 at the end :D

Insane:
Overall, I like this one. Only things I can really point out is the random new combos like in Hard in the beginning. IDK if that's on purpose or accidental. Only thing I dislike..

02:26:51 (1) - Most evil slider ever D:

Good stuff though. Could use a bit polishing up in hard and insane but it's well on it way. Star.
Topic Starter
Azure_Kite

yeahyeahyeahhh wrote:

These are just suggestion, accept whichever you wish!

Normal:

01:21:03 (1) - No new combo.

SPOILER
Hard:

00:07:31 (1,2,3) - No new combo.
00:13:31 (1) - ^
00:14:51 (1) - New combo.
00:15:54 (3) - ^
00:50:34 (1) - No new combo.
01:09:71 (7) - New combo.
02:41:08 (1) - Move to red tick, or white.



I like the use of 1/8 at the end :D
Fixed

Insane:
Overall, I like this one. Only things I can really point out is the random new combos like in Hard in the beginning. IDK if that's on purpose or accidental. Only thing I dislike..

yeah, If you listen a little closer to the guitar, I tried my best to place the combo changes at slight rises and drops in the pitch. Other then that, I changed the combo's a little so they're more identifiable.

02:26:51 (1) - Most evil slider ever D: Changed to an Infinity symbol, and I did something naughty (changed BPM from 175 to 262.5 (1.5x))

Good stuff though. Could use a bit polishing up in hard and insane but it's well on it way. Star.
Thanks for your mod XD
minyeob
[Overall]
"Soft" hitsound isn't fits with this map......

[Hard]
02:45:28 (1,2) - Make 1/4 beat slower

[Insane]
02:15:54 (9) - New Combo
02:45:28 (1) - Make 1/4 beat slower. (Same as Hard)
03:02:68 (1) - Extend 1/2 beat (Don't forget to decrease next spinner's length!)
03:04:11 (1) - Extend 1 beat

*Starred
blissfulyoshi
Since I bothered looking up the ops, this is Naruto's 2nd op.

Normal:
SPOILER
Normal mod:
00:45:71 (1) - remove this note because you did not start constantly snapping to the instruments during lyrics until after the next spinner

Combo mod:
00:59:08 (1,1,2,1,1) - the combos seem random here
01:25:14 (1) - remove new combo?
01:30:97 (4,1) - remove 1's new combo and add a new combo to 4 (swap new combo)

Hard:
SPOILER
Normal mod:
00:53:25 - the amount of life lost from these mini brakes is so small that you probably don't need them
02:37:83 (5) - I don't like how this is covered up by the score bar
02:40:97 (1) - I would move this up a eighth note and end it a eighth note earlier to end where it currently is

Combo mod:
00:15:54 (1,1,1,1,1) - new combo spam seemed random
00:20:34 (4) - new combo
00:33:03 (7) - new combo
00:35:08 (4,1) - swap new combo
00:39:37 (1,2,1,2,1) - y did you switch the comboing style here? If you keep it this way, make the next line of lyrics have a consistent combo
01:25:14 (1,2) - swap new combo
01:31:65 (1) - remove new combo
02:06:63 (5) - new combo to be consistent with previous occurrence
02:55:08 (7) - new combo

Insane:
SPOILER
Normal mod:
00:28:91 (1,2,3,1,2,3) - spacing?
00:38:00 (4,5,6,7,8,9,10) - this was pretty hard to read
00:39:88 (1,2,3) - spacing
short breaks - same as hard
02:08:34 (4,5,6) - spacing
02:52:57 (2) - stack under the yellow 5?
02:56:94 (1,1,1,1) - 10s worth of spinners is boring and annoying to do\

Combo mod:
the combos in the beginning do seem random, but I read your previous post, so I won't comment on that except for:00:21:71 (10) - new combo
01:05:94 (1) - remove new combo unless this is for the spacing
01:45:20 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12) - make combos similar to the combos in the beginning
01:56:17 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11) - " "
02:18:11 (16,1) - swap new combo
02:43:48 (7) - new combo?
02:55:08 (7) - new combo

Hard got a little repetitive at times, but it is not a large issue.
Nice map. Star.
Topic Starter
Azure_Kite
This map has been deleted on the request of its creator. It is no longer available.
Jarby
Find a higher quality mp3. Resize your background to 800x600.

Hard:

00:14:51 (1) - Remove new combo.
00:15:71 (1,1,1,1) - This pattern is a no.
00:18:63 (1) - Remove new combo.
00:18:97 (6) - New combo.
00:19:31 (1) - Remove new combo.
00:22:40 (4) - New combo.
00:24:11 (1) - Remove new combo.
00:24:28 (5) - New combo.
00:24:63 (1) - Remove new combo.
00:25:14 (1) - Remove new combo.
00:25:83 (7) - New combo.
00:26:51 (1) - Remove new combo.
00:27:88 (1) - Remove new combo.
00:32:51 (5) - New combo.
00:33:03 (1) - Remove new combo.
00:34:05 (7) - New combo.
00:34:40 (1) - Remove new combo.
00:40:05 (1) - Remove new combo.
00:43:48 (5) - New combo.
00:51:88 (6) - New combo.
00:50:51 (1,2,3,4,5,6,7,8,9) - Remove.
00:54:28 (1,2,3,4,5,6) - Remove, extend break.
00:58:74 (7) - New combo.
01:00:11 (1) - Remove new combo.
01:01:48 (5) - Add new combo.
01:04:05 - Add stuff.
01:25:57 (1) - Remove new combo.
01:25:91 (5,6) - 1/4 forward. New combo on 5.
01:26:68 (1) - Remove new combo.
01:27:28 (2) - New combo.
01:30:97 (1) - Remove new combo.
01:31:65 (9) - New combo.



Insane:

The circle size is larger than Hard. What.
00:08:68 (1,2) - A jump this extreme in comparison to the previous combos is really not fitting at all.
Topic Starter
Azure_Kite

JarJarJacob wrote:

Find a higher quality mp3. Resize your background to 800x600.
MP3: Getting there...
BG resize: Done; but the full upload won't be done again til I get a new mp3, so...
Hard:

SPOILER
00:14:51 (1) - Remove new combo.
00:15:71 (1,1,1,1) - This pattern is a no.
00:18:63 (1) - Remove new combo.
00:18:97 (6) - New combo.
00:19:31 (1) - Remove new combo.
00:22:40 (4) - New combo.
00:24:11 (1) - Remove new combo.
00:24:28 (5) - New combo.
00:24:63 (1) - Remove new combo.
00:25:14 (1) - Remove new combo.
00:25:83 (7) - New combo.
00:26:51 (1) - Remove new combo.
00:27:88 (1) - Remove new combo.
00:32:51 (5) - New combo.
00:33:03 (1) - Remove new combo.
00:34:05 (7) - New combo.
00:34:40 (1) - Remove new combo.
00:40:05 (1) - Remove new combo.
00:43:48 (5) - New combo.
00:51:88 (6) - New combo.
00:50:51 (1,2,3,4,5,6,7,8,9) - Remove.
00:54:28 (1,2,3,4,5,6) - Remove, extend break.
00:58:74 (7) - New combo.
01:00:11 (1) - Remove new combo.
01:01:48 (5) - Add new combo.
01:04:05 - Add stuff.
01:25:57 (1) - Remove new combo.

All these: Done

01:25:91 (5,6) - 1/4 forward. New combo on 5. Puts it out of sync with the lyrics, new combo done.
SPOILER
01:26:68 (1) - Remove new combo.
01:27:28 (2) - New combo.
01:30:97 (1) - Remove new combo.
01:31:65 (9) - New combo.

Done



Insane:

The circle size is larger than Hard. What? Changed; I originally thought it'd compensate a little but, meh. Changed.
00:08:68 (1,2) - A jump this extreme in comparison to the previous combos is really not fitting at all.
Changed
alvisto
Hi Azure_Kyte~~~

Modding go go go !

What I typed here are all just suggestions, as I, myself, is neither a great modder, nor a great mapper.

NORMAL
General : Wanna raise the circle size by 1 tick ? Since it's normal.
00:15:54 (1) - These 3 sliders sounds very noisy !
suggestions : Add only whistle to these parts - 00:15:545, 00:15:887, 00:16:230, 00:16:573, 00:16:916, 00:17:259. Remove whistle from other parts of sliders, include body of slider. =D
NAZI ! 00:21:609 - reinsert break
00:35:43 (2) - too many finish is hurtful to the ears ! Try remove finish from the start and body of the slider
00:36:11 (3) - ^
00:46:05 (7) - ^
00:46:74 (8) - ^
00:47:43 (9) - Only remove the finish from the body
Purely suggestions : 01:08:00 (2) - remove clap
01:09:03 (4,5) - ^
01:16:450 - reinsert break
01:18:28 (2) - Purely suggestions too -> Extend the slider to the next white tick
01:21:03 (3) - ^
01:25:57 (3,4) - spacing

Anyway, normal is very fun to play ! Good job !

HARD
00:17:430 - add a note here ?
00:35:43 (3) - Arghhh, I hate whistles (XD). Try remove the whistle at the end of slider ?
00:36:11 (4) - try remove the whistle at 00:36:802 ?
00:37:48 (1,2,3,4,5,6,7,8) - XD XD whistles !! T_T
(P.S. : Seems that you use a lot of whistles.... I am fine with that, just that it is painful to the ears, yea, I am wearing earphones. XD. Maybe use a whistle sound with a lower volume ? If you want that, I can do it for you...)
00:49:83 (1,2,3,4) - good job
01:11:77 (2) - This slider shape looks weird amongst the sea of unique slider design. XD (just a personal flavour, lol)
01:28:57 (1) - spacing
01:35:94 (5,6,7) - Inconsistent minor spacing problem and design problem.

Other than that, really good job !

INSANE
00:49:14 (1,2,3,4,1,2,3,1) - OMG, super uber evil trap. alvisto will damn sure fail this difficulty. lol. (lol, it's fine... =P)
01:09:71 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - OMG, uber stacks. XD
NAZI ! 01:15:545 - reinsert break
01:30:63 (10) - This alignment BOTHERS me lol, sorry for such nazi
02:26:51 (1) - lol crazy slider, i like it

No problem spotted in insane.

2nd time auto-play nazi mod
00:05:77 (4) - this bothers me, the alignment
Try this -> Increse circle size by 1, increase overall difficulty by 1 -> makes playing easier, less painful, notes easier to see, and your map looks "healthier" (coz with small notes, it looks painfully malnourished the map, lol )

General Impression :
Normal - Fun to play
Hard - Didn't test play it
Insane - Need to say more, it's INSANE ! D: However, I have one opinion, when i watched osu play, it seems that there are many hidden evil trap and some streams / stacks doesn't make sense (meaning hard to hit for the 1st time, but I guess pros won't feel anything anyway... skip)

Miscellanous :
Background suggestion : Change to 800 x 600 please...


Good map Aaron ! You are my starrrrrr~~~~

Modded by : YAY !
Topic Starter
Azure_Kite

alvisto wrote:

Hi Azure_Kyte~~~

Modding go go go !

What I typed here are all just suggestions, as I, myself, is neither a great modder, nor a great mapper.

NORMAL
General : Wanna raise the circle size by 1 tick ? Since it's normal. done
00:15:54 (1) - These 3 sliders sounds very noisy !
suggestions : Add only whistle to these parts - 00:15:545, 00:15:887, 00:16:230, 00:16:573, 00:16:916, 00:17:259. Remove whistle from other parts of sliders, include body of slider. =D changed a little
NAZI ! 00:21:609 - reinsert break Done
00:35:43 (2) - too many finish is hurtful to the ears ! Try remove finish from the start and body of the slider I cahnged these sounds a little
00:36:11 (3) - ^
00:46:05 (7) - ^
00:46:74 (8) - ^
00:47:43 (9) - Only remove the finish from the body
Purely suggestions : 01:08:00 (2) - remove clap
01:09:03 (4,5) - ^
01:16:450 - reinsert break
01:18:28 (2) - Purely suggestions too -> Extend the slider to the next white tick
01:21:03 (3) - ^
01:25:57 (3,4) - spacing

Anyway, normal is very fun to play ! Good job !

HARD
00:17:430 - add a note here ? Done
00:35:43 (3) - Arghhh, I hate whistles (XD). Try remove the whistle at the end of slider ?
00:36:11 (4) - try remove the whistle at 00:36:802 ?
00:37:48 (1,2,3,4,5,6,7,8) - XD XD whistles !! T_T
(P.S. : Seems that you use a lot of whistles.... I am fine with that, just that it is painful to the ears, yea, I am wearing earphones. XD. Maybe use a whistle sound with a lower volume ? If you want that, I can do it for you...)
00:49:83 (1,2,3,4) - good job
01:11:77 (2) - This slider shape looks weird amongst the sea of unique slider design. XD (just a personal flavour, lol)
01:28:57 (1) - spacing
01:35:94 (5,6,7) - Inconsistent minor spacing problem and design problem. Done

Other than that, really good job !

INSANE
00:49:14 (1,2,3,4,1,2,3,1) - OMG, super uber evil trap. alvisto will damn sure fail this difficulty. lol. (lol, it's fine... =P)
01:09:71 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - OMG, uber stacks. XD I love them ;p
NAZI ! 01:15:545 - reinsert break
01:30:63 (10) - This alignment BOTHERS me lol, sorry for such nazi; No problem; It's a jump ;p
02:26:51 (1) - lol crazy slider, i like it <3

No problem spotted in insane.

2nd time auto-play nazi mod
00:05:77 (4) - this bothers me, the alignment Fixed
Try this -> Increse circle size by 1, increase overall difficulty by 1 -> makes playing easier, less painful, notes easier to see, and your map looks "healthier" (coz with small notes, it looks painfully malnourished the map, lol ) Larger circles, harded overall, harder drain rate

General Impression :
Normal - Fun to play
Hard - Didn't test play it
Insane - Need to say more, it's INSANE ! D: However, I have one opinion, when i watched osu play, it seems that there are many hidden evil trap and some streams / stacks doesn't make sense (meaning hard to hit for the 1st time, but I guess pros won't feel anything anyway... skip)

Miscellanous :
Background suggestion : Change to 800 x 600 please... done


Good map Aaron ! You are my starrrrrr~~~~

Modded by : YAY !
Gens
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Azure_Kite
This map has been deleted on the request of its creator. It is no longer available.
gdeath
combo colors 2&4 look very similar.can you del one or change another color?(suggestion)

[Normal]
01:00:80 (1) - remove new combo

[Hard]
fine

[Insane]
plz make as long as hard.and i dont like the last continuous spinner.but you can leave it.
00:13:31 (1) - remove new combo in order to keep balance wiht 00:14:34 (1,2,3)
00:22:74 (1) - remove new combo
00:24:11 (1) - ^
00:27:20 (1) - ^
00:27:88 (1) - ^
00:38:17 (5) - spacing
00:48:45 (1) - remove new combo
00:49:14 (1) - ^
00:50:34 (1) - ^

that'all i can find.
nice map.starry*
Topic Starter
Azure_Kite

gdeath wrote:

combo colors 2&4 look very similar.can you del one or change another color?(suggestion)
Actually I'd done this for insane, I just forgot to change the others. Fixed now
[Normal]
01:00:80 (1) - remove new combo Done

[Hard]
fine

[Insane]
plz make as long as hard.and i dont like the last continuous spinner.but you can leave it. I like it the way it is...
00:13:31 (1) - remove new combo in order to keep balance wiht 00:14:34 (1,2,3) Done
00:22:74 (1) - remove new combo Done
00:24:11 (1) - ^ done
00:27:20 (1) - ^ Not done, because I find it fits more to the guitar like this
00:27:88 (1) - ^ ^
00:38:17 (5) - spacing Fixed
00:48:45 (1) - remove new combo Same as 27:20
00:49:14 (1) - ^ ^
00:50:34 (1) - ^ ^

that'all i can find.
nice map.starry*
Thanks for your mod~
Lokamp
Time for some mod-action!

[General] set Kiai time WHEN there are some beats...

Normal

[00:01:140] (1,1,1,1) soft sounds here! (maybe finish...)
[01:25:570] (3) move it to the red tick (01:25:650)
[01:26:510] (spinner) end it on the blue tick (01:28:145)

Hard

[01:58:830] (1,2) move these beats one tick forward

Insane

[01:28:850] (1) move this beat 1 tick backwards

Good job! Starry 4 you ;)
Topic Starter
Azure_Kite

Lokamp wrote:

Time for some mod-action!

[General] set Kiai time WHEN there are some beats...

Normal

[00:01:140] (1,1,1,1) soft sounds here! (maybe finish...) Soft sounds implemented.
[01:25:570] (3) move it to the red tick (01:25:650) Fixed
[01:26:510] (spinner) end it on the blue tick (01:28:145)

Hard

[01:58:830] (1,2) move these beats one tick forward Fixed

Insane

[01:28:850] (1) move this beat 1 tick backwards Fixed

Good job! Starry 4 you ;)
Thanks for your mod
GabrielRKF
This map has been deleted on the request of its creator. It is no longer available.



Topic Starter
Azure_Kite
ooh........... Thank you very much
Mafiamaster
Coolz~
Did a quick check and didn't see anything too wrong~
Star!
DeathxShinigami
[Normal]
00:07:65 (1,2,1,1,2,1,2) - Eww...any reason why you can't spread these out?

Thats it. :s
Topic Starter
Azure_Kite

DeathxShinigami wrote:

[Normal]
00:07:65 (1,2,1,1,2,1,2) - Eww...any reason why you can't spread these out? I suppose I could

Thats it. :s
Thunderstorm
Mod as i promise)
there's only suggestions, that can be ignored as well
[Normal]
00:25:704 (5,6) mb place 6 in a line with 5?
00:32:516 - try to put a note here, and see how it'll sounds
01:37:487 (5,6) looks a bit wreid when all stream is on the map.
[hard]
00:16:573 (1) - mb try to pace it in a line with 5?
[Insane]
wtf, it's awesome, and i'm afraid of it =)))
That's all i can find. Gj, star 4 you)
Topic Starter
Azure_Kite

Thunderstorm wrote:

Mod as i promise)
there's only suggestions, that can be ignored as well
[Normal]
00:25:704 (5,6) mb place 6 in a line with 5? Done
00:32:516 - try to put a note here, and see how it'll sounds Done
01:37:487 (5,6) looks a bit wreid when all stream is on the map. hrm... maybe; Changed a little
[hard]
00:16:573 (1) - mb try to pace it in a line with 5? Done
[Insane]
wtf, it's awesome, and i'm afraid of it =)))
That's all i can find. Gj, star 4 you)
MaxSalsa_old
Overall I'm impressed with this map... lemme point out my nitpicks I found.

[Normal]
00:50:51 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - ENTIRELY too many hitsounds in here... Not sure what you'd want to do about it, but I'm hearing too many whistles and finishes.

[Hard]
00:49:83 (1,2,3,4) - I feel like there should be one more note in this combo before the break... Maybe that's just me.
01:56:17 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Too much whistle in here.
The chorus has a few too many finish sounds for my liking, while I'm thinking about it. Looks good otherwise.

[Insane]
It sounded like there were a few too many finishes... maybe that's just me. Other than that it looks really good, and really hard.

Looking good... here's a Star. Looking forward to failing this when it's ranked~
Shinde
Tbh I thought I starred this like ~3 weeks ago? AKFG is great, though I can't say I feel the same about Naruto. ._.

I don't remember anything specifically from any of my plays through, so I've nothing to point out. It played fine so far as I remember.
Topic Starter
Azure_Kite

MaxSalsa wrote:

Overall I'm impressed with this map... lemme point out my nitpicks I found.

[Normal]
00:50:51 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - ENTIRELY too many hitsounds in here... Not sure what you'd want to do about it, but I'm hearing too many whistles and finishes.

[Hard]
00:49:83 (1,2,3,4) - I feel like there should be one more note in this combo before the break... Maybe that's just me.
01:56:17 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Too much whistle in here.
The chorus has a few too many finish sounds for my liking, while I'm thinking about it. Looks good otherwise.

[Insane]
It sounded like there were a few too many finishes... maybe that's just me. Other than that it looks really good, and really hard.

Looking good... here's a Star. Looking forward to failing this when it's ranked~

A lot of these have been changed around now :) Thanks for your mod
XepherX3
STAR
EEeee
oh I know this song :P

Overall
offset= 1,129(make sure u re-snap all notes, and fix all breaks)

Normal
00:32:51 (3) - space this, it's a bit far
01:19:31 (3) - too close, and if the player is playing, they have to make a pause, which is difficult in ways, try moving it further, spacing it
01:37:48 (5) - New combo

Hard
looks good :P

Insane
Fix all breaks in this diff
new combo suggestions to help spacing
00:07:31 (1) - new combo
00:10:05 (3) - ^
00:44:00 (4) - new combo, it will help the pattern of the previous notes :P
00:58:74 (8) - new combo
01:38:51 (9) - new combo
01:44:34 (6) - new combo
02:28:94 (2) - new combo

well insane had a lot of spacing issues with me, but I really didn't care much about attacking em, cause they looks really awesome while playing the map :P, sooooo me likey
*star
Topic Starter
Azure_Kite

EEeee wrote:

All Done :)
SPOILER
oh I know this song :P

Overall
offset= 1,129(make sure u re-snap all notes, and fix all breaks)

Normal
00:32:51 (3) - space this, it's a bit far
01:19:31 (3) - too close, and if the player is playing, they have to make a pause, which is difficult in ways, try moving it further, spacing it
01:37:48 (5) - New combo

Hard
looks good :P

Insane
Fix all breaks in this diff
new combo suggestions to help spacing
00:07:31 (1) - new combo
00:10:05 (3) - ^
00:44:00 (4) - new combo, it will help the pattern of the previous notes :P
00:58:74 (8) - new combo
01:38:51 (9) - new combo
01:44:34 (6) - new combo
02:28:94 (2) - new combo

well insane had a lot of spacing issues with me, but I really didn't care much about attacking em, cause they looks really awesome while playing the map :P, sooooo me likey
*star
Thanks for your mod
livender
I love to see this map in the rankings.
For a long long time there is another nice naruto Beatmap :)
I only can say
02:26:54 (1) - Evil cost me many times to do it :D
and of course Star O.o
arien666
Modded on IRC.
And Naruto...

Why Korean version doesn't have this song :(
Anyway,

Star :3
GbL
[Normal]

01:26:50 (1) - Finish 1/4 later
01:34:04 (1) - Spacing

[Hard]

02:55:12 (7) - Spacing
02:59:07 - Finish last spinner here. Add finish too.

[Insane]

00:29:07 (2) - Spacing!
00:29:75 (2) - ^
00:31:81 (2) - ^
00:32:50 (2) - ^

Have some problems with spacing, recheck this.
Reinsert too all breaks.
Topic Starter
Azure_Kite

GbL wrote:

[Normal]

01:26:50 (1) - Finish 1/4 later Done
01:34:04 (1) - Spacing Changed

[Hard]

02:55:12 (7) - Spacing fixed, also a little timing change
02:59:07 - Finish last spinner here. Add finish too. Changed a bit

[Insane]

00:29:07 (2) - Spacing! These are meant to be mild jumps :)
00:29:75 (2) - ^
00:31:81 (2) - ^
00:32:50 (2) - ^

Have some problems with spacing, recheck this.
Reinsert too all breaks.
Thanks for your mod :)
miccoliasms
Motto Motto Motto Haruka Kanata~☆
thethorndog
loved the hard, but somwhere around the chorus it felt really out of beat, ill tell ya soon
fartownik
This map has been deleted on the request of its creator. It is no longer available.
jockeytiyan
Suggestionz~

SPOILER
Normal:
00:01:12 (1,1,1,1) - Why not place it in different locations rather than the stiff center? :D
00:25:81 (1,2,3) - Why not make it sound like the previous beats?
00:34:04 (8) - Maybe add a reverse arrow?
00:45:70 (7) - Maybe add a beat here?
01:25:90 (4) - Move it closer to the preceding beat

SPOILER
Hard:
01:19:98 (5) - I'm doubting this, but it sounds better to add a beat here, IMO
01:22:72 (5) - ^
02:34:21 (1,2,3) - The hitsounds sound better at Normal, IMO.
02:39:87 (1) - Spinner ends too early, place the end at the next red tick

SPOILER
Insane:
01:03:87 (6) - Maybe mapping the rest?
01:25:98 (4,5) - Beats are 1 tick earlier in the timeline (1/4 beat divisor)
01:55:64 (12) - Move a bit farther if you want a constant spacing
03:02:68 (1) - The spinner should start at the red tick.

That is all, and this time, I will not fail to star it...
deadbeat
Normal
01:21:014(3) Extend by 1/2
01:22:043(4) Extend by 1/2
Hard
01:18:271(4) reduce by 1/2 to white tick then add a reverse
01:21:014(4) reduce by 1/2 to white tick then add 1 or 2 reverse
02:20:329(5) Out of map
i hope those help.....
Topic Starter
Azure_Kite

deadbeat wrote:

Normal
01:21:014(3) Extend by 1/2 doesn't work
01:22:043(4) Extend by 1/2 ^
Hard
01:18:271(4) reduce by 1/2 to white tick then add a reverse
01:21:014(4) reduce by 1/2 to white tick then add 1 or 2 reverse hrm... I like these the way they are
02:20:329(5) Out of map ... no it's not
i hope those help.....
Thanks for trying, anyways. :D
Alace
Volume:85% for normal samples 100%for soft samples
you use too many clap+whistle+finish (IMO clasp+ few finishs are better)
Normalhit fits the song well you don`t really need a lot of hitsounds
i make a test file check it plz

<fartownik's Insane>
loooooooooool diff
sonic slider+overmapped
00:13:012 (1,2,3,4,5,6,7,8,9,10,11,12,13) - they sound bad at this bpm
01:18:027 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - hmm overmapped
IMO you don`t need to put so many notes to make your map hard

<Insane>
02:26:054 (1) - use jumps here?? that slider doesn`t fit well
also
your second and third red lines mess up (timing is off from second red line)
second:126500 bpm:262.50
third:128900 bpm:175
(but i suggest you remove those red lines)
MOST IMPORTANT!!!!!! YOU NEED TO RESNAP ALL NOTES

Download: Asian Kung Fu Generation - Haruka Kanata (Azure_Kyte) [Test].osu
fartownik
Shulin
General:

Reduce hitsound volume by 1 or 2

Preview point?

Normal:

00:08:067 (1) - This note sounds a little strange, delete it?

That's all :D

Hard:

00:38:084 (9) - You could reposition the other notes so this fits in with the curved shape.
01:11:075 (2) - This slider is shaped a little odd ~ its not that bad though :D
01:28:055 (1) - This note annoyed me when playing it, but otherwise its fine.
02:40:098 (1) - Start this on the red tick?
02:45:001 (10) - Imo this is even worse than 01:28:055 (1) because its hard to read.

fartownik's Insane:

01:22:098 (6) - Left a little to make it look neater.
01:39:095 (9) - Finish the last note.

Insane:

00:44:032 (2,3) - I think these would look better as your everyday curve ;)
00:59:092 - Add a note with finish?
01:05:024 (1,2,3,4) - A little random stack imo, maybe a triple beat but this sounds odd.
01:25:098 (4,5) - Both of these should be one tick right.
01:39:087 (7) - Intentional jump? Also finish this note.

Unsnapped notes from 2:34:00 - check them with AI mod.


That's all :D ~~ Star!
Jinxy
[Insane]
02:31:64 - Kiai in break. Whut.
02:49:082 (4,5,6) - They are gay(not straight). Change the end points without grid snap on?


Darn, its a perfect map.

Starzorz.
Kerensa
Star ~
Diasios
Mod Infos:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Start Suggestions:

Offset: 1130
Set a preview point.
Cut the mp3.


[Normal]

It's ok

[Hard]

It's ok

[fartownik's Insane]

Add kiai ?

[Insane]

Spacing is weird :S (I don't like these jumps)
00:28:090 (1,2) - Spacing
00:29:058 (1,2) - ^
00:31:064 (1,2) - ^
00:32:032 (1,2) - ^
00:39:087 (1,2) - ^
00:40:055 (1,2) - ^

01:04:214 (x) - Add a circle
01:04:557 (x) - ^
01:04:900 (x) - ^

01:05:050 (4) - Move on white tick (01:05:575)
01:56:067 (1,2) - Spacing
01:57:035 (1,2) - ^
01:58:072 (1,2) - ^
01:59:041 (1,2) - ^
02:08:032 (4,5) - ^


Starred~
Skyripper
You don't need stuff like Haruka Kanata and Asian Kung Fu Generation in the tags... That stuff will be included in searches normally.

[normal]
01:25:929 (4) - I figure you most likely moved this to the tick in between because it sounded better... Go ahead and snap it to the red tick at 01:25:986 and shorted the slider accordingly, and then fix the spacing

[hard]
I would prefer a little less volume in the normal hitsound sections.. the clap is a little overpowering
01:28:386 (4,1) - this is a little confusing.. maybe make this like the other repeat sliders
02:44:843 (9,10) - ^
02:53:929 (4,5,6,7,8,9) - please snap these and just readjust them on 1/4 beat snap divisor. I did it on my version and it sounds perfect.

[insane]
resnap this whole difficulty. Lots of little things are off that should be adjusted to fit a 1/4 standard

[fartow insane]
01:24:100 (5) - ugly overlap
01:39:957 (9) - delete this note

GREAT SONG!!! I love the hitsounds :)
pasha_old
I'm not sure if this is the place for this, as most of the responses are about how to improve the beatmap, but I love this beatmap and I would like to see it ranked.

This is the beatmap that has taken me the most time to pass and I just felt really good after I finished it. Thanks for making this Azure_Kyte.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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