forum

The Killers - When You Were Young

posted
Total Posts
37
Topic Starter
Behon
This map has been deleted on the request of its creator. It is no longer available.
Mashley
Man this is awesome. A few timing issues though. Change the first offset to 4,279 and the last to 139,317.
Also why isn't the slow part 0.5x? D:
Topic Starter
Behon

Agent Spin Here wrote:

Also why isn't the slow part 0.5x? D:
Do you mean why aren't the sliders slower or something?
Mashley

Behonkiss wrote:

Agent Spin Here wrote:

Also why isn't the slow part 0.5x? D:
Do you mean why aren't the sliders slower or something?
Yeah, I think it'd be much cooler.
Topic Starter
Behon
This map has been deleted on the request of its creator. It is no longer available.
Yes_old
Nice maps n_n. Star for you ~
Hmm.. how about adding Kiai time around 02:52:00 after the spinner?
yeahyeahyeahhh
Picked out of #mod

Suggestions:

[Hard]
00:24:343 (5) - Move to 00:24:286. Helps avoid a possible trip at 00:24:746 (6) & 00:24:976 (7) which is mapped like the change.
00:25:895 (8) - New combo?
02:52:425 - Add note here.


Normal and easy looks fine. Good map :) Always enjoy the killers ^^;;

I agree kiai time after the spinner would go good. And maybe the video if you want, I just like the video :)
Haben Sie einen Stern! :P
Mashley

Behonkiss wrote:

Agent Spin Here wrote:

Behonkiss wrote:

Do you mean why aren't the sliders slower or something?
Yeah, I think it'd be much cooler.
Really? I think they work better being consistent. That, and I don't know how to change slider velocity for individual timing points without really screwing with the BPM.
add a new timing section, inherit it, and hit 0.5x
seriously, do it.
Topic Starter
Behon

Agent Spin Here wrote:

add a new timing section, inherit it, and hit 0.5x
seriously, do it.
I've tried about three times so far to mess with that timing section, and each time, it slows down the slider speeds for every section. If you know what I'm doing wrong, let me know, otherwise I'm not going to do it.
Breeze
hi Behonkiss

here's some suggestions:

02:19:341 - Timing section - 1/4 or 1/2 farward plese, 'cause if someone hit the note (1) earlier when he is play, the sound would be a soft sound

[Easy]

slider tick rate : 1

[Normal]

01:09:130 (4) - clap doesn't the same to the front, a slider at 01:09:130 - 01:09:590, clap at 01:09:590, and add a note at 01:09:820 would be better
01:29:367 (7) - it didn't match the music

[Hard]

I found nothing wrong

nice map
star!
LuigiHann

Behonkiss wrote:

Agent Spin Here wrote:

add a new timing section, inherit it, and hit 0.5x
seriously, do it.
I've tried about three times so far to mess with that timing section, and each time, it slows down the slider speeds for every section. If you know what I'm doing wrong, let me know, otherwise I'm not going to do it.
Do you know how to add an inheriting timing section? Add a section that starts maybe a quarter beat after the real timing section, and in the timing setup window (not the tab, the advanced settings window) there'll be a checkbox you can click to turn it into an inheriting section (which means it'll use the bpm and offset of the previous section). Once you've clicked the box to make it inheriting, some radio buttons will appear to let you set it to use a 2x or 0.5x bpm. 0.5x will slow down the sliders to half of what their speed would be
kino77
Sorry for the late mod

Here we go~

Timing from 01:56:17 to 02:13:01 was wrong...Let someone good at timing to check out~
Slider tick rate 2 is fit for the song~you could keep it~

[Easy]
Uh...End at 01:33:97 or 02:13:01? 3 min is too long for new players...

[Normal]
Nothing found~

[Hard]
01:12:81(5)-Move it to 01:12:58 and keep the length?
01:19:94(x)-Add a circle here?
01:22:70(4)-End here 01:23:62?
02:23:02(9)-New combo?

So star~
Topic Starter
Behon

kino77 wrote:

Sorry for the late mod

Here we go~

Timing from 01:56:17 to 02:13:01 was wrong...Let someone good at timing to check out~
Slider tick rate 2 is fit for the song~you could keep it~

[Easy]
Uh...End at 01:33:97 or 02:13:01? 3 min is too long for new players...

[Normal]
Nothing found~

[Hard]
01:12:81(5)-Move it to 01:12:58 and keep the length?
01:19:94(x)-Add a circle here?
01:22:70(4)-End here 01:23:62?
02:23:02(9)-New combo?

So star~
I'm really sorry, but I don't agree with any of your suggestions for Hard. They don't seem to fit the overall beat of the song and map.

I'd also like some opinions on whether or not I should shorten Easy, so anyone else who wants to speak up, please do so.
mm201
Timing (Offset: BPM):
3,820: 130.450
116,280: 123.700 ** EVERYTHING in this section is way off and will need to be resnapped manually.
131,970: 130.500

Easy:
  1. 03:03:40 (2) - Note is out of snap ... or, note is ... in snap? See timing plz.
Normal:
  1. 00:26:35 (1,2,3) - Awkward
  2. 01:27:52 (4) - New Combo
Hard:
  1. 00:24:34 (5) - Move forward by a 1/8. Respace.
  2. 00:25:89 (8) - Move the New Combo back to this note.
  3. 00:45:90 (5) - Control points off the screen = wtf. Any chance of taming them a bit?
  4. 01:13:95 (6) - New Combo
  5. 01:58:47 (3,4) - Move both back by a 1/4. Respace.
  6. 02:05:25 (5,6) - Spacing
  7. 02:07:09 (7,8,9) - This is really awkward
  8. 02:09:39 (4,5) - Awkward
  9. 02:11:23 (8) - Move back by a 1/2.
  10. 02:22:99 (9) - New Combo
  11. 02:41:85 (2) - Rebound is strange.
  12. 02:43:00 (3) - Rebound is strange.
  13. 02:54:50 (1) - Move left by 1 grid.
happy30
This map has been deleted on the request of its creator. It is no longer available.

Download: normal-hitclap.rar
Topic Starter
Behon

happy30 wrote:

[Easy]

Didnt find anything.

I dont really like this diff. Some part felt off and didn't play smooth
I think you used too many red ticks to map this.
Can you elaborate, ie give some examples? I went and changed some slider lengths in Easy, but you seem to have a problem with the map in general.
yaya
[Normal]

01:58:01 (3) - first . distance . and feel a bit confuse.
02:05:37 (3) - confuse

and i think you should remap somewhere . DONT FOLLOW LYRIC SO CLOSE,make some rhythm yourself.

[Hard]

02:05:25 (5,6,7) - distance ???. i'm sure it's wrong.

and . still that problem . dont follow lyric so close .
Matma Rex
osu! needs more rock~

[Overall]
01:34:197 - that break is kinda long. Try to map something from 01:48:68 till the end.
Use custom combo colors?

[Easy]
01:17:18 (1,2) - remove new combo at (1) and place it at (2)?
02:03:99 (1) - remove it? Song is mapped mainly to lyrics, so this doesnt match.
02:07:09 (1) - remove finishes.
02:08:47 (x) - place note here.
02:19:32 (1) - waaah, too many repeats. Kinda dull.
02:43:00 (4) - shorten, then place another slider at 02:44:15?

[Normal]
00:29:80 (1,2,3,4,5) - stack under ending of previous slider?
00:44:52 (1,2,3) - ^
01:11:66 (5) - 1/2 longer, then add repeat and delete (6). It feels much better. Also, make it nice and curved.
02:06:98 (5) - remove finishes?

[Hard]
00:45:90 (5) - use Bezier curve? Or more points?


Starred.
happy30

Behonkiss wrote:

happy30 wrote:

[Easy]

Didnt find anything.

I dont really like this diff. Some part felt off and didn't play smooth
I think you used too many red ticks to map this.
Can you elaborate, ie give some examples? I went and changed some slider lengths in Easy, but you seem to have a problem with the map in general.
parts like: 00:41:30 (1,2,3) - they feel very off when I play this. IMO they sound better if they were placed on white ticks.
Lokamp
This map has been deleted on the request of its creator. It is no longer available.
Hanyuu
hi :)

the kiai time is very long in your beatmap. 02:52:088 (1) - is a good place to end it if you want to do it


Normal:

00:40:084 (1) - remove to keep it even?
01:57:097 (3) - 01:58:043 (4) - 01:58:089 (5) -
02:02:015 (1) - i would not map the lyric after this part it is too hard to follow
02:11:023 (6) - better remove the hitsound from this slider because it hast nothing to with the drum that start here
02:55:018 (6) - should be shorten and a circle added - more fitting to 03:02:008 (4,5) -

Hard:

01:15:034 (5) - better without finish sound
01:24:030 (1) - too noisy in this part, because the song calms down a bit (whistles)
01:56:028 (1) - 1/6 beatsnap after this + what i wrote in normal
02:07:009 (7) - slider too short and finish sounds very disturbing .. do a whistle in the repeat part instead if you want a sound :p
02:09:039 (4) - slider too short again
02:11:023 (7) - kill end sound
02:21:016 (5) - combo if you like
suggestion: 02:37:025 (9) - change this part so 9-10-11 is a slider and add a circle on the red tick. after it. it completes the melody of slider 02:36:033 (8) - and leads good into the lyrics again


this song is a bit harder to map but i think you are doing good :) the beatmap looks good for me and i like the song, starred :)
Gens
[Timing]
  1. Timing is not exactly the same as MetalMario's. Is this intended? I haven't checked timing yet.
[Normal]

00:42:224 (5,1,2,3) - Not stacked properly.

I guess everything else is good, but I'm still iffy about timing.
ouranhshc
IMO the timing is extremely off on the slow part.
Also, is it necessary to have a 3 and a half long normal.
RandomJibberish
I love this song :P

General:
A greyscale skin might be nice, the spinner, kiai bar and countdown look kinda out of place. Even if it's just the default skin in greyscale :P
I think the lighter combo colour should be slightly darker, IMO it looks odd during kiai. Your choice though.

As for the map itself, as far as I can see it's flawless. Star~
Leorda
Hello~

[General]
1) Source?
2) Tags?

[Easy]
Why there's a lot of object in the red tick? I think it's too hard for beginner player. It's too hard for me when I tested

[Normal]
00:38:775 (x) - Add note?

[Hard]
Some AIMod detect 116 error about unsnapped notes "Object isn't snapped!" To fix this, click Timing -> Resnap All Notes -> And click Yes

[Overall]
Hard mode is lots of unsnapped notes at kiai section, you should resnap all notes. *Direction*

A little dislike
STAR
Neo Adonis
[General]
02:16:325 (T) - Erase this kiai time. It's too long. Or try to do it smaller. (e.g. from 02:52:426 to upwards)

[Easy]
00:39:005 (3) - Placing this slider on a 1/2 beat isn't too intuitive for an easy diff. Why don't you place it 1/2 beat before?
01:08:441 (4) - Same, but this place it 1/2 beat after (or before, if you want to).
01:56:280 (1) - Don't like this slider. Remove it.
02:08:406 (1) - Place it 1/4 beat before.
02:48:749 (1) - Why don't you make this spinner 1/2 beat larger?

[Normal]
00:44:984 (3) - Add whistle sound.
02:05:374 (3) - Place this circle 1/4 beat before
02:11:316 (6) - The slider must end 1/4 beat before
02:48:519 (1) - Why don't you enlarge this spinner 1/2 beat more?

[Hard]
00:36:705 (9) - Just a suggestion: remove the finish song. I think it opaques the voice. ^^
02:11:316 (8) - Don't like the reverse. Remove it and try to let it finish 1/4 beat before.

It's good!!
Teara
Well not a big fan of the killers, so this was hard to mod.

I don't have any real complaints with the beatmap itself, just took a quick look and everything seemed fine.

But here is a suggestion.

silence the sliders 100%

I'll attached the empty .wav files, just extract them and put it in your song folder. And use Custom Over-Ride 1

Star ;)

Download: Blank sounds.rar
Shulin
General:

-- Hitsound volume is too loud.
-- Add that silent slider slide especially in the soft section or reduce the volume, seriously that grinding noise is awful.
-- Timing feels off especially the second section.
-- Tags? For example album name?

Easy:

00:18:538 (x) - Note?
00:18:997 (x) - Note? ~ An Easy player thinking they know the song will instinctively click here, the gaps are a little odd please fill them it won't add difficulty.
00:38:315 (x) - Note?
00:39:005 (4) - New combo here.
00:41:304 (1) - No new combo here.
00:42:224 (3) - New combo.
01:34:312 -- 20 second break... wut?
02:08:891 (2) - Blue tick
02:09:376 (x) - Note.
02:09:861 (3) - Blue tick. ~ Use sliders to cover the blue ticks on an Easy.
03:22:539 (1,2,3) - These red ticks are hard to detect for Easy players, especially without notes before them. Expecting an Easy player to sight read is a little silly imo.
-- End the kiai with an inheriting section.

Imo the Easy is undermapped at parts. The gaps in rhythm make it harder. You might want to consider adding a few more notes, also hitsound volume is too loud.

Normal:

00:21:757 (x) Note?
01:29:138 (x) - Note?
01:34:312 -- 20 second break...
01:55:700 (1) - Why is this in normal hitsound, why is it early? Delete, move it to red tick idk.
02:08:891 (2) - Blue tick.
02:09:861 (4) - Blue tick.
02:11:316 (6) - End this on a white tick it doesn't sound right...
-- End the kiai at the end with an inheriting section.

Hard

My first thoughts were this wasn't hard (especially with OD of 6) but w/e it's better than having 3 insane's.

01:34:427 -- This break again, it is the hardest difficulty and I think you could add something here.
02:07:072 (7) - This sounds off on Normal and Easy it starts on a white tick.
02:08:406 (1) - This was on a white tick in Normal.
02:08:648 (2) - Blue tick.
02:08:891 (3) - Blue tick. ~ But since these are in a stack the current 1/2 is easy to hit.
02:11:316 (8) - Again this sounds weird ending on a blue tick.
03:14:494 (x) - Note?
03:21:850 (x) - ^
-- End the kiai at the end with an inheriting section.

Well actually the blue ticks could be down to bad timing, so make sure to get a timing check from someone.

Yeah I'm tired, I probably missed some stuff. Those wrong snaps need fixing (there should be no discrepancies between difficulties when your mapping the same beats), get a timing check. That's all I hate this song, I might come back and star later.
Topic Starter
Behon
Added the slider effects, redid some timing, and made a lot of recommended changes. Sorry it took so long.

I'm keeping the 20-second break because I don't have a problem with it and I feel that instrumental parts are difficult to chart well, but if more people protest I might change it.
aRiskOfRain
Yup.
Mr Gaddy
this beatmap needs MOAR STARZ
Rank it D:
NoHitter
Good enough for a pubble; just some minor things about kiai and spacing

Kiai
IMO, remove the kiai between 02:19:328 and 02:34:037
Also the kiai on 02:34:037 and 02:52:197 are not directly on the white ticks.

Hard
There are some minor spacing problems here. Use AImod to find them.

Also delete the .osb file

PM me when you're done.
Kakarotto_old
Awesome. :D
Vanmonky
Star. NoHItter covers what I want to point out.
NoHitter
I'll pubble this, but change this immediately:

All Diffs
02:19:328 (1) - Move the timing section here back 1/4 since it changes sampleset from soft to normal
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

[General]

  • • Add some tags
[Easy]

  • • 01:35:000 (break) - This break is huge x_x is it necessary?
    • 02:10:831 (5) - New combo
[Normal]

  • • 01:35:000 (break) - This break is huge x_x is it necessary?
    • 02:05:859 (4) - Start this slider here 02:05:738 (red tick) and end it here 02:06:465 (white tick)
    • 02:07:921 (x) - Add a circle
    • 02:10:831 (5) - New combo
    • 02:23:927 (6) - 1 square down (grid level 3)

[Hard]


  • • 01:35:000 (break) - This break is huge x_x is it necessary?
    • 02:07:921 (x) - Add a circle
    • 02:10:831 (6) - New combo
    • 02:45:543 (2) - 1 square to the left (grid level 3)
    • 02:45:773 (3) - 2 squares to the left (grid level 3)
Lissette
delete .osb file and fullsubmit ^^

Hard
01:57:735 - add note

Normal
01:55:722 - don't put this green line on top of a note,, because you are changing to Soft

Easy
02:52:097 - remove kiai time from this timing section, because you wanted the burst here, like in normal and hard, right?

Star
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply