forum

azusa - Check my soul (TV Size)

posted
Total Posts
188
show more
Topic Starter
YTYuyu

winber1 wrote:

Sorry for taking so long :(

I was being lazy. Anyways, this is a pretty hard normal, so if you want i can delete some notes if you'd like.
i cant say that this is a hard normal but a pretty decent 1. added :D
ririco
Weez
K im working on the hard, i haven;t forgotten about it its just i've been busy with mid terms, tests and work >__< today is my last mid term soooooo just give me till the weekend
Topic Starter
YTYuyu
OFF TO PENDING WE GO. :D
Weez
To people: my diff has no hitsounds and I know of that! I'll most likely have it done by the weekend. Any mods on my diff regarding hitsounds before I'm done will be straight out ignored.

dozo take my star btw
eveless
[Insane]
00:06:376 (8) - it didnt stack well
00:20:690 (1,2,3,4,5,6,7) - this pentagram can be better
00:40:494 (7) - spacing
00:46:768 (3,4,5,6) - put them on the top of 00:47:160 (1) is better, especially you have do 1/4 stream.
00:54:023 (4) - not stack well
01:18:141 (4) - spacing
01:25:592 (2,3,4,5,6,7,8,9) - looks ugly..

[Weezy's Hard]
Difficulty settings looks like a joke, AR is too low, at least +2. same with HP and OD

00:11:082 (4) - NC this
00:12:258 (1) - move this NC to 00:13:043 (2)

[Winber1's Normal]
00:17:356 (2) - whistle at the repeat
00:21:278 (3) - whistle at the begin
00:34:611 (1) - remove sliderwhistle, it hears bad.I think put whistle to the begin and the end will be better than sliderwhistles.
Topic Starter
YTYuyu

goodbye wrote:

[Insane]
00:06:376 (8) - it didnt stack well ooh fixed.
00:20:690 (1,2,3,4,5,6,7) - this pentagram can be better Fixed. i spaced it out.
00:40:494 (7) - spacing Fixed.
00:46:768 (3,4,5,6) - put them on the top of 00:47:160 (1) is better, especially you have do 1/4 stream. ohh i was thinking about this whether i should do this or not. fixed.
00:54:023 (4) - not stack well Fixed.
01:18:141 (4) - spacing Fixed.
01:25:592 (2,3,4,5,6,7,8,9) - looks ugly.. i don't see a problem with this stream. looks nice IMO


ty for the mod :D
Weez
crap forgot to change the diff settings >_< will do once im done the diff fully
KuronumaSawako
Hi 249-kun! Mod requested in my queue.

OMG! *o*
Love so much this song >\\\<

[General]

  1. Nothing wrong for me.

[Easy]

  1. 00:20:494 (5): Move the middle point of the slider to x:448 x:240. Looks better for me.
  1. 00:26:768 (3): Del finish of the end of slider?
  1. 00:41:474 (1,2): Like this
  1. 00:53:435 (1,2): ^
Nice Easy :D

[Winber1's Normal]


  1. Nice, but a little harder for one.

[Hard]


  1. AR and OD + 4 at least...also HP + 2.
    Nothing wrong here.

[Insane]

  1. 00:35:690 (4): Delete?
  1. 00:59:317 (5,6,7,8): Desinstack this? Looks ugly for me.
  1. 01:08:533 (9,10,11): Like this?

I'm little tired today so my mod is not very well.
I will re-check this after if is good for you.

Topic Starter
YTYuyu

KuronumaSawako wrote:

Hi 249-kun! Mod requested in my queue.

OMG! *o*
Love so much this song >\\\<

[General]

  1. Nothing wrong for me.

[Easy]

  1. 00:20:494 (5): Move the middle point of the slider to x:448 x:240. Looks better for me. no but i adjusted the slider myself.

  1. 00:26:768 (3): Del finish of the end of slider?
huh no. i want to keep the finish. it feels empty without the finish.
  1. 00:41:474 (1,2): Like this
    SPOILER
    [attachment=1:2cf0a]screenshot075.jpg[/attachment:2cf0a]
  1. 00:53:435 (1,2): ^
Nice Easy :D


[Insane]

  1. 00:35:690 (4): Delete?
  1. 00:59:317 (5,6,7,8): Desinstack this? Looks ugly for me. nope i want to keep it as it is because it looks nice for me.
  1. 01:08:533 (9,10,11): Like this? no this is intentional.
    SPOILER
    [attachment=0:2cf0a]screenshot076.jpg[/attachment:2cf0a]

I'm little tired today so my mod is not very well.
I will re-check this after if is good for you.
ty for the mod :D everything else that's blank i fixed.
Starry_old
Modding :O


[Easy]
00:18:925 (3,4) - Slider?
00:36:180 (2) - What? Add a Finish
01:15:396 (2) - ^
01:16:964 (4) - ^
01:05:200 (3) - Remove Finish?

[winber1's Normal]

01:11:866 (3) - 1 tick longer?

Very Nice Difficulty

[Weezy's Hard]

00:33:239 (1,2) - I don't think this jump is necessary, and its a bit too hard for a hard. So I suggest this http://puu.sh/hBVe
01:11:866 (4) - 1 tick longer?

Everything else fine.

[Insane]

00:37:749 (1) - Finish at start?
00:50:298 (1) - ^
01:16:964 (1) - ^

Good luck~
Pereira006
hello~~

IMO -> my opinion

General

PreviewTime are Inconsistency only weezy's diff "34623" and another are "34611" pleasse same all diff
Tags are Inconsistency only weezy's diff is "-sekai- " another are "-Sekai-" pleasse same all diff
Kiai Times are Inconsistency http://puu.sh/hBtT pleasse same all diff
00:34:611 - > only unsnapped timing on kiai time is unrank pleasse resnap this timing for all diff

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

00:06:376 (3) - grid 2 up symentrick with 00:04:807 (1) the start slider or is intentional?
00:25:200 (1,2,3,1,2,3,4,5) - i don't get it why 0.80x and the last (5) is 0.70x ? fix spacing will better gameplay easy without inconsistency imo

you should more add hitsound IMO

stuff look fine for me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Winber1's Normal

00:20:690 (2,3) - I dunno is fine as i get nervous because the repeat is different i don't get nervous if you remove the note at 00:20:494 (1) and the (2) add more repeat like this http://puu.sh/hBL3 then is better gameplay imo if you fix this don't forget add whistle only start slider also carefully spacing
01:24:611 (1,2) - this notes is almost near with HP drain skin default is hard read approeach try 01:24:611 (1,2,3,4) - grid dowm more

stuff look good for me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Weezy's Hard

you AR and OD is too hard read, note and slider are too many appear fast that is hard read you should use this http://puu.sh/hBSN this is better read imo

01:26:376 (1) - end at 01:29:121 to same all diff ?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Insane

00:11:474 (5,6,7) - I dunno you follow drums or lyrics as this part is not fit with lyrics if fit like this http://puu.sh/hCib this part is fit also if you fix this the 00:11:474 (5) - need new combo
00:23:631 (3) - I feel need new combo imo
00:26:768 (3) - this new combo too as the lyrics is change imo
00:45:003 (7) - the end slider is unsnapped http://puu.sh/hCkt pleasse resnap this slider
00:58:925 (4,5,6,7,8) - lol you konw i hate this part is better if un-stack better gameplay but this just me i hate it xd is fine just my imo
01:07:552 (5) - I feel need new combo too as lyrics is change
01:12:258 (1) - imo this spinner is overmapped i get higher RPM the score sound like TRI TRI TRI without song this just is overmapped try remove this spinner and add slider 01:13:827 end at 01:14:023 is fit lyrics imo
01:25:592 (2,3,4,5,6,7,8,9) - this just bad symentric try this code if you wanna
SPOILER
324,152,85592,1,0
346,181,85690,1,0
355,214,85788,1,0
346,249,85886,1,0
323,276,85984,1,0
293,288,86082,1,0
259,285,86180,1,0
226,268,86278,1,0
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i dunno is fine because the hard and insane the slider velocity is same and hard is pretty much like insane as have lot jump, AR and OD imo
that all i think pleasse some mod you can't understand my eng is suck pleasse ask me in-game i will explain better

good luck and bye bye
Topic Starter
YTYuyu

Starry wrote:

Modding :O


[Easy]
00:18:925 (3,4) - Slider? no then that will be boring if this combo is just sliders.
00:36:180 (2) - What? Add a Finish oh whoops. fixed.
01:15:396 (2) - ^ ^
01:16:964 (4) - ^ ^
01:05:200 (3) - Remove Finish? no because the singer is raising her voice.



[Insane]

00:37:749 (1) - Finish at start? might as well since it's on the easy diff.
00:50:298 (1) - ^ ^
01:16:964 (1) - ^ ^

Good luck~

Pereira006 wrote:

hello~~

IMO -> my opinion

General

PreviewTime are Inconsistency only weezy's diff "34623" and another are "34611" pleasse same all diff Fixed.
Tags are Inconsistency only weezy's diff is "-sekai- " another are "-Sekai-" pleasse same all diff Fixed.
Kiai Times are Inconsistency http://puu.sh/hBtT pleasse same all diff Fixed.
00:34:611 - > only unsnapped timing on kiai time is unrank pleasse resnap this timing for all diff umm it is.

Easy

00:06:376 (3) - grid 2 up symentrick with 00:04:807 (1) the start slider or is intentional? nope this is intentional. i want to make a flowy pattern on this.
00:25:200 (1,2,3,1,2,3,4,5) - i don't get it why 0.80x and the last (5) is 0.70x ? fix spacing will better gameplay easy without inconsistency imo ooh uhh...fixed.

you should more add hitsound IMO no the hitsounds should be fine for now. i've seen a lot of opportunities but they always end up on the tick.

stuff look fine for me

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Insane

00:11:474 (5,6,7) - I dunno you follow drums or lyrics as this part is not fit with lyrics if fit like this http://puu.sh/hCib this part is fit also if you fix this the 00:11:474 (5) - need new combo no listen to the lyrics. (5,6,7) is following "shunkan"
00:23:631 (3) - I feel need new combo imo Fixed.
00:26:768 (3) - this new combo too as the lyrics is change imo no because it's too short. instead i added a NC on (6)
00:45:003 (7) - the end slider is unsnapped http://puu.sh/hCkt pleasse resnap this slider ooh good eye. fixed.
00:58:925 (4,5,6,7,8) - lol you konw i hate this part is better if un-stack better gameplay but this just me i hate it xd is fine just my imo alright i'll un-stack it.
01:07:552 (5) - I feel need new combo too as lyrics is change i agree. fixed.
01:12:258 (1) - imo this spinner is overmapped i get higher RPM the score sound like TRI TRI TRI without song this just is overmapped try remove this spinner and add slider 01:13:827 end at 01:14:023 is fit lyrics imo Fixed.
01:25:592 (2,3,4,5,6,7,8,9) - this just bad symentric try this code if you wanna
SPOILER
324,152,85592,1,0
346,181,85690,1,0
355,214,85788,1,0
346,249,85886,1,0
323,276,85984,1,0
293,288,86082,1,0
259,285,86180,1,0
226,268,86278,1,0
ohh this is a lot better. added.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i dunno is fine because the hard and insane the slider velocity is same and hard is pretty much like insane as have lot jump, AR and OD imo
that all i think pleasse some mod you can't understand my eng is suck pleasse ask me in-game i will explain better

good luck and bye bye
ty for the mods :D
Backfire
Sekai's Taiko -
This is not very good.
A song like this doesen't need a bunch of clumped up notes together.

Stop making things hard just for the sake of making them hard.

A song like this should have a simple taiko.

Delete some notes, and I will re-check.
ririco
okok deleted some over mapped notes www

Download: azusa - Check my soul (TV Size) (Byakugan249) [Sekai's Taiko soul].osu
Weez
Here we goooo!!!!

also possible bg? Shows all the girls...
http://puu.sh/hKV4

And for your viewing pleasures:
http://puu.sh/hKW2

Download: azusa - Check my soul (TV Size) (Byakugan249) [Weezy's Hard].osu
Topic Starter
YTYuyu

Weezy wrote:

Here we goooo!!!!

also possible bg? Shows all the girls... i'm concerned about the quailty for this BG. i'd love to use it but the problem is the quailty
http://puu.sh/hKV4

And for your viewing pleasures:
http://puu.sh/hKW2 lol Haruka ♥
updated and full submitted because weezy's diff didn't have the video.
winber1
@goodbye: fixed all hitsounds

@Starry: That doedsn't seem to make sense. sorry, so no

@Peireira: I think the first one is fine, since it follows the music. The second one i fixed a bit.

sorry for being lazy. i just wrote down what i changed.

anyways thanks for mod

Download: azusa - Check my soul (TV Size) (Byakugan249) [Winber1's Normal].osu
Topic Starter
YTYuyu
Updated Winber's Diff.
Kawayi Rika
Hi ~ Byakugan249 ~ :)

M4M here ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Don't forgot Remove OSB file ><.
  3. Change same 'PreviewTime : 34611' for 'Weezy's Hard' diff.
  4. 00:34:611 - Unsanped KIAI line for (Insane,Normal,Easy,Taiko) diff.

[Insane]


  1. OD+1 will be better with Insane diff.
  2. 00:00:102 (1,2,3,4,5,6,7,8) - Looks bad arrangement,At least symmetry.
  3. 00:02:454 (1) - This slider should end to here 00:02:749.
  4. 00:05:592 (7,8) - Try this rhythm.
  5. 00:20:886 (2,3,4,5) - Not symmetry.
  6. 00:33:239 (1,2,3,4,5,6,7) - ^
  7. 00:34:611 - Add finish.
  8. 00:35:788 (4) - Try perfect stack.
  9. 00:37:356 (5) - ^
  10. 00:43:043 (4) - ^
  11. 00:46:768 (3,4,5,6,1) - ^
  12. 00:52:651 (2) - What the this note? Remove pls.

[Sekai's Taiko soul]


  1. 01:12:258 - Remove break time pls.

[Weezy's Hard]


  1. Looks fine ~ Good job ~

[Winber1's Normal]


  1. 00:25:200 - Add finish.
  2. 00:41:474 (1) - Not need new combo to here,so remove pls.
  3. 00:43:043 (1) - ^
  4. 00:54:023 (1) - ^
  5. 00:55:592 (1) - ^
  6. 01:22:258 (1) - ^
  7. 01:25:592 (4) - Change a 1/1 repeat slider will be better with me.

[Easy]


  1. Volume 100% is very noisy with song,I think 80% it's ok.
  2. 00:25:200 - It's sounds confusing,Remove clap.
  3. 00:26:768 - ^
  4. 00:28:337 - ^

That's all ~

Good luck ~ ;)
Topic Starter
YTYuyu

Kawayi Rika wrote:

Hi ~ Byakugan249 ~ :)

M4M here ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags. might as well since it's the opening of the anime.
  2. Don't forgot Remove OSB file ><. i don't see a reason why i should remove this. it's a small file after all.
  3. Change same 'PreviewTime : 34611' for 'Weezy's Hard' diff. i thought i did that on the last mod. oh well fixed.
  4. 00:34:611 - Unsanped KIAI line for (Insane,Normal,Easy,Taiko) diff. ^

[Insane]


  1. OD+1 will be better with Insane diff. hmm alright fixed.
  2. 00:00:102 (1,2,3,4,5,6,7,8) - Looks bad arrangement,At least symmetry. hmm no. i don't want to replace this because i like this arrangement.
  3. 00:02:454 (1) - This slider should end to here 00:02:749. ooh good ears. fixed.
  4. 00:05:592 (7,8) - Try this rhythm. added.
  5. 00:20:886 (2,3,4,5) - Not symmetry. yea good point. fixed.
  6. 00:33:239 (1,2,3,4,5,6,7) - ^ disagree with this 1 because it does look symmetrical IMO
  7. 00:34:611 - Add finish. Fixed.
  8. 00:35:788 (4) - Try perfect stack. Fixed.
  9. 00:37:356 (5) - ^ Fixed.
  10. 00:43:043 (4) - ^ Fixed.
  11. 00:46:768 (3,4,5,6,1) - ^ it is if you look closely.
  12. 00:52:651 (2) - What the this note? Remove pls.
how did that happen :o i don't remember putting that there at all. fixed.


[Easy]


  1. Volume 100% is very noisy with song,I think 80% it's ok. oops forgot to change that. fixed.
  2. 00:25:200 - It's sounds confusing,Remove clap. no then it'll ruin the consistency.
  3. 00:26:768 - ^ ^
  4. 00:28:337 - ^ ^

That's all ~

Good luck ~ ;)
ty for the mod Rika-Chan :D and updated.
Weez
Changed a few minor things i noticed:

Download: azusa - Check my soul (TV Size) (Byakugan249) [Weezy's Hard].osu
ririco
winber1
Added the finish. However, I liked those new combos :(. I'll just keep them. Also, i feel the 1/2 repeat slider fits better and it's like the last note anyways so it shouldn't affect much.

Thanks for mod tho! :3

Download: azusa - Check my soul (TV Size) (Byakugan249) [Winber1's Normal].osu
Topic Starter
YTYuyu
Updated.
DJNightmare
Red = Recommended
Blue = Suggestions
Green = Comments

[Easy]
01:19:317 (3,1) - The spacing seems smaller then the rest

[Winber1's Normal]
I can't seem to find anything wrong with it =3

Taiko difficulty Skipped due to my lack of ability in modding taiko.

[Weezy's Hard]
00:24:807 (4,1) - The spacing here seemed to be smaller than usual
01:19:709 (4) - Move 1 Grid >
01:24:807 (2,3) - The spacing is awkward here, move the slider further ><

[Insane]
00:20:690 (1,2,3,4,5,6,7) - Make this Star more nicely placed, refine the shape alittle bit
00:33:239 (1,2,3,4,5,6,7) - ^
00:46:180 (2,3,4,5,6) - Alittle awkward spacing here >.<
00:57:160 (6,1) - ^
00:59:317 (5,6,7,8) - ^
Topic Starter
YTYuyu

DJNightmare wrote:

Red = Recommended
Blue = Suggestions
Green = Comments

[Easy]
01:19:317 (3,1) - The spacing seems smaller then the rest no the spacing is fine for this.



[Insane]
00:20:690 (1,2,3,4,5,6,7) - Make this Star more nicely placed, refine the shape alittle bit fine ill space it out.
00:33:239 (1,2,3,4,5,6,7) - ^ ^
00:46:180 (2,3,4,5,6) - Alittle awkward spacing here >.< that's intentional because if i follow the distance snap, it'd be even harder for some players to reach.
00:57:160 (6,1) - ^ Fixed.
00:59:317 (5,6,7,8) - ^ alright spaced out it is.
Ty for the mod :D and updated insane.
Weez

DJNightmare wrote:

[Weezy's Hard]
00:24:807 (4,1) - The spacing here seemed to be smaller than usual Yep I know.
01:19:709 (4) - Move 1 Grid > Nope, pretty pointless.
01:24:807 (2,3) - The spacing is awkward here, move the slider further >< Done
Download: azusa - Check my soul (TV Size) (Byakugan249) [Weezy's Hard].osu
Stefan
Modding~~ uhuhuhuhu o3o

[Easy]
Some Parts are overmapped IMO.
00:00:494 (2) - Remove.
00:02:062 (2) - ^
00:30:298 (3) - ^
00:31:082 (5) - ^
01:11:082 (1) - ^
01:11:866 (3) - ^

01:01:278 (2) - Set Whistle at Start Point.
01:20:101 (1) - Set Finish at Start Point.
01:21:670 (2) - ^
01:25:984 (4) - Remove Whistle.


[Winber1's Normal]
Nothing. Really, I found exactlly NOTHING!


[Weezy's Hard]
00:09:513 - I see you want the Start Point as Normal Finish. But IMO Soft Finish fits more.
00:33:239 (1) - Why Clap?
00:34:219 (4) - ^
01:11:866 (4) - I would remove the Clap, just for the reason you can hear the clap a bit at the silence. Just as Opinion.
01:25:592 (3) - Remove Clap.
01:26:180 (4) - Try to stack it over (3) End Point. x:209, y:261


[Insane]
00:00:102 - 00:06:376 - The Sound is too loud. Reduce to 80% - 70%. (Btw I write this here and not like on Easy, because at Insane are way more Hitsounds and it sounds quite annoying if it's so loud. IMO of course.)
00:05:984 (7) - y:116
00:35:788 (4) - x:218 y:42
00:46:180 (2) - It may looks cool if the End Point stacks with (3). What do you think? :)
00:46:768 (3) - x:284


Hmm.. I'm sure I forgot something.. Sorry, if I did. ;w;
Topic Starter
YTYuyu

TheNutritiousGuy wrote:

Modding~~ uhuhuhuhu o3o

[Easy]
Some Parts are overmapped IMO.
00:00:494 (2) - Remove. nope following piano
00:02:062 (2) - ^ ^
00:30:298 (3) - ^ no i'm following vocals. it's following "ki"
00:31:082 (5) - ^ same as above but this is following "ka"
01:11:082 (1) - ^ following "to"
01:11:866 (3) - ^ following "ku"

01:01:278 (2) - Set Whistle at Start Point. no i want this part to be finishes only.
01:20:101 (1) - Set Finish at Start Point. Fixed.
01:21:670 (2) - ^ ^
01:25:984 (4) - Remove Whistle. that's intentional because i meant to add a whistle at (2)





[Insane]
00:00:102 - 00:06:376 - The Sound is too loud. Reduce to 80% - 70%. (Btw I write this here and not like on Easy, because at Insane are way more Hitsounds and it sounds quite annoying if it's so loud. IMO of course.) for now i'm gonna keep it. if someone else says the same thing ill change it.
00:05:984 (7) - y:116 that's nazi but i'll fix it.
00:35:788 (4) - x:218 y:42 ^
00:46:180 (2) - It may looks cool if the End Point stacks with (3). What do you think? :) no but i did it differently.
00:46:768 (3) - x:284 since i followed the suggestion above there's no need for this 1


Hmm.. I'm sure I forgot something.. Sorry, if I did. ;w;
ty for the mod :D
Weez

TheNutritiousGuy wrote:

Modding~~ uhuhuhuhu o3o
[Weezy's Hard]
00:09:513 - I see you want the Start Point as Normal Finish. But IMO Soft Finish fits more. Keeping it as it is, normal hit finish makes a better transition for me.
00:33:239 (1) - Why Clap? Cuz it belongs there...
00:34:219 (4) - ^ ^same
01:11:866 (4) - I would remove the Clap, just for the reason you can hear the clap a bit at the silence. Just as Opinion. Nope :/
01:25:592 (3) - Remove Clap.Nope it works perfect here.
01:26:180 (4) - Try to stack it over (3) End Point. x:209, y:261 either way it makes no difference gameplay wise since it looks exactly the same.
Nymph
Hi Nymph here and request from my queue.

General:
Tags are not the same in each diff, plz change: -sekai- to -Sekai- in the hard diff to make them the same.

I really think the sliderslide is pretty for this song, so I may suggest a silence one, at least for some part of the music, especially at the beginning.

And I think you need a custom clap too, using the normalhit as clap would fit pretty well imo, soft default clap is not that strong enough to fit the drum.


Easy:
Hitsound
00:22:062 (1) - the clap on the tail sounds pretty weird
00:25:200 (1) - and the finish with clap together sounds even more weird.....
00:26:768 (3) - same ^ and why finish on the sliderbody...? this is a very werid error....
.......I think I am not gonna to say more hitsounds stuff about this diff, No offense but I thought you have the ability to make the hitsounds much better, I don't think current is very good.


Winber1's Normal:
Hitsound
01:11:866 (3) - with the vocal and the music suddenly disappeared at the end of the slider, I think slience the slidertail maybe a very good idea to fit the music.
01:26:572 (1) - the spinner feel pretty loud here imo.
Actually I am not a fun for those normal whistles using in a song like this, but I think it is a personal style thing, yay


Weezy's Hard:
Beatmap design/suggestion
00:08:141 (1) - this slider feels very far away from the center... not very comfortable to hit, so maybe using CTRL+R? (although this is just suggestion
00:09:513 (1) - this timing section after here is not snapped well, I don't know if it is on purpose but just give a remind here, because I think soft finish is much better for the normal finish you were using here, so I guess maybe this is a timing section snapped error.

Hitsound
00:33:239 (1,2,3,4) - I think it is not very good to use claps at here, just feel it is better to use claps after the kiai, gives me a better feeling for transition, just suggestion.
01:11:866 (4) - same as I said in the normal diff, maybe silence the end of this slider?


Insane:
Beatmap design/suggestion
00:00:102 (1,2,3,4,5,6,7,8,1) - the spacing changed a little bit after 00:01:670 (1) - , I don't know why you decide to increase but it didn't look very good.
00:05:003 (4,5,6) - you see, it is very easy to find out 6 need a grid right, it would make the spacing much more beautiful.(same things like this I am not gonna mention again.

Hitsound
00:08:729 (4,5) - this is actually too loud imo.
00:09:905 (1) - try some soft whistles after here, they fit pretty well for this song.
00:20:690 (1,2,3,4,5,6,7) - the claps sound pretty weird, you see the music have very clear sounds at here but it is not the drum, so 24white ticks with claps may not a very good idea imo,maybe try something else.
01:26:376 (1) - spinner is very loud at here.

this is pretty much for now I think, good luck~
Topic Starter
YTYuyu

Nymph wrote:

Hi Nymph here and request from my queue.

General:
Tags are not the same in each diff, plz change: -sekai- to -Sekai- in the hard diff to make them the same. Fixed.

I really think the sliderslide is pretty for this song, so I may suggest a silence one, at least for some part of the music, especially at the beginning.idk how to get that :?

And I think you need a custom clap too, using the normalhit as clap would fit pretty well imo, soft default clap is not that strong enough to fit the drum. i'm gonna use the normal hit as the clap.


Easy:
Hitsound
00:22:062 (1) - the clap on the tail sounds pretty weird Fixed.
00:25:200 (1) - and the finish with clap together sounds even more weird..... Fixed.
00:26:768 (3) - same ^ and why finish on the sliderbody...? this is a very werid error.... idk how that happened tbh. fixed.
.......I think I am not gonna to say more hitsounds stuff about this diff, No offense but I thought you have the ability to make the hitsounds much better, I don't think current is very good. None taken. if it's really that bad then i'll redo them.




Insane:
Beatmap design/suggestion
00:00:102 (1,2,3,4,5,6,7,8,1) - the spacing changed a little bit after 00:01:670 (1) - , I don't know why you decide to increase but it didn't look very good. alright i did something easier.
00:05:003 (4,5,6) - you see, it is very easy to find out 6 need a grid right, it would make the spacing much more beautiful.(same things like this I am not gonna mention again. I re-arranged the pattern.

Hitsound
00:08:729 (4,5) - this is actually too loud imo. i think it's fine as it goes in sync with the cymbals.
00:09:905 (1) - try some soft whistles after here, they fit pretty well for this song. this is intentional because i want to keep it silent. i agree it sounds nice but it's not picking up as in it's not upbeat.
00:20:690 (1,2,3,4,5,6,7) - the claps sound pretty weird, you see the music have very clear sounds at here but it is not the drum, so 24white ticks with claps may not a very good idea imo,maybe try something else. i did the normal hit like you said in the general.
01:26:376 (1) - spinner is very loud at here. what? it's at its lowest at 5% :?

this is pretty much for now I think, good luck~
ty for the mod :D
LKs
From 【All requests posted here will be modded】 queue



General

None



Easy


01:02:062 (T) - Move this section to 01:02:454, and I don't see why you stop using sections to switch between soft and normal :(



Winber1's Normal


Add sliderwhistle no matter you used single whistle on sliders
00:37:749 (1) - sounds like missing a sliderwhistle here, they're more slider like this. consider add sliderwhistle to all of them
00:59:768 (T) - Move this to 00:59:709

Pretty Nice



Weezy's Hard

Consider HPD-1, it's same with Insane
AR+1 too
00:05:396 (4) - whistle at start of slider
00:35:003 (2) - unify to use clap like 00:37:749 (1)
00:36:572 (2) - ^
00:47:552 (2) - ^
00:49:121 (2) - ^
00:57:749 - missing a note with clap here


SV is kinda fast for a Hard difficulty



Insane


00:12:258 (7) - No normal hit switching here? Just like your Easy diff
00:15:396 (7) - ^
00:17:945 (4) - (End) ^
00:20:690 (1,2,3,4,5,6,7) - It should be ooxxoox (o=with Normal hit)
00:28:337 (1,2,3) - Suggestion ((3) with normal hit)


00:33:239 (1,2,3,4,5,6,7) - Similar to 00:20:690, xoxxoox
00:40:690 (5,1,2) - Spacing error between these three, stack (5,1) together and move (2) farther
00:46:768 (3,4,5,6) - new combo this stream, it's hard to read when you stack it under a slider's end
00:48:337 (4) - Whistle
00:49:709 (4) - Remove whistle from the end
01:11:670 (5,6) - These two should be with normal hit too
01:16:376 (4) - Remove whistle from the end
01:26:376 (1) - Start this 1/4 later, add a note at the current time


That's all, Good Luck
Topic Starter
YTYuyu

LKs wrote:

From 【All requests posted here will be modded】 queue




Easy


01:02:062 (T) - Move this section to 01:02:454, and I don't see why you stop using sections to switch between soft and normal :( ooh uhh u could say that i stopped because i was lazy. fixed.



Insane


00:12:258 (7) - No normal hit switching here? Just like your Easy diff ooh you have good ears. fixed.
00:15:396 (7) - ^ ^
00:17:945 (4) - (End) ^ ^
00:20:690 (1,2,3,4,5,6,7) - It should be ooxxoox (o=with Normal hit) sounds nice. Fixed.
00:28:337 (1,2,3) - Suggestion ((3) with normal hit)
[attachment=0:8bda1]0041.jpg[/attachment:8bda1] Fixed.

00:33:239 (1,2,3,4,5,6,7) - Similar to 00:20:690, xoxxoox ^
00:40:690 (5,1,2) - Spacing error between these three, stack (5,1) together and move (2) farther Fixed
00:46:768 (3,4,5,6) - new combo this stream, it's hard to read when you stack it under a slider's end ahh good point. since that's following the drums i might as well
00:48:337 (4) - Whistle no because the clap is already there.
00:49:709 (4) - Remove whistle from the end Fixed.
01:11:670 (5,6) - These two should be with normal hit too no then that would ruin the consistency.
01:16:376 (4) - Remove whistle from the end Fixed.
01:26:376 (1) - Start this 1/4 later, add a note at the current time Fixed.


That's all, Good Luck
Ty for the mod :D
winber1

Nymph wrote:

Winber1's Normal:
Hitsound
01:11:866 (3) - with the vocal and the music suddenly disappeared at the end of the slider, I think slience the slidertail maybe a very good idea to fit the music. it makes sense, but i can't hear a difference. The bass pedal in the drums overpowers my hitsounds no matter what i do. I also like the fading hi-hat-like sound, so i'm just gonna keep it
01:26:572 (1) - the spinner feel pretty loud here imo. >_> ok then. I made it fade out
Actually I am not a fun for those normal whistles using in a song like this, but I think it is a personal style thing, yay ok then :(

LKs wrote:

Winber1's Normal


Add sliderwhistle no matter you used single whistle on sliders
00:37:749 (1) - sounds like missing a sliderwhistle here, they're more slider like this. consider add sliderwhistle to all of them i guess
00:59:768 (T) - Move this to 00:59:709 sorry i want that note to be a normal hitfinish so i made the timing section come a little after the beginning of the slider.

Pretty Nice :3
Thanks guys ! :3

made a few little changes by myself

Download: azusa - Check my soul (TV Size) (Byakugan249) [Winber1's Normal].osu
Topic Starter
YTYuyu
Updated winber's diff.
Behon
Easy:
- 00:25:200 (1): Consider ending the 1 slider half a beat earlier at 00:25:788 to fit the end of the lyric better.
- 00:40:886 (1): Again, ending this half a beat earlier fits the tune better.
- 00:42:454 (3): And this.
- 00:53:435 (1): And this...
- 00:55:003 (3): ...and this.

Normal:
- Slider speed seems fast for a Normal diff.
- Consider cutting down on all the slider whistling in both choruses.

Hard:
No big problems here.

Insane:
- Everything leading up to the choruses seems really light on hitsounds.
Topic Starter
YTYuyu

Behonkiss wrote:

Easy:
- 00:25:200 (1): Consider ending the 1 slider half a beat earlier at 00:25:788 to fit the end of the lyric better. no then that would be hard for beginners to hit since it's clumped up to the next note.
- 00:40:886 (1): Again, ending this half a beat earlier fits the tune better. Fixed.
- 00:42:454 (3): And this. ^
- 00:53:435 (1): And this... ^
- 00:55:003 (3): ...and this.



Insane:
- Everything leading up to the choruses seems really light on hitsounds. I can hear the whistles fine so i'm not gonna change this.
Ty for the mod :D. updated.
Yasora
hi mod by request via mod queue omg this song again XD

Easy
  1. Try to use some whistle in here. Like Winber's difficulty more better imo
  2. 00:10:298 (1) - don't put the note in center of spinner. That will overlap with hitbursh.png after spinning finished. That's not easier read by newbie players
  3. 00:30:690 (4) - use normal hitsound for this one? For consistency hitsounding
  4. 00:56:572 (4) - I think add finish sound in slider's beginning is not bad too
  5. 01:00:494 (1) - same as 00:10:298
Winber1's Normal
  1. Rename this osu file in folder, when I editing that displayed like %28TV Size%29 %28.....blah blah lol
  2. I think fine in here
Weezy's Hard
  1. AR +1? Seems better fine imo
  2. 00:05:396 (4) - add whistle in slider's beginning? I think the piano sound is supporting this
  3. 00:45:592 (2) - add finish in slider's beginning? more give better effect with the song
  4. 00:46:180 (3) - same as above
Insane
  1. HP +1? seems more better I think
  2. 00:00:886 (5) - add new combo?
  3. 00:05:396 (6) - add whistle in slider's beginning? same reason with 00:05:396 (4) in Weezy's Hard
  4. 00:16:376 (2) - same as above, but in here the reason is heard too silent in here
  5. 00:17:945 (4) - here same as above
  6. 00:20:690 (1) - same think as 00:10:298 (1) in Easy difficulty
  7. 00:26:768 (3) - add whistle?
  8. 00:33:239 (1) - same think as 00:10:298 (1) in Easy difficulty
  9. 00:43:043 (4) - why not stack it with (3)'s tail, I think same with 00:40:690 (5,1)
  10. 00:45:592 (1,2) - just my suggestion, try to add finish in slider's beginning? more giving better effect when play
  11. I think you need learn how to make some slider art. you slider seems not tidy to me, but whatever :3/ *ah in easy too
That's all
Good luck (:
Topic Starter
YTYuyu

Yasora-chan wrote:

hi mod by request via mod queue omg this song again XD

Easy
  1. Try to use some whistle in here. Like Winber's difficulty more better imo no because it'd sound weird if i do that.
  2. 00:10:298 (1) - don't put the note in center of spinner. That will overlap with hitbursh.png after spinning finished. That's not easier read by newbie players Alright Fixed.
  3. 00:30:690 (4) - use normal hitsound for this one? For consistency hitsounding then that would ruin the consistency i'm following. every normal hitsound on the first downbeat.
  4. 00:56:572 (4) - I think add finish sound in slider's beginning is not bad too i was thinking about this. alright.
  5. 01:00:494 (1) - same as 00:10:298 Fixed.


Insane
  1. HP +1? seems more better I think no i don't want to make other players fail that easily.
  2. 00:00:886 (5) - add new combo? it'd look odd if i do that.
  3. 00:05:396 (6) - add whistle in slider's beginning? same reason with 00:05:396 (4) in Weezy's Hard then that would ruin the consistency i'm following.
  4. 00:16:376 (2) - same as above, but in here the reason is heard too silent in here no i want to keep this part silent because the singer's vocals are low. i don't want to use the hitsounds here besides the normal hitsounds which is following the drums because it'd be too loud
  5. 00:17:945 (4) - here same as above ^
  6. 00:20:690 (1) - same think as 00:10:298 (1) in Easy difficulty alright i moved the pattern up.
  7. 00:26:768 (3) - add whistle? alright i see what you're following.
  8. 00:33:239 (1) - same think as 00:10:298 (1) in Easy difficulty same as 00:20:690
  9. 00:43:043 (4) - why not stack it with (3)'s tail, I think same with 00:40:690 (5,1) ooh good point. fixed.
  10. 00:45:592 (1,2) - just my suggestion, try to add finish in slider's beginning? more giving better effect when play Fixed.
  11. I think you need learn how to make some slider art. you slider seems not tidy to me, but whatever :3/ *ah in easy too
That's all
Good luck (:
Ty for the mod :D. Updated.
Weez

Nymph wrote:

I really think the sliderslide is pretty for this song, so I may suggest a silence one, at least for some part of the music, especially at the beginning.
Here: http://puu.sh/kndM
and here: http://puu.sh/knek
Add those files to the song folder and just use them as custom hit sounds. (ps please add em cuz I wanna use it in my diff...)

Nymph wrote:

Weezy's Hard:
Beatmap design/suggestion
00:08:141 (1) - this slider feels very far away from the center... not very comfortable to hit, so maybe using CTRL+R? (although this is just suggestion) Naw, centering it is like a normal/easy diff.
00:09:513 (1) - this timing section after here is not snapped well, I don't know if it is on purpose but just give a remind here, because I think soft finish is much better for the normal finish you were using here, so I guess maybe this is a timing section snapped error. Did this on purpose and not changing it! like it the way it is

Hitsound
00:33:239 (1,2,3,4) - I think it is not very good to use claps at here, just feel it is better to use claps after the kiai, gives me a better feeling for transition, just suggestion. Its a build up to kiai time, and claps work great here
01:11:866 (4) - same as I said in the normal diff, maybe silence the end of this slider? *points to wimber's response

LKs wrote:

Weezy's Hard

Consider HPD-1, it's same with Insane Sine you suggested AR to go up 1 which i do agree on, I find it that the HP will be too low if i did this
AR+1 too Done
00:05:396 (4) - whistle at start of slider Done
00:35:003 (2) - unify to use clap like 00:37:749 (1) Done
00:36:572 (2) - ^
00:47:552 (2) - ^
00:49:121 (2) - ^
00:57:749 - missing a note with clap here Done


SV is kinda fast for a Hard difficulty I totally disagree.

Yasora-chan wrote:

Weezy's Hard
  1. AR +1? Seems better fine imo Already changed
  2. 00:05:396 (4) - add whistle in slider's beginning? I think the piano sound is supporting this Aldready changed
  3. 00:45:592 (2) - add finish in slider's beginning? more give better effect with the song Nope the finishes fill too forced, and right now it makes a build up for the next combo
  4. 00:46:180 (3) - same as above Same as above
Srry for taking forever with this, haven't been feeling well lately :T

Download: azusa - Check my soul (TV Size) (Byakugan249) [Weezy's Hard].osu
Topic Starter
YTYuyu
ooh i hope you feel better. Updated and also added the hitsounds.
winber1
the 28% and stuff usually means "(" and 29% is "[" i think. It just means something is wrong with your download? because the files are fine in my folder. Also, the bg is missing in my diff, and i thot i fixed that issue ._., well, apparently it's back again lol. uhh, could you try to insert the bg again, byakugan? thanks,

@behonkiss: i think the slider velocity is fine. the whistles too, but i guess maybe i could go re look some of them

and thanks for mod guys.
Topic Starter
YTYuyu
try now. i changed the file to a PNG file. a JPEG file wouldnt work as a pop up appears saying something about the beatmap's directory.
winber1
NO WAI MY BEATMAP HAS ITS OWN UNIQUE BG.

ok it works
Leorda
Hello there

Easy
00:10:298 (1) - The head slider is overlapped by spinner-osu in gameplay. This makes hidden for beginners
00:34:611 (1) - Overlapped by hitbursts from spinner. Could be hidden for beginners


Winber1's Normal
00:21:278 (3) - Remove 1 repeating slider?
00:33:435 (1) - The sliderbody is covered by hitbursts and spinner-osu. This could be hard to read for beginner who play this
01:11:866 (3) - The head slider is overlapped by spinner-osu in gameplay. This makes hidden for beginners


Cheezy's Weezy's Hard
00:08:141 (1) - The repeating slider is covered by spinner-osu


Nice work~
Topic Starter
YTYuyu

Leorda wrote:

Hello there

Easy
00:10:298 (1) - The head slider is overlapped by spinner-osu in gameplay. This makes hidden for beginners
00:34:611 (1) - Overlapped by hitbursts from spinner. Could be hidden for beginners

Nice work~
All fixed. ty for the mod :D
Weez

Leorda wrote:

Cheezy's Weezy's Hard
00:08:141 (1) - The repeating slider is covered by spinner-osu fixed :)
Nice work~
<3

Download: azusa - Check my soul (TV Size) (Byakugan249) [Weezy's Hard].osu
Topic Starter
YTYuyu
Updated Weezy's Diff. now waiting on winber's reply
OnosakiHito
Requested Taiko Mod

Hitcircles:

x = one 1/2 space

Auu... the beginning dosen't fit well. I wll suggest you another combo:
00:00:00~00:07:945 -
SPOILER
[HitObjects]
256,192,102,1,0
256,192,494,1,8
256,192,886,1,0
256,192,1082,1,8
256,192,1278,1,0
256,192,1474,1,8
256,192,1670,1,0
256,192,2062,1,8
256,192,2454,1,8
256,192,2749,1,8
256,192,3043,1,0
256,192,3239,1,8
256,192,3631,1,8
256,192,3827,1,0
256,192,4023,1,0
256,192,4415,1,0
256,192,4611,1,0
256,192,4709,1,0
256,192,4807,1,8
256,192,5003,1,0
256,192,5200,1,8
256,192,5396,1,8
256,192,5788,1,8
256,192,5886,1,8
256,192,5984,1,0
256,192,6180,1,0
256,192,6376,12,0,7945
00:08:141~00:10:298 - D D D K x D D K x d k d x ... - I really suggest you to minimate the amoung of hitcircles here. Something like d x d x d x d x ... k x d x d x... would fit to this song more. 00:20:690 - here you may start to map more hitcircles.
00:41:474 - K
00:41:670 - delete
00:43:043 - K
00:43:239 - delete
^ same to similiar parts, please.
00:46:768 - no kiai breaks here, isn't necessary. I know people are tending more and more to do this, but I would rather don't recommend that.
00:57:749 - this tripplet dosen't fit here. Rather here: 00:57:945 -
00:59:121 - k k kkd
01:00:494 - delete?
00:35:592 - you could use those claps in such way, would make the map more interesting.

Well, that's all for now.
The map isn't bad, but there are still severel basic issues such as for example that you weren't sure what to follow, bass or voice. The song has a problem with those harmonic aspects between bass and voice.
Try to set more breaks into patterns because this is the way how it fit's to the song more. Also try to set finishes more at climax sections/parts.

When you done that you may post a recheck into my queue(don't need to follow limit rule).

Good luck for now!
ririco
Topic Starter
YTYuyu
updated the taiko diff.
winber1

Leorda wrote:

Winber1's Normal
00:21:278 (3) - Remove 1 repeating slider? no sorry
00:33:435 (1) - The sliderbody is covered by hitbursts and spinner-osu. This could be hard to read for beginner who play this fixed
01:11:866 (3) - The head slider is overlapped by spinner-osu in gameplay. This makes hidden for beginners god these spinners are annoying. Tried to fix. I kinda failed to fix it. Whatever. I think it's fine anyways lolllll
sorry for taking 5 days. I thot i updated it. apparently not ;_;

here :3~~

Download: azusa - Check my soul (TV Size) (Byakugan249) [Winber1's Normal].osu
Topic Starter
YTYuyu
Updated winber's diff.
TheVileOne
General

Inherited sections seem to be off by 1ms. Move them all back by 1.
Preview time is also off. It should be 34610 in all difficulties.

Easy
Seems fine.

Normal

00:12:651 (1,2,1,2) - Symmetry <3 Nice.
It's fine. <3

Taiko

Seems fine, all inheriteds are still 1ms off

Hard

Nothing serious, feel free to not consider it
00:25:788 (2) - This slider looks out of place.
http://osu.ppy.sh/ss/273966 (This seems like a better option)
00:27:356 (5) - Perhaps not as important, but for consistency, consider changing this one as well.
00:35:984 (1) - I just don't like this...

Insane

00:24:023 (2) - Move the last move point sligghtly down to line it up with the next slider.
00:54:611 (1,2) - This just doesn't sound like a jump IMO. How about this instead?
http://osu.ppy.sh/ss/273984
00:58:533 (3,4) - Perhaps line up slightly better?



Well made right off the bat.
Topic Starter
YTYuyu

TheVileOne wrote:

General

Inherited sections seem to be off by 1ms. Move them all back by 1.
Preview time is also off. It should be 34610 in all difficulties.

for now i'll keep it. if someone else suggests the same thing, then i'll change it.


Insane

00:24:023 (2) - Move the last move point sligghtly down to line it up with the next slider. adjusted properly
00:54:611 (1,2) - This just doesn't sound like a jump IMO. How about this instead?
http://osu.ppy.sh/ss/273984 Fixed.
00:58:533 (3,4) - Perhaps line up slightly better? nope this is intentional.



Well made right off the bat.
ty for the mod and star :D. updated.
Weez

TheVileOne wrote:

Hard

Nothing serious, feel free to not consider it
00:25:788 (2) - This slider looks out of place. changed a tad bit
http://osu.ppy.sh/ss/273966 (This seems like a better option)
00:27:356 (5) - Perhaps not as important, but for consistency, consider changing this one as well.
00:35:984 (1) - I just don't like this... again changed a bit but not a big change, i like it
Download: azusa - Check my soul (TV Size) (Byakugan249) [Weezy's Hard].osu
those
From .:Let those mod those maps:.

[General]

[Easy]
-

[Winber1's Normal]
-

[Sekai's Taiko soul]
00:22:062 (75) - make D
00:48:337 (81) - Either K this or add d at 00:48:239
01:11:474 (189,190,191,192,193,194,195,) - kkkkkkd then add d at 01:12:160
01:25:690 - add d

[Weezy's Hard]
00:50:298 (1,2) - Make these two have rotational symmetry; right now it looks awkward. Do it like you did with 01:16:964 (1,3) -

[Insane]
Insane diff should include at least some sv change. 01:00:101's a good place to slow down.
00:20:690 (1,2,3,4,5,6,7) - Make this pentagram regular. Start with one, then rotate the next one 144 degrees about playfield centre. Repeat. Then reposition.
01:16:376 (4) - Add whistle at head
01:25:592 (2) - Add whistle

Good luck :3
Topic Starter
YTYuyu

those wrote:

From .:Let those mod those maps:.


[Insane]
Insane diff should include at least some sv change. 01:00:101's a good place to slow down. no but i think 2454 is a place to slow down since it follows the piano.
00:20:690 (1,2,3,4,5,6,7) - Make this pentagram regular. Start with one, then rotate the next one 144 degrees about playfield centre. Repeat. Then reposition. i don't see a problem with this. i think it looks fine as it is.
01:16:376 (4) - Add whistle at head nope the clap is already there. it'd sound weird if i add both the clap and whistle here.
01:25:592 (2) - Add whistle no. i made this a normal sampleset because it's following the drums. IMO the normal whistle wouldn't fit with this part.

Good luck :3
ty for the mod :D and updated Weezy's diff.
ririco
Topic Starter
YTYuyu
updated the taiko diff.
Weez

those wrote:

From .:Let those mod those maps:.

[Weezy's Hard]
00:50:298 (1,2) - Make these two have rotational symmetry; right now it looks awkward. Do it like you did with 01:16:964 (1,3) -
guess u modded this before the update....

Good luck :3
no changes
wmfchris
Taiko checking here

- tag sekai as well, ppl used to tag sekai and -sekai- at the same time

[Taiko]
(S is not recommended as usual... but this is loud enough)
00:42:847 (50) - d K / D K like before
00:47:160 - d d
00:53:827 - d K / D K
01:11:474 - the music sounds like kkkkkkd (so it shouldn't be 8-plet too

that's all, nice~
ririco
Topic Starter
YTYuyu
Updated the taiko diff.
wcx19911123
from my queue

[General]
uh.. I think you need find a better video, I think the original one is 16:9.. the one you using is 4:3 now, looks really weird

[Easy]
why not use custom hitsounds, the slider is too noisy to me..
and I suggest turn all normal hitsound timing section's volume down a bit, the normal-hitnormal sound too loud
hitsound is really odd to me in this diff, I suggest to remap hitsound on this diff
rhyme and patterns are fine o.o

[Winber1's Normal]
00:33:435 - the normal-whistle sound kinda odd to me, maybe just me..
00:42:062 - remove newcombo plz, I don't know why you leave a lonely combo at 00:41:474 -
00:43:631 - ^
00:54:611 - ^
00:56:180 - ^
01:21:278 - ^
01:22:847 - ^
nice diff o.o

[Weezy's Hard]
00:28:141 - add note o.o?
01:26:376 - I suggest add note here with finish, and spinner start at 01:26:474 - . sound/play much better imo

[Insane]
HD+1, it is now kinda low as an Insane diff imo
00:00:886 - add newcombo, cuz the spacing is changed but rhyme is same as before, newcombo can make it easier to read
00:09:317 - add note here, I think here really need something to follow the music
00:30:690 - add newcombo, or this pattern is really too hard to read
00:47:160 (1) - I suggest stack it on 00:47:062 (4) - , or it looks weird when playing..
01:05:200 (6) - move this sldier to 01:05:003 - and add a note at 01:05:592 - , sound/play much better
01:06:572 (2,3) - ^, yep, just do something like this

Easy and Insane need some more work imo
good luck o.o/
Topic Starter
YTYuyu

wcx19911123 wrote:

from my queue

[General]
uh.. I think you need find a better video, I think the original one is 16:9.. the one you using is 4:3 now, looks really weird sorry this is the best video i can find for this song.

[Easy]
why not use custom hitsounds, the slider is too noisy to me.. that's because Weezy's using them.
and I suggest turn all normal hitsound timing section's volume down a bit, the normal-hitnormal sound too loudAlright reduced to 50%
hitsound is really odd to me in this diff, I suggest to remap hitsound on this diff I made a few changes to the hitsounds.
rhyme and patterns are fine o.o

[Insane]
HD+1, it is now kinda low as an Insane diff imo I swear i thought i changed that. fixed.
00:00:886 - add newcombo, cuz the spacing is changed but rhyme is same as before, newcombo can make it easier to read ohh i see. alright then.
00:09:317 - add note here, I think here really need something to follow the music nope since Weezy doesn't have the a circle i'm not gonna do the same thing.
00:30:690 - add newcombo, or this pattern is really too hard to read no because the lyrics don't change. i'm following the combo through vocals and instrumental.
00:47:160 (1) - I suggest stack it on 00:47:062 (4) - , or it looks weird when playing.. alright, it felt kind of weird when i played this.
01:05:200 (6) - move this sldier to 01:05:003 - and add a note at 01:05:592 - , sound/play much better fixed but i added a 1/2 slider at 01:05:592 to follow the vocals accurately.
01:06:572 (2,3) - ^, yep, just do something like this

Easy and Insane need some more work imo
good luck o.o/
ooh alright then ty for the mod.
meiikyuu
hey sorry for the lateness ~ pls ignore if u don't like :d

Easy
looks fine :>

Normal
00:29:905 (4) - remove finish and replace with whistle

Hard
00:58:141 (1) - add clap?
01:23:827 (4) - make this the same slider shape as 3? it flows better imo

Insane
00:09:513 (5) - this location is a bit odd for me? when it's touching the yellow slider and all, etc. xD maybe u can move it a bit. nothing serious though
00:26:768 (3) - NC
00:47:160 (5) - remove NC


i liked the hitsounds ~ good luck :)
Topic Starter
YTYuyu

meiikyuu wrote:

hey sorry for the lateness ~ pls ignore if u don't like :d


Insane
00:09:513 (5) - this location is a bit odd for me? when it's touching the yellow slider and all, etc. xD maybe u can move it a bit. nothing serious though alright i'll move it a bit.
00:26:768 (3) - NC no then the combo would be too short from (1,2), and plus i'm following the instrumental, not the vocals.
00:47:160 (5) - remove NC nope following the drums.


i liked the hitsounds ~ good luck :) why ty <3
ty for the mod meii-chan :D
winber1

wcx19911123 wrote:

[Winber1's Normal]
00:33:435 - the normal-whistle sound kinda odd to me, maybe just me..
00:42:062 - remove newcombo plz, I don't know why you leave a lonely combo at 00:41:474 - i'm just emphasizing the background vocals? i think it's fine.
00:43:631 - ^
00:54:611 - ^
00:56:180 - ^
01:21:278 - ^
01:22:847 - ^
nice diff o.o
yea i know those whistles are probably a little weird. I don't find them horrendous, but perhaps you are right and they could have been used better.Either way I'm just going to keep them if you don't mind.

@meikyuu: I didn't remove that other finish tho. I like it actually.

nothing changed as of now. thanks for mods guys!
SapphireGhost
If this gets bubbled, please instantly PM me about it. Gotta keep the combo going.
Topic Starter
YTYuyu

SapphireGhost wrote:

If this gets bubbled, please instantly PM me about it. Gotta keep the combo going.
ooh 2 check my souls got ranked. alright then i'll try to remember.
Weez

wcx19911123 wrote:

from my queue

[Weezy's Hard]
00:28:141 - add note o.o? Naw, doesn't flow to my liking
01:26:376 - I suggest add note here with finish, and spinner start at 01:26:474 - . sound/play much better imo Done

meiikyuu wrote:

Hard
00:58:141 (1) - add clap? Doesn't fit right
01:23:827 (4) - make this the same slider shape as 3? it flows better imo It is, its just rotated
applied the mods awhile ago guess I forgot to upload it >.<

Download: azusa - Check my soul (TV Size) (Byakugan249) [Weezy's Hard].osu
Topic Starter
YTYuyu
it's fine. the good thing is that you applied it. anyways updated Weezy's diff.
ertyukjh010


Hello, Byakugan249

[Easy]

00:31:474 (1) - The spinner length is too short, this will lead to new players do not have enough time to rotate, also make it easier to miss. Please increase the length of the spinner or other instead.
00:45:592 - Useless inherited point

[Winber1's Normal]

00:41:474 (1) - Remove NC
00:43:043 (1) - ^
01:22:258 (1) - ^
01:25:592 (4) - Do not use the reverse 2 times or more, because the new players do not adapt, it is easy to overlook the second exhumation lead to the error. So only suggest to use reverse 1 time of sliders

00:12:651 - Useless inherited point
01:05:984 - ^

That all
Topic Starter
YTYuyu

ertyukjh010 wrote:



Hello, Byakugan249

[Easy]

00:31:474 (1) - The spinner length is too short, this will lead to new players do not have enough time to rotate, also make it easier to miss. Please increase the length of the spinner or other instead. alright did something else.
00:45:592 - Useless inherited point oops forgot to remove that. fixed.


That all
ty for the mod :D
winber1
I don't know if Byakugan changed the inherited timings or not, but right those inherited timing points that you listed don't even exist lol.

Secondly, those new combos are there to emphasize the "yay" or whatever they are saying (that cheer that the background vocals sing in the kiai time), so I am keeping them. I like how the combo plays and it fits imo.

Lastly, that reverse arrow is fine. It's basically the last note of the song and it fits with the music. There is nothing confusing about it. Even for a beginner, he or she will immediately understand. That random guideline people started to come up with saying that you can't using more than 1 repeat in a Normal or Easy diff is really complete bs imo. The only reason it came about is because many newer mappers used it badly or awkwardly. Imo the way I used it is neither awkward nor badly.

So basically nothing changed, but thanks for the mod! :3
Topic Starter
YTYuyu

winber1 wrote:

I don't know if Byakugan changed the inherited timings or not, but right those inherited timing points that you listed don't even exist lol.
i don't remember doing that at all. maybe ert was looking at a different diff.
Flanster
Love this song, hope it gets ranked :3/
Topic Starter
YTYuyu

Lolicore Flandre wrote:

Love this song, hope it gets ranked :3/
I hope so too. ty for the star ;)
Breeze
[Easy]

  1. I've seen you used normal hitsound to fit drum sound at the beginning, but why not keep doing so in the last part? Such as 00:24:807 (2) slider end, 00:26:376 (2) - and so on..
[Weezy]

  1. 00:03:827 (9) - (nazi)Move this 3-4 tick down looked more pretty, for a better curve, you know
    Yours:

    My thought
  2. Well, in other diff they both used normal hitsound to fit drum sound like 00:12:258 (1), 00:15:396 (6) or so, so maybe use normal hitsound for these for a coconsistency? Still depends on yourself
  3. 00:45:592 (2,3) - Add finish to slider head sounds nice
  4. 00:56:572 (3) - ^
[Insane]

  1. 00:55:003 (2) - Add a finish here sounds nice
  2. 00:56:572 (3) - ^, if you do so, better to remove whistle
  3. 01:11:474 (3,4,5,6,7,8,9) - Use normal hitsound for all these notes seems fit music more, yea just like you do to 01:25:592 (2,3,4,5,6,7,8,9,10)
Topic Starter
YTYuyu

Breeze wrote:

[Easy]

  1. I've seen you used normal hitsound to fit drum sound at the beginning, but why not keep doing so in the last part? Such as 00:24:807 (2) slider end, 00:26:376 (2) - and so on.. trust me, i've tried that and i find the normal hit finish unfitting to the song.
[Insane]

  1. 00:55:003 (2) - Add a finish here sounds nice alright. it matches with the instrumental after all.
  2. 00:56:572 (3) - ^, if you do so, better to remove whistle i don't remember adding a whistle here at all. oh well fixed.
  3. 01:11:474 (3,4,5,6,7,8,9) - Use normal hitsound for all these notes seems fit music more, yea just like you do to 01:25:592 (2,3,4,5,6,7,8,9,10)
hmm sure. i find it unfitting at 1st. i also gave some thought into this, until you came along.
ty for the mod :D
Weez
Topic Starter
YTYuyu
Updated Weezy's diff.
NoHitter
From my queue (Sorry it took so long.)

[General]
Is it just me, or do some of the background images look stretched?

[Easy]
00:00:102 -> 00:07:945 - The hitsounds at this part sounds very loud. I suggest lowering the volume to 30% or 40%.

[Winber1's Normal]
Good difficulty!
00:02:062 (4) - If you're to follow the rhythm set by 00:00:886 (2,3), then this note should be moved 1/2 backwards to 00:01:866.
00:41:474 (1) - Remove new combo? Unneeded IMO.
00:43:043 (1) - Same as above.
00:54:023 (1) - Same as above.
00:55:592 (1) - Same as above.
01:20:494 (1) - Same as above.
01:22:258 (1) - Same as above.

[Sekai's Taiko soul]
I know what you were trying to do with the title, but it really looks odd. Capitalize the s in soul?
IMO Normal sampleset fits the song better.
00:09:121 (5,6,7) - Remove (6) then make (5) a K and (7) a D. http://osu.ppy.sh/ss/322458
00:11:082 (15,16) - Make (15) a k and (16) a d?
00:31:670 (1) - Move this 1/4 back then extend by 1/4?
01:12:160 (197) - Remove this.

[Weezy's Hard]
00:00:690 (2,3,4,5) - IMO don't stack the notes on the sliders. It doesn't flow as well during the beginning IMO.
01:13:827 (1) - Finish at start.
IMO add more whistles during the kiai parts of the song.

[Insane]
00:00:102 -> 00:07:945 - The hitsounds at this part sounds very loud. I suggest lowering the volume to 30% or 40%.
00:05:396 (6) - IMO this slider should end at 00:05:984. I don't hear any beat at 00:05:788.
00:09:513 (5) - Kind of unsure with this sudden anti-jump. The spacing of 00:08:141 (1,2,3,4) is similar to the spacing of this note.
00:30:298 (1,2,3,4,5) - I suggest you change this pattern. The current one doesn't play that well.
00:41:474 (1) - You should remove new combo here. For consistency with 00:54:023 (6) and 00:55:592 (5).
00:43:043 (1) - Same as above.
00:46:768 (1) - Remove new combo. IMO too soon for a new combo.
01:11:474 (3,4,5,6,7,8,9) - You could arrange this into a better pattern like this maybe?
01:19:905 (5) - IMO don't overlap this with 01:19:121 (3). Looks bad aesthetically.
01:26:474 (1) - Whistle sounds noisy IMO. Remove it.
Topic Starter
YTYuyu

NoHitter wrote:

From my queue (Sorry it took so long.)

[General]
Is it just me, or do some of the background images look stretched? it's just you i guess. i don't see any of the BGs stretched.

[Easy]
00:00:102 -> 00:07:945 - The hitsounds at this part sounds very loud. I suggest lowering the volume to 30% or 40%. hmm alright. 40%.


[Insane]
00:00:102 -> 00:07:945 - The hitsounds at this part sounds very loud. I suggest lowering the volume to 30% or 40%. same as easy.
00:05:396 (6) - IMO this slider should end at 00:05:984. I don't hear any beat at 00:05:788. well yes that's true but the slidertick wouldn't fit with this part so that's why i made this a 1/1 slider.
00:09:513 (5) - Kind of unsure with this sudden anti-jump. The spacing of 00:08:141 (1,2,3,4) is similar to the spacing of this note.
00:30:298 (1,2,3,4,5) - I suggest you change this pattern. The current one doesn't play that well. well so much for my new mapping style :|. alright did something else.
00:41:474 (1) - You should remove new combo here. For consistency with 00:54:023 (6) and 00:55:592 (5).
00:43:043 (1) - Same as above. oh wow...alright then.
00:46:768 (1) - Remove new combo. IMO too soon for a new combo. i made this a NC because i want this to follow the drums. i'd remove the NC if the vocals are still going, but there's a sudden pause during the song.
01:11:474 (3,4,5,6,7,8,9) - You could arrange this into a better pattern like this maybe? i hope i did it right...fixed.
01:19:905 (5) - IMO don't overlap this with 01:19:121 (3). Looks bad aesthetically. i knew someone would say this. fixed.
01:26:474 (1) - Whistle sounds noisy IMO. Remove it. i disagree. it'd sound empty without a whistle here.
ty for the mod :D.
ririco
ok fixed everthing, but i'll keep the soul as it is ~ :3

Download: azusa - Check my soul (TV Size) (Byakugan249) [Sekai's Taiko soul].osu
Weez
Didn't not changed the stacks at the start. I want to keep em like that.

Download: azusa - Check my soul (TV Size) (Byakugan249) [Weezy's Hard].osu
Topic Starter
YTYuyu
Updated Weezy and Sekai's diffs. now waiting on winber's reply
winber1

NoHitter wrote:

[Winber1's Normal]
Good difficulty!
00:02:062 (4) - If you're to follow the rhythm set by 00:00:886 (2,3), then this note should be moved 1/2 backwards to 00:01:866. i guess. I actually originally didn't want a 3/2 rest there, but I used that sort of rhythm a lot later on anyways lol. changed
00:41:474 (1) - Remove new combo? Unneeded IMO. to be honest i really like that new combo actually :(. I'm consistent with it at least. I would like to keep it unless it really causes a big problem
00:43:043 (1) - Same as above.
00:54:023 (1) - Same as above.
00:55:592 (1) - Same as above.
01:20:494 (1) - Same as above.
01:22:258 (1) - Same as above.
Download: azusa - Check my soul (TV Size) (Byakugan249) [Winber1's Normal].osu
Topic Starter
YTYuyu
Updated Winber's diff.
LKs
From wmf's queue

[General]

  1. I firstly found that BG pics look weird and I got the original pics later on.
    It's obvious that you compressed this pic wrongly(aspect ratio) I guess the rest of BGs have same problem so please re-cut them correctly.
  2. offest 92
[Easy]

00:15:788 (1,2) - Don't appreciate you used 2 random sliders but not copy&paste and rotating
00:37:749 (1) - http://puu.sh/BPdx
01:09:121 (3) - http://puu.sh/BPec hint: look at the small delta-shaped region shaped by the curve and the center node. try to make it a equilateral triangle when mapping to get a symmetrical slider.

[Normal]

01:22:248 (1) - Use light blue as NC like 01:20:484 (1) - make more sense
best rhythm ever of this song. GJ winber

[Weezy's Hard]

00:21:866 (8,1,2) - they look so twisted. I'd suggest http://puu.sh/BPhW
01:18:337 (1) - http://puu.sh/BPiJ

[Insane]

hmm, sorry 249 this diff is not that decent in all aspects. I think you lack an aesthetic sense, musicality, and flow sense. Sry this sounds hurtful but I've to point out the fact and in this way can you improve your skills.

Before mapping, consider: whether a circle/slider is needed here; on earth use a 1/1 slider or two circles when confront different conditions; mapping symmetrical patterns instead of random arrangement; using resonable spacing changes; 00:13:043 (1,2,3,4,5,6,7) - is a line(?) fits good here; 00:20:690 (1,2,3,4,5,6,7) - is this pentagon perfect http://puu.sh/BPns

I can't pick all issues out, good luck 249. I know you've been a hardworking and not bad modder :3

00:00:102 (1,2,3,4,1,2,3,4) -
00:50:298 (1,2,3) -
00:09:905 (1,2,3,4,5,6,7) -
00:46:768 (1,2,3,4,1) -

[taiko]

hmm..the taiko plays..I can hardly find a whole macroscopic regular but I do find many microscopic patterns. but patterns from patterns don't mix together very well.

for example
00:20:690 (1,2,1,2,3,1,2,1,2,3) - http://puu.sh/BPrK this will play better and works as a transition pattern
Topic Starter
YTYuyu

LKs wrote:

From wmf's queue

[General]

  1. I firstly found that BG pics look weird and I got the original pics later on.
    It's obvious that you compressed this pic wrongly(aspect ratio) I guess the rest of BGs have same problem so please re-cut them correctly. i don't see that at all. when it comes to finding BGs and resizing them, i'm really bad at that.
  2. offest 92 yup it works fixed. it sounded a bit too early after all.
[Easy]

00:15:788 (1,2) - Don't appreciate you used 2 random sliders but not copy&paste and rotating hmm alright. whenever i do 2 sliders that look the same, i tried to make them the same by hand. doing the copy and paste shows that i'm a lazy mapper.
00:37:749 (1) - http://puu.sh/BPdx
01:09:121 (3) - http://puu.sh/BPec hint: look at the small delta-shaped region shaped by the curve and the center node. try to make it a equilateral triangle when mapping to get a symmetrical slider. Alright just to make it nice.


[Insane]

hmm, sorry 249 this diff is not that decent in all aspects. I think you lack an aesthetic sense, musicality, and flow sense. Sry this sounds hurtful but I've to point out the fact and in this way can you improve your skills. which is why i posted this on wmf's queue. ik that it isn't ready for a bubble but I wanted to find ways on how to improve my mapping style. after seeing my 1st ranked map, it played horribly, so the reason i mapped this is because i want to try out my new mapping style. i wanted advice from an experienced modder before i can ask non-BAT/MAT modders. if you notice from my other posts, there were 2 MATs well 5 including you but they or you weren't a MAT at the time. and a BAT that modded this. i was expecting advice on how to make my diffs better, but they gave me a list of suggestions. ik that's the point in modding, but if they gave me advice, that'll make improve in mapping. since you gave me advice, i can ask non-MAT/BAT modders to mod this map.

Before mapping, consider: whether a circle/slider is needed here; on earth use a 1/1 slider or two circles when confront different conditions; mapping symmetrical patterns instead of random arrangement; using resonable spacing changes; 00:13:043 (1,2,3,4,5,6,7) - is a line(?) fits good here; 00:20:690 (1,2,3,4,5,6,7) - is this pentagon perfect http://puu.sh/BPns

I can't pick all issues out, good luck 249. I know you've been a hardworking and not bad modder :3

00:00:102 (1,2,3,4,1,2,3,4) -
00:50:298 (1,2,3) -
00:09:905 (1,2,3,4,5,6,7) -
00:46:768 (1,2,3,4,1) -
FINALLY someone gave me good advice when i fixed this. tysm for doing that and i won't give up on ranking this :D.
winber1
http://puu.sh/BVlw

fixed the combo color. Really, i don't care at all about what combo colors I used lol >_> I just let osu! make my combo colors for me.

Anyways, updated. (and thanks :D)
Weez

LKs wrote:

[Weezy's Hard]

00:21:866 (8,1,2) - they look so twisted. I'd suggest http://puu.sh/BPhW
01:18:337 (1) - http://puu.sh/BPiJ Whats to change here :S
Annnnd I guess the name for my diff needs to be changed :/
also add weez to the tags but keep weezy
http://puu.sh/BWFD
Topic Starter
YTYuyu
He saying that the slider should look symmetrical. anyways updated the standard diffs. waiting on Sekai's reply.
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this


SPOILER
General
Inconsistency in Kiai Times
Easy
Kiai #1: Starts on 00:34:601, ends on 00:46:758
Kiai #2: Starts on 00:47:150, ends on 00:59:699
Kiai #3: Starts on 01:13:817, ends on 01:26:366
Insane
Kiai #1: Starts on 00:34:601, ends on 00:46:758
Kiai #2: Starts on 00:47:150, ends on 00:59:699
Kiai #3: Starts on 01:13:817, ends on 01:26:758

Easy
Fine for me

Winber1's Normal
00:43:621 (1) - add whistle in front of slider?


Weez's Hard
00:08:719 (4) - add finish end of slider
00:43:621 (1) - add clap
00:53:818 (1,2) - stack perfectly
00:56:170 (1) - remove whistle and add clap
01:13:817 (1) - add finish in front of slider?

Insane
01:26:366 (10) - how about moving this note to make stream pattern roundly?

You should think carefully to fix this things because i'm not sure my modding is good for you
I'm really sad this map can't rank map because of my modding
I don't want it, so you think twice plz :)
good luck for rank! xD
Topic Starter
YTYuyu
you might think that but the thing is that my insane diff needs more work then you might think. after LKs modded it, i did a complete re-map on insane and i'm planning to get a few more mods. anyways i fixed the suggestion on insane to make it nice, and the kiai. ty for the mod btw. And to Weez and Winber: can you change the combo colors like the ones in my diffs?
Cilvery
Hi~ <request from my queue>

[Easy]
00:00:092 - 1grid right

01:01:268 - add whistle

01:02:444 - ^

01:29:111 - remove whistle

[Winber1's Normal]
01:24:797 - add finish

[Weez's Hard]
00:45:582 - add finish

[Insane]
01:01:268 - remove finish with add whistle

01:01:660 - add whistle

01:02:052 - ^

01:02:444 - ^

01:24:797 - add finish
---------------------------------------------------------------------------------------------------------------------------------------------------------------
good luck!!
show more
Please sign in to reply.

New reply