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BACK-ON - with you feat.Me (Short Ver.)

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wmfchris
taiko mod as requested

OD should be 5~6

00:09:598 - dk kd
00:13:072 - kkd
00:31:703 - finish?

that's all. Excellent work : D
what can you do make make it even better:
- 01:14:492 - in these stream apply finishes on accent like what you've done before
- there's no need to stick 100% to the music, a bit variation is perfectly fine :3
- make a more significant difference for different emotion in the song, like 01:04:545 the beginning of kiai it's stil the chorus and the notes arrangement seems nothing special as the kiai part~ :3

8/10
Topic Starter
shikyu

wmfchris wrote:

taiko mod as requested

OD should be 5~6

00:09:598 - dk kd ok
00:13:072 - kkd ok
00:31:703 - finish? ok

that's all. Excellent work : D
what can you do make make it even better:
- 01:14:492 - in these stream apply finishes on accent like what you've done before
- there's no need to stick 100% to the music, a bit variation is perfectly fine :3
- make a more significant difference for different emotion in the song, like 01:04:545 the beginning of kiai it's stil the chorus and the notes arrangement seems nothing special as the kiai part~ :3

8/10
remake some parts, thanks for mod and star :D
kosiga
hi~ shikyu :)

from mod4mod queue ~

here my mod ~

[General]
  1. Song folder - remove osb. file
  2. Song Setup - Colours - It is not unified. Easy,Normal or Ota's Hard. unify it ?
  3. Audio Lead-in - +500ms in all diff
[Easy]
  1. 00:18:756 (3,1,2) - Suggestion of the rhythm http://puu.sh/aou0
  2. 00:49:703 (1) - spacing too far. (1.46x)
  3. 00:53:492 (2) - ^ (1.11x) x408,y104 ?
  4. 00:56:966 (4) - add NC and 00:57:598 - remove NC
  5. 00:57:913 (2) - I think I do not match BGM. slider end 00:58:071. or change circle 00:57:913only. ( i like circle )
  6. 01:05:176 (2) - spacing too far (1.12x) 01:04:545 (1) - x256,y200 01:05:176 (2) - x328,y256
  7. 01:06:755 (2,3) - ^ 2:x288,y152 3:x352,y224
  8. 01:19:703 (2) - add NC
[Normal]
  1. 00:14:019 (6) - add NC and 00:15:282 - remove NC and 00:16:545 - add NC
  2. 00:19:072 (6) - add NC
  3. 00:33:282 (1) - Suggestion of the rhythm and NC http://puu.sh/aoxI
  4. 00:42:755 (2) - grid x160,y104. ( because next spacing close (1.02x) )
  5. 00:44:334 (4) - add NC
  6. 00:49:387 (1) - spinner start 00:49:229
  7. 00:59:334 (2) - I think that I do not match rhythm. tick move 00:59:492
  8. 01:00:124 (3,4) - Suggestion of the rhythm http://puu.sh/aozh
  9. 01:06:755 (1) - remove NC and 01:07:071 - add NC
  10. 01:11:808 (7) - add NC
  11. 01:21:598 (4) - add NC and 01:21:913 - remove NC ?
  12. 01:27:282 (2) - add NC ( hp drain follow)
[Ota's Hard]
  1. 00:11:966 (2,3) - I think that I do not match rhythm. remove. and change 00:11:966~00:12:756 slider
  2. 00:15:282 (4,5) - ^ remove and 00:15:282~00:15:914 slider
  3. 00:44:808 (3) - add one repeat ?
  4. 00:45:440 (4) - add NC
  5. 00:49:229 (6) - ^
  6. 00:51:519 - add note ?
  7. 00:51:598 - ^
  8. 01:13:861 (7,8) - Please neatly stacked with 01:13:387 (6)
That' all ~

Good luck ~
Topic Starter
shikyu

kosiga wrote:

hi~ shikyu :)

from mod4mod queue ~

here my mod ~

[General]
  1. Song folder - remove osb. file ok
  2. Song Setup - Colours - It is not unified. Easy,Normal or Ota's Hard. unify it ? ok
  3. Audio Lead-in - +500ms in all diff ok
[Easy]
  1. 00:18:756 (3,1,2) - Suggestion of the rhythm http://puu.sh/aou0 ok
  2. 00:49:703 (1) - spacing too far. (1.46x) ok
  3. 00:53:492 (2) - ^ (1.11x) x408,y104 ? ok
  4. 00:56:966 (4) - add NC and 00:57:598 - remove NC ok
  5. 00:57:913 (2) - I think I do not match BGM. slider end 00:58:071. or change circle 00:57:913only. ( i like circle ) add circle
  6. 01:05:176 (2) - spacing too far (1.12x) 01:04:545 (1) - x256,y200 01:05:176 (2) - x328,y256 ok
  7. 01:06:755 (2,3) - ^ 2:x288,y152 3:x352,y224 ok
  8. 01:19:703 (2) - add NC ok
[Normal]
  1. 00:14:019 (6) - add NC and 00:15:282 - remove NC and 00:16:545 - add NC ok
  2. 00:19:072 (6) - add NC ok
  3. 00:33:282 (1) - Suggestion of the rhythm and NC http://puu.sh/aoxI I follow guitar here
  4. 00:42:755 (2) - grid x160,y104. ( because next spacing close (1.02x) ) ok
  5. 00:44:334 (4) - add NC ok
  6. 00:49:387 (1) - spinner start 00:49:229 ok
  7. 00:59:334 (2) - I think that I do not match rhythm. tick move 00:59:492 ok
  8. 01:00:124 (3,4) - Suggestion of the rhythm http://puu.sh/aozh ok
  9. 01:06:755 (1) - remove NC and 01:07:071 - add NC ok
  10. 01:11:808 (7) - add NC ok
  11. 01:21:598 (4) - add NC and 01:21:913 - remove NC ? sorry no
  12. 01:27:282 (2) - add NC ( hp drain follow) ok
That' all ~

Good luck ~
athiota33

kosiga wrote:

[Ota's Hard]
  1. 00:11:966 (2,3) - I think that I do not match rhythm. remove. and change 00:11:966~00:12:756 slider
  2. 00:15:282 (4,5) - ^ remove and 00:15:282~00:15:914 slider
  3. 00:44:808 (3) - add one repeat ?
  4. 00:45:440 (4) - add NC
  5. 00:49:229 (6) - ^
  6. 00:51:519 - add note ?
  7. 00:51:598 - ^
  8. 01:13:861 (7,8) - Please neatly stacked with 01:13:387 (6)
Fixed all :D
Thanks for mod and star.~
spboxer3
[Easy]
need let 01:24:755 - BPM of 95.000
kiai finish at 01:19:703 - ?


[Normal]
kiai end 01:19:072 but It's 01:19:071 [uh... I think 01:19:703 - is better >_>]
00:34:229 (2,3) - too Hard partten for Normal~
00:44:334 (1,2) - ^
00:45:755 - to 00:46:545 - need something to add here
01:07:071 (1,2,3,4) - too Hard for Normal...
01:27:282 (1) - I guess back is at 01:28:386 - >_>


[Ota's Hard]
01:24:758 - BPM of 95.000 -> 01:24:755 -
01:24:755 (1) - Unsnap spinner
00:51:519 (2,3) - not fit in this way
00:54:440 (1) - finish at 00:54:755 -
00:58:229 (1) - finish at 00:58:545 -
01:19:071 (3,4,5,6,1) - uneven spacing
01:22:861 - to 01:24:758 - need something to add here


[Taiko]
kiai 01:04:547 - but It's 01:04:545 right?
01:19:703 - finish kiai?

00:04:703 (1,1,2) - confuse rhythm
01:23:176 - add note?

(red is unranked rule black is just suggest so you can ignore them~)

Ok that's All
good lucky
Topic Starter
shikyu

spboxer3 wrote:

[Easy]
need let 01:24:755 - BPM of 95.000
kiai finish at 01:19:703 - ?[/color] ok

[Normal]
kiai end 01:19:072 but It's 01:19:071 [uh... I think 01:19:703 - is better >_>] ok
00:34:229 (2,3) - too Hard partten for Normal~ ok
00:44:334 (1,2) - ^ ok
00:45:755 - to 00:46:545 - need something to add here ok
01:07:071 (1,2,3,4) - too Hard for Normal... ok
01:27:282 (1) - I guess back is at 01:28:386 - >_> ok

[Taiko]
kiai 01:04:547 - but It's 01:04:545 right? ok
01:19:703 - finish kiai? ok

00:04:703 (1,1,2) - confuse rhythm it follow sound perfectly
01:23:176 - add note? ok

(red is unranked rule black is just suggest so you can ignore them~)

Ok that's All
good lucky
thanks for mod :)
athiota33

spboxer3 wrote:

[Ota's Hard]
01:24:758 - BPM of 95.000 -> 01:24:755 -
01:24:755 (1) - Unsnap spinner
00:51:519 (2,3) - not fit in this way
00:54:440 (1) - finish at 00:54:755 -
00:58:229 (1) - finish at 00:58:545 -
01:19:071 (3,4,5,6,1) - uneven spacing
01:22:861 - to 01:24:758 - need something to add here I want to add something in here but,i don't know what should i add..>.>
Thanks for mod :D
Sander-Don
Here's your taiko mod by request~

d = red, k = blue, D = finisher red, K = finisher blue.

00:23:492 (2) - change to d
00:26:019 (2) - ^
00:26:334 (1,2,3,4) - change to k
00:28:545 (2) - change to d
00:29:808 (1,2,3) - how about adding finish to these?
00:33:598 (2) - remove
00:41:492 (5) - change to k
00:42:124 add k
00:50:966 (1,2,3,4,5,6,7,8,9,10,11,12,13) - how about making this 1/3 to fit the music?
first, delete 00:51:045 (2,3,4,5,6,7,8,9,10,11,12) - Then switch to 1/3 and add 00:51:071 (2,3,4,5,6,7,8,9) - all red.
finished result should look like this (keep in mind i'm zoomed in all the way.


00:53:334 add k
00:53:650 add d

That's all. The map doesn't fit the music nor vocals very well at all imo >.<;

Flow 1/5
Patterns 3/5
Creativity 2/5
Overall 2/5

Good luck on getting it ranked~
Topic Starter
shikyu

Sander-Don wrote:

Here's your taiko mod by request~

d = red, k = blue, D = finisher red, K = finisher blue.

00:23:492 (2) - change to d ok
00:26:019 (2) - ^ ok
00:26:334 (1,2,3,4) - change to k ok
00:28:545 (2) - change to d ok
00:29:808 (1,2,3) - how about adding finish to these? ok
00:33:598 (2) - remove ok
00:41:492 (5) - change to k ok
00:42:124 add k ok
00:50:966 (1,2,3,4,5,6,7,8,9,10,11,12,13) - how about making this 1/3 to fit the music?
first, delete 00:51:045 (2,3,4,5,6,7,8,9,10,11,12) - Then switch to 1/3 and add 00:51:071 (2,3,4,5,6,7,8,9) - all red.
finished result should look like this (keep in mind i'm zoomed in all the way. ok


00:53:334 add k ok
00:53:650 add d ok

That's all. The map doesn't fit the music nor vocals very well at all imo >.<;

Flow 1/5
Patterns 3/5
Creativity 2/5
Overall 2/5

Good luck on getting it ranked~
thanks for mod :)
Leorda
Halo

General
* Inconsistent timing sections http://puu.sh/ayZa
* Inconsistent combo color http://puu.sh/ayZh
* Inconsistent kiai time http://puu.sh/ayZr

-------------------------------------------------------------------

Easy
00:58:545 (B) - Fill the object and pattern to this breaks, it's no good for adding a breaks without reason.....

-------------------------------------------------------------------

Normal

00:35:492 (x) - Add note here?
00:42:755 (2) - Extend this slider to white tick?
01:05:492 (3) - Could be weird if tail slider overlap the sliderpath (Nazi)
01:22:229 (2) - You use short slider with many repeating slider. This issue is tough to tell for beginners when it's end
01:27:282 (1) - Remove new combo? I feel unecessary for this

-------------------------------------------------------------------

Ota's Hard
01:24:755 (1) - Unsnapped end spinner
01:22:370 (T) - Unsnapped inherited timing point
01:22:686 (T) - ^
01:22:863 (T) - ^
01:23:337 (T) - ^

-------------------------------------------------------------------

Good luck!
Topic Starter
shikyu

Leorda wrote:

Halo

General
* Inconsistent timing sections http://puu.sh/ayZa ok
* Inconsistent combo color http://puu.sh/ayZh ok
* Inconsistent kiai time http://puu.sh/ayZr ok

-------------------------------------------------------------------

Easy
00:58:545 (B) - Fill the object and pattern to this breaks, it's no good for adding a breaks without reason..... I made this part a break 'cause I've fill some intro parts at beginning and I think break in this part isn't problem at all
-------------------------------------------------------------------

Normal

00:35:492 (x) - Add note here? ok
00:42:755 (2) - Extend this slider to white tick? follow guitar here, it end at red tick
01:05:492 (3) - Could be weird if tail slider overlap the sliderpath (Nazi) it's okay
01:22:229 (2) - You use short slider with many repeating slider. This issue is tough to tell for beginners when it's end ok
01:27:282 (1) - Remove new combo? I feel unecessary for this I just follow stanza, if other say same thing I'll change it

-------------------------------------------------------------------

Good luck!
thanks for mod :)
-Lennox-
Are you accepting a guest difficult? Would like to make a Insane diff here.

Edit: Get a timing pro. The timing is horrible.
Topic Starter
shikyu

-Lennox- wrote:

Are you accepting a guest difficult? Would like to make a Insane diff here.

Edit: Get a timing pro. The timing is horrible.
(finally someone pointing about that, again :?)
I accept, but if you really wanna make guest diff I hope you serious to do that.
tell me when it finished, so for now I move this to WIP
athiota33

Leorda wrote:

Ota's Hard
01:24:755 (1) - Unsnapped end spinner
01:22:370 (T) - Unsnapped inherited timing point
01:22:686 (T) - ^
01:22:863 (T) - ^
01:23:337 (T) - ^
fixed all!~
Thanks for mod :D
-Lennox-
Asked CNF for help.

SPOILER
16:28 <-Lennox-> : Hey CNF. Are you good in timing? There is a map who needs help with the timing
16:31 <Card N'FoRcE> : what map?
16:31 <-Lennox-> : sek
16:31 <-Lennox-> : +sec
16:32 *-Lennox- is listening to (BACK-ON - With You feat. Me)[http://osu.ppy.sh/s/38054]
16:33 <Card N'FoRcE> : the mp3 sounds really bad
16:33 <Card N'FoRcE> : where did he get it?
16:33 <-Lennox-> : idk. lol
16:33 <-Lennox-> : i guess via youtube converter
16:34 <Card N'FoRcE> : never do that please, it sounds horribly and may have timing issues due to distorsion
16:35 <-Lennox-> : good to know
16:36 <Card N'FoRcE> : try to get a better mp3 first, that way you'll be able to see if 190 is correct or not
16:36 <Card N'FoRcE> : no need to use multiple sections for 95
16:36 <Card N'FoRcE> : only 190 is fine as BPM
16:37 <-Lennox-> : It would be nice if you post this into the thread. The map creator is not like a real-life friend or something. i
16:37 <-Lennox-> : just have to do a guest diff for that map
16:37 <Card N'FoRcE> : sorry but i won't because i don't want to take part in osu!'s modding process anymore
16:38 <-Lennox-> : Is it okay if i take a screenshot from this? ( do post it into the thread ofc )
16:38 <Card N'FoRcE> : feel free to post it
16:38 <Card N'FoRcE> : go ahead
16:38 <-Lennox-> : okay thx
16:38 <Card N'FoRcE> : i think /savelog would work better btw+
16:38 <-Lennox-> : yea


Edit: Nevermind. Use Odaril's timing.
Shiro
I was asked to time this.

  • offset 01418 || BPM 190,000
    offset 21628 || BPM 189,980
    offset 84811 || BPM 108,600
    offset 87337 || BPM 092,500
Topic Starter
shikyu

-Lennox- wrote:

Asked CNF for help.

SPOILER
16:28 <-Lennox-> : Hey CNF. Are you good in timing? There is a map who needs help with the timing
16:31 <Card N'FoRcE> : what map?
16:31 <-Lennox-> : sek
16:31 <-Lennox-> : +sec
16:32 *-Lennox- is listening to (BACK-ON - With You feat. Me)[http://osu.ppy.sh/s/38054]
16:33 <Card N'FoRcE> : the mp3 sounds really bad
16:33 <Card N'FoRcE> : where did he get it?
16:33 <-Lennox-> : idk. lol
16:33 <-Lennox-> : i guess via youtube converter
16:34 <Card N'FoRcE> : never do that please, it sounds horribly and may have timing issues due to distorsion
16:35 <-Lennox-> : good to know
16:36 <Card N'FoRcE> : try to get a better mp3 first, that way you'll be able to see if 190 is correct or not
16:36 <Card N'FoRcE> : no need to use multiple sections for 95
16:36 <Card N'FoRcE> : only 190 is fine as BPM
16:37 <-Lennox-> : It would be nice if you post this into the thread. The map creator is not like a real-life friend or something. i
16:37 <-Lennox-> : just have to do a guest diff for that map
16:37 <Card N'FoRcE> : sorry but i won't because i don't want to take part in osu!'s modding process anymore
16:38 <-Lennox-> : Is it okay if i take a screenshot from this? ( do post it into the thread ofc )
16:38 <Card N'FoRcE> : feel free to post it
16:38 <Card N'FoRcE> : go ahead
16:38 <-Lennox-> : okay thx
16:38 <Card N'FoRcE> : i think /savelog would work better btw+
16:38 <-Lennox-> : yea


Edit: Nevermind. Use Odaril's timing.
can you help me to find better mp3? I've try to cut full ver but I not really good at it :?


Odaril wrote:

I was asked to time this.

  • offset 01418 || BPM 190,000
    offset 21628 || BPM 189,980
    offset 84811 || BPM 108,600
    offset 87337 || BPM 092,500
fixed
-Lennox-
Keep the current mp3.
Topic Starter
shikyu
asked Doomsday for help:
1. BPM: 190.00 offset: 1,392
2. BPM: 189.95 offset: 64,549
Touche_old
[EASY]

00:51:918 : Put this circle in 352,32 (x,y)

[NORMAL]

00:13:076 : New combo
00:14:023 : Delete new combo

[Ota's HARD]

00:13:076 : New combo
00:14:023 : Delete new combo

[TAIKO]

Change the offset of 1,392 (Check the other diffs and put the same offset for TAIKO, all diffs with the same offset and bpm :3)
00:50:970~00:51:918 : A lot of D circles, put a little of K circles
01:05:496~01:06:128 : ^

[OPINION]

So nice song :3 That's my play on the Taiko diff:



GO FOR THE RANK! :D
Topic Starter
shikyu

Touche wrote:

[EASY]

00:51:918 : Put this circle in 352,32 (x,y) actually I don't see why I have to put it there

[NORMAL]

00:13:076 : New combo ok
00:14:023 : Delete new combo ok

[Ota's HARD]

00:13:076 : New combo ok
00:14:023 : Delete new combo ok

[TAIKO]

Change the offset of 1,392 (Check the other diffs and put the same offset for TAIKO, all diffs with the same offset and bpm :3) ok
00:50:970~00:51:918 : A lot of D circles, put a little of K circles this I've try and it turn to be no good
01:05:496~01:06:128 : ^ change to slider instead

[OPINION]

So nice song :3 That's my play on the Taiko diff:



GO FOR THE RANK! :D
thanks for mod :')
-Lennox-
There we go! I suggest to use that hitsound in the other diffs as well :p

DIFFICULT+HITSOUND
YTYuyu
Yo modding this map because of ur request :)

General:
shouldnt the title be BACK-ON feat. Me - With You?


Easy:
00:01:392(1,1) - i dont feel like these spinners should be here. use this pattern instead?
Download: BACK-ON - With You feat. Me (shikyu) [test play].osu
00:30:128(2) - IMO this might be confusing for beginners. move it beside (1) to make it easier for beginners
00:40:865(1) - add a clap at the beginning and end to keep the rhythm going
00:58:549-01:02:970 - why a break here? try to add notes here
01:04:549(1,2) - add a clap at the end
01:06:128(1,2,3) - move the clap to the beginning
01:24:764(1,1) - same as 00:01:392

Normal:
00:01:392(1,1) - like at easy i dont feel like these spinners should be here. add notes instead?
00:21:918 - the break here compared to easy is inconsistent
01:24:764(1,1) - same as 00:01:392
everything seems fine wat bothered me is the clap hitsounds near the beginning.

Athiota:
00:01:392(1,1) - add notes instead?
00:21:918 - like at normal the break is inconsistent add notes starting at 00:26:655
01:24:764(1,1) - same as 00:01:392

Lennox:
00:21:918 - same reason on normal
01:03:286(1,1) - r u sure that this is okay for an insane diff? because IMO some players wont be able to reach that slider when the spinner's done.

this is the best i can do. GL :D
Topic Starter
shikyu

Byakugan249 wrote:

Yo modding this map because of ur request :)

General:
shouldnt the title be BACK-ON feat. Me - With You? erm... most people write like that


Easy:
00:01:392(1,1) - i dont feel like these spinners should be here. use this pattern instead? not really, it better for beginner
[attachment=0:7d015]BACK-ON - With You feat. Me (shikyu) [test play].osu[/attachment:7d015]
00:30:128(2) - IMO this might be confusing for beginners. move it beside (1) to make it easier for beginners
00:40:865(1) - add a clap at the beginning and end to keep the rhythm going ok
00:58:549-01:02:970 - why a break here? try to add notes here ok
01:04:549(1,2) - add a clap at the end ok
01:06:128(1,2,3) - move the clap to the beginning apply at (2)
01:24:764(1,1) - same as 00:01:392 ^

Normal:
00:01:392(1,1) - like at easy i dont feel like these spinners should be here. add notes instead? same as easy
00:21:918 - the break here compared to easy is inconsistent delete notes at easy
01:24:764(1,1) - same as 00:01:392^
everything seems fine wat bothered me is the clap hitsounds near the beginning. there isn't :?

this is the best i can do. GL :D
thanks for mod :)
-Lennox-
01:03:286(1,1) - r u sure that this is okay for an insane diff? because IMO some players wont be able to reach that slider when the spinner's done.
u serious? Not gonna change that because this is pretty easy at all. Look @ other Insane maps, and then come back to say me THIS is too hard.

EDIT: Fixed Some combos and added some new patterns.

Download: BACK-ON - With You feat. Me (shikyu) [Lennox].osu
Mok
[General]
All Kiai Times should be the same. Check Lennox's Kiai Time.
If this is Tv Size, you should add it in the title of the song, or at least in the tags.

[Easy]
00:01:393 (1) - Unsnapped spinner (end).
00:15:128 (3) - Make it better.
00:49:707 (1) - Remove New Combo.
01:22:237 (1) - ^.

[Normal]
I noticed that you stuck all the map in the center, try to space it out!
00:20:339 (2) - Move the slider, making the red sliderpoint be in x=256; y=104. Then make it a bit better.

[Ota]
00:19:865 (2,3,4) - Since it's hard, you can take this combo to x=416; y=84.

[Lennox]
00:06:440 - Unsnannep section.
00:10:861 - ^.
00:11:493 - ^.
00:20:177 - ^.
00:32:651 - ^.
01:03:282 - ^.
01:03:914 - ^.
01:04:545 - ^.
01:19:703 - ^.
01:22:387 - ^.
01:22:703 - ^.
01:22:861 - ^.
01:23:337 - ^.

I really like this song, even if i've never seen this anime.
Topic Starter
shikyu

Mok wrote:

[General]
All Kiai Times should be the same. Check Lennox's Kiai Time. it's same
If this is Tv Size, you should add it in the title of the song, or at least in the tags. ok

[Easy]
00:01:393 (1) - Unsnapped spinner (end). ok
00:15:128 (3) - Make it better. ok
00:49:707 (1) - Remove New Combo. ok
01:22:237 (1) - ^. ok

[Normal]
I noticed that you stuck all the map in the center, try to space it out! I like it...
00:20:339 (2) - Move the slider, making the red sliderpoint be in x=256; y=104. Then make it a bit better. ok

[Ota]
00:19:865 (2,3,4) - Since it's hard, you can take this combo to x=416; y=84. ok

I really like this song, even if i've never seen this anime. actually... it's game OP :?
thanks for mod :)
Pereira006
hello~~

General

all diff lead-in 500 this is just fair and bad will be better if 1000 or 1500 IMO

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

I not think HP is fine will better if HP -1 IMO

00:11:497 at 00:21:602 this part you have lack hitsound expect 00:16:549 (1,2) and 00:21:602 (1) IMO you should more add hitsound i feel need it

00:40:865 (3) - try CTRL+H as i just clean overlaps little with 00:42:760 (3) I mean this http://puu.sh/ccAQ this just easy read and better game play IMO
00:51:918 (1) - I wanna this need change place as i play and catch 300 score and hitburst big and lot overlaps with 00:52:865 (1,2,3) IMO
00:55:707 (2) - change place too http://puu.sh/ccBx this just clean with (3) end slider then most better read IMO
00:58:707 (5) - New combo? I feel need it IMO
00:59:497 (6) - grid 1 left and 01:00:760 (7) - grid 1 up better IMO
01:06:128 (1) - remove the clap the end slider but add only start slider
01:07:391 (3) - ^ most better if you really wanna hitsound conscienty IMO
01:17:183 (1) - I can see my self is weird slider try this code
384,184,77183,6,0,B|416:248|400:312|320:392|240:312|224:248|256:184,1,360,8|0

stuff cool and flow is good
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

00:32:813 (3) - grid 1 right? or intentional ?
01:17:183 (3) - new combo?
01:24:764 (1,1) - should be end the 1/1 White tick as this diff is your if guest diff so will be fine as they are wanna anyway easy and normal is your right? should be end same

everthing look good for me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ota's Hard

Can be Od-1 most better imo

stuff aswome
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lennox

stuff aswome
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think and good luck sorry my suck eng anyway
bye bye
Topic Starter
shikyu

Pereira006 wrote:

hello~~

General

all diff lead-in 500 this is just fair and bad will be better if 1000 or 1500 IMO ok

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

I not think HP is fine will better if HP -1 IMO ok

00:11:497 at 00:21:602 this part you have lack hitsound expect 00:16:549 (1,2) and 00:21:602 (1) IMO you should more add hitsound i feel need it ok

00:40:865 (3) - try CTRL+H as i just clean overlaps little with 00:42:760 (3) I mean this http://puu.sh/ccAQ this just easy read and better game play IMO ok
00:51:918 (1) - I wanna this need change place as i play and catch 300 score and hitburst big and lot overlaps with 00:52:865 (1,2,3) IMO ok
00:55:707 (2) - change place too http://puu.sh/ccBx this just clean with (3) end slider then most better read IMO ok
00:58:707 (5) - New combo? I feel need it IMO ok
00:59:497 (6) - grid 1 left and 01:00:760 (7) - grid 1 up better IMO ok
01:06:128 (1) - remove the clap the end slider but add only start slider ok
01:07:391 (3) - ^ most better if you really wanna hitsound conscienty IMO ok
01:17:183 (1) - I can see my self is weird slider try this code ok
384,184,77183,6,0,B|416:248|400:312|320:392|240:312|224:248|256:184,1,360,8|0

stuff cool and flow is good
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

00:32:813 (3) - grid 1 right? or intentional ? ok
01:17:183 (3) - new combo? ok
01:24:764 (1,1) - should be end the 1/1 White tick as this diff is your if guest diff so will be fine as they are wanna anyway easy and normal is your right? should be end same ok

everthing look good for me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ota's Hard

Can be Od-1 most better imo ok

stuff aswome

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think and good luck sorry my suck eng anyway
bye bye
thanks for mod :)
Kiddo-Kun
Oh my, seems like there is no audio file present.
Topic Starter
shikyu

Kiddo-Kun wrote:

Oh my, seems like there is no audio file present.
full submit again :(
Kiddo-Kun
Easy

• 00:11:497 (1,2) - I suggest doing something like this. I think it goes with the song a little better than what you have:

• 00:31:707 - I think it would be best to add a note here to match the vocals.
• 00:52:549 (1,2) - I think these two notes would sound/play better if you move them one white tick earlier. That way you would have something like this:
• 01:02:023 (1) - I think it would be best if you map through this spinner. The spinner seems odd and doesn't fit in very well. Here is one option:


Normal

• 00:14:023 (3,4,5) - These patterns don't go with the song and it seems pretty random to me. I would change it. Here is an option:
• 00:33:286 (1) - Move this to the earliest red tick. It seems pretty off.
• 00:35:813 (5) - Change the hitsounds to this (Claps = Red lines):

• 00:46:549 (1,2) - In my opinion, this does not play well on a Normal. Try something like this:

• 01:02:023 (1) - Again, I encourage you to map through this spinner (Same reason in easy)
• 01:05:496 (3) - Open up this slider. The way you have it now, it's pretty easy to slider break.

Ota's Hard

• 00:51:918 (1) - I think this would play much better if you stack this note on top of (2).
• 01:17:104 (8) - I don't think this note belongs in this song. I recommend deleting it.
• 01:20:184 (2) - Move this note to match the "ta" in the song.

Lennox
• 01:02:497 (4,1) - I think this jump is pretty unexpected hard to see. I say the least you can do is remove the new combo on 01:02:655 (1) so people can follow the follow circles.
• 01:04:627 (1) - This slider comes waaaaayyyy to soon after the spinner. It barley gives the player time to re-adjust. Shorten the slider.
• 01:08:339 (1) - Change this slow down to 0.75. Players will over jump the slider because it's way too slow and unexpected.
• 01:19:710 (5,6,7,8) - ^

[Overall]
Overall, this map needs to be worked on. But, at this stage, it's natural. Also, the map does show potential.

Good luck on getting this ranked~
Topic Starter
shikyu

Kiddo-Kun wrote:

Easy

• 00:11:497 (1,2) - I suggest doing something like this. I think it goes with the song a little better than what you have: ok

• 00:31:707 - I think it would be best to add a note here to match the vocals. ok
• 00:52:549 (1,2) - I think these two notes would sound/play better if you move them one white tick earlier. That way you would have something like this: ok
• 01:02:023 (1) - I think it would be best if you map through this spinner. The spinner seems odd and doesn't fit in very well. Here is one option: ok


Normal

• 00:14:023 (3,4,5) - These patterns don't go with the song and it seems pretty random to me. I would change it. Here is an option:
apply some
• 00:33:286 (1) - Move this to the earliest red tick. It seems pretty off. I follow guitar
• 00:35:813 (5) - Change the hitsounds to this (Claps = Red lines): it's better like that

• 00:46:549 (1,2) - In my opinion, this does not play well on a Normal. Try something like this:apply some

• 01:02:023 (1) - Again, I encourage you to map through this spinner (Same reason in easy)ok
• 01:05:496 (3) - Open up this slider. The way you have it now, it's pretty easy to slider break. ok


[Overall]
Overall, this map needs to be worked on. But, at this stage, it's natural. Also, the map does show potential.

Good luck on getting this ranked~
thanks for mod :)
Rei Hakurei
taiko mod only request via in-game

[Timing]
> BPM yang ke-2 : 189.25
> preview point : 64.545 , down beat : 64.549

[Taiko]
00:26:418 (2,3,4) - remove? soalnya ga ada di lagunya
00:28:076 (X) - add don ?
00:28:707 (X) - add katu?
00:29:023 (2) - remove? soalnya ga ada di lagunya
00:29:339 (X) - add don ?
00:29:813 (1,2,3,4) - remove big ?
00:31:865 (X) - add don/katu ?

hmmm gw heran sama bpmnya ini ... 190 pas atau ngga bagian ini.. soalnya 1/3 juga masih sedikit offbeat

00:55:313 (4,11) - remove?
01:04:945 (2) - remove?
01:09:365 (2,4) - remove?
01:17:102 (2) - remove?
01:19:289 (2) - move to 1/6 beat after 01:19:234 (1) -
01:20:299 (1) - snap to white tick
01:24:053 (2) - move to next blue tick
01:24:764 (1) - remove 1 repeat and duplicate the same drum roll (1/4 after, and 1/4 shorter) --> http://osu.ppy.sh/ss/212032, atau itu pasang denden aja daripada drumroll~
01:27:291 (1) - shorten to white tick?

lol rly lagunya sedikit susah ditebak beatnya~

yap~ paling segitu aja lol~ good luck on your taiko~
Topic Starter
shikyu

Rei_Fan49 wrote:

taiko mod only request via in-game

[Timing]
> BPM yang ke-2 : 189.25
> preview point : 64.545 , down beat : 64.549

[Taiko]
00:26:418 (2,3,4) - remove? soalnya ga ada di lagunya
00:28:076 (X) - add don ? ok
00:28:707 (X) - add katu? no, weird
00:29:023 (2) - remove? soalnya ga ada di lagunya ada kalo denger baik2
00:29:339 (X) - add don ? no
00:29:813 (1,2,3,4) - remove big ? di sini volume drum lebih besar
00:31:865 (X) - add don/katu ? ok

hmmm gw heran sama bpmnya ini ... 190 pas atau ngga bagian ini.. soalnya 1/3 juga masih sedikit offbeat

00:55:313 (4,11) - remove? buat variasi, masih enak didenger
01:04:945 (2) - remove? ok
01:09:365 (2,4) - remove? ok
01:17:102 (2) - remove? ok
01:19:289 (2) - move to 1/6 beat after 01:19:234 (1) - ok
01:20:299 (1) - snap to white tick ok
01:24:053 (2) - move to next blue tick move to white tick
01:24:764 (1) - remove 1 repeat and duplicate the same drum roll (1/4 after, and 1/4 shorter) --> http://osu.ppy.sh/ss/212032, atau itu pasang denden aja daripada drumroll~ hmmm ngikut vocal, tapi jadi tanggung
01:27:291 (1) - shorten to white tick? ok

lol rly lagunya sedikit susah ditebak beatnya~

yap~ paling segitu aja lol~ good luck on your taiko~
-Lennox-
Fixed some stuff. Not everything~

Download: BACK-ON - With You feat. Me (shikyu) [Lennox].osu
29yuto12
hi :)
↓my mod↓
[Easy]
・00:13:076(1)
・00:34:234(1)
・00:39:918(2)
・00:45:918(3)
・01:11:182(1,2)
→These sliders center waypoint is delete.
ex)http://puu.sh/cBbnhttp://puu.sh/cBby

・01:03:918(x) add note?
・01:13:077(4) new combo?(↓new combo = NC)

[Normal]
・00:12:128(3) Slider start 00:11:970 here? ⇒ http://puu.sh/cF8f
・00:15:128(4) This slider center waypoint is delete.
・00:37:076(2,3,4,5) Like this? ⇒ http://puu.sh/cFg4
・00:55:392(2,3) Like this? ⇒ http://puu.sh/cFme
・01:00:128(3,4,5) Like this? ⇒ http://puu.sh/cFnQ
・01:03:602(x)
01:03:918(x) add note? ⇒ http://puu.sh/cFoc
・01:04:973(2) Why distance snap 1.0x? change 1.1x
・01:06:760(5,6) Place change? ⇒ http://puu.sh/cFq9
・01:10:234(3) This note is 00:10:076 here?

[Ota's Hard]
・01:23:343(x) Green line no need? ⇒ http://puu.sh/cGDk
・01:27:291(2) spin end 01:29:818 here?

[Lennox]
・00:53:655(6,7,8,9,x) Like this? ⇒ http://puu.sh/cGK6
・00:57:128(x) add note
・01:20:658(2) This slider center waypoint is delete.

Sorry , I am poor at English ><;
Good luck~
Teru21
Hi~ :D from my queue

[General]
o my... the audio is really bad.. how bout trying download about 3MB one? yours is 1MB only.. this sounds no good.. >_<

[Normal]
01:00:128 (3) - x:480 y:88
01:21:921 (5) - make it horizontal or vertical?

[Taiko]
01:03:918 (1) - k?
00:10:076 (1,2) - dk?
00:11:813 (1,2) - kd?
00:12:286 (1,2,3) - dkd?
00:19:865 (1,2,3) - ^
00:21:918 - k?
00:23:023 - d?
00:23:655 - ^
00:27:128 - ^
00:27:286 - delete
00:48:444 (1,2,3) - kdd?
00:49:076 (1,2,3) - ^

okay.. thats all :3 Good luck
[CSGA]Ar3sgice
Hi, m4m from your queue :)


[Easy]

  1. 00:19:707 (4) - maybe move 1 grid right...
  2. 00:34:234 (1) - 1 grid longer
  3. 00:40:865 (3) - remove clap from the reverse arrow?
  4. 00:49:707 (4) - ^
  5. 00:51:918 (5) - kind of uncomfortable this rhythm orz... maybe a 1/1 slider at 00:51:602 is better..?
  6. 00:57:602 (2,3,4) - maybe reverse slider?
[Normal]

  1. 00:16:549 (1) - maybe move the top 3 points 1 grid down, and last one 1 grid right orz... looks better
  2. 00:20:339 (2) - 2nd point (120,48), last point (344,144) looks better
  3. 00:31:549 (1) - I think place at (280,192) is better
  4. 00:33:286 (1) - this is off, 1/2 beat earlier... = =
  5. 00:38:339 (4) - This slider is too close from the previous slider's reverse, can be confusing to beginners... so distance larger from the reverse arrow
  6. 00:51:286 (1) - add whistle on reverse srrow ?
  7. 01:00:128 (3) - how about (480,88)
  8. 01:13:393 (2) - 1 grid down, left
  9. 01:21:921 (5) - if you want to use 6 reverses, plz make this slider straight... bad movement it is...
[Hard]

  1. 00:13:076 (1) - more curve
  2. 00:15:286 (5) - whistle end
  3. 00:32:813 (4) - maybe use 1/2 slider, 1/2 earlier?
  4. 01:20:184 (2) - 1/2 earlier is better imo... = =
[Lennox]

  1. 00:01:549 (1) - different spinner? why?
  2. 00:33:918 (1,2) - why do you use this jump T.T
  3. um... this diff is better than others imo, that's all ^^
Good luck~
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