Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit. I'll assume that this map is up to date.
Detailed Modding go!
Osz. File Check (Done)SPOILERVideo: No
SB (Story Board): Yes (The SB needs a lot of work.)
Custom Skin: No
Background: Yes
[Current] Size: 4.00 MB / 10.00 MB
Source: Yes
Tags: No (Please add in the Tags to all difficulties.)
[Easy] (Done)SPOILERTiming (BPM / Offset): 129.998 (Try changing it to 130.000) / 3,900 ms
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40 (Looks a bit fast for [Easy].)
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 70 ( 58 Circles / 10 Sliders / 2 Spinners )
[Current] Max Combo: 119
[Current] Max Score: 116,326
[Current] Star Rating: 2.11
[Current] HP Drain Rate: Lv.3
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.4
Note: You will have to go through the whole map and use the distance snap. Also, make sure to lower the slider velocity first. The errors posted below is mainly the layout issues.
00:06:43 (1,1) - With these two this close, it can cause confusion on when to hit the note.
00:13:82 (B) - This break seems to be wasting notes away. Try finding some places to add in some notes and then put in the break. I thought the next section is supposed to start at 00:18:66.
00:23:05 (1,2,3,4,5) - Streams like this could be replaced with sliders instead. at least 4 of the notes. You want to make this "easy".
00:28:59 (B) - This break feels kinda unneeded. Try looking into adding a note or two. Maybe a slider.
00:31:70 (1) - This slider stars 1/4 late. Move it 1/4 back and adjust the end point.
00:33:43 (B) - You can replace this break with a 3-note repeating slider.
00:38:97 (B) - For this one, you could redo this part around here. You can try adding in a spinner.
00:44:51 (1) - You could try making this a repeating slider since a one-way this long doesn't look too neat and it takes up enough space in the grid.
00:46:36 ~ 00:47:74 (?) - You could try adding in a note or two here. Even a repeating slider can work.
00:55:59 (1,1) - Not sure about the kiai use here...
01:02:51 (9,1) - ^
Notes: This difficulty is going to need some work. Try to avoid using breaks where it doesn't really need to be placed.
[Normal] (Done)SPOILERTiming (BPM / Offset): 129.998 (Try changing it to 130.000) / 3,900 ms
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 3 (Sounds really off with level 3. Try keeping it at 2.) / 1.40
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 136 ( 126 Circles / 7 Sliders / 3 Spinners )
[Current] Max Combo: 173
[Current] Max Score: 455,376
[Current] Star Rating: 3.23
[Current] HP Drain Rate: Lv.5
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.4
Note: You will have to go through the whole map and use the distance snap. The errors posted below is mainly the layout issues.
00:13:82 (B) - This break seems to be wasting notes away. Try finding some places to add in some notes and then put in the break. I thought the next section is supposed to start at 00:18:66.
00:28:59 (B) - This break feels kinda unneeded. Try looking into adding a note or two. Maybe a slider.
00:38:97 (B) - For this one, you could redo this part around here. You can try adding in a spinner.
00:44:51 (1) - This silder could be redone a bit or the whole think. Maybe add a shorter [repeating] slider with a note or two.
00:46:59 (1) - The spinner sounds like it ends 1/2 too early.
00:47:97 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,11) - The streams goes compacted, then more spaced out then compacted again....
00:55:59 (1,1) - Not sure about the kiai use...
01:02:51 (9,1) - ^
01:16:36 ~ 01:17:97 (?) - Its just blank here...? Try to look into adding a note or two. Maybe a slider.
01:18:20 (1,1,1,1,1,1,1,1,1,1) - Why the single note combos? It doesn't seem like it is needed like this.
01:21:43 (B) - This break appears at an odd time, right in the middle of a set of beats and it also doesn't seem needed...
Notes: This difficulty is going to need plenty of work too.
[Hard] (Done)SPOILERTiming (BPM / Offset): 129.998 (Try changing it to 130.000) / 3,900 ms
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 3 (Sounds really off with level 3. Try keeping it at 2.) / 1.40
Distance Snap Average: x0.8 + Manually Snapped (The distance snap could be a bit higher...)
[Current] Objects: 191 ( 177 Circles / 12 Sliders / 2 Spinners )
[Current] Max Combo: 229
[Current] Max Score: 1,020,520
[Current] Star Rating: 4.71
[Current] HP Drain Rate: Lv.9 (It feels a bit questionable to me, but as long as there is enough notes to support this level, then its fine.)
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.7
Note: You will have to go through the whole map and use the distance snap. The errors posted below is mainly the layout issues.
00:23:05 (B) - This break seems to be wasting notes away. Try finding some places to add in some notes.
00:36:90 (1,2,3) - Kinda doesn't make sense to me...... but if you add a note at 00:36:66, it should sound more reasonable.
00:38:97 (B) - Some hitnotes could replace this break.
00:43:59 ~ 00:44:28 (?) - Did you try checking to see if you can add in some notes here?
00:44:51 (1) - The spinner sounds like it ends 1/2 too early...
00:46:13 (B) - Not sure if a break could be here. Try looking for a possible places to put the notes.
00:47:97 ~ 01:08:51 (?) - Not sure out the kiai use around here. Make sure its reasonable so you don't overdo it with the fountains....
01:08:28 (6) - Sounds like there should be two notes, not three.
01:15:43 ~ 01:15:90 (?) - Sounds like its missing some notes...
01:16:59 (B) - A repeating slider could replace this break. Or maybe a few notes...
01:21:43 (B) - Weird place to put a break and its wasting space on the timeline. Also, its the end of the map so its really pointless...
01:26:05 (1) - The final note sounds more like two beats, not five.
Notes: This difficulty needs just as much work as well.
[Al2e10's DIF] (Done)SPOILERTiming (BPM / Offset): 129.998 (Try changing it to 130.000) / 3,900 ms
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x1.4 + Manually Snapped
[Current] Objects: 201 ( 184 Circles / 15 Sliders / 2 Spinners )
[Current] Max Combo: 228
[Current] Max Score: 1,148,472
[Current] Star Rating: 4.76
[Current] HP Drain Rate: Lv.9 (Might be a bit rough, but depends on how the notes are set.)
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.7
00:11:51 (1,1,1,1,1,1) - Try to avoid using single note combos when its not really needed.
00:16:82 (1,1,1) - ^ (Also, with irregular spacing.)
00:17:51 ~ 00:17:97 (?) - Some notes could go here...
00:24:43 (1) - This could look more neat if it was lined up with 00:23:28 (2). Just a suggestion though.
00:24:43 (1,2) - Irregular spacing.
00:32:97 (1,2) - It kinda feels odd where these are because I thought the break would start here at least.
00:52:59 (1,2,3,4,5,1,2) - The diamond shape is off. Make sure this jump is evenly set.
00:59:51 (1) - Could remove the new combo from this.
01:07:13 (1,2,3,1,2,3,4) - The line up doesn't look even.
01:16:59 (B) - There could be a way to add in some notes than to throw in another break...
01:18:66 (1) - Try removing the new combo from this note.
01:23:74 (4,5) - At the point where (4) is, I was thinking between either a slider or spinner to replace it and extended to at least 01:25:13.
01:26:05 (1,2,3,4,5) - Sounds like it should be just two notes than five...
Notes: This map would need some work too and make sure the jumps are carefully set as well.
Overall: This map is going to need some work. The breaks appear to be just thrown in while there should be some notes to fill in that blank space. But the song is only about a minute and a half so at least 2 breaks would be enough (if they can fit). Also, its possible to use different beats so you don't have to stick with the main beat. Sticking with one set of beats would get you stuck when it comes to mapping. Also, make sure to use the distance snap to save you trouble later on. I'll drop my star in then.