Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.
Detailed Modding go!
Osz. File Check (Done)SPOILERVideo: No
Custom Skin: No
Background: Yes
[Current] Size: 5.30 MB / 10.00 MB
Source: Yes
Tags: Yes
[Easy] (Done)SPOILERTiming (BPM / Offset): 142.000 / 3,500 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.50 (A bit fast for [Easy]....)
Distance Snap Average: Manually Snapped
[Current] Objects: 80 ( 58 Circles / 21 Sliders / 1 Spinner )
[Current] Max Combo: 124
[Current] Max Score: 139,582
[Current] Star Rating: 1.74
[Current] HP Drain Rate: Lv.1
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.1
00:08:57 (1,1) - This could confuse new players seeing the notes this close.
00:14:06 (1,2,3,4,5,6) - The shape is not even.
00:21:88 (B) - Is this break really needed? You could put in a repeating slider or two instead...
00:24:20 (1,2,3,1,2,3,4) - I like the idea of the the shape, but it might be too complex for [Easy]...
00:26:95 (B) - This break seems a bit short and out of sync with the map. This is optional, but if you remove 00:29:90 (1) and 00:31:38 (1), the break can be more reasonable to the map and the song.
00:41:31 (1,1) - There's a spacing jump here...
00:43:00 (2,3) - I thought the pair of notes like this was supposed to be close, not farther apart?
00:47:23 (B) - This break feels unneeded. Try looking into placing some notes here instead.
00:55:89 (1,2,3) - Unevenly spaced.
01:11:73 (2,3) - These two could be a bit closer....
01:16:59 (1,2,1,2,3,4) - Doesn't look neatly placed...
Notes: You'll have to double check the spacing of the whole map. I feel that the slider velocity is also a bit too fast for an "easy" difficulty. Also, make sure to place the breaks at a reasonable place. If the breaks are too short, then it wouldn't even be called a break.
[Normal] (Done)SPOILERTiming (BPM / Offset): 142.000 / 3,500 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 1.50
Distance Snap Average: Manually Snapped
[Current] Objects: 173 ( 155 Circles / 15 Sliders / 3 Spinners )
[Current] Max Combo: 226
[Current] Max Score: 984,688
[Current] Star Rating: 3.28
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.7
00:13:00 (1,2,1,2) - The spacing here looks a bit odd...
00:16:59 (7,8) - Doesn't look even...
00:17:02 (8,1) - I see an odd gap here...
00:17:86 (1,2,3) - Linked or unlinked? (Spacing issue)
00:20:82 (2,3,4,5,1) - The stream is not evenly linked together.
00:23:78 (1,1,2,3,1,2,3,4) - What happened to the spacing here?
00:26:95 (B) - This break seems a bit short and out of sync with the map. Similar to the issue on [Easy] but if you plan to keep it, at least delete and replace the break.
00:29:90 (1,2,3,4,5) - Two things..... the gap of time between (2) and (3) makes this an odd combo and also, (3) to (5) is not evenly spaced.
00:47:23 (B) - This break feels unneeded. Try looking into placing some notes here instead.
00:52:30 (B) - Delete and replace break.
00:55:89 (1,1,1) - Avoid using single note combos where it is not needed.
01:05:82 (B) - Delete and replace break.
01:15:54 (B) - ^
01:19:97 (1,2) & 01:23:35 (1,2) - The spacing doesn't match...
01:34:55 (B) - This break feels unneeded....
01:36:88 (1) - Not sure about the idea of making this a new combo...
01:39:62 (B) - Delete and replace break.
01:53:14 (B) - ^
01:57:58 (1) - I don't think this has to be a new combo...
Notes: Hmm.... Well, the notes are in the right place, but the map still needs more work. There are some breaks that seem unnecessary and the spacing throughout the map is a bit unstable just like before.
[Hard] (Done)SPOILERTiming (BPM / Offset): 142.000 / 3,500 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 1.50
Distance Snap Average: Manually Snapped
[Current] Objects: 200 ( 176 Circles / 21 Sliders / 3 Spinners )
[Current] Max Combo: 263
[Current] Max Score: 1,283,144
[Current] Star Rating: 3.95
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8
00:03:53 (1) - Not snapped to timing.
00:04:76 (1) - This shouldn't have to be a new combo....
00:06:88 (1) - ^
00:08:14 (1) - ^
00:11:52 (1) - ^
00:17:86 (2,3,4) - Broken link spacing.
00:24:20 (1) - This doesn't have to be a new combo.
00:26:95 (B) - This break seems a bit short and out of sync with the map. Similar to the issue on [Easy] as well but if you plan to keep it, at least delete and replace the break.
00:30:11 (2,1) - Irregular spacing.
00:31:38 (1,2,3) - Broken link spacing.
00:33:92 (1) - Another single note combo.
00:41:31 (1,2,3,4) - Broken link spacing.
00:44:90 (3,4,5,6,1) - ^
00:47:23 (B) - This break feels unneeded. Try looking into placing some notes here instead.
00:52:30 (B) - Delete and replace break.
00:57:16 (1) - Another single note combo.
01:03:92 (1) - ^
01:10:26 (1,2,3) - Irregular spacing.
01:12:34 - ^
01:15:54 (B) - Delete and replace break.
01:20:82 (1) - Single note combo...
01:21:88 (4,1,1) - Two things..... 1.) There's a single note combo. 2.) The spacing is not proper here.
01:22:93 (2,2) - This doesn't look neat...
01:26:31 (1) - Another single note combo here...
01:30:54 (8,9,10,11) - Broken link spacing.
01:32:02 (2,3) - This looks closer than the usual previous pairs...
01:32:86 (B) - Delete and replace break.
01:36:45 (1) - Another single note combo.
01:39:62 (B) - Delete and replace break.
01:50:82 (1) - Not sure about having this as a single note combo.
01:55:68 (2,3) - This pair looks odd compared to the earlier sections of the map.
01:55:89 (3,1) - Interesting jump.....
01:58:42 (4) - This doesn't seem neatly placed...
01:59:90 (B) - Delete and replace break.
02:06:45 (1) - Single note combo again.
02:08:57 (5) - This seems like an odd way to end the song...
Notes: This one is going to need some work too. Make sure to check into the breaks, use the distance snap, and keep the notes in order. Its hard to make the map neat without using the distance snap.
[Insane] (Done)SPOILERTiming (BPM / Offset): 142.000 / 3,500 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 3 (It sounds really odd with level 3.) / 1.50
Distance Snap Average: Manually Snapped
[Current] Objects: 336 ( 326 Circles / 8 Sliders / 2 Spinners )
[Current] Max Combo: 368
[Current] Max Score: 3,010,700
[Current] Star Rating: 4.68
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.2 (Why smaller?)
[Current] Overall Difficulty: Lv.8
00:07:72 ~ 00:08:14 (?) - Just an idea, but you could add in some notes here. Maybe 2 in 1/2 timing. It looks empty and wasted.
00:14:48 (2,3,4,5,6,7,8) - Double check the spacing around here. (8) looks really misplaced when it appears over (2).
00:16:59 (1) - After you fix the spacing issue above, try to line it up with (8).
00:24:62 (6,7,8) - Broken link spacing.
00:26:95 (B) - Well, you already know what i'm going to say about this break, but it feels like you just don't need this here though.
00:28:85 (1,2,3) - Improperly scaled spacing. (If you're not sure what I mean, look at (2) then watch (7).)
00:31:38 (1,2,3) - This looks a bit more squished together...
00:36:03 (1,2,3,4,5,6,7,8,9,10,11,12) - The spacing is not properly scaled here.
00:47:23 (B) - This break "could" stay with the way the map is currently. Also, delete and replace this if you still plan to keep it.
00:59:27 (?) - Why is it empty here? I'm sure a note can fit here if you check again.
01:19:13 (4) - Not lined up with (2).
01:29:06 (8) - The problem I see with this repeating slider is that there is point where a new combo should start in the middle of it. See if you can rework this out somehow.
01:36:45 (1) - Single note combo..... try removing the new combo at 01:36:88 (1).
01:46:17 (6,7) - The spacing is not even.
01:50:82 (1) - I don't think this should be a new combo.
02:05:19 (1) - Unscaled spacing. Double check and resnap.
02:08:57 (1) - I think just one hitnote with a finish is good enough than this repeating slider as the last note.
Notes:This also need some more work. Try using the distance snap as it will help you find the "ideal" spacing for the map.
[Al2e10's DIF] (Done)SPOILERTiming (BPM / Offset): 142.000 / 3,500 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 1.50
Distance Snap Average: x1.4 + Manually Snapped
[Current] Objects: 292 ( 248 Circles / 42 Sliders / 2 Spinners )
[Current] Max Combo: 370
[Current] Max Score: 3,284,300
[Current] Star Rating: 4.73
[Current] HP Drain Rate: Lv.9 (Its a bit too high. Make sure the HP doesn't drain more than what can be replaced or else the map would be unplayable.)
[Current] Circle Size: Lv.2 (Why smaller?)
[Current] Overall Difficulty: Lv.9
00:05:19 (1,2,3,4) - The triangle shape is not even.
00:20:40 (1) - Single note combo?
00:22:09 (1) - ^
00:23:14 (1,1,1) - ^
00:24:62 (2) - Bottomed out of the grid.
00:27:16 (1) - Another single note combo.
00:28:42 (5) - Sounds like its missing a hitsound...
00:28:85 (1) - Single note combo...
00:29:90 (1) - ^
00:47:23 (B) - Delete and replace break.
00:59:06 (B) - ^
01:05:82 (B) - ^
01:26:31 (1) - Single note combo...
01:33:07 (1) - ^ (Take out the new combo from 01:33:50 (1) to fix this.)
01:34:76 (1) - ^ (Take out the new combo from 01:35:19 (1) to fix this.)
01:36:45 (1) - ^ (Take out the new combo from 01:36:88 (1) to fix this.)
01:39:83 (1) - ^ (Take out the new combo from 01:40:26 (1) to fix this.)
01:41:52 (1) - ^ (Take out the new combo from 01:41:95 (1) to fix this.)
01:46:59 (1) - ^ (Could remove the new combo from 01:47:02 (1) to fix this.)
01:53:35 (1) - Another new combo...
02:01:59 (1) - Double check the spinner length. Auto can get a 300, but the bonus was 1000 of 2000. You want to make sure to leave some room for human error.
02:08:57 (1) - Could just make this part of the combo...
Notes: Mostly some combo issues and that spinner. The drain is also a bit too extreme. Also, the difficulty name could say [Al2e10's Difficulty] to make it look more neater.
Overall: This map is going to need plenty of work before pushing it to be ranked. Make sure to go over the difficulties and use the distance snap. A map without a stable sense of pace would be hard to play and enjoy. Also, I noticed you have some SB elements and the current setup is a big mess. (That 3rd monkey appears after 0:00:010). I suggest asking about getting help with the storyboard first before trying to work with it. I'll drop my star in but make sure to get the whole map checked out.
One more thing, make sure to resnap the timing of all hitnotes for the maps. Not sure why, but it might be 1ms off.