>>What
Thanks!! :3 I am very glad xD
Thanks!! :3 I am very glad xD
Nice~Guy wrote:
全ての難易度のBPMを統一する。(BPM175) → 訂正完了
全ての難易度のタグを統一をする。 → これは難易度別だったのですね・・・ 訂正いたしました。
BPM変動がある曲以外 基本、赤線は最初以外必要ないので削除する。 → 恐らく訂正できていると思いますw
オフセットも595に直しました!
easy:
take off 00:00:595 timing section in easy? - offset 595 done
- slider tick rate 1 - Slider tric rate tries it as 2. thanks
00:32:480 (1) - no new combo? - done
00:34:195 (3) - new combo - done
normal:
- slider tick rate 1 - ^
00:37:966 (1) - no New combo? - done
00:38:652 (2) - new combo? - done
hard:
00:50:133 (2) - can you move this a little? hard to see under combo - OK![]()
good~ - Thank you!
[Insane]I did my best while translating it. However, I think that there is the unnatural place
SPOILER00:02:823 (6,7,8) - The transition from the rhythm to the flow feels awkward. I would make (6) into a 1/2-long slider, so it flows better. Alternatively, add a hit circle between 6 and 7. Finally, you can just space out 6, 7, and 8 if you want to, which would also work. - done
00:13:109 (4) - This should be a slider. It corresponds to a long, drawn-out sound, so it should be a slider. So, make (4) into a slider that goes to the sound I'm talking about, and remap the part shortly afterward if necessary. - done
00:15:680 (4) - ^Similar, except this being a kick slider makes no sense, along with not allowing you to map it the intuitive way as described above. - done
00:35:994 (4) - Ask yourself, "What does this hit circle go to?" In this case it goes to nothing, and as such is best off being deleted for the sake of flow. Hit circles that go to nothing just don't flow well. - done
00:41:909 (10,1,2,3,4,5) - Here you switch from mapping the vocals to mapping to the beat. The problem with this is that the vocals have far more emphasis here than the beat. So, I would map to the vocals here instead; remember, when in doubt, map to what is heavily emphasized! - done
01:13:451 (1,2,3) - The group of 3 right before this were jumps, and since this is a "pair" to those, these should also be jumps. - done
[Hard]SPOILER00:00:591 (1) - You do not map to this in Insane. For both consistency and because mapping to pick-up thingies doesn't feel good, I would delete this. - done
00:03:162 (9) - Going from a stack to a jump is hard to read, so I would move this farther out between 8 and 10 so you have an intuitive set of jumps. - done
00:29:562 (9) - This should be closer to 8 to match up with the spacing of the other notes in the combo. As-is, it's a small jump, and there is no reason to have a small jump here. - done
00:37:447 (4,5,6,1) - This series of jumps makes no sense. There is no reason to have any jumps here. I would just remap this bit and eliminate the nonsensical jumps that make this map harder than Insane. - done
00:38:647 (3,4,5,6,7,8,9,10,11,1,2,3,4,5,6) - I would just remap this huge portion to the vocals. As-is it doesn't really flow well, especially when the vocals have a lot more emphasis and would probably be funner to play. - done
00:48:419 (3,4) - The endpoint of 3 overlaps the endpoint of 4, which can make it hard to see where 4 ends. Therefore, make it so that the endpoint of 3 does not overlap the endpoint of 4. - done
00:59:905 (1,2,3) - Delete this and add a slider 1/2 before where this combo is. Try it; it should play better. - done
[Normal]SPOILER00:01:280 (1,2,3,4) - You could easily rearrange this into a pattern; have the two sliders on the sides and the two hit circles in the middle. Naturally, have 5 in the center. - done
00:04:023 (1,2,3,4) - Another opportunity to make an easy, good pattern. Have (1) and (2) flow into an arc, and then have (3) and (4) in between the two at the bottom of the arc. - done
00:08:137 (5,6) - This just doesn't seem like a good pattern to end a section with. I would go with some symmetry here. - done
00:25:109 (4) - You map to the beat in this difficulty, and then there's this sudden, random red tick here. The finish just makes it sound even worse. ><; - done
00:48:594 (3,4,5) - I would delete (4) and (5) and turn (3) into a beat-long repeating slider. It would feel better, I think; the section's a bit soft, so having the user click where 4 and 5 are doesn't feel right. But, you also need to keep the rhythm going, so a repeating slider works well here. - done
01:02:652 (3) - For consistency and to be intuitive, I would have this slider end 1/2 earlier than it currently does, and add a hit circle at that position instead. This way it would go with the vocals better, since where (3) ends is a bit strong and thus deserves a click. - done
[Easy]SPOILER00:22:880 - The downbeat is here. Therefore, you want a hit object here, because otherwise it feels weird because of how important the downbeat is (hence why, as I said earlier, the offset should be on a downbeat). - done
00:33:852 - ^ - done
00:39:337 (1) - The start of this slider is hidden under the slider before it. - done
01:10:880 (6,7) - I would consider stacking these. Pairs like this often feel better stacked. - done
Guy wrote:
>>Minos2012
hi~ I had a look at your HARD DIFF.
I thought it to be very good.I use it.![]()
Thanks!
I'm very glad that you like it.Thank you many times!
BTW ,you can change your offset to 590. it will be better.
and, Hitsound_clap maybe don't fit this song. use less clap (or replace with your customsound) will make your hitsound sound more sweet.
but,The degree of difficulty except [Hard] begins from 00:01:275yeah, you can change the offset of all your diff to 590 (just keep red line at 00:00:590, or you can add some notes between 00:00:590 and 00:01:275. In my opinion, 00:00:590 is the beginning of the song.
Because your [Hard] begins from ,00:00:590
Therefore you must begin [Hard] from 00:01:275![]()
And I postponed time because there was the short place of the spin.
I revise the this.
Hard
00:59:904 (1) - 直前からのつながりがそれまでのリズムからずれてると思うので、始点を00:59:732にもってきたほうがいいと思います。そのあと終点にnoteを追加で。 - ok
01:07:790 () - note追加か、直前の(7)からスライダーを伸ばすかどちらかで。ここもそれまでのリズムと照らし合わせると違和感あります。 - ok
star thanks!!![]()
ranked頑張りましょ!
Insane
00:07:790 () - noteを追加するか、00:07:618 (8)からsliderをここに伸ばしてくるかしたほうがいいと思います。もしくは、00:06:075 (1)のnoteをremoveするかのどちらか。密度が釣り合わなくて違和感ありました。 - ok
star thanks!!ligy wrote:
Hard
00:59:904 (1) - 直前からのつながりがそれまでのリズムからずれてると思うので、始点を00:59:732にもってきたほうがいいと思います。そのあと終点にnoteを追加で。 - ok
01:07:790 () - note追加か、直前の(7)からスライダーを伸ばすかどちらかで。ここもそれまでのリズムと照らし合わせると違和感あります。 - ok
Insane
00:07:790 () - noteを追加するか、00:07:618 (8)からsliderをここに伸ばしてくるかしたほうがいいと思います。もしくは、00:06:075 (1)のnoteをremoveするかのどちらか。密度が釣り合わなくて違和感ありました。 - ok
thx mod No_Gu~No_Gu wrote:
request from my queue
offset:932
[easy] fixed
00:33:852 (1) - finish at the beginning
00:44:823 (1) - ^
01:09:508 (5) - ^
01:17:737 (1) - finish
01:24:252 (2) - clap at the beginning
[normal] fixed
00:33:851 (1) - finish
00:55:795 (1) - finish at the beginning
01:12:252 (2) - ^ and nc
01:19:109 (6,7) - remove clap
[hard] fixed
01:09:336 (13) - move finish to next 1
01:23:222 (6) - remove finish
[insane]
fine
Are you sure the artist is ClariS?....I can hear another vocal... oh,really? I think that it is only ClariS! Maybe... :D
Maybe the artist is "Irony" not "ClariS".No_Gu wrote:
Are you sure the artist is ClariS?....I can hear another vocal...
oh... I was too much similar and did not understand it...ligy wrote:
Maybe the artist is "Irony" not "ClariS".No_Gu wrote:
Are you sure the artist is ClariS?....I can hear another vocal...
http://www.youtube.com/watch?v=hL1U--RZj7c
So Guy, you should edit Song Setup I think!
thanks mod&star!L_P wrote:
hello, from mod que
General: quite good is the map, may be need some more arrangement in the note, etc
hitsounds need more mods
the slider slide sound is a bit noisy, consider silence it? - I reduced a sound.![]()
Insane - fixed
00:09:332 (x) - add a note
00:23:737 (3,7,8,1,2,3) - the arrangement is not really good, maybe http://puu.sh/dGQT or http://puu.sh/dGR5
00:29:566 (6,7) - exchange these two (in rhythm) i mean, slider first then note
00:49:790 (1,2,3) - the distance between previous note and next note is a bit uncomfortable
01:02:651 (1) - head finish
01:04:018 (6) - finish
01:06:766 (1) - from this part, i feel like the clap is going too loud...i think that replace clap with whistle is better
if you like clap, i suggest part like this 01:09:166 (8,9) - and 01:11:732 (1,2) - etc
01:16:194 (1) - head finish
01:19:618 (1) - all finish? if you feel noisy you could use inherit point..
Hard - fixed
00:08:308 (8) - make the curve symmetrical
00:10:879 (1) - spinner finish
00:27:508 (6) - tail add whistle
00:36:936 (3) - could make it better curve
00:39:336 (1) - first head finish
00:54:422 (4) - bad curve..
00:55:794 (3) - head finish
01:14:994 (1) - should add a finish?
01:23:222 (6) - sudden clap from here sounds weird...
mostly hitsound suggestion...orz
normal and easy ...nothing just the break isnt consistent in all diff...i think it is ok if there is no break in insane, but plz make it consistent in the rest of the diff. - I put Break at the same position.
good luck....maybe you needed a star? - thank you!
thank you for Modmebins wrote:
Bobo, mebins and Copter's Modding Que!
EASY!
fine
NORMAL
01:19:789 (7) move to 01:19:617(7) - x
ADD A NOTE 01:20:217(?) - x
remove red note (1) 01:20:474(1) - x
01:20:817(9) new combo! - x
HARD
01:20:303(3) make this slider more curvey! http://osu.ppy.sh/ss/224162 - fixed
INSANE
09:03:503(9) then ending part of this slider bring it to x:192 y :286 - fixed
00:24:760(3) new combo - fixed
00:25:617(6) new combo - fixed
00:27:503(6) http://osu.ppy.sh/ss/224168 Curve the slider like this - fixed
Scorpiour wrote:
Hi there~~mod from queue~~
General:Easy:
- Audio Lead-in : 2000, a nazi suggestion that make them same. fixed
- Uncheck Letterbox During Breaks unless it is necessary for u. fixed
- Preview times are not same. unrankable so fix it. Suggest to use 66074. fixed
- First note before First red-line. unrankable, fix it. More, ur redline is not on downbeats, which is unrankable too, so please consider to change offset to -98, and then second red-line offset: 11903 . Because of ur wrong redline, the parts before 00:11:903 in all diffs are weird now, highly recommend to remap these parts, and my mod will skip these parts.
- fixed
Normal:
- SiderTickRate: 1, it's really weird a tick point on a short slider.
- Hitsound is noisy...highly recommend to reduce volumn
- 00:25:274 - add a note here?
- 00:34:874 - ^
- 00:48:595 (4) - add a reverse?
- 00:56:480 (2,3) - i suppose this overlap is not suit for a easy diff
- 00:59:560 - add a note here?
- 01:05:732 - spinner end here?
- 01:08:480 (3) - remove clap
- 01:09:508 (5) - ^
- 01:13:966 (4) - ^
- fixed
Hard:
- 01:06:766 (1) - from here, ur kiai time is really heard weird because only 1/2 beats, nothing unrankable but i suppose u'd better to consider the beats here, follow vocal is a good choice
- fixed
Insane:
- I really don't like the clap u select in kiai time...not sound good...but generally i suppose it's the best diff in ur mapset.
- 01:10:874 (5) - clap?
- 01:13:965 (9) - delete it?
- fixed
that's all and good luck
- also don't like ur claps....mess and noisy...claps should be consistent in each chorum...
- 00:06:080 (1) - remove it?
- 00:21:509 (1,2,3) - wierd...it's better to make a triplet from 00:21:674 : remove(2), move (3) to stack with(4) and add a note on 00:21:760 -
- 00:34:532 (3,4,5) - ^
- 00:35:909 (9,10,1) - ^.....seems u misunderstand something....frankly, triplet always start from a red line to next white line, which make ur beat smooth. Set a triplet from white line is rarely used...00:49:790 (1,2,3) - is a correct use. So, i won't issue that more, highly recommend to change them.
Thank you for ModA s g a r d wrote:
[General]
all note resnap!!!!!!!!
all diff have error 50~200!! ohresnap ok
all diff Unsnapped inherited (green) timing point(s) at: 01:28:709 <- resnap inherited point
[Insane] fixed
00:22:189 (4) - grid lv4)1 grid right
00:24:766 (1) - grid lv4)2 gird left (stack with 00:23:737 (3) )
00:24:937 (2,3,4,5) - ^ (because maintain Star formation)
[Hard] fixed
00:08:307 (8) - 2th slider point : 412,224
00:09:331 (1) - 2th slider point : 240,116
[Normal] fixed
00:51:675 (5) - remove clap
00:52:361 (6) - ^
00:53:732 (3) - ^
00:55:104 (6) - ^
01:02:132 (2) - ^
01:07:789 (3) - add clap
[Easy] fixed
Slider Tick Rate + 1
00:25:623 (4) - New combo
00:31:109 (3) - ^
00:36:595 (4) - ^
00:47:560 (3) - ^
00:58:537 (4) - ^
01:09:166 (4) - ^
01:14:994 (6) - ^
01:19:108 (4) - ^
that's all
Good Luck
_HydeSama_ wrote:
General
I Think it would be better than the "Slider Tick Rate" was 1, I think the 2 is unranked. fixed
ClariS – Connect (Tv Size) ? An artist singing this music is a person playing an active part in NicoNicoDouga called "Irony"![]()
01:06:760 - Kiai Time Startfixed
Easy fixed
00:27:674 - Move it to: 00:27:503
01:00:589 - Remove NC and New combo here: 01:01:274
I recommend that you use the rhythm of the words are
Normal fixed
00:25:960 - Remove NC
00:29:731 - ^
00:31:103 - Add NC
01:11:560 - Move it to: 01:11:389
01:11:903 - New combo and Remove NC here: 01:12:246
01:14:646 - Remove note and Add a slider to end in: 01:15:331
Hard fixed
00:02:474 – NC
00:07:960 - ^
00:29:560 - ^
00:30:417 - Remove NC
00:32:474 - ^
00:33:846 - ^
00:34:189 – NC
01:11:560 - Remove NC
01:11:731 – NC
Insane fixed
00:02:474 – NC
00:05:217 – ^
00:07:274 -^
00:07:960 - Remove NC
00:41:903 - ^
00:43:446 – NC
00:46:189 – Remove NC
00:46:703 – NC
00:47:560 - Remove NC
01:16:189 - ^
01:23:903 – NC
01:24:246 - Remove NC
Thank you for ModSapphireGhost wrote:
I'm finally here. Let me know if you have any questions, I might be too confusing.
[General]
- The current timing makes the downbeat incorrect, I'd probably put three red sections at 589, 1274 and 11903 to fix this. red sections add.
- The final inheriting section on all difficulties is unsnapped, it should be at exactly 01:28:703. ok
- Add "ClariS" to tags. ok,add
- Tick Rate 2 on most difficulties would work very well here. It makes the velocity changes more readable, helps sliders feel less empty, and recovers HP during sliders. Have it on [Normal], [Hard] and [Insane] but not [Easy] because the slider velocity would cause ticks to disappear. [Easy] slider velocity 1, other diff 2.ok
- Maybe make breaks the same on all difficulties, just for consistency? I lost Breaks time in all diff, but how about...?
- For future maps, maybe use a slider velocity that won't make notes overlap at your desired spacing, it looks nicer. Don't forget to keep neatness in mind in general! Here's the slider guide if you haven't seen it yet. There seem to be more problems with my maps... I intend to modify it.![]()
[Insane] fixed
- Manually re-snap all of these notes to be sure they're perfect, AIMod doesn't catch it but they're a bit unsnapped.
00:49:617 (4) - Overlaps with the HP bar a little, if you'd care to move it down.
01:01:789 (7) - Most of the sliders are curves, so this linear one felt a bit out of place.
01:26:818 (8,9) - This pattern is sort of odd, (8) repeats quickly but then (9) has to be pressed 1/2 later. That probably doesn't make sense, but could you avoid stacking (8) and (9)?
[Hard] fixed
00:08:303 (3,4) - Strange spacing here, maybe stay using 1.2x.
01:02:131 (3,4,5) - (3) is covering up a lot of (5), try to avoid having them touch.
01:18:417 (7,1) - Same idea with (7) and (1).
[Normal] fixed
00:48:590 (3,1) - (1) is placed sort of obscured by (3), maybe move it so they're not touching at all.
[Easy] fixed
00:42:074 (1,1) - Newer players might have difficulty hitting a slider that soon after a spinner. Try mapping through the spinner and adjusting things as needed, it works well.
00:58:531 (1) - Maybe change this somehow so it doesn't overlap with the HP bar.
I could probably ask a BAT to have the title text appear at 00:11:903 after the slow part, if that sounds good to you. Either way, forum PM me for a re-check after fixes. ok
thank you for modGenkishi wrote:
IRC mod!!!
ok, All fixed.spboxer3 wrote:
fixed[general]
Settings
- you need remove video's voice
[Easy]
- fixed
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)mapping
- 00:46:017 (2,1) -
- 00:47:560 (1,3) -
- none~
[Normal]
- fixed
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)mapping
- 00:47:559 (1,3) -
- 01:14:644 (7,8,9) -
- 01:14:644 (7) - newcombo~because It's really too many combo in Normal~
[Hard]
- fixed
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)mapping fixed
- 01:06:415 (3,5) -
- 01:06:415 (3,6) -
- 01:10:015 (2,5) -
- 01:21:672 (1,2) -
- 00:33:844 (1) - NC for here and remove NC for 00:34:187 (2) -
- 01:06:758 (5) - NC~because It's Downbeat. so I think you can NC for this way [IMO]
01:27:329 (1) - unsnap spinner end[Insane]
- fixed
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)mapping
- 01:01:787 (2,1) -
- 01:07:959 (6,8) -
- 00:35:216 (1) - remove finish? I think It's really noise and
red is unrankable issue. bule is need to discuss. Black is just suggest.
ok that's all
good luck
I'm sorry. I did not understand it first.Faust wrote:
Came here and fixed some silly kudosu throwing in the initial pages of the thread.
And I leave.
ikari_kyon wrote:
oh is necesary the "(TV Size)"?
I mean I know is the lenght of the TV Size, but is just a cover of the original TV Size. And is not used on the anime.
ok. as (TV Size)Faust wrote:
In this case, (TV Size) is relevant since it is a cover of the shortened version of the song used by the anime.
Thank you SapphireGhost~!!SapphireGhost wrote:
Some small change was made, nothing of significance.
Rebubbled!
oh i seeSamah wrote:
Sorry to be picky, but I'd suggest changing the video offset to 4099. The bar at 00:22:873 is supposed to be just as Madoka drops her head. You can see scenes change at 00:33:844, 00:44:816, etc.
Maybe the artist is "Irony" not "ClariS".
http://www.youtube.com/watch?v=hL1U--RZj7c
So Guy, you should edit Song Setup I think!
I repair it nowBonkuraChan wrote:
Insane:SPOILER
- 00:15:502 Remove NC
- 00:22:787 and 00:22:959 Unsnapped timing section
- 00:33:759 and 00:33:930 Unsnapped timing section
Hard:SPOILER
- 00:33:759 and 00:33:930 Unsnapped timing section
- 00:44:730 and 00:44:902 Unsnapped timing section
Normal:SPOILER
- 00:33:759 and 00:33:930 Unsnapped timing section
Easy:SPOILER
- 00:33:759 and 00:33:930 Unsnapped timing section
- 00:44:730 and 00:44:902 Unsnapped timing section
Thank you~ spboxer3~spboxer3 wrote:
from: ♡ Kawayi Rika's ♡ ♬ Good luck Queue※ Notice
red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.:idea: general
- - OK, I was sent PM to kiririn_
Settings
(For the setting/general issue.)
- please change your video. It's too strange to find video offset. you can find other ver. like http://osu.ppy.sh/s/24565 please contact this mapper if you want to use this video.
Normal
- - All fixed
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)mapping
- 00:40:358 (5,7) -
- 00:46:188 (3,1) -
- 00:54:759 (5,6,2) -
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:00:589 (1,2,3) - uneven spacing. please close grid to check your spacing. you have so many spacing issue e.g: 00:34:873 (4,5,6) - ,01:06:758 (1,2,4) - etc.
Hard
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)mappingfixed
- 00:37:615 (5,2,1) -
- 00:52:872 (10,11,2,3) -
- 00:59:387 (5,1) -
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- a messy pattern. because look↓ It's too cover. but looks not have any regularity
Insane
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
- 00:48:587 (7,3) - - fixed
well~ good luck~