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TOMOSUKE feat. Alexa Slaymaker - Diamond Night

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Topic Starter
ouranhshc
This beatmap was submitted using in-game submission on Thursday, January 05, 2012 at 10:19:47 PM

Artist: TOMOSUKE feat. Alexa Slaymaker
Title: Diamond Night
Source: DanceDanceRevolution II
BPM: 135
Filesize: 4676kb
Play Time: 01:34
Difficulties Available:
  1. Easy (0.57 stars, 51 notes)
  2. Hard (4.86 stars, 180 notes)
  3. Normal (2.97 stars, 104 notes)
Download: TOMOSUKE feat. Alexa Slaymaker - Diamond Night
Information: Scores/Beatmap Listing
---------------
Cyril Scarlet
sorry for late

Just my opinion ! you can ignore which point you don't like it !

and sorry for my bad english skill.


Normal

I don't see you use tick for c hit sounds, maybe you wanna try tick late 1 ? :P
sorry if you need 2 but i can't find them

same opinion about 3rd color for ① on last part ( same with MOD in Hard )


Hard

same suggestion with Normal about tick late

00:13:573 (3) - I think delete this note and add at 00:13:351 ~ 00:13:573 is matching with the song
00:20:018 - I know this is your style but how about to add note here + c clap sound ? :3

01:34:240 ~ 01:37:795 - how about to add spin here ? :P



01:05:795 (1) - 01:07:573 (1) - 01:09:351 (1) - 01:11:129 (1) -
01:12:907 (1) - 01:14:684 (1) - 01:16:462 (1) - 01:18:240 (1) -

maybe try to add 3rd color for these point ?


(ノ゚ω゚)ノ
Topic Starter
ouranhshc

S i R i R u wrote:

sorry for late

Just my opinion ! you can ignore which point you don't like it !

and sorry for my bad english skill.


Normal

I don't see you use tick for c hit sounds, maybe you wanna try tick late 1 ? :P
sorry if you need 2 but i can't find them

same opinion about 3rd color for ① on last part ( same with MOD in Hard ) done


Hard

same suggestion with Normal about tick late

00:13:573 (3) - I think delete this note and add at 00:13:351 ~ 00:13:573 is matching with the song nty
00:20:018 - I know this is your style but how about to add note here + c clap sound ? :3 done

01:34:240 ~ 01:37:795 - how about to add spin here ? :P nty



01:05:795 (1) - 01:07:573 (1) - 01:09:351 (1) - 01:11:129 (1) -
01:12:907 (1) - 01:14:684 (1) - 01:16:462 (1) - 01:18:240 (1) -

maybe try to add 3rd color for these point ? okay


(ノ゚ω゚)ノ
Soaprman
Random mod request GO!

The mp3 is 320kbps. You'll want to re-encode it to 192kbps if you're shooting for ranking. You also have another mp3, ever snow.mp3 in the folder. Not sure what that's doing there!

A quick Google search tells me this is from Dance Dance Revolution II. Put that as the source (and do it for both difficulties just to be sure).

The maps themselves are very well made... I'd love to have constructive criticism but there's just nothing for me to pick on. The skin's great, too. Well done!
YodaSnipe
Normal

Looks fine to me ^^

Hard

00:27:351 (2) - Slider up 1 right 1
00:28:018 (3) - Slider right 1
00:30:240 (1) - Hitcircle down 1
01:29:240 (6) - Feels slightly off, I think it might need to be moved 1 tick over on the timeline.
01:30:129 (8) - Same here

Good map ^^
terametis
Hi~~ :)
These are all suggestions.

[General]
(Not Yet) Official Ranking Submission Rules and Guidelines
Each mapset must have at least two osu!standard difficulties, one of which must be below a 3-star difficulty level.
Although there are exception, most map follow this rule.
I consider that it is better to make Easy diff.
or,try more easier [Normal] diff? 

Does set the preview point?

[Normal]
01:20:018 (1)  add finish?

[Hard]
00:47:129 (2)  add whistle?
01:20:018 (1)  add finish?

Sorry, I can't find a problem..
I wish your map is Ranked. star~~
Bye~
Topic Starter
ouranhshc

YodaSnipe wrote:

Normal

Looks fine to me ^^

Hard

00:27:351 (2) - Slider up 1 right 1 nty
00:28:018 (3) - Slider right 1 nty
00:30:240 (1) - Hitcircle down 1 nty
01:29:240 (6) - Feels slightly off, I think it might need to be moved 1 tick over on the timeline. it correct where it is
01:30:129 (8) - Same here is it because its a slider?

Good map ^^

terametis wrote:

Hi~~ :)
These are all suggestions.

[General]
(Not Yet) Official Ranking Submission Rules and Guidelines
Each mapset must have at least two osu!standard difficulties, one of which must be below a 3-star difficulty level.
Although there are exception, most map follow this rule.
I consider that it is better to make Easy diff.
or,try more easier [Normal] diff? i made it easier

Does set the preview point? done

[Normal]
01:20:018 (1)  add finish? done

[Hard]
00:47:129 (2)  add whistle? done
01:20:018 (1)  add finish? done

Sorry, I can't find a problem..
I wish your map is Ranked. star~~
Bye~
Armin
[General]

*Whoops, your mp3's bitrate is above 192 kbps (the maximum rankable). I compressed it for you: http://www.mediafire.com/?mbu0aecnkaju190
*spinner-circle.png's dimension is 667x667 while it's maximum size allowed should be 666x666, lol. Consider to fix this little imperfection
*Oh, it seems that you are not using the "flake -x. png" files in your folder. What are they supposed to do?

[Hard]

01:18:240 (1,1,2) - Ohh, that's what I see: different hitobjects placed in different parts in the timeline with the *same* spacing. At least make its spacing proportional, because the pattern is quite confusing during playing in you don't know very well the rhythm.

Normal is fine.

Great flow, amazing work.
Kiddo-Kun
From #modreq

[Tags]
• Add DDR2?

[Normal]

• 00:13:351 (3) - I find this note sounds a little strange because it doesn't match the music very well IMO. I would do something like this so that it follows the music and maintains flow:
• 00:19:573 (1) - Now. This might sound a little nazi. I would change this slider so that the end of the slider is pointing downward. That way you are forcing flow into (2).

No point in an overall statement because this map is sexy!~
I advise you don't give me Kudosu, but that's up to you.
♪Star♪
Shiirn
ok

General
Map is very plain and simple with no real errors due to you not really taking any risky ventures in mapping. Good job.

Normal
01:34:240 (1) - throw a finish? can't find anything else really, this note was just really unnoticeable hitsound-wise

Hard
00:51:129 (1,2,3,4,5) - bear in mind that these stack, so the 1 is very close to the 7 in-game
01:34:240 (1) - yep
0x57CB36
Hi, from your queue :)

nice song~ 8-)


[Skin]

  1. maybe add a pause background? because buttons don't look nice in my skin :?
[Normal]

  1. 00:19:573 (1,2) - add finish ?
  2. 00:28:462 (4) - I think it's not good to use "kick slider" here, changing to 2 sliders is better
  3. 00:30:240 (1) - add finish
  4. 00:51:573 (1) - ^
  5. 00:55:129 (1,3) - ^
  6. 01:08:018 (1) - I think should use reverse, and add finish here
  7. 01:16:240 (2,1) - I think should use same color to more readable for new players
  8. 01:34:240 (1) - maybe change into a longer slider or spinner? because BG has some voice
[Hard]

  1. 00:10:240 (3) - put in the center of the slider circle ?
  2. 00:12:018 (3) - ^
  3. 00:13:129 (2,3) - use circle slider ?
  4. 01:34:240 (1) - like normal
Good luck~
wcx19911123
from my queue

[General]
the offset is totally wrong , it need to be about 1821(+25). I see the post before and notise that you changed mp3 file , do you forgot to fix timing after mp3 changed..
BG is 640x480 png file.. better to change to 800x600 jpg file
Normal diff is 3.05 stars.. and the diff's design is not that easy to play as a map's easiest diff imo.. I strongly suggest you to make an Easy diff , for better diff spread

[skin]
you need to add a score-comma.png
you should add sliderboder , add this code under the [Colours] , like this http://puu.sh/cim1
SliderBorder : 255,255,255

[Normal]
HD-1 , OD-1 , if you really don't want to add an Easy diff
00:19:573 (1,2,1) - I don't know why to use 1.5x ds here , it might be confusing for newbies to read rhyme
01:16:240 (2,1) - change to slider? it is hard for newbies to play imo

[Hard]
OD-1? it is kinda too high for this diff imo
00:19:129 (4) - move this up a bit plz , it is nearly out of the screen..
00:27:351 (2,3) - spacing between this 2 sliders looks too small.. it is same to play but I'd like to see the spacing larger
00:44:462 (1) - this slider is out of the screen , need to fix
00:45:351 (2) - try to end at 00:45:684 - ? sound much better to me
00:51:129 (1,2,3,4,5) - move this right and down a bit ? the spacing between 00:50:684 (7,1) - is too small when playing
00:54:240 (3) - make this slider arc a bit? the end of it is nearly out of screen
01:12:240 (3) - this slider touch the HP bar.. move it down a bit plz
01:18:240 (1,1,2,3) - this is really confusing , the spacing is the same but the rhyme is not. move 01:19:018 (2) - up a bit , or it is really easy to read as it's at 01:19:129 -
01:23:573 (1,2,3) - oh , I don't know why you always like to put objects near the edge of the screen.. I don't think it is a good idea , you'd better fix this..
01:33:351 (7,8) - I suggest move this left a bit to make 8 is in the middle of the screen and line up with 01:34:240 (1) - , it will looks much better

nice combo color using
but the diff spread is kinda bad , Normal diff is too hard to play as the easiest diff imo
and there are too many objects very near the edge of the screen , I think it isn't good
if you want to add Easy diff for better diff spread , I'm glad to come back to this map :3
Topic Starter
ouranhshc

0x57CB36 wrote:

Hi, from your queue :)

nice song~ 8-)


[Skin]

  1. maybe add a pause background? because buttons don't look nice in my skin :?
i'll think about it

[Normal]

  1. 00:19:573 (1,2) - add finish ? done
  2. 00:28:462 (4) - I think it's not good to use "kick slider" here, changing to 2 sliders is better
  3. 00:30:240 (1) - add finish done
  4. 00:51:573 (1) - ^ done
  5. 00:55:129 (1,3) - ^ done
  6. 01:08:018 (1) - I think should use reverse, and add finish here Not too sure what you meant
  7. 01:16:240 (2,1) - I think should use same color to more readable for new players breaks the "colour hax"
  8. 01:34:240 (1) - maybe change into a longer slider or spinner? because BG has some voice I tried this at first, but i didn't really like it
[Hard]

  1. 00:10:240 (3) - put in the center of the slider circle ?
  2. 00:12:018 (3) - ^
  3. 00:13:129 (2,3) - use circle slider ?
  4. 01:34:240 (1) - like normal
Good luck~

wcx19911123 wrote:

from my queue

[General]
the offset is totally wrong , it need to be about 1821(+25). I see the post before and notise that you changed mp3 file , do you forgot to fix timing after mp3 changed.. my bad
BG is 640x480 png file.. better to change to 800x600 jpg file done
Normal diff is 3.05 stars.. and the diff's design is not that easy to play as a map's easiest diff imo.. I strongly suggest you to make an Easy diff , for better diff spread

[skin]
you need to add a score-comma.png done
you should add sliderboder , add this code under the [Colours] , like this http://puu.sh/cim1
SliderBorder : 255,255,255
done

[Normal]
HD-1 , OD-1 , if you really don't want to add an Easy diff done
00:19:573 (1,2,1) - I don't know why to use 1.5x ds here , it might be confusing for newbies to read rhyme
01:16:240 (2,1) - change to slider? it is hard for newbies to play imo

[Hard]
OD-1? it is kinda too high for this diff imo done
00:19:129 (4) - move this up a bit plz , it is nearly out of the screen.. done
00:27:351 (2,3) - spacing between this 2 sliders looks too small.. it is same to play but I'd like to see the spacing larger done
00:44:462 (1) - this slider is out of the screen , need to fix done
00:45:351 (2) - try to end at 00:45:684 - ? sound much better to me nah, i like where it is now
00:51:129 (1,2,3,4,5) - move this right and down a bit ? the spacing between 00:50:684 (7,1) - is too small when playing done
00:54:240 (3) - make this slider arc a bit? the end of it is nearly out of screen done
01:12:240 (3) - this slider touch the HP bar.. move it down a bit plz done
01:18:240 (1,1,2,3) - this is really confusing , the spacing is the same but the rhyme is not. move 01:19:018 (2) - up a bit , or it is really easy to read as it's at 01:19:129 - done
01:23:573 (1,2,3) - oh , I don't know why you always like to put objects near the edge of the screen.. I don't think it is a good idea , you'd better fix this..done
01:33:351 (7,8) - I suggest move this left a bit to make 8 is in the middle of the screen and line up with 01:34:240 (1) - , it will looks much better done

nice combo color using
but the diff spread is kinda bad , Normal diff is too hard to play as the easiest diff imo
and there are too many objects very near the edge of the screen , I think it isn't good
if you want to add Easy diff for better diff spread , I'm glad to come back to this map :3

EDIT: EASY DIFF ADDED
wcx19911123
recheck here

[General]
score-comma.png's style is really different from other skins , find a better one plz , or use this one if you can't find the best one..
add some kiai time 0.0? this is up to you :3

[Easy]
00:33:598 - useless timing section
00:34:265 - ^
00:34:487 - ^
ok , I won't point all out , I suggest to remove all useless timing sections..
00:36:487 - add finish ? sound better
01:05:820 (1,2,3,4) - rotate -5° to make them looks better?

[Normal]
01:16:265 (2,1) - this is kidna hard to play , I hopt it is a slider , it is hard to read the rhyme from approach circles for newbies imo

[Hard]
00:44:487 (1,2) - you forgot fix the spacing after fixed 00:44:487 (1) -

diff spread is much better now
call me back when you fixed
Topic Starter
ouranhshc
Full submitting now
wcx19911123
[General]
01:34:154 - I suggest move the kiai end to here in Easy and Normal diff , to make kiai the same in all diffs

[skin]
score-comma.png should be better imo.. not the same style with others , maybe you need yo find the skin maker 0.0
play-warningarrow.png , section-fail.png and section-pass.png is unnecessary , cuz there are no breaks in all diffs , remove them and full submit

no kd plz
after this , I think it's time to go :3
Topic Starter
ouranhshc
ooops, i forgot to hit submit
Topic Starter
ouranhshc
all updated
GigaClon
from #modreqs
From 01:02:265 (1) - to 01:19:820 (5) - the combos are all the same color. They should alternate like the rest of the song.
Topic Starter
ouranhshc

GigaClon wrote:

from #modreqs
From 01:02:265 (1) - to 01:19:820 (5) - the combos are all the same color. They should alternate like the rest of the song.
the reasons why i didn't alternate is because the hp bar drains faster if i were to put new combos.
wcx19911123
here to go :3
Bubbled
Breeze
Relax map
RANKED
Topic Starter
ouranhshc
DIAAAAAAAAAAAMOND NIIIIIIGGHHT

GLAMMMMMMMMOUROUS NIGHT :D
Kawayi Rika
Omedeto ouran ~ :)
0x57CB36
wow congrats!
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