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osu! b927
Beatmap used: Capcom Sound Team - Chip N' Dale - Last Stage (CracK)
Bug: The map's storyboarded image gets contracted if you test the map. It shows like that until you exit and re-enter the map from edit.
Where: Edit, Test mode.
Replicable: Yes.
Steps:
- I'm assuming it happens because the image is too large (I'm still not sure); However, since it shows fine in-game, I think it's a bug (I am noticing the mapper to not use such large images anyway). Maybe add an AIMod module/warning message to prevent this from now on?
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I doubt this can happen on any other map (so this probably going to get denied), but whatever.
osu! b927
Beatmap used: Capcom Sound Team - Chip N' Dale - Last Stage (CracK)
Bug: The map's storyboarded image gets contracted if you test the map. It shows like that until you exit and re-enter the map from edit.
Where: Edit, Test mode.
Replicable: Yes.
Steps:
- 1. Enter the beatmap in Edit mode.
- 2. Test the beatmap in a point between 00:10:62 ~ 00:38:17, [Easy] difficulty.
- 3. Notice how the image gets resized.
- I'm assuming it happens because the image is too large (I'm still not sure); However, since it shows fine in-game, I think it's a bug (I am noticing the mapper to not use such large images anyway). Maybe add an AIMod module/warning message to prevent this from now on?
- - -
I doubt this can happen on any other map (so this probably going to get denied), but whatever.