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Aya Hirano, Minori Chihara, Yuko Goto - Tomare! (Full Ver.)

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Topic Starter
Mio_chan
This beatmap was submitted using in-game submission on 2011年7月8日 at 21:27:01

Artist: Aya Hirano, Minori Chihara, Yuko Goto
Title: Tomare! (Full Ver.)
Source: The Melancholy of Suzumiya Haruhi (Season '09)
Tags: ED no Yuutsu 31 samiljul
BPM: 183
Filesize: 6477kb
Play Time: 03:49
Difficulties Available:
  1. 31's Taiko (4.89 stars, 1317 notes)
  2. Easy (2.1 stars, 241 notes)
  3. Hard (4.82 stars, 470 notes)
  4. Insane (5 stars, 639 notes)
  5. Normal (4.19 stars, 306 notes)
Download: Aya Hirano, Minori Chihara, Yuko Goto - Tomare! (Full Ver.)
Information: Scores/Beatmap Listing
---------------
My 1st beatmap!
1st October - Added hard and insane
12th October - added 31's Taiko diff
3th December - new BG

Thanks for all the modders~ =]
Mapper 31
Hi~ May i make taiko diff?
Topic Starter
Mio_chan

samiljul wrote:

Hi~ May i make taiko diff?
Sure =] Thanks a lot for your support =]
Jarby
You should adjust your inherited sections, they are not snapped properly. Offset should be closer to 40ms. I think all difficulties should use tick rate 2 as well, it makes the slow sections more comfortable to play.
00:44:615 - There should be kiai here as there is kiai on the other choruses.
03:03:631 - Timing sections here are fault. You do not need the first one and the second one should be at 184,302ms.

Easy:

Hitsound volume on this difficulty is much lower, please adjust it to the other difficulties' volume.
00:00:680 (1) - Starting a map with a spinner (particularly an Easy) is usually a bad idea. Please remove it.
00:27:893 (3) - Bit awkward, maybe it should be 1/2 longer with a different pattern.
03:46:254 (1) - lol massive break, delete this note.

Normal:

You should probably map this right to the end.
Hard:

This difficulty appears to be the victim of the resnap function. Don't worry, Jarby is here to help!

00:07:484 (6) - 1/4 back.
00:19:943 (4) - 1/4 forward.
00:28:877 (1) - I think you should bring this closer to the previous slider, it's a very sudden and unexpected jump.
00:59:943 (5) - 1/4 forward.
01:01:172 (2) - The overlap with the previous 5 is a bit odd and hard to read, you should adjust the patten accordingly.
02:09:943 (1) - 1/4 forward.
02:39:943 (1) - 1/4 forward.
02:49:943 (6) - 1/4 forward.
03:01:008 (1) - Remove new combo and new combo on 03:01:992 (6), I believe that would make more sense.
03:30:490 (4) - Overlap with 3 is a bit odd, hard to read etc. I think you should distance snap this to the left of 3's start.

Insane:

00:43:303 - I think you should rearrange the new combo placement to be like this or this as it's a bit confusing the way it is currently.
01:40:516 (6,9) - The way these two notes overlap is a bit odd, perhaps you should change the pattern.
01:48:713 (7) - Again with overlapping, I think you should just stack this on the slider start.
01:48:877 (1,2) - Overlapping blah blah adjust pattern if you wish.
01:50:188 (1,1,1,1,2,3,4,5) - Similar to what I pointed out at 00:43:303, adjust the new combo placement.
02:41:336 (1,1,1) - This is really confusing, it would help to lower the slider velocity here. Or to simple just have circles like before. Also new combo placement like before.

Great first map! I'd love to see it ranked soon.
Topic Starter
Mio_chan

Jarby wrote:

You should adjust your inherited sections, they are not snapped properly.
Offset should be closer to 40ms. set to 40ms
I think all difficulties should use tick rate 2 as well, it makes the slow sections more comfortable to play. fixed
00:44:615 - There should be kiai here as there is kiai on the other choruses. fixed
03:03:631 - Timing sections here are fault. You do not need the first one and the second one should be at 184,302ms. fixed

Easy:

Hitsound volume on this difficulty is much lower, please adjust it to the other difficulties' volume.
00:00:680 (1) - Starting a map with a spinner (particularly an Easy) is usually a bad idea. Please remove it. removed
00:27:893 (3) - Bit awkward, maybe it should be 1/2 longer with a different pattern. pattern changed
03:46:254 (1) - lol massive break, delete this note. fixed , I forget to delete the testing note O_o
Normal:

You should probably map this right to the end. mapped to the end, BTW, any problem in this difficulty?
Hard:

This difficulty appears to be the victim of the resnap function. Don't worry, Jarby is here to help!

00:07:484 (6) - 1/4 back. fixed
00:19:943 (4) - 1/4 forward. fixed
00:28:877 (1) - I think you should bring this closer to the previous slider, it's a very sudden and unexpected jump. fixed
00:59:943 (5) - 1/4 forward. fixed
01:01:172 (2) - The overlap with the previous 5 is a bit odd and hard to read, you should adjust the patten accordingly. fixed
02:09:943 (1) - 1/4 forward. fixed
02:39:943 (1) - 1/4 forward. fixed
02:49:943 (6) - 1/4 forward. fixed
03:01:008 (1) - Remove new combo and new combo on 03:01:992 (6), I believe that would make more sense. fixed
03:30:490 (4) - Overlap with 3 is a bit odd, hard to read etc. I think you should distance snap this to the left of 3's start. fixed

Insane:

00:43:303 - I think you should rearrange the new combo placement to be like this or this as it's a bit confusing the way it is currently. I use this
01:40:516 (6,9) - The way these two notes overlap is a bit odd, perhaps you should change the pattern. pattern changed
01:48:713 (7) - Again with overlapping, I think you should just stack this on the slider start. fixed
01:48:877 (1,2) - Overlapping blah blah adjust pattern if you wish. pattern changed
01:50:188 (1,1,1,1,2,3,4,5) - Similar to what I pointed out at 00:43:303, adjust the new combo placement. fixed
02:41:336 (1,1,1) - This is really confusing, it would help to lower the slider velocity here. Or to simple just have circles like before. Also new combo placement like before. fixed

Great first map! I'd love to see it ranked soon. Thanks a lotyou’re your advice =] It helps me a lot =]
Mapper 31
Topic Starter
Mio_chan

samiljul wrote:

'w'
Thanks a lot =]
Charles445
Holy shit

General
SPOILER
I feel offset 36 is good, I could be wrong
Lead in 1 second
The black space in the background makes it look ugly
Easy
SPOILER
The tickrate seems high
Map it longer!
Hard
SPOILER
02:10:035 Remove New Combo
02:10:855 New Combo
02:11:183 Remove New Combo
02:13:478 New Combo
02:13:806 Remove New Combo
02:52:658 Add hitcircle
02:52:740 ^^
I LOVE THE DIFFICULTY CURVE
Insane
SPOILER
00:05:121 (6,1) The way these overlap is kinda ugly
02:10:531 New Combo
02:25:613 Map this spinner
03:34:465 You should probably end the difficulty here.
Very nice difficulty; everything is readable and FC'able by Lesjuh
31's Taiko
SPOILER
What's with the extra timing bars?

This is awesome
Topic Starter
Mio_chan

Charles445 wrote:

Holy shit

General
SPOILER
I feel offset 36 is good, I could be wrong It sounds a bit better for me =]
Lead in 1 second fixed
The black space in the background makes it look ugly Is it alright now?
Easy
SPOILER
The tickrate seems high Hmm... I don't really think so...I think Tick 2 sounds better.
Map it longer! Mapped 02:16:429
Hard
SPOILER
02:10:035 Remove New Combo fixed
02:10:855 New Combo fixed
02:11:183 Remove New Combo fixed
02:13:478 New Combo fixed
02:13:806 Remove New Combo fixed
02:52:658 Add hitcircle fixed
02:52:740 ^^
I LOVE THE DIFFICULTY CURVE
Insane
SPOILER
00:05:121 (6,1) The way these overlap is kinda ugly Is it ok now?
02:10:531 New Combo fixed
02:25:613 Map this spinner Mapped
03:34:465 You should probably end the difficulty here. I have cut the rest off
Very nice difficulty; everything is readable and FC'able by Lesjuh
31's Taiko
SPOILER
What's with the extra timing bars? I don't know either, I don't know if I can delete it or not :S

This is awesome
Thanks a lot =]
lepidopodus

Charles445 wrote:

What's with the extra timing bars?
That's for barline correction. When playing Taiko mod barlines are actually appears so it's important.

Though it seems it needs some adjust. I'll contact samiljul personally.
Yusu Aoi
Im gonna mod it later, okie? :)) sorry, I made a mistake in modding requests, forgive me please ;)

Edit:
Modding ^^


Easy:
Hmm, It's ok, but maybe U should map it to the sme lnght as the other difficulties?? :)

Normal:
00:15:773 (1,2,3) I think, They're too high, maybe You can give them a little bit lower?
00:26:265 (1,2,3) the same as above?
00:43:314 (1,2) as above?
00:45:937 (3) move it to 00:45:773 and end it on 00:46:593?
00:48:560 (3) move to 00:48:396 and end it on 00:49:216?
01:48:232 (5) stack it with the end of slider (4)?
01:50:199 (1,2) distance


Hard:
00:21:511 (2) 1 grid up
00:39:380 maybe add here some SB warning that the Timing is x2?
00:54:134 (5) 1 grid left, 1 grid up
00:57:413 new combo
00:57:740 remove combo
01:00:035 new combo
01:00:363 remove combo
01:02:986 remove combo
01:03:970 new combo
01:04:298 remove combo
01:46:265 maybe add here some SB warning that the Timing is x2?
02:04:954 1 grid right
02:14:298 (3,4) 1 grid up
02:36:101 maybe add here some SB warning that the Timing is x2?

Insane:
01:40:363 new combo


Combos, combos, combooos ;)))
Topic Starter
Mio_chan
nvm =]

Easy:
Hmm, It's ok, but maybe U should map it to the sme lnght as the other difficulties??
It should be my problem, but I don't really understand what you are talking about

Normal:
00:15:773 (1,2,3) I think, They're too high, maybe You can give them a little bit lower? fixed
00:26:265 (1,2,3) the same as above? fixed
00:43:314 (1,2) as above? fixed
00:45:937 (3) move it to 00:45:773 and end it on 00:46:593? fixed
00:48:560 (3) move to 00:48:396 and end it on 00:49:216? fixed
01:48:232 (5) stack it with the end of slider (4)? fixed
01:50:199 (1,2) distance fixed


Hard:
00:21:511 (2) 1 grid up fixed
00:39:380 maybe add here some SB warning that the Timing is x2? I will do it later cuz I need to ask some1 for help =S
00:54:134 (5) 1 grid left, 1 grid up fixed
00:57:413 new combo fixed
00:57:740 remove combo fixed
01:00:035 new combo fixed
01:00:363 remove combo fixed
01:02:986 remove combo fixed
01:03:970 new combo fixed
01:04:298 remove combo fixed
01:46:265 maybe add here some SB warning that the Timing is x2?same as above
02:04:954 1 grid right fixed
02:14:298 (3,4) 1 grid up fixed
02:36:101 maybe add here some SB warning that the Timing is x2?same as above

Insane:
01:40:363 new combo fixed



Combos, combos, combooos ))
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Insane

00:11:183 (3) - new combo
00:28:232 (6) - ^
00:28:724 (8,1) - awkward jump
00:34:462 (2,3) - spacing
00:43:560 (1) - remove new combo
00:43:806 (1) - ^
00:59:872 - add a note?
01:05:609 (4) - new combo
01:35:117 (6) - ^
01:50:445 (1) - remove new combo
01:50:691 (1) - ^
02:34:626 (1) - awkward repeat slider. change it into a single circle on 02:34:790
02:37:904 (5) - new combo?
02:40:281 (1) - remove new combo
02:40:527 (1) - ^
02:41:593 (1) - ^
02:41:839 (1) - ^


Hard

00:03:970 (4) - new combo
00:06:593 (4) - ^
00:13:150 to 00:34:134 - too many claps and too loud
00:22:167 (4,5) - make them farther apart
00:41:183 (5,6,7) - plays bad...maybe 6 should be above 7
00:43:560 (1) - remove new combo
00:43:806 (1) - ^
01:35:117 (5) - new combo
01:50:445 (1) - remove new combo
01:50:691 (1) - ^
02:01:183 (5,6) - make them farther apart?
02:38:232 (6) - new combo
02:40:281 (1,1) - remove new combo
02:41:593 (1,1) - ^
03:12:334 (1) - start it on 03:12:170
03:19:711 (5) - new combo
03:20:039 (1) - remove new combo
03:22:662 (6,7) - farther apart or 7 new combo


Normal

I didn't see any Normal after my downloading....try to reupload. and if you need my mod for this diff , send me a PM



Easy

00:20:035 (3,1) - too close to each other
01:26:920 (3,1) - ^



good job for first map 8-)
Topic Starter
Mio_chan

shabao_pig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Insane

00:11:183 (3) - new combo fixed
00:28:232 (6) - ^ fixed
00:28:724 (8,1) - awkward jump I think it should be like this
00:34:462 (2,3) - spacing fixed
00:43:560 (1) - remove new combo I want to emphasize these notes
00:43:806 (1) - ^ ^
00:59:872 - add a note? added
01:05:609 (4) - new combo hmm...temporarily I won't change
01:35:117 (6) - ^ fixed
01:50:445 (1) - remove new combo same as 00:43:560
01:50:691 (1) - ^ ^
02:34:626 (1) - awkward repeat slider. change it into a single circle on 02:34:790 change the slider in to 3 circles
02:37:904 (5) - new combo? I don't agree
02:40:281 (1) - remove new combo same as 00:43:560
02:40:527 (1) - ^ ^
02:41:593 (1) - ^ ^
02:41:839 (1) - ^ ^


Hard

00:03:970 (4) - new combo I think (1,2,3,4,5,6) is a phrase
00:06:593 (4) - ^ ^
00:13:150 to 00:34:134 - too many claps and too loud lowered the audio volume
00:22:167 (4,5) - make them farther apart ???
00:41:183 (5,6,7) - plays bad...maybe 6 should be above 7 stacked 6 to 7
00:43:560 (1) - same as insane
00:43:806 (1) - ^ ^
01:35:117 (5) - new combo fixed
01:50:445 (1) - remove new combo same as insane
01:50:691 (1) - ^ ^
02:01:183 (5,6) - make them farther apart? yes
02:38:232 (6) - new combo I think the whole thing is a phrase
02:40:281 (1,1) - remove new combo same as insane
02:41:593 (1,1) - ^ ^
03:12:334 (1) - start it on 03:12:170 I added a extra circle instead
03:19:711 (5) - new combo fixed
03:20:039 (1) - remove new combo fixed
03:22:662 (6,7) - farther apart or 7 new combo farther


Normal

I didn't see any Normal after my downloading....try to reupload. and if you need my mod for this diff , send me a PM



Easy

00:20:035 (3,1) - too close to each other fixed
01:26:920 (3,1) - ^ fixed



good job for first map 8-)
wmfchris
[taiko]
1:45:941 don't need so many finishes, suggest bbRbbRbbRbbRbrbRB
2:36:105 ^
beginning and ending -> simple and nice
middle part is a bit overmapped.

[Insane]
0:08:232 (1,3) left 1 grid
0:33:970 (6,1) it should be the previous spacing
0:50:691 (2,4) right 1 grid, correspondingly (5) up 1 grid
0:52:648 (2,4,6,8) down 1 grid?
1:51:183 (1,2,3,4,1) try to arrange them in a curve? (4,1) 's trun is too sharp
1:53:314 (6) down 1 grid
2:42:331 (1,2,3,4,1) same as 1:51:183
2:51:019 (3,6) (3) right 1 grid, (6) up 1 grid, but it's up to you since it looks good now

[hard]
suggest you to resnap a bit ? @@ spacing varies more than 0.1x which is more than lv 3 grid~

this worth a double star!
aesopl19193
I must star for HK mapper

some timing point are shifted a few ms (kiai)

delete these tming point, they seem useless:
02:30:819
03:04:298
end kiai here 03:32:826

*not really helpful, so no kds
Topic Starter
Mio_chan

wmfchris wrote:

[taiko]
deleted*

[Insane]
0:08:232 (1,3) left 1 grid fixed
0:33:970 (6,1) it should be the previous spacing fixed
0:50:691 (2,4) right 1 grid, correspondingly (5) up 1 grid fixed
0:52:648 (2,4,6,8) down 1 grid? yes
1:51:183 (1,2,3,4,1) try to arrange them in a curve? (4,1) 's trun is too sharp fixed
1:53:314 (6) down 1 grid fixed
2:42:331 (1,2,3,4,1) same as 1:51:183 fixed
2:51:019 (3,6) (3) right 1 grid, (6) up 1 grid, but it's up to you since it looks good now I change the pattern a bit

[hard]
suggest you to resnap a bit ? @@ spacing varies more than 0.1x which is more than lv 3 grid~ fixed

this worth a double star!
Reply for aesopl:
I have fixed the timing point of 02:30:819 and end kiai in 03:32:826, I keep the timing point of 03:04:298 because the time signature is changed to 2/4 in a bar
lepidopodus
Before mod this I should something to tell you.

That Taiko map is samiljul's so you need to discuss with samiljul about fixing first. And as I know that's semi-authentic.
Roll back immidietly to this and don't change that until you get some contact between you and samiljul.

I'll mod when I get time.

EDIT:
Ok, modding.

Easy
00:16:101 (1,2,3) - Spacing is slighty shorter than notes near here.
00:23:970 (1,2) - Spacing is slighty longer than notes near here.
00:27:904 (3) - How about circle in 00:27:904, then slider from 00:28:232 to 00:28:888?
00:44:626 (X) - Add something?
00:50:199 (1,2,3,4) - Try something different pattern.
00:55:117 (X) - Add something?
01:08:232 (1) - Might be too short for Easy.
01:20:035 ~ 02:15:117 - This part is exactly same as previous part, so if you fix something above, fix counterpart as well.

Normal
00:20:363 (4,5) - Spacing is slighty longer than notes near here.
00:45:281 (2) - How about moving this to 00:45:117?
00:47:904 (2) - Similar with above.
01:20:363 (1) - Remove new combo?
02:01:675 (5) - How about clap, instead of finish?
02:52:822 (5) - ^

Hard
00:13:150 (X) - Add something?
00:22:167 (4) - 'Smoother' slider might be better.
00:39:380 (1) - You need to put SB warning about x2 sliders. (Personally I don't like using x2 like this in Hard, well, whatever.)
00:45:773 (4) - I prefer lengthening this slider by 1 beat, but whatever. (This kind of beat apprears 3 times more in this kiai part.)
01:35:117 (T) - There's no slider here so you don't need to set x2 here. Delete this timing section?
01:35:773 (T) - If you delete 01:35:117 (T), you should delete this timing section too.
01:46:265 (1) - You need to put SB warning about x2 sliders.
02:36:101 (1) - ^
02:43:806 (4) - I prefer lengthening this slider by 1 beat, but whatever. (This kind of beat apprears 3 times more in this kiai part.)
03:19:220 (X) - Add something here?
03:19:547 (X) - ^

31's Taiko
To samiljul:
- 두번째하고 세번째 타이밍 섹션 때문인지 타이밍이 4~5 ms씩 어긋나네요, 둘다 지우고 세번째 타이밍 섹션 먼저 세운 다음 두번째 타이밍 섹션을 세워보세요.
- 그리고 맵퍼가 맵을 수정한 것 같은데 롤백 하시는게 좋을 듯.
- 자세한 모딩은 혹시 원하시면 해드리죠. (스텐다드 모딩하느라고 진이 빠져서리 원.)

Insane
- Several unneeded x2 timing sections exist. (There are no sliders in that timing sections.) Delete those, or if there are something other changes except x2, change that to x1.
00:46:101 (5,6,7,8,9) - clap-clap-clap clap-clap-clap, hmm.... How about removing clap from 5, 7 and 8, or something similar like that? (This kind of hitsound appears several times. If you fix this, consider to fix others as well.)
01:02:986 (10) - Remove whistle from the slider body?
01:39:216 (3) - ^

Well, that's all. Maybe helpful, maybe not.
Topic Starter
Mio_chan

lepidopodus wrote:

Before mod this I should something to tell you.

That Taiko map is samiljul's so you need to discuss with samiljul about fixing first. And as I know that's semi-authentic.
Roll back immidietly to this and don't change that until you get some contact between you and samiljul.
[attachment=0:d0bd3]aa.jpg[/attachment:d0bd3]

I re-downloaded the taiko diff from samiljul's post
I'll mod when I get time.

EDIT:
Ok, modding.

Easy
00:16:101 (1,2,3) - Spacing is slighty shorter than notes near here. fixed
00:23:970 (1,2) - Spacing is slighty longer than notes near here. fixed
00:27:904 (3) - How about circle in 00:27:904, then slider from 00:28:232 to 00:28:888? fixed
00:44:626 (X) - Add something? fixed
00:50:199 (1,2,3,4) - Try something different pattern. fixed
00:55:117 (X) - Add something? fixed
01:08:232 (1) - Might be too short for Easy. deleted spinner
01:20:035 ~ 02:15:117 - This part is exactly same as previous part, so if you fix something above, fix counterpart as well. fixed

Normal
00:20:363 (4,5) - Spacing is slighty longer than notes near here. fixed
00:45:281 (2) - How about moving this to 00:45:117? fixed
00:47:904 (2) - Similar with above. fixed
01:20:363 (1) - Remove new combo? fixed
02:01:675 (5) - How about clap, instead of finish? fixed
02:52:822 (5) - ^ fixed

Hard
00:13:150 (X) - Add something? fixed
00:22:167 (4) - 'Smoother' slider might be better. fixed
00:39:380 (1) - You need to put SB warning about x2 sliders. (Personally I don't like using x2 like this in Hard, well, whatever.)fixed, but it looks really ugly =[
00:45:773 (4) - I prefer lengthening this slider by 1 beat, but whatever. (This kind of beat apprears 3 times more in this kiai part.) fixed
01:35:117 (T) - There's no slider here so you don't need to set x2 here. Delete this timing section? fixed
01:35:773 (T) - If you delete 01:35:117 (T), you should delete this timing section too. fixed
01:46:265 (1) - You need to put SB warning about x2 sliders. same as 00:39:380
02:36:101 (1) - ^ ^
02:43:806 (4) - I prefer lengthening this slider by 1 beat, but whatever. (This kind of beat apprears 3 times more in this kiai part.)fixed
03:19:220 (X) - Add something here? I think adding something doesn't sound good
03:19:547 (X) - ^ added

31's Taiko
To samiljul:
- 두번째하고 세번째 타이밍 섹션 때문인지 타이밍이 4~5 ms씩 어긋나네요, 둘다 지우고 세번째 타이밍 섹션 먼저 세운 다음 두번째 타이밍 섹션을 세워보세요.
- 그리고 맵퍼가 맵을 수정한 것 같은데 롤백 하시는게 좋을 듯.
- 자세한 모딩은 혹시 원하시면 해드리죠. (스텐다드 모딩하느라고 진이 빠져서리 원.)

Insane
- Several unneeded x2 timing sections exist. (There are no sliders in that timing sections.) Delete those, or if there are something other changes except x2, change that to x1. fixed

00:46:101 (5,6,7,8,9) - clap-clap-clap clap-clap-clap, hmm.... How about removing clap from 5, 7 and 8, or something similar like that? (This kind of hitsound appears several times. If you fix this, consider to fix others as well.)fixed
01:02:986 (10) - Remove whistle from the slider body? fixed
01:39:216 (3) - ^ ^

Well, that's all. Maybe helpful, maybe not.
Mapper 31

lepidopodus wrote:

그리고 맵퍼가 맵을 수정한 것 같은데 롤백 하시는게 좋을 듯.
정확히 어떻게?
narakucrimson
Ok, here it goes:

[Easy]

11:183 (6) - Just a suggestion, why don't you try something like this?
SPOILER

This way, you'd follow the pattern of the combo, and not break it using a plain horizontal slider.
Or maybe:
Just a suggestion, though. I don't like it much as it is xD

Nothing left to say on about this diff n.n


[Normal]

22:167 (7) - Maybe add a finish at the end of the slider.
2:42:658 (T) - This kiai seems too long to me why don't you try spliting it in two sections, one starting here and finishing at 3:02:003, and the other starting at 3:04:302, and finishing at the actual end. I suggest trying this on all the diffs.


[Hard]

7:904 (1) - Remove the new combo.
15:773 (1) - Remove new combo and add it to the next circle.
18:396 (1) - ^
23:642 (1) - ^
26:265 (1) - ^
28:888 (1) - ^
46:921 (5) - New combo here, and remove it from the next circle.
1:30:527 (1) - Remove new combo and add it to the next circle.
2:26:057 (1) - Maybe remove the new combo and add it to the current 3


[Insane]

There may be some issues with the combo colors similar to the ones in the Hard diff, you could try checking them, but anyway, it's quiet right.


Good job n.n
You have my star~~
Topic Starter
Mio_chan

narakucrimson wrote:

Ok, here it goes:

[Easy]

11:183 (6) - Just a suggestion, why don't you try something like this? fixed
SPOILER

This way, you'd follow the pattern of the combo, and not break it using a plain horizontal slider.
Or maybe:
Just a suggestion, though. I don't like it much as it is xD

Nothing left to say on about this diff n.n


[Normal]

22:167 (7) - Maybe add a finish at the end of the slider. fixed
2:42:658 (T) - This kiai seems too long to me why don't you try spliting it in two sections, one starting here and finishing at 3:02:003, and the other starting at 3:04:302, and finishing at the actual end. I suggest trying this on all the diffs. fixed


[Hard]

7:904 (1) - Remove the new combo. fixed
15:773 (1) - Remove new combo and add it to the next circle. fixed
18:396 (1) - ^ ^
23:642 (1) - ^ ^
26:265 (1) - ^ ^
28:888 (1) - ^ ^
46:921 (5) - New combo here, and remove it from the next circle. fixed
1:30:527 (1) - Remove new combo and add it to the next circle. fixed
2:26:057 (1) - Maybe remove the new combo and add it to the current 3 can't find notes on 2:26:057


[Insane]

There may be some issues with the combo colors similar to the ones in the Hard diff, you could try checking them, but anyway, it's quiet right. tried to fix


Good job n.n
You have my star~~
Tonoko
hi
总体:

还是把normal音效的总体音量弄小一点吧...拍手也不要放得太多...

[easy]
个人看法
重音应该在长白线上吧 试试看吧

[normal]
good.

[hard]
00:06:593 (4) - 2 grid down.
00:39:708 (2,3,4,5,6,7) - insane都没有的x2slider怎么在hard里出现了呢...如果真要放可能要放警告故事版来提醒玩家的.

[insane]
01:03:642 (1,2,3,4,5,6) - 稍微有点违和
01:40:363 (1,2,3,4,5,6) - ^

;)
Topic Starter
Mio_chan

Tonoko wrote:

hi
总体:

还是把normal音效的总体音量弄小一点吧...拍手也不要放得太多... tried to do that

[easy]
个人看法
重音应该在长白线上吧 试试看吧 I think that it will be too boring (?)

[normal]
good.

[hard]
00:06:593 (4) - 2 grid down. fixed
00:39:708 (2,3,4,5,6,7) - insane都没有的x2slider怎么在hard里出现了呢...如果真要放可能要放警告故事版来提醒玩家的. added


[insane]
01:03:642 (1,2,3,4,5,6) - 稍微有点违和 I don't think so...
01:40:363 (1,2,3,4,5,6) - ^ ^


;)
Galkan
Minorni? Isn't her name Minori?
Topic Starter
Mio_chan

Galkan92 wrote:

Minorni? Isn't her name Minori?
Oops... typing mistakes
Thanks for correcting =]

*fixed*
GabrielRKF
Overall
- It's not necessary to use "Aya Hirano", "Minori Chihara", "Yuko Goto", "The Disappearance of Haruhi Suzumiya" and "Tomare!" on your tags. Keep "ED" and "Suzumiya Haruhi no Yuutsu"
- BG got a low quality... Maybe use a new one?

Easy
The 1/2 spacing changing all the time looks ugly :/ I'll tell you a few parts and you fix them and the mirrored parts, please. Using Grid Level 3.
00:56:429 (4) - two squares down. The way that is now is so ugly >_<
00:58:724 (2,3,1,2) - Spacing looks bad. Select (3,1,2,3,4,5) and move them 2 squares to the left.
You can keep some other spacing changes like 00:21:019 (1,2) and 01:06:593 (1,2), they look cool~

Normal
+1 approach rate
+3 HP drain rate
00:26:265 (4,1) - Switch New Combo?
00:24:954 (3,1,2,3) - Sounds bad... What about moving the 00:26:265 (1,2,3) 1/1 later? ( the (1) starting at 00:26:593 )
00:28:888 (5,1,2,3) - Move 'em all 1/1 later? ( (5) starting at 00:29:216.
01:40:363 (1,2,3) - Sincerely, I don't like this pattern.
02:13:478 (1,2,3,4) - Bad visibility... Maybe do something more like 03:23:642?

Hard
+2 approach rate
+3 HP drain rate
00:39:380 (1,2,3,4,5,6,7) - Unnecessary? You can keep it, it's your style, but I personally don't like it. [if you change, fix the mirror part too]
00:43:560 (2,3) - No New Combo would be better. [if you change, fix the mirror part too]
02:38:232 (6,7,8) - too hard to read... even for a Hard

Insane
I never liked playing Insanes so I prefer to not mod this diff >_<

Okay, my star~
Topic Starter
Mio_chan

roxkyuubiforever wrote:

Overall
- It's not necessary to use "Aya Hirano", "Minori Chihara", "Yuko Goto", "The Disappearance of Haruhi Suzumiya" and "Tomare!" on your tags. Keep "ED" and "Suzumiya Haruhi no Yuutsu" fixed
- BG got a low quality... Maybe use a new one?fixed

Easy
The 1/2 spacing changing all the time looks ugly :/ I'll tell you a few parts and you fix them and the mirrored parts, please. Using Grid Level 3.
00:56:429 (4) - two squares down. The way that is now is so ugly >_< fixed
00:58:724 (2,3,1,2) - Spacing looks bad. Select (3,1,2,3,4,5) and move them 2 squares to the left. fixed
You can keep some other spacing changes like 00:21:019 (1,2) and 01:06:593 (1,2), they look cool~ kept

Normal
+1 approach rate fixed
+3 HP drain rate personally, I think +3 will be too much, I +1 instead
00:26:265 (4,1) - Switch New Combo? fixed
00:24:954 (3,1,2,3) - Sounds bad... What about moving the 00:26:265 (1,2,3) 1/1 later? ( the (1) starting at 00:26:593 ) fixed
00:28:888 (5,1,2,3) - Move 'em all 1/1 later? ( (5) starting at 00:29:216. fixed
01:40:363 (1,2,3) - Sincerely, I don't like this pattern. changed
02:13:478 (1,2,3,4) - Bad visibility... Maybe do something more like 03:23:642?fixed

Hard
+2 approach rate fixed
+3 HP drain rate same as normal +1 instead
00:39:380 (1,2,3,4,5,6,7) - Unnecessary? You can keep it, it's your style, but I personally don't like it. [if you change, fix the mirror part too] kept
00:43:560 (2,3) - No New Combo would be better. [if you change, fix the mirror part too] fixed
02:38:232 (6,7,8) - too hard to read... even for a Hard changed

Insane
I never liked playing Insanes so I prefer to not mod this diff >_< nvm =] I change the combo problem in hard

Okay, my star~ Thanks =]
SapphireGhost
So sorry for late modidng!! :(
By the way, I'm seeing a lot of KIAI time. Maybe a little less?

Easy
1:25:609 (1) Move 1 grid space down and 1 grid space to left
1:56:429 (4,1,2) This is the only tap, tap, tap in the beatmap. I would make the first note a new combo and the other two a slider.
Normal
Well I would make it the largest circle size... grumble grumble grumble... pay no attention to this...
0:32:822 Blank space?
Hard
00:08:232 More blank space?
Insane
00:54:790 (11) I would change this to something else.
By the way, two things about this map: some may consider 15 mil max score too high. and it has 960 max combo just to make the 1,000 combo achievers mad? (just kidding about that one)

Anyway, good map! Here is a star!
Kotone
General
Delete Thumbs.db

Easy
00:21:019(1,2) - better like this
SPOILER
[attachment=0:d3480].png[/attachment:d3480]
00:31:511(1,2) - ^
00:34:134(X) - add a circle here better
00:44:626 - too many circle in offbeat...maybe it is hard for new player,set them to accent better
01:27:904(1,2) - you know
01:38:396(1,2) - ^
01:51:839 -^
May be add a spinner at the end

Normal
I think it is Normal+or Hard
03:04:298(timing section) - it shoud be green line

Hard
00:22:167 (4) - not ugly,but in fast slider,don't make the slider like this.It is hard to play
00:45:773(4) - add whistle at slider body and slider start
00:48:369(5) - ^
00:56:265(4) - ^
00:58:888(5) - ^
01:52:658(4) - ^
01:55:281(5) - ^
02:03:314(4,5) - ^
02:05:937(4,5) - (4) ^,(5) add whistle at whole slider
other whistle find yourself...I am tied to find they
03:04:298(timing section) - it shoud be green line

Insane
Jumpy...maybe re-name to JUMP :X
um MaxScore more then 15000000 unrank?maybe?
hitsound like hard,
03:04:298(timing section) - it shoud be green line
K3nsh1n_H1mur4
[Easy]

00:34:298 - A Break here ? I don't get it.
01:08:232 (1) - This spinner is misplaced. Remove it or replace the spinner on 01:06:593 (1,2) instead of using the beat+ slider. Starts the spinner on 01:06:593 and end in 01:07:904.
01:41:347 - A Break here ? I don't get it. [2]
02:15:117 (1) - This spinner is misplaced too. Remove it or replace the spinner on 02:13:478 (1,2) instead of using the beat+ slider. Starts the spinner on 02:13:478 and end in 02:14:790.

[Normal]

Sorry, this isn't a normal. Try change the slider speed to 1,2 and avoid the doublet-slider in this diff. And you shoud use a spacing in 0,8x at least. Remake, send me a PM and I'll look again.

[Hard]

General: Please avoid the beats off the grid. When I see a note in the score or under the HP bar, that piss me off. Always use distance snapping, forget symetry. And avoid copypasta. At least, don't just rotate the positions.

Distance Snap: At least 1x
00:33:478 (1) - Use a beat instead a slider
00:33:806 (2) - ^
00:34:462 - A Break here ? I don't get it. [3]
00:39:380 (1) - 2x speed? IMO the song doesn't have the speed accel to put this here
01:19:872 (1) - Triplet? A single beat fits better.
01:40:363 (1) - Use a beat instead a slider
01:40:691 (2) - ^
01:41:347 - A Break here ? I don't get it. [4]

----------------------------------------------------------

Still needs more modding, but you have the right idea of the song. Keep working.
K3nsh1n_H1mur4
[General]

The source is wrong. This song isn't in the movie, but in 'The Melancholy of Suzumiya Haruhi (Season '09)'.

Sounds good to me. The maps improved a lot. But you'll net an experinced BAT to look your insane.

Good Job and good luck.
Kamure
By Mod Request:

Easy
00:38:560 - make sure you place the inherited timing section a blue tick before the actual note (there may be others so do them) and do not do this for kiai time
01:01:675 (3) - remove clap
01:02:658 (5) - ^
01:51:511 - this and the other kiai time should include more hitsounds


Normal
00:33:421 - remove break
00:33:970 - make sure you place the inherited timing section a blue tick before the actual note (same as earlier)

Hard
00:22:167 (4) - it's just an odd slider....
00:34:134 (3) - make sure you place the inherited timing section a blue tick before the actual note (same as earlier)
02:43:806 (4) - there's something i don't like about this slider...


ok star!!
Topic Starter
Mio_chan
fixed~ thanks for staring~
Vergence
Easy
Fine~

Normal
Fine~

Hard
01:50:117 (1,2,3) - Move this forward by 1/4
Add a spinner around those empty spaces

Insane
00:44:636 (1) - Remove NC and make the NC at 00:44:954
____________________________
Star
Topic Starter
Mio_chan
ALL fixed~ Thanks for staring =]
JauiPlaY
okay, let's see...

[general]
刪除tags里面的suzumiya haruhi,因為它已經出現在了source中
還有就是文件夾里那兩個osb實在很礙眼...
不過這個不算什麼啦

[easy]
前奏稍微有點單調,不如扔幾個slider進去?
distance spacing 0.5...太低了吧,一般來講0.8-1.1都可以接受
00:10:527(5) - new combo
00:22:003(2) - 這個slider拉得整齊一點
00:32:495(2) - ^
00:38:724(1) - remove new combo
01:28:888(2) - 這個slider拉得整齊一點
01:39:380(2) - ^
01:45:609(1) - remove new combo
感覺后面的就是前面復制下嘛x_x

[normal]
00:38:724(1) - remove new combo
01:05:937(1) - ^
01:45:609(1) - ^
02:05:937(4) - 不夠對稱

[hard]
其實我想說,為什么每個難度開頭都不一樣...盡量統一一點吧
01:29:872(5) - new combo
02:08:724(5) - new combo
03:14:461(9) - new combo

[31's Taiko]
sorry but i could not mod taiko diffs @_@

[insane]
00:11:675(4) - 把這個note去掉
00:11:839(1) - 把這個移到00:11:675然后no hitsound
01:18:560(1) - no hitsound
good.

so
star~
啊已經給過星了
Topic Starter
Mio_chan

JauiPlaY wrote:

okay, let's see...

[general]
刪除tags里面的suzumiya haruhi,因為它已經出現在了source中 fixed
還有就是文件夾里那兩個osb實在很礙眼... fixed
不過這個不算什麼啦 fixed

[easy]
前奏稍微有點單調,不如扔幾個slider進去? added
distance spacing 0.5...太低了吧,一般來講0.8-1.1都可以接受 用了0.8
00:10:527(5) - new combo fixed
00:22:003(2) - 這個slider拉得整齊一點 fixed
00:32:495(2) - ^ fixed
00:38:724(1) - remove new combo fixed
01:28:888(2) - 這個slider拉得整齊一點 fixed
01:39:380(2) - ^ fixed
01:45:609(1) - remove new combo fixed
感覺后面的就是前面復制下嘛x_x

[normal]
00:38:724(1) - remove new combo fixed
01:05:937(1) - ^ fixed
01:45:609(1) - ^ fixed
02:05:937(4) - 不夠對稱 fixed

[hard]
其實我想說,為什么每個難度開頭都不一樣...盡量統一一點吧 fixed
01:29:872(5) - new combo 我覺得這是一句@@
02:08:724(5) - new combo ^
03:14:461(9) - new combo fixed

[31's Taiko]
sorry but i could not mod taiko diffs @_@ nvm

[insane]
00:11:675(4) - 把這個note去掉 fixed
00:11:839(1) - 把這個移到00:11:675然后no hitsound fixed
01:18:560(1) - no hitsound fixed
good.

so
star~ thanks =]
啊已經給過星了
LuPiiTa
<3
HakuNoKaemi
[General]
All slider are linear... could you try to vary slider shapes?

[Easy]
Well, it's good, but complete it like the other diff's
OD+1 ?

[Normal]
Some parts are similiar to the Easy... maybe more hits will do the trick ? ( if you do not want to change the beats in your diffs, don't open the spoiler... but i suggest you to do it
SPOILER
00:13:478 (x) - Add Hit Circle
00:13:642 (x) - ^
00:14:134 (x) - ^
00:16:101 (x) - ^
00:16:265 (x) - ^
00:16:757 (x) - ^
00:16:921 (x) - ^
00:19:380 (x) - Create Slider that end to the position 00:19:708 (6) - is...
00:20:035 (x) - Create Slider that end to the position 00:20:363 (6) - is
00:20:691 (x) - Add Hit Circle
Well, just continue adding notes in the places you think there should be one... but use no more than a sequence of four notes at 1/2 distance and don't Add notes on the blue tick
Maybe smaller circles?

[Hard]
Maybe many parts are Easy for an Hard
Topic Starter
Mio_chan

HakuNoKaemi wrote:

[General]
All slider are linear... could you try to vary slider shapes? I have tried to make some more curve, but I don't know whether it's enough or not o_o[Easy]

Well, it's good, but complete it like the other diff's
OD+1 ? yes

[Normal]
Some parts are similiar to the Easy... maybe more hits will do the trick ? ( if you do not want to change the beats in your diffs, don't open the spoiler... but i suggest you to do it
SPOILER
00:13:478 (x) - Add Hit Circle
00:13:642 (x) - ^
00:14:134 (x) - ^
00:16:101 (x) - ^
00:16:265 (x) - ^
00:16:757 (x) - ^
00:16:921 (x) - ^
00:19:380 (x) - Create Slider that end to the position 00:19:708 (6) - is...
00:20:035 (x) - Create Slider that end to the position 00:20:363 (6) - is
00:20:691 (x) - Add Hit Circle
Well, just continue adding notes in the places you think there should be one... but use no more than a sequence of four notes at 1/2 distance and don't Add notes on the blue tick notes added =]
Maybe smaller circles? i don't think so

[Hard]
Maybe many parts are Easy for an Hard it's harder now =]
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