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Hatsuki Yura - Intense Desire

posted
Total Posts
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Topic Starter
Frostmourne
This beatmap was submitted using in-game submission on Thursday, April 25, 2013 at 20:51:34

Artist: Hatsuki Yura
Title: Intense Desire
Source: Touhou
Tags: Youmu Konpaku Perfect Cherry Blossom Solitude EastNewSound Kokuchou C80
BPM: 152
Filesize: 4851kb
Play Time: 02:43
Difficulties Available:
  1. Hard (4.71 stars, 374 notes)
  2. Lunatic (5 stars, 553 notes)
  3. Normal (2.68 stars, 197 notes)
Download: Hatsuki Yura - Intense Desire
Information: Scores/Beatmap Listing
---------------
Finished
Ready for mod :D (old map orz)
Mikkuri
little test & irc mod

SPOILER
22:49 Mikkinter: : wanna test?
22:49 : *Mikkinter is editing (IA - Souzou Forest)[http://osu.ppy.sh/s/44750]
22:50 Frostmourne: : t45
22:50 Frostmourne: : t4t
22:50 Frostmourne: : Test4Test
22:50 : *Frostmourne is listening to (EastNewSound - Intense Desire)[http://osu.ppy.sh/s/54885]
22:50 Frostmourne: : ok ?
22:50 Mikkinter: : ok!
22:50 Frostmourne: : :P
22:50 Frostmourne: : load pap
22:50 Mikkinter: : yung map mai sed
22:51 Frostmourne: : อ่อ
22:52 Mikkinter: : ทำ hard ได้ปะ
22:52 Frostmourne: : เหอะๆ คงไม่ - -
22:52 Frostmourne: : ไม่ชอบ vocaloid
22:52 : *Mikkinter is playing (EastNewSound - Intense Desire)[http://osu.ppy.sh/s/54885] [Lunatic]
22:52 Mikkinter: : ป่าว ผมจะทำ ของพี่
22:52 Frostmourne: : ส่องละ
22:52 Mikkinter: : - * -
22:53 Frostmourne: : อ่อ ได้ดิๆ
22:53 Mikkinter: : ไม่ทำดีกว่า ขี้เกียจ
22:53 Frostmourne: : ยังว่างๆอยู่ =.= ไม่รู้จะทำเมื่อไหร่เหมือนกัน
22:53 Mikkinter: : เรียน
22:56 Frostmourne: : อืมไม่ต่าง - -
22:56 Frostmourne: : คิดถึงปิดเทอม
22:56 Frostmourne: : แมพมัน
22:56 Mikkinter: : ปิดเทอมมีอ้วนตาย
22:56 Frostmourne: : แปลกๆกว่าอันอื่นที่เคยทำมา
22:56 Frostmourne: : 55
22:56 Mikkinter: : ท่อนฮุกเดียวเอง
22:56 Mikkinter: : orz
22:56 Frostmourne: : ไม่มี break - -
22:56 Mikkinter: : อ่าฮะ
22:56 Frostmourne: : กะทำ break normal diff
22:57 Frostmourne: : hard insane ปล่อยมัน
22:57 Mikkinter: : โน้ตสวยดี
22:57 Mikkinter: : 02:06:774 (3) - ย้ายมา 1 ดีกว่า โดดย้อนแบบก่อนๆ
22:58 Frostmourne: : มัน flow ไม่ดีกับ wave slider
22:58 Frostmourne: : อันต่อไปอ่ะ
22:58 Mikkinter: : 01:29:471 (7) - nc? 01:29:866 (1) - remove nc?
22:58 Mikkinter: : ท่อนฮุกพอดี ต้อง nc ดิ
22:59 Frostmourne: : ok fixed
22:59 Frostmourne: : แล้วไปนิวตัวที่เป็น slider ซ้ายแทน
22:59 Mikkinter: : ไม่ต้องนิวละก็ได้ม้าง
22:59 Mikkinter: : โอเคอยู่
22:59 Frostmourne: : เพลงนี้ดูดเลือด 55
22:59 Mikkinter: : เอ ไม่รู้สึก -*-
23:00 Frostmourne: : ใส่ไว้เยอะๆ
23:00 Frostmourne: : ดูด 8
23:00 Mikkinter: : โอ
23:00 Mikkinter: : 01:34:010 (1,2) - ไอเนี่ยงงจังหวะ
23:00 Frostmourne: : เอหรอ - -
23:00 Mikkinter: : กดปกติจะลงเส้นขาว แดง
23:00 Frostmourne: : นึกว่าดูง่ายละ
23:00 Mikkinter: : อันนี้ลงน้ำเงิน
23:00 Frostmourne: : มันให้ฟีลแบบ
23:01 Frostmourne: : ไม่รู้สิ
23:01 Mikkinter: : สลับกันงี้ก็ได้ http://osu.ppy.sh/ss/372082
23:01 Mikkinter: : แต่จัดสวยๆหน่อย
23:01 Frostmourne: : อืม- -
23:01 Frostmourne: : ที่ลองเส้นแดงเพราะมันโน้ตสวยนี่แหละ
23:02 Mikkinter: : อ่าฮะ
23:02 Mikkinter: : ไม่ก็นี้ http://osu.ppy.sh/ss/372084
23:03 Frostmourne: : อ่อไม่ดีกว่า ไม่อยากเพิ่มลดโน้ต
23:03 Mikkinter: : อยากลองทสอันที่ไม่เสร็จปะ
23:03 Frostmourne: : คอมโบสวยละโทดทีๆ -_-''
23:03 : *Mikkinter is editing (IA - Souzou Forest)[http://osu.ppy.sh/s/44750]
23:03 Mikkinter: : อ่อ
23:03 Frostmourne: : ได้ๆ
23:05 Frostmourne: : โพสในทู้ได้เลย
23:05 Frostmourne: : ปั๊มดาว
23:05 Frostmourne: : 55
23:05 Mikkinter: : 55
Mythol
test+irc

useless mod
12:57 Frostmourne: : I need some tester for new map :>
12:57 Mythol: : ok link :3
12:57 : *Frostmourne is listening to (EastNewSound - Intense Desire)[http://osu.ppy.sh/s/54885]
12:57 Frostmourne: : thank you \:D/
12:58 Mythol: : ..
13:01 Frostmourne: : :p
13:01 Mythol: : relax map :o
13:02 Frostmourne: : :O
13:02 Mythol: : i think i saw just one part weird to me
13:02 Frostmourne: : thank for test xD
13:02 Frostmourne: : emm which ?
13:02 Mythol: : or 2..
13:03 Mythol: : 00:56:412 (2) - this
13:03 Frostmourne: : ohh
13:03 Mythol: : i thought it was next white tick
13:03 Mythol: : because of how far it was
13:03 Mythol: : o.o
13:03 Frostmourne: : haha
13:04 Frostmourne: : I don't dare to place just middle
13:04 Frostmourne: : it makes confusion
13:04 Frostmourne: : like people think it's 1/2
13:04 Mythol: : hmm?? ><
13:04 Frostmourne: : I don't have idea
13:04 Mythol: : but thought it was 1/1 because so far away..
13:04 Frostmourne: : to make it= =
13:05 Frostmourne: : ohh
13:05 Mythol: : 02:38:747 (1) - this a little confusing
13:06 Mythol: : http://puu.sh/ILvG can you make like thisÉ
13:06 Frostmourne: : =.= that's so simple I think
13:06 Mythol: : ?**
13:06 Mythol: : orz
13:06 Mythol: : just my opinion from first play T.T
13:06 Frostmourne: : emm I think so but
13:06 Frostmourne: : 00:56:412 (2) - this is really problem
13:06 Frostmourne: : I don't see the better way to fix it since I want to use this rhythm ww
13:07 Mythol: : yeah rhythm good
13:07 Mythol: : but placement dunno ww
13:07 Frostmourne: : ww
13:07 Mythol: : usually if its triangle shape
13:07 Mythol: : its easier to read this rhythm..
13:08 Frostmourne: : ohh um, really
13:08 Mythol: : 60 : 180 seems fine to me...
13:08 Mythol: : alot easier to read
13:08 Mythol: : but look a little ugly? x.x
13:09 Frostmourne: : ohh
13:09 Frostmourne: : that's not ugly
13:09 Frostmourne: : great !
13:09 Mythol: : :>
13:10 Frostmourne: : ! fixed
13:11 Mythol: : \o.o/
13:11 Frostmourne: : and anything else ? , then you can post xD
13:11 Mythol: : just the slider.. orz
13:11 Frostmourne: : orz where=_=
13:11 Mythol: : the one you call easy ==
13:11 Frostmourne: : = = ohh''
13:11 Mythol: : 02:38:747 (1) -
13:12 Frostmourne: : I don't really want to change it I think = = , it follows the vocal so nice
13:13 Mythol: : fine baka :<
wring
gogogo
Topic Starter
Frostmourne
@wring , working \:D/
and also Thanks Mythol Mickey for test /o/ and RuRu for star , I think this map is not fun ,compared to the others =_=''
Skystar
Hatsuki Yura <3
[CSGA]Ar3sgice

Amamiya Yuko wrote:

Hatsuki Yura <3
Amamiya Yuko <3
yanlu
ヾ(ˊ∀ˋ*)ノ
Ulysses

[CSGA]Ar3sgice wrote:

Amamiya Yuko wrote:

Hatsuki Yura <3
Amamiya Yuko <3
S o r d a
frosty<3
Topic Starter
Frostmourne

Amamiya Yuko wrote:

Hatsuki Yura <3
<3

[CSGA]Ar3sgice wrote:

Amamiya Yuko wrote:

Hatsuki Yura <3
Amamiya Yuko <3

yanlu wrote:

ヾ(ˊ∀ˋ*)ノ
Thank you for star very much yanlu :D !!!!

nold<3

S o r d a wrote:

frosty<3
sorda <3

so much <3 lol , thank you \:D/
Verlaren
Yo!

From Aincrad's Modding queue.

General

  1. size your bg - 1366x768. Please fix it to 1024x768.

Normal

  1. AR +1
  2. OD +1
  3. That is much better.

Hard

  1. CS -1? IMO
  2. AR -1
  3. OD +1
  4. 01:08:541(4) - remove note.

Lunatic

  1. DR +1 That is much better. IMO
  2. 02:36:962(5) - remake slider please. He is not beauty.

As well want to point out something:
00:03:212 - 00:13:475 - in this interval song volume gradually increases, why do not you make the same. I would advise to add a little volume.
Good luck.
Topic Starter
Frostmourne

Verlaren wrote:

Yo!

From Aincrad's Modding queue.

General

  1. size your bg - 1366x768. Please fix it to 1024x768.

It's rankable in these days so I will keep it :P

Normal

  1. AR +1
  2. OD +1
  3. That is much better.

OD+1 okay, AR+1 a bit too fast so I would like to keep it sorry = ="


Hard

  1. CS -1? IMO
  2. AR -1 I think it's fine (not too fast imo) ._.
  3. OD +1 done
  4. 01:08:541(4) - remove note. I think it fits with the vocal at that point :D
[/color]

Lunatic

  1. DR +1 That is much better. IMO
  2. 02:36:962(5) - remake slider please. He is not beauty. oh yea, he isn't surely ._. so I fixed now !
[/color]

As well want to point out something:
00:03:212 - 00:13:475 - in this interval song volume gradually increases, why do not you make the same. I would advise to add a little volume.
I have no idea really, I don't know where is the point I should increase them individually so I will leave it for now ( I think I am finding this soon xD)
Good luck.
Thank you for modding very much :)
Zero__wind
ha, indeed old one
meiikyuu
o/

Normal
  1. 00:00:844 (1) - whistle
  2. 00:04:001 (1) - ^
  3. 00:06:765 (3) - ^ at tail
  4. 00:10:317 (3) - ^ at head
    just to make sounds less empty in beginning ~
  5. 00:22:949 (5) - i think NC should start here instead of next note
  6. 01:54:922 (2) - NC
Hard
  1. 00:54:330 (2) - i think it sounds better if you turn this into a single note ~ after that you can sort of fix the rest of the rhythm lol
  2. 02:02:225 (3) - remove whistle
  3. 02:05:383 (4) - imo whistle sounds more better on the tail..~
  4. i think you can put some whistles from 02:33:015 - to 02:38:738 - x) like lunatic

Lunatic

  • HP+1, 6 seems a bit low?
  1. 00:32:422 (1) - finish sounds possible in these areas
  2. 00:53:541 (4) - feels better to me when placed above the slider a little, rather than below if you know wat i mean...like placing it around where 00:51:765 (1) - is for example ><
  3. 01:46:436 (5) - how about stack on the tail of 01:47:027 (2) -
lol its pretty nice, sry its just mostly hitsounds =^= good luck!!!
Kotone
T.T Yura!!!!!!!!!!!!!why dont tell me!!!!
Topic Starter
Frostmourne

meiikyuu wrote:

o/

Normal
  1. 00:00:844 (1) - whistle
  2. 00:04:001 (1) - ^
  3. 00:06:765 (3) - ^ at tail
  4. 00:10:317 (3) - ^ at head
    just to make sounds less empty in beginning ~
  5. 00:22:949 (5) - i think NC should start here instead of next note
  6. 01:54:922 (2) - NC it feels way too combo spam to me =.= dunno why so I leave it here ~
Hard
  1. 00:54:330 (2) - i think it sounds better if you turn this into a single note ~ after that you can sort of fix the rest of the rhythm lol lol I fixed but dunno if it turned out better or not = ="
  2. 02:02:225 (3) - remove whistle maybe it sounds with the vocal I guess O.o!!
  3. 02:05:383 (4) - imo whistle sounds more better on the tail..~ ^
  4. i think you can put some whistles from 02:33:015 - to 02:38:738 - x) like lunatic , added \xD/

Lunatic

  • HP+1, 6 seems a bit low? <.<
  1. 00:32:422 (1) - finish sounds possible in these areas a... it might be the area that has lower volume than such points like 00:35:580 (1) - I thinkk = =" so I hope this difference of finish will emphasize the song better o.oa"
  2. 00:53:541 (4) - feels better to me when placed above the slider a little, rather than below if you know wat i mean...like placing it around where 00:51:765 (1) - is for example >< I think I don't know what I mean sorry -/\-"
  3. 01:46:436 (5) - how about stack on the tail of 01:47:027 (2) -
lol its pretty nice, sry its just mostly hitsounds =^= good luck!!!
others what I didn't mention are fixed accordingly, Thank you so much Mei :D !!!!

Kotone wrote:

T.T Yura!!!!!!!!!!!!!why dont tell me!!!!
Karen~~~~~ !!! sorry that I didn't tell you :o :o :o :o :o
yanlu
Hi Frost!!
Mod from myself~ lol

[General]
  1. hmm...BG too big >~<?
    I cut a new one for you \:D/ free to use or not :3
[Lunatic]
  1. 00:11:501 (4) - maybe this change to slider better >_< http://osu.ppy.sh/ss/706013 (same with 00:09:922 (4,1) - and 00:06:765 (2,1) - )
  2. 00:25:613 (10) - this is little far with 00:25:317 (9) - ...cuz 00:24:528 (1,2,3,4,5,6,7,8,9) - is a small stream so I feel suddenly orz) put x272/y84 maybe.
  3. 00:42:488 (1,2) - the flow is not good with 00:41:699 (1,2) - ...it's readable with hidden mod but i think put in x32/y160 or some where else flow more fit :3
  4. 00:44:067 (1) - i listen the music and see you do stack 00:43:475 (1,2) - ..so maybe 00:43:870 (3,1) - stack too better? :D (i perfer put x308/y324~)
  5. 00:50:186 (2) - more spacing? i perfer more then 0.6x~0.8x
  6. 00:52:159 (1,2,1) - i dunno...maybe this is NC spam lol
  7. 00:53:541 (4) - try to arc a bit will more pretty :D http://puu.sh/2Awtg
  8. 01:00:843 (1) - a little close...cuz 01:00:251 (1,2,3) - is a jump >0< put x8/y284?
  9. 01:29:462 (7,8,9) - too far with above stream >_<! maybe just about 2.0x? i perfer x188/y240..
  10. 01:40:120 (4,5,6) - orz this over 5.0x...are you sure? TAT
  11. 01:59:561 (3,4) - why...why make this flow D;?
  12. 02:11:107 (4) - ctrl+g? it's fit~
[Hard]
  1. 00:25:613 (3) - ctrl+g?
  2. 01:13:080 (5) - x96/y123 >.<?
  3. 02:19:396 (4,5) - change to a slider?
  4. 02:45:054 - add clap~ you have it in Lunatic~
[Normal]
  1. 02:45:054 - add clap~
That's all. nice mappu~ヾ(・∀・*)ノ

GL<3
MMzz
[Lunatic]
00:14:857 (4) - This is a bit personal but I think this would look a lot nicer if you spread it out some. It won't effect the gameplay really. Maybe like this? http://puu.sh/2BY6H Sorry if this feels like a nazi suggestion. :o
00:21:567 (1) - Is this NC necessary? If you look at the next bit 00:22:357 (2) - you didn't add new combos to these? So as far as I see this you should remove them, unless you have a reason.
01:19:199 (4) - This part feels really empty! It would be a lot nicer if you got the downbeat kick on 01:19:396 emphasized. Changing this into a slider could be a nice solution. Example: http://puu.sh/2BYi1 I think another linear slider going the opposite direction and angel in a nice contrast to 01:18:607 (3) - 's shape. And this pattern has good flow leading into the next combo.
01:29:462 (7) - Wouldn't it be a better idea to start the combo here instead of 01:29:857 (1) - ? It looks kinda off continuing that last combo into the kiai when you can start a new one.
01:58:870 (1,2) - This jump felt really uncomfortable. I'm not sure if it's the fact I'm pretty bad at jumps in general but if you take 01:58:672 (2,1) - and reverse them you have a smoother jump into 01:59:067 (2) - . http://puu.sh/2BYrd This also works well with 01:58:278 (1) - too because it sets you up for the wider jump into 01:58:672 (2) - . (in the picture)
02:32:422 (5) - NC here? For better representation of the slowed down slider. And it's on the downbeat/new vocal line, so a combo fits nice.

Other diffs are fine in my eyes. Cool map.
Topic Starter
Frostmourne

yanlu wrote:

Hi Frost!!
Mod from myself~ lol

[General]
  1. hmm...BG too big >~<?
    I cut a new one for you \:D/ free to use or not :3
    Thank you for the BG yanlu~~ but I think this size is fine for the full screen, not too big :D
[Lunatic]
  1. 00:11:501 (4) - maybe this change to slider better >_< http://osu.ppy.sh/ss/706013 (same with 00:09:922 (4,1) - and 00:06:765 (2,1) - )
  2. 00:25:613 (10) - this is little far with 00:25:317 (9) - ...cuz 00:24:528 (1,2,3,4,5,6,7,8,9) - is a small stream so I feel suddenly orz) put x272/y84 maybe.
    not that sudden I believe ._." , and what I think is they follow the specific sound in the music which I changed from following the guitar to this sound instead
  3. 00:42:488 (1,2) - the flow is not good with 00:41:699 (1,2) - ...it's readable with hidden mod but i think put in x32/y160 or some where else flow more fit :3
    hehe, to hide all notes for the sake of difficulty with hidden mod is my job xD *joking* , I think it's interesting , not that bad flow I hope....
  4. 00:44:067 (1) - i listen the music and see you do stack 00:43:475 (1,2) - ..so maybe 00:43:870 (3,1) - stack too better? :D (i perfer put x308/y324~)
    I don't think it's really needed, I mean, it can be something different lol so that the map won't be boring = =", anyways, I noted and I will change if someone point this out again
  5. 00:50:186 (2) - more spacing? i perfer more then 0.6x~0.8x too far and a bit uncomfortable to go up in north direction = =
  6. 00:52:159 (1,2,1) - i dunno...maybe this is NC spam lol LOL , it follows the pitching of vocal and jump xD
  7. 00:53:541 (4) - try to arc a bit will more pretty :D http://puu.sh/2Awtg goooood , done xD
  8. 01:00:843 (1) - a little close...cuz 01:00:251 (1,2,3) - is a jump >0< put x8/y284? I like making big jumps and suddenly change it closed spacing xD, that will emphasize sounding better I think
  9. 01:29:462 (7,8,9) - too far with above stream >_<! maybe just about 2.0x? i perfer x188/y240.. I'm evil D:
  10. 01:40:120 (4,5,6) - orz this over 5.0x...are you sure? TAT it's really peaking here so I think large like this is fine ! only here =.=" , other positions are unfitting for this spacing I believe
  11. 01:59:561 (3,4) - why...why make this flow D;? D; , but that can go with 01:59:857 (1) - greatly I think
  12. 02:11:107 (4) - ctrl+g? it's fit~ sorry.. I don't want to make a jump here (want to emphasize 02:11:501 (1,2) - so that I have to place normal spacing here)
[Hard]
  1. 00:25:613 (3) - ctrl+g? I think it's fine xD, with ctrl+g might be too short to hit and get missed easier from the previous slider
  2. 01:13:080 (5) - x96/y123 >.<? changed a bit for the whole pattern !
  3. 02:19:396 (4,5) - change to a slider? I like notes ;_; !!
  4. 02:45:054 - add clap~ you have it in Lunatic~ ok !
[Normal]
  1. 02:45:054 - add clap~ added~
That's all. nice mappu~ヾ(・∀・*)ノ

GL<3
Thank you for mod very much yanlu :) :)

MMzz wrote:

[Lunatic]
00:14:857 (4) - This is a bit personal but I think this would look a lot nicer if you spread it out some. It won't effect the gameplay really. Maybe like this? http://puu.sh/2BY6H Sorry if this feels like a nazi suggestion. :o
nazi is fine lol, I think it fits much better with spacing like 00:20:580 (4,1) - so fixed :D
00:21:567 (1) - Is this NC necessary? If you look at the next bit 00:22:357 (2) - you didn't add new combos to these? So as far as I see this you should remove them, unless you have a reason.
removed , my mistake ._.
01:19:199 (4) - This part feels really empty! It would be a lot nicer if you got the downbeat kick on 01:19:396 emphasized. Changing this into a slider could be a nice solution. Example: http://puu.sh/2BYi1 I think another linear slider going the opposite direction and angel in a nice contrast to 01:18:607 (3) - 's shape. And this pattern has good flow leading into the next combo.
hmm, I do think this is nice but for the pattern here, I would like to keep it because after this point , some what like 01:19:791 (3,4,5,6) - have strange rhythms (not plain constant 1/2), 01:19:199 (4) - will fit clap much better without 01:19:396 (next white tick)
so that's why I want to introduce this part 01:19:791 (3,4,5) - better with just only a clap at red tick 01:19:199 which won't ruin and double clap with the next white tick
also it fits with the peaking of vocal too xD , maybe adding a clap on 01:18:607 (3) - 's tail will sound better imo so I added it and see if it's ok :D

01:29:462 (7) - Wouldn't it be a better idea to start the combo here instead of 01:29:857 (1) - ? It looks kinda off continuing that last combo into the kiai when you can start a new one.
the reason for this is 01:29:265 (6,7) - has very large spacing, it's hard to jump without followpoints for this (I tried and found that was quite sudden)
plus 01:29:857 (1) - starts the new phrase for the vocal , it sounds like what I have done so far (ex.01:31:633 (1) - (I am still not sure for some NC that won't follow this line but I do think I tried to follow as much as possible for the NC with vocal) it's quite strange but I hope it's fine = =" since it follows the logic of NC that I mostly use in this diff

01:58:870 (1,2) - This jump felt really uncomfortable. I'm not sure if it's the fact I'm pretty bad at jumps in general but if you take 01:58:672 (2,1) - and reverse them you have a smoother jump into 01:59:067 (2) - . http://puu.sh/2BYrd This also works well with 01:58:278 (1) - too because it sets you up for the wider jump into 01:58:672 (2) - . (in the picture)
much better, fixed ~ :D
02:32:422 (5) - NC here? For better representation of the slowed down slider. And it's on the downbeat/new vocal line, so a combo fits nice.
yea, I think it's quite sudden and will be annoying for players = =" so I changed the rhythms a bit for this slider, hope it's better !~~

Other diffs are fine in my eyes. Cool map.
Thank you for modding very much MMzz :D

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