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Tomatsu Haruka - Girls, Be Ambitious!

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Topic Starter
HanzeR
This beatmap was submitted using in-game submission on Tuesday, July 31, 2012 at 9:32:19 PM

Artist: Tomatsu Haruka
Title: Girls, Be Ambitious!
Tags: Sora No Woto Girls be ambitious
BPM: 161
Filesize: 5696kb
Play Time: 03:32
Difficulties Available:
  1. AIJOU YUUJOU (5 stars, 655 notes)
  2. Everybody Dreaming (2.34 stars, 215 notes)
  3. Everybody Laughing (4.24 stars, 316 notes)
  4. REMAPPING DIFF (4.99 stars, 71 notes)
Download: Tomatsu Haruka - Girls, Be Ambitious!
Information: Scores/Beatmap Listing
---------------
My first map
Didn't see this song mapped and really though it should be
But im really bad at this :/


- Easy (Everybody Dreaming) needs mod
- Medium (Everybody Laughing) needs mod
- AIJOU YUUJOU needs mod

neww diff ... maybe... i feel like im still going the wrong way about this...
Lincolm
Hi, from Fransniko Modding Queue.

I'm on helping frans_niko. Hope you like my mod!

Please remember, what I write is a Sugestion

General : (OK, you must change this)
Your Mp3 is 320 kb/s , you should change it to 128 - 192 kb/s.
Because of changing the rate of mp3, you need to resnap it all.
There is 3 unused .osb file. Delete them.

Everybody Dreaming :
Empty~

AIJOU YUUJOU :

OD + 2

00:25:020 - Put the green time line in 00:25:056
00:45:180 (5) - Unsnapped slider (end)
00:49:186 (4) - Y : 288 maybe?
00:53:938 (6) - Facing right maybe?
01:06:422 (1) - X : 72 maybe?
01:07:167 (4,5) - Too big spacing.
01:08:472 (9,10) - Too big spacing
01:32:882 (2,3,4) - Too big spacing.
02:23:006 (3,1) - Stack with 02:22:260 (1,2) is better.
02:23:378 (1) - Reverse selection better.
02:24:124 (4,5) - Stack with 02:23:751 (2) ?
02:53:006 (10) - I don't like the slider. Maybe the point end of slider in X : 24; Y : 96.
02:59:155 (10) - Clap sound
03:07:167 (6) - Y : 304 maybe?
03:17:602 (1) - X : 48 maybe?
03:26:546 - I prefer the kiai time merged.

Wow, really insane. :)
[CSGA]Ar3sgice
from my queue


AIJOU YUUJOU

  1. Diff settings: I think AR 8 fits the song better than AR9, it's just 161 bpm and mostly 1/2 notes, AR9 is too high
  2. 00:02:323 (7,8,9) - this spacing may lead to players think it's 1/4 beat after slider (6), I think you can add a note at 00:02:230 and remove 00:02:416 (9), plays better
  3. 00:09:497 (1,2,3,4) - this stream spacing is too different, makes it frustrating to play... arrangement like http://osu.ppy.sh/ss/352195 is better
  4. 00:14:807 (11) - this reverse arrow is hidden by ditbursts, plz don't ot this, it's unrankable, how about http://osu.ppy.sh/ss/352199
  5. 00:18:348 (5) - slider trail is too hidden orz just go to the left or can't see where the slider goes
  6. 00:30:925 (3) - ...remove this note?
  7. 00:34:652 (6) - add note? stack on next slider, plays better imo
  8. 00:37:354 (4) - slider trail is too hidden
  9. 00:39:590 (3) - end at 00:39:776
  10. 00:39:963 (4,5,6) - rhythm should be like this http://osu.ppy.sh/ss/352200
  11. 00:41:267 (10) - place it near the slider or is read for 1/2
  12. 00:42:944 (4,5) - no
  13. 00:44:062 (1) - remove this note plz
  14. 00:47:136 (5) - ^
  15. 00:55:149 (7) - spacing
  16. 01:01:112 (3) - ^
  17. 01:07:447 (5,6) - spacing...
  18. 01:13:782 (9) - ^
  19. 01:09:403 (1,5) - ^
  20. 01:36:143 (2) - ^
  21. 01:36:143 (2) - ^
  22. etc orz
  23. 01:50:397 (1,2,3,4,5,6,7) - like this is good...
  24. 01:51:795 (3) - spacing is wromg..
  25. hmm, this section looks better
  26. 02:22:633 (2,3,1) - don't use too much claps continuously, it sounds weird
  27. 02:49:093 (3) - unrankable
  28. 03:20:770 (5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3) - why stream? I don't think the music fits a stream here.
  29. I think you have some good thoughts for your map, but you should see http://osu.ppy.sh/wiki/Ranking_Criteria I think... (mainly don't hide sliders/repeat arrows with sliders/hitbursts) also some 1/4 notes should have proper spacing instead of jump directly to next slider orz,,, because it's hard to read these jumps
  30. Also, the later part is better than the early part imo~
You can open edit too see some ranked maps, and learn from them :3 I'd recommend wcx19911123's maps, which are of grest quality and good enough for new mappers to learn from. This one is kind of good for a first map, good luck :D
Topic Starter
HanzeR
Hi, thanks for modding!

Lincolm wrote:

Hi, from Fransniko Modding Queue.

I'm on helping frans_niko. Hope you like my mod!

Please remember, what I write is a Sugestion

General : (OK, you must change this)
Your Mp3 is 320 kb/s , you should change it to 128 - 192 kb/s. Hmm. To keep quality I'll have to find a lossless version and downgrade it to 192kbps otherwise it will sound terrible. I will work on doing that, thanks for pointing that out.
Because of changing the rate of mp3, you need to resnap it all.
There is 3 unused .osb file. Delete them.

Everybody Dreaming :
Empty~

AIJOU YUUJOU :

OD + 2 I played a few times as od 8 and it felt too tight for me, 6 is too low but 7 is good i think.

00:25:020 - Put the green time line in 00:25:056 done
00:45:180 (5) - Unsnapped slider (end) fixed
00:49:186 (4) - Y : 288 maybe? done
00:53:938 (6) - Facing right maybe? done
01:06:422 (1) - X : 72 maybe? done
01:07:167 (4,5) - Too big spacing. fixed
01:08:472 (9,10) - Too big spacing fixed
01:32:882 (2,3,4) - Too big spacing. fixed
02:23:006 (3,1) - Stack with 02:22:260 (1,2) is better. I agree. Fixed.
02:23:378 (1) - Reverse selection better. done
02:24:124 (4,5) - Stack with 02:23:751 (2) ? done
02:53:006 (10) - I don't like the slider. Maybe the point end of slider in X : 24; Y : 96. done
02:59:155 (10) - Clap sound done
03:07:167 (6) - Y : 304 maybe? done
03:17:602 (1) - X : 48 maybe? done
03:26:546 - I prefer the kiai time merged. done

Wow, really insane. :)
Thanks again!
Topic Starter
HanzeR
Thanks for mod/tips!!

[CSGA]Ar3sgice wrote:

from my queue


AIJOU YUUJOU

  1. Diff settings: I think AR 8 fits the song better than AR9, it's just 161 bpm and mostly 1/2 notes, AR9 is too high fixed
  2. 00:02:323 (7,8,9) - this spacing may lead to players think it's 1/4 beat after slider (6), I think you can add a note at 00:02:230 and remove 00:02:416 (9), plays better done
  3. 00:09:497 (1,2,3,4) - this stream spacing is too different, makes it frustrating to play... arrangement like http://osu.ppy.sh/ss/352195 is better done
  4. 00:14:807 (11) - this reverse arrow is hidden by ditbursts, plz don't ot this, it's unrankable, how about http://osu.ppy.sh/ss/352199 I didn't know it would be hidden, my skin doesnt show the hitburst so i couldnt tell, sorry. Fixed.
  5. 00:18:348 (5) - slider trail is too hidden orz just go to the left or can't see where the slider goes ^
  6. 00:30:925 (3) - ...remove this note? done
  7. 00:34:652 (6) - add note? stack on next slider, plays better imo done
  8. 00:37:354 (4) - slider trail is too hidden fixed
  9. 00:39:590 (3) - end at 00:39:776 done
  10. 00:39:963 (4,5,6) - rhythm should be like this http://osu.ppy.sh/ss/352200 done
  11. 00:41:267 (10) - place it near the slider or is read for 1/2 done
  12. 00:42:944 (4,5) - no fixed
  13. 00:44:062 (1) - remove this note plz fixed
  14. 00:47:136 (5) - ^ fixed
  15. 00:55:149 (7) - spacing fixed
  16. 01:01:112 (3) - ^ fixed
  17. 01:07:447 (5,6) - spacing... fixed
  18. 01:13:782 (9) - ^ fixed
  19. 01:09:403 (1,5) - ^ fixed
  20. 01:36:143 (2) - ^ fixed
  21. 01:36:143 (2) - ^ fixed
  22. etc orz Sorry I tightened up spacing in alot of places this upload.
  23. 01:50:397 (,2,3,4,5,6,7) - like this is good...
  24. 01:51:795 (3) - spacing is wromg.. fixed
  25. hmm, this section looks better
  26. 02:22:633 (2,3,1) - don't use too much claps continuously, it sounds weird fixed
  27. 02:49:093 (3) - unrankable fixed
  28. 03:20:770 (5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3) - why stream? I don't think the music fits a stream here. Cleaned up this section.
  29. I think you have some good thoughts for your map, but you should see http://osu.ppy.sh/wiki/Ranking_Criteria I think... (mainly don't hide sliders/repeat arrows with sliders/hitbursts) also some 1/4 notes should have proper spacing instead of jump directly to next slider orz,,, because it's hard to read these jumps See above, my skin/mistake
  30. Also, the later part is better than the early part imo~
You can open edit too see some ranked maps, and learn from them :3 I'd recommend wcx19911123's maps, which are of grest quality and good enough for new mappers to learn from. This one is kind of good for a first map, good luck :D
Thanks again, learned a lot about spacing from this.
h-728
Hi, from modreq
I pointed out that you have to fix, or highly recommend to fix.

[General]
  1. The bitrate of "01 Girls, Be Ambitious" is 320kbps. It is allowed to use mp3 file of which bitrate is between 128 and 192kbps.
  2. Without video, file size has to be within 10MB. But I think, after you fix bitrate of mp3, it will be resolved.
  3. Delete OSB file.
  4. Offset : 845 (after changeing offset, you have to resnap all inheriting sections)
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this

SPOILER
General
you have 4 Osb files delete it

AIJOU YUUJOU
00:04:466 (6) - check distance
00:19:466 why add break time here? i think that imappropriate
00:25:020 (snap to 00:25:056) unsnapped inherited point
00:54:310 (3) - ^
01:01:112 (3) - ^
01:56:919 (8) - ^ ( i think this distance is not good )
03:17:881 (2) - ^
03:25:614 (13) - how about end this slider 03:26:173 on this time and move spinner 03:26:360 (1) - on here?

good luck :D
Topic Starter
HanzeR
Hi, thanks for looking at my map!

h-728 wrote:

Hi, from modreq
I pointed out that you have to fix, or highly recommend to fix.

[General]
  1. The bitrate of "01 Girls, Be Ambitious" is 320kbps. It is allowed to use mp3 file of which bitrate is between 128 and 192kbps. working on this - thanks!
  2. Without video, file size has to be within 10MB. But I think, after you fix bitrate of mp3, it will be resolved.
  3. Delete OSB file. done
  4. Offset : 845 (after changeing offset, you have to resnap all inheriting sections) done
Topic Starter
HanzeR
Thankyou for modding my map!

HelloSCV wrote:

Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this

SPOILER
General
you have 4 Osb files delete it

AIJOU YUUJOU
00:04:466 (6) - check distance fixed
00:19:466 why add break time here? i think that imappropriate I originally had notes there but had to remove due to score limit, maybe I can find a way to put them back
00:25:020 (snap to 00:25:056) unsnapped inherited point fixed
00:54:310 (3) - ^ fixed
01:01:112 (3) - ^ fixed
01:56:919 (8) - ^ ( i think this distance is not good ) fixed
03:17:881 (2) - ^ fixed
03:25:614 (13) - how about end this slider 03:26:173 on this time and move spinner 03:26:360 (1) - on here?fixed


good luck :D
h-728
oh, I forgot to tell you..
so..after changed mp3 file, you have to do fullsubmit.
no kudosu for this.
Sure
[AIJOU YUUJOU]
00:03:367 (2) - It seems 1/4 time-gap, it's too close to previous note
00:05:603 (2,3,4) - Move them right a bit. 00:05:417 (1) isn't center of triangle
00:12:870 (9) - Add NC
00:13:056 (1) - Then remove NC
00:16:876 (4,5) - Look at this spacing carefully. You used same spacing in previous sliders, but they had different rhythm to previous notes.
00:18:367 (4,5) - ^
00:32:994 (11) - Add NC to be consistent with 00:27:031 (1)
00:45:851 (1) - It seems 1/4 time-gap, it's too close to previous note
00:48:646 (1,2,3,4,5,6,7) - There is no reason to make streams in the music at all. Also ridiculous 1/4 jumps
00:51:628 (1,2,3,4) - Make them symmetry
00:53:118 (1,2,3,4,5,6) - Why did you overmap...
00:54:516 - Start this kiai time from next long white bar 00:54:609
01:02:621 (8) - Too close to previous note
01:06:348 (1,2,3,4) - Is there big difference in spacing between 1-2-3 and 3-4 ?
01:15:479 (1) - Extend to 01:18:274, which fits vocal
01:36:162 (1,2,3,4,5,6,7) - There is no reason to make streams in the music at all.
01:40:447 (1) - Too close to previous note. NC doesn't mean you can ignore spacing.
01:45:292 (1,2,3,4,1,2,3,4,5) - Overmaped
01:50:603 (2,4) - Delete two these two circles for fitting music
02:13:615 - I expected a note here
02:31:690 (1) - This anti jump is very awkward
02:51:441 (2) - Too close to previous note, also you overmapped in this part {02:50:882 (1,2,3,4,5,6,7,8,9,10)}. There are no 1/4 hihats at all.
02:58:335 (5) - Add NC for reading spacing change easily
03:04:298 (1) ~ 03:07:280 (6) - Overmapped
03:12:404 (1,2,3,4,5) - ^
03:26:565 (1) - Start from 03:26:658


That's all for now. I can't mod this anymore, sorry.
There are too many unnecessary notes that overmapped and too many overlapping that looks messy.
Please watch carefully many maps ranked before you map something.
And listen carefully to the music, and follow it.
Cheers anyway.
cRyo[iceeicee]
[AIJOU YUUJOU]

00:14:361 (2) - whistle
00:14:920 (4) - whislte add on head and remove from arrow
00:15:479 (5) - whistle add head and remove from tail
00:18:833 (6) - remove this slider and add spinner from http://puu.sh/EdJk to 00:21:814
00:26:472 (6) - clap tail
00:29:640 (3) - whistle
00:30:758 (1) - add soft finish (70 volume) instead of whistle
00:33:739 (1,3,5) - all whistles (for slider only head)
00:45:851 (1) - whistle tail
01:24:423 (1,5) - whistle head
01:30:758 (3) - whistle
01:32:249 (3) - whistle
01:33:367 (3) - soft finish (70 volume)
01:40:634 (6) - NC because changing rhytm o.o!
01:42:683 (3) - whistle
01:44:174 (8) - head
01:45:292 (1) - soft finish (70 volume)
02:02:249 (8) - whistle
03:12:497 (1) - whistle
03:19:950 (4) - whistle
03:20:696 (4) - whistle and finish head and remove whitsle from tail

Nice song, good luck ^^~
Jebok_old
Thank you for the M4M :)

[AIJOU YUUJOU]
00:00:944 (1,4,5,6) - Don't overlap them like that... Rise the spacing to x0.6 and use tiny grid (ctrl+1) and the problem goes away by itself. Also, make them all have the same shape so select one of them and then copy (ctrl+c). You can then select it and then 'Rotate by...' and stuff in the Edit option if you need to.
00:09:330 (6) - x:304 and y:128
00:09:516 (7) - x:256 and y:32
00:09:609 (8) - x:256 and y:68
00:09:702 (9) - x:256 and y:104
00:09:795 (10) - x:256 and y:140
00:15:851 (1,2,3,5,1,2,3,5) - Same thing as for 00:00:944.
00:26:845 (7) - Snap this with the end of slider (6) (x:176, y:216) or at least place not in its shade (so e.g. ctrl+c slider (5), remove (6), ctrl +v, ctrl+h this new slider and then place it x:292 and y:220 so now you (7) can fit on the grid above not disturbing the placing - (7) x:176 and y:32 :)
00:49:951 (3) - Copy and paste (2) or (1) there so that they are identical.
00:54:236 (1) - Begin this combo near to the end of (5) so that its not in the fading shadows of previous notes, that doesn't look too nice.
01:10:075 (2) - x:136 and y:332
01:10:447 (3) - x:376 and y:332
01:10:820 (4) - Remove. Ctrl+c the slider (1) at 01:09:516 and then Ctrl+H it, then make it repeat once :)
01:21:814 - I think you should start from here after the break, not before.
01:32:994 (2) - A huge no for this overlap, change it please ):
02:49:205 (6) - Remove. Ctrl+c the slider (3) before it here instead.
02:50:882 (1) - Ctrl + > and then x:212 and y:144
02:51:627 (2) - Remove. Ctrl+v slider (1) at 02:50:882 here instead, then turn vertically, reverse selection and x:276 and y:240. If you done this right it should look like this:
SPOILER
[/img]
02:52:373 - Delete the two sliders. Instead, do a diagonally going slider then copy it and flick horizontally. This is what I mean:
This map has potential but you know you've made it hard to read. The main factor of an Insane map is hard to CATCH spacing, not hard to READ. It needs a lot more symmetry and a better use of space, so a whole new combo is not e.g played in the still fading away previous combo, as it often happens with this map.

I think this difficulty can make it to rank if the symmetry and organisation of notes improves - good luck! :oops:
SolarStorm_old
Sorry but I couldn't do anything for your map it's too good, sorry

P.D: If I get any kudosu I could give you a star (:
Miki
Offset : 933

Not much confidence :?
Stormicky
Thank you for doing a decent version of this song which I absolutely adore! Keep at it and this will surely be a classic of Anime osu-maps :)
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