forum

supercell feat. Hatsune Miku - Black Rock Shooter (TV Size)

posted
Total Posts
46
Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2012年3月8日 at 21:19:06

Artist: supercell feat. Hatsune Miku
Title: Black Rock Shooter (TV Size)
Source: Black Rock Shooter
Tags: vocaloid vocaloid2 ryo Nymph wmfchris KanaRin
BPM: 165
Filesize: 20599kb
Play Time: 01:28
Difficulties Available:
  1. Hard (4.97 stars, 269 notes)
  2. Insane (4.84 stars, 361 notes)
  3. Kana's Taiko Oni (4.83 stars, 592 notes)
  4. Normal (4.38 stars, 166 notes)
  5. Nymph's Easy (2.63 stars, 90 notes)
  6. Wmf's Taiko (4.94 stars, 562 notes)
Download: supercell feat. Hatsune Miku - Black Rock Shooter (TV Size)
Download: supercell feat. Hatsune Miku - Black Rock Shooter (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
BLACK★ROCK SHOOTER
ブラック★ロックシューター

Nymph's Easy by Nymph
Kana's Taiko Oni by KanaRin
Wmf's Taiko by wmfchris

and you can find ED here : http://osu.ppy.sh/s/46404
KanaRin
tutuhaha
板凳了!
KuronumaSawako

wcx19911123 wrote:

[size=85]
now...
need a BG
need a video
Still need a BG? if you want you can use^^

wmfchris
Vinolyte
Hi from our queue :)

General
¤ The hard diff is harder then the insane? @.@ you should try to fix this.
There is no Kiai time in Nymph's Easy. You might set one from 00:58:969 - 1:20:787
No more problems, nice song!

Nymph's Easy
I'm not very confident in my hitsounds but here we go.

¤ 00:01:514 (1) Whistle at the end
¤ 00:02:969 (2) ^
¤ 00:04:423 (3) ^
¤ 00:05:151 (4) Add finish
¤ 00:05:878 (5) ^
¤ 00:06:605 (6) NC + Finish at beginning
¤ 00:10:969 (4) Whistle
¤ 00:11:696 (5) ^
¤ 00:12:423 (6) NC+ finish at beginning + clap at the end
¤ 00:13:514 (2) clap
¤ 00:13:878 (3) ^
¤ 00:14:696 (4) ^
¤ 00:15:696 (5) Clap at return point
¤ 00:16:787 (6) clap
¤ 00:17:878 (7) NC + Clap, only at the beginning and at the end
¤ 00:19:333 (2) Clap at return point
¤ 00:20:060 (3) Clap
¤ 00:20:787 (4) Clap at the end
¤ 00:21:878 (5) ^
¤ 00:22:605 (6) Clap
¤ 00:24:060 (7) NC + Clap at beginning
¤ 00:24:787 (2) Clap at beginning
¤ 00:25:514 (3) Clap at both the end and the beginning
¤ 00:26:969 (5) ^
¤ 00:28:423 (6) NC + ^
¤ 00:29:151 (2) Clap at both end and beginning
¤ 00:29:878 (3) Clap
¤ 00:32:060 (5) Clap at beginning
¤ 00:32:787 (6) Clap
¤ 00:34:242 (7) ^
¤ 00:35:696 (8) NC + ^
¤ 00:37:151 (3) Clap at beginning
¤ 00:37:878 (4) ^
¤ 00:38:605 (5) Clap
¤ 00:40:787 (6) Clap at beginning
¤ 00:41:514 (7) NC + ^
¤ 00:42:242 (2) Clap
¤ 00:42:969 (4) Clap at beginning
¤ 00:43:696 (5) ^
¤ 00:44:423 (6) Clap + finish at the end
¤ 00:46:506 (7) Finish
¤ 00:46:969 (8) ^
¤ 00:47:333 (9) NC + Clap at the beginning and at the end
¤ 00:48:787 (3) Clap at the beginning and at the end
¤ 00:50:242 (5) Clap
¤ 00:51:696 (7) ^
¤ 00:53:151 (8) NC + Clap at beginning
¤ 00:53:878 (2) Clap at beginning
¤ 00:54:605 (3) Clap at begining and at the end
¤ 00:56:060 (4) Clap
¤ 00:56:787 (5) Clap at return point
¤ 00:57:514 (6) Clap
¤ 00:58:969 (7) NC + ^
¤ 01:00:423 (2) Clap
¤ 01:01:878 (4) Only clap at the beginning and return point. Finish at the end
¤ 01:03:696 (5) Finish
¤ 01:04:060 (6) ^
¤ 01:04:787 (7) NC + Finish at the beginning + Clap at return point and at the end
¤ 01:06:696 (3) Clap at the beginning
¤ 01:07:696 (4) Clap at the beginning and return point. Put a finish at the end
¤ 01:09:514 (5) Finish
¤ 01:09:878 (6) ^
¤ 01:10:605 (7) NC + Finish at the beginning + Clap at the end
¤ 01:12:060 (2) Clap
¤ 01:13:151 (3) ^
¤ 01:13:514 (4) NC + ^
¤ 01:14:242 (2) Clap
¤ 01:14:969 (3) Clap at the beginning, Finish at the end
¤ 01:15:696 (4) Finish
¤ 01:16:060 (5) NC + ^
¤ 01:16:423 (2) Finish at the beginning and clap at the end
¤ 01:17:878 (3) Clap
¤ 01:19:333 (4) ^
¤ 01:20:787 (5) NC + ^
¤ 01:21:514 (2) Clap
¤ 01:22:242 (3) ^
¤ 01:24:423 (4) ^
¤ 01:25:151 (spinner) Finish

Normal

¤ 00:55:333 (4) Nazi: move it to x=256, y=92
¤ 00:55:696 (5) move it to x=16, y=140
¤ 01:06:060 (4,5,6,7) Just doesn't feel right. You could do it like this :arrow: http://puu.sh/hF0S
¤ 01:07:696 (1) If you applied the above, move this note to x=148 and y=16

Insane

Since this is an insane difficulty, we should give them more oppertunities for streams where you have to move to hit them.

¤ 00:02:514 (2) move it like this, looks nicer and harder :arrow: http://puu.sh/hF5p
¤ 00:03:514 (1,2) looks nicer this way. :arrow: http://puu.sh/hF5L
¤ 00:14:514 (3) i think it looks better if you would put it like this: :arrow: http://puu.sh/hF6S it looks more round this way
¤ 00:17:514 (4,5,6,7,1,2,3) might put it like this :arrow: http://puu.sh/hF8a
¤ 00:36:242 (2,3) same reason as above :arrow: http://puu.sh/hF8v
¤ 00:38:878 (2) looks better not stacked. Suggestion: X:216 y:80. looks more circulair this way
¤ 00:49:242 (2,3) i find it more suitable like this :arrow: http://puu.sh/hFb9

Wew that was a long one :)

Anyways these are just suggestions feel free to do whatever you want with them

Cheers 8-)
spboxer3
Taiko mod比較正確...其他的感覺根本是附屬的...mod不出什麼...

[general]


  • Settings
  1. 是否Tag再加個vocaloid?

[Nymph's Easy]



  • mapping
  1. 00:48:423 (2,3) - 間距有點...小?用shift看一下 ((好吧我承認我是mod不出什麼在挑nazi...

[Normal]



  • mapping
  1. none~

[Hard]



  • mapping
  1. 00:35:605 (6) - 贅音...我認為沒有這顆聽起來會更好[IMO]
  2. 01:16:969 (1,3) - nazi一下...沒有stack <-充版面用

[Insane]



  • mapping
  1. 00:01:151 (4) - 建議尾端加clap ((就我感覺而言這段的音樂適合用D ddk kd d k這種節奏...額 這不是Taiko 好吧 我輸了orz...


[wmf's Taiko]


  • Settings

  1. BG不得不吐嘲... 那是人家Kana的BG阿...下面清楚寫著mapper:KanaRin阿...

mapping
  1. 00:04:423 (31) - 這地方聽起來有變音 怎麼沒變呢?
  2. 00:40:787 (283,284,285,286,287,288,289,290,291) - dkkkdkdkd
  3. 00:56:787 (57,58,59,60,61,62,63,64,65) - kkkkddkkd
  4. 00:58:969 (69,70,71,72,73,74,75,76,77,78) - ddk kkd d k k d
    手感譜無誤((slap

[Kana's Taiko Oni]


  • Settings
  1. OD建議也用6吧... OD5對於Oni來說太簡單了些
mapping
  1. 00:02:242 (8,9,10,11,12,13,14) - 只是建議可以試試看這樣的節奏... d d k kdkd k
紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議

感覺根本是在騙KD來的...
Melophobia
:D
Miya
Hi :3

General
  1. Your offset seems 10ms early. Reduce the offset by 10 then.
  2. Why your taiko diff has different kiai time? I think it should have same kiai time like osu diff.
Easy
  1. 01:24:423 (2) - Add a finish at the end since at your previous rythim there's a clap on this spot.
Normal
  1. 00:28:423 (4) - Since i feel this spot has a heavier beat, it will be good if you add a finish at the startpoint.
  2. 01:01:696 (7) - Remove clap overhere (and the timing if you do this) since in your next rythim (01:13:333 (6)) it doesn't have any clap. Besides, i feel that clap is awkward.
  3. 01:23:696 (5) - I feel finish sound at the end is supposed at the start since the heavy beat are at that spot. Remove clap if you agree with me.
  4. 01:25:151 (1) - Well, finish at this spot is better than clap since it can give more epic feeling to player.
Hard

  • Hard star rating is more bigger than Insane? o.o
  1. 00:44:514 (1) - I think it will be good if you add a finish here with 40% volume.
  2. 01:25:151 (1) - Same as normal, how about finish over here instead of clap?
Insane
  1. 00:14:423 - How about a note overhere? Well, of course it will be overmapped because the vocal start at the blue tick, but this will help player to change polarity, so the player doesn't not surprise with changing suddenly into blue tick from white tick. And it still follow the music too.
  2. 01:16:151 - You should add a note at this spot too, because i feel this spot is still at the previous rythim which consist triplet spam. So the note here 01:16:060 (1,3) - should be triplet too.
  3. 01:25:150 (1) - Just like other diff, how about finish instead of clap?
That's all from me. Really2 nice map. Have a star from me :D
Good luck~
KanaRin
@ sp3
慣了用OD5, 所以不改了
另外你的意見是不差
不過我認為現在的更好,所以不改節奏了~

謝謝Mod!
-Baby Strawberry-
❤黑岩射手? OvO

❤我扫了一遍没觉得图有什么问题。。。

❤【hard】
没找到问题。。。

❤【Insane】
00:17:514 (4,5,6) - 要不要保持DS?。。
00:39:333 (4,5,6) - spacing会不会有点大。。。
01:02:423 (2,3,4) - 其实像这种三连的话我觉得spacing再小点会好点吧?

❤【Normal】
01:09:151 (4) - 换成clap会不会好点?

❤【妮妮】
01:07:696 (1) - 结尾这个我拿不准,finish好像不太合适,加clap又硬了点,妮妮你看看吧。。。
诶后面听着怎么就没这么违和。。。

以后再也不mod你们的图了。。。。都没毛病还怎么mod Q~Q
以后我就直接给星星 OvO
rank吧~!
Topic Starter
wcx19911123
updated
thanks you all :3
kosiga
hi~ wcx19911123 :)

from my queue ~

here my mod ~

[Nymph's Easy]
  1. 00:03:696 (1) - remove NC and 00:05:151 (2) - add NC ? because sound volume is the same as 00:02:242 (2) . ( Probably do you want to make it the same as here? 00:09:514 (1,2,3) )
  2. 00:26:969 (1) - Why is only here a strange slider? So stop in the middle of the slider, I feel unnatural to :(
  3. 00:45:878 (2,3,4) - Suggestion of the rhythm: http://puu.sh/ioap i think 00:46:242 - put the sound here is more easy to play
[Normal]
  1. 00:58:060 (1) - it is hard to look by the hitburst of the spinner. http://puu.sh/ioGb I think it is better to move for normal diff.
  2. 01:13:333 (6) - grid move. x436,y52. or this is intentional?
[Hard]
  1. 01:16:060 (4) - add NC and 01:16:969 (1) - remove NC is better ?
[Insane]
  1. 00:17:514 (4) - add NC and 00:18:060 (1) - remove NC and 00:18:242 (3) - add NC ( jump point )
  2. 00:18:242 (3,4,5) - use DS 1.0x is better ?
  3. 00:41:333 (6) - Suggestion of the rhythm: http://puu.sh/ioYz I like this one than a slider :D
sorry, poor mod ><;

Please do not throw kudosu if worthless >:(

Good map~ Star☆~

Good luck ~ :)
eikkaleyd
好多难度=口=……期待BRS短版快rank
bossandy
  • Hi hi~ request from my queue~
     
    General :
     
  1. 加"Nymph_"到tags裡 尼姆芙在改名前就有Rank譜了
     
    Nymph's Easy :
     
    ( Nice mapest here ! Keep your map as now )
     
  2. 00:45:878 (2) - 加個clap
  3. 00:56:060 (1,3) - 別重疊 對新手來說有點難看到下個note
  4. 神mapper不多說了
     
    Normal :
     
    ( Nice mapest here ! Keep your map as now )
     
  5. 找不到...
     
    Hard :
     
    ( Nice mapest here ! Keep your map as now )
     
  6. 01:28:060 (6) - spacing
     
    Insane :
     
    ( Nice mapest here ! Keep your map as now )
     
  7. 00:17:514 (4) - 加個NC吧 這裡音樂有先變化 再加上spacing又變打大了一點
     
    務必要閱讀~!
    紅色 : 是我覺得一並要改的藍色 : 建議 但個人認為要改的 黑色 : 就單純建議
--------------------------------------------------------
太鼓看了下 沒什麼好挑剔的了~ 都神mapper...
Good Luck :3
lovhin456
Hello!

General:
- The audio lead-in seems a little long, maybe 1500 is enough

Nymph's Easy:
- I saw nothing wrong here

Normal:
- 00:03:696 >> Finish ?
- 00:08:060 >> ^
- 01:01:696 >> To be honest this note doesn't help very much with the rhythm and is kind of like an extra so delete it ?

Insane:
- Is kinda weird that this diff is before Hard :/
- OD +1 ?
- 00:58:060 (1,2) >> I think it would feel better and give a nice feeling if you stack (2) under (1)s end

Hard:
- 00:58:060 (1,2) >> Same as Insane
- 01:25:151 >> From this part until the end you use the same pattern as Insane only flipped I don't think that is good and makes me sad ):
- You actually use quite a lot of streams for a Hard ...

* Nothing really wrong, nice mapset
Topic Starter
wcx19911123
lovhin456

lovhin456 wrote:

Hello!

General:
- The audio lead-in seems a little long, maybe 1500 is enough I tried 1500 , but it seems too short for me , so I change it to 1750 for now

Nymph's Easy:
- I saw nothing wrong here

Normal:
- 00:03:696 >> Finish ? sorry , I didn't change here , cuz it is too loud here imo if add finish
- 00:08:060 >> ^ ^
- 01:01:696 >> To be honest this note doesn't help very much with the rhythm and is kind of like an extra so delete it ? uh.. in fact this note is following vocal , and the rhyme is easy to read imo , so I keep this for now

Insane:
- Is kinda weird that this diff is before Hard :/
- OD +1 ? no , or it is too hard to play as an Insane diff.. nearly an Extra one..orz
- 00:58:060 (1,2) >> I think it would feel better and give a nice feeling if you stack (2) under (1)s end umm , I'd like to keep this , cuz I put notes follow tone here , you can hear the vocal's tone is getting a bit higher here

Hard:
- 00:58:060 (1,2) >> Same as Insane ^
- 01:25:151 >> From this part until the end you use the same pattern as Insane only flipped I don't think that is good and makes me sad ): oh in face this is on purpose , I usually like to make some pattern looks similar in my diffs..
- You actually use quite a lot of streams for a Hard ... I just use triple clicks and slider streams , believe me this 2 patterns are not too hard to play , in fact it is much easier than Insae :3

* Nothing really wrong, nice mapset
thanks for modding >w<
updated
Cristian
Taiko Mod as request
Kana's Taiko Oni

General
• All fine

Map
• All fine W00T ._.
Wmf's Taiko

General
• Slider velocity in 1.6?

Map
• 00:05:514 (38) - Katsu
• 00:34:242 (233) - Katsu
• 00:34:514 (236) - ^
• 00:34:605 (237) - ^
• In the part of that big dons 01:02:787, Looks beter in D K D
• 01:08:242 (132) - Big Don
• 01:14:060 (170) - ^
First time moding two maps in one :D
wmfchris
Wmf's Taiko

General
• Slider velocity in 1.6? Don't see why I have to do this one <_<

Map
• 00:05:514 (38) - Katsu
• 00:34:242 (233) - Katsu
• 00:34:514 (236) - ^
• 00:34:605 (237) - ^ In consecutive 5-plets I prefer ending all three in d to keep it smooth, it's now kdddd
• In the part of that big dons 01:02:787, Looks beter in D K D K K K based on vocal pitch, both sounds nice so I'll keep the current one
• 01:08:242 (132) - Big Don ^
• 01:14:060 (170) - ^^
另外自己改了一堆 orz

Download: supercell feat. Hatsune Miku - Black Rock Shooter (TV Size) (wcx19911123) [Wmf's Taiko].osu
Twice_old
支持黑岩!
show more
Please sign in to reply.

New reply