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Rica Matsumoto - Spurt! (TV Size) [Osu|Taiko]

posted
Total Posts
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Topic Starter
arien666
This beatmap was submitted using in-game submission on 2012년 10월 21일 일요일 at 오후 10:07:01

Artist: Rica Matsumoto
Title: Spurt! (TV Size)
Source: Pokemon: Advanced Generation
Tags: taiko taikosu arien666 AG KDS NoHItter Hitter
BPM: 183
Filesize: 10830kb
Play Time: 01:22
Difficulties Available:
  1. Futsuu (1.79 stars, 108 notes)
  2. Kantan (0.63 stars, 75 notes)
  3. Muzukashii (4.73 stars, 205 notes)
  4. NoHitter's Oni (5 stars, 349 notes)
  5. Oni (5 stars, 311 notes)
  6. Taiko DS (4.83 stars, 490 notes)
Download: Rica Matsumoto - Spurt! (TV Size)
Download: Rica Matsumoto - Spurt! (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
DO NOT SUGGEST NOTE ADDING OR HITSOUNDS except non-authentic issues

OP5 of Pokemon AG
Garr
Whatever orz

meow :3
And guest Taiko diff from KDS :3
and TaikOsu Oni from NoHItter :3



[Known Un-authentic Issues]
[Oni] 01:14:475 (2) - Not d___d___k but d__d__d_k but former seems better on here FFF
KDS
급하게 만든다곤 만들었는데
별로 못만든것 같습니닼 엌

Download: Rica Matsumoto - Spurt! (TV Size) (arien666) [Taiko DS].osu
716 Girl
Futsuu
00:09:065 (2,3,4) - spacing
00:44:967 (2) - nc
00:47:590 (3) - nc
00:50:213 (2) - nc
00:52:836 - delete
00:53:164 (4) - nc
01:11:197 (2) - nc
01:13:820 (3) - nc
01:23:164 (1) - remove nc
Mizukashi
00:09:885 (4) - wry http://puu.sh/ipB8
00:55:787 (1) - remove nc
00:56:114 (2) - set nc
00:56:442 (2) - remove nc
Oni
so loud hitsounds
01:19:065 (5) - ugly
Topic Starter
arien666

3er123 wrote:

Futsuu
00:09:065 (2,3,4) - spacing okay
00:44:967 (2) - nc okay
00:47:590 (3) - nc okay
00:50:213 (2) - nc okay
00:52:836 - delete Sync'd as lyric orz
00:53:164 (4) - nc okay
01:11:197 (2) - nc okay
01:13:820 (3) - nc okay
01:23:164 (1) - remove nc okay
Muzukashi
00:09:885 (4) - wry http://puu.sh/ipB8 oops fixed :3
00:55:787 (1) - remove nc Sorry, for 4/4 going orz
00:56:114 (2) - set nc
00:56:442 (2) - remove nc
Oni
so loud hitsounds
01:19:065 (5) - ugly meow :3...


meow
NoHitter
Kantan
Well this seems too easy and somewhat dull, but that's Taiko Kantan for you. Hard to map it excitingly :/
00:11:196 (4) - IMO no need to silence sliderend. It sounds perfectly fine. And maybe just make it into a repeat slider? Trying to fit it in the screen as it is makes it look ugly...

Futsuu
Perhaps you can space all overlaps here further? They look ugly IMO.
00:11:196 (6) - IMO no need to silence sliderend. It sounds perfectly fine.
00:31:360 (2) - IDK about placing this under a slidertrack.
00:40:049 (1) - No need for NC IMO.
00:42:672 (1,2,3) - Make this pattern into a diagonal line or into a triangle? It looks weird as is.
00:57:098 (1,2,1) - Don't stack these.
01:02:344 (1,2) - Same as above.
01:14:148 (2,3) - Same as above.
01:23:000 (1,2) - Well IDK about putting two notes spaced 1/2 after all other notes were only spaced 1/1. Maybe make into a slider?

Muzukashii
00:03:327 (1,2,3,4,5,6) - Pattern seems not neat IMO.
00:46:114 (3,4) - IMO don't stack (4) under slider end. Just space it normally.
00:47:426 (3,4) - Same as above.
00:54:475 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - Even with the limitations of Taikosu mapping, this part was very nicely done.
01:00:377 (3,4,5,6,1) - Pattern would have been better IMO if (5) and (6) were switched in the timeline to form a diagonal square pattern.
01:01:688 (3,4,5,6,1) - Same as above.
01:16:442 (1) - Sounds noisy... Perhaps lower volume here? It's fine right since it's just a spinner.
01:23:164 (1) - NC is kind of unneeded. IMO it's fine without one.

Oni
The slider-end stacks here play oddly IMO, especially when multiple sliders are stacked.
00:11:196 (4) - I would suggest reshaping this slider, since it doesn't look very nice.
Suggestion: 456,56,11196,2,0,B|533:131|554:285|417:359|309:340,1,432
00:19:229 (8,9) - If you were aiming for some sort of box pattern, then I suggest aligning (9) with (8) in a straight line.
00:25:951 (3,4) - This plays weirdly IMO. (1,2,3) were stacked at the slider ends then (3,4) deviates from it. I suggest you unstack (1,2,3).
00:33:164 (4) - IMO repeat slider is awkward. Make it into three notes instead, and new combo the note at 00:33:491.
00:37:426 (1,2) - I would suggest you flip (2) downwards, since it the overlap looks ugly IMO.
00:42:672 (1,2,3,4,5) - I like this jump-pattern. It fits the song nicely.
00:48:901 (4) - Kind of confusing especially after majority of the repeat sliders only had one repeat. Though this difficulty is an Insane...
01:19:065 (5) - This slider is kind of unappealing - although I can't think of a way to have fit the screen and make it look better...
01:22:426 (4,5) - I highly suggest that you don't stack notes in a stream. It throws players off.
01:23:164 (1) - NC is kind of unneeded. IMO it's fine without one.
Topic Starter
arien666

NoHItter wrote:

Kantan All fixed :3
Well this seems too easy and somewhat dull, but that's Taiko Kantan for you. Hard to map it excitingly :/
00:11:196 (4) - IMO no need to silence sliderend. It sounds perfectly fine. And maybe just make it into a repeat slider? Trying to fit it in the screen as it is makes it look ugly...

Futsuu All fixed :3
Perhaps you can space all overlaps here further? They look ugly IMO.
00:11:196 (6) - IMO no need to silence sliderend. It sounds perfectly fine.
00:31:360 (2) - IDK about placing this under a slidertrack.
00:40:049 (1) - No need for NC IMO.
00:42:672 (1,2,3) - Make this pattern into a diagonal line or into a triangle? It looks weird as is.
00:57:098 (1,2,1) - Don't stack these.
01:02:344 (1,2) - Same as above.
01:14:148 (2,3) - Same as above.
01:23:000 (1,2) - Well IDK about putting two notes spaced 1/2 after all other notes were only spaced 1/1. Maybe make into a slider?

Muzukashii All fixed :3
00:03:327 (1,2,3,4,5,6) - Pattern seems not neat IMO.
00:46:114 (3,4) - IMO don't stack (4) under slider end. Just space it normally.
00:47:426 (3,4) - Same as above.
00:54:475 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - Even with the limitations of Taikosu mapping, this part was very nicely done.
01:00:377 (3,4,5,6,1) - Pattern would have been better IMO if (5) and (6) were switched in the timeline to form a diagonal square pattern.
01:01:688 (3,4,5,6,1) - Same as above.
01:16:442 (1) - Sounds noisy... Perhaps lower volume here? It's fine right since it's just a spinner.
01:23:164 (1) - NC is kind of unneeded. IMO it's fine without one.

Oni All fixed :3
The slider-end stacks here play oddly IMO, especially when multiple sliders are stacked.
00:11:196 (4) - I would suggest reshaping this slider, since it doesn't look very nice.
Suggestion: 456,56,11196,2,0,B|533:131|554:285|417:359|309:340,1,432
00:19:229 (8,9) - If you were aiming for some sort of box pattern, then I suggest aligning (9) with (8) in a straight line.
00:25:951 (3,4) - This plays weirdly IMO. (1,2,3) were stacked at the slider ends then (3,4) deviates from it. I suggest you unstack (1,2,3).
00:33:164 (4) - IMO repeat slider is awkward. Make it into three notes instead, and new combo the note at 00:33:491.
00:37:426 (1,2) - I would suggest you flip (2) downwards, since it the overlap looks ugly IMO. Due to HR HP bar covering, used alternative way orz
00:42:672 (1,2,3,4,5) - I like this jump-pattern. It fits the song nicely.
00:48:901 (4) - Kind of confusing especially after majority of the repeat sliders only had one repeat. Though this difficulty is an Insane...
01:19:065 (5) - This slider is kind of unappealing - although I can't think of a way to have fit the screen and make it look better...
01:22:426 (4,5) - I highly suggest that you don't stack notes in a stream. It throws players off.
01:23:164 (1) - NC is kind of unneeded. IMO it's fine without one.


meow :3
NoHitter
Topic Starter
arien666

NoHItter wrote:

Hmm if you wish to include it :)
Added :3
LKs
From 【All requests posted here will be modded】 queue

don't suggest hitsounds and adding note. then what can I mod :o

General
fine I think offest is a bit off, maybe try to make 1t 693

Kantan

fine for sure

Futsuu

even saw your creator's words, I have to say finish sounds too loud

00:28:245 (1,2,3) - tiny spacing issue http://puu.sh/m7uP
00:30:868 (1,2,3) - ^

Muzukashii

fine-.-

Oni

00:29:721 (1,2,3,4) - this kind of stack doesn't play well, normal spacing will be more normal and has better consistency?
00:42:672 (1,2) - 2 grids down
00:45:786 (2) - wholly stack this

NoHItter's Oni

00:49:721 (2,3,4) - hmm? http://puu.sh/m7yN

TvT
Topic Starter
arien666

LKs wrote:

General
fine I think offest is a bit off, maybe try to make 1t 693 Okay :3

Kantan

fine for sure

Futsuu

even saw your creator's words, I have to say finish sounds too loud

00:28:245 (1,2,3) - tiny spacing issue http://puu.sh/m7uP Okay :3
00:30:868 (1,2,3) - ^ Okay :3

Muzukashii

fine-.-

Oni

00:29:721 (1,2,3,4) - this kind of stack doesn't play well, normal spacing will be more normal and has better consistency?Okay :3
00:42:672 (1,2) - 2 grids down Okay :3
00:45:786 (2) - wholly stack this Okay :3

NoHItter's Oni

00:49:721 (2,3,4) - hmm? http://puu.sh/m7yN It is just like stacking tech ;_;

TvT


meow
NoHitter
Actually that does look incorrect.
It should have been something like this.
those
From .:Let those mod those maps:.

[General]
Kiai time should end way before 01:24:627. I recommend at 01:23:152. The track for Taiko diffs still glow in Kiai time and that looks weird if the song's already over.

[Kantan]
-

[Futsuu]
-

[Muzukashii]
00:15:119 (1,2,3,4,1,2,3,4) - Try a new pattern.
00:29:216 (3) - You could probably make this exactly symmetrical if you tried, as with 00:31:839 (3) -
01:00:365 (3,4,5,6,1) - Weird spacing
01:01:676 (3,4,5,6,1) - ^

[Oni]
00:42:660 (1,2,3,4,5) - The pentagon isn't regular (not all side lengths aren't the same); I recommend making it so.

[NoHItter's Oni]
00:11:184 (1) - You could probably make this exactly symmetrical if you tried.
01:19:053 (3) - Nice job here.

[Taiko DS]
-

Good luck :3
Topic Starter
arien666

those wrote:

From .:Let those mod those maps:.

[General]
Kiai time should end way before 01:24:627. I recommend at 01:23:152. The track for Taiko diffs still glow in Kiai time and that looks weird if the song's already over. Actually, Kiai doesn't end on last note ;_; and it might give extra score for last note during Kiai bonus on Taiko orz

[Kantan]
-

[Futsuu]
-

[Muzukashii]
00:15:119 (1,2,3,4,1,2,3,4) - Try a new pattern. It seems fine imo orz
00:29:216 (3) - You could probably make this exactly symmetrical if you tried, as with 00:31:839 (3) - Tried hard orz
01:00:365 (3,4,5,6,1) - Weird spacing It is just like jump tech orz
01:01:676 (3,4,5,6,1) - ^ It is just like jump tech orz

[Oni]
00:42:660 (1,2,3,4,5) - The pentagon isn't regular (not all side lengths aren't the same); I recommend making it so. meow done :3

[NoHItter's Oni]
00:11:184 (1) - You could probably make this exactly symmetrical if you tried. okay :3
01:19:053 (3) - Nice job here.

[Taiko DS]
-

Good luck :3


meow :3
[CSGA]Ar3sgice
from my queue


General

  1. can you raise mp3 volume..? = =
  2. custom sounds sound not so good, try this ? http://up.ppy.sh/files/tks.rar
Kantan

  1. 00:11:184 (4) - shape is not so good = =
Futsuu

  1. fine i think
Muzukashii

  1. ar+1?
  2. 00:10:201 (5) - move a grid right..
Oni

  1. i think for taikosu hp drain should be lower ..
  2. 00:01:840 (6,1) - move a grid left
  3. 00:37:250 (5) - remove this note
  4. 00:45:774 (2) - don't stack.. hard to see here
  5. 01:22:168 (1,2,3,4,5,6,7) - why.. = = don't make it so hard only at the end..
  6. 01:23:152 (2) - stack..?
NoHItter's Oni

  1. 00:42:168 (3,4,5,1,2,3,4,5) - .. it's so confusing
  2. others are fine i think
that's all

Good luck~
Topic Starter
arien666

[CSGA]Ar3sgice wrote:

General

  1. can you raise mp3 volume..? = = Okay
  2. custom sounds sound not so good, try this ? http://up.ppy.sh/files/tks.rar Actually, that clap hitsound occurs bad echo sometime during playing orz
Kantan

  1. 00:11:184 (4) - shape is not so good = = meow ;___; It seems fine...
Futsuu

  1. fine i think
Muzukashii

  1. ar+1? okay
  2. 00:10:201 (5) - move a grid right.. okay
Oni

  1. i think for taikosu hp drain should be lower .. Moved 1 grid left
  2. 00:01:840 (6,1) - move a grid left okay
  3. 00:37:250 (5) - remove this note
  4. 00:45:774 (2) - don't stack.. hard to see here Seems fine imo ;___;
  5. 01:22:168 (1,2,3,4,5,6,7) - why.. = = don't make it so hard only at the end.. same spacing btw ;___;
  6. 01:23:152 (2) - stack..? Just for last fun ;___;
NoHItter's Oni

  1. 00:42:168 (3,4,5,1,2,3,4,5) - .. it's so confusing Depends on NoHItter's choice :3
  2. others are fine i think
that's all

Good luck~


meow
NoHitter
I think it's fine.
P o M u T a
good song
ertyukjh010


Hello, :) Sorry but I was later. A lot of mod for me. QAQ

[Kantan]

00:11:180 (4) - [Layout] Make with four point. It's will be look better. http://osu.ppy.sh/ss/304215
00:41:348 (1) - [rhythm] Long Slider instead? I don't think a repeatedly reverse suitable for Easy diff.
00:59:709 (1,2,3,4,5) - [Layout] Too squashed. Try this: http://osu.ppy.sh/ss/304218

[Futsuu]

00:09:873 (4) - [Layout] Don't touch 00:09:053 (2), it will affect new players to judge.
01:22:660 (1) - [rhythm] Too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. I suggest the spinner end at 01:22:988 like your Kantan.

[Muzukashii]

00:29:217 (3) - [Layout] Ugly for me. Make it like a circle? http://osu.ppy.sh/ss/304223
296,292,29216,2,0,B|412:232|396:64|256:16|116:64|100:232|216:292,1,576
00:31:840 (3) - [Layout] ^

[Oni]

00:45:283 (1) - [Layout] Why put a 1.00x of distance here? I suggest move the 00:44:791 (3,4) → 3 Grid (Grid Lv4) like a jump.
01:19:053 (6) - [Layout] Make it like a circle? http://osu.ppy.sh/ss/304225
01:19:053 (6) - [rhythm] I still suggest reply at 01:20:365 and add note at 01:22:004 and 01:22:086.

[NoHitter's Oni]

okay.

And there are some NC bug in Taiko DS. I don't know is it a wrong because I don't know taiko.
00:11:184
01:16:758
01:19:381

That all :)
Topic Starter
arien666

ertyukjh010 wrote:



Hello, :) Sorry but I was later. A lot of mod for me. QAQ

[Kantan]

00:11:180 (4) - [Layout] Make with four point. It's will be look better. http://osu.ppy.sh/ss/304215 Okay :3
00:41:348 (1) - [rhythm] Long Slider instead? I don't think a repeatedly reverse suitable for Easy diff. Okay :3
00:59:709 (1,2,3,4,5) - [Layout] Too squashed. Try this: http://osu.ppy.sh/ss/304218 Okay :3

[Futsuu]

00:09:873 (4) - [Layout] Don't touch 00:09:053 (2), it will affect new players to judge. Okay :3
01:22:660 (1) - [rhythm] Too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. I suggest the spinner end at 01:22:988 like your Kantan. Well... Just wanted to keep slider so, moved slider instead

[Muzukashii]

00:29:217 (3) - [Layout] Ugly for me. Make it like a circle? http://osu.ppy.sh/ss/304223 Okay :3
296,292,29216,2,0,B|412:232|396:64|256:16|116:64|100:232|216:292,1,576
00:31:840 (3) - [Layout] ^ Okay :3

[Oni]

00:45:283 (1) - [Layout] Why put a 1.00x of distance here? I suggest move the 00:44:791 (3,4) → 3 Grid (Grid Lv4) like a jump. Okay :3
01:19:053 (6) - [Layout] Make it like a circle? http://osu.ppy.sh/ss/304225 Okay :3
01:19:053 (6) - [rhythm] I still suggest reply at 01:20:365 and add note at 01:22:004 and 01:22:086. Sorry, authentic problem orz

[NoHitter's Oni]

okay.

And there are some NC bug in Taiko DS. I don't know is it a wrong because I don't know taiko.
00:11:184
01:16:758
01:19:381 Okay :3

That all :)


meow :3
CTB Fia
Kantan
try to use distance snap to rearrange your notes and sliders

Futsuu,Muzukashii,Oni,no hitter's Oni
nothng to say :o
all beats seems to fit in songs and nothing mislead :D

then i shall take my leave since your beatmap seems to be ready to be ranked!
then GOOD LUCK!!!
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