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Wotamin - Rubik's Cube

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Total Posts
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Topic Starter
Kite
This beatmap was submitted using in-game submission on Montag, 8. Oktober 2012 at 02:40:28

Artist: Wotamin
Title: Rubik's Cube
Source: otetsu
Tags: megpoid gumi fight69 wmfchris xcherry xakyrie
BPM: 280
Filesize: 7432kb
Play Time: 03:46
Difficulties Available:
  1. Easy (1,71 stars, 158 notes)
  2. Fight69's Hard (5 stars, 573 notes)
  3. Puzzle (4,9 stars, 684 notes)
  4. Wmf's Taiko (4,94 stars, 1279 notes)
  5. Xakyrie's Normal (4,23 stars, 248 notes)
Download: Wotamin - Rubik's Cube
Information: Scores/Beatmap Listing
---------------
Thanks to everyone who helped in improving the mapset!
Hope you enjoy~

Original song vocals by Megpoid GUMI, this is a cover by Wotamin.

Normal mapped by Xakyrie
Hard mapped by Fight69
Taiko mapped by wmfchris

val0108
awesome
Topic Starter
Kite
kudos for irc mod!
(included better offset and some object fixed)
NatsumeRin
star.
wmfchris
>A< (75% mapped)

EDIT: >_< rename to Wmf's Taiko, thanks

Download: Wotamin - Rubik's Cube (Kite) [Taiko].osu
Topic Starter
Kite
Thanks for the wonderful taiko diff wmf <3
lolcubes
Lol stars.

Also, keep it up! :D
Topic Starter
Kite
maybe i should map bad apple
Fight69
Here you go, sorry for the delay :<

Download: Wotamin - Rubik's Cube (Kite) [Fight69's Hard].osu
mikanagision
nice map!
Topic Starter
Kite
woops.. didn't mean to grave this
rickyboi
Added to favorites. Would star if I had kds.

Also why graveyard? ;A;
Topic Starter
Kite
Don't worry i will revive it once i manage to clear some of my pendings

Edit: now is the time :3
Stefan
Yay!
rickyboi
IT'S ALIVE! \o/
Topic Starter
Kite
Struggling to find mods D:
bomber34
General
  1. Slider tick rate is not constant on all diffs. no idea if this is allowed ~ overall i have to say that the tick rate is a bit annoying. Just my humble opinion but they don't support the song they kinda disturb it - mostly on Easy, Genius (a bit on normal too). idk maybe look for a different Slidertick sound?
Easy
  1. seems fine but i kinda dislike the SV changes ... idk why. I guess they are fine enough :/
Cherry's Normal
  1. 00:18:331 (5) - change the angle a bit
  2. 00:34:831 (4) - sliderend looks a bit weird
  3. 00:43:831 (6) - SV is to low imo to do such a slider ._. looks ugly imo
  4. 00:52:724 (2) - ^
  5. 01:02:903 (3) - looks a bit weird like it is not symmetric but meh
  6. 01:35:474 (6) - a straight slider looks better
  7. 01:51:546 (3) - ugly end
  8. 02:37:189 (3) - overlapps a bit with (5) but not in a good way .. imo
  9. 02:48:974 (1) - RNC
  10. 03:27:546 (4) - Slider beginning could be better
Fight69's Hard
lol that the easier diff has the higher star difficulty rating
  1. 00:26:689 (1) - NC
  2. 00:41:260 (4) - NC here or at 00:42:974 (9) -
  3. 00:50:474 - add HC
  4. 00:54:974 (7,1) - NC(7) and RNC (1)
  5. 03:08:260 (1) - Slider repeat does not fit. I would say remove the first slider and let the repeat be an own slider (hope that was understandable)
  6. 03:20:689 (1) - maybe remove the last repeat and add a note on 03:21:117 (2) - ?
Genius
  1. On this difficulty the tick rate 2 let the sliders sound like a jigsaw ~
  2. 00:51:546 (1,2,3) - Slider that overlap their beginning like this are ugly imo
  3. 00:57:546 (4) - I don't like this mute slider end ... maybe turn the volume high enough to hear a small soft sound?
  4. 01:26:689 (4,5) - turn end of (4) so that it overlaps beginning and end circle of slider (5) the same
  5. 03:27:974 (4) - this turn is to sharp ... it could be better. idk i think it even speeds the slider up on that part o.o
Well i tried my best to mod it ~ maybe you agree with one point or so :3
nice map ^^
Topic Starter
Kite
Fixed NCs in Fight's diff, gonna think about reducing tickrate on my insane diff.
Thanks for the mod!
Xakyrie

bomber34 wrote:

Cherry's Normal
  1. 00:18:331 (5) - change the angle a bit intentional to blanket the repeat :3
  2. 00:34:831 (4) - sliderend looks a bit weird alright, fixed ^^
  3. 00:43:831 (6) - SV is to low imo to do such a slider ._. looks ugly imo okay, fixed.
  4. 00:52:724 (2) - ^ leaving it.
  5. 01:02:903 (3) - looks a bit weird like it is not symmetric but meh it's being blanketed by the (4), I can't make it a curve repeat otherwise the spacing will fall apart, and it's not that bad.
  6. 01:35:474 (6) - a straight slider looks better it's not really a problem, it's rounding the corner so this works too.
  7. 01:51:546 (3) - ugly end sliders like this are prominent in this map; it's for the effect and it's not completely ugly.
  8. 02:37:189 (3) - overlapps a bit with (5) but not in a good way .. imo end of (3) is in a triangle with (4) and (5), and I think it looks okay, it's not really ugly... ><
  9. 02:48:974 (1) - RNC removed NC instead since my new combos go for every 4 downbeats. changed the next incoming pattern after the spinner and break to a blue NC.
  10. 03:27:546 (4) - Slider beginning could be better fixed this.
Well i tried my best to mod it ~ maybe you agree with one point or so :3 really, thank you so much! I really appreciate it!
nice map ^^
fixed a missing soft hitsound in the first kiai, and update sent to Kite.
rickyboi
Take my star.
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