Hello c:/ Here because the m4m, I don't know if this will help you or compensate the mod but I'll do my best. My skill sucks
By the way, very good map, is pretty amazing. What's this? the definitive CLSW mapping style c;
[Dereliction]
01:13:532 (7) - Reduce the distance to the next note.
01:15:774 (1) - Reduce the previous distance.
01:21:291 (4) - ^
01:24:049 (4) - ^
01:29:567 (1,2,3,4) - Try scaling these to 1,150, It feel more fluidity.
01:40:601 (1) - I think is my skill but this antiflow is a little hard, my suggestion is reduce the distance to the prev note.
01:52:670 (2,3,1,2,3,4,1,2,3,1,2,3) - Well, this pattern give me lots of fail. Idk if it is rankeable but i supose it is, my only suggestion is reduce the distance between sliders a little.
01:57:153 (1) - Try to make it closer to 01:56:981 (3) -
01:58:187 (2,3,1,2,3,4,1,2,3,1,2,3) - Here too, try reducing the distance.
02:01:636 (1,2,3,4) - For this one my only suggestion is make the sliders diagonal.
02:03:705 (2,3,1,2,3,4,1,2,3,1,2,3) - Same as prev. The distance between sliders
02:06:808 (1) - Closer to 02:06:636 (4) -
02:07:153 (3,1) - How about an hyperdash from 3 to 1? In my opinion looks good, 02:07:412 (1) - I used X:368 in this.
02:07:412 (1,2) - In the previous between these two you have an hyperdash, If you want to keep it try X:71 in 02:07:671 (2) -
02:11:808 (2,3,4,1,2,3,4) - In this part the circle-to-slider part feel forced, my suggestion is to reduce the distance between 02:11:981 (3,4) - 02:12:325 (1,2) - and 02:12:670 (3,4) -
03:26:118 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Again, try to reduce the distance, the patron is very good and fun for those who can play it, that's why my only suggerences are about distance.
03:37:670 (3,4) - Reduce the distance between these two.
03:39:050 (4,5) - Same
04:04:049 (1) - The antiflow again.
04:10:946 (4,5,6,7) - Scale 1,150 if you want, not much difference but looks good.
That's all, awesome map, I hope you can rank it c: