A lot of times, during the gameplay of a beatmap, we are forced to pause for whatever reason, but when we resume playing by clicking the cursor, a lot of times we fail because we can't pick up the same rhythm as before.
So, I want to propose a little system that might help with our gameplay without feeling uncomfortable when we resume the gameplay, I mean a little replay of 5 seconds or more, which finishes where we paused so that we can come back to play feeling the rhythm
In addition, if people don't like to "play the replay", they can choose the traditional form, which is the button where you click -> (http://puu.sh/1Erv)
So my suggestion, if it recieves a good voting of course, can be implemented as a optional, by adding in the pause screen a new button : "Resume with replay".
So, I want to propose a little system that might help with our gameplay without feeling uncomfortable when we resume the gameplay, I mean a little replay of 5 seconds or more, which finishes where we paused so that we can come back to play feeling the rhythm

In addition, if people don't like to "play the replay", they can choose the traditional form, which is the button where you click -> (http://puu.sh/1Erv)
So my suggestion, if it recieves a good voting of course, can be implemented as a optional, by adding in the pause screen a new button : "Resume with replay".