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Saki & Rie fu - You & Me

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Total Posts
83
Topic Starter
CrystilonZ
This beatmap was submitted using in-game submission on 2016年9月13日 at 0:36:21

Artist: Saki & Rie fu
Title: You & Me
Source: しろくまカフェ
Tags: HappyRocket88 Shirokuma Café Polar Bear Cafe opening tv size Sloth ナマケモノ Pengin ペンギン Panda パンダ Sasako 笹子 Grizzly グリズリ シロクマ Llama ラマ Namakemono
BPM: 128
Filesize: 22002kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.56 stars, 100 notes)
  2. Light Insane (3.53 stars, 211 notes)
  3. Normal (1.84 stars, 134 notes)
  4. Rocket's Hard (2.97 stars, 174 notes)
  5. White & Fluffy (4.5 stars, 239 notes)
Download: Saki & Rie fu - You & Me
Download: Saki & Rie fu - You & Me (no video)
Information: Scores/Beatmap Listing
---------------

いらっしゃい。

Welcome




Bubble - Zero__Wind
Nomination - ezek



Please check these maps out


Thank you beary much!

HappyRocket88
YEEEEEEESSSSSSSSSSS! I can't believe you're mapping this!

*fills Crystilonz with fully support*
Topic Starter
CrystilonZ

HappyRocket88 wrote:

YEEEEEEESSSSSSSSSSS! I can't believe you're mapping this!

*fills Crystilonz with fully support*
I was surfing through the internet and I came across this thing lol
And here I am, totally addicted XDXDXD SO GOOOOOOOOOOOOD
HappyRocket88
<33333333

If you ever want to map all the songs from the anime, don't hesitate to ask me for GDs or mods. Best of luck with this! >w</

full version pls
Topic Starter
CrystilonZ
You can make Hard if you want to XD

HappyRocket88 wrote:

full version pls
HappyRocket88
Owww really? >w< Can i really? skjdashkfbdskjfh
Topic Starter
CrystilonZ
lol don't freak out.
ofc you can :) and it'll be great if you map it XD
rocket-happy-cutie
Underforest

HappyRocket88 wrote:

full version pls
BoatKrab
poi ~

HappyRocket88 wrote:

full version pls
HappyRocket88
almost finished! /w\
Topic Starter
CrystilonZ

HappyRocket88 wrote:

almost finished! /w\
/me eagerly waiting
nice display btw
HappyRocket88
http://puu.sh/p7Iaj/46e3ca1ba3.rar

BG + Hard Diff done! would you like to order anything else? >u< thanks for letting me join your map, sir Crystilonz! Best of success with this! ♥
Topic Starter
CrystilonZ
Added Rocket's diff to the set :)
I have made some changes. hit-sounding stuff.

HappyRocket88 wrote:

would you like to order anything else?
uhh, I would like one serving of a bubble and one of a heart, and also dark coffee. :D
Underforest
that spread
You will need a hyper or light insane
Topic Starter
CrystilonZ

Underforest wrote:

that spread
You will need a hyper or light insane
how did this turn into a 5 diffs map orz
Oh, because my insane :o

alrighty, mapping light insane
_DT3
Jesus, why did you ask me to mod this? It's so good >.<

Easy

  1. Change CS to 2.7?
  2. 00:03:269 - Useless timing point?
  3. 00:28:425 (3) - The clap sounds weird here cause of the HS before
    Welp, only 3 things >.<

Normal and Hard were amazing, couldn't find anything there... You're so lucky to have Rocket with you :)

GL, this definitely will get ranked one day judging by it's state now :)
Sorry for not finding so much
Topic Starter
CrystilonZ

TurtleStuffs wrote:

Jesus, why did you ask me to mod this? It's so good >.<

Easy

  1. Change CS to 2.7? I'm really not comfortable with low CS. This is purely my own personal preference lol
  2. 00:03:269 - Useless timing point? This is use to change the slidertick sound to soft
  3. 00:28:425 (3) - The clap sounds weird here cause of the HS before it is? can't think of any sound that would fit better orz.
    Welp, only 3 things >.<

Normal and Hard were amazing, couldn't find anything there... You're so lucky to have Rocket with you :) ikr~ Rocket-san is sooo gooood

GL, this definitely will get ranked one day judging by it's state now :) need more mods and light insane to start with lol
Sorry for not finding so much
Thank you so much ~
HappyRocket88
Hellow, mr. Crystilonz! I was looking at your diff and I'd like to discuss some things before the fact of creating a light insane which, to be frank, I think it's not suitable for this mapset. I do think the Insane is somehow hard due the jumps at 1/3 but some of them could be nerfed to manage a better transition from the Hard to the Insane. So in order to do that, let's start:

[Fluffy White Mocha]
  1. 00:07:331 (1,2,3,1,2,3) - I see what you wanted to do here but wouldn't it be better if the first section 00:07:331 (1,2,3) - had managed higher spacing than 00:07:800 (1,2,3) - ? Rhythmically talking, the first three circles have more emphasis than the last three ones. Hence, I think it would be a great idea if you could make reduce the spacing used on these three 00:07:800 (1,2,3) - since they're not as strong as the first segment. This is only an idea, but I do believe it will fit nicely here. Look:
    ^


    Here's the code in case you want to play it!


    497,122,7331,5,8,0:1:0:0:
    416,220,7487,1,8,0:1:0:0:
    331,113,7644,1,10,0:1:0:0:
    260,160,7800,5,2,0:1:0:0:
    276,252,7956,1,2,0:1:0:0:
    340,200,8112,1,2,0:1:0:0:
  2. 00:23:737 (2) - Humm... I'm not sure if placing a mini-jump here from one to two is a good idea. What about if we do Ctrl + G instead over 00:23:737 (2) - to keep consistency in the way you placed the jump-motion when (2) transits to (3)? Here are some examples of what you did regarding I was referring in this suggestion. 00:19:987 (2,3) - 00:16:237 (2,3) - 00:03:112 (2,3) - etc
  3. 00:27:800 (3) - This slider feels somewhat unfitting. The problem is that while it follows the guitar it end leaving an awkward pause between the previous slider and this one. As it is now, it felt like if it were snapped to 1/4 or something because the jump misleads the actual purpose of this 1/3 beat. I think it would be better if you extended this slider 00:27:487 (2) - as you were doing it before which would cover up the guitar beats nicer. It might be boring to follow the same patterning over the whole map but I guess that's what fit the most here. Same occurs here 00:47:019 (2) -
  4. 00:33:894 (5,6) - Shouldn't the distance between these be reduced? Variation is important, but I'm not sure creating a 1/3 jump here when the song gets calmer would fit well here. What about if we placed those as you did here 00:33:894 (5,6) - to manage a smoother pattern?
  5. 00:38:737 (1,2,3,4,5,6) - Kind of related issue of the first suggestion, but this first part would flow better if it used low spacing and increase it slightly to the next triplet and so on. Another point to highlight here is that it's somehow hard to follow because there's the combo-ing is flat over the whole jump. Hence, I do believe placing some NC would create a nicer patter to read as well as you did here 00:07:331 (1,2,3,1,2,3) - . Consider applying the same here 01:04:987 (1,2,3,4,5,6,7,8,9) -
  6. Please, increase the AR. 8.2 is really low compared with the jumps used in this difficulty. 8.5 - 9 would fir the best here. Also, consider doing the same to the OD. o: 6.5 is very low compared with the Density of the objects managed in this difficulty. >u<
  7. Minor but, is the Countdown option intentional? o.o It feels weird to have it enabled. XD Better to remove them? Consider doing the same over the other difficulties as well!
that should be all! I really enjoyed playing your diff because most of things were super good and flowed well! Good job!

Litte Update _(:3 J L)_
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 39987
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 79987
DistanceSpacing: 1.4
BeatDivisor: 6
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:You & Me
TitleUnicode:You & Me
Artist:Saki & Rie fu
ArtistUnicode:紗希&Rie fu
Creator:CrystilonZ
Version:Rocket's Hard
Source:しろくまカフェ
Tags:HappyRocket88 Shirokuma Café Polar Bear Cafe OP opening
BeatmapID:988070
BeatmapSetID:456922

[Difficulty]
HPDrainRate:5.8
CircleSize:3.7
OverallDifficulty:6
ApproachRate:7.7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"mv.avi"
0,0,"peace and love.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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[Colours]
Combo1 : 128,255,128
Combo2 : 55,55,55
Combo3 : 232,232,232
Combo4 : 255,173,91
Combo5 : 100,185,255
Combo6 : 214,103,120

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159,164,50456,2,0,B|113:164|100:163|81:162|56:197,1,107.333335380554,2|0,0:1|0:0,0:0:0:0:
196,233,50925,2,0,P|234:177|219:116,1,107.333335380554,8|2,0:1|0:2,0:0:0:0:
124,239,51394,54,0,L|232:324,1,107.333335380554,2|0,0:1|0:0,0:0:0:0:
388,239,51862,2,0,L|280:324,1,107.333335380554,8|2,0:1|0:2,0:0:0:0:
175,103,52331,2,0,P|199:153|212:215,1,107.333335380554,2|0,0:1|0:0,0:0:0:0:
337,103,52800,2,0,P|313:153|300:215,1,107.333335380554,8|2,0:1|0:2,0:0:0:0:
256,344,53269,5,2,0:1:0:0:
256,32,53737,1,4,0:2:0:0:
256,352,54206,2,0,L|284:296,2,53.6666676902771,8|2|2,0:1|0:1|0:1,0:0:0:0:
220,204,54675,2,0,L|192:140,2,53.6666676902771,8|2|2,0:1|0:1|0:1,0:0:0:0:
280,303,55144,5,4,0:2:0:0:
256,192,55300,12,2,58894,0:1:0:0:
200,236,60769,6,0,P|256:104|300:248,1,359.333322367351,4|0,0:2|0:0,0:0:0:0:
256,288,62644,6,0,B|232:324|152:336|108:296|88:212|52:136|148:28|248:32,1,461.999985900879,4|0,0:2|0:0,0:0:0:0:
340,64,64519,69,4,0:2:0:0:
424,328,64987,1,2,0:1:0:0:
360,284,65144,1,2,0:1:0:0:
292,324,65300,1,2,0:1:0:0:
228,280,65456,2,0,P|188:280|152:296,1,51.3333348999024,8|8,0:1|0:1,0:0:0:0:
112,328,65769,1,8,0:1:0:0:
56,272,65925,2,0,B|52:244|52:244|64:208,2,51.3333348999024,8|8|0,0:1|0:1|0:1,0:0:0:0:
112,328,66394,54,0,P|180:296|196:228,1,121.333327779134,4|2,0:2|0:2,0:0:0:0:
236,184,66862,2,0,P|248:264|312:296,1,121.333327779134,4|2,0:2|0:2,0:0:0:0:
236,360,67331,2,0,P|296:332|372:368,1,121.333327779134,2|0,0:1|0:0,0:0:0:0:
424,372,67800,2,0,B|444:308|444:308|432:248,1,121.333327779134,8|0,0:1|0:0,0:0:0:0:
392,172,68269,5,2,0:1:0:0:
256,64,68581,1,2,0:2:0:0:
184,88,68737,2,0,P|120:92|80:44,1,121.333327779134,8|2,0:1|0:1,0:0:0:0:
150,23,69206,2,0,L|134:187,1,121.333327779134,2|2,0:1|0:2,0:0:0:0:
80,196,69675,2,0,P|100:268|56:316,1,121.333327779134,8|2,0:1|0:2,0:0:0:0:
203,236,70144,54,0,B|245:218|245:218|285:197|340:222,1,121.333327779134,2|0,0:1|0:0,0:0:0:0:
422,260,70612,2,0,B|445:273|445:273|411:184,1,121.333327779134,8|2,0:1|0:1,0:0:0:0:
312,112,71081,2,0,B|285:88|254:99|254:99|229:89|198:111,1,121.333327779134,2|0,0:1|0:2,0:0:0:0:
140,252,71550,2,0,P|96:308|60:264,1,121.333327779134,8|0,0:1|0:0,0:0:0:0:
100,188,72019,6,0,P|160:180|208:220,1,121.333327779134,2|0,0:1|0:0,0:0:0:0:
248,296,72487,2,0,P|200:260|142:268,1,121.333327779134,8|2,0:1|0:1,0:0:0:0:
72,320,72956,2,0,P|132:312|180:352,1,121.333327779134,2|2,0:1|0:1,0:0:0:0:
248,296,73425,1,8,0:1:0:0:
324,336,73581,1,8,0:1:0:0:
388,280,73737,1,8,0:1:0:0:
452,220,73894,6,0,P|476:268|460:336,1,121.333327779134,4|2,0:2|0:2,0:0:0:0:
380,184,74362,2,0,P|365:126|390:71,1,121.333327779134,4|2,0:2|0:2,0:0:0:0:
456,200,74831,2,0,P|412:256|344:252,1,121.333327779134,2|0,0:1|0:0,0:0:0:0:
240,208,75300,2,0,B|200:188|200:188|92:216,1,121.333327779134,8|0,0:1|0:0,0:0:0:0:
224,328,75769,38,0,L|244:168,1,121.333327779134,2|0,0:1|0:0,0:0:0:0:
252,128,76237,1,8,0:1:0:0:
464,80,76550,1,2,0:1:0:0:
416,148,76706,2,0,B|386:185|386:185|366:213|322:217,1,121.333327779134,2|0,0:1|0:0,0:0:0:0:
216,184,77175,2,0,P|160:188|184:228,1,121.333327779134,8|2,0:1|0:2,0:0:0:0:
268,124,77644,6,0,P|208:92|152:96,1,121.333327779134,4|0,0:2|0:0,0:0:0:0:
68,60,78112,2,0,P|108:128|92:164,1,121.333327779134,8|2,0:1|0:1,0:0:0:0:
120,252,78581,2,0,B|104:284|104:284|160:280|184:332,1,121.333327779134,2|0,0:1|0:0,0:0:0:0:
335,319,79050,2,0,B|352:280|408:284|408:284|392:252,1,121.333327779134,4|2,0:2|0:2,0:0:0:0:
332,168,79519,6,0,P|304:136|300:92,1,60.6666638895672,4|0,0:2|0:0,0:0:0:0:
256,52,79831,1,2,0:1:0:0:
212,119,79987,2,0,P|201:147|180:168,1,60.6666638895672,8|2,0:1|0:1,0:0:0:0:
256,212,80300,1,2,0:1:0:0:
332,248,80456,6,0,P|356:248|404:212,1,60.6666638895672,8|2,0:1|0:1,0:0:0:0:
256,212,80769,1,2,0:1:0:0:
180,248,80925,2,0,P|156:248|108:212,1,60.6666638895672,8|2,0:1|0:1,0:0:0:0:
256,320,81237,1,2,0:1:0:0:
304,148,81394,6,0,P|256:48|216:160,1,280,4|8,0:2|0:1,0:0:0:0:
256,328,82644,1,8,0:1:0:0:
256,112,82956,1,8,0:1:0:0:
136,252,83269,6,0,B|216:288|256:216|256:216|292:288|392:248,1,280,4|8,0:2|0:1,0:0:0:0:
392,176,84362,1,8,0:1:0:0:
352,108,84519,1,2,0:1:0:0:
280,72,84675,2,0,B|256:68|256:68|216:76,1,46.6666666666667,2|2,0:1|0:1,0:0:0:0:
164,108,84987,1,2,0:1:0:0:
120,176,85144,37,4,0:2:0:0:
256,192,85222,12,2,88894,0:2:0:0:
Zyl
From my queue




[Easy]

Easy diff
The DS is kinda hard for an easy diff

00:12:487 (2,1) - evade overlap anytime in an easy diff, can confuse the player :S
00:28:425 (3) - Ctrl + G, its for a better flow
00:57:019 (3,5) - Evade overlap
01:00:769 (3,1) - its better to start the spinners in the strong beat
01:06:394 (1,2) - if this is an easy diff you can not do this
01:08:269 (1,2) - ^ Same
01:11:550 (3,3) - Evade all stacks in an easy diff
01:13:894 (1,2) - if this is an easy diff you can not do this
01:15:769 (1,2) - ^ Same
01:25:144 (1,1) - Spinner+Strong beat? no? aww...

and this diff is kinda unkankable so try to correct some things

[Normal]

Normal diff
00:20:925 (3) - goes out of the screen
01:09:987 (1,2,3,4,5,1) - hard for beginners
01:12:019 (1,2,3,4) - Doesn't looks good
01:19:519 (1,2,1,2,1) - too much single taps
01:25:144 (1,1) - Spinner+Strong beat?

Its really good! :)

[Rocket's Hard]

Rocket's Hard diff
00:06:394 (1,2,1,2,3,4,1) - Really sudden change
00:35:456 (3,4) - Weird flow
00:39:831 (6,7,1) - more sliders like these 00:39:206 (4,5) - ?
00:41:550 (3,2) - kinda confusing

Ok this diff haves so much overlap... and an excess of overlap doesn't looks really good... so try other way to make it
Topic Starter
CrystilonZ
Countdown was checked because I'm retarded lol
Will reply asap!~
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