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Rameses B - With You

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Total Posts
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Topic Starter
Milan-
This beatmap was submitted using in-game submission on Tuesday, July 28, 2015 at 6:12:47 PM

Artist: Rameses B
Title: With You
Tags: dnb drum and bass liquid melodic ambient chillout liquicity edm electronic_dance_music
BPM: 174
Filesize: 4912kb
Play Time: 02:22
Difficulties Available:
  1. Easy (1.54 stars, 114 notes)
  2. Hard (3.1 stars, 261 notes)
  3. Insane (4.37 stars, 396 notes)
  4. Normal (2 stars, 172 notes)
Download: Rameses B - With You
Information: Scores/Beatmap Listing
---------------
apple'll be forever the only woman in my life <3


See my days are cold without you
But I'm hurtin while I'm with you
And though my heart can't take no more
I keep on running back to you
Mint
<3 im being forced to put this heart here. this mans stalking me someone call the staff managers



jk ly (im not a woman :c)
Topic Starter
Milan-
<3 dont say that or ill rape you >( you'll be my personal maid forever
ly2
pishifat
i talked to apple a few days ago she is so cute
2015-07-22 10:07 Milan-: modreq
2015-07-22 10:07 Milan-: ACTION is listening to [http://osu.ppy.sh/b/745542 Rameses B - With You]
2015-07-22 10:07 pishifat: with apple
2015-07-22 10:07 pishifat: did he make anything on the diff
2015-07-22 10:08 Milan-: no
2015-07-22 10:08 Milan-: but apple is love
2015-07-22 10:08 pishifat: apple is unrankable
2015-07-22 10:08 Milan-: yea xd
2015-07-22 10:09 Milan-: gonna change it later
2015-07-22 10:09 Milan-: did u like my photoshop skills
2015-07-22 10:10 pishifat: it actually looks good
2015-07-22 10:10 pishifat: i thought it was legit
2015-07-22 10:11 Milan-: haahha
2015-07-22 10:12 Milan-: do you think if i open a m4m q' someone will notice me? ;w,
2015-07-22 10:12 pishifat: milaBN-queue
2015-07-22 10:13 pishifat: 01:13:583 (1,2,3) - on hard
2015-07-22 10:13 pishifat: confusing af
2015-07-22 10:14 Milan-: this? http://puu.sh/j8LOJ/327f004fe3.jpg
2015-07-22 10:14 pishifat: maybe better
2015-07-22 10:15 pishifat: http://i.gyazo.com/9c80069182f6191bffbbe7966ec0f0f2.png would work fine too
2015-07-22 10:15 pishifat: 3 repeats kinda suck
2015-07-22 10:16 Milan-: oh ye that sounds better
2015-07-22 10:18 Milan-: i have
2015-07-22 10:18 Milan-: doubts
2015-07-22 10:18 Milan-: about the rhythms at the beginning on normal
2015-07-22 10:19 Milan-: tried following just the drums, but not sure if that end being harder than it should be or not
2015-07-22 10:20 pishifat: 00:57:548 (2) - 01:00:307 (2) - 01:03:066 (2) - as circles like 00:54:790 (2) -
2015-07-22 10:20 pishifat: sounds better to me
2015-07-22 10:21 pishifat: also on hard
2015-07-22 10:21 pishifat: might be better to have a triple every 4 measures intsead of 2
2015-07-22 10:22 pishifat: seems like 2 is 2dense
2015-07-22 10:23 Milan-: oh, ok i thought it was kinda necessary cuz i use a couple of streams on insane
2015-07-22 10:24 pishifat: looks like the most 1/4 ive seen in a hard ever
2015-07-22 10:24 pishifat: so sketchy for me
2015-07-22 10:24 pishifat: maybe people who have seen more maps would disagree
2015-07-22 10:25 pishifat: 01:14:962 (1,2) - on easy
2015-07-22 10:25 pishifat: https://osu.ppy.sh/ss/3426179
2015-07-22 10:25 pishifat: more clear that 2 isn't the next object
2015-07-22 10:25 pishifat: it is dumb yes
2015-07-22 10:28 Milan-: xd
2015-07-22 10:28 Milan-: ok
2015-07-22 10:28 Milan-: and yes, i dont know how to map hard well ;w;
2015-07-22 10:28 Milan-: so you're most likely rright
2015-07-22 10:29 pishifat: it's got as many triples as your insane dcuring first not-kiai thing
2015-07-22 10:29 pishifat: so thats what makes me sacered
2015-07-22 10:31 Milan-: what would be the kiai
2015-07-22 10:31 pishifat: 01:16:342 (1) -
2015-07-22 10:31 pishifat: that place
2015-07-22 10:32 Milan-: oh
2015-07-22 10:34 Milan-: so you say i should remove some triples like here 00:55:566 (4) - ?
2015-07-22 10:34 pishifat: 01:19:014 (6) - would be removed 01:21:773 (5) - would be kept
2015-07-22 10:34 pishifat: repeat til end of song
2015-07-22 10:35 Milan-: oh ok already did
2015-07-22 10:35 pishifat: nic
2015-07-22 10:35 pishifat: ]the ones in the beginning dont really matter to me
2015-07-22 10:35 pishifat: so you can do whatever
2015-07-22 10:35 Milan-: xd
2015-07-22 10:35 Milan-: tyyyy
2015-07-22 10:36 pishifat: are you gnona get mods on this
2015-07-22 10:36 Milan-: i think so
2015-07-22 10:36 pishifat: mk
2015-07-22 10:36 pishifat: wwhen you want the rank
2015-07-22 10:36 pishifat: ya know
2015-07-22 10:36 pishifat: ok
Padge14
[General]
  1. Wanted to look some good patern and training for modding
  2. Found your map on your BNqueue, if you think my small mod (made of probaly not important) :cry: is worthy https://osu.ppy.sh/s/302066 , otherwise free mod opinion
[Easy]
  1. 02:10:824 (4,5,1) - Maybe change the line for a small curve for a better flow
  2. 02:21:169 (2,3,4,1) - Again for a better flow, maybe change this blanketed line by something like this
    [Normal]
    1. 02:14:273 (1) - Probaly not important, but if it is (realy realy overlaps with 02:13:411 (4) -
    2. 02:21:859 (5) - - Maybe use a slider like 02:22:204 (6) - since it is the exact same sound 1/4
    [Hard]
    1. Didn't find anything to be noticed
    [Insane]
    1. I think you will probaly disagree with this one, but ill post it anyway ; 01:18:066 (2) - move it at X:401 Y:304
    2. Probaly not important, 01:36:859 (1) - Maybe put it at the end of 01:34:790 (2) - and move 01:37:376 (1) - as well. By the same ocasion it will balance the Distance between those two 01:36:342 (3,2) -
Peachtrees
  • from Q

    c:

    Easy
  1. 00:59:790 (1,2) - I would've probably expected there to be an angle that is a bit less sharp angle between these, perhaps something like https://osu.ppy.sh/ss/3429614 with how much these sliders are curved. I think the angle between these currently kinda forces the player to kinda end the first slider early because of how far to the left the next one is
  2. 01:05:997 (2) - why does this have a drum finish, but 01:08:755 (2) - ? shouldn't these be consistent?
  3. 01:14:962 (1,1) - slightly messed up stack ;_;
  4. 01:34:962 (3) - eeh could probably fix the spacing on this if you feel like it. Not a big bother to fix this sooo wai not ;w;
  5. 01:37:721 (3,4,1) - could line these up perfectly if you want, looks a bit neater than this slight bump I think 01:46:686 (1,2,3) - kinda like you did here
  6. 02:03:238 (1) - just a suggestion, but for these dull sounds, I think drum-finishes work really well

    Normal
  7. 01:53:583 (4,5,6) - blanket between these is a little sloppy (assuming that is what you were going for)
  8. 02:05:652 (5) - it's not that this is unrankable, but touching the hp bar is rather messy I think :c Could easily just form a triangel between 02:03:238 (1,2,3) - to have the slider moved down like https://osu.ppy.sh/ss/3429757
  9. 02:14:790 (2) - there is a rather audible and high pitched sound on this red tick, so you could consider starting a 1/2 on this to catch both the clap on the white tick and the high pitched sound on this. Something like https://osu.ppy.sh/ss/3429784 would work I think

    Hard
  10. 01:26:859 (4,5,1) - dunno if this is just me, but with the tail being semi-hidden under 4 and the head being kinda covered by the repeat, reading this was a bit confusing at first
  11. 01:43:755 (4,5,1) - pretty petty complaint, but you could line these up properly if you feel like it ;_;
  12. 01:53:583 (1,3) - minor stacking error no one probably cares about
  13. 01:57:031 (3) - personally prefer having this as a curved slider like https://osu.ppy.sh/ss/3429874, plays a little smoother I think
  14. 02:16:686 (3,4,1) - very minor, but shouldn't these use 0.7 spacing between them too?

    inb4 Diff name unrankable
  15. 02:07:031 (6,2) - minor stacking error

    lovely Insane

    www very clean set, not much to mod ;_;

    Good Luck!
VINXIS

pishifat wrote:

2015-07-22 10:09 Milan-: did u like my photoshop skills
2015-07-22 10:10 pishifat: it actually looks good
2015-07-22 10:10 pishifat: i thought it was legit
MOD $ mod
4=$ idk y

general

lol tags add
  1. dance
  2. music
  3. edm
  4. electronic_dance_music
^those 1s cuz genre
and add these too if u wanna idk

also soft-hitclap clips by 0.17 dB so here's a better 1 ok http://puu.sh/jdRHl/cc47255231.wav

EZ

  1. 02:05:652 (1) - dunno but i feel its bad rhythm this way and wud be better if u just added a circle and then a 1/1 slider after to folow drums more even tho u follow the vocals cuz big white tick and i feel like the kick is asking to be tapped and stuff and yea. u dont miss it anytime before either too so it sounds off cuz of that too and stuff

NM

  1. staking leniency fuks up some of ur DS consistency btw
  2. 01:36:686 (3) - u sud really make the 1/2 slider before it a repeat or add a circle thre instead and then have a 1/1 slider on the bigwhitetick beucase strong beat and lik and rhythm and fudsfbgshdtg
  3. 02:05:652 (5) - prolly covered by hp bar idk

HD

  1. 02:03:928 (3,4,5) - looks likea random triple idk
  2. nic

rrtyui

  1. 01:15:997 (6) - ngl i feel like a 1/2 slider is rlly needed heere cuz vocals and transition to the "drop"/vocals/e.t.c.
  2. 01:26:342 (2) - sudnt the space between 2 and 3 b smaller than 1 and 2 or
  3. 01:31:859 (2) - if u customstacked this with 4 lie how u did with 1 n 3 that'd b p cool imo idk
  4. 02:22:548 (1) - possibly a spinner after the circle that ends at like 02:28:066 - or smth?? ? ?/

new mod format
Topic Starter
Milan-
SPOILER

Padge14 wrote:

[General]
  1. Wanted to look some good patern and training for modding
  2. Found your map on your BNqueue, if you think my small mod (made of probaly not important) :cry: is worthy https://osu.ppy.sh/s/302066 , otherwise free mod opinion uhm i already moded that map time ago, it was ok. but now it has an extra that i cant give a good opinion of ;w;
[Easy]
  1. 02:10:824 (4,5,1) - Maybe change the line for a small curve for a better flow it's fine onm y eyes, the slider is long enough to people react to
  2. 02:21:169 (2,3,4,1) - Again for a better flow, maybe change this blanketed line by something like this uhm let me think about, i kinda like this pattern ):

    [Normal]
    1. 02:14:273 (1) - Probaly not important, but if it is (realy realy overlaps with 02:13:411 (4) - ok
    2. 02:21:859 (5) - - Maybe use a slider like 02:22:204 (6) - since it is the exact same sound 1/4 uhm it soudns different on my ears
    [Hard]
    1. Didn't find anything to be noticed
    [Insane]
    1. I think you will probaly disagree with this one, but ill post it anyway ; 01:18:066 (2) - move it at X:401 Y:304 get your idea, it's quite good, but it'll break my flow badly imo
    2. Probaly not important, 01:36:859 (1) - Maybe put it at the end of 01:34:790 (2) - and move 01:37:376 (1) - as well. By the same ocasion it will balance the Distance between those two 01:36:342 (3,2) - uhm that sliders is already faded out, so it doesnt seem like important to me tbh

Peachtrees wrote:

  • from Q

    c:

    Easy
  1. 00:59:790 (1,2) - I would've probably expected there to be an angle that is a bit less sharp angle between these, perhaps something like https://osu.ppy.sh/ss/3429614 with how much these sliders are curved. I think the angle between these currently kinda forces the player to kinda end the first slider early because of how far to the left the next one is makes sense
  2. 01:05:997 (2) - why does this have a drum finish, but 01:08:755 (2) - ? shouldn't these be consistent? uhm both have drum finish o.o
  3. 01:14:962 (1,1) - slightly messed up stack ;_; k
  4. 01:34:962 (3) - eeh could probably fix the spacing on this if you feel like it. Not a big bother to fix this sooo wai not ;w; u w0t
  5. 01:37:721 (3,4,1) - could line these up perfectly if you want, looks a bit neater than this slight bump I think 01:46:686 (1,2,3) - kinda like you did here it's fine to me, looks cool too
  6. 02:03:238 (1) - just a suggestion, but for these dull sounds, I think drum-finishes work really well but it has drum finish ;w;

    Normal
  7. 01:53:583 (4,5,6) - blanket between these is a little sloppy (assuming that is what you were going for) it's ok too
  8. 02:05:652 (5) - it's not that this is unrankable, but touching the hp bar is rather messy I think :c Could easily just form a triangel between 02:03:238 (1,2,3) - to have the slider moved down like https://osu.ppy.sh/ss/3429757 uhmm fine to me too
  9. 02:14:790 (2) - there is a rather audible and high pitched sound on this red tick, so you could consider starting a 1/2 on this to catch both the clap on the white tick and the high pitched sound on this. Something like https://osu.ppy.sh/ss/3429784 would work I think pretty sure i was for vocals here

    Hard
  10. 01:26:859 (4,5,1) - dunno if this is just me, but with the tail being semi-hidden under 4 and the head being kinda covered by the repeat, reading this was a bit confusing at first 4 dissapear before 1, i think it's fine but ill see ><
  11. 01:43:755 (4,5,1) - pretty petty complaint, but you could line these up properly if you feel like it ;_; uhm not sure, i think it's the best i can do xD
  12. 01:53:583 (1,3) - minor stacking error no one probably cares about k
  13. 01:57:031 (3) - personally prefer having this as a curved slider like https://osu.ppy.sh/ss/3429874, plays a little smoother I think i like mine ;w,
  14. 02:16:686 (3,4,1) - very minor, but shouldn't these use 0.7 spacing between them too? sure

    inb4 Diff name unrankable
  15. 02:07:031 (6,2) - minor stacking error k

    lovely Insane thank you <3 (iis that good)

    www very clean set, not much to mod ;_;

    Good Luck!

VINXIS wrote:

pishifat wrote:

2015-07-22 10:09 Milan-: did u like my photoshop skills
2015-07-22 10:10 pishifat: it actually looks good
2015-07-22 10:10 pishifat: i thought it was legit
MOD $ mod
4=$ idk y

general

lol tags add
  1. dance
  2. music
  3. edm
  4. electronic_dance_music added expect dance and music cuz electronic_dance_music
^those 1s cuz genre
and add these too if u wanna idk i actually used all of them already o: the good ones

also soft-hitclap clips by 0.17 dB so here's a better 1 ok http://puu.sh/jdRHl/cc47255231.wav you're so cute

EZ

  1. 02:05:652 (1) - dunno but i feel its bad rhythm this way and wud be better if u just added a circle and then a 1/1 slider after to folow drums more even tho u follow the vocals cuz big white tick and i feel like the kick is asking to be tapped and stuff and yea. u dont miss it anytime before either too so it sounds off cuz of that too and stuff uhm ur prob right, but ill keep for now since i like vocals more

NM

  1. staking leniency fuks up some of ur DS consistency btw uhm that happens on every map, and im lazy to check them ;w,
  2. 01:36:686 (3) - u sud really make the 1/2 slider before it a repeat or add a circle thre instead and then have a 1/1 slider on the bigwhitetick beucase strong beat and lik and rhythm and fudsfbgshdtg aaaa i dun find an other good rhythm for the piano or whatever is doing pupupurupun
  3. 02:05:652 (5) - prolly covered by hp bar idk i ahte hp bar, hope they remove it soon

HD

  1. 02:03:928 (3,4,5) - looks likea random triple idk uh i prob put it there cuz the vocals doing shiiiiiun effect. but ill see if ican do something better, if i can
  2. nic

rrtyui

  1. 01:15:997 (6) - ngl i feel like a 1/2 slider is rlly needed heere cuz vocals and transition to the "drop"/vocals/e.t.c. uh i actually tried doing it, but it feels weird cuz the music is almost gone at that point to me ;w;
  2. 01:26:342 (2) - sudnt the space between 2 and 3 b smaller than 1 and 2 or i'd say it's fine cuz the different pitch there. moved 4 tho cuz it plays cooler now i think yai
  3. 01:31:859 (2) - if u customstacked this with 4 lie how u did with 1 n 3 that'd b p cool imo idk sure
  4. 02:22:548 (1) - possibly a spinner after the circle that ends at like 02:28:066 - or smth?? ? ?/ uhm really awkward spinner to me;w;

new mod format handsome

thank you for the mods <33
pishifat
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Current Priority: +12 (688 maps higher on the list)
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Sonnyc
Nearly 50 seconds in the intro isn't used while it isn't totally unmappable. This is leading to a waste of the file size.
Cutting off the intro and adding a fade-in will be recommended for the players imo.
Mint
Hey! Idk if you are going to consider Sonnyc's suggestion here above, but knowing how lazy you are you prob wont :3

:idea: General


* The last three combo colours look quite similar... maybe its just my custom skin. but three times blue in a row seems a bit weird to me tho, you could make combo 3 a different colour and make 2 light blue and 4 more darkish.

Easy


* 01:13:583 (1) - wtf is this combo doing here

Insane


* 01:02:376 (1) - wtf is this combo doing here
* 01:43:238 (3,4) - Could be a jump imo, (2,3) is even bigger than this and that sound on (3) is def not stronger than this one.
* 01:48:755 (3,3) - I dont think its an issue, but can you doublecheck if the hitburst covers the reverse arrow? Was too lazy to switch to default skin and my skin doesnt have 300 hitburst ;w;
* 01:53:238 (6,7) - Seems weird to me.. shouldnt the jump be at (5,6)?

idk if this is worth kds ahaha
Topic Starter
Milan-

Sonnyc wrote:

Nearly 50 seconds in the intro isn't used while it isn't totally unmappable. This is leading to a waste of the file size.
Cutting off the intro and adding a fade-in will be recommended for the players imo.
Although yes, you're probably right i prefer keeping the intro because it's nice for players that don't like skipping it!.

appleeaterx wrote:

Hey! Idk if you are going to consider Sonnyc's suggestion here above, but knowing how lazy you are you prob wont :3

:idea: General


* The last three combo colours look quite similar... maybe its just my custom skin. but three times blue in a row seems a bit weird to me tho, you could make combo 3 a different colour and make 2 light blue and 4 more darkish. 3 is way darkish than 2 and 4 on my eyes

Easy


* 01:13:583 (1) - wtf is this combo doing here im pretty sure i did this on purpuse cuz the different rhythms on the same measure, like i did on normal or hard too

Insane


* 01:02:376 (1) - wtf is this combo doing here
* 01:43:238 (3,4) - Could be a jump imo, (2,3) is even bigger than this and that sound on (3) is def not stronger than this one.
* 01:48:755 (3,3) - I dont think its an issue, but can you doublecheck if the hitburst covers the reverse arrow? Was too lazy to switch to default skin and my skin doesnt have 300 hitburst ;w; i looked ok to me, if i understood correctly xd
* 01:53:238 (6,7) - Seems weird to me.. shouldnt the jump be at (5,6)?

idk if this is worth kds ahaha u get it anyawys 8)
Mint
Qualified!
Luel Roseline
Cut ver

osu! need more Rameses B.
Bearizm
http://puu.sh/jhdxY.png on insane (not sure on others) -> unused inherited point.

dq incoming. not sure
Aka

Bearizm wrote:

http://puu.sh/jhdxY.png on insane (not sure on others) -> unused inherited point.

dq incoming. not sure
who cares about unused greenlines, god. that's not something forbidden

grats!
Bearizm

Aka wrote:

Bearizm wrote:

http://puu.sh/jhdxY.png on insane (not sure on others) -> unused inherited point.

dq incoming. not sure
who cares about unused greenlines, god. that's not something forbidden

grats!
could've been prevented is all I'm saying. oh well gratz!
puxtu
gotta go hayai ᕕ(ᐛ)ᕗ
Monstrata
grats apple!
meii18
Gratz Milan-! o3o
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