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ZUN remixed by LeaF - Resurrection Spell

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Topic Starter
Muya
This beatmap was submitted using in-game submission on 2015年7月24日 at 4:40:13

Artist: ZUN remixed by LeaF
Title: Resurrection Spell
Source: BMS
Tags: 東方Project Touhou Project 東方永夜抄 ~ Imperishable Night. TRANCE SPEED 東方音弾遊戯4 ondanyugi4 ondanyuugi4 The 4th Toho Only BMS Festival!! 月まで届け、不死の煙 Tsuki Made Todoke, Fushi no Kemuri Reach for the Moon, Immortal Smoke 藤原妹紅 Fujiwara no Mokou
BPM: 90
Filesize: 5321kb
Play Time: 02:16
Difficulties Available:
  1. Another (5.32 stars, 713 notes)
  2. Beginner (1.84 stars, 182 notes)
  3. Hard (3.29 stars, 415 notes)
  4. Hyper (4.25 stars, 603 notes)
  5. Normal (2.62 stars, 286 notes)
  6. VOLCANO (6.08 stars, 912 notes)
Download: ZUN remixed by LeaF - Resurrection Spell
Information: Scores/Beatmap Listing
---------------
thanks for million plays, 500+ favs!
pw384
first
Spiral
second
Topic Starter
Muya
.
Topic Starter
Muya
A Mystery
Hello! From my queue
How can you map with such a high timeline zoom :o

General

  1. Unless this is the original source (wherever you got it from) quality, converting to 192 kbps audio always sounds a little better.
  2. BG 16:9 maybe? :?
  3. VOLCANO is too hard for me to even pass so I'm skipping that.
Another

  1. Not to be an arse about it but the ending really kills the difficulty curve. I suggest adding some return sliders in between the stream, although I would understand it if you say that the song is at its peak right there (for a powerful ending)
00:47:374 (1) - This jump creates a rather awkward movement, and rotating the slider anti clockwise should help. I think the blanket is forced.
00:57:540 (4,5,6,1) - Imo this overlap looks terrible. Maybe it's better to rotate the triangle clockwise so the slider will be a blanket for it. Something like this http://puu.sh/hgnv0/c279f7ed25.jpg
01:00:540 (8,2) - I feel the same about the overlap here, but there are less possibilities.
01:02:040 (1) - Little further away and more curvy? Idk, it's a new downbeat so a little jump would make sense, making it curve more would give a better flow and overall look.
01:49:374 (7,8) - Instead of 2 sliders, 1 return slider and a circle would fit better to the song since 01:49:707 (8) - sounds like a strong beat. http://puu.sh/hgjPL/e9792bfa2b.jpg

Hyper

  1. Same thing here, the last 200 bpm stream is a lot harder than the rest of the map
00:25:209 (3) - The slider end is actually a strong beat, I think you should use 2 circle instead to emphasize it. (I just noticed, same with the Another)
01:49:374 (7,8) - Same as Another

Hard

00:35:374 (1) - Feels quite empty after this slider, you might want to map something, like you did here 00:46:040 (1) -
00:49:540 (2) - Slider end is a strong beat, switching 00:49:540 (2,3) - 's rhythm would make more sense
01:00:207 (2) - Same
01:38:541 (5,6,7,8) - Maybe change these to sliders, since this little part is also a lot harder than the rest of the difficulty because this isn't all too easy to play
01:49:596 (8) - Same as Another
02:08:164 (1,2,3,4) - Please make the distance between the sliders the same (for the visual aspect)
02:11:960 (1,2,3,4,5,6,7,8,1,2,3,4) - This might also be pretty hard.

Normal

  1. Only thing I can say is that it's pretty weird that the slider verlocity makes you move a lot faster than what the distance snap gives you. I guess the only solution would be using a higher distance snap (would also make the diff spread better) but it's probably too late for that now
02:16:760 (1) - Maybe let this one be blanketed by the slider, I think unexperienced players are going to tap that circle right after the slider ends

Easy

  1. Maybe the NC every 4 beats is unnecessary and every 8 beats would be a little more appropriate
02:16:760 (1) - Same issue as in the Normal difficulty.

Yey, nice song, nice Another and Hyper, I like it
Have a star as well ~
Topic Starter
Muya
Hard
02:11:960 (1,2,3,4,5,6,7,8,1,2,3,4) - This might also be pretty hard.

fixed this, thank you~
alacat
こんにちは :)

[General]
  1. Widescreen SupportがVOLCANO diffだけ追加されていなかったので追加しましょう!
  2. 妹紅・・・ということで赤系のコンボカラーを追加してみてはどうでしょう?
[Normal]
  1. 00:02:708 (1) - 特に注意する物もありませんし、低難易度なのでここのnew combo入れなくてもいいと思います。
  2. 00:55:040 (2,3) - 前のスライダーの折り返しが異なったリズムで複数回折り返しているのでこの2つのnoteを1つのスライダーに変えてみてはどうでしょう?そうすることでプレイヤーにもやさしくなるかと思います。
  3. 01:05:706 (2,3) - ^
[Hard]
  1. 00:10:875 (1,1) - Hyperの指摘と同様です。
  2. 00:21:459 (1,1) - ^
[Hyper]
  1. 00:10:875 (1,1) - HardとAnotherの間の難易度なので1/4の間隔は避けたほうが好ましいです。現状ですとAnother/VOLCANOと同様の難易度の物となっているので1/2ほど間隔を空ける事をお勧めします。
  2. 00:21:459 (1,1) - ^
  3. 01:30:040 (1) - こちらもスピナー後の間隔について上記同様ですが、スピナーの長さについても考えるとAnother/VOLCANOと同じ長さの物を使用しているのでプレイヤーにとって難しいと思います。
[Another]
  1. Snapされてないobjectがいくつかあるそうです o.o
  2. 00:16:929 (5,6,7,8) - 前の四角形より大きく配置してみてはどうでしょう?VOLCANO diffの配置が好みだったので提案します。
[VOLCANO]
  1. 00:28:374 (11) - ,00:33:707 (11) - Clapまたは他の音を追加してみてはどうでしょう?ここだけ違う音があるのでより音楽に合うかと思います。
  2. 00:34:374 (5) - ,00:35:040 (13) - ^
最高です 8-)
Topic Starter
Muya
alacatさんありがとう :)
VOLCANOのhitsound以外は全て修正しました :oops:
Alheak
Hi, from #modreqs

[General]
Your bg in 16:9: http://puu.sh/hwmRk/6178788bb3.jpg
Maybe try finding a 192kbps .mp3
Remove Widescreen support in all diffs since you're not using a storyboard

[Beginner]
00:13:976 (1,3) - and 00:14:576 (2,1) - Please avoid overlaping non-consecutive objects
01:25:374 (3,1) - Avoid (3)'s end overlaping with (1)'s end

[Normal]
Maybe CS3.5 to contrast with Beginner?
01:55:709 (4,1) - Avoid overlap

[Hard]
Normal's AR5 to this AR8 seems a little too much, maybe reduce it
02:08:164 (1,2) - and 02:08:830 (3,4) - Space them a little more (like 02:08:497 (2,3) - )

[Hyper]
01:23:040 (6,4) - Avoid overlap

[Another]
00:24:042 (6,2) - Avoid overlap

[VOLCANO]
Good.

Not much but I wanted to help anyway, good luck, it's very good, here's a star for you.
Topic Starter
Muya

Alheak wrote:

Hi, from #modreqs

[General]
Maybe try finding a 192kbps .mp3

[Hard]
02:08:164 (1,2) - and 02:08:830 (3,4) - Space them a little more (like 02:08:497 (2,3) - )

[Hyper]
01:23:040 (6,4) - Avoid overlap

[Another]
00:24:042 (6,2) - Avoid overlap
fixed these thanks Alheak :)
nhlx
all of these will be personal suggestions.

[VOLCANO]
00:23:398 (3,6) : I think those may be a little bit too curvy, make them more straight
00:57:062 (3,4) : feels a little bit off-screen
01:49:396 (7) : maybe new combo?
02:13:782 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1), : move it slightly to the right, so end of the stream won't be offscreened at the end and make consistency (???) with rest of the stars in the previous pattern

[Another]
00:47:896 : move a little bit down

awesome map, keep up the good work!
Topic Starter
Muya
thanks Raikozen :)
but no changed, sorry :o
AngelHoney
w
nooblet
Can you lower the AR on VOLCANO diff by a few points, like 9.6 or something? The map is only 180 bpm and the streams / patterns are quite straightforward, I don't see any reason for it to be AR 10.

Really hope this gets ranked.
Topic Starter
Muya

nooblet wrote:

Can you lower the AR on VOLCANO diff by a few points, like 9.6 or something? The map is only 180 bpm and the streams / patterns are quite straightforward, I don't see any reason for it to be AR 10.

Really hope this gets ranked.
I think AR10 is fine
thanks for comment
Natteke desu
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Melan Blue
Hello! I'm bored and I like ZUN, so here I am.

From #modreq.

[General]
  1. Change the title to "LeaF - Resurrection Spell"? You can put "ZUN remixed" in tags.
  2. The combo colors are nice, but they don't really match the background (and song... and Mokou).
    How about making them more... warm? Kinda like this: http://puu.sh/i8ioz/3cb7866b76.png
[Beginner]
  1. The part at 01:52:729 - untill 01:58:269 - needs more whistles.
[Normal]
  1. I think this diff is too intense for "normal", so I'll try to help making it easier.
00:02:730 (1) - Remove nc.
00:24:731 (1) - ^
00:28:229 (4,4,4,4,4,4) - Remove these notes to lower the difficulty.
00:49:896 (3) - Remove note.
00:55:229 (3) - ^
01:00:562 (3) - ^
01:05:896 (3) - ^
01:20:562 (4) - ^
01:23:229 (4) - ^
01:25:896 (4) - ^
01:28:562 (4) - ^
01:29:729 (4,5) - Make them into a single slider like this: http://puu.sh/i8kZ9/044845296a.png
01:35:229 (4) - Remove note.
01:36:229 (4) - ^
01:38:062 (1) - Remove nc.
01:51:229 (4) - Remove note.
01:52:731 (1,2) - Make them into a single slider like this: http://puu.sh/i8juo/4503028880.png
02:10:624 (5) - Remove note, or make a slider like this: http://puu.sh/i8kU8/33b441295b.png
02:13:182 (1,2,3) - Turn them into a slider like this: http://puu.sh/i8l2I/52b554bd74.png
02:16:782 (1) - Place it in the centre of the grid.

[Hard]
00:21:481 (1) - End the spinner at 00:23:064 - , that way it's easier to read the next pattern.
00:51:396 (1,2) - You can make the curves prettier like this: http://puu.sh/i8iLR/fc1de9172d.png
It won't affect the gameplay, but it'll look nice.
01:02:063 (1,2) - ^
01:36:896 (2,3) - Make them into a single slider like this: http://puu.sh/i8iUR/9b24641a4c.png
01:38:063 (1,2,3) - Make them into a single repeating slider like this: http://puu.sh/i8j28/1b66b2f0fc.png
01:49:396 (7,8) - A little confusing. How about this? http://puu.sh/i8j7v/3041ae651c.png

[Hyper]
00:02:730 (1) - Remove nc.
00:57:562 (4,5) - If you select them and press ctrl+g, they make a cool "jump"!

[Another]
00:52:229 - Add a note to make the flow better.
01:02:896 - ^

[VOLCANO]
00:02:730 (1) - Remove nc.

Overall difficult but very fun and well-made map! I like it!~

Good luck! :) /runs
Topic Starter
Muya

Melan Blue wrote:

[Beginner]
  1. The part at 01:52:729 - untill 01:58:269 - needs more whistles.
[Hard]
00:21:481 (1) - End the spinner at 00:23:064 - , that way it's easier to read the next pattern.
Fixed these, thanks Melan Blue :)
Musty
i love you
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