forum

Kyary Pamyu Pamyu - Furisodation (DJ HKT's bootleg MIX)

posted
Total Posts
25
Topic Starter
Tarrasky
This beatmap was submitted using in-game submission on domingo, 22 de março de 2015 at 12:38:23

Artist: Kyary Pamyu Pamyu
Title: Furisodation (DJ HKT's bootleg MIX)
Tags: J-Core Akiba Weekly Peur du noir Talnatch
BPM: 180
Filesize: 19445kb
Play Time: 05:30
Difficulties Available:
  1. Drunk on Love (5,66 stars, 1570 notes)
Download: Kyary Pamyu Pamyu - Furisodation (DJ HKT's bootleg MIX)
Information: Scores/Beatmap Listing
---------------
creating description
Drunk on Love by me
Storyboard by Peur du noir

Thanks a lot TifaNatsume for the help with the lyrics on SB (we will never forget you)
Necroluttah
Muito bom <3
musica mt boa e o mapa mais ainda
eu me pergunto quem foi q te passou essa musica uwu
O desenho das streams ficaram mt lindos ;w;

Modzinho

00:32:833 (1, 2, 3, 1, 2, 3) Acho que aqui ficou muito espaçado pra uma parte tão calma da musica
00:42:666 Sugiro por kiai daqui até aqui 01:03:999
01:20:333 (2, 3, 4) Muito espaçado
01:53:333 (1, 2, 3) Pouco espaçado heh
02:05:333 Acho que variar um pouco nas direções dos kick sliders ficaria mais bonitinho
02:49:999 (5) NC talvez?
03:20:833 (3, 4, 5) Acho que essa parte nao combinou muito com o padrão geral do mapa
03:32:333 Fica meio confuso deixar o burst logo na parte q acaba stream e aonde vai começar um slider, sugiro mover pra x192y64
Boa sorte <3

Edit: mp3 em 192k (talvez modifique o offset)
Topic Starter
Tarrasky

Necroh wrote:

Muito bom <3
musica mt boa e o mapa mais ainda
eu me pergunto quem foi q te passou essa musica uwu quem foi? ;3
O desenho das streams ficaram mt lindos ;w;

Modzinho

00:32:833 (1, 2, 3, 1, 2, 3) Acho que aqui ficou muito espaçado pra uma parte tão calma da musica ok arrumei
00:42:666 Sugiro por kiai daqui até aqui 01:03:999 n tenho certeza
01:20:333 (2, 3, 4) Muito espaçado fix
01:53:333 (1, 2, 3) Pouco espaçado heh ok fix
02:05:333 Acho que variar um pouco nas direções dos kick sliders ficaria mais bonitinho vou fazer algo embaralhado pra ver se fica legal
02:49:999 (5) NC talvez? é bom
03:20:833 (3, 4, 5) Acho que essa parte nao combinou muito com o padrão geral do mapa pensei o mesmo
03:32:333 Fica meio confuso deixar o burst logo na parte q acaba stream e aonde vai começar um slider, sugiro mover pra x192y64 ta legal assim
Boa sorte <3

Mt obrigado pelo mod, pela ajuda, pelo mp3, pela musica por tudo, devo tudo a vc >w<
Ranger
yup o/
from m4m request

[General]

  1. add Akiba Weekly to tags? it`s youtube nickname of made this remix and add J-Core too
  2. combo color, i think red and blue color too bright for bg, so i recommend both color change another
[Drunk on Love]

  1. 00:38:186 (5,6,7) - i believe you'll equilateral triangle more pretty :3
  2. 00:42:519 - add circle?
  3. 01:13:019 (1,2) - change NC both
  4. 01:34:353 (4) - add finish behind plz
  5. 02:01:353 (1) - add whislte at front? it`s good to hear me
  6. 02:56:019 (1) - add finish at front. hear to symbol sound this part
  7. 03:39:019 (2) - ^
  8. 04:14:519 (7,8,9) - looks nazi a little i think. recommend change to better
  9. 04:18:686 (9) - change finish to whistle? and reduce volume to 30%. this part pretty quite.
  10. 04:40:019 (1,2,3) - recommend make same distance
such a nice song :3
GL~
Topic Starter
Tarrasky

Ranger wrote:

yup o/ o/
from m4m request

[General]

  1. add Akiba Weekly to tags? it`s youtube nickname of made this remix and add J-Core too okay
  2. combo color, i think red and blue color too bright for bg, so i recommend both color change another I will review the collorcombo when sb is complete
[Drunk on Love]

  1. 00:38:186 (5,6,7) - i believe you'll equilateral triangle more pretty :3 okay fix ^^
  2. 00:42:519 - add circle? a bit overmap, no :c
  3. 01:13:019 (1,2) - change NC both okay
  4. 01:34:353 (4) - add finish behind plz ok, nice
  5. 02:01:353 (1) - add whislte at front? it`s good to hear me hmmm, maybe
  6. 02:56:019 (1) - add finish at front. hear to symbol sound this part ok
  7. 03:39:019 (2) - ^ no, is better clap
  8. 04:14:519 (7,8,9) - looks nazi a little i think. recommend change to better change
  9. 04:18:686 (9) - change finish to whistle? and reduce volume to 30%. this part pretty quite. ok fix
  10. 04:40:019 (1,2,3) - recommend make same distance approached a little
such a nice song :3 omg really nice mod, thanks so much <3
GL~
ghm12
Mod em português bem pequeno porque sou um merda
[diffnyan]
  1. 00:21:019 (2,1) - A distância é mínima, mas poderia deixar uma igual a 00:20:686 (1,2) - ?
  2. 00:34:519 (1) - Eu achei estranho onde ele acaba, que tal acabar em 00:34:686 - ? Além do mais, essa parte da música você não fez nenhuma triplet nem nada
  3. 02:18:353 (4,5,1) - Que tal "uma" blanket? (com (1) estando no meio de (4,5)
  4. 04:19:686 (1) - Slider bonito
to com mto sono pra modar o resto flw
Topic Starter
Tarrasky

ghm12 wrote:

Mod em português bem pequeno porque sou um merda
[diffnyan]
  1. 00:21:019 (2,1) - A distância é mínima, mas poderia deixar uma igual a 00:20:686 (1,2) - ? coloquei tudo numa distância de 0,6x
  2. 00:34:519 (1) - Eu achei estranho onde ele acaba, que tal acabar em 00:34:686 - ? Além do mais, essa parte da música você não fez nenhuma triplet nem nada hmm, vdd é o unico 3/4 do mapa, melhor arrumar
  3. 02:18:353 (4,5,1) - Que tal "uma" blanket? (com (1) estando no meio de (4,5) ajeitei, acho q tá certa sla
  4. 04:19:686 (1) - Slider bonito thanks ^^
to com mto sono pra modar o resto flw
Mt obrigado pelo mod ^^
lenpai
Try 47 ms. That's what I think works well.
P o M u T a
yo~. m4m!

[General]
  1. Your BG size is 1228x767. try find/conversion 1366x768 or 1024x768!!
[Drunk on Love]
  1. 00:00:020 - your 1st green line is 00:00:022 now. bit slip. so, move 00:00:20 or 00:10:686 - (i recommend this time.)
  2. 00:24:186 (1) - if this spinner vocal follow, should start 00:24:103 - this time better! (the same as this 00:39:936 - .)
  3. 00:31:019 (6) - maybe add NC? idk your NC pettern. but fit imo.
  4. 00:32:686 (5,3) - move (x:264,y:172) better. because 00:31:686 (8) - perfect stack seems more beautiful.
  5. 01:05:019 (4,4) - perfect stack better. so, 01:06:019 - move (x:288,103).
  6. 01:18:686 (1) - maybe NC?
  7. 01:46:019 - unsnapped green line?
  8. 01:51:353 (4) - move x:245 y:70. so, stacking.
  9. 03:00:353 (6) - ctrl+g? i think more fun.
  10. 04:49:353 (1,2,3) - try this rhythm?
good map. i was studied cricle flow! good luck!!
Topic Starter
Tarrasky

P o M u T a wrote:

yo~. m4m! yay >w<

[General]
  1. Your BG size is 1228x767. try find/conversion 1366x768 or 1024x768!! hm I will communicate this with who is doing the sb
[Drunk on Love]
  1. 00:00:020 - your 1st green line is 00:00:022 now. bit slip. so, move 00:00:20 or 00:10:686 - (i recommend this time.) ok, fix
  2. 00:24:186 (1) - if this spinner vocal follow, should start 00:24:103 - this time better! (the same as this 00:39:936 - .) ooh nice, thanks fix ^^
  3. 00:31:019 (6) - maybe add NC? idk your NC pettern. but fit imo. i can add
  4. 00:32:686 (5,3) - move (x:264,y:172) better. because 00:31:686 (8) - perfect stack seems more beautiful. ok
  5. 01:05:019 (4,4) - perfect stack better. so, 01:06:019 - move (x:288,103). ok
  6. 01:18:686 (1) - maybe NC? sounds good
  7. 01:46:019 - unsnapped green line? now is stack ^^
  8. 01:51:353 (4) - move x:245 y:70. so, stacking. ok
  9. 03:00:353 (6) - ctrl+g? i think more fun. ok
  10. 04:49:353 (1,2,3) - try this rhythm? hm nice, fix
good map. i was studied cricle flow! good luck!!
Really nice mod, thanks all fix >w<
-Mo-
Hey, Mod4Mod as we agreed.

Drunk on Love
- 5 minutes of playing without a break is pretty rough, but it should be fine I think.
- 00:38:519 (7,1) - This rhythm may be a little difficult to follow since it's a red tick polarity going over a primary downbeat. A slider would fix this, and overall I think a slider would match the vocals here much better.
- 00:41:853 (3,4) - The polarity should be fine, though it can still be confusing the spacing isn't large enough to indicate a gap in the timing between these.
- 01:23:853 (10) - Minor: Move to 85:160 for a better manual stack.
- 01:24:520 (6) - Minor: As above: Move to 412:118.
- 01:27:686 (7,1,2,3,4) - You could make a more regular pentagon star here using Create Polygon Circles (CPC) with this if you wanted.
- 03:20:519 (2,3) - Possible a confusing read since there spacing doesn't quite indicate a timing gap. The previous red tick rhythms were fine since the notes were stacked. You can leave this if you want though.
- 03:34:019 (3,4,5,6) - You could make (half) of a pentagon shape with these using CPC. They don't look to be following any particular pattern at the moment.
- 03:41:853 (2,3,4,5,1) - This could possibly be a pentagon star too. Not really as important this one though.
- 04:28:519 (2,3,4,5,6) - These could make (half) of a hexagon star.

Very nice map. Nothing too major to fault about it. Good luck :)
Topic Starter
Tarrasky

-Mo- wrote:

Hey, Mod4Mod as we agreed.

Drunk on Love
- 5 minutes of playing without a break is pretty rough, but it should be fine I think. im not sure
- 00:38:519 (7,1) - This rhythm may be a little difficult to follow since it's a red tick polarity going over a primary downbeat. A slider would fix this, and overall I think a slider would match the vocals here much better. I improve a bit in here
- 00:41:853 (3,4) - The polarity should be fine, though it can still be confusing the spacing isn't large enough to indicate a gap in the timing between these. NC in 00:42:186 (1) - can fix, i think
- 01:23:853 (10) - Minor: Move to 85:160 for a better manual stack. fix
- 01:24:520 (6) - Minor: As above: Move to 412:118. fix
- 01:27:686 (7,1,2,3,4) - You could make a more regular pentagon star here using Create Polygon Circles (CPC) with this if you wanted. was cool an irregular pentagram ^^
- 03:20:519 (2,3) - Possible a confusing read since there spacing doesn't quite indicate a timing gap. The previous red tick rhythms were fine since the notes were stacked. You can leave this if you want though. ok fix
- 03:34:019 (3,4,5,6) - You could make (half) of a pentagon shape with these using CPC. They don't look to be following any particular pattern at the moment. the flow sounds good here, not is necessary, but is a good idea
- 03:41:853 (2,3,4,5,1) - This could possibly be a pentagon star too. Not really as important this one though. I liked it that way
- 04:28:519 (2,3,4,5,6) - These could make (half) of a hexagon star. i didn't mean a hexagon here

Very nice map. Nothing too major to fault about it. Good luck :)

Really thanks for mod, helps a lot >w<
meii18
From PM ~

Here's my mod
asdf - nazi or suggestion
asdf - important

General
  1. Since some modders said about BG size and I wanted to say ;w; I'll leave this issue now D:

Drunk on Love
  1. 00:11:019(2)- Here a ctrl+g works better cuz it will improve the flow and the playability . The current without ctrl+g makes the flow weird D:
  2. 00:16:686(3,4,5,6)- Why you not place the circles as you did at 00:13:019(3,4,5,6)- ? It will be more clickable and playable I guess
  3. 01:09:353(1,2)- The pattern looks weird to me D: Maybe try this : http://puu.sh/gmmYO/8d386870ed.jpg ? It wil be more playable then before and the flow will be improved ;D
  4. 01:10:186(2)- The note it's in a bad overlap with 01:09:686(2)- 's tail . Maybe moving it to 310|196 to avoid the bad overlap ?

Continue later ~ Never mind ;w; and sorry for this poor mod

Good Luck ~
Topic Starter
Tarrasky

ByBy_ChAn wrote:

From PM ~

Here's my mod
asdf - nazi or suggestion
asdf - important

General
  1. Since some modders said about BG size and I wanted to say ;w; I'll leave this issue now D: Peur du noir will take care of it

Drunk on Love
  1. 00:11:019(2)- Here a ctrl+g works better cuz it will improve the flow and the playability . The current without ctrl+g makes the flow weird D:
  2. 00:16:686(3,4,5,6)- Why you not place the circles as you did at 00:13:019(3,4,5,6)- ? It will be more clickable and playable I guess the automatic stack is perfect in this moment
  3. 01:09:353(1,2)- The pattern looks weird to me D: Maybe try this : http://puu.sh/gmmYO/8d386870ed.jpg ? It wil be more playable then before and the flow will be improved ;D ok nice ^^
  4. 01:10:186(2)- The note it's in a bad overlap with 01:09:686(2)- 's tail . Maybe moving it to 310|196 to avoid the bad overlap ? hmm agree, fix

Continue later ~ >w<
emilia
Yay approved~

00:21:853 (2,3,4,5) - You can go for a polygon shape here
00:22:186 (4,1) - Blanket fix
00:23:103 (3,1) - ^
00:23:519 (2,1) - ^
00:24:103 (1) - Actually I'd rather you have a long slow slider here than a spinner, because it doesn't really fit IMO
00:27:686 (3,1) - You can align them to form a straight line
00:28:520 (1) - ^
00:28:186 (2,3,1,2,3) - I'd rather you turn this into 2 triangles, because there is a strong vocal on 00:28:686 -
00:32:353 (3,3) - Blanket fix
00:33:853 (3,4,1) - Try to equalize the distance between 3-4 and 4-1
00:38:186 (1,2,1,2) - Would suggest stack, or shift further apart, because it seems rather lopsided when playing
00:42:519 (3) - Suggest you add a note here to complete the triangle and that there's a strong beat~
00:55:019 (3,4) - Suggest you change this into a 1/2 slider than a doublet since there is a beat on the red line and it feels better
01:18:353 (3,3) - Blanket?
01:19:686 (5,6,7,8,1) - Not sure if these streams seem too tight, but I suggest you expand them a little more~ (There are a few more)
01:23:019 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,13,14,1) - Completely doesn't fit the rhythm of the song, suggest change entirely ><
01:28:019 (1,2,3,4,5) - You can try for a more regular star
01:38:686 (1,2,3,4,5,6) - You can go for a polygon-like shape, this looks very lopsided and ugly. At least try turning on DS to match them
01:47:519 (1,2,3,1,2,3,1,2,3) - This could seem confusing, you may want to shift them apart more
01:53:353 (1,2,3,4,5) - You can try a polygon (suggested pentagon/hexagon)
02:05:353 (1,2,3,4,5,6,7,8) - Whistle can get very annoying
02:18:686 (1) - The flow here would make more sense if you ctrl g this
03:07:353 (3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11) - No point for such a rhythm
03:12:853 (1,2,3,1,2,3,1,2,3) - Same issue with the shifting
03:23:519 (1,2,3,1,2,3,1,2) - ^
03:41:853 (2,3,4,5,1) - You can try a star here
03:49:686 (2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Suggest you actually map to the drum instead of having such a random rhythm
03:55:519 (1,2,3,1,2,3,1,2,3) - Same issue with the shifting
03:58:686 (1,5) - Blanket?
04:01:519 (1,2,3,4,5,6) - Try hexagon?
04:04:019 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Map to drum here instead
04:06:186 (1,2,3,1,2,3,1,2) - Same issue with the shifting
04:11:353 (3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Map to drum!
04:19:686 (1) - Personally I think this may be too fast x.x
04:28:519 (2,3,4,5,6) - Try for a polygon?
04:50:686 (1) - I don't think a spinner fits nicely here
04:52:019 (1) - Please do start mapping from this part
04:53:353 (5) - NC here
04:53:686 (1) - Remove NC here, that's how the regular NC works
04:53:686 (1,2) - 1/2 slider + doublet
05:06:519 (2) - Don't really understand why you're leaving this empty, you should map it!
05:15:019 (2,3) - 1/2 slider + doublet

That's it I think. Overall, I think you shouldn't map a map to be hard, it defeats the purpose of having fun, especially when it doesn't exactly go well with the music. Also, I spot a lot of linearly curved sliders like 02:25:686 (2) - 02:29:353 (1) - 02:37:853 (4) - which can become very boring. Try to incorporate more curved sliders like 02:52:686 (3) - 02:56:686 (3) - 04:49:353 (1) - . Please to map to the rhythm and not to anything else that you think 'works' ~

Thank you for visiting my queue! ~
Topic Starter
Tarrasky

Estellia- wrote:

Yay approved~

00:21:853 (2,3,4,5) - You can go for a polygon shape here mh maybe not
00:22:186 (4,1) - Blanket fix ok
00:23:103 (3,1) - ^ ok
00:23:519 (2,1) - ^ ok
00:24:103 (1) - Actually I'd rather you have a long slow slider here than a spinner, because it doesn't really fit IMO hmm maybe a slider can improve, ok fix
00:27:686 (3,1) - You can align them to form a straight line i can
00:28:520 (1) - ^ fix
00:28:186 (2,3,1,2,3) - I'd rather you turn this into 2 triangles, because there is a strong vocal on 00:28:686 - and ignore 00:28:019 -? i think not
00:32:353 (3,3) - Blanket fix this not is a blanket
00:33:853 (3,4,1) - Try to equalize the distance between 3-4 and 4-1 mh nice, fix
00:38:186 (1,2,1,2) - Would suggest stack, or shift further apart, because it seems rather lopsided when playing no, this is deliberate
00:42:519 (3) - Suggest you add a note here to complete the triangle and that there's a strong beat~ mh ok
00:55:019 (3,4) - Suggest you change this into a 1/2 slider than a doublet since there is a beat on the red line and it feels better have sound in 00:55:269 -
01:18:353 (3,3) - Blanket? mh no
01:19:686 (5,6,7,8,1) - Not sure if these streams seem too tight, but I suggest you expand them a little more~ (There are a few more) short stream is pure love >w<
01:23:019 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,13,14,1) - Completely doesn't fit the rhythm of the song, suggest change entirely >< it is possible to hear a sound ai if I wanted to make a fullstream al could be good, but triple sounds better
01:28:019 (1,2,3,4,5) - You can try for a more regular star I love irregular stars, pass
01:38:686 (1,2,3,4,5,6) - You can go for a polygon-like shape, this looks very lopsided and ugly. At least try turning on DS to match them I USE ROTATE TO MAKE THIS ;w;
01:47:519 (1,2,3,1,2,3,1,2,3) - This could seem confusing, you may want to shift them apart more rotate more? mhh... I will think about it mark here cause is really important >w<
01:53:353 (1,2,3,4,5) - You can try a polygon (suggested pentagon/hexagon) nnnnope
02:05:353 (1,2,3,4,5,6,7,8) - Whistle can get very annoying audio 30%, please ;w;
02:18:686 (1) - The flow here would make more sense if you ctrl g this mh maybe, but will become more hard, after all are quickslider (and will not increase the starrate cause be sliders)
03:07:353 (3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11) - No point for such a rhythm I know, the sound calls for a fullstream, but is very quiet for a
03:12:853 (1,2,3,1,2,3,1,2,3) - Same issue with the shifting
03:23:519 (1,2,3,1,2,3,1,2) - ^
03:41:853 (2,3,4,5,1) - You can try a star here irregular plz
03:49:686 (2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Suggest you actually map to the drum instead of having such a random rhythm "random rhythm" ;w; this not is random
03:55:519 (1,2,3,1,2,3,1,2,3) - Same issue with the shifting
03:58:686 (1,5) - Blanket? no thanks
04:01:519 (1,2,3,4,5,6) - Try hexagon? maybe, but irregular is better for me ^^
04:04:019 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Map to drum here instead
04:06:186 (1,2,3,1,2,3,1,2) - Same issue with the shifting
04:11:353 (3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Map to drum!
04:19:686 (1) - Personally I think this may be too fast x.x 1,5x fast? go look the acctualy 2,0x slider ranked for you to see what is fast
04:28:519 (2,3,4,5,6) - Try for a polygon?
04:50:686 (1) - I don't think a spinner fits nicely here mhh nice idea, this spin is unnecessary
04:52:019 (1) - Please do start mapping from this part ok done
04:53:353 (5) - NC here ok
04:53:686 (1) - Remove NC here, that's how the regular NC works done
04:53:686 (1,2) - 1/2 slider + doublet have sound in 04:53:936 - have sound in 04:53:936 -
05:06:519 (2) - Don't really understand why you're leaving this empty, you should map it! I considered this time very quiet / slow / repetitive, and the map are 5 minutes insane :c a break at least before the final stream can be good
05:15:019 (2,3) - 1/2 slider + doublet have sound in 05:15:269 -

That's it I think. Overall, I think you shouldn't map a map to be hard, it defeats the purpose of having fun, especially when it doesn't exactly go well with the music. Also, I spot a lot of linearly curved sliders like 02:25:686 (2) - 02:29:353 (1) - 02:37:853 (4) - which can become very boring. Try to incorporate more curved sliders like 02:52:686 (3) - 02:56:686 (3) - 04:49:353 (1) - . Please to map to the rhythm and not to anything else that you think 'works' ~
There's no need to map this song in a marathon Insane or less, because the music is fast, the parts you considered wrong for being "random", I recommend you to listen again, the sounds pulling longstreams. I eased many of the streams/jumps to be playable and enjoyable, please come not saying that I made the map to be OMG SO HARD NEW AIRMAN BIG BLACK, not even come close to being my intention.
If it were to follow the rhythm, would have much more stream... :/


Thank you for visiting my queue! ~ Really good mod, thanks >w<
nika mika
From my queue------

[Drunk on Love]
00:10:686 (1,2,3) – try this one?
00:14:353 (4) –ctrl+g
00:18:686 (1,2,3,4,5,6,7,8) –the arc could be better
00:23:853 (1) –if you want to make a shape ling a wing……
183,185,23853,6,2,B|118:157|127:50|235:43|272:113|272:113|319:113|357:97|357:97|364:128|345:148|345:148|379:180|379:180|354:215|325:207|325:207|343:226|345:255|345:255,1,550,2|0,0:0|0:0,0:0:0:0: 
00:42:519 –add
00:43:686 (6) –ctrl+g and make it with 00:44:019 (1) –as a blanket
00:53:019 (6) –ctrl+g
01:03:686 (8,9,10,11,1) –try fit these and the previous triplets as a triangle?
01:28:019 (1,2,3,4,5) –the star can be better arranged
02:05:353 (1,2,3,4,5,6,7,8) –looks messy and they are professional combo breakers... the flow is not very good here. Just use some straight kick sliders is fine enough
02:46:019 (3,4,5,6) -^
02:07:853 –add a circle
02:47:353 (3,4,5,6) – try this?
03:10:853 – put a 1/16 1/8 hold slider here ends at 03:11:019 –
I’m not quite sure about your thoughts, but 1/2 jumps can fit the song well though. Sometimes the distance maybe too much and it makes the real difficulty higher than the stars shows… Good luck XD
Topic Starter
Tarrasky

nikachyan wrote:

From my queue------

[Drunk on Love]
00:10:686 (1,2,3) – try this one? 1,0x distance sounds good here
00:14:353 (4) –ctrl+g this will loose the flow a bit :c
00:18:686 (1,2,3,4,5,6,7,8) –the arc could be better hmm maybe but does not make a real difference in gameplay
00:23:853 (1) –if you want to make a shape ling a wing…… I'm thinking of doing a heart >w<
183,185,23853,6,2,B|118:157|127:50|235:43|272:113|272:113|319:113|357:97|357:97|364:128|345:148|345:148|379:180|379:180|354:215|325:207|325:207|343:226|345:255|345:255,1,550,2|0,0:0|0:0,0:0:0:0: 
00:42:519 –add nope, overmap
00:43:686 (6) –ctrl+g and make it with 00:44:019 (1) –as a blanket hmm ok
00:53:019 (6) –ctrl+g ok
01:03:686 (8,9,10,11,1) –try fit these and the previous triplets as a triangle? ahh dont need, is cool here
01:28:019 (1,2,3,4,5) –the star can be better arranged b-but, irregular jumps is so beautiful ;w;
02:05:353 (1,2,3,4,5,6,7,8) –looks messy and they are professional combo breakers... the flow is not very good here. Just use some straight kick sliders is fine enough i think the flow is good here
02:46:019 (3,4,5,6) - ^
02:07:853 –add a circle a bit overmap, not sure
02:47:353 (3,4,5,6) – try this? the flow is good, dont need
03:10:853 – put a 1/16 1/8 hold slider here ends at 03:11:019 – this seems really cool listen, but i think can be a bit confuse in gameplay, i'll think about :idea:
I’m not quite sure about your thoughts, but 1/2 jumps can fit the song well though. Sometimes the distance maybe too much and it makes the real difficulty higher than the stars shows… Good luck XD I will think a little about
really thanks for mod >w<
-Nanaka-
hi :)
from My Modding Queues

point out fundamental

red: unrankable issue.
blue: maybe unrankable issue,Highly recommended.
bold: should fix.

General

  1. SV is too fast for BPM. At most2.0 is better
  2. AR9.6 is not really necessary for this and feels quite overdone. AR9.3 would work much better.
  3. add add sliderslide?

Drunk on Love

  1. 00:10:686 (1,2) - looks bad, 00:10:686 (1) - Move to x176 y52
  2. 00:20:019 - add Note. It is difficult to even Steram
  3. 00:51:436 (4) - Delete Note. Here the not sound
  4. 00:53:686 (2,3,4,5) - not good flow,try Move to 00:54:019 (3) - x456 y236 00:54:186 (4) - x240 y124
  5. 01:02:686 (1) - Remove body whistle
  6. 01:06:436 (6) - Remove Note.Not 1/4
  7. 01:09:103 (6) - ^
  8. 01:11:436 (5) - ^
  9. 01:23:019 - This volume decrease is quite unnatural
  10. 01:34:519 - Remove Finish
  11. 01:51:769 (6) - Remove Note.The reason is the same as above
  12. 01:55:853 (1) - Remove body whistle
  13. 02:02:436 (5) - Remove Note
  14. 02:07:353 (6,1) - During this time, hard to understand....02:07:686 - 1/8 reverse slider?
  15. 02:27:353 - This volume decrease is quite unnatural
  16. 02:50:686 - Quiet part. Clapping sound does not match
  17. 03:17:103 (6) - Remove Note
  18. 03:33:019 - 1/8
  19. 04:25:103 (4) - not 1/4
  20. 04:30:436 (7) - ^
  21. 04:35:103 (4) - ^ 04:35:186 (5) - Remove whistle
  22. 04:46:436 (6) - ^
  23. 04:51:769 (7) - ^
  24. 05:03:353 - what is with the breaktime delay?Quite unnatural
  25. 05:13:353 (1,2,3,4,1) - How about move these around since stacking seems a little boring?

gl
Topic Starter
Tarrasky

-Nanaka- wrote:

hi :)
from My Modding Queues

point out fundamental

red: unrankable issue.
blue: maybe unrankable issue,Highly recommended.
bold: should fix.

General

  1. SV is too fast for BPM. At most2.0 is better and remake the map? no thanks
  2. AR9.6 is not really necessary for this and feels quite overdone. AR9.3 would work much better. hm ok, i need more testplay to say this, but ok, i'll change
  3. add add sliderslide? not sure

Drunk on Love

  1. 00:10:686 (1,2) - looks bad, 00:10:686 (1) - Move to x176 y52 i like the actual position
  2. 00:20:019 - add Note. It is difficult to even Steram not necessary, dont have a sound here like 00:18:019 (3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) -
  3. 00:51:436 (4) - Delete Note. Here the not sound ok
  4. 00:53:686 (2,3,4,5) - not good flow,try Move to 00:54:019 (3) - x456 y236 00:54:186 (4) - x240 y124 ok
  5. 01:02:686 (1) - Remove body whistle ok
  6. 01:06:436 (6) - Remove Note.Not 1/4 this will broken a bit the gameplay, i think
  7. 01:09:103 (6) - ^ ^
  8. 01:11:436 (5) - ^ ^
  9. 01:23:019 - This volume decrease is quite unnatural im not sure, for me sounds ok
  10. 01:34:519 - Remove Finish no, have finish sound in the music
  11. 01:51:769 (6) - Remove Note.The reason is the same as above
  12. 01:55:853 (1) - Remove body whistle was deliberate
  13. 02:02:436 (5) - Remove Note
  14. 02:07:353 (6,1) - During this time, hard to understand....02:07:686 - 1/8 reverse slider? ok, nice
  15. 02:27:353 - This volume decrease is quite unnatural
  16. 02:50:686 - Quiet part. Clapping sound does not match
  17. 03:17:103 (6) - Remove Note
  18. 03:33:019 - 1/8 ok
  19. 04:25:103 (4) - not 1/4
  20. 04:30:436 (7) - ^
  21. 04:35:103 (4) - ^ 04:35:186 (5) - Remove whistle ok
  22. 04:46:436 (6) - ^
  23. 04:51:769 (7) - ^
  24. 05:03:353 - what is with the breaktime delay?Quite unnatural sb, for me sounds great ^^
  25. 05:13:353 (1,2,3,4,1) - How about move these around since stacking seems a little boring?
About a lot of 1/4 you request i delete, i think this can considerably hinder the gameplay, and they are not totally "overmap", hope you understand

gl
Really thanks for mod <3
show more
Please sign in to reply.

New reply