forum

Sagisu Shirou - quincy's craft [OsuMania]

posted
Total Posts
12
Topic Starter
therevenant_old
This beatmap was submitted using in-game submission on dimanche 8 février 2015 at 20:07:54

Artist: Sagisu Shirou
Title: quincy's craft
Source: bleach ost 3
Tags: bleach
BPM: 240
Filesize: 5411kb
Play Time: 02:04
Difficulties Available:
  1. Hard - 4Key (2,91 stars, 1016 notes)
  2. Normal - 4Key (1,8 stars, 553 notes)
Download: Sagisu Shirou - quincy's craft
Information: Scores/Beatmap Listing
---------------
O_O
modding time x2
thx to vhy for the timing and thx Kruzon for making me discover new horizons
Vhy
bpm : 240
offset : 624

good luck ~
Topic Starter
therevenant_old
thank yaa~~
Aste-
Heya..

Mod from my Queue

hmm... sorry but your BM are Unrankable, Lowest diff should be under 2 star soo i suggest you nerv it down and then PM me in game or forum... i'l mod your BM as soon as posible ^.^

GL ^.^
Aste-
Ok then..
Mod from Queue

I'll MOd the hard now.. and Normal after you reduce the star ^.^

[General]

1. Remove Break time (unrankable for mania)

2. no kiai time?

3. Widescreen Support = Turn it off please ^.^

4. HS too loud.. Set it to 40 %

[MOD]

Column
1-2-3-4

[HD]

from 00:00:624 (624|1) - till 00:08:374 (8374|3) - remap.. all of the note arn't following the instrument
try to play it with 50% playback rate

01:48:624 (108624|3,108624|2) - till 02:04:624 (124624|0,124624|1,124624|2,124624|3) - Overmapped... Follow the loud guitar sound only.. not loud and faded Guitar sound

GL ^.^
Topic Starter
therevenant_old
1 how do i remove it ? :p
2 added kiai time
3 widescreen off
4 HS lowered

remapped, doubt subsist tho, its on 1/8 difference and im not sure if i should put the note on the birth of the guitar, or when it gets loud

i made part of it lighter, but i didnt map on the guitar (didnt wanna), its on the violin or wathever.

edit: made the normal normal
Aste-

therevenant wrote:

1 how do i remove it ? :p
2 added kiai time
3 widescreen off
4 HS lowered

remapped, doubt subsist tho, its on 1/8 difference and im not sure if i should put the note on the birth of the guitar, or when it gets loud

i made part of it lighter, but i didnt map on the guitar (didnt wanna), its on the violin or wathever.
I've re-Checked your map..
the start pattern are better than before

to remove break:
open editor=> Click File=> Open .osu in notepad and searc this

//Break Periods
2,56824,59424

then delete it

after that refresh (just press F5 and then F1

for ending pattern..

hmm yeah you right, sorry ^.^
but double and triplets are too much...

for soft use single note
loud 2 Note
Very Loud 2 Note <= for NM and Ez
very loud. 3note <=only apply this on HD above

and you should variate the pattern, cuz that pattern are too monotone ^.^

No kudosu ^.^ and Good luck ^.^

ps. PM me if you need anything.. kay? ^.^
Kruzon


Ah, lol Also, my modding column format will be: 1 l 2 l 3 l 4

General:

Please check your Aimod, as there are tons of unsnapped notes, Re-snap them

Regarding Preview Point error, you'll have to add a preview point to every difficulty. To make it simple, just add them on the very beginning of the song, and both difficulties you have should have it on the same timing point. To set preview point, hover above and look for Timing> Set Current Position as preview
point.

Reduce your song bit-rate to at least 192kbps using any music editor out there, such as wavepad studio.

Moving along,

NM

I strongly do not recommend you to use 1/8 snap divisor to plot your map on normal difficulty. People rarely use it to maintain stability and consistency in map, but they do use it when the time needs. BUT for sure they don't use 1/8 as mapping base. You can easily stick to 1/4, if you would-

00:16:624 (16624|0,16624|1) - the sound getting strong here, you might want to spread them to emphasize their strength. perhaps move 00:16:624 (16624|1) - to 4

00:43:124 (43124|3) - deserve 1 more note to be added, quite loud sound here. add 1 more note beside it
00:43:874 (43874|1) - same reason, add a note on column 3
00:45:374 (45374|1,46124|3) - The same goes for them
00:45:374 (45374|1,45624|1) - avoid excessive use of jacks in normal difficulty, you might want to spread them apart

between these 00:56:624 (56624|0,56624|2,60624|1,60624|2) - is a huge wasteland, which is one of unrank-able issue. a long note will do to fill the empty area

01:42:874 (102874|0) - perhaps, move to 3
01:43:624 (103624|3) - move to 2, better flow imo.

01:48:624 (108624|3,108624|2,108874|3,108874|2,109124|3,109124|2,109374|2,109374|3,109624|1,109624|2,109874|1,109874|2,110124|2,110124|1) -
these jacks are not recommended for normal difficulty, seriously

these as well 01:52:624 (112624|3,112624|2,112874|2,112874|3,113124|2,113124|3,113374|3,113374|2) - , apart from being rigid and boring, well you could do something about it,

these 01:54:624 (114624|1,114624|2,114874|1,114874|2,115124|1,115124|2,115374|1,115374|2) -

Tips: for normal difficulty, during these section, every timing line doesn't have to represents 2 notes. you can make them represent just 1 note instead and
spread them away, instead of jacks.

Also, there's problem regarding notes density as well. For instances, on normal you have 4 notes on 02:04:624 (124624|0,124624|3,124624|1,124624|2) -
yet you have 3 notes on Hard. It's not wrong, but does feel weird for difficulty notes presentation-

Finally, i recommend plotting your map using reference mode to avoid conflicting notes on each difficulty- you may access it by hovering above
the top tab, under File> Open Difficulty> For Reference

I'll end my mods here, Good Luck with your map C:
Topic Starter
therevenant_old
i learn shizzle everyday, actually updating, consider it updated.
do i really have to change the quality tho ? id rather keep it at best if possible.

edit: reference mode
Kruzon
it's yours to decide, I'm merely a modder and my answers are not absolute perfect. Therefore, everything is in your hand to actually change any or not, suited
to your preferences
Topic Starter
therevenant_old
Kruzon, you're so modest, its like evrything about you is nice anf fluffy, sticks to the spirit of astral horizon :)
schwarzvgrune

Kruzon wrote:

it's yours to decide, I'm merely a modder and my answers are not absolute perfect. Therefore, everything is in your hand to actually change any or not, suited
to your preferences

therevenant wrote:

Kruzon, you're so modest, its like evrything about you is nice anf fluffy, sticks to the spirit of astral horizon :)

yeah, love Kruzon <3
he guided me through my humble and ignorant days of beatmapping until now!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply