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[Archived] Spectating bug in osu!mania (fixed scroll vs. BPM scaling)

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Topic Starter
Luna
- Take two players
- Have one use BMP scaling scroll speed, and the other one fixed scroll
- Have one of them spectate the other

The spectating player will now see the map played at a wrong speed (unless the map happens to be 100 BPM). This is because osu! only seems to relay the scroll speed modifier, but not the style of scroll. So, for example, a player using 11x scaling scroll on a 200 BPM map (equivalent to 22x fixed) would appear to be playing on 11x fixed scroll speed to a spectator who uses fixed scroll. Same thing the other way around; 22x fixed on a 200 BPM map would appear as 22x scaling @200BPM (= 44x fixed) to a spectator who uses scaling speed.

osu! version: 20141122 (latest)
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