hi, here for m4m!
[General]
update tags on easy, from the hard
update countdown, widescreen sup, letterbox on easy
[Easy]
ar5 seems a little fast, try ar4?
hitsounds need a bit of work. try judging what volume is good for which parts, like turning it down at the beginning where its not that loud. up to 00:25:882 (7) - should use less volume. 100% volume is generally not used.
also, the claps seem a little out of place at the beginning, i would change it.
02:55:012 (1,6) - the kiai between these shouldnt be a kiai imo
00:10:664 (1,2) - better blanketing, slider 1st point 100x 96y looks good i think, .93x instead of 1x distance isnt that noticeable when playing
00:10:664 (1,3) - could stack the slider heads
00:19:795 (1,2,3,4) - this part is similar to 00:19:795 (1,2,3,4) - i would use the same rhythm for consistency
00:20:664 (2,3) - i wouldnt do this in an easy
00:36:751 (4,5) - blanket, use the approach circles for guidance, from
http://puu.sh/9Evkh/c5641f2304.jpg to
http://puu.sh/9Evml/687de14c1e.jpg00:42:838 (4,5) - stack better
00:44:143 (6,1) - stack better
00:48:490 (4,5,6) - try something like
http://puu.sh/9EvsR/a0ceeeeac6.jpg01:01:099 (5,1) - stack better
01:04:143 (2,3) - better blanket like
http://puu.sh/9Evzh/89699e23f6.jpg01:08:056 (1,2) - better blanket
01:10:664 (4,5) - i would make 4 straighter so i can have a perfect blanket with 5 so the slider heads do not touch
01:13:273 (6,7) - can blanket these
01:23:708 (3,4) - i wouldnt have these overlap, but its not too bad.
01:31:534 (1,2) - better blanket
01:32:838 (2,3) - maybe curve the 3 so it looks better
01:52:403 (1,2,3) - try something like this
http://puu.sh/9EvM8/cd6e92cf25.jpg, you can also move the 123 down a bit so 3 slider head goes with 01:51:099 (6) -
02:23:273 (7,2) - can stack these
02:57:621 (5,6) - distance?
03:04:795 (7) - midpoint 419x 249y to blanket better with 03:04:577 (6) -
03:25:012 (6) - maybe a bit high
03:47:186 (1,2) - blanket
03:53:708 (2,3) - i would take out overlap
seems like youre not finish mapping the end of the kiai? if thats where you intend to end it, i urge you to map until the end!
[Hard]
02:24:795 (5) - you should read this regarding having slider ends on big white ticks.
http://puu.sh/9CTLe/fd809d0744.png im not going to point all these out, they are completely rankable, so its up to you if you want to make your map better or not.
01:00:012 (1,2) - there are a lot of these beats in the song, i think having the jump from these beats 01:47:186 (4,5) - is best, jumps on the other beats dont make much sense imo
the combos in the song could use some work. for instance, this one 03:41:969 (1) - is quite long, try NC at 03:44:577 (7) - take out NC 03:45:447 (1) - and NC at 03:47:186 (9) - i think this makes more sense. please fix up the NCs!
00:08:056 (7,1) - hard to read, because at 00:08:925 (1) - he does not start singing, only drawing his breath. i would map the part in between these two.
00:09:795 (3,4) - there are a lot of these blankets, consider making them look nicer?
00:13:490 (2,3) - same as 00:08:056 (7,1) -
00:15:664 (3,5) - try to not have overlap, even small ones
00:25:882 (3,1) - add a note between these two, it really feels like somethign was missing when i played it
00:39:795 (7,8) - stack better
00:41:099 (3,4) - stack better
00:47:186 (1,2) - i would make 2 same angle as 1
00:49:360 (6) - would use 1x distnce for this, current distance is confusing
01:25:012 (2,3) - blanket
01:57:621 (1,2) - blanket
01:59:360 (4) - make this a copy of 01:58:925 (3) -
02:14:360 (5,6) - take out this jump, make the jump from 02:14:577 (6,7) - instead.
03:20:229 (2) - try moving this a little more down so you can stack the end with 03:20:882 (4) -
03:26:099 (11) - equal distance from 10 and 1 would look nicer imo
again, i encourage you to map the rest of the song!
very nice map, with a little bit of polishing i think it will be good to go!
good luck!!