forum

Ashley Eriksson - Island Song [Taiko]

posted
Total Posts
112
Topic Starter
Neku Okazaki
This beatmap was submitted using in-game submission on viernes, 15 de agosto de 2014 at 08:24:09 p.m.

Artist: Ashley Eriksson
Title: Island Song
Source: Adventure Time
Tags: DakeDekaane
BPM: 120
Filesize: 3127kb
Play Time: 01:47
Difficulties Available:
  1. Dekaane's Futsuu (1.66 stars, 166 notes)
  2. Dekaane's Kantan (0.91 stars, 99 notes)
  3. Muzukashii (2.07 stars, 268 notes)
  4. Oni (2.44 stars, 343 notes)
Download: Ashley Eriksson - Island Song
Information: Scores/Beatmap Listing
---------------

First map ranked :D


Kantan by DakeDekaane
Futsuu by DakeDekaane
Muzukashii by Neku okazaki
Oni by Neku okazaki
DakeDekaane
Holi~

Kantan
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[General]
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AudioLeadIn: 0
PreviewTime: 52631
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
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WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Island Song
TitleUnicode:Island Song
Artist:Ashley Eriksson
ArtistUnicode:Ashley Eriksson
Creator:Neku okazaki
Version:Dekaane's Kantan
Source:Adventure time
Tags:DakeDekaane
BeatmapID:404580
BeatmapSetID:166452

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Futsuu
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[General]
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AudioLeadIn: 0
PreviewTime: 52631
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
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[Editor]
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BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Island Song
TitleUnicode:Island Song
Artist:Ashley Eriksson
ArtistUnicode:Ashley Eriksson
Creator:Neku okazaki
Version:Dekaane's Futsuu
Source:Adventure time
Tags:DakeDekaane
BeatmapID:404577
BeatmapSetID:166452

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Te recomendaría que los valores de CS y AR sean iguales en todas las dificultades, para que sean consistentes y el star rating no haga cosas raras.

No des kudosu a este post :3
Topic Starter
Neku Okazaki

DakeDekaane wrote:

Holi~

Kantan
osu file format v12

[General]
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AudioLeadIn: 0
PreviewTime: 52631
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
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[Editor]
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BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Island Song
TitleUnicode:Island Song
Artist:Ashley Eriksson
ArtistUnicode:Ashley Eriksson
Creator:Neku okazaki
Version:Dekaane's Kantan
Source:Adventure time
Tags:DakeDekaane
BeatmapID:404580
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Futsuu
osu file format v12

[General]
AudioFilename: Ashley Eriksson - Island Song.mp3
AudioLeadIn: 0
PreviewTime: 52631
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Island Song
TitleUnicode:Island Song
Artist:Ashley Eriksson
ArtistUnicode:Ashley Eriksson
Creator:Neku okazaki
Version:Dekaane's Futsuu
Source:Adventure time
Tags:DakeDekaane
BeatmapID:404577
BeatmapSetID:166452

[Difficulty]
HPDrainRate:4
CircleSize:5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Futsuu BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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53131,-100,4,1,0,50,0,0
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Te recomendaría que los valores de CS y AR sean iguales en todas las dificultades, para que sean consistentes y el star rating no haga cosas raras.

No des kudosu a este post :3
Gracias ~, yo te aviso por algun mod
Zetera
SONG SO HAPPY..

I'll give you some optional suggestions.

Kantan:

00:05:881 - There is a guitar sound on that tick, you COULD use kats here, I don't think it would be overmapped for a kantan. If adding, add it on all occations.
00:13:131 (10,11) - You would better consider changing those if changing the 1st point, to keep the consistency of the pattern clean.

Futsuu:

Pretty much the same.

Muzukashii:

00:18:381 (47,48,49,50) - maybe something like kkdd?
00:52:631 (145) - k
00:56:631 (157) - k
01:23:881 - There's a drumsound in the music, I would fill it. In this part, there are more of these. If you'll make a change, change it everywhere. (00:41:881 - is okay, since there is a different circle setup.)
01:29:131 (243,244,245,246,247,248,249) - Good idea, but you should put this at least once more at this part so that it will not appear as a random overmap.
01:47:131 - D
Kiai does not equal the kiai of Kantan and Futsuu.

Oni:

00:18:381 - I would use the stream possibility.
00:26:256 (81,82) - You could move those one tick forward.
01:03:631 (200,201,202,203) - Try this: http://puu.sh/8e2Sr.png


Remember, those are only suggestions.

Good luck.
Topic Starter
Neku Okazaki

Sala- wrote:

SONG SO HAPPY..

I'll give you some optional suggestions.

Kantan:

00:05:881 - There is a guitar sound on that tick, you COULD use kats here, I don't think it would be overmapped for a kantan. If adding, add it on all occations.
00:13:131 (10,11) - You would better consider changing those if changing the 1st point, to keep the consistency of the pattern clean.

Futsuu:

Pretty much the same.

Muzukashii:

00:18:381 (47,48,49,50) - maybe something like kkdd?
00:52:631 (145) - k
00:56:631 (157) - k
01:23:881 - There's a drumsound in the music, I would fill it. In this part, there are more of these. If you'll make a change, change it everywhere. (00:41:881 - is okay, since there is a different circle setup.)
01:29:131 (243,244,245,246,247,248,249) - Good idea, but you should put this at least once more at this part so that it will not appear as a random overmap.
01:47:131 - D
Kiai does not equal the kiai of Kantan and Futsuu.

Oni:

00:18:381 - I would use the stream possibility.
00:26:256 (81,82) - You could move those one tick forward.
01:03:631 (200,201,202,203) - Try this: http://puu.sh/8e2Sr.png


Remember, those are only suggestions.

Good luck.
Thanks
DakeDekaane

Sala- wrote:

Kantan:

00:05:881 - There is a guitar sound on that tick, you COULD use kats here, I don't think it would be overmapped for a kantan. If adding, add it on all occations. /*Song is calm and I'd want to keep calm and easy patterns without using 1/2 ticks.
00:13:131 (10,11) - You would better consider changing those if changing the 1st point, to keep the consistency of the pattern clean. /*I'm basing my patterns a bit (not exactly) on vocals so these notes fit better here than being earlier.

Futsuu:

Pretty much the same.
No changes in my diff, but thanks for looking at them :3
NeviltiS
hi! from pm :3

d = don
k = kat
D = Big don
K = Big kat

Sorry, I poor English, and of mod is inexperienced.


[Dekaane's Kantan]
00:35:131 (30) - add d

[Dekaane's Futsuu]
01:14:631 (9) - add d
01:22:631 (26) - ^

[Muzukashii]
I think that you should put "Kiai mode at the following time.
37131,-100,4,1,0,50,0,1
53131,-100,4,1,0,50,0,0
71131,-100,4,1,0,50,0,1
87131,-100,4,1,0,50,0,0

00:19:631 (51) - k
00:51:881 (142) - remove
01:25:381 (232) - remove

[Oni]
I think that you should put "Kiai mode at the following time.
37131,-100,4,1,0,50,0,1
53131,-100,4,1,0,50,0,0
71131,-100,4,1,0,50,0,1
87131,-100,4,1,0,50,0,0

00:26:881 (85) - k
00:44:881 (138) - remove
00:48:756 (151) - move 00:49:256
01:06:131 (213) - move 01:06:381
01:12:131 (229) - move 01:11:881
01:44:381 - add d
Topic Starter
Neku Okazaki

NeviltiS wrote:

hi! from pm :3

d = don
k = kat
D = Big don
K = Big kat

Sorry, I poor English, and of mod is inexperienced.

[Muzukashii]
I think that you should put "Kiai mode at the following time.
37131,-100,4,1,0,50,0,1
53131,-100,4,1,0,50,0,0
71131,-100,4,1,0,50,0,1
87131,-100,4,1,0,50,0,0 ok

00:19:631 (51) - k ok
00:51:881 (142) - remove Ok o.o
01:25:381 (232) - remove ok

[Oni]
I think that you should put "Kiai mode at the following time.
37131,-100,4,1,0,50,0,1
53131,-100,4,1,0,50,0,0
71131,-100,4,1,0,50,0,1
87131,-100,4,1,0,50,0,0 ok

00:26:881 (85) - k ok
00:44:881 (138) - remove
00:48:756 (151) - move 00:49:256 ok
01:06:131 (213) - move 01:06:381 MMM, no, moved to 00:48:752 -
01:12:131 (229) - move 01:11:881 ok
01:44:381 - add d ok
Thanks for the mod
Topic Starter
Neku Okazaki
Update
DakeDekaane
I'd want to keep that parts empty due vocals, no changes for now >.<
Topic Starter
Neku Okazaki

DakeDekaane wrote:

I'd want to keep that parts empty due vocals, no changes for now >.<
Ok
Akemi_Homura
Hi~ Neku okazaki~! ><
from your request in game. sorry for tooooo late.. orz

d = don
D = big don
k = kat
K = big kat


  • [General]
  1. oni bg.jpg is 1024x640, and other diff's bg.jpg is 1365x768. So change to 1365x768 oni bg.jpg

  • [Dekaane's Kantan]
  1. 00:24:631 - add d here. like 00:08:631 (6).
    NICE~ :3

  • [Dekaane's Futsuu]
  1. 00:10:631 - add d here~? drum sound is emphasized here.
  2. 00:28:631 (44) - change to k.so make dk not dd.
  3. 00:29:131 (45) - I think d is better.
  4. 00:32:631 - add k here. and remove 00:32:881.
  5. 00:57:881 (11) - this kk chnage to dk or kd~? I feel kk is too loud.
  6. 01:44:631 (32) - k is better imo.

  • [Muzukashii]
  1. 00:22:381 (59) - change to k. there is just clam guitar sound.
  2. 00:42:631 (114) - change to k~!! :3 I think you forget this.
  3. 00:52:131 (142,143,144,145,146) - ddkdd -> dkdkd I think this rhythm is better.

  • [Oni]
  1. 00:06:506 (18) - move this d to 00:06:756 (becuase vocal start 00:06:631,so I think it's more fit to follow)
  2. 00:22:381 (71) - change to k. there is just clam guitar sound.
  3. 01:01:881 - add d here. vocal is loud. I think it's empty
  4. 01:02:006 - If you add d 01:01:881. you can add d here too.
  5. 01:46:881 - I heard that guitar sound start here. so add d here please.

nice song and mapset~!! :3
GL to rank~~~!
Topic Starter
Neku Okazaki

Akemi_Homura wrote:

Hi~ Neku okazaki~! ><
from your request in game. sorry for tooooo late.. orz

d = don
D = big don
k = kat
K = big kat


  • [General]
  1. oni bg.jpg is 1024x640, and other diff's bg.jpg is 1365x768. So change to 1365x768 oni bg.jpg

  • [Dekaane's Kantan]
  1. 00:24:631 - add d here. like 00:08:631 (6).
    NICE~ :3

  • [Dekaane's Futsuu]
  1. 00:10:631 - add d here~? drum sound is emphasized here.
  2. 00:28:631 (44) - change to k.so make dk not dd.
  3. 00:29:131 (45) - I think d is better.
  4. 00:32:631 - add k here. and remove 00:32:881.
  5. 00:57:881 (11) - this kk chnage to dk or kd~? I feel kk is too loud.
  6. 01:44:631 (32) - k is better imo.

  • [Muzukashii]
  1. 00:22:381 (59) - change to k. there is just clam guitar sound.
  2. 00:42:631 (114) - change to k~!! :3 I think you forget this.
  3. 00:52:131 (142,143,144,145,146) - ddkdd -> dkdkd I think this rhythm is better.

  • [Oni]
  1. 00:06:506 (18) - move this d to 00:06:756 (becuase vocal start 00:06:631,so I think it's more fit to follow)
  2. 00:22:381 (71) - change to k. there is just clam guitar sound.
  3. 01:01:881 - add d here. vocal is loud. I think it's empty
  4. 01:02:006 - If you add d 01:01:881. you can add d here too.
  5. 01:46:881 - I heard that guitar sound start here. so add d here please.

nice song and mapset~!! :3
GL to rank~~~!
thanks
DakeDekaane

Akemi_Homura wrote:

  • [Dekaane's Kantan]
  1. 00:24:631 - add d here. like 00:08:631 (6). /*Oops, done
    NICE~ :3 /*Thanks :3

  • [Dekaane's Futsuu]
  1. 00:10:631 - add d here~? drum sound is emphasized here. /*I'd want to keep a small time for recover from the drumroll
  2. 00:28:631 (44) - change to k.so make dk not dd. /*Okay
  3. 00:29:131 (45) - I think d is better. /*Okay
  4. 00:32:631 - add k here. and remove 00:32:881. /*Did the whole d dd dd to be somehow similar to the one with the slider instead the spinner
  5. 00:57:881 (11) - this kk chnage to dk or kd~? I feel kk is too loud. /*Okay
  6. 01:44:631 (32) - k is better imo. /*Okay
Thanks for the mod :3

Kantan
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Artist:Ashley Eriksson
ArtistUnicode:Ashley Eriksson
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Version:Dekaane's Kantan
Source:Adventure time
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Futsuu
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snowball112
Mod from #modreqs

General Thoughts first:
I find that all of the difficulties suit the song well. There are no seriously major things to change. I still have some minor suggestions though.

Kantan and Futsuu are fine as they are, but you might want to consider the following:

These are all good, but some of the gaps seem just a bit long to me. Considering the rather low speed of the song, it might be possible add some notes into these gaps without making the map too difficult or making it unfitting to the song.
An example of such an addition would be to add circles at 00:05:631 and 00:06:131 in the futsuu diff. Maybe you could make a dkdk pattern with 1/1 spacing starting from 00:05:131 (6). These would still fit by following the drums in the background.
I know that by doing this you might be making your futsuu and muzukashii difficulty more similar in terms of difficulty, so if you were to add notes, I'd use only few.

Muzukashii and Oni: All good

For these, you might want to consider making the patterns that occur during the drumrolls slightly more difficult than the normal ddd, ddk or kdd patterns you use or use sliders instead. This is highly optional though, as the patterns you have now fit just as well and suit the song in my opinion.
Also, for the oni, you may want to add a note at 00:26:131 to form a triplet of the new note, 00:26:256 (82) and 00:26:381 (83). Alternatively, you could remove 00:26:256 (82). The reason I suggest this is that your oni contains triplets, but that single double looks a bit out of place compared to the rest of the map. Therefore, I would consider forming a triplet at that point.

General appearance:

Even though your map fits the song very well in my opinion, there are no spaces that stand out particularly as there are as good as no hit finishes. I know that these finishes might not be suitable for this song, but it might work using custom soft hitsounds for the finishes. It doesn't have to be many, but a few might make the map more interesting or fun to play.

Hope this helps. Good luck with your map ^^
Topic Starter
Neku Okazaki

snowball112 wrote:

Mod from #modreqs

General Thoughts first:
I find that all of the difficulties suit the song well. There are no seriously major things to change. I still have some minor suggestions though.

Kantan and Futsuu are fine as they are, but you might want to consider the following:

These are all good, but some of the gaps seem just a bit long to me. Considering the rather low speed of the song, it might be possible add some notes into these gaps without making the map too difficult or making it unfitting to the song.
An example of such an addition would be to add circles at 00:05:631 and 00:06:131 in the futsuu diff. Maybe you could make a dkdk pattern with 1/1 spacing starting from 00:05:131 (6). These would still fit by following the drums in the background.
I know that by doing this you might be making your futsuu and muzukashii difficulty more similar in terms of difficulty, so if you were to add notes, I'd use only few.

Muzukashii and Oni: All good

For these, you might want to consider making the patterns that occur during the drumrolls slightly more difficult than the normal ddd, ddk or kdd patterns you use or use sliders instead. This is highly optional though, as the patterns you have now fit just as well and suit the song in my opinion.
Also, for the oni, you may want to add a note at 00:26:131 to form a triplet of the new note, 00:26:256 (82) and 00:26:381 (83). Alternatively, you could remove 00:26:256 (82). The reason I suggest this is that your oni contains triplets, but that single double looks a bit out of place compared to the rest of the map. Therefore, I would consider forming a triplet at that point.

General appearance:

Even though your map fits the song very well in my opinion, there are no spaces that stand out particularly as there are as good as no hit finishes. I know that these finishes might not be suitable for this song, but it might work using custom soft hitsounds for the finishes. It doesn't have to be many, but a few might make the map more interesting or fun to play.

Hope this helps. Good luck with your map ^^
No changes in Muzu/oni, Thanks
DakeDekaane
Adding more notes in Futsuu would break the calmness I want to build in the map, if something I would add just a kat in 00:05:631, but this part is calmer than 00:55:631, where I already have one, so better not putting it to mark a difference in both parts, same for Kantan, thanks for the words tho.
DarkDunskin
Would you accept an Inner Oni from me?

In any case I'll mod your map as soon as I have some time left~
Topic Starter
Neku Okazaki

DarkDunskin wrote:

Would you accept an Inner Oni from me?

In any case I'll mod your map as soon as I have some time left~
sorry the beatmap is complete
DarkDunskin
As I promosed:

Description:
d = Note
k = Note + Clap
D = Note + Finish
K = Note + Clap + Finish

[General]
  1. The Part after the second Kiai feels a bit off. You probably need a new Offset at 01:27:131 - .
[Oni]
  1. 00:02:131 (1,2,3,4,5,6) - Why only ddd d k d? A stream like ddkkddkkd or ddddddddk would fit much better here.
  2. 00:18:381 (59,60,61,62,63) - Same as before. Change ddk d k -> ddkkdkd.
  3. 00:37:131 (118,119,120,121) - Change d d d k -> d d k d. The accent should be on the third Note.
  4. 00:50:381 (162,163,164) - Yes here again: Change d d k -> d k d please.
  5. 00:52:131 (168,169,170,171,172,173) - Like at the beginning: Change ddd k d d -> ddkkddkkd.
  6. 01:26:131 (270,271,272,273,274,275) - ^
The Oni feels a bit too easy for me, but I guess you intended to do map it like this so it's okay.
But you should definitly use these opportunities to make it a little bit more interesting, I mentioned above.

[Muzukashii]
  1. 00:02:131 (1,2,3,4,5) - Change to d d k k d. Sounds better Imo.
  2. 00:03:631 (6) - If you do that ^ Add Clap here.
  3. 00:37:131 (97,98,99,100) - Change d d d d -> d d k d. Like I said in Oni Diff.
  4. 00:39:131 (103,104,105,106) - If you do this ^ Change d d k d -> d d k k to make it more interesting.
  5. 01:25:631 (231,232,233,234,235,236,237) - k k d d d d d k -> k k d d k k d.
  6. 01:27:631 (238) - d -> k.
Okay Muzu is as it should be. Good job~

[Dekanee's Futsuu]
  1. Nothing wrong here. I just note that I'd have mapped closer to the lyrics here. But I guess it works this way too.
[Dekanee's Kantan]
  1. Pretty good Kantan. Very good.
Overall nice Mapset.
I'd prefered the older Version of the Island Song though.
I just don't like the new Lyrics that much :/

Good luck~
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