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ZUN - Shunshun Shuugetsu ~ Mooned Insect

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Topic Starter
Winek
This beatmap was submitted using in-game submission on 21 février 2015 at 12:14:16

Artist: ZUN
Title: Shunshun Shuugetsu ~ Mooned Insect
Source: Touhou
Tags: wriggle nightbug th8 IN imperishable night lunarsakuya yauxo 東方永夜抄 Eiyashou Stirring Autumn Moon
BPM: 151
Filesize: 3236kb
Play Time: 02:06
Difficulties Available:
  1. Hard (3,02 stars, 330 notes)
  2. Normal (2,14 stars, 222 notes)
  3. Sakuya's Easy (1,35 stars, 114 notes)
  4. Yauxo's Lunatic (4,01 stars, 430 notes)
Download: ZUN - Shunshun Shuugetsu ~ Mooned Insect
Information: Scores/Beatmap Listing
---------------
i must give a huge thanks for every modder/supporter coz i suck at mapping and i couldn't reach here without y'all
bubble from the lovely kenterz <3
pop from dakedekaane for my stupidity >3<
re-booble from dake hype x2 cccooommmbbbooo
cherry boobsome for kualifing it omgh
heart from peppy thanks you so much

Very special mention
mainly friendz lol
Gexigamma for modding my map in a shitty way
Fluttershy03 for noob mod
LunarSakuya for $w@g diff
Kenterz for triple mod
Lapis Aoki also for noob mod
Yauxo for half-assed diff
No Dap for continualy unfriending me
Diagram for doing multi-account multiples times
Kibberlu for first mod
kogasa for 2hu fashion
Groumiezi for getting banned
Regraz and Koinuri for random mods
Pappy for nice-looking unuseful mod
Lanturn that made my map go +88 star priority instead of +87
Again Pappy coz your taiko diff suck lolll
Kaguya Houraina for shitty hard diff
Kaguya hourain once again for 8-) 8-) 8-) 8-) 8-) 8-)
Kaguya Houraina TRIPLE TIME for 5 SUCCESIVE POST OH MY GOD
Sellenite for not equal m4m
Myself coz posting trice time to get 500 post count
VirtualNinja for grammar pro
baraatje for wanting to map taiko and map it on graveyard map ;;4
Irreversible for annoying wall mod
kaguya for not wanting kudosu
DenoisoGoiso for quitting osu
Mao for not wanting to mod my map nor join osumon
Yauxo for posting #100
Kihhou FINAlLY A NORMAL MOD
pkk for modding my map for free
myself for never modding pkk's map
inverness for ZUN
pishifat for fat and heavy mod
pishifat again for being a cat
ringating for beign a phone and giving me awesome bg
kaguya for modding her own map
kenterz for being a fucking baguette
kenterz for non-bat mod
kenterz for being lazy and doing "." = "point"
kenterz for being moddy rain
Railgun for being awesome with sb
Railgun for osu!modder
piku for lolo
Kenterz for Yolo
Proffesionalbox for Harpie
probox for braken to the stars
probox for shitty mod
probox for suiciding in the army rip will not miss anyone
cloudchaser for goats
kenterz for check
red eclipse for yaoi
kenterz for recheck
No dap for awesome comment about SV and AR + unfriend
kenterz for re-recheck
myself for fixing everything
aoki for not modding my map
aoki FOR NOT RANKING MY MAP
AOKI FOR BECOMING A BAT
LAPIS AOKI FOR WANKING MAPS
LAPIS AOKI PLEASE STOP WANKING SERIOUSLY THIS IS RLY OMG.
piku for lolo again
piku for kudosu lolo
myself for appreciating support
kenterz for finally fucking bubbling this shitmap
wriggle nightbug for accepting prostituing herself for me
wriggle nightbug for accepting prostituing himself for me
yamame for eating wriggle
mystia for eating yamame
yuyuko for eating mystia
yumu for correcting yuyuko
reimu for checkin yumu boobs size
sakuya for wearing pads
remilia and flandre for raping sakuya and creating a wonderful song out of it
yauxo foR BEING HYPED
secretpipe for posting quotes
dakedekaane for popping map
dakedekaane for having template about popping and unrankaing >:(
FireHawk for asking about mods
DAKE FOR BUBBLE YYYYYEEEEEE
kenterz for yolo
yauxo for changing stufff in his diffz
dake for being skeptic about bubblin mah map
cherry blozzom for ranking omg this is so awesome
kenterz, pappy, Okoratu, Goatchaser, baraatje, Railgun, Koinuri, Satellite, Genocideand Winek (yes myself) for congratulation WINEK OMG ITS RANKED D:DD!/"$
Random QAT for popping
These are jokes. Don't take it seriously. Every mod was useful with comments.
Kibbleru
IRC mod

MOD
17:16 Kibbleru: 00:11:921 (2) -  ctrl g then put (3) on other side :o?
17:16 Kibbleru: normal btw
17:17 Winek: seems legit
17:17 Kibbleru: 00:23:448 (4) - consider curving this a bit maybe?
17:17 Kibbleru: http://puu.sh/7kjk2.jpg
17:18 Winek: what do you think about double anchor? it would keep the good flow with follwoing notes
17:18 Kibbleru: 00:31:964 (5) - http://puu.sh/7kjnR.jpg
17:18 Kibbleru: which one
17:19 Winek: http://puu.sh/7kjp1/48bbb26f04.jpg
17:19 Kibbleru: i think thats fine
17:19 Winek: yer so nice to give me a mod
17:20 Kibbleru: 00:33:125 (1) - i dont want to be picky here but consider something like this :o
17:20 Kibbleru: http://puu.sh/7kjuW.jpg
17:20 Kibbleru: flow was kinda awks b4
17:20 Winek: yeah, now that i see it again i agree
17:21 Winek: say what do you think about the SB?
17:21 Kibbleru: 00:45:512 (1) - http://puu.sh/7kjAq.jpg better flow like this
17:21 Kibbleru: hmm ill take a look at that in a bit o3o
17:22 Winek: well its rather simple for a storyboard
17:23 Kibbleru: 01:22:973 (1) - http://puu.sh/7kjJG.jpg curve it down a bit
17:23 Kibbleru: 01:29:167 (1) - same as the first one o3o
17:24 Kibbleru: 01:34:586 (3) - move this like 1 grid up to fully overlap
17:24 Winek: mkay fixed all those stuffs
17:25 Kibbleru: 01:50:844 (1) -
17:25 Kibbleru: maybe split it at
17:25 Kibbleru: 01:51:618 -
17:25 Kibbleru: 01:52:392 - and like a circle here o3o
17:26 Kibbleru: 02:01:683 (6) - nc?
17:26 Winek: im not sure abou that NC
17:26 Winek: because trying to follow a constant New comboing is important in a map
17:26 Kibbleru: hm ic
17:26 Kibbleru: should be fine then
17:27 Kibbleru: ur storyboard seems to be a bit off lol o-o
17:28 Winek: :(
17:29 Kibbleru: http://puu.sh/7kk7P.jpg
17:29 Winek: sitn that only for desing that lol
17:30 Winek: test it the gap will dissapear
17:30 Kibbleru: wtf lol how does that work lmfao
17:30 Winek: idk
17:30 Kibbleru: ohnvm
17:31 Kibbleru: the screen just moves a bit lmao
17:31 Kibbleru: xD
17:31 Kibbleru: i suggest u add something from here 00:12:750 - 00:26:932 -
17:32 Kibbleru: if you were good at picture editing you can maybe make the sky like
17:32 Kibbleru: orange
17:32 Kibbleru: or something
17:32 Winek: its because of these BPM changes the rei put there
17:32 Winek: for easy & normal i wanted to leave it blank
17:32 Winek: mayybe ill place something in the new lunatic
17:33 Kibbleru: for the SB?
17:33 Winek: wait god
17:33 Winek: misunderstoof myself fff
17:33 Kibbleru: xD
17:33 Winek: hmm that's true that its a good suggestion
17:33 Kibbleru: this is kinda more advanced but u can try adding stars at night mode
17:33 Kibbleru: also
17:34 Kibbleru: when it turns to day
17:34 Kibbleru: try adding like
17:34 Kibbleru: a slow flash
17:34 Kibbleru: ok u know when in like anime
17:34 Winek: i know luigihann told me the same stuff about stars
17:34 Kibbleru: in like anime when it turns bright really fast
17:34 Winek: !faq lines
17:34 Kibbleru: it kind of flashes
17:34 Kibbleru: really bright
17:34 Kibbleru: then gets normal
17:34 Kibbleru: try something like that
17:34 Kibbleru: :3
17:34 Winek: ik but its kinda complicated
17:34 Kibbleru: not really
17:34 Kibbleru: i can tell u how to do it
17:35 Winek: HOW
17:35 Kibbleru: ok
17:35 Kibbleru: get a completely white image
17:35 Kibbleru: add it
17:35 Winek: ok
17:35 Kibbleru: have it faded out
17:35 Winek: and fade
17:35 Kibbleru: then fade it in
17:35 Winek: right sankyu
17:35 Kibbleru: and then fade it out again xD
17:35 Kibbleru: not that difficult xD
17:35 Winek: lol
17:35 Kibbleru: but if u add something like that u might want to put epilepsy warning lol
17:36 Kibbleru: but it'd be pretty cool
17:36 Kibbleru: wait wtf o-o
17:36 Kibbleru: is it just me or do u have like
17:36 Kibbleru: a billion keyframes Oo
17:36 Kibbleru: http://puu.sh/7kkF7.png
17:36 Winek: :3
17:37 Winek: ikr im dumb
17:37 Kibbleru: thats not necessary lol xD just enable tweening xD
17:37 Kibbleru: make like a keyframe when you want it to fade in
17:37 Kibbleru: well make a keyframe to start fading in
17:37 Kibbleru: another one to start fading out
17:37 Kibbleru: then another one to get rid of it
17:38 Winek: but i dont want to restart the story board all again :l
17:39 Kibbleru: lol u'll only have to make 3 points
17:39 Kibbleru: i can do it for u if u want actually lol
17:39 Kibbleru: with the light effects
17:39 Winek: its okay ill do it on my own
17:40 Winek: but thanks anyway
17:40 Kibbleru: well its probably fine
17:40 Kibbleru: the way it is
17:40 Kibbleru: im just commenting on it but it looks fine
17:40 Winek: well does keyframes actaully change something?
17:41 Kibbleru: keyframes you can think of like
17:41 Kibbleru: slider points
17:41 Kibbleru: basically they set the turning points and stuff
17:41 Kibbleru: and just enable tweening
17:41 Kibbleru: and it would let it fade slowly in or out
17:41 Kibbleru: you can even move it
17:41 Kibbleru: if u want
17:42 Winek: i did it manually actually lol
17:42 Winek: lol tell me
17:42 Winek: will it apply to all diffs?
17:42 Kibbleru: yes
17:42 Kibbleru: your sb file is one different file
17:42 Winek: yyyyeee
17:43 Kibbleru: just click the + button to add a keyframe and - to delete
17:43 Kibbleru: if you use tweening i think your fade would be alot more smoother too
17:44 Winek: yep
17:44 Kibbleru: just enable it cuz i noticed u have it disabled
17:44 Winek: actually
17:44 Winek: im #poutine and i never knew what tweening meant o3o
17:44 Kibbleru: lol
17:45 Kibbleru: its more of like a video editing term dw, most ppl wont know
17:45 Kibbleru: so basically just add a keyframe here 25383
17:45 Kibbleru: wtf
17:45 Kibbleru: 00:25:383 -
17:45 Kibbleru: this is for the night bg btw
17:46 Kibbleru: 00:25:383 - anyway, here, have it faded all the way in
17:46 Kibbleru: 00:26:932 - add another one here and fade it all the way out
17:46 Winek: dun worry i know :3
17:47 Winek: just deleting all these farkin keyframes will be anoying and i don't want to find the perfect place and shape for the pic
17:47 Kibbleru: kk xD sry if im stating too many obvious facts
17:47 Kibbleru: ur deleting them 1 by 1?
17:47 Winek: just restarting all lol
17:48 Kibbleru: oh k xD haha, that would be hard to delete
17:48 Winek: that was easy actaully
17:48 Kibbleru: lol
17:48 Winek: lol finding correct size and pose was easy as fak
17:48 Kibbleru: haha
17:49 Kibbleru: making a good SB actualy takes alot of effort though o_o
17:49 Kibbleru: ive seen ones with like 200 objects
17:49 Kibbleru: basically different stars and stuff twinkling
17:50 Winek: lel
17:50 Kibbleru: 01:30:715 (4,1) - nazi blanket fix
17:50 Winek: but it wont make any logic
17:50 Winek: clouds + stars = no logic
17:50 Kibbleru: lol
17:50 Kibbleru: it looks good so why not xD
17:50 Winek: \o3o/
17:51 Winek: say :(
17:51 Winek: why didja got silenced in #modhelp
17:51 Kibbleru: i was talking about kawaii names LOL
17:52 Winek: seriously
17:52 Winek: you got tuned out for talking about kawaii names
17:52 Kibbleru: yuh
17:52 Winek: logic please
17:52 Winek: kill me
17:53 Kibbleru: 00:13:211 - i don't think this red timeline is necessary o3o
17:53 Kibbleru: like u dont have one here 01:15:423 -
17:54 Winek: im not sure myself
17:54 Winek: actually Rei gave me this timing
17:54 Kibbleru: hmm ask him why there's one there and not 01:15:423 -
17:55 Kibbleru: next chance u get
17:55 Winek: yye
17:57 Winek: ok
17:57 Winek: i should get that sb finished already
17:57 Kibbleru: -nazi- 00:17:641 (3,4) - blanket
17:57 *Kibbleru is editing [http://osu.ppy.sh/b/380504 ZUN - Stirring an Autumn Moon ~ Mooned Insect [Easy]]
17:57 Kibbleru: btw
17:57 Winek: ?
17:57 Kibbleru: modding ur easy diff
17:57 Winek: oh ok
17:57 Kibbleru: 00:23:835 (3) - too many reverses for newbs :P
17:58 Winek: this blanket was a pure fail
17:58 Winek: fine reduced to a 1/1 + 1 reverse
17:58 Kibbleru: yah that would be better
17:59 Kibbleru: 00:36:222 (5) - i don't think a second reverse is necessary here, just map out the rest maybe
17:59 Kibbleru: just add a circle here instead 00:38:544 -
17:59 Kibbleru: 00:48:609 (3,4,5,6,7) - too many consecutive circles for easy
18:00 Kibbleru: 00:51:706 (1) - ctrl g maybe
18:00 Kibbleru: ^better ditsance snap and flow
18:00 Kibbleru: distance
18:00 Winek: wow calm down ><
18:01 Kibbleru: 01:13:383 (1,2) - errmm blaknet o3o?
18:01 Kibbleru: http://puu.sh/7kmgb.jpg
18:01 Winek: yes fixed
18:01 Winek: youre too fast
18:01 Winek: ><
18:01 Kibbleru: 01:29:167 (1,2) - i THINK this is off screen let me check
18:02 Winek: nah its not
18:02 Winek: i just tested its visible
18:02 Kibbleru: no its not but you may want to move it up anyway
18:02 Kibbleru: just cuz the warning circle goes off screen :o
18:02 Kibbleru: and in map editor it goes off screen which is definitely not good lol
18:02 Winek: but if i bring it up
18:03 Winek: uuuh nvm there was a spacing problem anyway
18:03 Kibbleru: 02:00:134 (1) - more consider ctrl ging
18:03 Winek: okay wait calm down lemme fix those one first ><
18:04 Winek: dammit did someone change the DS while i was absent
18:04 Kibbleru: 02:05:554 (4) - try this, a circle gives off a stronger ending http://puu.sh/7kmsI.jpg
18:04 Kibbleru: k done xD
18:04 Winek: 02:00:134 (1) - it would break DS which i cant allow
18:05 Kibbleru: not by alot though
18:05 Kibbleru: so i think you can easily space it out after
18:05 Winek: sorry but im a contant nazi :<
18:05 Kibbleru: and i don't think it was DSed properly in the begginning o3o
18:05 Kibbleru: what DS r u using
18:05 Winek: wait up
18:05 Winek: 1,30
18:06 Winek: ugh wtf
18:06 Kibbleru: 01:59:360 (4,1) - not DSed properly then lol
18:06 Winek: time to recheck
18:06 Winek: ik
18:06 Winek: fixed that one already
18:06 Kibbleru: ah k
18:06 Kibbleru: 02:03:231 (3,4) - DS
18:07 Winek: already fixed, lol
18:08 Kibbleru: u said u were gunna remap lunatic o3o?
18:08 Winek: yep
18:08 Winek: that one sucks
18:08 Kibbleru: btw i don't think you should jump from normal to lunatic lol. usualy it goes easy normal hard insane THEN lunatic lol
18:09 Winek: someone is making a hard gd for me
18:09 Kibbleru: ooh
18:09 Kibbleru: rename it insane then
18:09 Kibbleru: probably better
18:09 Kibbleru: anyway i gotta go study for a test tomorrow ;_;
18:09 Kibbleru: btw how do i copy the chat lol
18:09 Winek: use /savelog
18:09 Winek: youll find it in chat folder
18:10 Winek: now gimme priority
Topic Starter
Winek

Kibbleru wrote:

IRC mod

MOD
17:16 Kibbleru: 00:11:921 (2) -  ctrl g then put (3) on other side :o?
17:16 Kibbleru: normal btw
17:17 Winek: seems legit
17:17 Kibbleru: 00:23:448 (4) - consider curving this a bit maybe?
17:17 Kibbleru: http://puu.sh/7kjk2.jpg
17:18 Winek: what do you think about double anchor? it would keep the good flow with follwoing notes
17:18 Kibbleru: 00:31:964 (5) - http://puu.sh/7kjnR.jpg
17:18 Kibbleru: which one
17:19 Winek: http://puu.sh/7kjp1/48bbb26f04.jpg
17:19 Kibbleru: i think thats fine
17:19 Winek: yer so nice to give me a mod
17:20 Kibbleru: 00:33:125 (1) - i dont want to be picky here but consider something like this :o
17:20 Kibbleru: http://puu.sh/7kjuW.jpg
17:20 Kibbleru: flow was kinda awks b4
17:20 Winek: yeah, now that i see it again i agree
17:21 Winek: say what do you think about the SB?
17:21 Kibbleru: 00:45:512 (1) - http://puu.sh/7kjAq.jpg better flow like this
17:21 Kibbleru: hmm ill take a look at that in a bit o3o
17:22 Winek: well its rather simple for a storyboard
17:23 Kibbleru: 01:22:973 (1) - http://puu.sh/7kjJG.jpg curve it down a bit
17:23 Kibbleru: 01:29:167 (1) - same as the first one o3o
17:24 Kibbleru: 01:34:586 (3) - move this like 1 grid up to fully overlap
17:24 Winek: mkay fixed all those stuffs
17:25 Kibbleru: 01:50:844 (1) -
17:25 Kibbleru: maybe split it at
17:25 Kibbleru: 01:51:618 -
17:25 Kibbleru: 01:52:392 - and like a circle here o3o
17:26 Kibbleru: 02:01:683 (6) - nc?
17:26 Winek: im not sure abou that NC
17:26 Winek: because trying to follow a constant New comboing is important in a map
17:26 Kibbleru: hm ic
17:26 Kibbleru: should be fine then
17:27 Kibbleru: ur storyboard seems to be a bit off lol o-o
17:28 Winek: :(
17:29 Kibbleru: http://puu.sh/7kk7P.jpg
17:29 Winek: sitn that only for desing that lol
17:30 Winek: test it the gap will dissapear
17:30 Kibbleru: wtf lol how does that work lmfao
17:30 Winek: idk
17:30 Kibbleru: ohnvm
17:31 Kibbleru: the screen just moves a bit lmao
17:31 Kibbleru: xD
17:31 Kibbleru: i suggest u add something from here 00:12:750 - 00:26:932 -
17:32 Kibbleru: if you were good at picture editing you can maybe make the sky like
17:32 Kibbleru: orange
17:32 Kibbleru: or something
17:32 Winek: its because of these BPM changes the rei put there
17:32 Winek: for easy & normal i wanted to leave it blank
17:32 Winek: mayybe ill place something in the new lunatic
17:33 Kibbleru: for the SB?
17:33 Winek: wait god
17:33 Winek: misunderstoof myself fff
17:33 Kibbleru: xD
17:33 Winek: hmm that's true that its a good suggestion
17:33 Kibbleru: this is kinda more advanced but u can try adding stars at night mode
17:33 Kibbleru: also
17:34 Kibbleru: when it turns to day
17:34 Kibbleru: try adding like
17:34 Kibbleru: a slow flash
17:34 Kibbleru: ok u know when in like anime
17:34 Winek: i know luigihann told me the same stuff about stars
17:34 Kibbleru: in like anime when it turns bright really fast
17:34 Winek: !faq lines
17:34 Kibbleru: it kind of flashes
17:34 Kibbleru: really bright
17:34 Kibbleru: then gets normal
17:34 Kibbleru: try something like that
17:34 Kibbleru: :3
17:34 Winek: ik but its kinda complicated
17:34 Kibbleru: not really
17:34 Kibbleru: i can tell u how to do it
17:35 Winek: HOW
17:35 Kibbleru: ok
17:35 Kibbleru: get a completely white image
17:35 Kibbleru: add it
17:35 Winek: ok
17:35 Kibbleru: have it faded out
17:35 Winek: and fade
17:35 Kibbleru: then fade it in
17:35 Winek: right sankyu
17:35 Kibbleru: and then fade it out again xD
17:35 Kibbleru: not that difficult xD
17:35 Winek: lol
17:35 Kibbleru: but if u add something like that u might want to put epilepsy warning lol
17:36 Kibbleru: but it'd be pretty cool
17:36 Kibbleru: wait wtf o-o
17:36 Kibbleru: is it just me or do u have like
17:36 Kibbleru: a billion keyframes Oo
17:36 Kibbleru: http://puu.sh/7kkF7.png
17:36 Winek: :3
17:37 Winek: ikr im dumb
17:37 Kibbleru: thats not necessary lol xD just enable tweening xD
17:37 Kibbleru: make like a keyframe when you want it to fade in
17:37 Kibbleru: well make a keyframe to start fading in
17:37 Kibbleru: another one to start fading out
17:37 Kibbleru: then another one to get rid of it
17:38 Winek: but i dont want to restart the story board all again :l
17:39 Kibbleru: lol u'll only have to make 3 points
17:39 Kibbleru: i can do it for u if u want actually lol
17:39 Kibbleru: with the light effects
17:39 Winek: its okay ill do it on my own
17:40 Winek: but thanks anyway
17:40 Kibbleru: well its probably fine
17:40 Kibbleru: the way it is
17:40 Kibbleru: im just commenting on it but it looks fine
17:40 Winek: well does keyframes actaully change something?
17:41 Kibbleru: keyframes you can think of like
17:41 Kibbleru: slider points
17:41 Kibbleru: basically they set the turning points and stuff
17:41 Kibbleru: and just enable tweening
17:41 Kibbleru: and it would let it fade slowly in or out
17:41 Kibbleru: you can even move it
17:41 Kibbleru: if u want
17:42 Winek: i did it manually actually lol
17:42 Winek: lol tell me
17:42 Winek: will it apply to all diffs?
17:42 Kibbleru: yes
17:42 Kibbleru: your sb file is one different file
17:42 Winek: yyyyeee
17:43 Kibbleru: just click the + button to add a keyframe and - to delete
17:43 Kibbleru: if you use tweening i think your fade would be alot more smoother too
17:44 Winek: yep
17:44 Kibbleru: just enable it cuz i noticed u have it disabled
17:44 Winek: actually
17:44 Winek: im #poutine and i never knew what tweening meant o3o
17:44 Kibbleru: lol
17:45 Kibbleru: its more of like a video editing term dw, most ppl wont know
17:45 Kibbleru: so basically just add a keyframe here 25383
17:45 Kibbleru: wtf
17:45 Kibbleru: 00:25:383 -
17:45 Kibbleru: this is for the night bg btw
17:46 Kibbleru: 00:25:383 - anyway, here, have it faded all the way in
17:46 Kibbleru: 00:26:932 - add another one here and fade it all the way out
17:46 Winek: dun worry i know :3
17:47 Winek: just deleting all these farkin keyframes will be anoying and i don't want to find the perfect place and shape for the pic
17:47 Kibbleru: kk xD sry if im stating too many obvious facts
17:47 Kibbleru: ur deleting them 1 by 1?
17:47 Winek: just restarting all lol
17:48 Kibbleru: oh k xD haha, that would be hard to delete
17:48 Winek: that was easy actaully
17:48 Kibbleru: lol
17:48 Winek: lol finding correct size and pose was easy as fak
17:48 Kibbleru: haha
17:49 Kibbleru: making a good SB actualy takes alot of effort though o_o
17:49 Kibbleru: ive seen ones with like 200 objects
17:49 Kibbleru: basically different stars and stuff twinkling
17:50 Winek: lel
17:50 Kibbleru: 01:30:715 (4,1) - nazi blanket fix
17:50 Winek: but it wont make any logic
17:50 Winek: clouds + stars = no logic
17:50 Kibbleru: lol
17:50 Kibbleru: it looks good so why not xD
17:50 Winek: \o3o/
17:51 Winek: say :(
17:51 Winek: why didja got silenced in #modhelp
17:51 Kibbleru: i was talking about kawaii names LOL
17:52 Winek: seriously
17:52 Winek: you got tuned out for talking about kawaii names
17:52 Kibbleru: yuh
17:52 Winek: logic please
17:52 Winek: kill me
17:53 Kibbleru: 00:13:211 - i don't think this red timeline is necessary o3o
17:53 Kibbleru: like u dont have one here 01:15:423 -
17:54 Winek: im not sure myself
17:54 Winek: actually Rei gave me this timing
17:54 Kibbleru: hmm ask him why there's one there and not 01:15:423 -
17:55 Kibbleru: next chance u get
17:55 Winek: yye
17:57 Winek: ok
17:57 Winek: i should get that sb finished already
17:57 Kibbleru: -nazi- 00:17:641 (3,4) - blanket
17:57 *Kibbleru is editing [http://osu.ppy.sh/b/380504 ZUN - Stirring an Autumn Moon ~ Mooned Insect [Easy]]
17:57 Kibbleru: btw
17:57 Winek: ?
17:57 Kibbleru: modding ur easy diff
17:57 Winek: oh ok
17:57 Kibbleru: 00:23:835 (3) - too many reverses for newbs :P
17:58 Winek: this blanket was a pure fail
17:58 Winek: fine reduced to a 1/1 + 1 reverse
17:58 Kibbleru: yah that would be better
17:59 Kibbleru: 00:36:222 (5) - i don't think a second reverse is necessary here, just map out the rest maybe
17:59 Kibbleru: just add a circle here instead 00:38:544 -
17:59 Kibbleru: 00:48:609 (3,4,5,6,7) - too many consecutive circles for easy
18:00 Kibbleru: 00:51:706 (1) - ctrl g maybe
18:00 Kibbleru: ^better ditsance snap and flow
18:00 Kibbleru: distance
18:00 Winek: wow calm down ><
18:01 Kibbleru: 01:13:383 (1,2) - errmm blaknet o3o?
18:01 Kibbleru: http://puu.sh/7kmgb.jpg
18:01 Winek: yes fixed
18:01 Winek: youre too fast
18:01 Winek: ><
18:01 Kibbleru: 01:29:167 (1,2) - i THINK this is off screen let me check
18:02 Winek: nah its not
18:02 Winek: i just tested its visible
18:02 Kibbleru: no its not but you may want to move it up anyway
18:02 Kibbleru: just cuz the warning circle goes off screen :o
18:02 Kibbleru: and in map editor it goes off screen which is definitely not good lol
18:02 Winek: but if i bring it up
18:03 Winek: uuuh nvm there was a spacing problem anyway
18:03 Kibbleru: 02:00:134 (1) - more consider ctrl ging
18:03 Winek: okay wait calm down lemme fix those one first ><
18:04 Winek: dammit did someone change the DS while i was absent
18:04 Kibbleru: 02:05:554 (4) - try this, a circle gives off a stronger ending http://puu.sh/7kmsI.jpg
18:04 Kibbleru: k done xD
18:04 Winek: 02:00:134 (1) - it would break DS which i cant allow
18:05 Kibbleru: not by alot though
18:05 Kibbleru: so i think you can easily space it out after
18:05 Winek: sorry but im a contant nazi :<
18:05 Kibbleru: and i don't think it was DSed properly in the begginning o3o
18:05 Kibbleru: what DS r u using
18:05 Winek: wait up
18:05 Winek: 1,30
18:06 Winek: ugh wtf
18:06 Kibbleru: 01:59:360 (4,1) - not DSed properly then lol
18:06 Winek: time to recheck
18:06 Winek: ik
18:06 Winek: fixed that one already
18:06 Kibbleru: ah k
18:06 Kibbleru: 02:03:231 (3,4) - DS
18:07 Winek: already fixed, lol
18:08 Kibbleru: u said u were gunna remap lunatic o3o?
18:08 Winek: yep
18:08 Winek: that one sucks
18:08 Kibbleru: btw i don't think you should jump from normal to lunatic lol. usualy it goes easy normal hard insane THEN lunatic lol
18:09 Winek: someone is making a hard gd for me
18:09 Kibbleru: ooh
18:09 Kibbleru: rename it insane then
18:09 Kibbleru: probably better
18:09 Kibbleru: anyway i gotta go study for a test tomorrow ;_;
18:09 Kibbleru: btw how do i copy the chat lol
18:09 Winek: use /savelog
18:09 Winek: youll find it in chat folder
18:10 Winek: now gimme priority
Kibberlu you so nice <3
deejaydray
Hello, m4m from my queue ^^

You told me to take a look at your Easy and Normal, so here it is:

EASY:

00:39:329 - kiai end is not snapped
00:09:149 (2) - you should avoid using this kind of short sliders in Easy difficulties, since it may be too hard for some beginners. I would replace this slider with a circle instead. (this applies to the other sliders of this kind too)
00:45:512 (1,2) - these 2 sliders are a bit ugly and look like they don't belong to this section, since you've used only round sliders. Consider making them round like the others.
01:17:167 (1) - this slider is too close to the end of the spinner, some players might see it coming too late.

NORMAL:

00:39:329 - kiai end is not snapped
00:34:674 (5) - NC here
01:32:263 (1) - move this slider to x:172 y:148 in order to connect better with 01:30:715 (4)
02:00:134 (1,2,3,4,5,6,7,8,9,10) - hmm I think there are too many circles here, you should use some sliders too, just like before. Also, consider putting NC at 02:01:683 (6)

That's all, nice instrumental! ^^ Good luck with it! :) Also, feel free to call me when you need help with something ~
Topic Starter
Winek

deejaydray wrote:

Hello, m4m from my queue ^^ ~ Hey there

You told me to take a look at your Easy and Normal, so here it is:

EASY:

00:39:329 - kiai end is not snapped Fixed, thanks.
00:09:149 (2) - you should avoid using this kind of short sliders in Easy difficulties, since it may be too hard for some beginners. I would replace this slider with a circle instead. (this applies to the other sliders of this kind too) I'll try to keep that in mind, because a simple circle sounds.. awful.
00:45:512 (1,2) - these 2 sliders are a bit ugly and look like they don't belong to this section, since you've used only round sliders. Consider making them round like the others. Yes, you're right. Fixed!
01:17:167 (1) - this slider is too close to the end of the spinner, some players might see it coming too late. I guess, fixed.

NORMAL:

00:39:329 - kiai end is not snapped Fixed, sankyuu..
00:34:674 (5) - NC here I'm not sure about the NC here, since i'm a constant nazi, and since there were no NC at similar parts, i didn't NC here too. But if other complain, maybe i'll NC.
01:32:263 (1) - move this slider to x:172 y:148 in order to connect better with 01:30:715 (4) Lol, your x y is wrong I think,but i understand what you meant, so fixed.
02:00:134 (1,2,3,4,5,6,7,8,9,10) - hmm I think there are too many circles here, you should use some sliders too, just like before. Also, consider putting NC at 02:01:683 (6) Replaced 3 of the circles into a sliders. But like i said, i'm not sure with NC.

That's all, nice instrumental! ^^ Good luck with it! :) Also, feel free to call me when you need help with something ~ Thanks you alot!
Ozato Fumika
why you no ask me for mod ? o3o
Ozato Fumika
IRC mod
20:56 Winek: yyyee
20:56 Winek: imporve meh map desu
20:56 No Dap: 00:01:624 (1,1) - Why dont you change these liek this 00:07:961 (1,2) -
20:57 No Dap: 00:17:641 (3,4) - pls fail blanket
20:57 Winek: variation i guess
20:57 Winek: okay ;w;
20:57 Winek: any better http://puu.sh/7lIz2/292524dda6.jpg
20:58 No Dap: 00:57:125 (6,1) - how about putting them on the same y axis
20:58 No Dap: no
20:58 No Dap: are you bline LOL
20:58 Winek: :(
20:59 No Dap: 01:07:190 (1,2,3) - this looks off
20:59 Winek: fixed above :(
20:59 Winek: off?
20:59 No Dap: cuz 1 and 2 are in straight line but 3 is not
20:59 No Dap: http://puu.sh/7lIEi.jpg
20:59 Winek: im like so stupid
20:59 Winek: you see your mods are not shits
20:59 No Dap: lol
21:00 No Dap: 01:40:779 (4,1) - try not to stack on easy diff
21:01 Winek: ugh fine
21:02 No Dap: 01:59:360 (4,1,2) - How about this ? http://puu.sh/7lIO1.jpg
21:02 No Dap: I moved 1 so the middle point is in the same x axis as 01:59:360 (4) -
21:02 Winek: okay, fixed :P
21:03 No Dap: 02:03:231 (3,4) - bad flow
21:03 No Dap: the slider ends towards the left
21:03 Winek: :(
21:03 No Dap: and you have a note on the right
21:03 No Dap: try this ? https://osu.ppy.sh/ss/1394142
21:04 Winek: yyeee
21:04 No Dap: and to be honest I think you can make more use of hit clap
21:04 Winek: that's only for easy
21:04 No Dap: oh
21:04 Winek: there are supposed to be more claps
21:04 Winek: but due to lack of notes
21:05 No Dap: 00:01:624 (1) - move it to 116 : 180?
21:05 No Dap: better flow I think
21:05 *No Dap is editing [http://osu.ppy.sh/b/380506 ZUN - Stirring an Autumn Moon ~ Mooned Insect [Normal]]
21:05 Winek: mkay
21:06 No Dap: 00:24:803 (7) - this is hard to read and play
21:06 Winek: yyye
21:06 No Dap: do it like this maybe 00:18:609 (7,8) -
21:07 Winek: okya
21:07 No Dap: If you want to keep the flow this 00:28:480 (4) - shoudl be crtl + g
21:07 No Dap: but then have fun with rearranging if you do change
21:08 No Dap: 00:30:028 (1) - againhard to read
21:08 Winek: :#
21:08 No Dap: 00:33:125 (1) - pls why is this 1.1 DS
21:09 No Dap: well it doesnt matter
21:09 Winek: idk
21:09 Winek: just fixed
21:09 No Dap: 00:48:803 (2,3,4,5) - I think this is a bit too much circles for normal players
21:09 No Dap: how about puting a 1/2 slider
21:10 No Dap: replace 2,3
21:10 Winek: yee fixed
21:11 No Dap: 01:00:609 (1) - http://puu.sh/7lJmJ.jpg
21:11 No Dap: better flow imo
21:11 No Dap: Also, 01:00:609 (1,2,3,4) - wot happened to DS
21:11 No Dap: they are .87~.9
21:11 Winek: idk lol
21:12 No Dap: 01:12:222 (4,5,1,2) - try to give more angle? http://puu.sh/7lJrX.jpg
21:13 No Dap: 01:20:457 (2,3,4,5) - same as i suggested earlier, how about replacing 23 with a 1/2 slider
21:13 No Dap: 01:30:715 (4) - 120: 180 ? flows much better
21:14 No Dap: plus you stacked these two 01:30:715 (4,1) -
21:14 No Dap: let me know when you fixed
21:14 Winek: moving it to 120 180 will make them two overlaps
21:14 No Dap: yeah move it
21:14 No Dap: duh
21:14 No Dap: lol
21:16 Winek: yyyyy fine
21:16 No Dap: ok
21:16 No Dap: 01:36:521 (3) - this is really bad flow + shape
21:17 No Dap: try this http://puu.sh/7lJJN.jpg
21:17 No Dap: 01:50:844 (1) - omg please. you know what it is
21:18 Winek: yyyy
21:18 Winek: fine
21:18 Winek: huehue
21:18 No Dap: lol
21:20 No Dap: 01:54:715 (2) - 144 : 124 pls
21:20 No Dap: 01:55:876 (4,5,6) - http://osu.ppy.sh/ss/1394169 try this
21:21 Winek: yyyeah fixed
21:21 No Dap: pls
21:21 Winek: lets get done with it already before my mother suddenly pop in and yell after me go to sleep
21:21 No Dap: 02:03:231 (1) - 292 : 328
21:21 No Dap: ok
21:22 No Dap: well thats the last of it
21:22 No Dap: good luck lol
Topic Starter
Winek

No Dap wrote:

IRC mod
20:56 Winek: yyyee
20:56 Winek: imporve meh map desu
20:56 No Dap: 00:01:624 (1,1) - Why dont you change these liek this 00:07:961 (1,2) -
20:57 No Dap: 00:17:641 (3,4) - pls fail blanket
20:57 Winek: variation i guess
20:57 Winek: okay ;w;
20:57 Winek: any better http://puu.sh/7lIz2/292524dda6.jpg
20:58 No Dap: 00:57:125 (6,1) - how about putting them on the same y axis
20:58 No Dap: no
20:58 No Dap: are you bline LOL
20:58 Winek: :(
20:59 No Dap: 01:07:190 (1,2,3) - this looks off
20:59 Winek: fixed above :(
20:59 Winek: off?
20:59 No Dap: cuz 1 and 2 are in straight line but 3 is not
20:59 No Dap: http://puu.sh/7lIEi.jpg
20:59 Winek: im like so stupid
20:59 Winek: you see your mods are not shits
20:59 No Dap: lol
21:00 No Dap: 01:40:779 (4,1) - try not to stack on easy diff
21:01 Winek: ugh fine
21:02 No Dap: 01:59:360 (4,1,2) - How about this ? http://puu.sh/7lIO1.jpg
21:02 No Dap: I moved 1 so the middle point is in the same x axis as 01:59:360 (4) -
21:02 Winek: okay, fixed :P
21:03 No Dap: 02:03:231 (3,4) - bad flow
21:03 No Dap: the slider ends towards the left
21:03 Winek: :(
21:03 No Dap: and you have a note on the right
21:03 No Dap: try this ? https://osu.ppy.sh/ss/1394142
21:04 Winek: yyeee
21:04 No Dap: and to be honest I think you can make more use of hit clap
21:04 Winek: that's only for easy
21:04 No Dap: oh
21:04 Winek: there are supposed to be more claps
21:04 Winek: but due to lack of notes
21:05 No Dap: 00:01:624 (1) - move it to 116 : 180?
21:05 No Dap: better flow I think
21:05 *No Dap is editing [http://osu.ppy.sh/b/380506 ZUN - Stirring an Autumn Moon ~ Mooned Insect [Normal]]
21:05 Winek: mkay
21:06 No Dap: 00:24:803 (7) - this is hard to read and play
21:06 Winek: yyye
21:06 No Dap: do it like this maybe 00:18:609 (7,8) -
21:07 Winek: okya
21:07 No Dap: If you want to keep the flow this 00:28:480 (4) - shoudl be crtl + g
21:07 No Dap: but then have fun with rearranging if you do change
21:08 No Dap: 00:30:028 (1) - againhard to read
21:08 Winek: :#
21:08 No Dap: 00:33:125 (1) - pls why is this 1.1 DS
21:09 No Dap: well it doesnt matter
21:09 Winek: idk
21:09 Winek: just fixed
21:09 No Dap: 00:48:803 (2,3,4,5) - I think this is a bit too much circles for normal players
21:09 No Dap: how about puting a 1/2 slider
21:10 No Dap: replace 2,3
21:10 Winek: yee fixed
21:11 No Dap: 01:00:609 (1) - http://puu.sh/7lJmJ.jpg
21:11 No Dap: better flow imo
21:11 No Dap: Also, 01:00:609 (1,2,3,4) - wot happened to DS
21:11 No Dap: they are .87~.9
21:11 Winek: idk lol
21:12 No Dap: 01:12:222 (4,5,1,2) - try to give more angle? http://puu.sh/7lJrX.jpg
21:13 No Dap: 01:20:457 (2,3,4,5) - same as i suggested earlier, how about replacing 23 with a 1/2 slider
21:13 No Dap: 01:30:715 (4) - 120: 180 ? flows much better
21:14 No Dap: plus you stacked these two 01:30:715 (4,1) -
21:14 No Dap: let me know when you fixed
21:14 Winek: moving it to 120 180 will make them two overlaps
21:14 No Dap: yeah move it
21:14 No Dap: duh
21:14 No Dap: lol
21:16 Winek: yyyyy fine
21:16 No Dap: ok
21:16 No Dap: 01:36:521 (3) - this is really bad flow + shape
21:17 No Dap: try this http://puu.sh/7lJJN.jpg
21:17 No Dap: 01:50:844 (1) - omg please. you know what it is
21:18 Winek: yyyy
21:18 Winek: fine
21:18 Winek: huehue
21:18 No Dap: lol
21:20 No Dap: 01:54:715 (2) - 144 : 124 pls
21:20 No Dap: 01:55:876 (4,5,6) - http://osu.ppy.sh/ss/1394169 try this
21:21 Winek: yyyeah fixed
21:21 No Dap: pls
21:21 Winek: lets get done with it already before my mother suddenly pop in and yell after me go to sleep
21:21 No Dap: 02:03:231 (1) - 292 : 328
21:21 No Dap: ok
21:22 No Dap: well thats the last of it
21:22 No Dap: good luck lol
sorry, no kds even if i fxed all
Ozato Fumika

Winek wrote:

No Dap wrote:

IRC mod
20:56 Winek: yyyee
20:56 Winek: imporve meh map desu
20:56 No Dap: 00:01:624 (1,1) - Why dont you change these liek this 00:07:961 (1,2) -
20:57 No Dap: 00:17:641 (3,4) - pls fail blanket
20:57 Winek: variation i guess
20:57 Winek: okay ;w;
20:57 Winek: any better http://puu.sh/7lIz2/292524dda6.jpg
20:58 No Dap: 00:57:125 (6,1) - how about putting them on the same y axis
20:58 No Dap: no
20:58 No Dap: are you bline LOL
20:58 Winek: :(
20:59 No Dap: 01:07:190 (1,2,3) - this looks off
20:59 Winek: fixed above :(
20:59 Winek: off?
20:59 No Dap: cuz 1 and 2 are in straight line but 3 is not
20:59 No Dap: http://puu.sh/7lIEi.jpg
20:59 Winek: im like so stupid
20:59 Winek: you see your mods are not shits
20:59 No Dap: lol
21:00 No Dap: 01:40:779 (4,1) - try not to stack on easy diff
21:01 Winek: ugh fine
21:02 No Dap: 01:59:360 (4,1,2) - How about this ? http://puu.sh/7lIO1.jpg
21:02 No Dap: I moved 1 so the middle point is in the same x axis as 01:59:360 (4) -
21:02 Winek: okay, fixed :P
21:03 No Dap: 02:03:231 (3,4) - bad flow
21:03 No Dap: the slider ends towards the left
21:03 Winek: :(
21:03 No Dap: and you have a note on the right
21:03 No Dap: try this ? https://osu.ppy.sh/ss/1394142
21:04 Winek: yyeee
21:04 No Dap: and to be honest I think you can make more use of hit clap
21:04 Winek: that's only for easy
21:04 No Dap: oh
21:04 Winek: there are supposed to be more claps
21:04 Winek: but due to lack of notes
21:05 No Dap: 00:01:624 (1) - move it to 116 : 180?
21:05 No Dap: better flow I think
21:05 *No Dap is editing [http://osu.ppy.sh/b/380506 ZUN - Stirring an Autumn Moon ~ Mooned Insect [Normal]]
21:05 Winek: mkay
21:06 No Dap: 00:24:803 (7) - this is hard to read and play
21:06 Winek: yyye
21:06 No Dap: do it like this maybe 00:18:609 (7,8) -
21:07 Winek: okya
21:07 No Dap: If you want to keep the flow this 00:28:480 (4) - shoudl be crtl + g
21:07 No Dap: but then have fun with rearranging if you do change
21:08 No Dap: 00:30:028 (1) - againhard to read
21:08 Winek: :#
21:08 No Dap: 00:33:125 (1) - pls why is this 1.1 DS
21:09 No Dap: well it doesnt matter
21:09 Winek: idk
21:09 Winek: just fixed
21:09 No Dap: 00:48:803 (2,3,4,5) - I think this is a bit too much circles for normal players
21:09 No Dap: how about puting a 1/2 slider
21:10 No Dap: replace 2,3
21:10 Winek: yee fixed
21:11 No Dap: 01:00:609 (1) - http://puu.sh/7lJmJ.jpg
21:11 No Dap: better flow imo
21:11 No Dap: Also, 01:00:609 (1,2,3,4) - wot happened to DS
21:11 No Dap: they are .87~.9
21:11 Winek: idk lol
21:12 No Dap: 01:12:222 (4,5,1,2) - try to give more angle? http://puu.sh/7lJrX.jpg
21:13 No Dap: 01:20:457 (2,3,4,5) - same as i suggested earlier, how about replacing 23 with a 1/2 slider
21:13 No Dap: 01:30:715 (4) - 120: 180 ? flows much better
21:14 No Dap: plus you stacked these two 01:30:715 (4,1) -
21:14 No Dap: let me know when you fixed
21:14 Winek: moving it to 120 180 will make them two overlaps
21:14 No Dap: yeah move it
21:14 No Dap: duh
21:14 No Dap: lol
21:16 Winek: yyyyy fine
21:16 No Dap: ok
21:16 No Dap: 01:36:521 (3) - this is really bad flow + shape
21:17 No Dap: try this http://puu.sh/7lJJN.jpg
21:17 No Dap: 01:50:844 (1) - omg please. you know what it is
21:18 Winek: yyyy
21:18 Winek: fine
21:18 Winek: huehue
21:18 No Dap: lol
21:20 No Dap: 01:54:715 (2) - 144 : 124 pls
21:20 No Dap: 01:55:876 (4,5,6) - http://osu.ppy.sh/ss/1394169 try this
21:21 Winek: yyyeah fixed
21:21 No Dap: pls
21:21 Winek: lets get done with it already before my mother suddenly pop in and yell after me go to sleep
21:21 No Dap: 02:03:231 (1) - 292 : 328
21:21 No Dap: ok
21:22 No Dap: well thats the last of it
21:22 No Dap: good luck lol
sorry, no kds even if i fxed all
Wow reported ;(
Topic Starter
Winek
Wow reported ;(
lol
Ozato Fumika

Winek wrote:

[quote=No Dap]

Wow reported ;(
lol[/quote]

I'm quoting a fail quote.
Topic Starter
Winek

No Dap wrote:

Winek wrote:

[quote=No Dap]

Wow reported ;(
lol
I'm quoting a fail quote.[/quote]

ffffffffffffffffffffffffffffffff

Edit: I failed to qutoe your failed quote
wat
Ozato Fumika

Winek wrote:

ffffffffffffffffffffffffffffffff

Edit: I failed to qutoe your failed quote
wat
This happened all because of your fail quote
Topic Starter
Winek

No Dap wrote:

Winek wrote:

ffffffffffffffffffffffffffffffff

Edit: I failed to qutoe your failed quote
wat
This happened all because of your fail quote
It's because you reporte me
toybot
O.o ? what

might mod cus winke
Topic Starter
Winek

toybot wrote:

O.o ? what

might mod cus winke
yyyyeee
Xiaolin
Happy birthday to you Winek~! <3 Here's my gift~ o3o
[General]
-If the mapset isn't ready, then why its in pending? You should move it to WIP cause the other diffs aren't completed. o/ ~
-Use this BG better.
[Easy]
00:09:149 (2,3,4) -This should be like this:
00:18:803 (4,5) -^
00:20:738 (1,2) They both should be like this:
00:24:415 (4,5) -Change:
00:36:222 (5) -This slider have too many repeats, make it only with 1 repeat.
01:00:996 (3,4) -They should be like this:
01:14:932 -Note with finish.
02:00:134 (1) -Copy. 02:01:683 -Paste.
[Normal]
00:17:254 (4,5,6,7,8) -This looks so hard for normal players, try to make it a easier.
00:36:222 (1,2,3) -Looks hard because of the slider.
00:46:674 (3) -Move it to x:176 y:188
00:48:803 (2,3,4) -Instead of 3 jumps make it a slider better.
00:52:286 (2) -Move it to x:428 y:260
00:52:480 (3) -Move it to x:468 y:220
00:56:738 (7) -Make it like this:
01:10:674 (1) -Make it a straight slider.
01:32:263 (1) -Remove stack.
01:50:844 (1) -Too many repeats make this pattern hard, try to make it with less repeats.
[Lunatic]
-Oh wait nvm, its not completed. xD Remind to re-check when all the diffs are done.

GL~ owo
Topic Starter
Winek

Lapis Aoki wrote:

Happy birthday to you Winek~! <3 Here's my gift~ o3o Awww thank you so much <3
[General]
-If the mapset isn't ready, then why its in pending? You should move it to WIP cause the other diffs aren't completed. o/ ~ yeee i know.
-Use this BG better. We talked about that in IRC~
[Easy]
00:09:149 (2,3,4) -This should be like this: Breaks DS but only 2 note after so fixed.
00:18:803 (4,5) -^ Breaks DS.
00:20:738 (1,2) They both should be like this: Yes, fixed.
00:24:415 (4,5) -Change: Had to play with DS again, but fixed.
00:36:222 (5) -This slider have too many repeats, make it only with 1 repeat. Fine.
01:00:996 (3,4) -They should be like this: Okay.
01:14:932 -Note with finish. Nah, it should be fine. I want to keep consnthingy
02:00:134 (1) -Copy. 02:01:683 -Paste. Okay, fixed.
[Normal]
00:17:254 (4,5,6,7,8) -This looks so hard for normal players, try to make it a easier. I think it's fine, but if too much complain i'll change it.
00:36:222 (1,2,3) -Looks hard because of the slider. I'm not sure i understand. What makes the slider uncomprehensible? is it the shape? the timing? you should explain more.
00:46:674 (3) -Move it to x:176 y:188 Okay.
00:48:803 (2,3,4) -Instead of 3 jumps make it a slider better. Don't understand?
00:52:286 (2) -Move it to x:428 y:260 Break distance snap but moved it around here.
00:52:480 (3) -Move it to x:468 y:220 Break distance snap, but moved it around here.
00:56:738 (7) -Make it like this: Okay.
01:10:674 (1) -Make it a straight slider. I want to keep it parallel with 01:09:899 (6) , making it a straight slider wouldn't make much sense with it, plus i like it.
01:32:263 (1) -Remove stack. late version lol
01:50:844 (1) -Too many repeats make this pattern hard, try to make it with less repeats. Late version lol
[Lunatic]
-Oh wait nvm, its not completed. xD Remind to re-check when all the diffs are done.

GL~ owoThanks!
Aoki, let me give you a tip for modding:
1. When wanting to make the mapper change something, always give out a reason, or he might even misunderstand. Even the reason " It look better like this for me " , The mapper will know it comes from your opinion. If you don't at least say that, a newb mapper might get confused, like " I don't understand, why must i change that? " That's why you should always give a reason to every suggestion of your mod.
2. When playing with notes to make them look prettier, please be sure that at least they have correct distance snap especially for Easy & Normal difficulties.

Anyway thanks for mod ~ and star lulz
AruOtta
Hello, as requested =D
#poutine

Easy

00:01:624 (1) - Essaye peut être une autre construction pour ce slider :
00:07:961 (1) - Blanket avec (2) ?
00:11:129 (1) - Un meilleur blanket peut être ? xD
00:18:803 (4) - Décale-le d'un ou 2 grid pour faire un meilleur blanket
00:19:964 (6,6) - Pourquoi des claps ?
00:26:932 - Essaye ça pour le SB : (Pour le blanc "Sans titre")
SPOILER
Ici fade max
Ici fade minimum
00:32:351 (4,5) - Mais enleve moi tout ces claps xD (Tout les autres aussi, en plus le soft clap est moche imo, le normal clap sonne mieux =p)
00:51:706 - Pareil pour le SB
01:13:383 (1) - Leve un peu le dernier point de construction pour un meilleur blanket
02:06:328 (5) - NC peut être ?

Normal

Vous aviez bien commandé une Extra ?

00:02:812 (3,4) - Fais-en un slider je pense, avec DT/NC c'est chaud pour une normal =p (change tous les autres paternes comme ça aussi)
00:14:932 (1,2,3) - Bah cela aussi, mais tu peut alterner genre un slider + circle
00:38:157 (4) - Nightmare-clap slider x3
00:50:544 (5) - ^ (tous les autres sont à éliminer, ou au pire met juste 1 clap)
01:02:932 (6) - Blanket avec (5) ?
01:21:812 (5,6,7) - Fun fact : Quand ce moment est apparu, j'ai appuyé sur X sans faire exprès (genre OMG JE VEUX PAS ECOUTER CE SON AAAH)
01:26:070 (1) - Evite les sliders avec 2 reverse, ça peut prêter à confusion (c'est qui Confusion ? #Oscardelapireblague)
01:30:715 (4) - Blanket fail Powaaaaa ( X ω X)
01:32:263 (1,2) - Et la Distance Snap ? Elle est punie, pas le droit au dessert ?
02:06:328 (7) - New C-C-C-C-COOMMBOOO

Kaguya's Hard

00:04:793 (1) - Move it like this ? :
00:09:940 (2,3) - The DT must not be the same as 00:08:357 (1,2)
00:10:535 (1) - Move it at x:412 y:4 ?
00:12:515 (3) - Overlapping with (2) 8-)
00:18:415 (3,4,5,6) - 4 Overlaps 8-) 8-) 8-) 8-)
00:22:867 (2) - Move the second construction's point 1 grid up (blanket)
00:24:609 (3) - 8-) (<- now you know what it means <3)
00:25:770 (6,7,1) - Distance Snap ?
00:30:028 (1,2,3,4,5,6) - Maybe a little bit hard for Hard diff ? :
00:32:738 (12,1,2) - Too many overlap I guess 8-)
00:41:448 (2) - Maybe try something else ? :
01:00:996 (1,2,3) - 8-)
01:19:876 (1,2,3,4,5,6) - 8-) 8-) 8-) 8-) 8-) 8-)
01:22:973 (1,2) - ^
01:24:521 (1,2) - ^

Lunatic

00:02:812 (5,6) - J'aime pas trop ces changements brutal de Distance Snap
00:12:713 (1) - Finish histound ?
00:16:093 (3) - C'est mieux qu'il finisse sur un "tick" blanc ?

Good Luck =D
Topic Starter
Winek
Merci beaucoup Kenterz9 , Mais tu avais la mauvaise version, parce que con de moi, j'ai oublié d'uptade.
Enfin bref j'ai suivi un partie de tes suggestions, celle qui était a temps, lol.
Et en passant je les aimes beaucoup mes claps chéri owo
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