Greetings. I came from your modding queue.
The rhythm is fine, but the distance between objs are changing too often, making it hard to read.
[Expert]
00:02:512 (9,1,2) - there's a large sudden change (1.5x to 1.8x) of distance, making it quite hard to play (since the speed of the song is quite fast, players would probably move in a constant speed at that moment)
00:03:033 (3,4) - consider putting a note between these two
00:04:804 (5,6,7,8) - little suggestion: putting 5,6,7 in a triangle, where 8 stacks with 5
00:05:845 (11,1,2,3,4) - most of the players move in constant speed when moving in a straight line, change the distance between 11 and 1
00:12:929 (6,7) - why not putting them further apart from each other
00:14:179 (12,1) - a bit too hard, a sudden change of distance (2.0x to 3.3x)
00:14:908 (5,6,7,1) - use similar distance
00:19:179 (1) - change new combo to the next note
00:20:116 (7,8,1) - putting them further away from each other
00:20:950 (1,2,3,4,5,6,7) - a bit confused
00:29:283 (5) - new combo
00:33:450 (1,2,3,4,5) - better not stacking these, you may try using two "1/6 reverse slider" to replace 1,2,3 and 4,5,6, which give the player hints that it is a 1/6 stream
00:40:325 (4,5,6,7,8,9,1,2,3) - stacking too much, confusing
00:43:762 (7,8,9) - confusing, players would tend to hit the "9" too early
00:44:491 (3,4,5) - inappropriate distance
01:02:408 (6,7,1) - umm...the distance
01:04:700 (4,5) - confusing, players would tend to hit "5" too early
01:05:116 (1) - why not using circles
01:08:450 (4,5) - make further apart from each other
01:10:116 (3,4) - make closer
01:27:825 (2,3,4,5,6,7,8,9,10) - weird syncopation, if you want to keep these you'd better use the help of hitsounds
01:59:179 (8,1) - make them closer
02:05:116 (1,2,3,4) - quite confusing
02:06:783 (4,5,6,7) - " "
02:07:616 (1,2,3) - make 2~3 the half distance of 1~2
02:09:700 (1,2,1,2,3) - quite confusing
02:16:991 (3,4,5) - make 4,5 further apart from 3
02:17:929 (2,3,4,1) - confusing, tend to hit the "1" too early
02:26:991 (1,2,3) - 2 too far way from 3
02:29:283 (1) - either stack with 2 or make further away from 2
02:32:616 (1) - almost all players will hit this too early. try making it further away from the previous squares
02:53:866 (9,10) - unexpected and confusing
02:54:700 (2,3) - make them further apart
03:14:491 (2,3) - make them closer, to be easily distinguish the rtythm from "1" (actually there're so many similar problems in other parts of the map)
03:17:408 (8,9,10,1) - these 1/6 are so unexpected
03:19:179 (15,1) - don't stack them
03:21:783 (4,5,6,7,8) - same as 01:27
03:25:950 (1,2,3) - confusing
03:28:450 (1,2,3,4) - better not stacking the 2 and 4
03:31:783 (1,2,3,4,5,6,7,8) - you may keep this, but i think you will piss off those players who get miss at the end.
[Hard]
Try making more 1/2 sliders and 1/4 reverse sliders (1 slider per beat)
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--I dont have any special ideas with the other diff.
Good luck.
為什麼我不用中文...算了