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Shigeki Hayashi - Yggdra Union ~We'll Never Fight Alone~ Ope

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Topic Starter
Zekira
This beatmap was submitted using in-game submission on 2009-10-18 at 22:44

Artist: Shigeki Hayashi
Title: Yggdra Union ~We'll Never Fight Alone~ Opening
Tags: yuril artwaltz milanor atlus
BPM: 140
Filesize: 12977kb
Play Time: 02:54
Difficulties Available:
  1. Aggressive (4.62 stars, 292 notes)
  2. Drums of War (Taiko) (4.94 stars, 701 notes)
  3. Passive (3.03 stars, 198 notes)
Download: Shigeki Hayashi - Yggdra Union ~We'll Never Fight Alone~ Opening
Download: Shigeki Hayashi - Yggdra Union ~We'll Never Fight Alone~ Opening (no video)
Information: Scores/Beatmap Listing
---------------
This song is dull without the vid. I recommend looking at this/playing this with the video on.

And it's done!

Wow I actually mapped a non-Taiko map.

This is not anime. >_>

...uhh... if you're really disturbed by the BG image then please say so that I can change it. I was too lazy to look for one and just picked out one of the screenshots :\

First off, I recommend playing this map with the vid on. Music sounds dull without the vid.

OK so... Yggdra Union. I'm... speechless as of the moment :| let me just say that I regret having not known of this game back when I was a GBA whiz. Now I'm playing it on the PSP and <3 .

You can't ignore the loli value though

It's from the same creators of Riviera (haven't played it yet), so maybe the artstyle is familiar to you or something (since AFAIK Riviera is a lot more popular than Yggdra Union, but Yggdra Union is already popular so...).

Anyway, opening movie from the PSP version. I took it out from the official site then resized it. If you want the original 480x270 one here it is: http://dl.sting.co.jp/yggdra/movie_psp/op_480.flv

Yggdra... she broke my heart, really. I wouldn't mind living in a kingdom under her rule...

2009-10-05 08:33: Editor killed my timing points X_X Fixed that.
2009-10-05 20:45: OK so I was timing this with the wrong UO >_> Fixed.
2009-10-05 22:43: Added custom combobursts (man I suck at image editting >_>)
2009-10-07 00:44: A lot of offset working.
2009-10-09 17:32: Some adjustments.
2009-10-09 18:22: Passive added. Just need drum diff. left...
2009-10-09 23:30: All intended diffs. done.
2009-10-10 20:25: Added some stuff.
2009-10-11 12:03: animask'd.
2009-10-11 12:22: yoshi told me to change the artist.
2009-10-11 21:22: Thanks for reminding me of the kiai, arken.
2009-10-12 08:55: Some adjustments.
2009-10-14 00:49: Few stuffs again
2009-10-16 21:15: Added a note.
2009-10-18 22:03: Major re-run for any errors.
anonymous_old
Comments, suggestions, nor orders.

Passive
SPOILER

00:20:520 : Add a beat here.

Agressive
SPOILER

00:38:051 : Spacing.
01:23:153 : Add a beat here.
Topic Starter
Zekira
Applied two of those.
Sleep Powder
[Passive]
01:01:92 (1) - Remove New Combo
02:45:60 (1) - ^

lulz the ending is loud

[Aggressive]
01:23:56 (1,2,3) - Use normal hitsound sample set for these
02:19:47 (9) - Add a Note here? with a Finish. Re-add break
dkey
star :)
Topic Starter
Zekira
Thanks animask.
WyndII
Hii!
blockout sa amin kaya un >.>

Can't seem find any errors :lol:

Good Job~
arien666
Appreciated on IRC
Where is Kiai time on taiko diff...

My suggestion
00:50:492 - 01:16:634
02:34:173 - 02:54:591
Except this, this is good map :3
Anyway, star this XD
Topic Starter
Zekira
Appreciated on IRC
Wrong word to use, but w/e... thanks for reminding me of this!
Kurai
Hi~
[Passive]
00:08:52 (x) - Create a circle
00:19:02 (1) - +1 repeat
00:19:87 (2) - Move 1/4 later
00:20:52 (3) - Move 1/8 later

[Aggressive]
Perfect :Þ

[Drum of war (taiko)]
♥.♥

Very Beautiful Map, Good job ^_^
☼Star☼
Topic Starter
Zekira
Sorry Kurai... didn't like your suggestions.
ShaggoN
[Passive]
  1. 00:30:08 (1) - It's only detail but, this slider isn't curved well
[Agressive]
  1. 00:07:02 (6) - Sounds better without this note imo
Awesome beatmap :) Starrrr
Topic Starter
Zekira
Oh come on it's not THAT ugly X_X

Took your suggestion for Agressive anyways. Thanks.
PicoLo
~Star. ;)
Nachy
[Passive]
Found nothing wrong here really, just a minor suggestion.
01:46:82 (1,1,1,1) - How about each slider's starting point alternates?


[Aggressive]
Once again found nothing wrong with it

02:00:70 (5) - Kind of repetitive and bland dunno, just my opinion.

Well this is one of your floaty/prettier looking maps Zekira, and it's a nice map itself. So Star'd.
ouranhshc
Passive
i didn't fine anything.

Aggressive
00:28:864(3) - is this supposed to be aligned with (2)
01:24:377 - reinsert break
01:53:356 - ^
Mafiamaster
Awesomeness!
Azure_Kite
Here's my mod :)

Blue = Suggestion Red = Check this

[Passive]
01:23:96 (4) - An extra beat here? the timing section would need to be moved forward so the beat sounds the same as the other three
Other than that, Nice difficulty :)

[Aggressive]
01:23:96 - Same suggestion as [Passive]
Owowowowowowwwwww.... Such a long and sharp turning stream... This isn't just Aggressive; It's smashing you across the face with a baseball bat when you're tied to a chair and handcuffed to a rail.

I like it.Definitely a Great beatmap, unfortunately since I'm no good as a Taiko modder I'll leave [Drums of War] to a professional. Playing through it I thought it was great even though I had no hope in hell of actually passing it

Starred :)
Ephemeral
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Zekira
This map has been deleted on the request of its creator. It is no longer available.
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