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Duca - Shiawase no Otoshimono

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Topic Starter
Lust
This beatmap was submitted using in-game submission on Sunday, January 05, 2014 at 12:36:42 PM

Artist: Duca
Title: Shiawase no Otoshimono
Source: Your Diary+
Tags: Cloudsplash16 opening visual novel
BPM: 163
Filesize: 6958kb
Play Time: 01:25
Difficulties Available:
  1. Cloud's Hard (4.86 stars, 186 notes)
  2. Easy (3.17 stars, 101 notes)
  3. Hard (4.95 stars, 205 notes)
  4. Normal (4.03 stars, 120 notes)
Download: Duca - Shiawase no Otoshimono
Download: Duca - Shiawase no Otoshimono (no video)
Information: Scores/Beatmap Listing
---------------
zzzzzz Lets go Duca-chan!
Check out oyatsu's version too >w<
Little
My diff: http://puu.sh/624RK.osu
Hitsounds: http://puu.sh/624VR.zip
If you want SC:1 and 2 for yourself, or another GDer is using them, feel free to change mine to other numbers :P
Topic Starter
Lust
updated \o/
Oyatsu
Ganbatte!! :D <3
Hard
hello mod from me. Because you pm'ed me
I'm fine.

Hard


  1. 00:10:781 (4) - change the position of this slider to the left, so you get a curve. Like this for better flow.
  2. 00:29:922 (1,2,3) - this doesn't play good. Please choose a pattern that's better.
  3. 00:34:339 (1,2,3,4) - stack those better for better looks.
  4. 00:37:100 (1) - that NC here doesn't really make sense for me. put it on the slider afterwards.
  5. 00:38:756 (1) - maybe you should strg + g this for better flow
  6. 00:53:296 (1) - now this slider seems to be a problem for me. It really destroys the flow. When you play this pattern it goes like this:
    In my opinion the mouse / cursor / whatever should move like a brush and not cut off. you could change this, if you rotate the slider. like this. just make the slider aftermath stack with thise one. It's worth it. http://osu.ppy.sh/ss/1216857
  7. 01:18:879 (2,3) - change this one please. it looks poorly done and also it doesn't play nice. Maybe strg + g 3 and make it look like this: http://osu.ppy.sh/ss/1216860

Normal seems fine for me.

Easy


  1. 00:16:670 (1,1) - find a way to fix this overlapp this is really uuuugly and! ALL!
  2. 00:19:615 (1,2) - I don't think you should stack 2 notes in an easy like this. Newby players can't read Approach Circles and this would make them fail, be irritated and ragequit. And then they'd burn a car.
  3. all for me.
have fun. good luck. and all...
nanochannel
On the Hard diff:

00:10:597 (3,4,5,6) - 3 and 4 don't follow the pattern the slider 5 makes which should not be touching 6
00:15:566 (2,3) - may as well separate these
00:16:855 (1,2,3) - uneven flow cause you have to jump to 3 and go the opposite way
00:28:818 (2,3,4) - make these lower so 4 is more on the screen
00:29:922 (1,2,3) - uneven flow again for same reason as last time
00:34:339 (1,2,3,4) - this is fine but you could make it a square or something
00:54:216 (3,4) - I think that pattern is illegal cause of the short slider length but I could be wrong, still is confusing
00:57:529 (5,1) - uneven flow cause different directions
01:10:229 (4,5,6) - uneven flow cause the sliders are the same direction
01:14:094 (1,2) - uneven flow, same as above
01:21:456 (1,2,3,4,5,6,7,8,9) - you can make this prettier I promise

Ambiguous-gender toasters assisted me with this review.
Topic Starter
Lust
Thanks for the mods guy and gal
Shohei Ohtani
I want the warmness of Duca's insides to fill my body and soul.

Hard:
00:19:431 (4) - Add a whistle here. Or some sort of hitsound. With this being the end of your mapping phrase, having it end like this seems really empty
00:25:873 (2) - Add a clap to match the drums
00:32:499 (4) - NAZI FIX THE STACKING LOL
00:33:419 (2) - This jump looks nice but from a playability standpoint it's really large
00:39:308 (2) - ^
00:45:566 (3) - Personally, I don't like having to pull back like this, but still, just a suggestion
00:52:928 (4) - Maybe have this on the bottom of the slider rather than the top
01:04:707 (3) - My main issue with this is that I'm focusing mostly on the bottom of the screen, and with the light color of the combo as well as the direction of the slider, I missed it the first time I looked at this.

Cloud:
These diffs are scarily similar. Really scarily. I can't really comment on this except literally the same things as Hard so

Normal:
00:24:032 (1) - Why spinner
00:35:812 (1) - ^
00:44:646 - Why do the hitsounds suddenly get louder?
00:54:953 (1) - Unsnapped slider?
01:03:419 (2) - This can get really confusing for normal mode players, as they'll be stuck in an awkward position waiting for hte note.
01:19:983 (1) - Add clap

Easy:
Perferably have your whistles on 2 and 4
00:24:032 (1) - Why spinner

what's the name of that bitch in the one-piece swimsuit.
Kuron-kun
Hi ALust

General

• Stack Leniency 4/5 ? :D
• Check Widescreen Support
• Perfect mapset ♥

~~

Easy

00:36:916 (2) - Move to x236 y88

00:38:756 (1) - Move to x250 y267

01:10:597 (3,1) - Is this allowed in an Easy?

01:14:094 (1) - Usnaped Slider, also, add a Clap

Nice diff!

Normal

00:54:953 (1) - Usnaped slider again, also, add a Clap, again.

00:59:370 (1) - Another unsnaped slider, and another Clap.

01:07:836 (2) - Move to x292 y280

01:19:983 (1) - Add a Clap in the spinner

Nice diff, and the usnaped sliders, wtf

Cloud's Hard

00:10:787 - Add a note here?

00:13:726 - ^

00:54:953 - ^

01:09:677 (1) - Move to x68 y308 and 01:09:308 (4) - to x96 y236

Nice diff, I loved the hitsounds

ALust's Hard

00:11:885 (7) - Ctrl + G (?)

00:22:376 (3) - Move to x236 y220

00:30:658 (3) - Stack correctly, moving to x194 y167

00:31:762 (2) - Also this, moving to x334 y273

00:41:701 (7) - Remove New Combo (?)

00:54:953 - Note note note note note

01:05:996 (3) - Stack blabla move to x240 y139

01:15:198 (4) - The stacks, move to x273 y237

Nice diff, and loved the hitsounds again!

Good luck ~
Topic Starter
Lust
Thanks for the mods guys! applied most of the changes except for the spinner suggestions in easy and normal. I think they fit well in regards to the difficulty

and oof those unsnapped sliders were when i upped the beat snap divisor to check the blankets
Little
Mod replies

CDFA wrote:

Cloud:
These diffs are scarily similar. Really scarily. I can't really comment on this except literally the same things as Hard so
ftr, my hard was made first.. lol

CDFA wrote:

I want the warmness of Duca's insides to fill my body and soul.

Hard: Cloud's Hard
00:19:431 (4) - Add a whistle here. Or some sort of hitsound. With this being the end of your mapping phrase, having it end like this seems really empty I prefer not to have a hitsound here, because that would make it too loud, giving it a syncopated feel which I don't want here.
00:25:873 (2) - Add a clap to match the drums It would be the same throughout this section The sounds on beats 2 and 4 are different, so I don't want to use the same hitsound for them. I would use a kick drum sound (soft-hitwhistle in SC:1), but since this section is markedly calmer than the kiai section, I prefer to be more conservative with the hitsounding here, only including the most significant sounds.
I'll assume everything else was only meant for Lust's diff

what's the name of that bitch in the one-piece swimsuit.

Kuron-Kun wrote:

Hi ALust

General

• Stack Leniency 4/5 ? :D
• Check Widescreen Support
• Perfect mapset ♥

~~

Cloud's Hard

00:10:787 - Add a note here? Following percussion instrument here, not piano. It's more interesting that way

00:13:726 - ^ ^

00:54:953 - ^ following drums here.

01:09:677 (1) - Move to x68 y308 and 01:09:308 (4) - to x96 y236 no, I want mutual blanket between (3,4)

Nice diff, I loved the hitsounds thanks
Thanks for mods, no change to my diff.
Sayuki Fujimi
My brain is fucked up so i've modded your map in descending order x)

192 kbps mp3 than i've converted for you :D (more HD + Recomanded size) http://puu.sh/68PZo.mp3

Hard

00:09:309 (1,2) - Move to slider (1) add the middle of the (2nd one) and ajust it, to make a perfect blanket.
00:10:597 (3,4,5) - Should move it a bit like that (http://puu.sh/68PPF.jpg) to make a circulare pattern.
00:44:646 (1) - Ajust the blanket, looking a bit off.
00:58:266 (2,3) - Nice patern :) i like this.
01:04:891 (4) - Remove this slider and add a hitcircle, it sound very cool + it is similar than this one (01:03:419 (4) - )
01:22:928 (9) - Move it to (x:288 y:264) to make than when you play the song it follow the curve.

Normal

00:11:149 (2) - Maybe add a whistle sample. (I'm quite sure but it's sounds great :-) ).
00:11:885 (4) - ^
00:51:456 (3) - too straight pattern, you should make it a bit like this next one (00:52:008 (1) - )
01:21:456 (1,2,3) - You should add some inherited points and make a audio fade out :)

Easy

00:59:370 (1,2,1,2) - Those slider make those hitcircle hard to connect with the pattern, they are hard to follow.
01:04:523 (2,3,1) - Make something a bit like that (http://puu.sh/68R7k.jpg) it's look easier for a beginner.
01:11:149 (1) - You should make it a bit curvy to the up corner.

Voila! :D i LOVE your map :)!
smallboat
Hi,Lust,In-game PM req. A bit late, sorry.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

TitleUnicode is not consistent,check the Normal diff:
[Easy]

00:21:088 (1) - Slider head add whistle? (Because the 00:22:560 (1) have add,so I think put in the same at this here. )
01:22:744 (1) - Start place at 01:22:928 , suggest follow the vocal is flow.

[Normal]

00:19:615 (1) - Feel add whistle in slider head an end is fit.
00:18:143 (1,2,3) - Do symmetry and be an arc. 00:32:131 (2) - Forgot add whistle? (If added , it will be fit.)
01:11:885 (2) - (376|328).
[Cloud's Hard] Hi,C16.

00:32:499 (4) - Perhap place this seems good : 00:44:646 (1) - Slider head add finish?

[Hard]

00:10:781 (4) - (84|188),be an arc.
00:19:247 (3) - Add whistle.
00:19:431 (4) - Remove whistle.
00:23:296 (3) - Ctrl+g seems good.
00:25:505 (1) - Move a bit and rotate angle ,I think it is good flow : 00:34:339 (1,2,3,4) - 00:48:511 (4) - Feel this note should be change 1/2 slider? (Because white line have the vocal)
00:50:720 (2,3) - Try this rhythm: 00:52:928 (4) - Stack 00:52:376 (2) slider head ? (Feel flow is good.)
00:55:137 (1) - Delete this,and at 00:54:953 (6) add 1/2 slider,last,set "NC", done.
01:22:928 (9) - Seems place here is not good pattern,try move to (244|92),and "NC"?

[Other]
1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you ranked.
3.Hope my mod is useful to you.
Little
Boat's mod

smallboat wrote:

Hi,Lust,In-game PM req. A bit late, sorry.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[Cloud's Hard] Hi,C16. Hi, Boat.

00:32:499 (4) - Perhap place this seems good : I prefer the current placement, so the angle between (3,4) isn't too small, and to be different from 00:33:603 (3,4) -
00:44:646 (1) - Slider head add finish? I don't think it fits well here. No cymbal sound in music either.

[Other]
1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you ranked.
3.Hope my mod is useful to you.
Thanks for modding,
no change to my diff.
Topic Starter
Lust
Thanks for the mods!
Zare
Oh well.

General



  • Your offset seems to be off, try 9350. You should getsome to confirm tho, I'm not that good at finding offsets. All the timestamps in this mod refer to your OLD timing, so apply the mod first before changing the offset!

Easy



  • oh my god your NCs... You know, NCs on every downbeats are fine in harder diffs, but you literally have an NC on every 3rd object here. This doesn't only look weird, it also dismembers your patterns, such as 00:09:309 (1,2,1,2). This looks like it correlates, but it's divided into 2 parts. Just delete the NC on 00:10:781 (1) to make this pattern work better visually.
    I'd just suggest to use NCs every 2nd measure, that makes this a lot mor comfortable to look at imo.

    You should check your blankets, some of them could be improved, I won't nazi the shit out of every one tho. (Basically stuff like 00:41:701 (1,2) etc.)
  1. 00:19:615 (1,2) - even tho they're 2/1 apart, an you unstack these for better readability for new players?
  2. 00:21:088 (1,1) - no offense, but these look kinda ugly, let me show you what I mean
    This looks rather clumsy, I'd try to make it smoother. (you should disable gridsnap whenever working on sldiershapes, makes it much easier.)
  3. 00:24:032 (1) - why this spinner? feels a bit random tbh, I'd like to see this mapped.
  4. 00:28:450 (1,2,3,1) - this could have a smoother curve
  5. 00:35:812 (1) - wouldn't you want to make this a 1/1 sldier to have the vocals more emphasized?
  6. 00:54:953 (1) - spacing man. Spacing > Pattern. Adjust the pattern to fit the spacing, no t the spacing to fit the patterns.
  7. 00:59:370 (1) - I would put two 1/1 notes here. you have somewhat of a climaxing effect in the song and the vocals are strong on every beat, so let the player support that by clicking them
  8. 01:02:315 (1,2,1,2,3,1) - I dislike all these linear patterns tbh, add a few curves
  9. 01:10:597 (3) - yeah no please don't. this is like "wtf where did that come from that's entirely different from the rest of the map I didn't know what to do ;;"
  10. 01:15:566 (1,2,1) - this would be cool in a triangular shape

Normal



  • Why do you only use claps on every 2nd clapbeat? I mean, it would sound much better if you also put claps on 00:27:345 (1), the end of 00:28:450 (1) , the end of 00:29:922 (1) and so on.
  1. 00:09:309 (1,2) - these might look better if they'd be blanketing each other
  2. 00:12:989 (2,4) - I dislike how these touch each other, it just doesn't look clean
  3. 00:19:615 (1) - same complaint about this as I had in Easy about 00:21:088 (1,1).
  4. 00:24:032 (1) - again I don't get the point of the spinner
  5. 00:32:131 (2,3,1) - better triangle here?
  6. 00:32:867 (1) - symmetry slider pls
  7. 00:35:812 (1) - this spinner could be rapleaced by objects as well
  8. 00:41:701 (1,2,3,4) - this rhythm seems wo work better like that:
  9. 00:51:272 (2,3,1) - how about you change this a bit to match the rhythm
  10. 00:56:425 (1) - this lider feels terribly wrong because where it ends the next section starts and it would make more sense to emohasize that with a slider or something, it's just empty right after that spinner
  11. 00:58:450 - basically there needs to be an object here for the vocals, I'd prefer a sliderhead
  12. 01:10:413 (3,1) - rathr ugly, make blankets here

Cloud's Hard



  • What happened to the spacing on this map, this is largely inconsistent to a noteable degree that gets kinda confusing when playing. I just can't find a reason for the spacing variance in 00:13:910 (4,5,6) or 00:17:775 (6,1,2) or 00:21:824 (2,3,1) etc etc. There are spacing changes everywhere, and it makes the whole thing feel sloppy. The rythms and patterns seemed pretty solid tho, well done.
  1. 00:10:781 - it feels really weird leaving the downbeat unmapped here, add a circle
  2. 00:13:726 - ^
  3. 00:51:088 (3) - 1/2 red tick offbeat slider swallowing both the clap and the vocal impact on the white tick because a slidertail feels really weak when playing.
  4. 01:00:290 (4) - ^ same issue ^
  5. 01:12:069 (4) -


Hard



  • wow spacing inconsistencies everywhere, can you please make recheck the whole thing and make sure to use DS unless you want a significant jump?
  1. 00:09:309 (1,2) - yo, fix the blanket
  2. 00:10:597 (3,4,5) - wow spacing
  3. 00:26:057 (3) - 1/2 redtick sliders like this kinda suck
  4. 00:48:511 (4,5) - this overlap is somewhat hard to read, I'd suggest to unstack this
  5. 00:54:216 (3,4) - "Hi i thought of this pattern which I think is kinda cool because t's creative, and so I'm enforcing it, crippling my spacing for the sake of visuals actual players don't even care about."
  6. 00:56:425 (1,2,3,4) - this is what I mean, you repeat a pattern but change the spacing for no apparent reason. Also the redtick slider feels awkward again.
  7. 01:00:290 (4,1) - this is a blanket too, so make sure it looks right
  8. 01:01:947 (4,1) - just check all your blankets and make sure they're correct
  9. 01:08:204 (1,2,3) - triangular pls
  10. 01:10:597 (5,6) - weird movements, make this more smooth (might just ctrl+g (6))
  11. 01:12:069 (4) - offbeat slider again :<
  12. 01:18:143 (3,1) - Uhm.. What? did you just double the spacing of your usual jumps here? without any significant change in the music?
  13. 01:18:879 (2,3) - yeah blankets like this uhm pls fix

This isn't a bad map, but there's plenty of room for improvement. Make sure your patterns actually look the way they're supposed to, and ensure they don't kill your spacing.
Little
SPOILER

Zarerion wrote:

Oh well.

Cloud's Hard



  • What happened to the spacing on this map, this is largely inconsistent to a noteable degree that gets kinda confusing when playing. I just can't find a reason for the spacing variance in 00:13:910 (4,5,6) or 00:17:775 (6,1,2) or 00:21:824 (2,3,1) etc etc. There are spacing changes everywhere, and it makes the whole thing feel sloppy. The rythms and patterns seemed pretty solid tho, well done. I don't think the inconsistent spacing poses any kind of significant readability problem. I've never mapped a Hard with consistent spacing, and it has never been a problem. Free spacing allows for more freedom with flow. Using DS all through the map just makes it feel too mechanical, and my flows are not designed with the intent of straight cursor movement from one object to the next. These are round flows, and are intended to be played as such, as allowed for by my spacings. Free spacing is also useful for making clean blankets with slider shape consistency.
  1. 00:10:781 - it feels really weird leaving the downbeat unmapped here, add a circle Style preference: I'm following the percussion instrument for a more interesting rhythm.
  2. 00:13:726 - ^ ^
  3. 00:51:088 (3) - 1/2 red tick offbeat slider swallowing both the clap and the vocal impact on the white tick because a slidertail feels really weak when playing. I prefer the offbeat slider here. I really want a click at (4) because I want offbeat 1/1 spacing between (4,1). To use your suggested rhythm would make the time between (4,1) feel very empty. I find slider end w/ stacked hitcircle to be effective in highlighting clap on slider end. Consistency with previous pattern at 00:45:198 (2,3) - and 00:48:143 (2,3) - .
  4. 01:00:290 (4) - ^ same issue ^ If your suggestion is to use 1/2 slider for (3) and hitcircle for (4), I find that rhythm pattern to be very bland. It's uninteresting.
  5. 01:12:069 (4) - ^

This isn't a bad map, but there's plenty of room for improvement. Make sure your patterns actually look the way they're supposed to, and ensure they don't kill your spacing.
Thanks for your opinions.
No changes from this mod.
Did some of my own minor fixes to stacks and changed couple of hitsounds.
Cloud's Hard
osu file format v12

[General]
AudioFilename: shiawase no otoshimono.mp3
AudioLeadIn: 0
PreviewTime: 70965
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.25
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Shiawase no Otoshimono
TitleUnicode:幸せのオトシモノ
Artist:Duca
ArtistUnicode:Duca
Creator:Lust
Version:Cloud's Hard
Source:Your Diary+
Tags:Cloudsplash16 opening visual novel
BeatmapID:345098
BeatmapSetID:137468

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"default.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
9309,368.098159509202,4,2,2,65,1,0
15198,-100,4,2,2,70,0,0
19615,-100,4,2,2,40,0,0
21088,-100,4,2,2,70,0,0
43726,-100,4,2,2,55,0,0
43910,-100,4,2,2,70,0,0
44462,-100,4,2,1,70,0,0
56425,-100,4,2,1,73,0,0
57897,-100,4,2,1,77,0,0
59370,-100,4,2,1,80,0,1
70965,-100,4,2,1,80,0,0
71149,-100,4,2,1,80,0,1
82928,-100,4,2,1,70,0,0
83020,-100,4,2,1,40,0,0
83664,-100,4,2,1,20,0,0
84401,-100,4,2,1,10,0,0
85137,-100,4,2,1,5,0,0


[Colours]
Combo1 : 128,128,255
Combo2 : 255,128,192
Combo3 : 0,128,192
Combo4 : 255,128,0

[HitObjects]
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392,169,10045,2,0,L|256:139,1,140,2|0,0:0|0:0,0:0:0:0:
282,225,10597,1,0,0:0:0:0:
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364,260,11333,2,0,L|330:111,1,140,2|0,0:0|0:0,0:0:0:0:
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198,316,12253,6,0,P|261:289|282:225,1,140,2|0,0:0|0:0,0:0:0:0:
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292,212,15198,6,0,P|332:206|366:218,1,70,2|0,0:0|0:0,0:0:0:0:
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186,234,21824,2,0,P|207:170|270:143,1,140,2|8,0:0|0:0,0:0:0:0:
268,226,22376,1,0,0:0:0:0:
217,304,22560,6,0,P|177:310|143:298,1,70,2|0,0:0|0:0,0:0:0:0:
118,231,22928,2,0,P|152:225|186:234,1,70,0|0,0:0|0:0,0:0:0:0:
309,309,23296,2,0,P|336:330|370:337,1,70,2|0,0:0|0:0,0:0:0:0:
464,338,23664,1,8,0:0:0:0:
464,338,24032,6,0,P|494:277|470:214,1,140,2|0,0:0|0:0,0:0:0:0:
390,191,24585,1,0,0:0:0:0:
341,257,24769,2,0,L|410:274,1,70,2|0,0:0|0:0,0:0:0:0:
390,191,25137,2,0,L|321:174,1,70,8|0,0:0|0:0,0:0:0:0:
233,238,25505,6,0,P|193:244|159:232,1,70,2|0,0:0|0:0,0:0:0:0:
104,177,25873,1,0,0:0:0:0:
29,208,26057,2,0,P|22:168|34:134,1,70,0|2,0:0|0:0,0:0:0:0:
90,78,26425,1,0,0:0:0:0:
165,117,26609,2,0,L|236:155,1,70,8|0,0:0|0:0,0:0:0:0:
302,189,26977,5,2,0:0:0:0:
302,189,27345,2,0,P|354:145|357:78,2,140,0|2|8,0:0|0:0|0:0,0:0:0:0:
233,238,28266,1,0,0:0:0:0:
151,243,28450,6,0,P|160:277|183:303,1,70,2|0,0:0|0:0,0:0:0:0:
265,313,28818,1,0,0:0:0:0:
391,201,29186,1,2,0:0:0:0:
231,149,29554,1,8,0:0:0:0:
343,273,29922,6,0,P|409:285|464:244,1,140,2|0,0:0|0:0,0:0:0:0:
438,131,30474,1,0,0:0:0:0:
438,131,30658,2,0,P|371:118|316:159,1,140,2|8,0:0|0:0,0:0:0:0:
391,201,31210,1,0,0:0:0:0:
438,131,31394,6,0,P|447:97|440:63,1,70,2|0,0:0|0:0,0:0:0:0:
364,27,31762,1,0,0:0:0:0:
290,68,31947,2,0,P|226:93|165:63,1,140
89,27,32499,2,0,L|81:101,1,70,8|0,0:0|0:0,0:0:0:0:
28,161,32867,6,0,P|92:136|153:166,1,140,2|0,0:0|0:0,0:0:0:0:
174,246,33419,1,0,0:0:0:0:
89,294,33603,2,0,L|89:224,1,70,2|0,0:0|0:0,0:0:0:0:
174,246,33971,2,0,L|174:316,1,70,8|0,0:0|0:0,0:0:0:0:
233,375,34339,5,2,0:0:0:0:
396,328,34707,1,0,0:0:0:0:
273,210,35075,1,2,0:0:0:0:
320,371,35443,1,8,0:0:0:0:
337,156,35812,6,0,P|275:126|212:151,2,140,2|0|2,0:0|0:0|0:0,0:0:0:0:
370,236,36732,2,0,P|363:270|373:303,1,70,0|8,0:0|0:0,0:0:0:0:
320,371,37100,5,0,0:0:0:0:
320,371,37284,2,0,P|258:341|195:366,1,140,2|0,0:0|0:0,0:0:0:0:
273,210,38020,1,2,0:0:0:0:
99,221,38388,1,8,0:0:0:0:
287,293,38756,6,0,P|343:254|353:187,1,140,2|0,0:0|0:0,0:0:0:0:
215,99,39308,2,0,P|220:167|273:210,1,140
296,128,39861,1,8,0:0:0:0:
296,128,40229,6,0,L|163:195,1,140,2|0,0:0|0:0,0:0:0:0:
16,269,40965,1,2,0:0:0:0:
176,340,41333,2,0,P|209:331|243:339,1,70,8|0,0:0|0:0,0:0:0:0:
328,356,41701,6,0,P|366:300|352:234,2,140,2|0|2,0:0|0:0|0:0,0:0:0:0:
222,251,42805,5,8,0:0:0:0:
222,251,42989,2,0,L|284:284,1,70,0|2,0:0|0:0,0:0:0:0:
380,154,43358,2,0,P|346:147|313:157,1,70,8|0,0:0|0:0,0:0:0:0:
186,177,43726,1,8,0:3:0:0:
155,254,43910,2,0,P|188:261|222:251,1,70,2|0,0:0|0:0,0:0:0:0:
186,177,44278,1,8,0:0:0:0:
103,188,44462,1,4,0:3:0:0:
71,265,44646,6,0,P|105:323|172:336,1,140,2|0,0:0|0:0,0:0:0:0:
222,251,45198,2,0,L|266:305,1,70,2|8,0:0|0:0,0:0:0:0:
266,305,45566,1,2,0:0:0:0:
325,141,45934,6,0,P|389:116|450:146,2,140,2|2|2,0:0|0:0|0:0,0:0:0:0:
386,274,46855,2,0,L|386:204,1,70,8|0,0:0|0:0,0:0:0:0:
301,226,47223,2,0,L|301:296,1,70
388,358,47591,6,0,P|448:329|469:263,1,140,2|0,0:0|0:0,0:0:0:0:
387,204,48143,2,0,L|444:164,1,70,2|8,0:0|0:0,0:0:0:0:
444,164,48511,1,2,0:0:0:0:
301,226,48879,6,0,P|237:251|176:221,2,140,2|2|2,0:0|0:0|0:0,0:0:0:0:
240,93,49800,2,0,L|240:163,1,70,8|0,0:0|0:0,0:0:0:0:
325,141,50168,2,0,L|325:71,1,70
264,8,50535,5,2,0:0:0:0:
264,8,50720,1,2,0:0:0:0:
155,141,51088,2,0,L|155:71,1,70,2|8,0:0|0:0,0:0:0:0:
155,71,51456,1,2,0:0:0:0:
216,198,51824,6,0,P|154:225|92:197,1,140,2|2,0:0|0:0,0:0:0:0:
24,163,52376,2,0,P|15:196|23:230,1,70,0|2,0:0|0:0,0:0:0:0:
78,297,52744,1,8,0:0:0:0:
273,135,53296,6,0,P|300:197|272:259,1,140,2|2,0:0|0:0,0:0:0:0:
238,328,53848,2,0,P|271:337|305:329,1,70,0|2,0:0|0:0,0:0:0:0:
370,274,54216,1,8,0:0:0:0:
370,274,54401,2,0,L|388:199,1,70,2|0,0:0|0:0,0:0:0:0:
407,121,54769,1,2,0:0:0:0:
216,198,55137,5,2,0:0:0:0:
216,198,55321,2,0,P|188:135|216:73,1,140,8|2,0:0|0:0,0:0:0:0:
407,121,56057,1,8,0:0:0:0:
370,274,56425,6,0,P|361:307|369:341,1,70,2|0,0:0|0:0,0:0:0:0:
434,309,56793,1,8,0:0:0:0:
404,209,56977,2,0,P|371:200|337:208,1,70,2|0,0:0|0:0,0:0:0:0:
265,257,57345,1,2,0:0:0:0:
193,306,57529,2,0,P|159:314|125:305,1,70,8|0,0:0|0:0,0:0:0:0:
161,170,57897,6,0,L|161:240,1,70,2|2,0:0|0:0,0:0:0:0:
80,205,58266,1,8,0:0:0:0:
98,112,58450,2,0,P|161:85|223:114,1,140,2|2,0:0|0:0,0:0:0:0:
256,196,59002,2,0,L|256:237,2,35,8|0|0,0:0|0:0|0:0,0:0:0:0:
351,170,59370,6,0,L|351:240,1,70,4|0,0:0|0:0,0:0:0:0:
290,314,59738,2,0,P|256:324|222:314,1,70,8|0,0:0|0:0,0:0:0:0:
168,236,60106,1,0,0:0:0:0:
256,196,60290,2,0,L|256:116,1,70,2|8,0:0|0:0,0:0:0:0:
112,173,60658,6,0,P|83:234|110:297,1,140
223,298,61210,2,0,P|251:236|224:173,1,140,8|0,0:0|0:0,0:0:0:0:
168,236,61762,1,2,0:0:0:0:
188,363,61947,2,0,P|221:372|255:364,1,70,8|0,0:0|0:0,0:0:0:0:
377,311,62315,6,0,P|343:301|309:310,1,70,2|0,0:0|0:0,0:0:0:0:
432,372,62683,2,0,P|460:311|433:248,1,140,8|0,0:0|0:0,0:0:0:0:
351,231,63235,1,2,0:0:0:0:
463,170,63419,1,8,0:0:0:0:
463,170,63787,6,0,P|400:197|338:168,1,140,2|8,0:0|0:0,0:0:0:0:
402,43,64339,2,0,L|402:113,1,70
351,231,64707,1,2,0:0:0:0:
351,231,64891,2,0,P|341:265|350:299,1,70,8|0,0:0|0:0,0:0:0:0:
426,264,65259,6,0,P|425:195|373:150,1,140,2|8,0:0|0:0,0:0:0:0:
227,169,65812,1,0,0:0:0:0:
227,169,65996,2,0,P|260:179|293:171,1,70,0|2,0:0|0:0,0:0:0:0:
186,105,66364,2,0,P|160:128|150:162,1,70,8|0,0:0|0:0,0:0:0:0:
183,239,66732,5,2,0:0:0:0:
240,299,66916,1,0,0:0:0:0:
203,374,67100,1,8,0:0:0:0:
143,314,67284,2,0,L|284:292,1,140,0|2,0:0|0:0,0:0:0:0:
364,280,67836,1,8,0:0:0:0:
364,280,68204,6,0,L|375:198,1,70,2|0,0:0|0:0,0:0:0:0:
259,142,68572,2,0,L|270:224,1,70,8|0,0:0|0:0,0:0:0:0:
207,294,68940,2,0,P|177:312|143:314,1,70,0|2,0:0|0:0,0:0:0:0:
86,237,69308,2,0,P|115:218|150:217,1,70,8|0,0:0|0:0,0:0:0:0:
71,310,69677,5,2,0:0:0:0:
13,248,69861,1,0,0:0:0:0:
50,173,70045,1,8,0:0:0:0:
50,173,70229,2,0,L|84:104,1,70
157,75,70597,1,2,0:0:0:0:
180,155,70781,2,0,P|213:165|246:157,1,70,8|0,0:0|0:0,0:0:0:0:
346,134,71149,6,0,L|346:204,1,70,4|0,0:0|0:0,0:0:0:0:
346,287,71517,2,0,P|312:277|278:287,1,70,8|0,0:0|0:0,0:0:0:0:
202,319,71885,1,0,0:0:0:0:
213,235,72069,2,0,L|213:155,1,70,2|8,0:0|0:0,0:0:0:0:
127,220,72437,6,0,P|142:286|202:319,1,140
280,288,72989,2,0,P|342:261|404:289,1,140,8|0,0:0|0:0,0:0:0:0:
342,345,73541,1,2,0:0:0:0:
280,288,73726,2,0,P|271:255|279:221,1,70,8|0,0:0|0:0,0:0:0:0:
350,116,74094,6,0,P|359:149|351:182,1,70,2|0,0:0|0:0,0:0:0:0:
288,60,74462,2,0,P|349:31|412:59,1,140,8|0,0:0|0:0,0:0:0:0:
429,141,75014,1,2,0:0:0:0:
426,224,75198,2,0,P|417:257|425:290,1,70,8|0,0:0|0:0,0:0:0:0:
471,371,75566,6,0,P|438:362|405:370,1,70,2|0,0:0|0:0,0:0:0:0:
313,362,75934,2,0,P|279:370|245:361,1,70,8|0,0:0|0:0,0:0:0:0:
262,220,76302,2,0,L|280:288,1,70,0|2,0:0|0:0,0:0:0:0:
151,374,76670,2,0,L|168:306,1,70,8|0,0:0|0:0,0:0:0:0:
166,220,77039,6,0,P|104:193|42:221,2,140,2|8|0,0:0|0:0|0:0,0:0:0:0:
167,306,77959,1,2,0:0:0:0:
104,340,78143,2,0,P|95:306|104:273,1,70,8|0,0:0|0:0,0:0:0:0:
229,272,78511,6,0,P|238:306|229:339,1,70,2|0,0:0|0:0,0:0:0:0:
166,220,78879,2,0,P|193:197|226:191,1,70,8|0,0:0|0:0,0:0:0:0:
297,229,79247,2,0,P|359:256|421:228,1,140,0|8,0:0|0:0,0:0:0:0:
277,146,79983,5,2,0:0:0:0:
359,170,80167,1,0,0:0:0:0:
339,87,80351,2,0,P|311:65|277:60,1,70,8|0,0:0|0:0,0:0:0:0:
202,187,80720,1,0,0:0:0:0:
277,146,80904,1,2,0:0:0:0:
204,101,81088,2,0,P|169:105|141:126,1,70,8|0,0:0|0:0,0:0:0:0:
135,235,81456,6,0,P|159:259|192:268,2,70,4|0|8,0:0|0:0|0:0,0:0:0:0:
69,176,82008,2,0,P|35:166|2:175,2,70,4|0|2,0:0|0:0|0:0,0:0:0:0:
202,187,82560,2,0,P|235:178|259:153,1,70,8|0,0:0|0:0,0:0:0:0:
298,74,82928,1,4,0:0:0:0:
256,192,83020,12,2,85873,0:0:0:0:
@Lust, if you change offset, change it for my diff too. Also, unicode title in Normal is messed up? http://puu.sh/6doBi.png (it was mentioned in smallboat's mod too)
DeletedUser_3611598
Hi~! from my queue!

[Easy]
  • 00:34:339 (1) - more bent
    00:40:229 (1) - move to (81,237) for accurate overlap with 00:38:756 (1) -
    01:10:229 - add circle?

    [Normal]
    • 00:13:910 (2,3) - maybe this rhythm is hard for beginners. combine to a one slider
      00:44:094 (2,3) - ^
      01:03:051 (2,3) - move to (209,186) for accurate overlap
      01:05:259 (1) - think of a different shape

      [Cloud's Hard]
      • 00:10:597 (3) - make to 2/4 slider

        [Hard]
        • Good :3
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