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Nightmare - Alumina (TV Size) [Taiko|Osu]

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Topic Starter
Mao
This map has been deleted on the request of its creator. It is no longer available.
Hard
hey there. mod because jo-chan wants it
I'll just do some rough suggestions and will look later at it properly

Insane


consider using AR 7 because of high bpm

  1. 00:06:402 (3,4,5) - i think you shouldn't do that sudden jump. it doesn't fit with the music at all and also it doesn't feel intuitive. consider changing that.
  2. 00:08:996 (3,4) - bad flow it doesnt feel right, imo maybe change 4 to the right and then take care of the aftermath
  3. 00:11:267 (3,4) - bad flow again
  4. 00:18:402 (1,2,3) - maybe you should use blankets for those sliders. it would look much neater!
  5. 00:20:348 (4) - nc there?
  6. 00:21:807 (5,6) - strange, non-intuitive jump again
  7. 00:21:969 (6,3,4) - maybe dont let those circles overlapp that much. it really doesnt look good
  8. 00:59:429 (4,2) - make a blanket with the two sliders

Hard


  1. 00:00:888 (2) - move that one a bit down for better flow
  2. 00:08:672 (2,3) - weird jump. not considered for hard
  3. 00:32:672 (4,5) - bad flow. not fun
  4. 01:00:564 (7,8) - that looks really ugly
Normal


  1. i think you should remapp this whole thing. 4 stars for the easiest diff is just to much. also it's difficult for me to follow the sound and for newly players it would be more difficult, since they cant read approach circles that good.
10crystalmask01
Hi o3o random mod

[General]
  1. I suggest you use Kai time at 00:44:348 - 00:59:915 instead, it's more preferable to use it fro the chorus of a song.
[Normal]
00:04:131 (3) - Sounds better if you used finished on all parts of this slider imo o3o (includes head,reverse and tail)
00:09:321 (3) - ^
00:44:996 (2) - Remove, and move 00:45:158 (3) - to this point instead,remember this is still Normal mode.
00:52:456 (1,2,3,4) - This type of distancing shouldn't be in Normal. Use it in Hard mode +
01:05:104 (1) - Add whistle to the tail?

Looks ok. :/

[Hard]
  1. HP Drain Rate -1 or 2, shouldn't exceed over 5
00:08:672 (2) - Add finish on the tail.
00:10:294 (1) - Add finish on the reverse.
00:20:348 (1) - Add finish on the tail.
00:24:726 (1) - Add finish on the head.
00:29:753 (1) - Add finish on the tail.
00:31:375 (1) - Add finish on the head.
00:44:348 (1) - ^ Instead of clap.
00:49:212 (4) - Add finish on the tail instead of clap.
00:59:591 (6) - Add finish on the reverse.
01:02:996 (3) - Add finish on the head.
01:03:645 (1) - ^
01:04:294 (3) - ^
01:05:267 (2) - Add whistle on the tail.

Just a few confusing hitsounds, that's all :P

Hope this helps~! ^^
Myxo
i think you should remapp this whole thing. 4 stars for the easiest diff is just to much. also it's difficult for me to follow the sound and for newly players it would be more difficult, since they cant read approach circles that good.
Yeah, you're right Chiva. Thank you :3 I've remapped the whole thing. It has got 3 stars now, and there aren't so many red ticks mapped. I'm going to send my map to Metaljo on skype today.

00:04:131 (3) - Sounds better if you used finished on all parts of this slider imo o3o (includes head,reverse and tail)
00:09:321 (3) - ^
00:44:996 (2) - Remove, and move 00:45:158 (3) - to this point instead,remember this is still Normal mode.
00:52:456 (1,2,3,4) - This type of distancing shouldn't be in Normal. Use it in Hard mode +
01:05:104 (1) - Add whistle to the tail?
Thank you :3 I fixed everything in my new version! Give it a try when it's out ^^
Topic Starter
Mao
Chiva

ChivaCookie wrote:

hey there. mod because jo-chan wants it
I'll just do some rough suggestions and will look later at it properly

Insane


consider using AR 7 because of high bpm

  1. 00:06:402 (3,4,5) - i think you shouldn't do that sudden jump. it doesn't fit with the music at all and also it doesn't feel intuitive. consider changing that.
  2. 00:08:996 (3,4) - bad flow it doesnt feel right, imo maybe change 4 to the right and then take care of the aftermath
  3. 00:11:267 (3,4) - bad flow again
  4. 00:18:402 (1,2,3) - maybe you should use blankets for those sliders. it would look much neater!
  5. 00:20:348 (4) - nc there?
  6. 00:21:807 (5,6) - strange, non-intuitive jump again
  7. 00:21:969 (6,3,4) - maybe dont let those circles overlapp that much. it really doesnt look good
  8. 00:59:429 (4,2) - make a blanket with the two sliders

Hard


  1. 00:00:888 (2) - move that one a bit down for better flow
  2. 00:08:672 (2,3) - weird jump. not considered for hard
  3. 00:32:672 (4,5) - bad flow. not fun
  4. 01:00:564 (7,8) - that looks really ugly
Normal


  1. i think you should remapp this whole thing. 4 stars for the easiest diff is just to much. also it's difficult for me to follow the sound and for newly players it would be more difficult, since they cant read approach circles that good.

Thanks for Mods :3 Fixed almost everything.

10crystalmask01

10crystalmask01 wrote:

Hi o3o random mod

[General]
  1. I suggest you use Kai time at 00:44:348 - 00:59:915 instead, it's more preferable to use it fro the chorus of a song.
[Normal]
00:04:131 (3) - Sounds better if you used finished on all parts of this slider imo o3o (includes head,reverse and tail)
00:09:321 (3) - ^
00:44:996 (2) - Remove, and move 00:45:158 (3) - to this point instead,remember this is still Normal mode.
00:52:456 (1,2,3,4) - This type of distancing shouldn't be in Normal. Use it in Hard mode +
01:05:104 (1) - Add whistle to the tail?

Looks ok. :/

[Hard]
  1. HP Drain Rate -1 or 2, shouldn't exceed over 5
00:08:672 (2) - Add finish on the tail.
00:10:294 (1) - Add finish on the reverse.
00:20:348 (1) - Add finish on the tail.
00:24:726 (1) - Add finish on the head.
00:29:753 (1) - Add finish on the tail.
00:31:375 (1) - Add finish on the head.
00:44:348 (1) - ^ Instead of clap.
00:49:212 (4) - Add finish on the tail instead of clap.
00:59:591 (6) - Add finish on the reverse.
01:02:996 (3) - Add finish on the head.
01:03:645 (1) - ^
01:04:294 (3) - ^
01:05:267 (2) - Add whistle on the tail.

Just a few confusing hitsounds, that's all :P

Hope this helps~! ^^

Thanks for mod :D Fixed some of the hitsounds and changed the HP Drain.
HabiHolic
mp3 change please

Rankble 128 ~ 192 kbps

This Beatmap Mp3 File 260 kbps is this Unrankble

No Kudosu Thanks~
Topic Starter
Mao

HabiHolic wrote:

mp3 change please

Rankble 128 ~ 192 kbps

This Beatmap Mp3 File 260 kbps is this Unrankble

No Kudosu Thanks~
Changed it ^^
Thanks~
AruOtta
From your request ~

[General]
Maybe you can add slitertick2 for the hitclap ? (Just for the Normal diff.)

[Desperate's Normal]
HP Drain Rate => 3
00:55:431 (2,3) - Blanket ?
00:58:187 (3,4) - ^

[Hard]
Approach Rate => 7
00:00:944 (2,1) - Distance snap (wich is ~ 0,9)
00:04:350 (5,6) - High jump =/
00:06:295 (3,4) - ^
00:06:782 (1,2) - Distance snap isn't logical here
00:09:863 (4,1) - ^
Distance snap isn't same everywhere =/
The rest is good

[Insane]
00:00:944 (2,3) - Blanket ?
00:01:431 (3,1) - Distance snap =/
00:07:593 - Maybe a circle here ? (placed in front of the head of the slider (1) )
00:15:214 (2) - Maybe better in front of the (3)
00:20:890 (1) - Maybe reverse slider ?
00:57:863 - Circle ? In front of the head of the next slider ?
01:00:133 - ^
Jumping ~

Good Luck *u*
Avena
Due to your request from My Free Modding Queue, I modded your map!

General
  1. As far as I know, you don't need widescreen support if you don't have a storyboard, untick it.
  2. Change preview point to 00:21:052
Insane
  1. 00:01:593 (1) - Delete
  2. 00:02:566 (1) - Position this closer to 00:01:917 (5) it shouldn't be a jump.
  3. 00:03:863 (3) - Position this closer to 00:03:214 (2) it shouldn't be a jump.
  4. 00:11:647 (4) - Put it on top of 5
  5. 00:27:863 (2,3,4,5,6,7) - Reposition this whole jump, it's so awkward and messy.
  6. 01:05:323 (4,5) - Remove hitsounds from these two (keep it on 6)
Hard
  1. Decrease Approach Rate to 7
  2. Increase HP Drain Rate to 5
  3. 00:30:782 (3) - Extend by 2 ticks
Desperate's Normal
  1. Decrease HP Drain Rate to 4
  2. Decrease Overall Difficulty to 3 (Optional)
Myxo
Thanks Kenterz9 and CreamLegit!
I've done what you told me to do with my normal diff ^^ Metaljo is going to update it soon!
Topic Starter
Mao

Kenterz9 wrote:

From your request ~
[Hard]
Approach Rate => 7
00:00:944 (2,1) - Distance snap (wich is ~ 0,9) fixed
00:04:350 (5,6) - High jump =/ fixed
00:06:295 (3,4) - ^
00:06:782 (1,2) - Distance snap isn't logical here fixed
00:09:863 (4,1) - ^
Distance snap isn't same everywhere =/
The rest is good

[Insane]
00:00:944 (2,3) - Blanket ? fixed
00:01:431 (3,1) - Distance snap =/ fixed
00:07:593 - Maybe a circle here ? (placed in front of the head of the slider (1) ) fixed
00:15:214 (2) - Maybe better in front of the (3) wont fix this :/
00:20:890 (1) - Maybe reverse slider ? fixedfixed
00:57:863 - Circle ? In front of the head of the next slider ? fixed
01:00:133 - ^
Jumping ~

Good Luck *u*

CreamLegit wrote:

Due to your request from My Free Modding Queue, I modded your map!

General
  1. As far as I know, you don't need widescreen support if you don't have a storyboard, untick it. fixed
  2. Change preview point to 00:21:052 Preview point will stay where it is ^^
Insane
  1. 00:01:593 (1) - Delete Nope.
  2. 00:02:566 (1) - Position this closer to 00:01:917 (5) it shouldn't be a jump. Wont fix this.
  3. 00:03:863 (3) - Position this closer to 00:03:214 (2) it shouldn't be a jump. Wont fix this either.
  4. 00:11:647 (4) - Put it on top of 5 fixed
  5. 00:27:863 (2,3,4,5,6,7) - Reposition this whole jump, it's so awkward and messy. I actually like patterns like this. I'll get some more opinions on this and maybe change it somewhen.
  6. 01:05:323 (4,5) - Remove hitsounds from these two (keep it on 6) fixed
Hard
  1. Decrease Approach Rate to 7 fixed
  2. Increase HP Drain Rate to 5 fixed
  3. 00:30:782 (3) - Extend by 2 ticks Well, I didn't expend it because theres nothing on the blue tick, so I just placed a circle on the red tick.
Thanks for the mods you both :3
yachiru4
Hey from my queue!


Looks okay.


...Okay, you really should fix your spacing in this diff. Some objects are placed to close together, rather then farther apart. Heck, create some jumps in this diff at least?!

Didn't pass Insane, sorry.

Cheers~!
Myxo
@yachiru4

So you found no problems with my normal? Cause "Looks okay." sounds so negative ._.
Also, wow, SS *__* you're the boss for realz
izzydemon
you should capitalize the V in TV Size

just saiyan

not a mod
Topic Starter
Mao

SnowStorm wrote:

you should capitalize the V in TV Size

just saiyan

not a mod

Oh, didn't notice this o: Thanks for pointing out ^^
Asagi Mutsuki
Requested Taiko Guest Difficulty from le me modding queue xD

http://www.mediafire.com/?wwrv57jxjj7u86u

Put it in your song folder after unzipping it :3

I like this song very much! xD

too bad I have no stars left :(
yachiru4

Desperate-kun wrote:

@yachiru4

So you found no problems with my normal? Cause "Looks okay." sounds so negative ._. What else do you want me to say? I'm not a modder, just your average osu! player
Also, wow, SS *__* you're the boss for realz

yachiru4 wrote:

PS. I'll be testing your map, not modding it. So I'll be giving a general impression of your map. 8-)
Now I'm starting to wonder if people actually read my thread...
Myxo

Now I'm starting to wonder if people actually read my thread...
I'm sorry. I didn't read your thread, because I didn't post in the thread as I'm not the creator of this mapset.
Kyouren
Can i make easy diff???
Topic Starter
Mao

gokugohan12468 wrote:

Can i make easy diff???
Of course you can :D
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