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Little by Little - Kanashimi wo Yasashisa Ni (TV Size) [Taik

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Topic Starter
Rey-volution
This beatmap was submitted using in-game submission on 22 Januari 2014 at 15:45:31

Artist: Little by Little
Title: Kanashimi wo Yasashisa Ni (TV Size)
Source: Naruto
Tags: 0gre
BPM: 126
Filesize: 15295kb
Play Time: 01:27
Difficulties Available:
  1. 0gre's Muzu (4,7 stars, 291 notes)
  2. 0gre's Oni (4,78 stars, 367 notes)
  3. Easy (2,56 stars, 90 notes)
  4. Hard (4,72 stars, 170 notes)
  5. Insane (5 stars, 263 notes)
  6. Normal (4,22 stars, 121 notes)
Download: Little by Little - Kanashimi wo Yasashisa Ni (TV Size)
Download: Little by Little - Kanashimi wo Yasashisa Ni (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
I made this song because I see my favourite OP of Naruto in ANIMAX Asia
Easy-Normal-Hard-Insane: by Me
Taiko diff: by 0gre
Thank you XD
pramana
You can use this

BPM : 126.04
Offset : 1.691
pramana
[Hard]

  1. 00:08:752 (7) - you can add inherit points with 0.50x slider velo
  2. 00:08:990 - inherit position, slider velo return to 1.0x
  3. 00:14:705 (1) - spinner is a bit awkward bcuz if it ends at 00:17:324 i feel a hardseeing jump there...
  4. 00:20:181 (4) - how about like this ? sounds great..
  5. 01:15:649 (4) - circle is to far.. make it like this.. x : 336, y : 160
  6. 01:27:078 (2,3) - how about using 1.3x snapping there ?
Topic Starter
Rey-volution
I will Fix it tomorrow.
Thanks Pram :D
pramana

Rey-vo wrote:

I will Fix it tomorrow.
Thanks Pram :D
you're welcome
Teru21
1937KB? lol

-Senritsu- gives me this link, yea.. just checking out

try BPM : 126.02 and offset : 1600 ;D

and some general thingy,
- I don't know but shouldn't it be Little by Little - Kanashimi wo Yasashisa 'n'i ? because ni is a particle/conjunction? I don't know what it called ww.. its like the 'wo'
- Why you use 4 dots slider? you can make better slider with just 3 dots slider.
- the offset started 00:01:600 , you can't play earlier than that.. if you want to start at 00:00:885 , then, the offset must be at -304 but its not recommended to have a minus offset.. so, just start at 00:01:600
pramana

Teru21 wrote:

1937KB? lol

try BPM : 126.02 and offset : 1600 ;D
he use one from Niva
BPM : 126.00
offset : 1.610
Teru21
lol XD kay ;D www
pramana
[Easy]
  1. 01:20:649 (4,5) - to prevent some confusing slider that has so many reverse arrow you can use this
[Normal]

  1. 00:49:213 (6,7) - it can be better this way..
  2. 01:24:459 (4,5,6) - it feel a bit awkward there.. i think you can done it like this
  3. 01:26:125 (1) - start new combo here..
Topic Starter
Rey-volution

Teru21 wrote:

- Why you use 4 dots slider? you can make better slider with just 3 dots slider.
4 dots? where can I change it?
0gre_old
sorry to be sudden!
Can i request to make a taiko map for it
I will get out if you don't like it or not needed XD
Senritsu

0gre wrote:

sorry to be sudden!
Can i request to make a taiko map for it
I will get out if you don't like it or not needed XD
Ah lol
I want to make a taiko map too but.. Looks like i'm late xDD

Anyway GL with this map~ :3/
Topic Starter
Rey-volution

0gre wrote:

sorry to be sudden!
Can i request to make a taiko map for it
I will get out if you don't like it or not needed XD
But I need it :D
you can make taiko diff :D
0gre_old
thank you!!!! (つд⊂)
pramana
mod again...
i will post it as soon as possible..
0gre_old
Taiko diffs finished :!:

http://puu.sh/20cWX

please have a check XD
Topic Starter
Rey-volution
Thank you so Much XD
Teru21
uhuuu~

something like this ;A; http://puu.sh/20hH6

Just a quick mod for taiko mod.. its up to you , you want to give me kd or not, because I already get it from last post XD

[Oni]
00:04:466 (1,5) - slider in oni isn't a good idea imo.. you could add d kkk rhythm o3o
00:06:608 (1) - d to follow the drum ; 00:07:084 (1) - add k to follow the drum too
00:07:798 (2) - k follow the drum
00:08:274 (4) - d kkk
00:12:082 (1) - add a d kkk to like previous part
00:18:747 (1) - shouldn't this be a D ?
00:26:602 (2,4) - delete this too follow the drum? because you follow the drum in this part o3o and its hard for people to "300" a 4/1 notes XD (change the other too)
00:44:215 (2,3,4) - kkd? because the previous rhythm is 00:43:739 (1,2,1) - ddk
00:54:450 (6,x,7,x,1) - ddkkd XD because there are a raising bass sound
00:59:924 (2,3,1) - kdk? just felt like its better
01:27:297 (1) - D?

[Muzu]
this song is not a 3/4 song.. dd dd is too hard in Muzukashii, remove them, change into something easier if I were you, I'll change something like http://puu.sh/20i39 (00:24:935 ; 00:29:220 - ; 00:33:028 - ; 00:36:836 - )
00:18:747 (1) - D too? www
00:26:364 - add circle. it is an important heavy beat in this song.. add to the other part too
00:59:210 (2) - remove clap and add clap 00:59:686 (2) for constant clap
01:08:255 (1) - slider should be ended here 01:09:921
the muzu need do some cleaning up about ddd or kkk , just too hard for Muzu
0gre_old

Teru21 wrote:

uhuuu~

something like this ;A; http://puu.sh/20hH6

Just a quick mod for taiko mod.. its up to you , you want to give me kd or not, because I already get it from last post XD

[Oni]
00:04:466 (1,5) - slider in oni isn't a good idea imo.. you could add d kkk rhythm o3o
00:06:608 (1) - d to follow the drum ; 00:07:084 (1) - add k to follow the drum too
00:07:798 (2) - k follow the drum
00:08:274 (4) - d kkk
00:12:082 (1) - add a d kkk to like previous part
00:18:747 (1) - shouldn't this be a D ?
00:26:602 (2,4) - delete this too follow the drum? because you follow the drum in this part o3o and its hard for people to "300" a 4/1 notes XD (change the other too)
00:44:215 (2,3,4) - kkd? because the previous rhythm is 00:43:739 (1,2,1) - ddk
00:54:450 (6,x,7,x,1) - ddkkd XD because there are a raising bass sound
00:59:924 (2,3,1) - kdk? just felt like its better
01:27:297 (1) - D?

[Muzu]
this song is not a 3/4 song.. dd dd is too hard in Muzukashii, remove them, change into something easier if I were you, I'll change something like http://puu.sh/20i39 (00:24:935 ; 00:29:220 - ; 00:33:028 - ; 00:36:836 - )
00:18:747 (1) - D too? www
00:26:364 - add circle. it is an important heavy beat in this song.. add to the other part too
00:59:210 (2) - remove clap and add clap 00:59:686 (2) for constant clap
01:08:255 (1) - slider should be ended here 01:09:921
the muzu need do some cleaning up about ddd or kkk , just too hard for Muzu
[ONI]
fixed all exept 00:59:924 (2,3,1) - kdk? just felt like its better
It is very helpful thanks !

[Muzu]
most of them fixed checking for the hardness again..


sorry for let you wait Rey-vo! and sorry I update it again (huge change in muzukashii)
Monday 11th february about 2:00 am in Indonesia..
http://puu.sh/20sU0
pramana

Rey-vo wrote:

Thank you so Much XD
why not giving some kudos for 0gre ?
Topic Starter
Rey-volution

pramana wrote:

Rey-vo wrote:

Thank you so Much XD
why not giving some kudos for 0gre ?
iya tuh udah :v
0gre_old
rey-vo~

updated previous thread but it may hard to see so
make a new thread~

http://puu.sh/20X7x

please update :)
Topic Starter
Rey-volution
Thanks :D
updated anyway~
pramana
[Insane]
There's so many rough position in this diff i will mod this ASAP


  1. 00:07:799 (3) - make it smoother to this point, x192, y168
  2. 00:14:466 (5,6,7,8,1) - make it smoother, like this
  3. 00:22:561 (1,2,3) - make it smoother, like this
  4. 00:48:275 (3,4,5,6,7) - make it smoother, like this
  5. 01:20:418 (1,2,3,4,5) - make it smoother, like this
    or
    or
  6. 01:22:799 (4,5,6,7,8,9,1) - make it smoother, like this
  7. 01:24:704 (5) - make it more symetric to 01:24:466 (4) or do triangle jump..
for the [General] & hitsound i'll check it later.. because of school activity.. *sucks*
Topic Starter
Rey-volution
Fixed :D
nante
Okay, so before we begin - I haven't been mapping or modding for a long, long time. You can feel free to just ignore my mod.


[Insane]
00:00:895 (1) - wrap this in a 40% volume timing section and add a whistle at the end of the slider
00:01:609 (2) - add a finish at the beginning
00:02:561 (5) - remove whistle at the end
00:03:275 (6) - add whistle
00:03:514 (1) - add finish
00:04:704 (3) - remove all the whistles
00:05:180 (4) - remove clap, add finish
00:06:847 (4) - remove whistle
00:07:085 (5) - add whistle
00:07:323 (6) - add finish // and whistle
00:07:561 (1) - // add whistle at the beginning
00:08:752 (6) - remove whistle at the beginning and the slide, leave the whistle at the end


So basicly try to make second white tick a whistle and the red tick right after the one with whistle, a finish


also try to avoid sound clumps like this:
00:24:704 (2,3,4) -



Hope I've been of any use. Cheers.
Topic Starter
Rey-volution

nante wrote:

Okay, so before we begin - I haven't been mapping or modding for a long, long time. You can feel free to just ignore my mod.


[Insane]
00:00:895 (1) - wrap this in a 40% volume timing section and add a whistle at the end of the slider
00:01:609 (2) - add a finish at the beginning
00:02:561 (5) - remove whistle at the end
00:03:275 (6) - add whistle
00:03:514 (1) - add finish
00:04:704 (3) - remove all the whistles
00:05:180 (4) - remove clap, add finish
00:06:847 (4) - remove whistle
00:07:085 (5) - add whistle
00:07:323 (6) - add finish // and whistle
00:07:561 (1) - // add whistle at the beginning
00:08:752 (6) - remove whistle at the beginning and the slide, leave the whistle at the end


So basicly try to make second white tick a whistle and the red tick right after the one with whistle, a finish


also try to avoid sound clumps like this:
00:24:704 (2,3,4) -



Hope I've been of any use. Cheers.
Actually for 00:22:561 (1) - until 00:37:323 (7) - i dont want to add clap sound :lol:. And I think if I add finish more than previously update, I don't think it will better.
But i Agree with u with 40% volume :D
thank you for modding my map
Niko-nyan
hai :D
anyway kalau update saja jangan dikasih kudos :)
pramana
[Insane]
okay re-mod because someone say it doesn't feel good at few points


  1. 00:15:418 (2,3,4,5) - make it like this
    and
  2. 00:20:180 (4,5,6,7,8) - make it like this
  3. 00:20:775 (1) - make the spinner end in 00:21:847
  4. 01:18:752 (6) - use propper distance snapping..
  5. 01:01:371 (2) - use propper distance snapping..
for the [General] & hitsound i'll check it later.. because of school activity.. sucks
Topic Starter
Rey-volution
Fixed, but what is propper distance snapping? :?:
pramana

Rey-vo wrote:

Fixed, but what is propper distance snapping? :?:
make the distance contant..
i think, just like that..
0JOKER0_old
[0gre's Taiko Muzukashii]

. 00:25:768 (4) - 消す
. 00:29:339 (2) - 消す
. 00:33:385 (4) - 消し
. 00:36:955 (2) - 消す
. 00:48:856 (5) - これは消したほうがいい
. 01:14:801 - 3連
. 00:57:068 - d
. 01:07:541 - d

[0gre's Taiko Oni]

. 00:08:512 - ddk
. 00:12:796 - k 追加
. ...

鬼はあまりない
じゃぁ 頑張っての(๑≧౪≦)
0gre_old

0JOKER0 wrote:

[0gre's Taiko Muzukashii]

. 00:25:768 (4) - 消す
. 00:29:339 (2) - 消す
. 00:33:385 (4) - 消し
. 00:36:955 (2) - 消す
. 00:48:856 (5) - これは消したほうがいい
. 01:14:801 - 3連 ▲ この辺りは色々アレンジしてみました
. 00:57:068 - d
. 01:07:541 - d

[0gre's Taiko Oni]

. 00:08:512 - ddk
. 00:12:796 - k 追加
. ...

鬼はあまりない
じゃぁ 頑張っての(๑≧౪≦)
MODありがとうございました!
色々、為になるところばかりでした  :oops:

http://puu.sh/2cPny
Topic Starter
Rey-volution
Thank you for the MOD :D
Topic Starter
Rey-volution
just updated since 4 months ago ><
need mod please :)
pramana
[Insane]
  1. 00:05:180 (4) - you can place it under the slider like this :
  2. 00:07:561 (1,2,3) - use 2x distance snapping and place it like this :
  3. 00:08:514 (5,6,7) - the slider here is a bit off, so you can make it like this :
  4. 00:08:990 (8) - give circle here so overall like this :
  5. 00:09:228 (1,2,3) - change this.. i really bothered with the way you put that slider and circle.. >:(
  6. 00:14:466 (5,6,7,8,1) - place it a little upper from this 00:13:990 (4) like this :
  7. 00:20:061 (4) - add circle here
  8. 00:19:942 (3,4,5,6,7,8,9) - better this way :
    SPOILER
    this (i use 0.7x distance snapping)

    or this (same as ^)

    or this (for this, place on the center)
  9. 00:23:871 (5,6) - place it under the end of this slider 00:23:514 (4) like this :
  10. 00:29:585 (5,6) - same pattern ^ like this :
  11. 00:30:180 (1,2,3) - you can make it like this :
    SPOILER
    this (rotate 00:30:180 (1) 23* clockwise & rotate 00:30:537 (2) 23* anti-clockwise & o.8 distance snapping)

    or this (same snapping)


    overall like this
    [img]puu.sh/3tcKY[/img]
  12. 00:33:990 (1,2,3,4,5,6) - change this pattern.. i really get bothered with this kind of pattern, you can do it like this :
    SPOILER
    this
    00:33:990 (1,2,3) - like this (00:33:990 (1) rotate 45*) (distance snapping 0.8x)

    00:34:942 (4,5,6,7) - like this


    overall like this

  13. 00:48:275 (3,4,5,6,7) - better this way :
  14. 00:49:228 (1,6) - make it at the same position like this (look at the center horizontal line) :
  15. 00:49:228 (1,2,3,4,5,6) - overall make it like this (make 00:49:466 (2,3,4) in one straight line) :
  16. 00:51:847 (2,3) - better this way (00:51:847 (2) you can make this from copying 00:51:133 (1) and flip it horizontal) :
  17. 01:08:514 (1,2,3,4,5) - better this way (01:08:990 (5) rotate 45* anti-clockwise) (1.0x distance snapping) :
  18. 01:09:466 (1,2,3,4,5,6) - better this way (01:10:061 (6) add circle) (snapping ^) :
  19. 01:25:418 (1,2,3) - better this way :
for the hard, soon i'll mod it.. 8-)
Topic Starter
Rey-volution
updated, *in indonesia* Tapi ak kok ngrasa gg match suara beatnya dg lagunya mulai reff. kayak ada yg kecepetan gitu ._.
pramana

Rey-vo wrote:

updated, *in indonesia* Tapi ak kok ngrasa gg match suara beatnya dg lagunya mulai reff. kayak ada yg kecepetan gitu ._.
yaaahh~ i just give you a mod.. if you don't want to change it, it's up to you lol.. :P
Madoka Ayukawa
yo

[Hard]
00:13:038 (2,3) - make it like this 00:20:181 (4) - Unconsistent spacing, make it 1.0x
00:46:609 (3) - Move 1 grid to right

[Insane]
00:09:228 (1,2,3) - change it into 1/3 slider
00:14:585 (6,7,8) - add Drum Clap
00:38:752 (3,4) - ^ 00:38:990 (5) - add soft Clap
00:54:228 (1,2,3,4,5) - add Clap

well for all diff, try make slider more symmetrically try use grid level 4, overall is good btw :)
good luck~
Senritsu
random taiko mod

0gre's Muzukashii
Set HP and OD to 5

00:13:034 (3) - k
00:20:413 (3) - d? just suggesting, but you hear the pitch is lower here..
00:48:856 (2,3) - d? because following the drum
01:26:821 (3) - k?

0gre's Oni
Set HP and OD to 5

00:14:225 - add d, so it won't empty like that..
00:48:856 (2,3) - d too
00:49:927 and 00:50:404 - d
01:26:821 (3,4) - k? higher pitch here

GL :)
Topic Starter
Rey-volution
@_Tokage_:
SPOILER
[Hard]
FIXED

[Insane]
00:09:228 (1,2,3) - change it into 1/3 slider FIXED
00:14:585 (6,7,8) - add Drum Clap FIXED
00:38:752 (3,4) - ^ 00:38:990 (5) - add soft Clap FIXED
00:54:228 (1,2,3,4,5) - add Clap I think I dont want to change it, because that's combination all without Clap
Thanks Ren :D
@Senritsu: Thanks :D I will cantact 0gre :)
Xinely
gw kasih saran aja dlu
  1. kalo teken "G" kan bisa lht grid size, pilih yang tiny. biar placement jd rapi
  2. spacing nya d lht ya, msh ada yg eror kea 00:04:943 (4) - d easy
  3. also jgn smpe dempet2 nabrak gtu, sumpah jelek d lht kea http://puu.sh/3xRHl.jpg
  4. urusan placement, mau d jelasin gmn bgusnya jg susah. lbh enak km pelajari map rank dan coba dikit2 niru style mreka (misal style slider nya)
  5. jgn lupa fix ini http://puu.sh/3xRJV.png kiai nya gk snap semua, ofc itu unrankable
  6. bikin slider itu bentuk nya jgn maksa melengkung bgt, gk enak d lht kea http://puu.sh/3xRLJ.jpg, apalagi http://puu.sh/3xRPP.jpg yg kepala sama ekor smpe nabrak mending d lengkung kea http://puu.sh/3xRMf.jpg
  7. http://puu.sh/3xRSF.jpg, ini jg saling dempet2 jgn pacaran dong=w= bikin newbie kalo main bisa pusing, bisa d arrange kea http://puu.sh/3xRVy.jpg
  8. 00:32:086 (3) - ini easy diff gk usah aneh2 main tick warna biru sgala, repeat nya taruh d tick putih 00:32:562 -
  9. inti nya soal placement, jgn smpe membelakangi object stlah/sblm nya lah
    btw semua d atas gw cek cuma easy diff

this map really need hard work kea unfinished gw sblm d ajarin hinsvar sama d latih dia dan perlu remapping 4-5x

well good luck

EDIT : gomen rey, gw mod in kapan2 (maybe 3-5 months again).. gw mau ngetik panjang sumpah (gk niat singgung)
well, cari mod yang byk dlu biar cpet improve
0gre_old

Senritsu wrote:

random taiko mod

0gre's Muzukashii
Set HP and OD to 5

00:13:034 (3) - k
00:20:413 (3) - d? just suggesting, but you hear the pitch is lower here..
00:48:856 (2,3) - d? because following the drum
01:26:821 (3) - k?

0gre's Oni
Set HP and OD to 5

00:14:225 - add d, so it won't empty like that..
00:48:856 (2,3) - d too
00:49:927 and 00:50:404 - d
01:26:821 (3,4) - k? higher pitch here

GL :)
I think all fixed ! :)
I found so many unranked things and all just fixed at
http://puu.sh/3xV4n.zip

thx Senritsu !!
Topic Starter
Rey-volution
I got problem, I lost my Normal diff -_-
maybe it will back today..
[ Zzz ]
Hi~ Rey-vo

Later on, I give you my map mod

Do you ask?

Normal

00:04:704 (6) - Delete

00:09:226 (1,2) - Distance is too far

Hard

00:06:133 (2) - This looks good though

00:32:562 (5) - The Titans seem

00:38:752 (3,4) - Distance is too far

00:42:800 (6,1) - ^ ( Same as above )

00:56:848 (5) - ^
Topic Starter
Rey-volution
updated :)
eniyan
hi! :)

from my queoe :D

[General]

  1. At first, the name of singer sings this song is 'little by little'. Not 'L'
[Easy]

  1. 00:58:752 (1,2) - You should put the y coordinates of the 00:59:705 (2) initial point and the 00:58:752 (1) terminal point same
  1. 01:26:371 (5) - You should put the y coordinates of the initial point and the terminal point same.
[Normal]

  • 00:32:086 (3) - You should put the y coordinates of the initial point and the terminal point same.
  • 01:17:800 (1,2) - You should make 1 and 2 symmetry
  • 00:39:705 (4,5) - You should use distance snap
[Hard]

  1. i fell difficult
  1. 00:27:324 (3) - When i played this difficulty, i felt too dificult these sliders that repeat a return more than three times many times.i suggest to fix it.
  1. 00:55:657 (3) - ^
  1. 01:22:800 (4) - ^
[Insane]

  1. 00:09:229 (1) - i think this point is too difficult :o
    I suggest it to change it in this way.
    I putted 1 on 567.Then i move 2 in the direction of the y-axis minus number.
  1. 00:52:562 (3,4,5) - Because timings are different though it is the same distance, it is too hard to play it.I suggest you change these.
i love this song<3
Kinomi
Hi~
these days my internet connection is a shit,can't connect to the forum

General
sorry I can't do a common mod because I think your map have too many parts can be improved
so I just give you some suggestions and won't do care fully mod
decrease the volume,100% is too high.
your sliders are not pretty,looks like drawn by a newbie
many spacing problems in normal ,use distance snap and turn off the grid snap
some inherited points are unsnap,fix them

Easy
AR+1 OD,HP-1
00:13:038 (5) - New Combo,remove the finish,add clap at the end of the slider
00:18:752 (3) - finish
00:41:609 (1) - ugly
00:49:705 (1) - remove finish
00:54:943 use 2 4 clap during kiai
01:12:086 (3,4,5) - avoid stack in easy

Normal
AR+2
hitsound is a mess..
01:00:895 (6) - too twisted
.....................ok
too many spacing problems,and arrangement is ugly,I think you should spend more time making it more pretty then it won't make modders feel sad.

Hard
AR+1 and OD-1
you should avoid unnecessary spacing change in hard and insane
arrangement is still a big problem
do not use even reverse so randomly and avoid repeating too many times

really hard to continue x_x

I think you should spend more time learning how to make the diffs look tidy and pretty

Sorry if my words are tough
spboxer3
from Rika's mod queue

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
    0gre MUST ADD in your tags.

Easy



  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:04:943 (4,1,2) - rigid pattern, you should notice the pattern like this for your next map.
  2. 00:04:943 (4,1) - switch new combo color (follow the paragraph, 00:04:943 (4) - is better than 00:06:371 - )

  3. 00:13:038 (5) - add new combo

  4. 00:41:609 (1) - My view: 00:40:181 (3,1) - is overlaps pattern and 00:41:609 (1) - and squirm slider is unsuitable in easy diff because is confuse for
    new player

  5. 01:12:086 (3,4,5,6) - like this slider I recommend make straight pattern, (6) - have a bit deviation for this pattern.

  6. 01:13:990 (1,2,3) - same as 00:04:943 (4,1,2) - I said

Normal


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 00:14:705 - & 00:14:824 - kiai move to 00:14:943 - & 00:15:062 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 01:04:467 (3,5) -
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:36:967 - silence slider (even 5% volume) reverse is unrankable

  2. 01:18:752 (2,4) - make this pattern stack.


    1. 00:09:229 (1,2,3,4,5,6) -

    2. 00:25:657 (4,5,1,2,3,4,5) -

    3. 00:42:800 (3,4,5,6) -

    4. 00:47:324 (4,5) -
    you should improve your pattern, I give you some example like those↑
    rhythm is fine.

Hard


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 00:14:705 - & 00:14:824 - kiai move to 00:14:943 - & 00:15:062 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:17:562 (1,3,4) -

  2. 01:20:419 (4,5,1) -
Hitsound
(For my listened. Just some suggest for the hitsound.)


mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:26:848 (2,4) - make stack

  2. 00:33:276 (6,7,8) - what the spacing?

  3. 01:09:467 (1,2,3,4,5) - ^

  4. 01:14:705 (2,3,4,1) - uhm... what!? it's very confuse and sudden jump for hard diff.

  5. 01:17:324 (5,2) - stack issue

Insane



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. kinda random hitsound for your drum track.
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:18:038 (3,4,5) - sudden large spacing :|
You should improve your pattern and hitsound skill, I'm so sorry but looks this map not ready for me.
GL
Topic Starter
Rey-volution
Updated.
Thanks for your mod :)
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