I thought of this one day, when I tried challenging myself to aim inside the hit circles as good as I could
For Standard: The accuracy for each hit is defined by how close in the middle of the hit circle you hit. If you hit it in the dead center, you get 100%. If you miss the hit circle, you get 0%. If you hit it half a radius from the center, you get 50%.
For Catch The Beat: The accuracy for each his is determined by how close you caught the fruit in the middle of it. Catching it directly in the middle gets you 100%, missing a fruit gives 0%, while catching it halfway between missing the fruit and catching the fruit in the middle earns 50%.
Taiko and osu!mania can't have this feature because no aiming is involved in both of these modes.
All the aim accuracies for each note is then averaged for your aim score.
To enable this feature would be turning it on in the Fun Spoilers setting. It has no impact on the game, just meant to be fun or help you practice your aim.
For Standard: The accuracy for each hit is defined by how close in the middle of the hit circle you hit. If you hit it in the dead center, you get 100%. If you miss the hit circle, you get 0%. If you hit it half a radius from the center, you get 50%.
For Catch The Beat: The accuracy for each his is determined by how close you caught the fruit in the middle of it. Catching it directly in the middle gets you 100%, missing a fruit gives 0%, while catching it halfway between missing the fruit and catching the fruit in the middle earns 50%.
Taiko and osu!mania can't have this feature because no aiming is involved in both of these modes.
All the aim accuracies for each note is then averaged for your aim score.
To enable this feature would be turning it on in the Fun Spoilers setting. It has no impact on the game, just meant to be fun or help you practice your aim.