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LAN Feature [invalid] [duplicate]

posted
Total Posts
5

Do you think this is a helpful one?

Yes
32
91.43%
No
3
8.57%
Total votes: 35
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Tanomoshii Nekojou
Yeah.... This is a DUPLICATE POST FOR SO MANY TIMES. BUT,...... :( :( :( :( :(

Archangel Tirael wrote:

Just want to warn all who read the post though, is that the original message was sent peppy tweeted from all Magadan osu! Community (Magadan is a city of such). But Dean did not pay attention to this tweet, and when I asked him to read mentions-old asked to write here (most offensive that eventually community for some reason I was offended after that). Here is the text of the tweet. Nothing has changed.
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@peppyhax Hey. I am writing from all Magadan osu! Community, because I am one of the few who have at least some access to the Internet and who does not spend it in vain. I, unfortunately, very bad know English, and therefore the message I am writing in their native (Russian) language. If you have time and desire, then you can put it through an interpreter, or ask for help in translation from Russian members of the osu! Community. The introductory part of the message was translated by Google Translate.
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У нас в городе, как ты надеюсь уже понял, очень дорогой интернет (16000 рублей в месяц за безлимитный интернет на скорости 512 килобайт в секунду), но за то у нас довольно хорошо развита Локальная Сеть. Дёшево (150 рублей в месяц) и довольно качественно. Один мой знакомый с помощью своих знакомых (Системных Администраторов :) ) смог заполучить себе несколько месяцев дорогого безлимитного интернета, но без абонентской платы (По сути, бесплатный интернет). Тогда он практически сразу узнал узнал про osu! и сильно "подсел" на неё. За всё своё он скачал более 30 гигабайт битмап. Благодаря хорошо развитой Локальной Сети, игра (И песни, разумеется) быстро разошлась по городу (Файлообменники, DC++, чаты, блоги и прочее). У игры появилось большое количество поклонников. Вот уже создаём наш локальный сайт и форум, посвящённый osu! (В будующем планируем посвятить его и другим музыкальным играм). Все они хотят поиграть в мультиплеере, но слишком дорогой интернет им этого не позволяет... А поиграть друг с другом очень сильно хочется. И нашим сообщетвом было принято решение написать Тебе это сообщение. Что мы хотим? А хотим мы малого- хотим, чтобы в osu! появилась возможность игры по Локальной Сети. Как это должно быть реализовано? Тут может быть много вариантов. Вот мой: игра соединяется с Bancho, и если она успешно с ним соединилась- при заходе в мультиплеер мы попадаем в лобби Bancho. Если это не получилось, например если у нас нет подключения к Интернету или что-то случилось с Bancho (НЕ ДАЙ БОГ! :O )- то получаем сообщение о том, что зайти на Bancho не получилось и попадаем в лобби игры по Локальной Сети. Лобби Локальной Сети не должно сильно отличаться от лобби Bancho, но в первом должна обязательно быть кнопка для создания Прямого Соединения (Особенность некоторых локальных сетей. Хост может создать комнату, но она может не отобразиться в лобби) с Хостом. Если у кого-нибудь из игроков в комнате не будет битмапы, то игра не будет предлагать игроку её загрузить с сайта игры (Я имею в виду, что сообщения "click here to download beatmap" быть не должно. Нет карты- не играй). Обязательно внутри комнаты должен быть чат. По возможности, не на IRC протоколе. От этого, возможно, тоже могут быть проблемы с соединением. Также у игрока должен быть "локальный аватар", чтобы он отображался при игре в Локальной Сети.
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It's, like, everything. We hope that you have read what we wanted to write to you. You might want to copy this message somewhere on the forum / site. We shall be very glad if you do something and listen to us. Many thanks in advance to you all from the Magadan osu! Community ...
REFERENCE LINK
MORE.

Archangel Tirael wrote:

As I promised, showing you the best options for implementing this idea, presented to our community. Just a little redrafted so that all images were in the same style and corrected typos. (The first idea-mine. ;3)



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But it should look like LAN lobby. (Of course, not exactly as shown in the picture. This is a scheme.)

jack980517 wrote:

9. About multiplaying on LAN[/b][/color]
The computer room in my school often has no Internet access (controlled by the school network center, i.e. the teachers), so we can only play games with LAN multiplaying function. Unfortunately osu! doesn't support it. Since osu! supports Internet multiplaying, I think adapting Internet multiplaying to LAN multiplaying should't be difficult.

That's all. Let me know your views about these please.
REFERENCE LINK

po456asd wrote:

want lan mode =w=
LAN - Local Area Network (LAN)
http://compnetworking.about.com/cs/lanv ... ef_lan.htm
REFERENCE LINK

Combopuddle wrote:

i think osu! should have a lan mode for people that are close together on a computer or at school and have a free period running on the same internet so they can connect because school internet has restrictions to this website preventing login so a lan mode for online and offline mode.
REFERENCE LINK

Tanomoshii Nekojou wrote:

Please CONSIDER this FEATURE REQUEST. :o :o :o

THANK YOU. :)
peppy
Sorry but as I have previously stated, I don't have any intention of doing this in the near future, as I would rather focus on osu! as a large community game, rather than something to be played offline.
Archangel Tirael
To be honest, I did not expect to see a similar thread here, but I am happy to see that my thoughts are not in vain. To be honest, I'm a little bit proud of it and, frankly, it is strongly encouraged me. I plan to go back to writing queries in the near future. The main thing that was the mood, inspiration and the realization that some people did not all exactly on your mind.
Well now back, actually, to thread. Unfortunately, while Dean did not want to add this piece, so it is not an option that you can use a proxy server in the local network, so that through him to play osu!. It would be very nice if the Forum would be detailed instructions for its creation. Again, I apologize for Google Translate.
Yuzeyun

peppy wrote:

Sorry but as I have previously stated, I don't have any intention of doing this in the near future, as I would rather focus on osu! as a large community game, rather than something to be played offline.
I understand your point in making osu! based on, as you say, large community game, but in some buildings we can't use any other thing than the http protocol, so making a multiplayer game in dead times in such zones is pretty difficult.

I know few people who play osu! in my university (I can name them all, both with RL Name and IG name) and I had in mind trying to convince them to play in multi, but as the wifi in our university only accepts, as said above, http and https protocols,connecting to osu! is impossible, and making a huge osu! LAN would be interesting in our free time, and maybe convincing people to play it if they find it interesting !
An idea would be to have a osu! server program hosting all maps for the LAN party (preferrably a computer with 1500+ mapsets) and people downloading them by going in the server's list, then multiplaying through the server. Results will then be sent to a MP log, and will have the same structure as the MP logs hosted in /mp/ and host the Shift+F12 screenshots made like in /ss/ (file format would be LAN-<username>-screen<ID>)

Even with my arguments, I don't think this will change much your opinion about this, but please consider it in your to-do list, even if this will be done in a distant future.
silentash94
Yes please consider a LAN option it would be very nice for people who want to play together but have no way of connecting to bancho, or allow us to somehow run a personal version of a server (kind of like how minecraft does)
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