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Musicomaru - Gourmet Race (Instrumental)

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Topic Starter
Xagrok
This beatmap was submitted using in-game submission on Samstag, 23. März 2013 at 13:50:17

Artist: Musicomaru
Title: Gourmet Race (Instrumental)
Source: Kirby Super Star
Tags: Suishomaru Fancover
BPM: 180
Filesize: 2879kb
Play Time: 02:13
Difficulties Available:
  1. Delicious Run (4,14 stars, 183 notes)
  2. Gourmet Race (4,99 stars, 364 notes)
  3. Tasty Walk (2,02 stars, 117 notes)
Download: Musicomaru - Gourmet Race (Instrumental)
Information: Scores/Beatmap Listing
---------------
On hold for now, will be continued and probably remapped soon!

This song was made by Musicomaru on Youtube.
The original Gourmet Race Soundtrack was made by Jun Ishikawa and Dan Miyakawa.
A cheery song that fits the cutest pink ball in the universe.
2nd February 2013: Please redownload for changed Backgrounds.
Drafter_Yo_47_xt
Hello.

BPM: 180
Offset: 72690
Neliel
Lösch Kirby aus den Tags. Du hast es bereits als source, da brauchst du es nicht mehr als Tag.
Warum hast du den tag Keyboard genommen? Fancover kann auch aus den Tags glaube ich.

Ist die Source nur "Kirby". Schreib hier den kompletten Spielnamen bitte rein.
Topic Starter
Xagrok

Drafter_Yo_47_xt wrote:

Hello.

BPM: 180
Offset: 72690 Alright, thank you very much ^.=.^

Deadlyneliel wrote:

Lösch Kirby aus den Tags. Du hast es bereits als source, da brauchst du es nicht mehr als Tag. Gut.
Warum hast du den tag Keyboard genommen? Weil Suishomaru alles mit einem Keyboard (danke) eingespielt hat?
Fancover kann auch aus den Tags glaube ich. Er ist ja nicht der Komponist, sondern hat es "nur" nachgespielt und anschließend zusammengeschnitten; das würde ich als Fancover bezeichnen. Oder nennt man das anders?

Ist die Source nur "Kirby". Schreib hier den kompletten Spielnamen bitte rein. Erledigt.
cirno-_old
Tasty Walk
00:16:024 (5) - Doesn't really look good.
01:04:023 (1,2) - ^
00:23:356 (4) - Snap perfectly to (3)'s end.
01:03:356 (7) - Clap
01:47:356 (2) - Avoid these in easy diffs. Try to not have more than 1 reverse in a slider in easy.
01:50:022 (4) - Clap
01:41:356 (1,4) - Whistle on one or both of these maybe?
01:43:356 (3) - Clap
01:45:356 (5) - Remove clap
01:47:355 - add clap here
01:48:688 - ^
01:51:356 (1) - Whistle + finish at end
Keep the clap pattern going after that.

Delicious run
Add more hitsounds
00:05:357 (1,2) - Make prettier sliders
00:40:690 (7) - Doesn't really make sense.
00:58:523 (1,2,3,4,5,6) - Why not focus on the flute melody?
01:29:356 (4) - delete. Copypaste (3) then CTRL+GHJ then move it in place
01:39:355 - No reason for this area to be blank
01:47:356 (3) - I think it would be better as 2 sliders or 1 slider + 2 circles instead
01:49:855 - add circle
01:49:022 (5) - fix slider. make it with distance snappig off then rotate it into place (CTRL + SHIFT + R)

Gourmet Race
Add more hitsounds
00:12:024 (2) - something like this http://i.imgur.com/Yxy5C.png
00:45:023 (1) - Consider mapping this instead of having another spinner
00:53:023 (2) - Doesn't follow the melody at all
00:54:190 (6,7,8,9,10,11,12,13) - Doesn't follow the melody. Do this instead http://i.imgur.com/GvQWq.png
01:08:189 (1) - More 1 reverse sliders instead of spinner would be better
01:24:856 (1) - Unnecessary spinner
01:33:356 (1) - ^
01:59:189 (1) - ^
02:07:772 (1,1) - ^
01:36:106 (4,5,6,7,8,9) - Unnecessary Stream
02:12:522 (11) - Slider head at x136 y368
Topic Starter
Xagrok

cirno- wrote:

Tasty Walk
00:16:024 (5) - Doesn't really look good. Changed it.
01:04:023 (1,2) - ^ I like these so I'll keep them.
00:23:356 (4) - Snap perfectly to (3)'s end. Fixed.
01:03:356 (7) - Clap Sounds weird to me :/
01:47:356 (2) - Avoid these in easy diffs. Try to not have more than 1 reverse in a slider in easy. Thanks for that note, fixed.
01:50:022 (4) - Clap Okay.
01:41:356 (1,4) - Whistle on one or both of these maybe? Both I guess.
01:43:356 (3) - Clap Okay.
01:45:356 (5) - Remove clap Sounds fine.
01:47:355 - add clap here Added one only at the slider's beginning.
01:48:688 - ^ ^
01:51:356 (1) - Whistle + finish at end Sounds good.
Keep the clap pattern going after that. Didn't quite understand what you meant here.

Delicious run
Add more hitsounds I tried my best.
00:05:357 (1,2) - Make prettier sliders But I like them ._.
00:40:690 (7) - Doesn't really make sense. What's the fun in making sense? ^.=.~ Changed it.
00:58:523 (1,2,3,4,5,6) - Why not focus on the flute melody? Hm... Okay.
01:29:356 (4) - delete. Copypaste (3) then CTRL+GHJ then move it in place Didn't want to overcopypaste, but alright.
01:39:355 - No reason for this area to be blank Mapped something... strange.
01:47:356 (3) - I think it would be better as 2 sliders or 1 slider + 2 circles instead I'll keep it for now.
01:49:855 - add circle I'd rather not, I got my purpose. May change it though.
01:49:022 (5) - fix slider. make it with distance snappig off then rotate it into place (CTRL + SHIFT + R) Fixed, looks less ugly now.

Gourmet Race
Add more hitsounds Tried my best again.
00:12:024 (2) - something like this http://i.imgur.com/Yxy5C.png Okay.
00:45:023 (1) - Consider mapping this instead of having another spinner Okay.
00:53:023 (2) - Doesn't follow the melody at all Mapped something weird again.
00:54:190 (6,7,8,9,10,11,12,13) - Doesn't follow the melody. Do this instead http://i.imgur.com/GvQWq.png Changed it.
01:08:189 (1) - More 1 reverse sliders instead of spinner would be better I'll keep the spinner for some kind of similarity between the diffs.
01:24:856 (1) - Unnecessary spinner Replaced it.
01:33:356 (1) - ^ ^
01:59:189 (1) - ^ ^
02:07:772 (1,1) - ^ I'll keep these.
01:36:106 (4,5,6,7,8,9) - Unnecessary Stream Kinda shortened it.
02:12:522 (11) - Slider head at x136 y368 Uhm, alright?
Thanks a lot for your mod ^.=.^
Nwolf
Tasty Walk
01:54:355 (3) - Clap auf den Pfeil
01:56:355 (4) - Clap an Anfang und Ende des Sliders.
01:59:022 (5) - Clap auf den Pfeil
02:02:688 (1) - Hitsound weg
02:03:022 (2) - Clap
02:03:355 (3) - Whistle weg, Clap auf Pfeil
02:05:022 - Add circle

Delicious Run
01:44:022 (6) - Änder den slider -v 02:07:022 (3,5,6,7) - clap, finish, weg, clap
02:08:355 (1) - Clap nur an den Anfang des sliders
02:10:355 (4) - Circle
02:10:688 (5,6,7) - Slider hierher bewegen, whistle weg, clap

Gourmet Race
00:30:689 (1) - Der Spinner fühlt sich unpassend an
02:10:355 (1) - Spinner hier enden lassen
02:10:688 - Circle hier
02:10:855 (1,2,4,5,7,8,10,11) - clap


Auch wenn *clap* ein großer Teil *clap* nur aus claps besteht *clap*, hoffe ich, dass es *clap* trotzdem etwas geholfen hat^^
Topic Starter
Xagrok

Nwolf wrote:

Tasty Walk
01:54:355 (3) - Clap auf den Pfeil Okay.
01:56:355 (4) - Clap an Anfang und Ende des Sliders. Okay.
01:59:022 (5) - Clap auf den Pfeil Okay.
02:02:688 (1) - Hitsound weg Vorerst nein, bei weiteren Erwähnungen ändere ich das evtl. noch.
02:03:022 (2) - Clap Okay.
02:03:355 (3) - Whistle weg, Clap auf Pfeil Okay.
02:05:022 - Add circle Hm, für's erste okay.

Delicious Run
01:44:022 (6) - Änder den slider -v Ich mag ihn so :/ Werde es evtl bei mehrmaliger Erwähnung ändern.
02:07:022 (3,5,6,7) - clap, finish, weg, clap Hört sich gut an.
02:08:355 (1) - Clap nur an den Anfang des sliders Okay.
02:10:355 (4) - Circle Hm... Okay.
02:10:688 (5,6,7) - Slider hierher bewegen, whistle weg, clap Hm, okay.

Gourmet Race
00:30:689 (1) - Der Spinner fühlt sich unpassend an Für den Moment lasse ich ihn da stehen ^.=.~
02:10:355 (1) - Spinner hier enden lassen v
02:10:688 - Circle hier In Kombination mit ^ ist das eine interessante Idee, ich nehme es.
02:10:855 (1,2,4,5,7,8,10,11) - clap Hört sich geil an *.=.*


Auch wenn *clap* ein großer Teil *clap* nur aus claps besteht *clap*, hoffe ich, dass es *clap* trotzdem etwas geholfen hat^^ Oh ja, *clap*, man hat dir *clap* einen leichten *clap* Clap-Fetisch *clap* (Nicht böse gemeint) *clap* angemerkt.
Vielen Dank, die Map klingt nun sehr toll. *Kekse und Kudo geb*
Cancel
Sorry, but I don't like this song :/
Topic Starter
Xagrok

Cancel wrote:

Sorry, but I don't like this song :/
No problem, you don't have to like all kinds of music ^.=.~
SuperMoutarde
Hi, from my modding queue ^^

Red Means important issue to be fixed
Black means suggestion

[General]

- You want to place your offset at the beginning of the song, no reason to place it so far. Place offset at 23 and fon't forget to adjust audio preview

- No Kiai Time? Kiai time is used to mark the "best" or strongest moment of the song. To chose, kiai time, create inherinting timing sections points to start/end your want kai time and in the timing pannel (F6), choose the correct section, and in the Style tab, tick the "Kiai Mode" option. Kiai time(s) must be the exact same(s) for all difficulties, and you can have more than one.


[Tasty Walk]

I think the slider speed is a bit high for easy :/ changing it would imply lot of work but I think it should be done. I would go for 0.8, or 0.9 max slider speed

00:02:690 (1) - add finish?
01:26:688 (3,4,5) - stacking notes in easy diff is not recommended, as it will confuse new players, change this
01:34:356 (5,6) - ^
00:21:357 (3,4) - ^
00:40:690 (5,6,7) - ^

[Delicious Run]

00:23:690 (1) - add finish?
00:54:689 (5) - this could/should follow the music better. Use 1/3 beat snap divisor to place the notes, if you listen closely to the music, there is one more note in this, your rythm is wrong. So the slider should be 1/3 of beat long instead of 1/2 with one more repeat so that it ends on same time as now

[Gourmet Race]

00:54:773 (9,10,11,12) - this is wrong, same as for previous diff, use 1/3 beat snap divisor to place these notes, here you have one too many note, so delete one, and replace the others on 1/3 beats

I don't think you should name a diff after the song, rename this :(


That's it! So much nostalgia with this song, I had a good time playin your map, it's fun and nicely done, good luck with it! Maybe add custom hitcircle and/or combobursts too?
Topic Starter
Xagrok

SuperMoutarde wrote:

Hi, from my modding queue ^^

Red Means important issue to be fixed
Black means suggestion

[General]

- You want to place your offset at the beginning of the song, no reason to place it so far. Place offset at 23 and fon't forget to adjust audio preview Fixed.

- No Kiai Time? Kiai time is used to mark the "best" or strongest moment of the song. To chose, kiai time, create inherinting timing sections points to start/end your want kai time and in the timing pannel (F6), choose the correct section, and in the Style tab, tick the "Kiai Mode" option. Kiai time(s) must be the exact same(s) for all difficulties, and you can have more than one.[/color] Added some.

[Tasty Walk]

I think the slider speed is a bit high for easy :/ changing it would imply lot of work but I think it should be done. I would go for 0.8, or 0.9 max slider speed Sorry, I tried, but that would make everything somehow ugly ._. Maybe I'll change it after some more people's suggestions. Besides, it would make it a more "challenging" Easy.

00:02:690 (1) - add finish? Shortened the spinner a little for this.
01:26:688 (3,4,5) - stacking notes in easy diff is not recommended, as it will confuse new players, change this Fixed.
01:34:356 (5,6) - ^ ^
00:21:357 (3,4) - ^ ^
00:40:690 (5,6,7) - ^ ^

[Delicious Run]

00:23:690 (1) - add finish? Okay.
00:54:689 (5) - this could/should follow the music better. Use 1/3 beat snap divisor to place the notes, if you listen closely to the music, there is one more note in this, your rythm is wrong. So the slider should be 1/3 of beat long instead of 1/2 with one more repeat so that it ends on same time as now. Fixed I guess?

[Gourmet Race]

00:54:773 (9,10,11,12) - this is wrong, same as for previous diff, use 1/3 beat snap divisor to place these notes, here you have one too many note, so delete one, and replace the others on 1/3 beats Fixed? Doesn't seem quite right though... Is it really okay if the circles are between the beats?

I don't think you should name a diff after the song, rename this :( I called it Gormet Race to have a good increase of diffs. Tasty becomes delicious which ends up in a Gourmet; the walk becomes a run which ends up in a race. So I'll keep it this way.


That's it! So much nostalgia with this song, I had a good time playin your map, it's fun and nicely done, good luck with it! Maybe add custom hitcircle and/or combobursts too? Thanks for the compliment ^.=.^ Maybe a skin would be good indeed even though I couldn't really think of one which wouldn't be ruined by the combo colours. Maybe I'll take a custom hitburst, let's see...
SuperMoutarde

Xagrok wrote:

[Delicious Run]
00:54:689 (5) - this could/should follow the music better. Use 1/3 beat snap divisor to place the notes, if you listen closely to the music, there is one more note in this, your rythm is wrong. So the slider should be 1/3 of beat long instead of 1/2 with one more repeat so that it ends on same time as now. Fixed I guess?

[Gourmet Race]

00:54:773 (9,10,11,12) - this is wrong, same as for previous diff, use 1/3 beat snap divisor to place these notes, here you have one too many note, so delete one, and replace the others on 1/3 beats Fixed? Doesn't seem quite right though... Is it really okay if the circles are between the beats?
Just listen to these notes with 50% speed, these notes are clearly on 1/3 beats, and putting the circles on 1/3 beats is not "between" the beats oO
Believe me, I'm 100% sure

Note: do not kudos this post
Topic Starter
Xagrok

SuperMoutarde wrote:

Just listen to these notes with 50% speed, these notes are clearly on 1/3 beats, and putting the circles on 1/3 beats is not "between" the beats oO
Believe me, I'm 100% sure

Note: do not kudos this post
Well, I didn't want to doubt the rhythm cause it's true. The thing I was unsure about was that when I put the Beat Snap Divisor back to 1/4, the 1/3 notes were between the beats, that's what I was unsure about. So I guess I should just let the Beat Snap Devisor stay at 1/3?

As you wish.
alacat
Hi:3 from #modreqs

[General]
  1. There is inconsistency in combo colours. You must set the same one in each diff.
  2. I want to put more audio lead-in around 2000 ms.
  3. Please check BG size. it is better to use size "1024 x 768"
[Tasty Walk]
  1. 00:23:689 (1) - add finish to the spinner. there is stronger sound imo.
  2. 00:37:355 - try to put a note here. i want a sound >.<
  3. 00:42:689 - try to use this ? :3 https://osu.ppy.sh/ss/592129
  4. 00:48:022 (1) - same as above. add finish.
  5. 02:00:021 (1,2,3,4,5,6,7) - I feel that those notes are hard to take a little for beginners.
    I hope you remove this and try making another pattern. slider ~ repeat ~ etc.. ;)
[Delicious Run]
  1. you must resnap notes.
  2. 00:16:024 (1) - add whistle to the slider.
  3. 00:48:356 (2) - add new combo. starting kiai time from here.
  4. 01:08:023 (7) - try to put a little bit better this blanket. like this : https://osu.ppy.sh/ss/592145
  5. 01:34:021 (1) - add finish to the spinner. there is stronger sound imo.
  6. 01:52:021 - mmm... there is kiai time *w* i want to put sound this break time. :D
[Gourmet Race]
  1. you must resnap notes.
  2. 00:06:690 (3) - i cant see a combo number *w* try to move down this note.
    If you follow my suggestions, many player would prevent miss.
  3. 00:11:690 (1) - ^same as here.
  4. 00:42:356 (1) - add finish to the end of the slider.
  5. 01:17:189 (5,6) - try to use "ctrl + g" ? you can make the natural flow. :)
Kirby :3

good luck :)

Red = Unrankable issues
Topic Starter
Xagrok

alacat wrote:

Hi:3 from #modreqs Hello and thanks ^.=.^

[General]
  1. There is inconsistency in combo colours. You must set the same one in each diff. Uhm, well, I did this on purpose so that it fits the background and as far as I read the rules, it's okay if I do that. I think I'll ask someone else, too. Just to make sure. /EDIT: Okay, I asked and it isn't necessary, so no. Thanks anyway for making me ask ^.=.^
  2. I want to put more audio lead-in around 2000 ms. Fixed.
  3. Please check BG size. it is better to use size "1024 x 768"
Somehow fixed... I guess.

[Tasty Walk]
  1. 00:23:689 (1) - add finish to the spinner. there is stronger sound imo. Okay.
  2. 00:37:355 - try to put a note here. i want a sound >.< Okay.
  3. 00:42:689 - try to use this ? :3 https://osu.ppy.sh/ss/592129 Sorry, I don't know how to do this ._. Could you please explain that to me? /EDIT: Okay, I found out myself. Fixed.
  4. 00:48:022 (1) - same as above. add finish. Alright.
  5. 02:00:021 (1,2,3,4,5,6,7) - I feel that those notes are hard to take a little for beginners.
    I hope you remove this and try making another pattern. slider ~ repeat ~ etc.. ;) (Also for^) I became a little creative. I hope it's better now ^.=.~
[Delicious Run]
  1. you must resnap notes. Well, see SuperMoutarde. He was right about the notes on 1/3... Maybe it's better if I change it to 1/12?
  2. 00:16:024 (1) - add whistle to the slider. Sounds good.
  3. 00:48:356 (2) - add new combo. starting kiai time from here.Bothz no. I don't quite understand why you want the NC and the "Highlight starts on the last point of (1); plus it has to be identical in all diffs afaik.
  4. 01:08:023 (7) - try to put a little bit better this blanket. like this : https://osu.ppy.sh/ss/592145 I hope I did this right TT.=.TT
  5. 01:34:021 (1) - add finish to the spinner. there is stronger sound imo. Okay.
  6. 01:52:021 - mmm... there is kiai time *w* i want to put sound this break time. :D If someone else requests it, I'll try mapping something there.
[Gourmet Race]
  1. you must resnap notes. Same as in Delicious Run, see the "conversation" with SuperMoutarde.
  2. 00:06:690 (3) - i cant see a combo number *w* try to move down this note. That was on purpose to add a little challenge ._.
    If you follow my suggestions, many player would prevent miss.
  3. 00:11:690 (1) - ^same as here. ^
  4. 00:42:356 (1) - add finish to the end of the slider. Okay.
  5. 01:17:189 (5,6) - try to use "ctrl + g" ? you can make the natural flow. :) I don't mind, okay.
Kirby :3 Yes *.=.*

good luck :) Thanks a lot.

Red = Unrankable issues
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