You could use this video
SPOILER
Assassination Classroom op_2.mp4 - 11.7 MB
Assassination Classroom op_1.mp4 - 44.2 MB Same thing different quality
Assassination Classroom op_1.mp4 - 44.2 MB Same thing different quality
Thanks nacchan <33nadapan wrote:
Waaaaaai Chaos gave Nacchan a call ^w^ *shoots a star* thanks www[General][Normal]
- Turn off the widescreen support. You're not making a storyboard ok fixed
The map is pretty good. I just wondered about the distance snap a few times because some notes are really close to each others. which may make it a bit confusing to people who just started playing osu. You need to be a bit more careful when it comes to polarity. I ran into that problem to in this map. Since you usual make insane diffs so is it really easy to avoid getting in polarity problems but it get's harder on Easy and Normal since you can't make things like streams ;-; You get used to it after being told a few times though.
- 00:06:669 (1,2,3,4,5,6) - You have a polarity problem here. Lear more about it and how to fix it here. Discussed with Fort before, we think that a polarity is not needed in this parthere.
- 00:15:710 (3,1) - ^
- 00:18:998 (1,2,3) - ^
- 00:25:573 (1) - Blanket fixed
- 00:43:861 (1) - Is it really okay to end the spinner on a blue tick? O__o I think there is no problem...?
- 01:16:532 (1,1,1) - Reverse point why isn't it on a tick? Is that eve okay ;-; thats following 1/6
[Hard]I prefer three notes instead owo
- 00:11:190 (4,2) - Stack the end of (4) with the head of (2). ok
- 00:31:327 (2,3,4) - Polarity.
Hard is well build and it's really good. Btw when making this map were you following the vocal or the background music? vocal ww (I'm that kind who usually follow the background music, the map goes to hell if I follow the vocal Xd) There wasn't so much to mod here XD
[Assassination]xD
- 00:21:053 (4) - Blanket fixed
- 00:58:450 (1,2,3,4,5) - Nice star! ^u^
Why is that diff name so hard to spell? I bet there's a bunch of typos there >o<. This diff is "Typical Chaos" Your mapping style never fails to amaze me. that is assassaasassaasaasaasaassasssination
For the first time so does my mod not end up being a blanket and stack mod (Thanks god).
I was watching Ansatsu Kyoushitsu episode 3 before I modded your map. Still confused if Nagisa is a Boy or a Girl. Let's say He/She is Hideyoshi for now OpO
Edit: I just found this You can get help to get a high quality video here :3
Good luck Chaos and call me if you need me OwO
ah the video contains extra subtitles insideLordGreg wrote:
You could use this videoSPOILERAssassination Classroom op_2.mp4 - 11.7 MB
Assassination Classroom op_1.mp4 - 44.2 MB Same thing different quality
Thanks Veyron >w<Gray Veyron wrote:
Hello, litz~ Requested via PM :3/ ~~~[> General <][> Normal <]
- - Add "op" on tags? some people are too lazy to type "opening" in the search bar. ahh I updated and I forgot to add, will add it back later
- 01:18:998 - You should continue mapping more until the end of the op. Since most anime opening/closing maps are mapped all the way. I think thats okay
- - Looks fine!
[> Hard <]
- 00:28:039 (5,1) - Since this diff is the easiest in the whole map, i guess you need to reduce slider length. Or remove the spinner and map a part of it. I think there's no problem here, so I will keep this
- 00:36:875 (3,4) - You should follow the vocals here mainly, because it sounds more hearable for players than what you're trying to do.
- 00:49:820 (6) - Add clap. added
- 01:00:094 (1) - Probably nazi, but recurve as the same position as 01:00:916 (3) - . tried to fix
- - Seems perfect to me~ great job!
[> Assassination <]
- 00:11:909 (2,3) - Are you trying to make a double blanket here? or not really making one? nice, I changed
- 00:13:039 (1,2) - Swap NC thats following the vocal so it is suitable imo
- 00:14:683 (1,2) - ^, ehhh... there are more, so just find them.
- 00:25:573 (3,4,5,6) - Not quite symmetric enough, so recorrect? ok
- 00:31:635 (3,4,1) - This is a good triangle, but what a sudden jump. Players would think it's 1/4 beat like the previous notes you've did. Try to decrease the spacing. my fault x changed
- 00:35:436 (1,2,1) - Spacing looks unbalanced here, you've used 1.6x and changed another spacing in a sudden. I guess you should make the spacing the same for some perfect triangle. fixed
- 00:51:053 (3) - Move to x:136|y:168 to perfect the triple parallel. ok
- 00:52:286 (2) - Weird-curved slider... o_o tried to fix
- 01:05:025 (1) - Try to follow a bit of vocals here, how about removing the reverse and add two circles next to it? that good, changed as what you suggest
- 01:14:683 (6,1,2) - Make a perfect triangle? ok
- - Some weird spacings found, but diff is likely fine.
- 00:05:642 - You should map this part, since it's alike Insane. you should make a good rhythm here. done
- 00:13:039 (4,1) - Imo, you probably need to make a jump here. Sounds intense enough. increased the spacing
- 00:24:546 (3,4) - Recorrect parallel? I can see it not perfect. ok
- 00:36:258 (3) - Ctrl + G? spacing is large after that,so keep
- 00:43:861 (1,4) - Swap NC? just suggestion. thats pretty follow the vocal tho c:
- 00:49:820 (6) - What does this slider actually follows? don't tell me the background music. yes ;w;, same as Hard diff
- 00:59:683 (1,1) - A jump should be here, like you've done in the previous track. ok
- 01:03:792 (2) - Ctrl + G? keep the current one
- - Doesn't look so hard enough to be an Insane or Hard, and likely Hard+. I think you should make more jumps and a small stream to make the gap between diffs more correct and balanced.
I guess that's all, Good Luck Chaoslitz!
others are all fixed :3 thanks >w<Krimek wrote:
Hey, mod as requested :3
[Normal][Hard]
- 00:03:382 (1) - If you Ctrl + G it, you can see that the slider ends on (x:109|y:62) so I would prefer move 00:05:025 (2) - on the same Y-Line. It would make no difference at the DS, moving '2' to (x:329|y:62).
- Suggestion: 00:43:450 (3) - Maybe move it to (x:332|y:48)? You probably know why.
- Move 00:46:943 (1) - to (x80|y:96) and make it a bit less curvy (like this) for better DS and to make 00:47:560 (1,2,3) - more linear.
- Move 01:11:190 (2) - to (x:356|y:116) for a triangle. Fix DS to 01:11:601 (3,4) - than.
- 01:18:998 (2) - Remove it a bit for triangle.
[Assassination]
- Suggestion: How about blanketing 00:09:032 (3,4) - Example.
- 00:33:587 (1,2) - It's hard to read ;; I wouldn't stack it~ The other stacks were okay since there was no break between it.
- 00:52:286 (2,3,4) - Improve triangle.
- How about moving 00:57:217 (2) - (x:380|y:200) and 00:57:628 (3) - (x:348|108)?
- Suggestion: 00:58:245 (4) - Make a (better) triangle~ Fix DS to 00:58:450 (1,2) - than and make the ending of 00:59:272 (3) - stack with 00:58:245 (4) -
- 01:06:669 (1) - Improve blanket.
That's pretty much it! Great map, I enjoyed it
- 00:15:299 (3) - Make it a bit more curvy.
- 00:18:587 (2) - ^
- 00:31:943 (4,1) - Should be (x:170|y:80) if you want a prefect triangle~ Fix upcoming objects than.
- 00:41:190 (1) - Try to make the ending of the slider have the same distance to 00:40:368 (4) - as the beginning. Example.
- 00:54:957 (6) - Move it a bit upwards.
- 00:56:292 (4,5) - Improve stack.
- 01:12:217 (6) - Move it to (x:208|y:184) for better triangle.
- 01:12:628 (1) - This sounds much better to me, since there has to be a stream. keep it I think the current one is better
- 01:14:888 (1,2,3) - Move it to (x:154|y:252) to make 01:13:245 (7,9,1,2,3) - linear.
Inyuschan wrote:
Yo, as we did M4M.
[General][Normal]
- I've checked many official websites (amazon.co.jp, iTunes, and other japanese stuff) and I think we're a bit mistaken with title. It's 青春サツバツ論(TVサイズ) without any spaces. However, I'm not sure about Romanised Title, I mean, I don't know if it's (TV size), (TVsize)... So well, I'd ask to someone experienced with japanese metadata, but at least it has TV size on title, I think. Fixed the title, and for the romanised, I will add (TV size) first
- 00:32:149 - Here should be another red point, didn't you notice here is like should be another stanza? added :33
- Combo colours are not too bad buuuut I don't think green colour fits with the BG, I can't see anything green. What about a pink colour as we can see it on the BG? The green colour is appeared in here xD
- Song is not too slow, why didn't you added an Easy diff? It's a good mapset but it could be better imo >< maybe, but I am lazy :c
- You could also map all because 1:18 still feels really short for a TV size if you ask me. It is fine for me tho o3o
[Hard]
- 00:09:957 (5,1) - Swap NC for a consistency with stanza, will look better. fixed
- 00:48:587 (4) - Ctrl+H maybe for a better flow? You will need to move it to fix spacing. fixed
- 00:50:231 (1) - I think I miss a finish hitsound here. added
- 00:55:162 (1) - This NC is unnecessary according to the current consistency, remove it. ok
- 01:02:971 (6) - Missing clap? added
- 01:08:313 (1) - Same as before, this NC is unnecessary. ok
- 01:17:354 (1,1) - NC spam is unnecessary as well imo, same in other diffs if it's the case o3o okok owo
[Assassination]
- 00:08:724 (2,3) - Lol this is really unexpected, sudden, and too much for a Hard imo, just add Ctrl+G here 00:09:032 (3) - xD ahh the blanket, fixed
- 00:24:957 (1,3) - I think swapping NC would fit better. fixed
- 00:43:861 (5,1) - Same.fixed
- Nothing here.
Not bad but still need some improvements =w=
Thanks for mod >~<neonat wrote:
Just a quick look to check on hitsounds
Assassination
00:03:382 (1,2,3,4,1,2,3,4,5,6) - I think the volume for this section could be louder, can't really hear the objects increased to 50%
00:06:669 (1) - finish on slider end I think keeping it without any hitsound is better for me
00:08:313 (1,1) - finish on slider ends ^
00:18:998 (3) - finish on slider start added
00:20:642 (3) - ^added
00:25:573 (1,3,1) - ^ using whistle here is better o3o
00:36:258 (3) - ^ added
00:50:231 (1) - ^ added
00:56:806 (1) - ^ added
01:13:245 (4) - soft finish on slider start instead of the drum hitsound changed
Apply for all difficulties
all fixed xDDnadapan wrote:
Okay. As promised I will now mod Easy :3[Easy]
- Turn off the widescreen support
- 00:08:313 (3,4,1) - The player will think that You'll tap (1) first then (4) if it's like that. (1) is loser to the slider end of (3) than (4).
- 00:14:888 (2) - bow this a little bit.
lol this was all I found ;-;Goddamn you Koro-sensei stop moving so freaking fast
submited? .-.Fikarghifar wrote:
I wonder why this beatmap not submited?
may be :33Fikarghifar wrote:
Yeah, maybe that I mean. I think this beatmap is great. I hope it will be a "qualified" beatmap, amin
thanks >w<Setsurei wrote:
[Easy]
00:18:998 (1) - blanket a bit off
00:33:792 (3) - a 1/1 slider that starts 00:33:587 - and ends 00:33:998 - ; also to not make confusion, change the polarity for next object a slider starts here 00:34:409 - and ends 00:35:025 - (or you want a 1/1 slider that ends 00:34:820 - , and keep 00:35:025 - as hitcircle) i did the same thing in normal diff, so I wanna keep the rhythm easier in easy diff, so I prefer the current one
[Normal]
00:10:676 (2) - curve the opposite direction much flow like. flip horizontal, and rotate 40° clockwise, and then move to 384|312 fixed
00:14:066 (3) - rotate 15° anti clockwise, move to 212|284 keep
00:36:875 (3) - shift it to 00:37:080 - ? keep constant as 00:33:382 (2,3) -
00:41:190 (4) - change this to slider, that ends 00:41:806 - I use a note instead because 00:38:724 (1,2,3,4) with 4 sliders will be difficult for players to hold their cursor as it is a normal diff
[Hard]
00:07:902 (4) - curve this up, to blanket 00:07:388 (3) - keep instead
00:25:984 (2) - fix stack fixed
00:34:923 (5) - ^ fixed
00:36:258 (2) - rotate 56° anti clockwise selection centre, to blanket 00:36:875 (1) - the flow will be messed up x.x
00:38:210 (6) - fix stack fixed
00:46:018 (8) - ^ fixed
00:49:306 (3,1) - ^ fixed
00:52:902 (4) - rotate 40° anti clockwise selection centre same as 00:36:258 (2)
good luck[/color]
zj0924 wrote:
Hi!M4M.From your queue.May I speak Chinese?If I can't express clearly in sp.I may use chinese XD
[General]
- It seems that the song is very hard to 下节奏XD,In my opinion,there's some rhythm problems in your map yea ;w;
[Easy]
- 00:02:765 (1) - suggest to use a spinner?instead of the vocal?same to normal nah I think slider is more suitable
- 00:06:669 (1,2,3,4,1,2) - polarity?this isn't normal and so few notes can‘t express 1/4 beat clearly really confused for easy player to play 00:07:902 (2) - ,drag to the white tick plz I am following the bgm, so I think it is fine o3o
- 01:14:888 (3) - don't use this kind of reverse1/2 sliders in easy,really confusing for easy player ok~
[Normal]it is okay since it is following vocal
- 00:12:834 (5) -should map this keep
- 00:26:190 (2) - curve a bitkeep
- 00:40:368 (3) - ^ fixed
- 00:15:710 (3) - plz tell me why on the blue tick not white tick? that following vocal
- 00:18:998 (1,2) - ^
- 00:22:286 (1,2) - polarity? nah it is fine
- 00:26:806 (3) - try this?
- From 00:32:149 (1) - to 00:37:697 (4) - is the main problem in your map imo,It seems that you want to follow with both instrument and vocal,but it is really odd to play,suggest follow instrument00:33:382 (2,3) - and00:36:669 (2,3,4,5) - This mehtod may be better imo?or some harderand I suggest the rhythm here - actually I follow instrument here, just leave this first
- 01:09:957 (1,2) - a better flow? fixed
- 01:10:779 (2,3) - suggest curve a bit
- 01:11:601 (3) - suggest i used a note
- 01:14:888 (3) - I don't think it's good to use reverse at this time just common slider is better imo
[Hard]keep constant o3o
- 00:05:436 (4) - add a spinner? nope o3o
- 00:13:655 (3) - ctrl+g better flow? it will break the constant ds
- 00:18:587 (8) - suggest keep
- 00:32:971 (2) - I can't understand this slider its fine D:
- From 00:32:149 (1) - to 00:37:697 (4) suggest follow instrument,it's hard to map vocal here
- 00:49:614 (4) - I don't think this fit same as insane
- 01:07:491 (3) - a little sudden,try
[Insane]It's hard to master this song of rhythm imo,Well done in flow and spacing but still need to improve the rhythm I think.GLsame as 00:08:929 (3) - 00:10:573 (3) - you need a slider fixed00:15:710 (4) - curve it a bit fixed00:17:765 (6,1,2) - distance confusing could you tell why are they same the beat is different thoughfixed00:43:655 (4,1,2,3) - bad flow00:45:299 (1,2,3,4,5) - suggest not stack like previous00:45:916 (6) -that's right rhythm imo
- 00:05:642 (1,2) - respectively ctrl+g flows better
- 00:07:286 (4) -rhythm doesn't fit imo suggest
thanks~~~~~~~~~~~NeK0Nyqn wrote:
Hi m4m from your queue
Easy00:18:176 (5,1) - Improve blanket? fixed
00:28:861 (1) - spinner end →00:30:505 easy and normal diff needs time to recovery after a spinner, so it cannot be too close to next note
Normal00:28:861 (1) - spinner end →00:30:505
Hard00:11:601 (1) - change slider1/2 note works better
00:11:909 (2,3) - Improve blanket fixed
00:31:635 (3,1) - blanket
00:52:286 (2,4) - ^
00:46:840 - add green line volume5%
00:49:306 (3,4) - too close fixed
01:17:354 (2) - remove NC NC is needed i think
Assassination00:07:388 (5) - suggestion http://puu.sh/gvybH/841a059ff0.jpgfixed
00:18:176 (1,2) - Improve blanket
00:18:587 (2,3) - ^fixed
00:46:840 - add green line volume5%
00:46:532 (1,3) - blanket
good luck >w<
.-.StarForYou wrote:
God map
Star~
fixed :3 will update soonKeada wrote:
Assassination
- 00:44:273 (4,5,6,7,8,9) - I see different spacing in this stream D: try to make a slider and click ctrl+shift+F on it instead and you'll get a nice stream :>
not much else to say on this diff its well made! :3 Good job!
Really short mod ;w; im sorry D: but this map is too good.
baka ;w;w;StarForYou wrote:
God map
Star~
Always draw my water
[Easy]
00:53:518 (1,2) - Why not http://puu.sh/gFkb1/12a29fd199.jpg You know this is a easy diff
01:06:669 (1,2) - ^
01:12:217 (4) - Suggest using 1/1 http://puu.sh/gFkeL/d68177acf3.jpg
01:16:532 (1,2,3) - Try try http://puu.sh/gFkio/3f2fda4454.jpg
[Normal]
SV seems .. too low .-.
00:06:669 (1,2,3,1,2,3,1,2,3,1,2) - So strange and extremely hard to follow the rhythm Try http://puu.sh/gFktx/417360e502.jpg I just changed it from last mod D:
00:34:820 Add a note pleaseeeeeeeeeeeeeeeeeeeeeehifghjiofghjfghfglhfjgiokhjdifophj added
00:38:107 ^added
01:18:998 (4,1) - Maybe change them to a slider because their da~~~~ sound is still continuing so thats why a note in 01:19:820 (1) -
Tried my best ;_;
thanks~Prophecy wrote:
[Hard]
00:16:943 - I think that it is so strange for that. I think there is no problem o3o
00:19:306 - Why not use 1/4 Slider instead of? nah becuase I am following vocal
[Assassination]
00:30:505 - Spinner Stop here instead. I think it is better to have time for recovery
00:45:299 - I don't suggest that 5 Notes in 1 Place = = ok :33
[Overall]
Awesome Map. Support with no star<3
Go for Rank~
thanks >W<WildOne94 wrote:
Hey there
Here from "Wild and Hyper's NM/M4M Queue [STD|CTB]" from your request.
As you also requested i will only do Hard and Assassination.
General
The colour of green in the combo colours seems weird as it does not contain and green in the background. Suggest something else like white, light pink or black.
You miss a bit of music at the end which would be nice to hear mapped. Imo the mapping does not end till the music is at an end >w<. Should end at 01:26:395 - .
Not too essential but custom hitsounds would go nicely with this beatmap.Hard00:03:382 (1) - i was thinking this could be a bit more of a creative first slider. Maybe some how like the tentacles owo? e.g.(this was taken in Assassination by mistake though) [/color]
00:09:957 (1) - blanket this into the previous slider 00:09:546 (4) - keep
00:11:601 (1) - to fix overlap ctrl + h this.(same with 00:12:423 (2) - so it has a nice pattern then) yea nice
(adjust (3) too so it looks like a triangle shape space between 00:12:423 (2,3,1) - http://puu.sh/gFpO9/0e96bde1b4.jpg)
00:14:888 (2,3) - bend the 2nd points of these sliders a bit more to make the curve a bit more noticeable (just a little) fixed
00:19:203 - this song maps from vocals to drums all the time. and you miss quite a noticeable drum sound here. try change to one of these sliders.
others mentioned this so, fixed
00:20:025 - ^
00:22:183 (2) - possible add note here between the 2 sliders nah the current one look fine
00:26:806 (1) - same as 00:14:888 - fixed
00:27:217 (2) - Extend point 2 down more and point 3 up more for more of a wave fixed
00:32:149 (1) - pull end back to white tick and add note where the end previously was current one match vocal
00:35:436 (1) - the anchor here does not really go with the vocal. a curve with one point in the middle only would be better keep .-.
00:40:984 (4) - Move to x:70 y:124 (but maybe reduce the distance of (4) and (5) so it's closer to (3) it will break the consistant
01:01:224 (4) - add circle note here but theres already a note .-.
01:04:512 (4) - ^
01:06:669 (1) - reduce slider by 1 tick and make into a reverse. Sounds better with vocal 1/2 is okay
01:15:196 (2) - add circle note (for more of a climax) same theres already a note .-.
01:18:724 (2,3) - it be nice if these were jumps
01:18:998 (3) - This would sound much better as a long slider. and you could also add symmetry along with 01:18:176 (1) -
01:19:820 (1) - add finishAssassination00:03:382 (1) - as in Hard
00:06:258 (3,4,5,6) - this stack seems a bit too much. try spread out instead it should be fine since it is the beginning of the music
00:10:573 (3) - This might be a tricky suggestion to arrange but it would look better if this had a reverse on it
00:21:464 (1,2) - same with the curves again. extend out a tinchy bit fixed
00:24:957 (4) - shorten slider to the white tick and add 2 circle notes on the next to ticks nice :33
00:27:217 (2) - for this slider you can remove point 3 and drag point 2 up too make it look smoother and go along more with the holded vocals (maybe move point 5 left a bit too to cover that anchor corner)
00:32:149 (1) - drag this sliders end back to the white tick on the timeline. sounds better (move 2, 3 back if you do and add a note at 00:33:176 -) this is following the vocal,so no change
00:32:149 (1,2) - possible blanket too?nop :/
00:38:416 - drum sound here. add note (i recommend a small stream)keep i think
00:42:217 (1) - reduce end to white tick and add a circle note at 00:42:628 - this is following vocal o3o
00:50:642 (2,3) - make (2) a copy of (3) cause they look different with the curves (i sure do notice good curves ) fixed a bit
00:54:649 - this sounds nicer here keep
01:04:717 (5) - add circle note here
01:14:888 - around here should have that long slider feel again. try change it up a bit
01:19:820 (1) - add finish
Well i hope this helped it's a great looking beatmap.
Any questions ask me in pm or leave a message in my inbox
Best of luck ouo/
\:D\\:D||:D||:D//:D/Gaia wrote:
Kayano x Nagisa Best OTP!!=w=22:08 Gaia: OKOKOK
22:11 Chaoslitz: ?
22:11 Chaoslitz: lolol
22:11 Gaia: =w=
22:11 Gaia: how much time till u gtg?
22:11 Chaoslitz: half an hr
22:11 Gaia: orz
22:11 Chaoslitz: it should be enough?
22:11 Chaoslitz: nop? pwp
22:12 Gaia: ok
22:12 Gaia: lets see
22:12 Gaia: np me pls
22:12 Chaoslitz: :34
22:12 *Chaoslitz is listening to [http://osu.ppy.sh/b/610295 Sannen E Gumi Utatan (Nagisa&Kayano&Karuma&Isogai&Maehara) - Seishun Satsubatsu-ron]
22:12 Gaia: gg why do i have to redl lol
22:12 Gaia: o3o
22:13 Chaoslitz: title o3o
22:13 Chaoslitz: METDATA =w=
22:13 Gaia: =3333=
22:13 Gaia: i swear if metadata dq's this
22:13 Gaia: ill kill myself
22:13 Gaia: jk
22:13 Gaia: but
22:13 Gaia: ;w;
22:13 Chaoslitz: nuuu ;w;
22:14 Chaoslitz: may be i ask other for a metadata check? >_>
22:14 Chaoslitz: idk ;w;
22:14 Gaia: nah no need
22:14 Gaia: yolooo
22:14 *Gaia is editing [http://osu.ppy.sh/b/651877 Sannen E Gumi Utatan (Nagisa&Kayano&Karuma&Isogai&Maehara) - Seishun Satsubatsu-ron [Easy]]
22:14 Gaia: 00:11:601 (3) -
22:14 Chaoslitz: okok
22:14 Gaia: http://puu.sh/gJ4D3/9a562e3bc3.jpg
22:14 Gaia: ?
22:14 Gaia: 00:17:354 (4) - clap too?
22:15 Chaoslitz: ok~
22:15 Gaia: 00:17:354 (4) - you can end on 00:30:505 - if you want
22:15 Chaoslitz: ??
22:16 Chaoslitz: what is that
22:16 Gaia: oops
22:16 Gaia: spinner
22:16 Gaia: i meant
22:16 Gaia: 00:38:724 (1) - finish on the head and clap on end?
22:17 Gaia: 00:39:546 (2) - clap on end
22:17 Gaia: 00:40:368 (3) - ^
22:17 Chaoslitz: added :3
22:18 Gaia: 01:19:820 (3) - finish
22:18 Gaia: and thats it
22:18 Chaoslitz: ok~
22:19 Chaoslitz: normal?
22:19 Gaia: normal now
22:19 Gaia: 00:31:327 (1,1) - whats with the ncing here
22:19 Gaia: 00:36:669 (2) - this doesnt follow anything
22:19 Chaoslitz: since there is red tick?
22:19 Chaoslitz: or should i remove the NC
22:19 Gaia: remove nc
22:20 Gaia: and delete 00:36:669 (2) -
22:20 Chaoslitz: k
22:20 Gaia: also fix spacing after
22:21 Gaia: maybe this could work too http://puu.sh/gJ4X2/f94811fd4b.jpg
22:21 Gaia: 00:40:368 (3) - whistle on head too?
22:21 Chaoslitz: forget to add whistle lol
22:21 Gaia: lol
22:22 Chaoslitz: ah and for 00:36:669 deleted
22:22 Chaoslitz: fixed ds
22:22 Chaoslitz: btw
22:22 Gaia: 01:19:820 (1) - finish
22:22 Gaia: yeah?
22:22 Chaoslitz: 00:43:861 (1) -
22:22 Gaia: mhm?
22:22 Chaoslitz: suitable to end here?
22:22 Chaoslitz: the spinner
22:22 Gaia: well i was thinking earlier too
22:22 Chaoslitz: can i end it in blue tick
22:23 Gaia: i gues ssince theres a drum sound its ok
22:23 Chaoslitz: ok
22:23 Chaoslitz: the artist is too long that I cant see the diff name lol
22:24 Gaia: oh lol
22:24 Gaia: ok
22:24 Gaia: hard now
22:24 Chaoslitz: kk
22:24 Gaia: 00:19:614 (3,4) - dont let these 2 touch
22:24 Gaia: maybel ike this http://puu.sh/gJ56H/fe46b1ba8a.jpg
22:24 Gaia: 00:25:573 (1,2,3,4,1) - where are ur hitsounds ==
22:25 Gaia: add some claps there
22:25 Chaoslitz: okok ;w;
22:25 Gaia: 00:30:710 (1) - claps on all 3 of these too
22:25 Chaoslitz: ok
22:26 Gaia: 00:44:786 (4) - u forgot clap?
22:26 Gaia: 00:43:861 (1,2) - also dont overlap these either
22:27 Chaoslitz: ok owo
22:27 Gaia: and then just finish on 01:19:820 (1) -
22:27 Chaoslitz: https://osu.ppy.sh/ss/2913542
22:27 Chaoslitz: how about this?
22:28 Gaia: thats ok
22:28 Chaoslitz: ok
22:28 Gaia: insane
22:28 Gaia: 00:30:710 (1) - claps on all 3
22:28 Chaoslitz: is that i miss something?
22:28 Chaoslitz: hard
22:28 Chaoslitz: 01:05:025 (1) -
22:29 Chaoslitz: ah nothing
22:29 Chaoslitz: forget what i said ;w;w;w;w;w;w;w;
22:29 Gaia: lol
22:29 Gaia: 00:45:916 (6) - i dont remember
22:29 Chaoslitz: :<
22:29 Gaia: did i tell u to make this into reverse lol
22:29 Chaoslitz: ?
22:29 Chaoslitz: 00:45:916 (6) - ?
22:29 Gaia: yeah
22:29 Gaia: no reverse please
22:29 Gaia: no sound on white tick
22:30 Chaoslitz: ok
22:30 Gaia: 00:49:409 - maybe circle here
22:30 Chaoslitz: ok
22:30 Gaia: 01:19:820 (1) - and then finish!
22:30 Chaoslitz: and i stacked
22:31 Gaia: good
22:31 Chaoslitz: done~
22:31 Gaia: ok now update while i check ur hitsounds
22:31 Chaoslitz: ok xd
22:31 Chaoslitz: updated
22:32 Gaia: yay no problems
22:32 Chaoslitz: owo
22:32 Gaia: redl just incase
22:32 Chaoslitz: kay xd
22:32 Gaia: oh it only took 20 mins
22:32 Gaia: XDDDD
22:32 Chaoslitz: xD
22:32 Gaia: i am lazy bn
22:32 Gaia: ;wwww;
22:32 Chaoslitz: no D:
22:33 Gaia: oh is ur video offset right?
22:33 Chaoslitz: i tested before
22:33 Chaoslitz: lemme recheck
22:33 Gaia: oky
22:34 Chaoslitz: i think it is correct o3o
22:35 Gaia: hue
22:35 Gaia: okay
22:35 Gaia: it doesnt matter really
22:35 Gaia: but if u want to
22:35 Gaia: add nc on 00:31:327 (1) -
22:35 Gaia: normal
22:35 Chaoslitz: i just removed o3o
22:35 Chaoslitz: it is okay i think
22:36 Gaia: i mean
22:36 Gaia: its 1st combo
22:36 Gaia: but it doesnt have combo
22:36 Gaia: xd
22:36 Gaia: ok nvm lol
22:36 Gaia: you dont really have to LOL
22:36 Chaoslitz: >_>
22:36 Gaia: anyways
22:36 Gaia: anything else to change?
22:36 Chaoslitz: nothing ~_~
22:36 Gaia: oky
yea -w-Fort wrote:
dat artist name o.o
IamKwaN wrote:
Hi there, metadata check as requested.Reference: http://ansatsu-anime.com/discography/de ... id=1009321@KSHR: Here are the booklet images for your reference - http://imgur.com/RVQ9L9v,TpQ4FVr,LRZFXwq,yYL58SL,VfZEzmU,KTmuaAQ,ZBuH8J3,JbQ6WLM
Unicode Artist: 3年E組うた担(渚&茅野&業&磯貝&前原)
Romanised Artist: I can't find any sources about the romanised artist, so normal practice to romanise that would work. '3 Nen E Gumi Utatan (Nagisa & Kayano & Karuma & Isogai & Maehara)' sounds more reasonable to me. I will poke KSHR for that before any claims, please wait for a while. C:
Unicode Title: 青春サツバツ論
Romanised Title: Seishun Satsubatsuron (Also leave this to him.)
My another two cents here:
others all fixed~Kawaiwkyik wrote:
as request
[Assassination][Normal]
- 00:05:231 (3,4) - ctrl+g? better flow
- 00:05:642 (1,2) - 我覺得可以拆成兩個兩連打 prefer slider o3o
- 00:10:573 (3,4) - 這個距進有點近 可能誤讀成1/4
call me back
- 00:07:902 (3,1) - 1/1 slider?
ok will soon ggLanturn wrote:
On easy: 00:25:573 (1) - ouch that DS. >_<
wtfLanturn wrote:
On easy: 00:25:573 (1) - ouch that DS. >_<
Lanturn wrote:
On easy: 00:25:573 (1) - ouch that DS. >_<
you cant yay ;w;Prophecy wrote:
yay :3
will put it in tagCPLs wrote:
why not put the jap. title in source? or at least on tags (well I know people won't search the jap. name anyway lol)
yea i willFrim4503 wrote:
contact QAT to DQ this map. then call BN to qualify again
Thanks a lot :3IamKwaN wrote:
Hello, disqualified upon request by the mapper because of spacing fluctuation in Easy.[Easy]It is supposed to be a quick fix, good luck with the requalification!
- 00:23:929 (2,1) - The DS soars too much.
oh thanks :3Lanturn wrote:
If you have trouble reaching Gaia/Kawaiwkyik to get this requalified, then feel free to call me. I'm sure you won't have trouble reaching them though.
Good luck :3
<33Kawaiwkyik wrote:
rebubbled
others are all fixed wwInyuschan wrote:
No kudosu.
[General][Easy]
- 00:18:998 - Actually second red point should be here. Fix it :>
Note: I don't know how to explain it, just catch me in-game and I'll try to explain.[Assassination]
- 00:16:532 (3) - You missed a NC here if you add it each two stanzas.
- 01:19:820 (3) - Well, if you added NC here in other diffs, why not here?
Let me know.
- 00:49:820 (7) - That clap in blue tick sounds a bit bad, I think you should've added it in white tick especially for consistency lol as explained
- 00:54:751 (5,6) - More or less like here, sounds better the clap added in white tick imo. (Same in other cases) imo using claps in the white tick is weird x.x
>w<Inyuschan wrote:
Requalified.
whats wrong? D:Lanturn wrote:
Regrats
That video though XD
><Pho wrote:
:)
Lets danceLanturn wrote:
Nothing. The video is just silly lol.
You scared me.Lanturn wrote:
Nothing. The video is just silly lol.
sameInyuschan wrote:
You scared me.Lanturn wrote:
Nothing. The video is just silly lol.
Inyuschan wrote:
You scared me.Lanturn wrote:
Nothing. The video is just silly lol.
thanks wwAthrun wrote:
Gratz Chao~~
ProChaoslitz wrote:
thanks ww
just updated the map description =w=
and...
/me runs