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Meramipop - Embryo's Dream

posted
Total Posts
23
Topic Starter
RandF
This beatmap was submitted using in-game submission on 2014年4月15日 at 23:54:58

Artist: Meramipop
Title: Embryo's Dream
Source: Touhou
Tags: 凋叶棕 RD-Sounds Utai Komeiji Koishi Last Remote hartmann's youkai girl Bell of Avici ~ Infinite Nightmare Dogra Magra
BPM: 168
Filesize: 16884kb
Play Time: 04:01
Difficulties Available:
  1. Hard (4.72 stars, 437 notes)
  2. Lunatic (5 stars, 626 notes)
  3. Normal (2.94 stars, 238 notes)
Download: Meramipop - Embryo's Dream
Information: Scores/Beatmap Listing
---------------
GY
4:3 StoryBoading and skinning
~Special Thanks for Skinning and SB~
BG
maipou -san (まいぽうさん)
ComboBurst
chaba -san (茶葉さん)
SB
sunagumo -san (砂雲さん) : 1-1.jpg
tewisen -san (てゐせんさん) : 1-2.jpg
Kei_Kei -san (啓々さん) : 1-3.jpg
amano -san (天野さん) : 1-4.jpg
misa -san (ミサさん) : 2-1.jpg
kumotokuku -san (九本ククさん) : 2-2.jpg
sasameyuki -san (紗々目ユキさん) : 2-3.jpg
tako -san (takoさん) : 2-4.jpg
pom -san (ぽむさん) : 3-1.jpg
kazu -san (カズさん) : 3-2.jpg
Mazeran -san (マゼランさん) : heart.png
yuusaku -san (勇作さん) MIT License : yume.png
BeatofIke
Timing Request via timing queue!

BPM: 168.000 (correct)
Offset: 1,931 (+18)

Good luck with your map! :3
Topic Starter
RandF

BeatofIke wrote:

Timing Request via timing queue!

BPM: 168.000 (correct)
Offset: 1,931 (+18)

Good luck with your map! :3
Thank you~
fix it!
Setsurei

Hi there, here's the log of 3x IRC lol
easier to use IRC rather than a full text mod
you can directly ask question if you're not understand what I mean

status: still in progress(?)
will have another recheck, feel free to PM me in-game

SPOILER
2013-12-18 23:39 Setsurei: hello o/
2013-12-18 23:39 Setsurei: mind IRC for SB mod?
2013-12-18 23:41 RandomEffect: I accept IRC mod for the first time. but OK I'll try!
2013-12-18 23:42 Setsurei: I've write this much, but then for code too lazy to write on forum [http://pbs.twimg.com/media/BbuDBUHCEAA8ea2.png lol]
2013-12-18 23:43 Setsurei: crop the images first
2013-12-18 23:43 Setsurei: it's also help to reduce Load too
2013-12-18 23:44 Setsurei: [http://pbs.twimg.com/media/BbuDBUHCEAA8ea2.png:large for a better view]
2013-12-18 23:46 RandomEffect: I don't know "SB load". what is it?
2013-12-18 23:47 Setsurei: when on design tab, there's a white text on the right side near the background image button
2013-12-18 23:48 Setsurei: it's usually counted for layers
2013-12-18 23:48 Setsurei: if there is too much layer used on a certain time, (I mean over 5, it will make the gameplay lag)
2013-12-18 23:49 Setsurei: usually the low end PC got trouble playing
2013-12-18 23:49 Setsurei: so they often disable the SB
2013-12-18 23:50 RandomEffect: oh, I've find it. when this colour is red, it is not good?
2013-12-18 23:50 Setsurei: yes
2013-12-18 23:50 Setsurei: that's unrankable
2013-12-18 23:51 Setsurei: but I usually check the SB load when testing
2013-12-18 23:51 Setsurei: because the SB load counter on the editor is bug
2013-12-18 23:53 RandomEffect: It's a great help to me! in order to solve it, I must reduce the number of layer?
2013-12-18 23:53 Setsurei: yes, first delete the black layer
2013-12-18 23:53 Setsurei: on the lower
2013-12-18 23:53 Setsurei: that I did mention
2013-12-18 23:55 Setsurei: it decrease about 2.0x load
2013-12-18 23:55 RandomEffect: In edit, I see some noise at upper and lower
2013-12-18 23:55 Setsurei: it was not used (because you put the coordinate out of the playfield a.k.a it's not visible)
2013-12-18 23:56 Setsurei: that's actually ok, if you just add a bar line, not a full screen black
2013-12-18 23:56 Setsurei: a full screen image = load 1.0x
2013-12-18 23:56 Setsurei: crop as much as possible
2013-12-18 23:57 RandomEffect: OK, I understand!
2013-12-18 23:58 Setsurei: owob
2013-12-19 00:00 RandomEffect: about image size, I make all lyrics same size
2013-12-19 00:01 Setsurei: but the transparent is wasted
2013-12-19 00:01 Setsurei: size file too large wasted
2013-12-19 00:01 Setsurei: and load too
2013-12-19 00:01 Setsurei: [https://dl.dropboxusercontent.com/u/88856236/Modding%20Queue%20Files/SBRules.png read point number 3]
2013-12-19 00:03 RandomEffect: is it ranking criteria?
2013-12-19 00:03 Setsurei: yes
2013-12-19 00:03 RandomEffect: OK. I'll fix~
2013-12-19 00:03 Setsurei: let me know when you're done owo/
2013-12-19 00:05 RandomEffect: one more OK? how can I record this IRC mod?
2013-12-19 00:05 Setsurei: I'll do something about it
2013-12-19 00:05 Setsurei: lol
2013-12-19 00:05 Setsurei: don't worry
2013-12-19 00:06 RandomEffect: thanks a lot. your support is very helpful <3
2013-12-19 00:06 Setsurei: no problem :D
2013-12-19 00:18 RandomEffect: you can still reply ?
2013-12-19 00:18 Setsurei: yes
2013-12-19 00:19 RandomEffect: I delete 2 black.jpg
2013-12-19 00:20 RandomEffect: but SB load is over 5x after 03:39:073
2013-12-19 00:20 RandomEffect: it is not good?
2013-12-19 00:20 Setsurei: yes it can be decreased
2013-12-19 00:20 Setsurei: so you did delete the black, not resizing?
2013-12-19 00:20 Setsurei: ok nice :D
2013-12-19 00:22 RandomEffect: I delete black only
2013-12-19 00:24 RandomEffect: should I resize any pictures?
2013-12-19 00:24 Setsurei: the BG are fine
2013-12-19 00:24 Setsurei: the lyrics that I mention on the pics
2013-12-19 00:25 Setsurei: crop the unused transparent
2013-12-19 00:25 RandomEffect: OK, I'll try too~
2013-12-19 00:26 Setsurei: example http://puu.sh/5QBMS.png crop like the red one
2013-12-19 00:26 Setsurei: the unused white is not needed
2013-12-19 00:28 RandomEffect: thanks for kind explanation~ I'll do it
2013-12-19 00:28 Setsurei: :D
2013-12-19 01:13 Setsurei: if you're done with cropping the transparent then update your map, so I can see exactly what you see too
2013-12-19 01:14 Setsurei: I need to sleep now :3
2013-12-19 01:16 RandomEffect: OK, after finising, I send you PM~
2013-12-19 23:19 Setsurei: o/
2013-12-19 23:20 RandomEffect: hello, thank you for reply
2013-12-19 23:20 RandomEffect: but , sorry, I'm in trouble for lyrics
2013-12-19 23:21 Setsurei: yes I was going to mention that
2013-12-19 23:21 Setsurei: about moving them
2013-12-19 23:23 RandomEffect: really? how can I do?
2013-12-19 23:24 Setsurei: could you give me the .osb file
2013-12-19 23:24 Setsurei: so I know the progress
2013-12-19 23:28 RandomEffect: sorry, I don't know how to update .osb.
2013-12-19 23:28 Setsurei: do you have puush?
2013-12-19 23:29 Setsurei: for upload file
2013-12-19 23:30 RandomEffect: http://puu.sh/5RD0Y.osb
2013-12-19 23:30 RandomEffect: can I do ?
2013-12-19 23:30 Setsurei: sure
2013-12-19 23:30 Setsurei: wait let me put it inside
2013-12-19 23:31 Setsurei: 00:24:073 -
2013-12-19 23:32 Setsurei: that point is where your coordinate "move"
2013-12-19 23:32 Setsurei: you're confused because it doesn't want to move right?
2013-12-19 23:33 RandomEffect: yes, that's right
2013-12-19 23:34 Setsurei: I suggest to restart the move toggle
2013-12-19 23:34 Setsurei: so all of it doesn't place on 00:24:073 -
2013-12-19 23:39 Setsurei: http://puu.sh/5RDhB here
2013-12-19 23:40 Setsurei: the lyrics can be moved anywhere
2013-12-19 23:40 Setsurei: it loosen the move code
2013-12-19 23:42 Setsurei: and I did tidy some of the BG, ends in each snap
2013-12-19 23:42 Setsurei: according to the bpm and offset
2013-12-19 23:46 Setsurei: when you're done let me know :D
2013-12-19 23:48 RandomEffect: I've only used 320:240, but I can move lyrics without move code?
2013-12-19 23:48 Setsurei: yes
2013-12-19 23:48 Setsurei: http://puu.sh/5RDAm.png example
2013-12-19 23:48 Setsurei: the last 2 numbers are the X and Y
2013-12-19 23:49 Setsurei: but to be sure to make it tidy, first use the move on design tab
2013-12-19 23:49 Setsurei: and after that you may put the coordinate on the header
2013-12-19 23:49 Setsurei: and delete the M,0,xxxx,xxx,xxx,xxx code
2013-12-19 23:51 RandomEffect: if I confom this number, I can move lyrics same position?
2013-12-19 23:51 Setsurei: if the coordinate is the same, the position will be the same
2013-12-19 23:52 Setsurei: the centre posiiton
2013-12-19 23:52 Setsurei: *position
2013-12-19 23:54 RandomEffect: OK, I understand workings
2013-12-19 23:54 Setsurei: :3
2013-12-19 23:58 RandomEffect: next, can I develop about BG?
2013-12-19 23:58 Setsurei: try testing it, (the editor is bug)
2013-12-19 23:58 Setsurei: and see is the load over 5
2013-12-19 23:59 Setsurei: F5
2013-12-20 00:00 Setsurei: about what I give you
2013-12-20 00:01 Setsurei: Sprite,Background,TopLeft,"bg.jpg",0,0 <<< this is the magic word
2013-12-20 00:01 Setsurei: it is unused for some place
2013-12-20 00:01 Setsurei: so better the original BG to be removed
2013-12-20 00:01 Setsurei: and add the BG to some place
2013-12-20 00:03 RandomEffect: OK, I'll try~
2013-12-20 00:03 Setsurei: btw I did put it on my previous link o.o
2013-12-20 00:03 Setsurei: it's the very above
2013-12-20 00:04 Setsurei: what I give is fixed already
2013-12-20 00:04 Setsurei: I mean the load is not over 5
2013-12-20 00:05 RandomEffect: OK,OK, thanks <3
2013-12-20 00:05 Setsurei: let me see the end result for the lyric you've moved
2013-12-20 00:07 RandomEffect: sure, give me some time to fix~
2013-12-20 00:07 Setsurei: ok :3
2013-12-20 01:42 RandomEffect: still in-game?
2013-12-21 10:14 Setsurei: ohayo o/
2013-12-21 10:16 RandomEffect: Hi, Setsurei~ could you check my PM?
2013-12-21 10:16 Setsurei: yes I saw it yesterday
2013-12-21 10:17 RandomEffect: how about it?
2013-12-21 10:20 Setsurei: it's nice already
2013-12-21 10:20 RandomEffect: XD
2013-12-21 10:22 Setsurei: ok I'll post log on the thread
2013-12-21 10:22 RandomEffect: thanks all
2013-12-21 10:29 Setsurei: oh right I forgot to give suggestion about some effect
2013-12-21 10:30 RandomEffect: what is it?
2013-12-21 10:30 Setsurei: 00:01:931 - 00:04:788 - 00:07:645 - 00:10:502 - 00:13:359 - on something like this
2013-12-21 10:30 Setsurei: give ring like a water drop?
2013-12-21 10:31 Setsurei: ACTION is listening to [http://osu.ppy.sh/b/333481 a_hisa - inertia]
2013-12-21 10:31 Setsurei: example I have
2013-12-21 10:31 Setsurei: there's a water ring effect
2013-12-21 10:31 Setsurei: feel free to take my ring.png on that map :D
2013-12-21 10:32 RandomEffect: oh that's so fine! thank you very much!
2013-12-21 10:33 Setsurei: I've posted on thread, but please don't give kudosu first, I'm not done with the mod yet :3
2013-12-21 10:35 Setsurei: 00:16:038 - 00:24:788 - 00:36:216 - 00:44:788 - this is the rest of water ring effect
2013-12-21 10:36 Setsurei: 01:56:216 - 02:07:645 - 02:16:216 - here too
2013-12-21 10:39 RandomEffect: your SB support is great help to me. but your mod is not done?
2013-12-21 10:39 Setsurei: yes, if you take the water ring suggestion, then I need to check it again
2013-12-21 10:44 RandomEffect: the mapping of this mapset is not finished.
2013-12-21 10:44 RandomEffect: so I cannot decide whether to use this effect now
2013-12-21 10:45 Setsurei: but did you see the example that I give?
2013-12-21 10:46 RandomEffect: yes~
2013-12-21 10:46 Setsurei: because it matches the sound
2013-12-21 10:46 Setsurei: echoing sound
2013-12-21 10:47 Setsurei: ok let me know if you're done with deciding
2013-12-21 10:47 Setsurei: poke me anytime when I'm online
2013-12-21 10:48 RandomEffect: indeed this echoing is custom hit sound
2013-12-21 10:49 RandomEffect: so according to mapping, this sound is changed freely
2013-12-21 10:49 Setsurei: yeah, quite troublesome
2013-12-21 10:53 Setsurei: and those water ring, don't put on kiai with yume and some BGs, the load will explode lol
2013-12-21 10:55 RandomEffect: OK, maybe I don't use it at yume's part
2013-12-21 10:56 Setsurei: because the load nearly 4 haha
2013-12-21 10:56 RandomEffect: !? wow, how big cost...
2013-12-21 10:57 Setsurei: yes, the lyric is large + yume + 2 BGs = around 3.7 load
2013-12-21 10:57 Setsurei: 03:41:938 - like this part
2013-12-21 10:57 Setsurei: and similar
2013-12-21 10:58 Setsurei: it will be too crowded to put water ring there
2013-12-21 10:59 RandomEffect: OK, keep in mind
2013-12-21 11:03 RandomEffect: please let me give you kds now
2013-12-21 11:03 Setsurei: oh ok
2013-12-21 11:03 RandomEffect: and if I'm in trouble about SB, please give me some advice again
2013-12-21 11:03 Setsurei: yes no probem :D
2013-12-21 11:04 Setsurei: I like to help about SB and I also like the song
Topic Starter
RandF

Setsurei wrote:


Hi there, here's the log of 3x IRC lol
easier to use IRC rather than a full text mod
you can directly ask question if you're not understand what I mean

status: still in progress(?)
will have another recheck, feel free to PM me in-game

SPOILER
2013-12-18 23:39 Setsurei: hello o/
2013-12-18 23:39 Setsurei: mind IRC for SB mod?
2013-12-18 23:41 RandomEffect: I accept IRC mod for the first time. but OK I'll try!
2013-12-18 23:42 Setsurei: I've write this much, but then for code too lazy to write on forum [http://pbs.twimg.com/media/BbuDBUHCEAA8ea2.png lol]
2013-12-18 23:43 Setsurei: crop the images first
2013-12-18 23:43 Setsurei: it's also help to reduce Load too
2013-12-18 23:44 Setsurei: [http://pbs.twimg.com/media/BbuDBUHCEAA8ea2.png:large for a better view]
2013-12-18 23:46 RandomEffect: I don't know "SB load". what is it?
2013-12-18 23:47 Setsurei: when on design tab, there's a white text on the right side near the background image button
2013-12-18 23:48 Setsurei: it's usually counted for layers
2013-12-18 23:48 Setsurei: if there is too much layer used on a certain time, (I mean over 5, it will make the gameplay lag)
2013-12-18 23:49 Setsurei: usually the low end PC got trouble playing
2013-12-18 23:49 Setsurei: so they often disable the SB
2013-12-18 23:50 RandomEffect: oh, I've find it. when this colour is red, it is not good?
2013-12-18 23:50 Setsurei: yes
2013-12-18 23:50 Setsurei: that's unrankable
2013-12-18 23:51 Setsurei: but I usually check the SB load when testing
2013-12-18 23:51 Setsurei: because the SB load counter on the editor is bug
2013-12-18 23:53 RandomEffect: It's a great help to me! in order to solve it, I must reduce the number of layer?
2013-12-18 23:53 Setsurei: yes, first delete the black layer
2013-12-18 23:53 Setsurei: on the lower
2013-12-18 23:53 Setsurei: that I did mention
2013-12-18 23:55 Setsurei: it decrease about 2.0x load
2013-12-18 23:55 RandomEffect: In edit, I see some noise at upper and lower
2013-12-18 23:55 Setsurei: it was not used (because you put the coordinate out of the playfield a.k.a it's not visible)
2013-12-18 23:56 Setsurei: that's actually ok, if you just add a bar line, not a full screen black
2013-12-18 23:56 Setsurei: a full screen image = load 1.0x
2013-12-18 23:56 Setsurei: crop as much as possible
2013-12-18 23:57 RandomEffect: OK, I understand!
2013-12-18 23:58 Setsurei: owob
2013-12-19 00:00 RandomEffect: about image size, I make all lyrics same size
2013-12-19 00:01 Setsurei: but the transparent is wasted
2013-12-19 00:01 Setsurei: size file too large wasted
2013-12-19 00:01 Setsurei: and load too
2013-12-19 00:01 Setsurei: [https://dl.dropboxusercontent.com/u/88856236/Modding%20Queue%20Files/SBRules.png read point number 3]
2013-12-19 00:03 RandomEffect: is it ranking criteria?
2013-12-19 00:03 Setsurei: yes
2013-12-19 00:03 RandomEffect: OK. I'll fix~
2013-12-19 00:03 Setsurei: let me know when you're done owo/
2013-12-19 00:05 RandomEffect: one more OK? how can I record this IRC mod?
2013-12-19 00:05 Setsurei: I'll do something about it
2013-12-19 00:05 Setsurei: lol
2013-12-19 00:05 Setsurei: don't worry
2013-12-19 00:06 RandomEffect: thanks a lot. your support is very helpful <3
2013-12-19 00:06 Setsurei: no problem :D
2013-12-19 00:18 RandomEffect: you can still reply ?
2013-12-19 00:18 Setsurei: yes
2013-12-19 00:19 RandomEffect: I delete 2 black.jpg
2013-12-19 00:20 RandomEffect: but SB load is over 5x after 03:39:073
2013-12-19 00:20 RandomEffect: it is not good?
2013-12-19 00:20 Setsurei: yes it can be decreased
2013-12-19 00:20 Setsurei: so you did delete the black, not resizing?
2013-12-19 00:20 Setsurei: ok nice :D
2013-12-19 00:22 RandomEffect: I delete black only
2013-12-19 00:24 RandomEffect: should I resize any pictures?
2013-12-19 00:24 Setsurei: the BG are fine
2013-12-19 00:24 Setsurei: the lyrics that I mention on the pics
2013-12-19 00:25 Setsurei: crop the unused transparent
2013-12-19 00:25 RandomEffect: OK, I'll try too~
2013-12-19 00:26 Setsurei: example http://puu.sh/5QBMS.png crop like the red one
2013-12-19 00:26 Setsurei: the unused white is not needed
2013-12-19 00:28 RandomEffect: thanks for kind explanation~ I'll do it
2013-12-19 00:28 Setsurei: :D
2013-12-19 01:13 Setsurei: if you're done with cropping the transparent then update your map, so I can see exactly what you see too
2013-12-19 01:14 Setsurei: I need to sleep now :3
2013-12-19 01:16 RandomEffect: OK, after finising, I send you PM~
2013-12-19 23:19 Setsurei: o/
2013-12-19 23:20 RandomEffect: hello, thank you for reply
2013-12-19 23:20 RandomEffect: but , sorry, I'm in trouble for lyrics
2013-12-19 23:21 Setsurei: yes I was going to mention that
2013-12-19 23:21 Setsurei: about moving them
2013-12-19 23:23 RandomEffect: really? how can I do?
2013-12-19 23:24 Setsurei: could you give me the .osb file
2013-12-19 23:24 Setsurei: so I know the progress
2013-12-19 23:28 RandomEffect: sorry, I don't know how to update .osb.
2013-12-19 23:28 Setsurei: do you have puush?
2013-12-19 23:29 Setsurei: for upload file
2013-12-19 23:30 RandomEffect: http://puu.sh/5RD0Y.osb
2013-12-19 23:30 RandomEffect: can I do ?
2013-12-19 23:30 Setsurei: sure
2013-12-19 23:30 Setsurei: wait let me put it inside
2013-12-19 23:31 Setsurei: 00:24:073 -
2013-12-19 23:32 Setsurei: that point is where your coordinate "move"
2013-12-19 23:32 Setsurei: you're confused because it doesn't want to move right?
2013-12-19 23:33 RandomEffect: yes, that's right
2013-12-19 23:34 Setsurei: I suggest to restart the move toggle
2013-12-19 23:34 Setsurei: so all of it doesn't place on 00:24:073 -
2013-12-19 23:39 Setsurei: http://puu.sh/5RDhB here
2013-12-19 23:40 Setsurei: the lyrics can be moved anywhere
2013-12-19 23:40 Setsurei: it loosen the move code
2013-12-19 23:42 Setsurei: and I did tidy some of the BG, ends in each snap
2013-12-19 23:42 Setsurei: according to the bpm and offset
2013-12-19 23:46 Setsurei: when you're done let me know :D
2013-12-19 23:48 RandomEffect: I've only used 320:240, but I can move lyrics without move code?
2013-12-19 23:48 Setsurei: yes
2013-12-19 23:48 Setsurei: http://puu.sh/5RDAm.png example
2013-12-19 23:48 Setsurei: the last 2 numbers are the X and Y
2013-12-19 23:49 Setsurei: but to be sure to make it tidy, first use the move on design tab
2013-12-19 23:49 Setsurei: and after that you may put the coordinate on the header
2013-12-19 23:49 Setsurei: and delete the M,0,xxxx,xxx,xxx,xxx code
2013-12-19 23:51 RandomEffect: if I confom this number, I can move lyrics same position?
2013-12-19 23:51 Setsurei: if the coordinate is the same, the position will be the same
2013-12-19 23:52 Setsurei: the centre posiiton
2013-12-19 23:52 Setsurei: *position
2013-12-19 23:54 RandomEffect: OK, I understand workings
2013-12-19 23:54 Setsurei: :3
2013-12-19 23:58 RandomEffect: next, can I develop about BG?
2013-12-19 23:58 Setsurei: try testing it, (the editor is bug)
2013-12-19 23:58 Setsurei: and see is the load over 5
2013-12-19 23:59 Setsurei: F5
2013-12-20 00:00 Setsurei: about what I give you
2013-12-20 00:01 Setsurei: Sprite,Background,TopLeft,"bg.jpg",0,0 <<< this is the magic word
2013-12-20 00:01 Setsurei: it is unused for some place
2013-12-20 00:01 Setsurei: so better the original BG to be removed
2013-12-20 00:01 Setsurei: and add the BG to some place
2013-12-20 00:03 RandomEffect: OK, I'll try~
2013-12-20 00:03 Setsurei: btw I did put it on my previous link o.o
2013-12-20 00:03 Setsurei: it's the very above
2013-12-20 00:04 Setsurei: what I give is fixed already
2013-12-20 00:04 Setsurei: I mean the load is not over 5
2013-12-20 00:05 RandomEffect: OK,OK, thanks <3
2013-12-20 00:05 Setsurei: let me see the end result for the lyric you've moved
2013-12-20 00:07 RandomEffect: sure, give me some time to fix~
2013-12-20 00:07 Setsurei: ok :3
2013-12-20 01:42 RandomEffect: still in-game?
2013-12-21 10:14 Setsurei: ohayo o/
2013-12-21 10:16 RandomEffect: Hi, Setsurei~ could you check my PM?
2013-12-21 10:16 Setsurei: yes I saw it yesterday
2013-12-21 10:17 RandomEffect: how about it?
2013-12-21 10:20 Setsurei: it's nice already
2013-12-21 10:20 RandomEffect: XD
2013-12-21 10:22 Setsurei: ok I'll post log on the thread
2013-12-21 10:22 RandomEffect: thanks all
2013-12-21 10:29 Setsurei: oh right I forgot to give suggestion about some effect
2013-12-21 10:30 RandomEffect: what is it?
2013-12-21 10:30 Setsurei: 00:01:931 - 00:04:788 - 00:07:645 - 00:10:502 - 00:13:359 - on something like this
2013-12-21 10:30 Setsurei: give ring like a water drop?
2013-12-21 10:31 Setsurei: ACTION is listening to [http://osu.ppy.sh/b/333481 a_hisa - inertia]
2013-12-21 10:31 Setsurei: example I have
2013-12-21 10:31 Setsurei: there's a water ring effect
2013-12-21 10:31 Setsurei: feel free to take my ring.png on that map :D
2013-12-21 10:32 RandomEffect: oh that's so fine! thank you very much!
2013-12-21 10:33 Setsurei: I've posted on thread, but please don't give kudosu first, I'm not done with the mod yet :3
2013-12-21 10:35 Setsurei: 00:16:038 - 00:24:788 - 00:36:216 - 00:44:788 - this is the rest of water ring effect
2013-12-21 10:36 Setsurei: 01:56:216 - 02:07:645 - 02:16:216 - here too
2013-12-21 10:39 RandomEffect: your SB support is great help to me. but your mod is not done?
2013-12-21 10:39 Setsurei: yes, if you take the water ring suggestion, then I need to check it again
2013-12-21 10:44 RandomEffect: the mapping of this mapset is not finished.
2013-12-21 10:44 RandomEffect: so I cannot decide whether to use this effect now
2013-12-21 10:45 Setsurei: but did you see the example that I give?
2013-12-21 10:46 RandomEffect: yes~
2013-12-21 10:46 Setsurei: because it matches the sound
2013-12-21 10:46 Setsurei: echoing sound
2013-12-21 10:47 Setsurei: ok let me know if you're done with deciding
2013-12-21 10:47 Setsurei: poke me anytime when I'm online
2013-12-21 10:48 RandomEffect: indeed this echoing is custom hit sound
2013-12-21 10:49 RandomEffect: so according to mapping, this sound is changed freely
2013-12-21 10:49 Setsurei: yeah, quite troublesome
2013-12-21 10:53 Setsurei: and those water ring, don't put on kiai with yume and some BGs, the load will explode lol
2013-12-21 10:55 RandomEffect: OK, maybe I don't use it at yume's part
2013-12-21 10:56 Setsurei: because the load nearly 4 haha
2013-12-21 10:56 RandomEffect: !? wow, how big cost...
2013-12-21 10:57 Setsurei: yes, the lyric is large + yume + 2 BGs = around 3.7 load
2013-12-21 10:57 Setsurei: 03:41:938 - like this part
2013-12-21 10:57 Setsurei: and similar
2013-12-21 10:58 Setsurei: it will be too crowded to put water ring there
2013-12-21 10:59 RandomEffect: OK, keep in mind
2013-12-21 11:03 RandomEffect: please let me give you kds now
2013-12-21 11:03 Setsurei: oh ok
2013-12-21 11:03 RandomEffect: and if I'm in trouble about SB, please give me some advice again
2013-12-21 11:03 Setsurei: yes no probem :D
2013-12-21 11:04 Setsurei: I like to help about SB and I also like the song
Thank you very much! :) :) :)
it was quite an education for me about SB.
still WIP (the mapping is not finished...)
Rei Hakurei
almost thought Embryo's Dream Soul Undertone, oh well
Topic Starter
RandF

Rei Hakurei wrote:

almost thought Embryo's Dream Soul Undertone, oh well
Oh, "Soul Undertone" is arrangement of Embryo's Dream recorded on album:aratame(改)
that's also nice song, and more dark... 8-)
[Twinkle]
Hi, M4M from your Q!

[General]
lighting warning should be turned on.

[Normal]
00:11:216 (2) - place this slider half beat later may be better fit the rhythm
00:29:073 (5) - DS too far
00:26:038 (2) - place this slider half beat earlier may be better fit the rhythm
00:30:502 (1) - 00:30:502 (1) - blanket with pervious slider 00:29:073 (5) -
00:44:430 (4) - make this slider longer? as the voice not stop at that slider end.
01:05:502 (1) - spinner end here 01:07:288 and from 01:07:645 to 01:08:179 u may add a slider.
02:39:073 (1) - this slider covers some points which should place notes consider change this slider.

[Hard]
OD+1 AR+1 since this song is close to 170 bpm
02:07:645 (1) - too far away
02:15:859 (5) - ^
03:26:216 (7,8) - the shape plus overlap is not that beautiful here
04:01:573 (4) - add a spinner in the end?
Topic Starter
RandF

[Twinkle] wrote:

Hi, M4M from your Q!

[General]
lighting warning should be turned on. :arrow: OK

[Normal]
00:11:216 (2) - place this slider half beat later may be better fit the rhythm :arrow: fix
00:29:073 (5) - DS too far :arrow: oh, I mistaked...
00:26:038 (2) - place this slider half beat earlier may be better fit the rhythm
:arrow: no
but instead, i add a note at 00:26:038 (2) -

00:30:502 (1) - 00:30:502 (1) - blanket with pervious slider 00:29:073 (5) - :arrow: OK
00:44:430 (4) - make this slider longer? as the voice not stop at that slider end. :arrow: I don't intend to suit to vocal
01:05:502 (1) - spinner end here 01:07:288 and from 01:07:645 to 01:08:179 u may add a slider. :arrow: KEEP
02:39:073 (1) - this slider covers some points which should place notes consider change this slider. :arrow: KEEP

[Hard]
OD+1 AR+1 since this song is close to 170 bpm :arrow: OK
02:07:645 (1) - too far away :arrow: no change
02:15:859 (5) - ^ :arrow: fix
03:26:216 (7,8) - the shape plus overlap is not that beautiful here
:arrow: fix
I remove 1 anchor

04:01:573 (4) - add a spinner in the end? :arrow: KEEP
Thank you for modding!
red: change
blue: no change
Sellenite
Hello!From Modding Queues M4M
So beautiful song..It is so nice to hear it.

[General]
SB is so beautiful,if combo color coincident with SB,that will feel best!

[Normal]
00:29:073 (6) - overmap,try this rhythm?
00:57:288 (1) - blanket beautifully
02:07:645 (1,3,1) - only this part square..not nice
02:14:788 (3) - blanket or put it away?
02:27:288 (2) - put it in 40,76 will be better?
02:26:216 (1,3) - overlap
02:32:645 (1) - put it in 220,156 will be better?
02:41:573 (3,4) - don't look very nice

[Hard]
01:39:073 (1,2,3) - stack them?the slider end
03:14:788 (1,2,3) - change to gray?

[Lunatic]
why you not NC in the start of stream..o.o
00:18:538 (9) - NC
00:49:966 (8) - ^
01:32:823 (8) - ^
01:44:430 (4) - ^
02:06:752 (3) - ^
02:21:395 (8) - ^
02:35:323 (3) - ctrl + g flow better?
03:22:466 (8) - so strange../w\
03:33:002 (10,11,1) - DS
03:47:198 (8) - NC
03:50:145 (7) - ^
03:58:716 (9) - ^

hope it can help you!
good luck~
Topic Starter
RandF

Sellenite wrote:

Hello!From Modding Queues M4M
So beautiful song..It is so nice to hear it.

[General]
SB is so beautiful,if combo color coincident with SB,that will feel best! :arrow: Let me think, OK

[Normal]
00:29:073 (6) - overmap,try this rhythm? :arrow: no change
00:57:288 (1) - blanket beautifully :arrow: I think it looks no problem
02:07:645 (1,3,1) - only this part square..not nice :arrow: KEEP
02:14:788 (3) - blanket or put it away?
:arrow: no
I intend to make symmetric with 02:13:359 (2) -

02:27:288 (2) - put it in 40,76 will be better? :arrow: fix
02:26:216 (1,3) - overlap :arrow: change a little
02:32:645 (1) - put it in 220,156 will be better? :arrow: fix
02:41:573 (3,4) - don't look very niceKEEP

[Hard]
01:39:073 (1,2,3) - stack them?the slider end :arrow: no: it's on purpose
03:14:788 (1,2,3) - change to gray? :arrow: Fine!

[Lunatic]
why you not NC in the start of stream..o.o :arrow: add NC at some parts
00:18:538 (9) - NC
00:49:966 (8) - ^
01:32:823 (8) - ^
01:44:430 (4) - ^
02:06:752 (3) - ^
02:21:395 (8) - ^
02:35:323 (3) - ctrl + g flow better? :arrow: KEEP
03:22:466 (8) - so strange../w\ :arrow: fix../w\
03:33:002 (10,11,1) - DS :arrow: fix
03:47:198 (8) - NC :arrow: fix
03:50:145 (7) - ^ :arrow: fix
03:58:716 (9) - ^ :arrow: no change

hope it can help you!
good luck~
Thank you for modding!
red: change
blue: no change
Sakaue Nachi
Hi M4M here,sorry for my poor english xD
[general]
timing point better put to 00:00:502 note should be better not on red line,SB is very good
[normal]
00:07:288 (1,2) - whistle at slider head(at the beginning some other note can add whistle i

think)
00:50:502 (1) - finish
00:09:788 (3) - put it to 00:09:966 will be better i think
00:18:180 (4) - try change it to a slider?between 00:18:002 and 00:18:359
00:21:573 (4) - try stack on 00:21:930 (1) - ?
00:38:181 (4,5) - make as the same rhythm as 00:39:966 (6,7) - ?
00:45:145 add a spinner?
01:18:716 (3) - change it to a slider from 01:18:538 to 01:18:716?
01:59:966 (5) - move to (208,28)
02:04:430 (5) - move to 02:04:252?
02:21:930 (1) - finish
try add a spinner at the end?hard and insane as the same
[hard]
00:09:430 (4) - ctrl+g?
00:50:502 (1) - finish
01:13:002 (8) - try stack on 01:13:180 (1) - ?
01:16:930 (3) - move to (122,44)and 01:17:288 (4) - move to(331,44)will look better
01:26:930 (7) - try make like this? and the next slider should be
moved to the other place(01:27:645 (1,2) - can try ctrl+j)
02:08:716 (3,4) - choose two slider and ctrl+g
02:21:930 (1) - finish
03:00:323 (3) - not stack on (2)(your ds is 0.01 not 0.00)
03:16:752 (2) - ^
03:18:181 (5) - ^
03:23:716 (2) - why not parallel with 03:24:073 (3) -
03:25:502 (6) - NC
[Insane]
00:20:145 (5) - NC
00:23:716 (5) - DS to far to the next note,and I think 00:23:984 (6,7,8,9) - not very suitable
00:30:323 (7) - try stack on 00:30:502 (1) - ?
00:35:502 (4,5,6,7) - not very suitable,can try this 00:50:502 (1) - finish
01:09:430 (4) - ctrl+g?
01:11:038 (3) - (382,196)is the right place not(383,197)
01:16:573 (2) - (189,202)is the right place
01:17:823 (6) - ctrl+g?
01:18:984 (11) - I think keep the same ds to the next will better
01:27:288 (8) - try move to(274,60)?
01:58:538 (1,2,3,4,5) - can try this 03:23:716 (2) - not stack correctly(prev:0.03)
03:44:430 (11,12,1) - can try this
hope can help you :D
Topic Starter
RandF

Sakaue Nachi wrote:

Hi M4M here,sorry for my poor english xD
[general]
timing point better put to 00:00:502 note should be better not on red line,SB is very good :arrow: OK
[normal]
00:07:288 (1,2) - whistle at slider head(at the beginning some other note can add whistle i think)
:arrow: no
in this part, I use only clap on purpose

00:50:502 (1) - finish :arrow: KEEP
00:09:788 (3) - put it to 00:09:966 will be better i think
:arrow: no: a little hard to find rhythm
00:18:180 (4) - try change it to a slider?between 00:18:002 and 00:18:359 :arrow: no
00:21:573 (4) - try stack on 00:21:930 (1) - ? :arrow: no
00:38:181 (4,5) - make as the same rhythm as 00:39:966 (6,7) - ? :arrow: no
00:45:145 add a spinner? :arrow: no: I want to add break time
01:18:716 (3) - change it to a slider from 01:18:538 to 01:18:716? :arrow: fix
01:59:966 (5) - move to (208,28) :arrow: fix
02:04:430 (5) - move to 02:04:252? :arrow: KEEP
02:21:930 (1) - finish :arrow: no
try add a spinner at the end?hard and insane as the same :arrow: KEEP
[hard]
00:09:430 (4) - ctrl+g? :arrow: fix
00:50:502 (1) - finish :arrow: KEEP
01:13:002 (8) - try stack on 01:13:180 (1) - ? :arrow: nice!
01:16:930 (3) - move to (122,44)and 01:17:288 (4) - move to(331,44)will look better :arrow: OK
01:26:930 (7) - try make like this? :arrow: OK, I'll try!
and the next slider should be
moved to the other place(01:27:645 (1,2) - can try ctrl+j)
02:08:716 (3,4) - choose two slider and ctrl+g :arrow: no
02:21:930 (1) - finish :arrow: KEEP
03:00:323 (3) - not stack on (2)(your ds is 0.01 not 0.00) :arrow: umm... I cannot do it
03:16:752 (2) - ^
03:18:181 (5) - ^
03:23:716 (2) - why not parallel with 03:24:073 (3) - :arrow: it's on purpose
03:25:502 (6) - NC :arrow: add NC at 03:26:216 (7) -
[Insane]
00:20:145 (5) - NC :arrow: OK
00:23:716 (5) - DS to far to the next note,and I think 00:23:984 (6,7,8,9) - not very suitable :arrow: fix DS
00:30:323 (7) - try stack on 00:30:502 (1) - ? :arrow: no
00:35:502 (4,5,6,7) - not very suitable,can try this
:arrow: KEEP, let me think...
I intend not to suit to vocal

00:50:502 (1) - finish :arrow: KEEP
01:09:430 (4) - ctrl+g? :arrow: no
01:11:038 (3) - (382,196)is the right place not(383,197) :arrow: fix
01:16:573 (2) - (189,202)is the right place :arrow: fix
01:17:823 (6) - ctrl+g? :arrow: KEEP
01:18:984 (11) - I think keep the same ds to the next will better :arrow: fix
01:27:288 (8) - try move to(274,60)? :arrow: OK
01:58:538 (1,2,3,4,5) - can try this :arrow: fix~
03:23:716 (2) - not stack correctly(prev:0.03) :arrow: fix
03:44:430 (11,12,1) - can try this :arrow: nice!

hope can help you :D
Thank you for modding!
red: change
blue: no change
Sakaue Nachi
By the way~
about your tag
komeiji koishi not "komieji koishi"
Topic Starter
RandF

Sakaue Nachi wrote:

By the way~
about your tag
komeiji koishi not "komieji koishi"
oh, I mistaked... thanks!
Sonico Makaron
Hi! Sorry for late ;w;

[General]
How about in the all diffs add spinner here 04:02:109 (x) and finish spinner here 04:04:787?

[Normal]
00:33:002 (3) - Move to x:272 y:72 for better blanket.
00:38:537 (5) - Maybe make rhythm like this 00:39:966 (6,7)?
01:57:288 (2) - Move to x:340 y:236.

[Hard]
Same AR as in insane make no sense, i recommend AR-1.
00:27:466 (6) - Move to x:208 y:356.
00:42:466 (3) - Move to x:248 y:356 for better blanket.
01:10:144 (5) - Add NC.
02:35:859 (3) - NC.
02:41:930 (6) - Add NC.
02:43:359 (9) - Looks little ugly, you can use for example this slider 01:11:930 (7).
03:30:144 (5) - NC.
03:39:073 (1) - You can do little jump here, i suggest move to x:381 y:176.

[Lunatic]
00:17:644 (5) - Add NC.
00:23:984 (6) - NC.
01:18:538 (8) - NC here.
01:29:966 (3) - How abot NC here?
01:32:823 (1,2,3,4,5,6,1) - Make perfect stack with 01:31:930 (5).
02:26:216 (1) - Stack with 02:24:788 (3).
02:35:859 (4) - NC here?
02:41:930 (7) - Add NC.
02:57:645 (7) - NC.
03:01:395 (4) - Maybe NC here?
03:21:037 (3) - Move to x:280 y:75, also fix stack here 03:21:573 (4).
03:30:502 (6) - Put NC.
03:43:359 (7) - NC.
03:58:537 (8) - Add NC.

Good map~
Good luck
Topic Starter
RandF

Sonico Makaron wrote:

Hi! Sorry for late ;w;

[General]
How about in the all diffs add spinner here 04:02:109 (x) and finish spinner here 04:04:787?
:arrow: no, sorry
I intend to avoid spinner at outro for SB

[Normal]
00:33:002 (3) - Move to x:272 y:72 for better blanket. :arrow: OK
00:38:537 (5) - Maybe make rhythm like this 00:39:966 (6,7)? :arrow: no change
01:57:288 (2) - Move to x:340 y:236. :arrow: OK

[Hard]
Same AR as in insane make no sense, i recommend AR-1. :arrow: fix!: I didn't notice...
00:27:466 (6) - Move to x:208 y:356. :arrow: fix
00:42:466 (3) - Move to x:248 y:356 for better blanket. :arrow: fix
01:10:144 (5) - Add NC. :arrow: fix
02:35:859 (3) - NC. :arrow: fix
02:41:930 (6) - Add NC. :arrow: fix
02:43:359 (9) - Looks little ugly, you can use for example this slider 01:11:930 (7). :arrow: fix
03:30:144 (5) - NC. :arrow: fix
03:39:073 (1) - You can do little jump here, i suggest move to x:381 y:176. :arrow: nice idea~

[Lunatic]
00:17:644 (5) - Add NC. :arrow: fix
00:23:984 (6) - NC. :arrow: fix
01:18:538 (8) - NC here. :arrow: fix
01:29:966 (3) - How abot NC here? :arrow: fix
01:32:823 (1,2,3,4,5,6,1) - Make perfect stack with 01:31:930 (5). :arrow: fine!
02:26:216 (1) - Stack with 02:24:788 (3). :arrow: fix
02:35:859 (4) - NC here? :arrow: fix
02:41:930 (7) - Add NC. :arrow: fix
02:57:645 (7) - NC. :arrow: no
03:01:395 (4) - Maybe NC here? :arrow: fix
03:21:037 (3) - Move to x:280 y:75, also fix stack here 03:21:573 (4). :arrow: fix: I mistaked...
03:30:502 (6) - Put NC. :arrow: ok: add NC at 03:30:145 (5) -
03:43:359 (7) - NC. :arrow: no
03:58:537 (8) - Add NC. :arrow: fix

Good map~
Good luck
Thank you for modding!
red: change
blue: no change
P A N
from my queue :3

[Insane]

00:18:537 (5,6,7) - I think it's hard to read since this spacing look like the four note before but the rhythm not and I think the slider is more fit with the song so I suggest to use slider on 4 instead. you still can make it stack like this http://puu.sh/7XQJ5.jpg
00:54:073 (5,6) - I think ctrl+g is more playable http://puu.sh/7XSZw.jpg
01:35:145 (6) - hmm why don't stack this too?
01:38:180 (3,4,5,6) - use this instead? http://puu.sh/7XTi6.jpg I think it's more fit with song.
01:41:574 (8) - hmm the tail need to be a click note since it has a strong beat. like you do on 01:36:038 (1) / 01:39:073 (1).
01:59:966 (6) - maybe NC? it will more readable imo.
02:11:395 (5) - perfect stack if you fix, fix on 02:12:645 (1)'s tail too.
02:23:002 (3) - NC here? same reason as above and because the spacing is suddenly change too. but on first part is not NC is fine because your spacing is balance.
02:26:038 (8,1) - 1.52x and 1.19x, maybe make it balance? by move 8,2 to 232|212 and make 2 blanket like this http://puu.sh/7XTAZ.jpg
03:21:573 (4) - hmm perfect stack?
04:02:019 - add spinner? or you want to let player see the SB :O

[Hard]

01:13:091 - add note? this is hard diff so I think it would fine.
02:24:788 (3) - move 200|216 to keep balance spacing with 02:25:860 (6)
03:27:645 (1) - 2 grid right maybe?
03:43:359 (5,6,7,8) - I think this jump is too hard for hard diff. and you use it just once too so maybe fix it?

[Normal]

00:44:430 (4) - what about spread to 2 note because strong beat is on tail, need to be click imo. place it flow with previous slider if you agreed.

nice SB nice song nice map ♥ star for you
Topic Starter
RandF

P A N wrote:

from my queue :3

[Insane]

00:18:537 (5,6,7) - I think it's hard to read since this spacing look like the four note before but the rhythm not and I think the slider is more fit with the song so I suggest to use slider on 4 instead. you still can make it stack like this http://puu.sh/7XQJ5.jpg
:arrow: no change
I prefer the circle's pattern at this pater

00:54:073 (5,6) - I think ctrl+g is more playable http://puu.sh/7XSZw.jpg :arrow: fix
01:35:145 (6) - hmm why don't stack this too? :arrow: fix: mistaked...
01:38:180 (3,4,5,6) - use this instead? http://puu.sh/7XTi6.jpg I think it's more fit with song. :arrow: OK, fix!
01:41:574 (8) - hmm the tail need to be a click note since it has a strong beat. like you do on 01:36:038 (1) / 01:39:073 (1). :arrow: OK!
01:59:966 (6) - maybe NC? it will more readable imo. :arrow: KEEP
02:11:395 (5) - perfect stack if you fix, fix on 02:12:645 (1)'s tail too. :arrow: fix
02:23:002 (3) - NC here? same reason as above and because the spacing is suddenly change too. but on first part is not NC is fine because your spacing is balance. :arrow: KEEP
02:26:038 (8,1) - 1.52x and 1.19x, maybe make it balance? by move 8,2 to 232|212 and make 2 blanket like this http://puu.sh/7XTAZ.jpg
:arrow: nice idea~
03:21:573 (4) - hmm perfect stack? :arrow: fix
04:02:019 - add spinner? or you want to let player see the SB :O
:arrow: yes
I intend not to use spinner at outro


[Hard]

01:13:091 - add note? this is hard diff so I think it would fine. :arrow: OK
02:24:788 (3) - move 200|216 to keep balance spacing with 02:25:860 (6) :arrow: fix
03:27:645 (1) - 2 grid right maybe? :arrow: fix
03:43:359 (5,6,7,8) - I think this jump is too hard for hard diff. and you use it just once too so maybe fix it?
:arrow: remap

[Normal]

00:44:430 (4) - what about spread to 2 note because strong beat is on tail, need to be click imo. place it flow with previous slider if you agreed.
:arrow: fix

nice SB nice song nice map ♥ star for you
Thank you for modding and star!
red: change
blue: no change
keeeeeeko
Hi.

[General]
  1. 恐らくPreviewTimeがスナップされていません。67644がbetter?
  2. AIBat見たらこう書かれていたのですが、大丈夫でしょうか? http://puu.sh/7Ukxy.png (SBの知識全く無いです。)
  3. 00:50:501 - と02:21:929 - からなのですが、6/4のTimingPoint入れると泊がちゃんと合うのですが、どうでしょう。
[Normal]
  1. 00:33:359 (4) - ボーカルの切れ目よりピアノの方がよく聞こえるので、スライダーの終わりを00:34:609 - にするのどうでしょう。
  2. 03:40:680 (3) - add whistle slider end?
[Hard]
  1. 00:13:359 (3,4) - 凄く個人的な意見ですが、次のフレーズが00:14:609 - から始まってるのでこんな感じの音取りはどうでしょうか。 http://puu.sh/80w5j.jpg
  2. 00:27:109 (5) - NC? その場合00:29:430 (1) - remove 00:30:145 (2) - addするといいと思いました。
    もしくは00:27:466 (6) - にNC? ex)00:38:538 (7,1) -
  3. 01:07:645 (1,2,3,4) - ハードだけこのような音取りなので少し違和感を感じました。(他の部分も同様です。01:27:645 (1,2) - etc)
  4. 01:30:502 (3) - NC もしくはスペーシング変わるので01:31:930 (6) - ?
  5. 01:31:038 (4) - で01:31:752 (5) - をブランケット?
  6. 02:21:395 (8,1) - Hardでこのスペーシングは難しくないですか?スペーシング変えないでこうした方がいいと思います。 http://puu.sh/80wPy.jpg
  7. 03:27:198 (1) - ヒットサウンドが凄く特徴的なのでNC入れて強調してみてもいいかなと思いました
  8. 03:47:645 (8) - 細かいですが105,230にするときちんとスタックします。
[Lunatic]
  1. 00:07:288 (4) - NC & 00:08:180 (1) - remove ハードはこうなってます
すみません、とくに言えることがなかったです :o
nice mapset & SB!
Good Luck!
Topic Starter
RandF

keeeeeeko wrote:

Hi.

[General]
  1. 恐らくPreviewTimeがスナップされていません。67644がbetter? :arrow: fix!
  2. AIBat見たらこう書かれていたのですが、大丈夫でしょうか? http://puu.sh/7Ukxy.png (SBの知識全く無いです。)
    :arrow:
    こんなツールあるんですね。知らなかった・・・
    black.jpgは間違い。他は大丈夫だと思うんですが。。。指摘あれば修正します
  3. 00:50:501 - と02:21:929 - からなのですが、6/4のTimingPoint入れると泊がちゃんと合うのですが、どうでしょう。
    :arrow: mappingに支障ないのでやらなかったのですが、検討してみます!
[Normal]
  1. 00:33:359 (4) - ボーカルの切れ目よりピアノの方がよく聞こえるので、スライダーの終わりを00:34:609 - にするのどうでしょう。
    :arrow: OK
  2. 03:40:680 (3) - add whistle slider end? :arrow: fix: 忘れてた。。。
[Hard]
  1. 00:13:359 (3,4) - 凄く個人的な意見ですが、次のフレーズが00:14:609 - から始まってるのでこんな感じの音取りはどうでしょうか。 http://puu.sh/80w5j.jpg
    :arrow: good idea!
  2. 00:27:109 (5) - NC? その場合00:29:430 (1) - remove 00:30:145 (2) - addするといいと思いました。
    もしくは00:27:466 (6) - にNC? ex)00:38:538 (7,1) -
    :arrow: fix
    00:27:466 (6) - にNCしました
  3. 01:07:645 (1,2,3,4) - ハードだけこのような音取りなので少し違和感を感じました。(他の部分も同様です。01:27:645 (1,2) - etc)
    :arrow: KEEP
  4. 01:30:502 (3) - NC もしくはスペーシング変わるので01:31:930 (6) - ? :arrow: OK: 3にNC
  5. 01:31:038 (4) - で01:31:752 (5) - をブランケット? :arrow: fix
  6. 02:21:395 (8,1) - Hardでこのスペーシングは難しくないですか?スペーシング変えないでこうした方がいいと思います。 http://puu.sh/80wPy.jpg
    :arrow: a little change
    さすがにDS大きすぎたので修正しました。jump pattrenにはしたいのでスペーシングは変えてます
  7. 03:27:198 (1) - ヒットサウンドが凄く特徴的なのでNC入れて強調してみてもいいかなと思いました :arrow: OK
  8. 03:47:645 (8) - 細かいですが105,230にするときちんとスタックします。 :arrow: fix
[Lunatic]
  1. 00:07:288 (4) - NC & 00:08:180 (1) - remove ハードはこうなってます :arrow: fix
すみません、とくに言えることがなかったです :o
nice mapset & SB!
Good Luck!
Thank you for modding! starありがと~
red: change
blue: no change
10nya
Moeripop<3

M4M from my ugokunai queue, sorry for late!

[Normal]
  1. 02:12:286 (3)- : remove whistle, didn't follow anything
  2. 03:35:142 - : add circle to follow vocal better?
[Hard]
  1. 00:41:751 - : add circle to follow piano sound? too bad you ignored this one (thus this diff is Hard)
  2. 00:50:501 - 01:05:500 - : highly suggested to add some Normal sampleset for some notes? to follow music better ofc. like here:
    • 00:50:501 (1) head
      00:51:036 (2) head
      00:52:286 (4) reverse
      00:52:643 (1) head
      00:53:179 (2) head
      00:53:715 (3) head
      00:54:786 (1,2,3) head
      00:56:572 (4) reverse
      00:57:465 (3,4) head
      00:59:608 (2) tail
      01:00:858 (6) head
      01:01:215 (1,2) head
      01:03:893 (2) tail
      also there's some in kiai part, i know you can find them and at this part 02:21:929
  3. the rest is good
[Lunatic]
  1. 00:50:501 - same as hard
  2. 00:59:429 (2)- : how about rearrange like this to make better jump and flow?
  3. nice diff, the jumps is fun

ok good luck!
Topic Starter
RandF

10nya wrote:

Moeripop<3

M4M from my ugokunai queue, sorry for late!

[Normal]
  1. 02:12:286 (3)- : remove whistle, didn't follow anything
  2. 03:35:142 - : add circle to follow vocal better?
All fix!

[Hard]
  1. 00:41:751 - : add circle to follow piano sound? too bad you ignored this one (thus this diff is Hard)
    :arrow: no, sorry
    I intend to follow vocal at this part
  2. 00:50:501 - 01:05:500 - : highly suggested to add some Normal sampleset for some notes? to follow music better ofc. like here:
    • 00:50:501 (1) head
      00:51:036 (2) head
      00:52:286 (4) reverse
      00:52:643 (1) head
      00:53:179 (2) head
      00:53:715 (3) head
      00:54:786 (1,2,3) head
      00:56:572 (4) reverse
      00:57:465 (3,4) head
      00:59:608 (2) tail
      01:00:858 (6) head
      01:01:215 (1,2) head
      01:03:893 (2) tail
      also there's some in kiai part, i know you can find them and at this part 02:21:929
    :arrow: KEEP, but remarkable suggetion!
    I feel normal hitsound doesn't fit. but I'll try if I find some appropriate hitsound
  3. the rest is good <3
[Lunatic]
  1. 00:50:501 - same as hard
  2. 00:59:429 (2)- : how about rearrange like this to make better jump and flow? :arrow: OK, nice~
  3. nice diff, the jumps is fun <3 <3

ok good luck!
Thank you for modding!
red: change
blue: no change
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