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DJ Penetration - 2013 Pop Megamix (Mashup)

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Total Posts
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Kyouren
Hi, Lally^^

02:50:084 - 03:05:084
256,192,170084,12,2,177115,0:0:0:0:
92,284,177349,5,0,0:0:0:0:
92,284,177584,2,0,P|80:160|176:164,2,239.999992675781,0|8|0,0:0|0:0|0:0,0:0:0:0:
196,308,178755,2,0,P|284:300|320:264,1,119.999996337891
388,212,179224,2,8,P|428:152|324:48,2,239.999992675781
280,208,180396,2,8,L|184:112,2,119.999996337891
280,208,181099,1,4,0:0:0:0:
172,228,181334,5,0,0:0:0:0:
136,124,181568,1,0,0:0:0:0:
104,228,181802,1,0,0:0:0:0:
56,124,182037,1,0,0:0:0:0:
32,228,182271,1,0,0:0:0:0:
32,228,182505,5,0,0:0:0:0:
56,124,182740,1,0,0:0:0:0:
104,228,182975,1,0,0:0:0:0:
136,124,183209,1,0,0:0:0:0:
176,224,183443,1,0,0:0:0:0:
228,216,183560,5,0,0:0:0:0:
264,176,183677,1,0,0:0:0:0:
296,132,183794,1,0,0:0:0:0:
304,80,183912,1,0,0:0:0:0:
284,28,184029,1,0,0:0:0:0:
284,28,184146,1,0,0:0:0:0:
16,40,184615,5,4,0:0:0:0:
Topic Starter
Lally
will look to this 2 when i come back home,and decide

btw i was just lazy to resize it agan :V
Gero
Nyan o3o


Spam Time xD, ok no, Sorry for that
Avena
You accidently connected Bromance and Tim so you have a tag called "BromanceTim"
Topic Starter
Lally
sankiu will fix in the next update when i have a bit time o3o and will add all mappers to the tags @@
Kodora

Lally wrote:

and will add all mappers to the tags @@
Going to be largest amount of tags? :D

Also star.
Avena

Kodora wrote:

Lally wrote:

and will add all mappers to the tags @@
Going to be largest amount of tags? :D

Also star.
2012 in 10 minutes has more, but I don't think it still counts.
Topic Starter
Lally

Kodora wrote:

Going to be largest amount of tags? :D

Also star.
i don't think so but it will kinda like: Dzeko & Torres - 2012 in 10 Minutes
if we count this is not an 10 minute song but just an 4 minute song so i win xD jk , i think it will be the largest tag un a Ranked categorie not in the approval one,i need to add more genere specific tags and mappers names,i have no time to go to my laptop so i'm unable for some days to update o3o but will try soon >3<
ty for starring <3
kanocchi
This BeatMap Is AWESOME,your map is cool,im played on

[lucky:1337]Good Luck[/lucky:1337]

Bye By:Stop Trance

PD:Sorry My English Is Very BAD

Im Modding This Beatmap Ahhh,Yeah,This Difficults Is Perfect On The Diffs,Is Map PRO xD
Topic Starter
Lally
@Priti and gokugohan12468 : i looked both the parts that you've mapped but sadly i don't like non of it,so i won't add it it,sankiu for trying >3<


@Gabe: updated o3o
Avena
Attempt #2, this time with your spinner \o3o/

sjlcvnsdl;jkgfnskjcvnx
384,80,177584,5,0,0:0:0:0:
332,176,177818,2,0,P|328:236|260:272,1,119.999996337891
180,208,178287,2,0,P|184:148|252:112,1,119.999996337891
260,120,178638,1,0,0:0:0:0:
288,124,178755,2,0,P|340:120|376:32,1,119.999996337891
460,140,179224,1,0,0:0:0:0:
360,184,179459,6,0,P|296:224|288:300,1,119.999996337891
224,172,179927,2,0,L|92:200,1,119.999996337891
112,88,180396,2,0,B|176:56|176:56|256:104|356:48,1,239.999992675781
404,144,181099,1,0,0:0:0:0:
328,220,181334,5,0,0:0:0:0:
228,260,181568,1,0,0:0:0:0:
196,276,181685,1,0,0:0:0:0:
160,288,181802,2,0,P|104:304|32:256,1,119.999996337891
120,196,182271,2,0,L|152:52,1,119.999996337891
252,100,182740,2,0,B|288:144|336:96|380:144,1,119.999996337891
372,164,183091,5,0,0:0:0:0:
364,200,183209,2,0,P|332:256|368:328,1,119.999996337891
316,328,183560,2,0,P|228:332|136:268,1,179.999994506836
136,268,184146,1,0,0:0:0:0:
124,248,184615,1,0,0:0:0:0:
Topic Starter
Lally

Priti wrote:

Attempt #2, this time with your spinner \o3o/

sjlcvnsdl;jkgfnskjcvnx
384,80,177584,5,0,0:0:0:0:
332,176,177818,2,0,P|328:236|260:272,1,119.999996337891
180,208,178287,2,0,P|184:148|252:112,1,119.999996337891
260,120,178638,1,0,0:0:0:0:
288,124,178755,2,0,P|340:120|376:32,1,119.999996337891
460,140,179224,1,0,0:0:0:0:
360,184,179459,6,0,P|296:224|288:300,1,119.999996337891
224,172,179927,2,0,L|92:200,1,119.999996337891
112,88,180396,2,0,B|176:56|176:56|256:104|356:48,1,239.999992675781
404,144,181099,1,0,0:0:0:0:
328,220,181334,5,0,0:0:0:0:
228,260,181568,1,0,0:0:0:0:
196,276,181685,1,0,0:0:0:0:
160,288,181802,2,0,P|104:304|32:256,1,119.999996337891
120,196,182271,2,0,L|152:52,1,119.999996337891
252,100,182740,2,0,B|288:144|336:96|380:144,1,119.999996337891
372,164,183091,5,0,0:0:0:0:
364,200,183209,2,0,P|332:256|368:328,1,119.999996337891
316,328,183560,2,0,P|228:332|136:268,1,179.999994506836
136,268,184146,1,0,0:0:0:0:
124,248,184615,1,0,0:0:0:0:
i decided for an another person so,sorry >3<
Avena
:glare of death:
kanocchi
please me give kudosu D:
Topic Starter
Lally
eh ?
why should I ? o3o
kanocchi
This map is pro in diff,.... or..... The Final is mmmmm, bad, you're the final plus appropiate
Stefan
:c
Topic Starter
Lally
D: why so grav i need to update OuO''
Irreversible
:C
Aurele

Irreversible wrote:

:C
Garven
Scorpiooooooour! ヽ(`⌒´メ)ノ
Topic Starter
Lally
>\\\\\< hope that the mappers will finish soon o3o
Klaun_old
Star'd :)
Gero
is alive \:D/
[Kamiya]
wish you success :)
Saten

Lally wrote:

>\\\\\< hope that senpai will notice me soon o3o
yes
Topic Starter
Lally
>\\\\\\\< awawawawawa
[Luanny]
\:D/
Topic Starter
Lally
updated Luanny's part uvu will provide soon a cute SB \o3o/
Stefan
Yes! Let's keep working on it
Kodora
do want
Topic Starter
Lally
sankiu for supporting me >3< will be all ready soon i wanna rank this really much

Normal is 70% so won't need much time

edit: Collab diff is done \o3o/ i should move my ass to map easy
Aka
bububu :x
Topic Starter
Lally
pending \o3o/
Avena
uhm
how is the modding process going to work?
._.
Topic Starter
Lally
Well for the collab i need to ask who wanna do changes alone and who not ...and the rest we all know how it works o3o before to ask mods i wait for the SB *D*
BounceBabe
I'm done. You can choose your BG, whichever you want.

The SB itself. Copy the whole thing into your map folder.

These come into the osu. files. These are the names. Copy paste them to Foreground.

Easy
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,184849,185084,320,-42,320,180
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,192349,192584,320,520,320,300
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,252349,252584,320,520,320,430
F,0,252584,259380,1

Insane
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,34849,35084,320,520,320,300
F,0,35084,,1
M,0,35084,38365,320,300
M,0,38365,38599,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Xinely.png",320,240
M,0,38365,38599,320,-42,320,180
M,0,38599,45865,320,180,320,180
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Sprite,Foreground,Centre,"SB\Names\Garven.png",320,240
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M,0,46334,53365,320,300
M,0,53365,53599,320,300
M,0,53599,53834,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Stefan.png",320,240
M,0,53599,53834,320,-42,320,180
M,0,53834,60865,320,180,320,180
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Sprite,Foreground,Centre,"SB\Names\HeatKai.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Darksonic.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Kodora.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Saten.png",320,240
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Sprite,Foreground,Centre,"SB\Names\No_Gu.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Sekai.png",320,240
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M,0,102584,109615,320,180,320,180
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Sprite,Foreground,Centre,"SB\Names\Roxas.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Dark_Ai.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Bakari.png",320,240
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M,0,132115,132349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Andrea.png",320,240
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M,0,139615,139849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Luanny.png",320,240
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M,0,162584,169615,320,180,320,180
M,0,169615,169849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Scorp.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Irre.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Gero.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Byakugan.png",320,240
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M,0,207115,207349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Chewin.png",320,240
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M,0,227037,237115,320,300
M,0,237115,237349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Yuko.png",320,240
M,0,237349,237584,320,-42,320,180
M,0,237584,244615,320,180,320,180
M,0,244615,244849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\alacat.png",320,240
M,0,244849,245084,320,520,320,300
M,0,245084,252115,320,300
M,0,252115,252349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Nemis.png",320,240
M,0,252349,252584,320,520,320,430
F,0,252584,259380,1

EDIT: Forgot to change something, replace this with the current osb.

Update
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\1.jpg",320,240
F,0,34615,46099,1
Sprite,Background,Centre,"SB\2.jpg",320,240
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Sprite,Background,Centre,"SB\3.jpg",320,240
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Sprite,Background,Centre,"SB\4.jpg",320,240
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Sprite,Background,Centre,"SB\5.jpg",320,240
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Sprite,Background,Centre,"SB\6.jpg",320,240
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Sprite,Background,Centre,"SB\7.jpg",320,240
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Sprite,Background,Centre,"SB\8.jpg",320,240
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Sprite,Background,Centre,"SB\9.jpg",320,240
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Sprite,Background,Centre,"SB\10.jpg",320,240
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Sprite,Background,Centre,"SB\11.jpg",320,240
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Sprite,Background,Centre,"SB\12.jpg",320,240
M,0,207349,,320,240
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Sprite,Background,Centre,"SB\13.jpg",320,240
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Sprite,Background,Centre,"SB\14.jpg",320,240
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M,0,132115,132349,320,-70,320,120
M,0,132349,139615,320,120
M,0,139615,139849,320,120
M,0,139849,140084,320,120
M,0,140084,140318,320,120,320,-70
M,0,140318,154615,320,-70,320,-70
M,0,154615,154849,320,-70,320,120
M,0,154849,155084,320,120
M,0,155084,155318,320,120,320,-70
M,0,155318,162120,320,-70
M,0,162120,162349,320,-70,320,120
M,0,162349,162584,320,120
M,0,162584,169615,320,120
M,0,169615,169849,320,120
M,0,169849,170084,320,120,320,-70
M,0,170084,184615,320,-70
M,0,184615,184849,320,-70,320,120
M,0,184849,192120,320,120
M,0,192120,192349,320,120
M,0,192349,192584,320,120,320,-70
M,0,192584,199615,320,-70
M,0,199615,199849,320,-70,320,120
M,0,199849,200084,320,120
M,0,200084,207120,320,120
M,0,207120,207349,320,120
M,0,207349,207584,320,120
M,0,207584,207818,320,120,320,-70
M,0,226334,226568,320,-70,320,120
M,0,226568,226802,320,120
M,0,226802,227037,320,120,320,-70
M,0,227037,237120,320,-70
M,0,237120,237349,320,-70,320,120
M,0,237349,237584,320,120
M,0,237584,244615,320,120
M,0,244615,244849,320,120
M,0,244849,245084,320,120,320,-70
M,0,245084,252120,320,-70
M,0,252120,252349,320,-70,320,120
M,0,252349,252584,320,120,320,-70
M,0,259146,259380,320,-70,320,120
M,0,259380,259615,320,120
Sprite,Background,Centre,"SB\BG2-1.jpg",320,240
M,0,31334,36084,320,360
F,0,31334,36084,1
M,0,36084,38365,320,360
M,0,38365,38599,320,360
M,0,38599,38834,320,360,320,550
M,0,38834,45865,320,550
M,0,45865,46099,320,550,320,360
M,0,46099,46334,320,360
M,0,46334,53365,320,360
M,0,53365,53609,320,360
M,0,53609,53834,320,360,320,550
M,0,53834,60865,320,550
M,0,60865,61099,320,550,320,360
M,0,61099,61334,320,360
M,0,61334,64615,320,360
M,0,64615,64849,320,360
M,0,64849,65084,320,360,320,550
M,0,65084,72115,320,550
M,0,72115,72349,320,550,320,360
M,0,72349,72584,320,360
M,0,72584,87115,320,360
M,0,87115,87349,320,360
M,0,87349,87584,320,360,320,550
M,0,87584,94615,320,550
M,0,94615,94849,320,550,320,360
M,0,94849,95084,320,360
M,0,95084,102115,320,360
M,0,102115,102349,320,360
M,0,102349,102584,320,360,320,550
M,0,102584,109615,320,550
M,0,109615,109849,320,550,320,360
M,0,109849,110084,320,360
M,0,110084,117115,320,360
M,0,117115,117349,320,360
M,0,117349,117584,320,360,320,550
M,0,117584,124615,320,550
M,0,124615,124849,320,550,320,360
M,0,124849,125084,320,360
M,0,125084,132115,320,360
M,0,132115,132349,320,360
M,0,132349,132584,320,360,320,550
M,0,132584,139615,320,550
M,0,139615,139849,320,550,320,360
M,0,139849,140084,320,360
M,0,140084,140318,320,360,320,550
M,0,154615,154849,320,550,320,360
M,0,154849,155084,320,360
M,0,155084,162115,320,360
M,0,162115,162349,320,360
M,0,162349,162584,320,360,320,550
M,0,162584,169615,320,550
M,0,169615,169849,320,550,320,360
M,0,169849,170084,320,360
M,0,170084,184615,320,360
M,0,184615,184849,320,360
M,0,184849,185084,320,360,320,550
M,0,185084,192115,320,550
M,0,192115,192349,320,550,320,360
M,0,192349,192584,320,360
M,0,192584,199615,320,360
M,0,199615,199849,320,360
M,0,199849,200084,320,360,320,550
M,0,200084,207115,320,550
M,0,207115,207349,320,550,320,360
M,0,207349,207584,320,360
M,0,207584,207818,320,360,320,550
M,0,226334,226568,320,550,320,360
M,0,226568,226802,320,360
M,0,226802,237115,320,360
M,0,237115,237349,320,360
M,0,237349,237584,320,360,320,550
M,0,237584,244615,320,550
M,0,244615,244849,320,550,320,360
M,0,244849,245084,320,360
M,0,245084,252115,320,360
M,0,252115,252349,320,360
M,0,252349,252584,320,360,319,550
M,0,252584,259146,319,550,320,550
M,0,259146,259380,320,550,320,360
M,0,259380,259615,320,360
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Effects\Layer.jpg",320,240
F,0,-541,1334,0,1
F,0,1334,31334,1
M,0,31334,,320,238
C,0,31334,,0,0,0
F,0,31334,35084,1,0
F,0,259615,261490,1
//Storyboard Sound Samples
Topic Starter
Lally
Waaaah >\\\\< ty will update in some minutes \:3/
Kodora
let's go finally pending

01:20:084 - 01:27:584 - this part was mapped by Saten, not by me.

and... there are a big problem with custom hitsounds, they sounds much later than they should.

> >
BounceBabe
Took me 1 hour to fix this bookmark problem. I hope it's right now and dont mess it up again ;w;

Collab
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,34849,35084,320,520,320,300
F,0,35084,,1
M,0,35084,38365,320,300
M,0,38365,38599,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Xinely.png",320,240
M,0,38365,38599,320,-42,320,180
M,0,38599,45865,320,180
M,0,45865,46099,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Garven.png",320,240
M,0,46099,46334,320,520,320,300
M,0,46334,53365,320,300
M,0,53365,53599,320,300
M,0,53599,53834,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Stefan.png",320,240
M,0,53599,53834,320,-42,320,180
M,0,53834,60865,320,180
M,0,60865,61099,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\HeatKai.png",320,240
M,0,61099,61334,320,520,320,300
M,0,61334,64615,320,300
M,0,64615,64849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Darksonic.png",320,240
M,0,64849,65084,320,-42,320,180
M,0,65084,72115,320,180
M,0,72115,72349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Kodora.png",320,240
M,0,72349,72584,320,520,320,300
M,0,72584,79615,320,300
M,0,79615,79849,320,300,329,519
Sprite,Foreground,Centre,"SB\Names\Saten.png",320,240
M,0,79849,80084,320,-42,320,180
M,0,80084,87115,320,180
M,0,87115,87349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\No_Gu.png",320,240
M,0,87349,87584,320,520,320,300
M,0,87584,94615,320,300
M,0,94615,94849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Sekai.png",320,240
M,0,94849,95084,320,-42,320,180
M,0,95084,102115,320,180
M,0,102115,102349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Roxas.png",320,240
M,0,102349,102584,320,520,320,300
M,0,102584,109615,320,300
M,0,109615,109849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Dark_Ai.png",320,240
M,0,109849,110084,320,-42,320,180
M,0,110084,117115,320,180
M,0,117115,117349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Bakari.png",320,240
M,0,117349,117584,320,520,320,300
M,0,117584,124615,320,300
M,0,124615,124849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Andrea.png",320,240
M,0,124849,125084,320,-42,320,180
M,0,125084,139615,320,180
M,0,139615,139849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Luanny.png",320,240
M,0,155084,155318,320,520,320,300
M,0,155318,162115,320,300
M,0,162115,162349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Gabe.png",320,240
M,0,162349,162584,320,-42,320,180
M,0,162584,169615,320,180
M,0,169615,169849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Scorp.png",320,240
M,0,169849,170084,320,520,320,300
M,0,170084,184615,320,300
M,0,184615,184849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Irre.png",320,240
M,0,184849,185084,320,-42,320,180
M,0,185084,192115,320,180
M,0,192115,192349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Gero.png",320,240
M,0,192349,192584,320,520,320,300
M,0,192584,199615,320,300
M,0,199615,199849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Byakugan.png",320,240
M,0,199849,200084,320,-42,320,180
M,0,200084,207115,320,180
M,0,207115,207349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Chewin.png",320,240
M,0,226802,227037,320,520,320,300
M,0,227037,237115,320,300
M,0,237115,237349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Yuko.png",320,240
M,0,237349,237584,320,-42,320,180
M,0,237584,244615,320,180
M,0,244615,244849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\alacat.png",320,240
M,0,244849,245084,320,520,320,300
M,0,245084,252115,320,300
M,0,252115,252349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Nemis.png",320,240
M,0,252349,252584,320,520,320,430
F,0,252584,259380,1

OSB file
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\1.jpg",320,240
F,0,34615,46099,1
Sprite,Background,Centre,"SB\2.jpg",320,240
F,0,46099,61099,1
Sprite,Background,Centre,"SB\3.jpg",320,240
F,0,61099,72349,1
Sprite,Background,Centre,"SB\4.jpg",320,240
F,0,72349,87349,1
M,0,80084,,320,240
F,0,87349,,1
Sprite,Background,Centre,"SB\5.jpg",320,240
F,0,79849,94849,1
M,0,102584,,320,240
Sprite,Background,Centre,"SB\6.jpg",320,240
F,0,94849,109849,1
Sprite,Background,Centre,"SB\7.jpg",320,240
F,0,109849,124849,1
Sprite,Background,Centre,"SB\8.jpg",320,240
F,0,139849,154849,1
Sprite,Background,Centre,"SB\9.jpg",320,240
M,0,154849,,320,240
F,0,154849,169849,1
Sprite,Background,Centre,"SB\10.jpg",320,240
F,0,169849,192349,1
Sprite,Background,Centre,"SB\11.jpg",320,240
M,0,192349,,320,240
F,0,192349,207349,1
Sprite,Background,Centre,"SB\12.jpg",320,240
M,0,207349,,320,240
F,0,207349,226568,1
Sprite,Background,Centre,"SB\13.jpg",320,240
F,0,226568,244849,1
Sprite,Background,Centre,"SB\14.jpg",320,240
F,0,244849,252349,1
Sprite,Background,Centre,"SB\15.jpg",320,240
F,0,252349,259380,1
Sprite,Background,Centre,"SB\BG1-1.jpg",320,240
M,0,31334,34615,320,120
M,0,34615,35084,320,120,320,-70
M,0,35084,38365,320,-70
M,0,38365,38599,320,-70,320,120
M,0,38599,38834,320,120
M,0,38834,45865,320,120
M,0,45865,46099,320,120
M,0,46099,46334,320,120,320,-70
M,0,53365,53599,320,-70,320,120
M,0,53599,60865,320,120
M,0,60865,61099,320,120
M,0,61099,61334,320,120,320,-70
M,0,64615,64849,320,-70,320,120
M,0,64849,,320,-20
M,0,64849,72120,320,120
M,0,72120,72349,320,120
M,0,72349,72584,320,120,320,-70
M,0,72584,79615,320,-70
M,0,79615,79849,320,-70,321,120
M,0,79849,87349,320,120
M,0,87349,87584,320,120,320,-70
M,0,87584,94615,320,-70
M,0,94615,94849,320,-70,320,120
M,0,94849,102349,320,120
M,0,102349,102584,320,120,320,-70
M,0,102584,109615,320,-70
M,0,109615,109849,320,-70,320,120
M,0,109849,110084,320,120
M,0,110084,117115,320,120
M,0,117115,117349,320,120
M,0,117349,117584,320,120,320,-70
M,0,117584,124615,320,-70
M,0,124615,124849,320,-70,320,120
M,0,124849,125084,320,120
M,0,125084,139615,320,120
M,0,139615,139849,320,120
M,0,139849,140084,320,120
M,0,140084,140318,320,120,320,-70
M,0,140318,154615,320,-70
M,0,154615,154849,320,-70,320,120
M,0,154849,155084,320,120
M,0,155084,155318,320,120,320,-70
M,0,155318,162120,320,-70
M,0,162120,162349,320,-70,320,120
M,0,162349,162584,320,120
M,0,162584,169615,320,120
M,0,169615,169849,320,120
M,0,169849,170084,320,120,320,-70
M,0,170084,184615,320,-70
M,0,184615,184849,320,-70,320,120
M,0,184849,192120,320,120
M,0,192120,192349,320,120
M,0,192349,192584,320,120,320,-70
M,0,192584,199615,320,-70
M,0,199615,199849,320,-70,320,120
M,0,199849,200084,320,120
M,0,200084,207120,320,120
M,0,207120,207349,320,120
M,0,207349,207584,320,120
M,0,207584,207818,320,120,320,-70
M,0,226334,226568,320,-70,320,120
M,0,226568,226802,320,120
M,0,226802,227037,320,120,320,-70
M,0,227037,237120,320,-70
M,0,237120,237349,320,-70,320,120
M,0,237349,237584,320,120
M,0,237584,244615,320,120
M,0,244615,244849,320,120
M,0,244849,245084,320,120,320,-70
M,0,245084,252120,320,-70
M,0,252120,252349,320,-70,320,120
M,0,252349,252584,320,120,320,-70
M,0,259146,259380,320,-70,320,120
M,0,259380,259615,320,120
Sprite,Background,Centre,"SB\BG2-1.jpg",320,240
M,0,31334,36084,320,360
F,0,31334,36084,1
M,0,36084,38365,320,360
M,0,38365,38599,320,360
M,0,38599,38834,320,360,320,550
M,0,38834,45865,320,550
M,0,45865,46099,320,550,320,360
M,0,46099,46334,320,360
M,0,46334,53365,320,360
M,0,53365,53609,320,360
M,0,53609,53834,320,360,320,550
M,0,53834,60865,320,550
M,0,60865,61099,320,550,320,360
M,0,61099,61334,320,360
M,0,61334,64615,320,360
M,0,64615,64849,320,360
M,0,64849,65084,320,360,320,550
M,0,65084,72115,320,550
M,0,72115,72349,320,550,320,360
M,0,79849,80084,320,360,320,550
M,0,80084,87115,320,550
M,0,87115,87349,320,550,320,360
M,0,87349,94849,320,360
M,0,94849,95084,320,360,320,550
M,0,95084,102115,320,550
M,0,102115,102349,320,550,320,360
M,0,102349,,320,360
M,0,102584,,320,360
M,0,102584,109615,320,360
M,0,109615,109849,320,360
M,0,109849,110084,320,360,320,550
M,0,117115,117349,320,550,320,360
M,0,117349,124849,320,360
M,0,124849,125084,320,360,320,550
M,0,125084,139615,320,550
M,0,139615,139849,320,550,320,360
M,0,139849,140084,320,360
M,0,140084,140318,317,360,320,550
M,0,140318,154615,320,550
M,0,154615,154849,320,550,320,360
M,0,154849,155084,320,360
M,0,155084,162115,320,360
M,0,162115,162349,320,360
M,0,162349,162584,320,360,320,550
M,0,162584,169615,320,550
M,0,169615,169849,320,550,320,360
M,0,169849,170084,320,360
M,0,170084,184615,320,360
M,0,184615,184849,320,360
M,0,184849,185084,320,360,320,550
M,0,185084,192115,320,550
M,0,192115,192349,320,550,320,360
M,0,192349,192584,320,360
M,0,192584,199615,320,360
M,0,199615,199849,320,360
M,0,199849,200084,320,360,320,550
M,0,200084,207115,320,550
M,0,207115,207349,320,550,320,360
M,0,207349,207584,320,360
M,0,207584,207818,320,360,320,550
M,0,226334,226568,320,550,320,360
M,0,226568,226802,320,360
M,0,226802,237115,320,360
M,0,237115,237349,320,360
M,0,237349,237584,320,360,320,550
M,0,237584,244615,320,550
M,0,244615,244849,320,550,320,360
M,0,244849,245084,320,360
M,0,245084,252115,320,360
M,0,252115,252349,320,360
M,0,252349,252584,320,360,319,550
M,0,252584,259146,319,550,320,550
M,0,259146,259380,320,550,320,360
M,0,259380,259615,320,360
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Effects\Layer.jpg",320,240
F,0,-541,1334,0,1
F,0,1334,31334,1
C,0,31334,,0,0,0
F,0,31334,35084,1,0
M,0,31334,94615,320,238
M,0,94615,102584,320,238
F,0,259615,261490,1
//Storyboard Sound Samples
Topic Starter
Lally

Kodora wrote:

let's go finally pending

01:20:084 - 01:27:584 - this part was mapped by Saten, not by me.

and... there are a big problem with custom hitsounds, they sounds much later than they should.

> >
orly? what did i say before to you in pm? no need to say the same things again here

sankiu BB for the fixes :3 will update when ma internet goes better >\\\\<
Irreversible
wow this sb is really great o.o
Topic Starter
Lally
updated the fixes \o3o/ BB pro o3o
Gero
Amazing SB!
Good Job BB! o3o

@Lally, Can you move this slider in my part 03:14:927 (2) - to X:369 Y:246 please!
BounceBabe
Glad you two like it. I was in the mood for it and i found it a nice idea to give every user an own individual picture. (:
[Yue]
Hi Lally-Sama >w<
In game request owo/

Easy:
  1. 00:37:662 (4) - see this kind of slider here I do not like, I prefer it to be a slider with curve
  2. 00:46:334 (1) - I think here was a mistake, instead of ending the slider on the white tick, you put it in a blue tick: c the slider should end here 00:46:802 -
  3. 00:48:209 (3) - ^
  4. 00:59:459 (3,4) - no music to follow here, it would be better if you replaced this with a slider
  5. 01:02:740 - add circle?
  6. 01:15:396 (1,2,3,4,5,6,7) - is not this a little hard to follow in a diff easy? :c
  7. 01:36:959 (3) - I think if you make this slider with a little more curve would look better, you should also do the same to 01:38:834 (1) -
  8. 02:12:584 (1) - You are repeating the same slider 02:05:084 (1) - so you could change the way, to have something different and have variety of sliders
  9. 02:40:709 (2) - I do not like this way, improves this please
    you're sure the spacing is right? D:
Normal:
  1. 00:42:115 - add circle owo
  2. 00:46:334 (1) - sounds a bit weird, I think you should do what I tell you in easy
  3. 01:28:990 (4,5) - this does not look very good, so this would be better
  4. 01:47:505 (3) - control+h and then fix the spacing
  5. 01:57:349 (1) - move to 01:57:349 -
  6. 01:58:052 - if you do the above, here you should add a circle
  7. 02:59:459 (3,4) - Better that way, that you think?
  8. 03:07:427 (3) - change the shape of this, it looks bad
  9. 03:24:771 (2) - maybe finish this in 03:25:123 -
    you're sure the spacing is right? D:
Hard:
  1. 00:52:662 (6) - nc
  2. 00:56:646 (3) - You should eliminate repetition, and then 00:57:349 - add a circle
  3. 01:02:740 - add circle owo
  4. 01:15:396 - to 01:19:849 - You should do what you did in the normal diff and you will have much, much better pace
  5. 01:34:146 (3) - replace this circle by a slider
  6. 01:53:834 (1) - so you'll have a better flow
  7. 02:38:130 - add circle o3o
  8. 02:50:318 (1) - in normal and easy, this spiner looked good, but does not look good here, and here could put circles / sliders
  9. 03:55:709 (1) - move to another place because it is too near 03:55:474 (5) -
  10. 03:59:459 (1) - , 04:04:380 (1,2,3,1) - , 04:06:724 (1) - and 04:12:584 (1) - ^
    you're sure the spacing is right? D:
Collab:
  1. 00:36:490 (4,1) - better try something like this:
  2. 01:08:365 (6) - te parece hacer una curva a este slider para que se vea bien con 01:07:662 (4) - ? se verá mucho mejor te lo aseguro ;3
  3. 02:50:084 (1) - what I said in the hard
  4. 03:57:584 (1,2,3,4) - this was very rare o.o I think you should change that D;
Good luck minna :3/
Topic Starter
Lally
ty for modding <3 will fix later :3
RatedNC17
Hello~

i feel the notes are a bit late. Perhaps try with a 31300 offset to see if it's better

[Collab]
How about some custom combo colors? Those would be nice. Also i feel the 1/4 notes are too close together maybe space them farther apart?
01:19:615 (2,4) - remove the whistles on these 2 notes. it sort of overpowers over the music
01:41:646 (5) - move this one grid to the right
02:42:115 (6) - move this to x:356 y:324
04:18:209 (1) - <3 this slider

[Hard]
your 1/4 notes are too close that it seems unnecessary to space them apart...
02:01:300 (1) - remove the nc
02:35:050 (1) - move your slider end point to x:92 y:132
02:44:425 (1) - remove this nc

[Normal]
looks fine

[Easy]
Also looks fine
Aka
ohai, as requested ( /)u(\ )

easy
  • lally
  1. 00:46:334 (1,3) - i'd reeeeeeeally recommend you to go 1/1 there and follow the vocal part. this rhythm is kinda hard to read
  2. 02:50:084 (1) - whistle on the end of spinner? owo similar sound
    leader
  3. 01:15:396 (1,2,3,4,5,6,7) - pretty long combo >: maybe a nc somewhere
  4. 01:27:115 (1,2) - swith ncs?
  5. 01:30:865 (5) - nc :О]
normal
  1. 02:12:584 (4) - nc?
  2. 03:03:209 - better to start an object here cause of a new phrase.. o.ò
  3. 04:00:865 (6) - this. this. dunoo if it should be like this but.. umm well, when i make these kind of sliders i put them relying on ticks on a timeline. like, you can stay on a blue tick and put the sliderpoint somewhere in the top middle of sliderball o3o if this slider should be not like them wavy sliders then sry, misunderstood orz xD
    also yue have mentioned some parts i wanted to mention too, so.. :P
collab
cs5 ♥////♥
  1. xinely
    00:45:162 (4,5,6) - what about make these flow smoother after (,2,3) like it idk.. this?
  2. garven
    00:46:334 (1,2,3,4) -, 00:48:209 (1,2,3,4,5) - lol, i remember when i was first testplaying the diff i almost pissed my pants off kinda scared on this part.. i'd recommend to reduce the spacing here a bit, 2,95x jumps are too much and really sudden, comparing with the spacing of the whole diff imo
  3. heatkai~
    01:02:740 (6) - clap is missing?
  4. бака кодора
    01:19:615 (1,2,3,4) - веселее звучит clap-clap-whistle-whistle, как по мне
    01:18:209 (1,2) - вот такие вот биты неплохо ставить по... Я ХЗ КАК ЭТО НАЗВАТЬ БЛИН :oops:
    ну вот у тебя 01:17:505 (1,2) - эти вверху слева и как бы так же идут туда. потом от двойки флоу пошло ниже к 01:18:209 (1) - и неплохо было бы продолжить его так же, типа такого. пиздец я флоудрочер
    понял-непонял? XDD запмь если не влом, лол /me удаляется (~OoO)~
  5. saten
    01:24:302 - here is a pretty hearable beat on which you have objects here 01:25:240 -, 01:26:177 (3) - here, 01:27:115 - and here.. why did yo uignore this one, hmmm? o.o
  6. nemissssss
    04:18:209 (1) - idk why how and for what but i got confused here while testplaying it first time|−・;)maybe because of half-hidden sliderbody.. IDK. though all was okay all next testplays, NVM OK
well i started mod from collab, then easy and normal, and its damn 5am.. nfjkdsnfkdsjf generally hard seems fine as for me u.u)/ zzzzzzzzzzzzjkshlkhkr


WOOOOOOOOAOOOOHOOOOOOHHHH~ I WISH U A GOOD LUCK~ Σ (੭ु ຶਊ ຶ)੭ु⁾⁾
Sonnyc
01:04:615 - Sexy and I know it <3

Easy:

00:46:334 (1,3) - I really think increasing fits better as an easy, which matches the strong beats.
01:30:865 (5) - NC please. It went too long.
01:47:740 (2) - Imo this wasn't expected. Maybe replace as a note, and start the reverse slider from 01:48:209?
03:51:959 (3) - Missing clap at the end.
04:14:459 (3,4) - Imo, making the rhythm the same as 04:10:709 (3) would be more consistent, and fitting. You may wanted to give a diversity in rhythm, but I think keeping it consistent may be better since there isn't a significant difference at the song.

Normal:

00:52:662 (3) - Mind making this NC as 00:37:662 (1)?
01:10:240 (3,1) - Check spacing please.
01:10:709 (1,3) - Imo starting NC from (3) will fit the song better.
01:15:396 (1) - Honestly I can't get your intention of your whistle settings here. Anyways mind adding a whistle at the head of this, as 01:18:209 (5,6) this pattern? Else whistle at 01:16:099 (2) feels quite sudden.
01:59:927 (4) - The flow to the next wasn't perfect. Mind setting the last point at (112,56)?
02:12:584 (4) - NC plz. Combo went too long.
02:58:052 (2) - Ummmm starting from here, the spacing of 1/2 has become 0.3x. I think it's a bit sudden and confusing because you were keep using 0.8x before. Switching to 0.7 would be fine, but well. Fine not to fix since it's just my opinion.
03:50:084 (1,2) - lol 1/4 in Normal. Especially the distance was similar as the one I've mentioned above, and I really think it's not appropriate for Normal.
04:05:084 (1,2) - ^

Hard:

00:49:498 - Mind adding a note? It may sound cool, but sure to ignore if you feel adding will be unreadable.
00:53:130 (7) - Make the distance equal?
00:53:599 (8,1) - Imo this jump was too large for a Hard.
01:41:763 (7) - Check spacing?
01:49:146 (3) - Imo adding whistles only at lyrics would have a better effect. Suggesting to remove whistles at the reverse and the end.
03:03:209 (1) - Shortening 1/4 and adding a note 03:03:560 fits the lyrics better imo.
03:07:896 (1) - I don't know why this slider is NC. Oh was it because of the "woooo" sound behind? lol Well still I think removing it would be nice..
03:18:560 - Add note?
03:25:709 (1) - Instead 3/4, I think 1/2 rhythms fit here.
04:04:380 (1,2,3) - Imo making the spacing of the starting notes consistent would be better.

Collab:

-- Quite interesting to see mappers who weren't expected to map pop songs participating this collab.

(Garven)
00:46:568 (2) - Imo (260,136) would have a better flow.
00:52:427 (2) - I feel something jump here. Consider something like ctrl+G?
(HeatKai)
01:04:263 (5) - I can't hear a beat here in the song, and also this is disturbing from emphasizing 01:04:146 (4). Rather add a note at 01:04:029?
(Sekai-nyan)
01:41:646 (5) - I think (352,156) would be better in flow.
(Dark_ai)
01:51:959 (7,1) - I think these should be in a same combo. Start NC from (7)?
(Luanny)
02:35:787 (3) - Imo this jump was too far.
(Gabe)
02:43:638 (5,6) - I think dragging them to 02:43:521 would fit the music.
(Chewin)
03:52:427 (3) - Missing Clap at the head?
(Amamiya Yuko)
03:57:935 (2,3,4) - I really felt this anti jump is sudden and not matching the song. Not giving any alternatives, since this is just my opinion.
(alacat)
04:11:998 (1) - Delete NC please. It's in the part of 04:11:646 (1).

Good luck~~
Bellum_old
From your queue

03:18:209 - International Love <3

I couldn't hear the hitsounds well, so i was confused whether i hit it or not.

Heatkai
01:01:334 (1,2) - how about bend opposite side. like
It seems better for flow
Kodora
01:15:396 (1,1,1) - place like this. it's easier to read
-Bakari-
01:58:990 (4) - reduce 1/4, this sounds same as 01:57:584 (1,2,3) -

02:20:552 - make the break time start here

Luanny
02:35:436 (2,3) - hard to read the 1/4 rhythm

Byakugan249
03:22:662 (3) - 231||258 is better for flow

Amamiya Yuko
03:57:584 (1,2,3,4) - this distance is so short that i couldn't recognize the 3/4 ryhthm

04:18:209 (1) - o.o amazing slider!


Rank it plz :p
Topic Starter
Lally
Yue

[Yue] wrote:

Hi Lally-Sama >w<
In game request owo/

Easy:
  1. 00:37:662 (4) - see this kind of slider here I do not like, I prefer it to be a slider with curve i dont think it fits here
  2. 00:46:334 (1) - I think here was a mistake, instead of ending the slider on the white tick, you put it in a blue tick: c the slider should end here 00:46:802 -
  3. 00:48:209 (3) - ^ actually not i follow the sound in the background not the claps here ^ same
  4. 00:59:459 (3,4) - no music to follow here, it would be better if you replaced this with a slider i don't feel like it
  5. 01:02:740 - add circle? i try to follow vocal here
  6. 01:36:959 (3) - I think if you make this slider with a little more curve would look better, you should also do the same to 01:38:834 (1) - nah is ok so
    you're sure the spacing is right? D: ofc
Normal:
  1. 00:42:115 - add circle owo i prefder not here
  2. 00:46:334 (1) - sounds a bit weird, I think you should do what I tell you in easy hmm dunno
  3. 01:28:990 (4,5) - this does not look very good, so this would be better ok o3o
  4. 01:47:505 (3) - control+h and then fix the spacing i prefer mine o3o
  5. 01:57:349 (1) - move to 01:57:349 - uhm what?
  6. 01:58:052 - if you do the above, here you should add a circle
  7. 02:59:459 (3,4) - Better that way, that you think? i prefer an overlap
  8. 03:07:427 (3) - change the shape of this, it looks bad ok
  9. 03:24:771 (2) - maybe finish this in 03:25:123 - nah
    you're sure the spacing is right? D: ye D:
Hard:
  1. 00:52:662 (6) - nc y
  2. 00:56:646 (3) - You should eliminate repetition, and then 00:57:349 - add a circle i prefer not
  3. 01:02:740 - add circle owo i follow the vocal here
  4. 01:15:396 - to 01:19:849 - You should do what you did in the normal diff and you will have much, much better pace lazy =w=
  5. 01:34:146 (3) - replace this circle by a slider uhm nah i prefer not
  6. 01:53:834 (1) - so you'll have a better flow i like my actual one
  7. 02:38:130 - add circle o3o following vocal here o3o
  8. 02:50:318 (1) - in normal and easy, this spiner looked good, but does not look good here, and here could put circles / sliders :c
  9. 03:55:709 (1) - move to another place because it is too near 03:55:474 (5) -
  10. 03:59:459 (1) - , 04:04:380 (1,2,3,1) - , 04:06:724 (1) - and 04:12:584 (1) - ^ won't change those patterns
    you're sure the spacing is right? D: sure
Collab:
  1. 00:36:490 (4,1) - better try something like this: changed
  2. 01:08:365 (6) - te parece hacer una curva a este slider para que se vea bien con 01:07:662 (4) - ? se verá mucho mejor te lo aseguro ;3
  3. 02:50:084 (1) - what I said in the hard
  4. 03:57:584 (1,2,3,4) - this was very rare o.o I think you should change that D;
Good luck minna :3/
Sonnyc

Sonnyc wrote:

01:04:615 - Sexy and I know it <3

Easy:

00:46:334 (1,3) - I really think increasing fits better as an easy, which matches the strong beats. will think about
01:30:865 (5) - NC please. It went too long. y
01:47:740 (2) - Imo this wasn't expected. Maybe replace as a note, and start the reverse slider from 01:48:209? will think about
03:51:959 (3) - Missing clap at the end. done
04:14:459 (3,4) - Imo, making the rhythm the same as 04:10:709 (3) would be more consistent, and fitting. You may wanted to give a diversity in rhythm, but I think keeping it consistent may be better since there isn't a significant difference at the song. i follow the ''aaaahaaaaaaa a aa''

Normal:

00:52:662 (3) - Mind making this NC as 00:37:662 (1)? why not?
01:10:240 (3,1) - Check spacing please. y
01:10:709 (1,3) - Imo starting NC from (3) will fit the song better. y
01:15:396 (1) - Honestly I can't get your intention of your whistle settings here. Anyways mind adding a whistle at the head of this, as 01:18:209 (5,6) this pattern? Else whistle at 01:16:099 (2) feels quite sudden. fixed
01:59:927 (4) - The flow to the next wasn't perfect. Mind setting the last point at (112,56)? fixed
02:12:584 (4) - NC plz. Combo went too long.
02:58:052 (2) - Ummmm starting from here, the spacing of 1/2 has become 0.3x. I think it's a bit sudden and confusing because you were keep using 0.8x before. Switching to 0.7 would be fine, but well. Fine not to fix since it's just my opinion.
03:50:084 (1,2) - lol 1/4 in Normal. Especially the distance was similar as the one I've mentioned above, and I really think it's not appropriate for Normal.
04:05:084 (1,2) - ^ :P

Hard:

00:49:498 - Mind adding a note? It may sound cool, but sure to ignore if you feel adding will be unreadable. i don't like it so much adding something here
00:53:130 (7) - Make the distance equal? jumps o3o
00:53:599 (8,1) - Imo this jump was too large for a Hard. i can click it in DT o3o
01:41:763 (7) - Check spacing? why so nazy ;; it looks good ;_;
01:49:146 (3) - Imo adding whistles only at lyrics would have a better effect. Suggesting to remove whistles at the reverse and the end. y
03:03:209 (1) - Shortening 1/4 and adding a note 03:03:560 fits the lyrics better imo. ;_; nuuuh
03:07:896 (1) - I don't know why this slider is NC. Oh was it because of the "woooo" sound behind? lol Well still I think removing it would be nice.. ok
03:18:560 - Add note? no :/
03:25:709 (1) - Instead 3/4, I think 1/2 rhythms fit here. i prefer not
04:04:380 (1,2,3) - Imo making the spacing of the starting notes consistent would be better. i wanted a good stack

Collab:

-- Quite interesting to see mappers who weren't expected to map pop songs participating this collab.

(Garven)
00:46:568 (2) - Imo (260,136) would have a better flow.
00:52:427 (2) - I feel something jump here. Consider something like ctrl+G?
(HeatKai)
01:04:263 (5) - I can't hear a beat here in the song, and also this is disturbing from emphasizing 01:04:146 (4). Rather add a note at 01:04:029?
(Sekai-nyan)
01:41:646 (5) - I think (352,156) would be better in flow.
(Dark_ai)
01:51:959 (7,1) - I think these should be in a same combo. Start NC from (7)?
(Luanny)
02:35:787 (3) - Imo this jump was too far. don't think so
(Gabe)
02:43:638 (5,6) - I think dragging them to 02:43:521 would fit the music. Gabe said no changes
(Chewin)
03:52:427 (3) - Missing Clap at the head?
(Amamiya Yuko)
03:57:935 (2,3,4) - I really felt this anti jump is sudden and not matching the song. Not giving any alternatives, since this is just my opinion.
(alacat)
04:11:998 (1) - Delete NC please. It's in the part of 04:11:646 (1).

Good luck~~
B-Aka

Aka wrote:

ohai, as requested ( /)u(\ )

easy
  • lally
  1. 00:46:334 (1,3) - i'd reeeeeeeally recommend you to go 1/1 there and follow the vocal part. this rhythm is kinda hard to read will think about
  2. 02:50:084 (1) - whistle on the end of spinner? owo similar sound y
    leader
  3. 01:15:396 (1,2,3,4,5,6,7) - pretty long combo >: maybe a nc somewhere
  4. 01:27:115 (1,2) - swith ncs?
  5. 01:30:865 (5) - nc :О]
normal
  1. 02:12:584 (4) - nc? y
  2. 03:03:209 - better to start an object here cause of a new phrase.. o.ò i mostly follow the lyrics here i don't think is needed here
  3. 04:00:865 (6) - this. this. dunoo if it should be like this but.. umm well, when i make these kind of sliders i put them relying on ticks on a timeline. like, you can stay on a blue tick and put the sliderpoint somewhere in the top middle of sliderball o3o if this slider should be not like them wavy sliders then sry, misunderstood orz xD
    also yue have mentioned some parts i wanted to mention too, so.. :P
collab
cs5 ♥////♥
  1. xinely
    00:45:162 (4,5,6) - what about make these flow smoother after (,2,3) like it idk.. this?
  2. garven
    00:46:334 (1,2,3,4) -, 00:48:209 (1,2,3,4,5) - lol, i remember when i was first testplaying the diff i almost pissed my pants off kinda scared on this part.. i'd recommend to reduce the spacing here a bit, 2,95x jumps are too much and really sudden, comparing with the spacing of the whole diff imo
  3. heatkai~
    01:02:740 (6) - clap is missing? fixed
  4. бака кодора
    01:19:615 (1,2,3,4) - веселее звучит clap-clap-whistle-whistle, как по мне
    01:18:209 (1,2) - вот такие вот биты неплохо ставить по... Я ХЗ КАК ЭТО НАЗВАТЬ БЛИН :oops:
    ну вот у тебя 01:17:505 (1,2) - эти вверху слева и как бы так же идут туда. потом от двойки флоу пошло ниже к 01:18:209 (1) - и неплохо было бы продолжить его так же, типа такого. пиздец я флоудрочер
    понял-непонял? XDD запмь если не влом, лол /me удаляется (~OoO)~
  5. saten
    01:24:302 - here is a pretty hearable beat on which you have objects here 01:25:240 -, 01:26:177 (3) - here, 01:27:115 - and here.. why did yo uignore this one, hmmm? o.o
  6. nemissssss
    04:18:209 (1) - idk why how and for what but i got confused here while testplaying it first time|−・;)maybe because of half-hidden sliderbody.. IDK. though all was okay all next testplays, NVM OK
well i started mod from collab, then easy and normal, and its damn 5am.. nfjkdsnfkdsjf generally hard seems fine as for me u.u)/ zzzzzzzzzzzzjkshlkhkr


WOOOOOOOOAOOOOHOOOOOOHHHH~ I WISH U A GOOD LUCK~ Σ (੭ु ຶਊ ຶ)੭ु⁾⁾
RatedNC17

RatedNC17 wrote:

Hello~

i feel the notes are a bit late. Perhaps try with a 31300 offset to see if it's better won't change my timing it was made by a BAT

[Collab]
How about some custom combo colors? Those would be nice. Also i feel the 1/4 notes are too close together maybe space them farther apart?
01:19:615 (2,4) - remove the whistles on these 2 notes. it sort of overpowers over the music no
01:41:646 (5) - move this one grid to the right
02:42:115 (6) - move this to x:356 y:324
04:18:209 (1) - <3 this slider

[Hard]
your 1/4 notes are too close that it seems unnecessary to space them apart... actually not since it's a hard and i don't wanna have difficult spacing
02:01:300 (1) - remove the nc y
02:35:050 (1) - move your slider end point to x:92 y:132 no
02:44:425 (1) - remove this nc y

[Normal]
looks fine

[Easy]
Also looks fine

@Leader
  1. 01:15:396 (1,2,3,4,5,6,7) - is not this a little hard to follow in a diff easy? :c
  2. 02:12:584 (1) - You are repeating the same slider 02:05:084 (1) - so you could change the way, to have something different and have variety of sliders
*need to ask who wanna fix who not @@ updated this for now ty for modding <3
Aurele
like promised

General
On every difficulty, I can see that the spinner at around 03:42:584 (1) - is never placed at the same time. You somehow.. must make it at the same time to keep a nice spread.

Easy
  1. 00:40:240 (2,3) - I'd suggest you to do a better blanket here. It's not perfect and it can easily be fixable.
  2. 00:46:334 (1,2,3,4) - The way you tried to follow the vocals with the reverse arrow stacked on a blue-tick sounds a bit weird and feels like there's something missing. I highly suggest you to do something else here that will focus more on the vocals and make it more natural. I am giving you two suggestions:
    1
    If you want something that is easy and follows the vocals, I suggest you to take this one

    2
    or if you don't mind the difficulty but still stays Easy, this would be better for you since it's following more the vocals.

  3. 01:21:490 (2,3) - a bit nazi. This blanket looks good, but however, it can be improved.
  4. 01:25:709 (3,2) - I am very unsure about the way you stacked this slider's beginning with the end of the previous slider. Since it's an Easy difficulty, I highly suggest you to avoid this kind of stack, it doesn't give many times to understand that there's a stacked slider and might be a bit hard for new players. It can have many other reasons why.. So actually, the better thing you might do, is to move it like this: http://osu.ppy.sh/ss/1295971
  5. 01:38:834 - Since this notes (01:35:084 - ) has an addition finish and the next big downbeats has a simple finish, I suggest you to replace this one for a normal addition finish that will keep the same consistency of your the previous sounds. Also, it feels weird the way to currently sound, so changing it would be better o3o
  6. 01:42:584 - Should be the same with the previous suggestion
  7. 01:47:740 (2) - I am really unsure about this slider, it might feel a bit weird for beginners since they won't exactly know when they have to stop pressing and it can easily make them fail.
  8. 02:07:427 (3,1) - You might want to improve the blanket of the slider (1), we can see that there's a spacing difference from the blanket in the beginning and form the red point.
  9. 02:12:584 (1) - *comment* for a second, I thought you were copy/pasting the beginning of your part LOL.
  10. 02:59:459 (3,4) - the last point is having an influence over the blanket, you might want to move it some grid down to improve the blanket.
  11. 03:10:240 (2,3) - I always suggest to mappers to don't use any stacking in an Easy difficulty, mostly if the objects one after the other. So, if you want to do anything here, feel free. That's only a suggestion, right.
  12. 04:17:974 (1) - Like Nemis has done in the collab with the final slider, you should end this spinner at 04:19:380 -. It will sound better since Minaj's voice ends here. You should actually do the same with all your difficulties. :3
Normal
  1. 00:37:662 (1) - I guess you can move this circle one grid left to make it more aligned with the direction of your previous slider.
  2. 01:10:240 (3) - You might want to reconsider the spacing here, it's inconsistent and we can see it in the playfield..
  3. 01:47:974 (1) - If I am right, you need more space between the end of a spinner and the next object. I suggest you to move the end it to 01:49:146 - so it will give more spaces and also, since Gomez's voice stops here, I guess it would be a nice idea to emphasize it.
  4. 02:49:615 - I feel like there is missing something here x.x .. You can easily add a circle here to break the emptiness.
  5. 02:58:052 (2) - Since when the spacing is that short? I meant.. it's totally not consistent with what you were doing before the slider (ex. 01:20:084 (1) - ; 01:25:240 (4) -; 02:46:334 (2) - ) So, in order to keep it consistent, user either the Distance Snap or your instinct to keep the spacing at 0.80x or 0.70x; you have to do this on almost everything after the spinner.
  6. 03:07:427 (3) - I guess you missed a clap here since it feels a bit empty and inconsistent o3o
  7. 04:04:146 (1,1,2) - this part might be a bit confusing because first, the spacing and the objects placed on the timeline is not consistent, so we barely know when we should exactly click on the second slider (1). second, just the fact of having a 6-reversed-arrow slider might be confusing for novice players..
Hard
  1. 00:53:130 (2) - wanna make this circle's spacing more consistent please? :3
  2. 01:12:584 - You might want to do a better blanket with the previous slider's end here, we can see that it isn't perfect.
  3. 01:16:685 (1) - In order to keep the consistency and the spread with Easy and Normal, you should delete this slider and keep adding those reverses sliders all over, it should be more fun :3
  4. 03:19:615 (4,2) - were those two sliders supposed to be stacked? If yes, you should actually stack it and fits the blanket.
  5. 03:51:021 (3,1) - The blanket here looks bad, you should fit it by moving the slider (3) closer to the slider (1) to fix the blanket.
  6. 04:04:380 (1,2,3) - how to say... it looks terrible? lol. The spacing between those sliders are not consistent at all, which makes a weird appearance.
so, I'm stopping here. hope I was helpful :3
BounceBabe
Lally, you need to enable widescreen support for the SB on Normal and Hard or else the whole SB is not seen. You might of forgot to change that.
Topic Starter
Lally
Oh will fix it later BB @@
Ty Gabe for modding >\\\<

edit:

Gabe

Gabe wrote:

like promised

General
On every difficulty, I can see that the spinner at around 03:42:584 (1) - is never placed at the same time. You somehow.. must make it at the same time to keep a nice spread. ✔

Easy
  1. 00:40:240 (2,3) - I'd suggest you to do a better blanket here. It's not perfect and it can easily be fixable. ✔
  2. 00:46:334 (1,2,3,4) - The way you tried to follow the vocals with the reverse arrow stacked on a blue-tick sounds a bit weird and feels like there's something missing. I highly suggest you to do something else here that will focus more on the vocals and make it more natural. I am giving you two suggestions: ✔
    SPOILER
    If you want something that is easy and follows the vocals, I suggest you to take this one

    SPOILER
    or if you don't mind the difficulty but still stays Easy, this would be better for you since it's following more the vocals.

  3. 01:38:834 - Since this notes (01:35:084 - ) has an addition finish and the next big downbeats has a simple finish, I suggest you to replace this one for a normal addition finish that will keep the same consistency of your the previous sounds. Also, it feels weird the way to currently sound, so changing it would be better o3o i prefer to keep it as it is now
  4. 01:42:584 - Should be the same with the previous suggestion ^same
  5. 01:47:740 (2) - I am really unsure about this slider, it might feel a bit weird for beginners since they won't exactly know when they have to stop pressing and it can easily make them fail. ✔
  6. 04:17:974 (1) - Like Nemis has done in the collab with the final slider, you should end this spinner at 04:19:380 -. It will sound better since Minaj's voice ends here. You should actually do the same with all your difficulties. :3 ✔
Normal
  1. 00:37:662 (1) - I guess you can move this circle one grid left to make it more aligned with the direction of your previous slider. ✔
  2. 01:10:240 (3) - You might want to reconsider the spacing here, it's inconsistent and we can see it in the playfield.. fixed a bit
  3. 01:47:974 (1) - If I am right, you need more space between the end of a spinner and the next object. I suggest you to move the end it to 01:49:146 - so it will give more spaces and also, since Gomez's voice stops here, I guess it would be a nice idea to emphasize it. i don't think ,there is enought time to catch it
  4. 02:49:615 - I feel like there is missing something here x.x .. You can easily add a circle here to break the emptiness. ✔
  5. 02:58:052 (2) - Since when the spacing is that short? I meant.. it's totally not consistent with what you were doing before the slider (ex. 01:20:084 (1) - ; 01:25:240 (4) -; 02:46:334 (2) - ) So, in order to keep it consistent, user either the Distance Snap or your instinct to keep the spacing at 0.80x or 0.70x; you have to do this on almost everything after the spinner. kiai is a wounderfull time, i wanted to have something different in the kiai since is imo the best part of the song o3o
  6. 03:07:427 (3) - I guess you missed a clap here since it feels a bit empty and inconsistent o3o ✔
  7. 04:04:146 (1,1,2) - this part might be a bit confusing because first, the spacing and the objects placed on the timeline is not consistent, so we barely know when we should exactly click on the second slider (1). second, just the fact of having a 6-reversed-arrow slider might be confusing for novice players.. ✔
Hard
  1. 00:53:130 (2) - wanna make this circle's spacing more consistent please? :3 ✔
  2. 01:12:584 - You might want to do a better blanket with the previous slider's end here, we can see that it isn't perfect. ✔
  3. 01:16:685 (1) - In order to keep the consistency and the spread with Easy and Normal, you should delete this slider and keep adding those reverses sliders all over, it should be more fun :3 ✔
  4. 03:19:615 (4,2) - were those two sliders supposed to be stacked? If yes, you should actually stack it and fits the blanket. uhm actually not
  5. 03:51:021 (3,1) - The blanket here looks bad, you should fit it by moving the slider (3) closer to the slider (1) to fix the blanket. hmm
  6. 04:04:380 (1,2,3) - how to say... it looks terrible? lol. The spacing between those sliders are not consistent at all, which makes a weird appearance.
    [spilerbox][/spoilerbox]
so, I'm stopping here. hope I was helpful :3
Bellum

Bellum wrote:

From your queue

03:18:209 - International Love <3

I couldn't hear the hitsounds well, so i was confused whether i hit it or not.

Heatkai
01:01:334 (1,2) - how about bend opposite side. like no changes here It seems better for flow
Kodora
01:15:396 (1,1,1) - place like this. it's easier to read -Bakari-
01:58:990 (4) - reduce 1/4, this sounds same as 01:57:584 (1,2,3) - it's sounds good here

02:20:552 - make the break time start here absolutly no,i don't hear a sound that make start the break there and to start a break random for no reason no ty

Luanny
02:35:436 (2,3) - hard to read the 1/4 rhythm it's an insane for this (?)

Byakugan249
03:22:662 (3) - 231||258 is better for flow

Amamiya Yuko
03:57:584 (1,2,3,4) - this distance is so short that i couldn't recognize the 3/4 ryhthm

04:18:209 (1) - o.o amazing slider!


Rank it plz :p
ty again for modding Gabe <3


@ BB: hope it's fixed now :3!! omg i didn't even... Ty for the stars >\\\\\\\\\<

@ Leader:
  1. 01:21:490 (2,3) - a bit nazi. This blanket looks good, but however, it can be improved.
  2. 01:25:709 (3,2) - I am very unsure about the way you stacked this slider's beginning with the end of the previous slider. Since it's an Easy difficulty, I highly suggest you to avoid this kind of stack, it doesn't give many times to understand that there's a stacked slider and might be a bit hard for new players. It can have many other reasons why.. So actually, the better thing you might do, is to move it like this: http://osu.ppy.sh/ss/1295971
  3. 02:07:427 (3,1) - You might want to improve the blanket of the slider (1), we can see that there's a spacing difference from the blanket in the beginning and form the red point.
  4. 02:12:584 (1) - *comment* for a second, I thought you were copy/pasting the beginning of your part LOL.
  5. 02:59:459 (3,4) - the last point is having an influence over the blanket, you might want to move it some grid down to improve the blanket.
  6. 03:10:240 (2,3) - I always suggest to mappers to don't use any stacking in an Easy difficulty, mostly if the objects one after the other. So, if you want to do anything here, feel free. That's only a suggestion, right.

updated

alacat

Sonnyc wrote:

(alacat)
04:11:998 (1) - Delete NC please. It's in the part of 04:11:646 (1). ok \:3/
@Lally

Can you fix this for me ? :D
Topic Starter
Lally
Sure moecat will do it later when i come back home :3!!
Aurele
Lally, 02:47:388 (5,6,7) - can you reverse those objects in my part with CTRL+H? Since most of my objects are in the right side, I guess it would be better if it was reversed o3o
ty♥
XinCrin
@BounceBabe : You should disable the Background , since the SBLoad is a bit high in my opinion
Gero
My update
[HitObjects]
364,360,192115,6,0,P|284:316|173:335,1,200,8|4,0:0|0:0,0:0:0:0:
124,270,192818,5,2,0:0:0:0:
136,257,192935,1,0,0:0:0:0:
148,244,193052,2,0,P|148:184|100:136,1,129.000001968384,8|0,0:0|0:0,0:0:0:0:
152,48,193521,2,0,B|184:56|204:36|204:36|236:48|256:85|256:85|276:48|308:36|308:36|328:56|360:48,1,258.000003936768,2|8,0:0|0:0,0:0:0:0:
410,137,194224,1,0,0:0:0:0:
470,220,194459,6,0,P|470:281|424:327,1,129.000001968384,2|0,0:0|0:0,0:0:0:0:
368,245,194927,2,0,P|366:183|409:137,1,129.000001968384,8|0,0:0|0:0,0:0:0:0:
470,220,195396,2,0,L|291:134,1,193.500002952576,2|0,0:0|0:0,0:0:0:0:
277,128,195865,1,8,0:0:0:0:
179,93,196099,1,0,0:0:0:0:
85,66,196334,6,0,B|85:127|85:127|46:184,1,129.000001968384,2|0,0:0|0:0,0:0:0:0:
109,316,196802,2,0,B|109:255|109:255|148:199,1,129.000001968384,8|0,0:0|0:0,0:0:0:0:
288,269,197271,2,0,P|256:362|224:269,1,258.000003936768,2|8,0:0|0:0,0:0:0:0:
364,199,197974,1,0,0:0:0:0:
460,162,198209,5,2,0:0:0:0:
448,59,198443,1,2,0:0:0:0:
448,59,198560,1,0,0:0:0:0:
448,59,198677,2,0,B|402:23|402:23|331:23,1,129.000001968384,8|0,0:0|0:0,0:0:0:0:
364,120,199146,2,0,B|336:99|280:99|256:151|256:151|232:99|176:99|148:120,1,258.000003936768,2|8,0:0|0:0,0:0:0:0:
158,189,199849,1,0,0:0:0:0:
353,306,200084,6,0,P|373:250|352:196,1,119.999996337891,6|2,0:0|0:0,0:0:0:0:

o3o/
Secretpipe
Looks amazing for 2014 beatmaps !
Good luck ! :3
Star !
Pappy
[collab]
00:45:279 (5) - Move it little right
02:50:084 (1) - I imagine if the spinner looked circular version ... Try?

Awesome! :)

[Hard]
00:44:927 (2) - Reverse selection, it's too hard to hard XD
03:55:474 (5) - Move it somewhere else
03:59:224 (5) - ^
04:03:677 (5) - Reverse Selection XD

AR-

Great work!

[Normal]
00:42:115 - Add note here
00:52:193 - ^
00:52:427 - ^

[Easy]

I can't find anything to what I can find fault. :)

M4M in your queue XD
Garven
I reduced the jump spacing a little bit.
I didn't change the flow on the two sliders on top though: the jumpy part is already done. That part of the phrase isn't really asking for jumps.

SPOILER
308,336,46334,5,4,0:0:0:0:
416,116,46568,1,0,0:0:0:0:
392,304,46802,1,8,0:0:0:0:
172,252,47037,1,0,0:0:0:0:
40,72,47271,2,0,P|126:26|208:72,1,200,0|8,0:0|0:0,0:0:0:0:
264,200,47974,1,0,0:0:0:0:
204,336,48209,5,4,0:0:0:0:
96,116,48443,1,0,0:0:0:0:
120,304,48677,1,8,0:0:0:0:
340,252,48912,1,0,0:0:0:0:
472,72,49146,2,0,P|386:26|315:57,1,150,0|0,0:0|0:0,0:0:0:0:
312,56,49615,1,8,0:0:0:0:
288,80,49732,1,0,0:0:0:0:
264,108,49849,1,0,0:0:0:0:
184,232,50084,6,0,L|96:280,1,100,4|0,2:0|0:0,0:0:0:0:
328,152,50552,2,0,L|416:104,1,100,8|0,0:0|0:0,0:0:0:0:
176,88,51021,1,0,0:0:0:0:
256,192,51255,1,0,0:0:0:0:
336,296,51490,1,8,0:0:0:0:
368,24,51959,6,0,L|312:112,1,100,0|0,0:0|0:0,0:0:0:0:
197,108,52427,2,0,L|144:24,1,100,8|2,0:0|0:0,0:0:0:0:
104,320,53130,1,2,0:0:0:0:
408,320,53599,1,2,0:0:0:0:
Xinely
00:45:279 (5) - 500,172
00:45:396 (6) - 496,128
00:45:865 (7) - 340,88

Lally chan please fix this for me :3
thanks :3
Topic Starter
Lally

XinCrin wrote:

@BounceBabe : You should disable the Background , since the SBLoad is a bit high in my opinion
i don't think is needed since she used the BG in one of the part of the SB :V

will update soon all your changes ty very much :3!!
Saten
I can only see the actual BG being used at 02:04:849 - and in the beginning for 1 sec

You can easily reduce the SB load by 0,73x (1,26x) by disabling the BG so it's only used when it's needed.

http://puu.sh/6FCSJ/040b234ec2.osb
The Layer.jpg is useless here since the SB fades from nothing instead, which makes the SB load zero when it's pitch black.
Chewin
I will check this tomorrow Lally! :)
Dark_Ai
Kannst du das was Sonnyc gesagt bitte ändern. ist nur nen nc setzen. danke ~
Xiaolin
M4M request~ owo
[Easy]
00:35:084 -Finish.
00:49:615 -Move a little bit beside.
00:52:310 -Note.
01:13:990 -^
03:08:834 -Finish.
03:16:334 -^
04:17:740 -Edit the spinner and make it end till 04:19:498
[Normal]
00:52:310 -Note.

GL ~ ! Hope it get ranked soon. o 3 o
Kodora
Talked to Aka in-game & fixed doubles. Don't wanna unstack sliders, sorry: perfect stack looks much better & fits the song best. Not touched hitsounds since Lally hitsounded whole diff.

Update
96,136,72584,6,0,P|152:160|200:160,1,100,4|0,0:1|0:0,0:0:0:0:
288,144,73052,1,8,0:0:0:0:
368,80,73287,1,0,0:0:0:0:
288,144,73521,2,0,P|288:248|384:312,1,200,8|8,0:0|0:0,0:0:0:0:
448,256,74224,1,0,0:0:0:0:
240,360,74459,6,0,L|136:368,1,100,10|0,0:0|0:0,0:0:0:0:
72,296,74927,2,0,L|176:288,1,100,8|0,0:0|0:0,0:0:0:0:
304,192,75396,6,0,L|408:184,1,100,8|0,0:0|0:0,0:0:0:0:
304,192,76099,6,0,L|408:184,1,100,8|0,0:0|0:0,0:0:0:0:
304,192,76802,6,0,L|408:184,1,100,8|0,0:0|0:0,0:0:0:0:
176,96,77505,5,8,0:0:0:0:
168,88,77740,1,0,0:0:0:0:
392,192,78209,5,8,0:0:0:0:
400,200,78443,1,0,0:0:0:0:
192,296,78912,5,8,0:0:0:0:
184,304,79146,1,0,0:0:0:0:
Topic Starter
Lally
@Gabe: fixed
@Gero: updated
@Papcio: fixed a thing in hard diff and a thing in Xinely's part
@Garven: updated
@Xinely: all done
@Dark_Ai: all done
@Lapis Aoki: fixed the finish thing in all diffs not just in Easy ty :3
@Kodora: updated
@Saten: will ask BB if i can update,since the SB is her thing and don't wanna touch it without her permission :3
Frostmourne
You sure have hard time finding BATs because there are many BATs involved in this mapset :D

Collab could have been better with AR8 though.
Topic Starter
Lally
hope to find one @@ :P hue hue done btw ty Frost C:
Chewin

Sonnyc wrote:

(Chewin)
03:52:427 (3) - Missing Clap at the head?
Yea. Lally can you fix it for me? Solo questo mi hanno moddato xD
Sieg
Hallo :3

General:
should you rename collab to insane or whatever, i'm not sure but this new rule, you know...

Collab:
@Garven
00:45:865 (7,8,1,2,3,4) - oh, this flow transfer seems weird, especially 00:46:568 (2,3) - part
@Stefan
01:02:271 (3,4,5,6) - maybe just stream? 01:02:623 (5) - lands to nowhere in music?
@Sekai-nyan
01:36:724 (8,1,2) - with low AR? nothing so bad tho but such things plays horrible with AR less than 9
@Andrea
02:10:943 (1,2,3) - maybe curve this pattern? http://puu.sh/6JROX.jpg
@Amamiya Yuko
03:57:584 (1,2,3,4) - well, maybe at least put doubles here, because now it seems hard to follow with this skipped hard beats on whites

Hard:
00:46:334 (1,2,3) - maybe rotate them to make something like http://puu.sh/6JSpO.jpg\
00:48:209 (1,2,3) - ^
00:56:646 (3) - don't really like 2nd repeat here, try note on 00:57:349 (4) - instred
01:25:474 (4,5,1) - *nazi* curve this better
02:05:084 (1) - <3

everything else seems fine to me

Good Luck! w
Topic Starter
Lally
Ty Sieg :3 fixed most of things updated ♡ about the diff name will change later o3o
Garven

Sieg wrote:

Collab:
@Garven
00:45:865 (7,8,1,2,3,4) - oh, this flow transfer seems weird, especially 00:46:568 (2,3) - part

Hm, yeah... I redesigned this part. Thanks!
SPOILER
308,336,46334,5,4,0:0:0:0:
424,160,46568,1,0,0:0:0:0:
392,360,46802,1,8,0:0:0:0:
296,184,47037,1,0,0:0:0:0:
152,32,47271,2,0,P|105:116|151:200,1,200,0|8,0:0|0:0,0:0:0:0:
272,232,47974,1,0,0:0:0:0:
204,336,48209,5,4,0:0:0:0:
104,160,48443,1,0,0:0:0:0:
120,360,48677,1,8,0:0:0:0:
216,184,48912,1,0,0:0:0:0:
360,32,49146,2,0,P|416:112|400:176,1,150,0|0,0:0|0:0,0:0:0:0:
400,192,49615,1,8,0:0:0:0:
384,224,49732,1,0,0:0:0:0:
360,248,49849,1,0,0:0:0:0:
184,232,50084,6,0,L|96:280,1,100,4|0,2:0|0:0,0:0:0:0:
328,152,50552,2,0,L|416:104,1,100,8|0,0:0|0:0,0:0:0:0:
176,88,51021,1,0,0:0:0:0:
256,192,51255,1,0,0:0:0:0:
336,296,51490,1,8,0:0:0:0:
368,24,51959,6,0,L|312:112,1,100,0|0,0:0|0:0,0:0:0:0:
197,108,52427,2,0,L|144:24,1,100,8|2,0:0|0:0,0:0:0:0:
104,320,53130,1,2,0:0:0:0:
408,320,53599,1,2,0:0:0:0:
Topic Starter
Lally
updated Garven-san o3o
Jaxalotl
Can anyone tell me what the song is called, the bit that goes (Ohaa oh oh oh ohaaaaoohhh) <--- Best text description ever!!
Topic Starter
Lally
Jaxalotl

Lally wrote:

Owl City & Carly Rae Jepsen - Good Time
i hope is this one ovo''
Nope, it starts at - 01:19:615
Topic Starter
Lally
oh this one is : Britney Spears - Till The World Ends
this song is not mapped at osu atm. ^^ hope i helped you :3
Jaxalotl

Lally wrote:

oh this one is : Britney Spears - Till The World Ends
this song is not mapped at osu atm. ^^ hope i helped you :3
Oh its weird I have the Nightcore version that I was going to map... Ahahahhaha.
Topic Starter
Lally
; 3;) buruburuburu
BeatofIke
Discussed with Lally via irc. We fixed some minor SB issues and made a few adjustments with spacing and note placement. Therefore, I'm giving this map a chance.
IRC mod with moe Lally o3o
11:47 Lally: o3o/ hii
11:47 BeatofIke: lally moe <3
11:47 Lally: Ike moe moe o3o ♥
11:48 BeatofIke: :3
11:48 Lally: what are u doing? o3o
11:48 BeatofIke: nothing :D
11:49 Lally: =u= lazy ^
11:49 BeatofIke: :3-L
11:49 Lally: btw wanted to ask you if you had some time to irc moddingu ;u;7
11:50 BeatofIke: oh, okay <3
11:52 *Lally is listening to [http://osu.ppy.sh/b/317551 Dj Penetration - 2013 Pop Megamix (Mashup)]
11:52 Lally: o3o uuuuh yay ty
11:52 Lally: ♥
11:52 *BeatofIke is editing [http://osu.ppy.sh/b/317550 Dj Penetration - 2013 Pop Megamix (Mashup) [Easy]]
11:52 BeatofIke: <3
11:53 *Lally is editing [http://osu.ppy.sh/b/317550 Dj Penetration - 2013 Pop Megamix (Mashup) [Easy]]
11:53 Lally: uvu
11:56 BeatofIke: Are you using these files? bg.jpg, border.png, line.jpg
11:56 BeatofIke: o.o
11:58 Lally: line is udes in the SB and i think border too BG.jpg need to check but imo is the last picture because >BounceBabe did the SB
11:58 BeatofIke: I see o.o
12:00 Lally: uguu o3o
12:01 BeatofIke: o3o
12:02 Lally: o3o something else?
12:02 BeatofIke: nope, that's it for the general settings :3
12:02 BeatofIke: moving to easy now :3
12:03 Lally: ok u.u
12:04 BeatofIke: 00:40:240 (2,3) - spacing is a bit off. :3
12:04 BeatofIke: including this one 00:49:615 (4)
12:05 Lally: fixed a little bit moved 1-2 grinds
12:05 BeatofIke: okay
12:06 BeatofIke: this SB is so pro
12:06 Lally: uguu i love it too *D*
12:08 BeatofIke: Okay, Easy is good. no doubt XD
12:08 BeatofIke: moving to Normal
12:09 Lally: ok o3o
12:09 Lally: i'm there
12:09 BeatofIke: okay :D
12:10 BeatofIke: You could probably rename Easy to Collab Easy if you like! :)
12:10 BeatofIke: since it was a collab
12:11 Lally: yap ok about the insane it should be ''Insane Collab'' or ''Collab Insane'' ?
12:12 BeatofIke: Both sounds fine, but I prefer Collab Insane :3
12:12 Lally: ok will rename it so,already renamed easy
12:12 *Lally is playing [http://osu.ppy.sh/b/317550 Dj Penetration - 2013 Pop Megamix (Mashup) [Collab Easy]]
12:13 Lally: uvu
12:13 BeatofIke: okay
12:13 Lally: did with insane too o3o
12:15 BeatofIke: 04:04:146 (1) - :OO
12:16 Lally: :P well something for testing normal players o3o
12:16 Lally: it fully playable with HR and DT
12:16 BeatofIke: okay :3
12:16 Lally: and HD :u
12:18 BeatofIke: Normal is good as well. I'm still a bit curious about the spacing changes at 02:57:584 - 03:24:771.
12:18 BeatofIke: other than that, Normal is good to go
12:19 BeatofIke: it does adds an interesting effect which I like :)
12:19 Lally: also i wanted something different in the kiai time ,since kiai should be the ''spectacular'' part of the map
12:19 BeatofIke: alrighty ^^
12:19 BeatofIke: Okay moving to Hard then :D
12:20 Lally: ok o3o
12:20 BeatofIke: I'm surprised, this map isn't bubbled yet o.o
12:20 BeatofIke: It's really good so far
12:20 Lally: to many bats in the mapset can't find one XD hue
12:21 BeatofIke: Ah I see XD
12:21 Lally: have kinda 12 mods so far and 4 monts old mappu o3o + many staru-chans o3o
12:23 BeatofIke: 02:04:498 (7) - Try adding a note here :3
12:24 BeatofIke: it goes well with the kicks
12:25 Lally: ok o3ob
12:26 BeatofIke: 03:02:505 (4) - this note is almost off-screen. It's passable though :P
12:27 BeatofIke: 04:04:380 (1,2,3) - O_O
12:27 Lally: ok will try to move it 1-2 grinds so to be at nothing offscreen
12:28 BeatofIke: you don't have to, but okay :3
12:30 Lally: 04:04:380 (1,2,3) - <3 i love this part TuT) it play just <3
12:30 BeatofIke: lol okay :P
12:31 BeatofIke: that's it for Hard.
12:32 BeatofIke: moving to Insane :)
12:32 Lally: uguu,about the collab,i have the permission to change almost for all the mappers,just not for Garven-sama, Chewingum,Gabu and 2-3 others
12:32 BeatofIke: I see o.o
12:33 BeatofIke: I'll skip those then :3
12:33 Lally: you can say about i'll just skip it trought the modding and quote it in the post o3o
12:34 BeatofIke: okay :3
12:35 Lally: :3
12:35 BeatofIke: saten-san :3
12:36 Lally: uguu
12:36 BeatofIke: yuri-nyan :3
12:36 Lally: X3
12:38 BeatofIke: 01:39:537 (5) - For Yuri-nyan, this spacing is a bit off.
12:38 BeatofIke: including here: 01:39:537 (5).
12:40 Lally: haai fixed
12:42 BeatofIke: Skaystar :D
12:43 BeatofIke: skystar*
12:43 Lally: yuko o3o
12:43 BeatofIke: moe cat :3
12:43 Lally: i agree o3o
12:44 BeatofIke: 04:18:209 (1) - omg sexy slider. ^0^
12:44 BeatofIke: good way to end it :3
12:44 Lally: nemis pro slider o3o
12:44 BeatofIke: I don't see any more problems
12:45 Lally: o3o yay nice to hear that
12:45 Lally: can i hope for a buruburu Ike-sama o3o?
12:45 BeatofIke: Excellent map overall :3
12:45 BeatofIke: I think I might bubble
12:45 Lally: >3< moe
12:46 Lally: i update nao o3o
12:48 BeatofIke: okay :3
12:49 Lally: so slow upload o3o
12:49 BeatofIke: take your time o3o
12:51 Lally: ok updated o3o
12:51 *Lally is editing [http://osu.ppy.sh/b/317549 Dj Penetration - 2013 Pop Megamix (Mashup) [Collab Insane]]
12:51 BeatofIke: okay re-downloading :3
12:54 Lally: o3o
12:55 BeatofIke: all good! :3
12:55 Lally: \o3o/
12:55 BeatofIke: I'm still a bit iffy about the sb though :/
12:55 Lally: why?
12:57 BeatofIke: unused files :/
12:57 Lally: lemme look again about
12:57 BeatofIke: okay o.o
12:58 Lally: also BG.jpg is not used
12:59 BeatofIke: yes
12:59 Lally: will be deleted
13:00 BeatofIke: You used BG-1 and BG-2, but not the BG itself :/
13:00 Lally: same with border.png
13:01 Lally: same with the other one
13:01 Lally: ok will delete those pics
13:01 Lally: and updatu again o3o you were right o3o
13:02 BeatofIke: BG-1-1 and BG-2-1 pretty much got the job done :3
13:03 Lally: uguu yap
13:03 Lally: updated again o3o
13:03 BeatofIke: okay :>
13:04 Lally: u3u
13:04 BeatofIke: sorry about this :<
13:04 Lally: about what? o3o
13:05 BeatofIke: the hassle :<
13:06 Lally: uhm?
13:06 BeatofIke: eh..nevermind
13:06 Lally: have none o3o
13:06 Lally: uh ok o3o
13:07 BeatofIke: just....one more thing o.o
13:07 Lally: sure o3o
13:08 BeatofIke: layer.jpg is unused as well :<
13:09 Lally: is not the one is uded from here : 00:00:000 ?
13:10 Lally: to fade out the immage? o3o
13:10 BeatofIke: oh wait o.o
13:10 Lally: sure
13:11 BeatofIke: I don't see it on the .osb file or the .osu file for Insane :/
13:11 BeatofIke: so I was just curious
13:12 Lally: yap because i deleted and the SB does not change
13:12 Lally: so is not used too ovo
13:13 BeatofIke: I see o.o
13:13 Lally: ok will updatu again u.u
13:13 BeatofIke: That's pretty much it then, I don't see any more unused files :<
13:15 Lally: ok o3o will update again o3o
13:17 Lally: and updated o3o
13:18 BeatofIke: okay o3o
13:18 Lally: o3o
13:18 *BeatofIke licks Lally
13:19 *Lally blush and licks Ike-sama back >\\\\\\<
13:19 BeatofIke: XD
13:20 Lally: :3
13:21 Lally: afk 3 minutes if there is something write i'll reply when i'm back >\\\\<
13:21 BeatofIke: okay :3
13:22 BeatofIke: You forgot to remove layer.jpg (I think)
13:22 BeatofIke: maybe I should re-dl brb
13:24 BeatofIke: okay, everything is set. Going to bubble now! :3
Your map is now bubbled!
Topic Starter
Lally
*D* omg ty <3
Irreversible

BeatofIke wrote:

Your map is now buruburu'd!
Keep going~
Chewin
*-*
Secretpipe
gogogo~
Aurele
youpiii :3
Andrea
Someone should rank this already :)
Garven
Aww, how sweet. They licked each other.
Topic Starter
Lally
=u=) muuuh
Avena
alacat

Chewin wrote:

*-*
:P
Skystar

Beatoflke wrote:

12:42 BeatofIke: Skaystar
c.c
Zero__wind
oh dat ending, no F Q^Q
Topic Starter
Lally

Zero__wind wrote:

oh dat ending, no F Q^Q
Is a moe slider =3=)
about the artist will talk with a bat that will rank it o3o
BounceBabe
Wait, bubbled? o.o So fast....

Could you please put me into your creators words too? Everyone is mentioned except me TqT
Topic Starter
Lally
sure gomene TuT)
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