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DJ Penetration - 2013 Pop Megamix (Mashup)

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Total Posts
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Andrea
Okay, here's a better mp3 for you (re-encoded and improved).

http://puu.sh/505xN.rar
Topic Starter
Lally
ty very much Andrea >3< updated
after all the fixes in the timing will give a chance to choise the parts pls be patient >_<

updated
Chewin
hi <3
Topic Starter
Lally
aaaaaaaah omg ty for the star <3
Irreversible


^.^ take 2 stars~ :D

EDIT: lol i didn't know that will be that big.
Topic Starter
Lally
LOL heuhue ty very much <3
ririco
best mashup ever <3 =w=b
Gero

Sekai-nyan wrote:

best mashup ever <3 =w=b
BeatofIke

Sekai-nyan wrote:

best mashup ever <3 =w=b
[Luanny]
<3
best artist lol
Topic Starter
Lally
i agree xD ty for stars guys >3<
Gero
o3o My Part!

Add one IP S:C1 03:12:584 - with "velocity of 1.29" please :3

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Roxas

[Luanny] wrote:

<3
best artist lol
AHUEHUAUEHUAHEUAHUEHUEAHEHUA
Kodora
speedmapped huehue
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YTYuyu
my moe part o3o

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Topic Starter
Lally

Kodora wrote:

speedmapped huehue
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as far i know this pattern 01:15:396 (1,1,1) - is unrankable so pls fix it >3<

all the rest updated Nemis,Roxas,Sekai,Kodora,Byaku,Gero's parts ^3^) sankiu <3
Aurele
ugu, give me a part

anything
Topic Starter
Lally
choise one o.o''


btw specific in the post if you decide to use a different SV
Aurele
I'll take: 02:42:584 - 02:50:084 -
Topic Starter
Lally
ok Gabe :3
riffy
Well.. the name of the artist is.. a bit creepy o3o

01:57:584 - 02:05:084 - hey, it's like the good old times when we mapped some awesome birthday-collabs <3

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Topic Starter
Lally
Ty moeri <33333


i did a really big fail,who find a mp3 with 320 kbps pls don't map your parts i accidently updated the right 192 mp3 from a ma bf pc
and my laptop has a wrong one so pls wait until tomorrow >\\\\\\<
when i can update from the other pc >3<

sorry >\\\\\\<


updated again with 192 kbps ty Gero <3333
Gero

Lally wrote:

Ty moeri <33333


i did a really big fail,who find a mp3 with 320 kbps pls don't map your parts i accidently updated the right 192 mp3 from a ma bf pc
and my laptop has a wrong one so pls wait until tomorrow >\\\\\\<
when i can update from the other pc >3<

sorry >\\\\\\<


updated again with 192 kbps ty Gero <3333

anytime lally <333 you're welcome n3n
HeatKai
give me random part pls lally, no time to open in editor. i'll straight map other time :3
Topic Starter
Lally
01:01:334 - 01:05:084 - o3o for you <3
Xinely
Finish :3
feel free to hitsound this lally ~

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alacat
Lally~ Lally~ Lally~ As requested :3

i hope you like it ;)

My part
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212,108,245552,1,8,0:0:0:0:
56,152,245787,1,0,0:0:0:0:
252,180,246021,2,0,L|352:164,1,100
496,232,246490,1,8,0:0:0:0:
428,120,246724,1,0,0:0:0:0:
308,252,246959,6,0,P|236:264|172:220,1,150
152,148,247427,1,0,0:0:0:0:
188,344,247662,1,0,0:0:0:0:
360,160,247896,2,0,P|460:152|496:236,1,200,0|8,0:0|0:0,0:0:0:0:
308,328,248599,2,0,L|296:280,1,50
236,224,248834,2,0,L|256:124,1,100,0|0,0:0|0:0,0:0:0:0:
56,60,249302,6,0,P|101:40|149:49,1,100,8|0,0:0|0:0,0:0:0:0:
112,152,249771,1,0,0:0:0:0:
116,156,249888,2,0,L|96:254,1,100
84,332,250240,2,0,P|136:316|184:320,1,100,8|0,0:0|0:0,0:0:0:0:
216,336,250591,1,0,0:0:0:0:
252,356,250709,6,0,L|352:340,1,100
444,208,251177,2,0,L|496:220,2,50,8|0|0,0:0|0:0|0:0,0:0:0:0:
280,232,251646,5,0,0:0:0:0:
280,232,251763,1,0,0:0:0:0:
96,64,251998,1,0,0:0:0:0:
96,64,252115,2,0,P|84:116|80:164,1,100,8|0,0:0|0:0,0:0:0:0:
HeatKai
You can do anything you want with the hitsound ^_^

SPOILER
[HitObjects]
156,284,61334,6,0,P|172:332|228:356,1,100
302,355,61802,2,0,P|344:330|359:283,1,100
302,213,62271,1,0,0:0:0:0:
302,213,62388,1,0,0:0:0:0:
211,213,62623,1,0,0:0:0:0:
211,213,62740,1,0,0:0:0:0:
176,132,62974,6,0,P|156:82|132:40,1,100
256,68,63443,1,0,0:0:0:0:
378,42,63677,2,0,P|353:85|336:132,1,100
380,212,64146,1,0,0:0:0:0:
360,252,64263,1,0,0:0:0:0:
132,212,64498,1,0,0:0:0:0:
152,252,64615,1,0,0:0:0:0:
277,212,64849,6,0,P|254:176|233:213,1,100
Topic Starter
Lally
Ty very much guys o (> 3 < o) Will update when ill be back home from work updated ♥
Garven
I'm assuming from your PM you intended it to be an invitation? If so, I guess I'll take :46-:53 or so.

308,336,46334,5,8,0:3:0:0:
416,104,46568,1,2,0:2:0:0:
416,304,46802,1,8,0:0:0:0:
120,304,47037,1,2,0:3:0:0:
40,64,47271,2,0,P|126:18|208:64,1,200,4|4,0:1|0:2,0:0:0:0:
264,200,47974,1,0,0:0:0:0:
204,336,48209,5,8,0:3:0:0:
96,104,48443,1,2,0:2:0:0:
96,304,48677,1,8,0:0:0:0:
392,304,48912,1,2,0:3:0:0:
472,64,49146,2,0,P|386:18|315:49,1,150,4|2,0:2|0:3,0:0:0:0:
312,48,49615,1,8,0:0:0:0:
288,72,49732,1,0,0:0:0:0:
264,100,49849,1,4,0:3:0:0:
184,232,50084,6,0,L|96:280,1,100,4|0,0:2|0:0,0:0:0:0:
328,152,50552,2,0,L|416:104,1,100,8|0,0:0|0:0,0:0:0:0:
176,88,51021,1,2,0:2:0:0:
256,192,51255,1,2,0:3:0:0:
336,296,51490,1,10,0:2:0:0:
368,24,51959,6,0,L|312:112,1,100,2|0,0:2|0:0,0:0:0:0:
197,108,52427,2,0,L|144:24,1,100,8|2,0:0|0:0,0:0:0:0:
104,320,53130,1,2,3:3:0:0:
408,320,53599,1,4,3:3:0:0:


I added hitsounds because it felt so lifeless without them. You're going to overwrite them to keep the set consistent, right? q:
Kyouren
01:05:084 - 01:12:584, can i joining?
Topic Starter
Lally
Ty Garven :3 will update later > 3 <
Saten
is it too late to join? owo
Topic Starter
Lally
nope saten-chan o3o choise a part

updated Garven's part :3
Saten
01:20:084 - 01:27:584 - then~

http://puu.sh/53V3D/79cbe767fb.osu
Topic Starter
Lally
ty saten :3 updated :3
Chewin
hello lally moe

SPOILER
68,80,230084,6,0,P|60:144|80:204,1,100,4|0,0:0|0:0,0:0:0:0:
76,188,230435,1,0,0:0:0:0:
76,188,230552,2,0,L|208:177,1,100
428,56,231021,1,0,0:0:0:0:
436,64,231138,2,0,L|284:76,1,150
193,178,231724,1,0,0:0:0:0:
424,320,231959,6,0,P|432:264|416:212,1,100
412,212,232310,1,0,0:0:0:0:
412,212,232427,2,0,L|310:217,1,100
60,324,232896,6,0,B|160:352|160:352|236:336,1,150
220,352,233365,2,0,L|212:228,1,100
96,60,233834,6,0,P|80:136|96:212,1,150
72,176,234302,2,0,L|236:192,1,150
244,176,234771,1,0,0:0:0:0:
392,52,235005,1,0,0:0:0:0:
464,172,235240,2,0,P|448:232|456:276,1,100
460,304,235591,1,0,0:0:0:0:
464,340,235709,6,0,B|436:352|436:352|344:332,1,100
344,312,236060,1,0,0:0:0:0:
344,312,236177,2,0,P|284:300|236:320,1,100
240,328,236529,1,0,0:0:0:0:
240,328,236646,2,0,L|232:224,1,100
104,152,237115,2,0,L|111:251,1,100
92,64,237584,5,0,0:0:0:0:
Topic Starter
Lally
sankiu <3 will update in a bit ovo <3
Dark_Ai
BOOM
310,374,109849,6,0,L|320:316,1,50
336,280,110084,6,0,P|364:240|412:220,1,100,4|0,0:0|0:0,0:0:0:0:
428,220,110435,1,0,0:0:0:0:
448,224,110552,2,0,P|404:204|376:160,1,100,8|0,0:0|0:0,0:0:0:0:
376,152,111021,2,0,P|328:160|276:148,1,100,2|0,0:0|0:0,0:0:0:0:
192,100,111490,1,8,0:0:0:0:
260,232,111724,1,0,0:0:0:0:
96,116,111959,1,0,0:0:0:0:
96,116,112193,1,0,0:0:0:0:
60,208,112427,5,8,0:0:0:0:
28,248,112544,1,0,0:0:0:0:
24,300,112662,1,0,0:0:0:0:
60,208,112896,2,0,P|136:212|184:156,1,150,2|0,0:0|0:0,0:0:0:0:
192,136,113365,2,0,P|224:96|272:84,1,100,8|0,0:0|0:0,0:0:0:0:
320,248,113834,2,0,P|288:288|240:300,1,100,0|0,0:0|0:0,0:0:0:0:
269,83,114302,1,8,0:0:0:0:
269,83,114419,1,0,0:0:0:0:
269,83,114537,1,0,0:0:0:0:
344,152,114771,5,2,0:0:0:0:
224,60,115005,1,0,0:0:0:0:
408,120,115240,1,8,0:0:0:0:
168,104,115474,2,0,P|120:128|100:172,1,100,0|0,0:0|0:0,0:0:0:0:
184,192,115943,2,0,P|160:240|168:284,1,100,0|8,0:0|0:0,0:0:0:0:
248,252,116412,2,0,P|280:292|328:300,1,100,0|2,0:0|0:0,0:0:0:0:
332,200,116880,2,0,P|300:160|252:152,1,100,0|8,0:0|0:0,0:0:0:0:
200,248,117349,1,0,0:0:0:0:

I've tried to hitsound it by mayself but feel free to change if you want to :)
Topic Starter
Lally
sankiuuu <3 updated <3 willcheck all hitsounds at the end uvu
Aurele
okay, I just came back from my weekend, time to map my part c:

hello
[TimingPoints]
164693,-100,4,1,2,80,0,0
165044,-100,4,1,2,60,0,0
165396,-100,4,1,2,40,0,0
165865,-100,4,1,2,60,0,0
166099,-100,4,1,2,80,0,0
166334,-100,4,1,2,100,0,0
168443,-100,4,1,2,80,0,0
168794,-100,4,1,2,60,0,0
169146,-100,4,1,2,40,0,0
169615,-100,4,1,2,60,0,0
169849,-100,4,1,2,80,0,0
170084,-100,4,1,2,100,0,0

[HitObjects]
307,186,162584,5,2,0:0:0:0:
460,44,162935,1,2,0:0:0:0:
460,44,163052,1,8,0:0:0:0:
334,62,163287,1,2,0:0:0:0:
418,247,163638,1,2,0:0:0:0:
418,247,163755,1,0,0:0:0:0:
511,159,163990,1,10,0:0:0:0:
256,160,164341,6,0,L|256:128|256:4,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
320,319,165396,2,0,P|255:352|191:319,1,150,2|2,0:0|0:0,0:0:0:0:
140,364,165865,1,8,0:0:0:0:
256,288,166099,1,2,0:0:0:0:
372,364,166334,5,2,0:0:0:0:
256,208,166685,1,2,0:0:0:0:
256,208,166802,1,8,0:0:0:0:
256,76,167037,1,2,0:0:0:0:
444,132,167388,1,2,0:0:0:0:
444,132,167505,1,0,0:0:0:0:
444,264,167740,1,10,0:0:0:0:
256,208,168091,6,0,L|256:252|256:360,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
191,64,169146,2,0,P|255:31|320:64,1,150,2|2,0:0|0:0,0:0:0:0:
328,128,169615,1,8,0:0:0:0:
184,128,169849,1,2,0:0:0:0:

if you want it to be easier, poke me.
Avena
Can I have the beginning? Seek Bromance is an amazing song and it will be a shame to leave it unmapped~
If that's not a possibility, then 03:27:584 - 03:35:084 -
If that isn't a possibility either, then 02:50:084 - 03:05:084 -
Topic Starter
Lally
try with 02:50:084 - 03:05:084 - if i like it i'll add it to the set (even if i'm waiting for an answer from an other maper)

@Gabe: will update soon
Avena
Done o3o

02:50:084 - 03:05:084
368,68,170084,1,0,0:0:0:0:
268,32,170435,2,0,P|228:76|236:176,1,150
296,140,171021,1,0,0:0:0:0:
372,212,171373,2,0,L|232:264,1,150
184,316,171959,1,0,0:0:0:0:
96,260,172310,2,0,P|52:180|56:100,1,150
116,152,172896,2,0,L|244:60,2,150
216,200,173834,5,0,0:0:0:0:
280,288,174068,1,0,0:0:0:0:
320,188,174302,1,0,0:0:0:0:
384,276,174537,1,0,0:0:0:0:
420,172,174771,2,0,P|456:120|448:60,1,100
364,24,175240,2,0,P|328:76|336:136,1,100
220,140,175709,5,0,0:0:0:0:
184,160,175826,1,0,0:0:0:0:
152,188,175943,1,0,0:0:0:0:
124,216,176060,1,0,0:0:0:0:
84,228,176177,1,0,0:0:0:0:
44,220,176294,1,0,0:0:0:0:
16,192,176412,1,0,0:0:0:0:
12,152,176529,1,0,0:0:0:0:
36,120,176646,2,0,L|64:96,8,25
268,64,177584,5,0,0:0:0:0:
300,88,177701,1,0,0:0:0:0:
328,120,177818,1,0,0:0:0:0:
344,160,177935,1,0,0:0:0:0:
364,196,178052,2,0,P|368:256|336:316,1,119.999996337891
464,360,178521,2,0,P|460:300|492:240,1,119.999996337891
424,132,178990,1,0,0:0:0:0:
172,56,179459,6,0,P|132:112|140:192,1,119.999996337891
4,204,179927,2,0,L|112:284,1,119.999996337891
216,340,180396,2,0,P|260:228|376:236,1,239.999992675781
292,340,181099,1,0,0:0:0:0:
208,240,181334,6,0,L|100:96,2,179.999994506836
244,112,182271,1,0,0:0:0:0:
273,141,182388,1,0,0:0:0:0:
302,170,182505,1,0,0:0:0:0:
348,252,182740,2,0,P|408:272|488:160,1,179.999994506836
484,160,183209,6,0,L|416:4,1,119.999996337891
396,48,183560,1,0,0:0:0:0:
356,44,183677,2,0,P|324:92|240:96,1,119.999996337891
304,180,184146,2,0,L|200:300,1,119.999996337891
184,280,184498,1,0,0:0:0:0:
152,256,184615,2,0,P|96:216|20:236,1,119.999996337891
Also, wallpaper resize since yours is 2 pixels above the allowed size (just replace the file and reupload, I made sure it's the same name so no need to change it manually in the .osu)
Saten
over/undersized is not really a problem, especially it it's just a few pixels.
osu! resizes it to fit the play-field area.
Kyouren
Hi, Lally^^

02:50:084 - 03:05:084
256,192,170084,12,2,177115,0:0:0:0:
92,284,177349,5,0,0:0:0:0:
92,284,177584,2,0,P|80:160|176:164,2,239.999992675781,0|8|0,0:0|0:0|0:0,0:0:0:0:
196,308,178755,2,0,P|284:300|320:264,1,119.999996337891
388,212,179224,2,8,P|428:152|324:48,2,239.999992675781
280,208,180396,2,8,L|184:112,2,119.999996337891
280,208,181099,1,4,0:0:0:0:
172,228,181334,5,0,0:0:0:0:
136,124,181568,1,0,0:0:0:0:
104,228,181802,1,0,0:0:0:0:
56,124,182037,1,0,0:0:0:0:
32,228,182271,1,0,0:0:0:0:
32,228,182505,5,0,0:0:0:0:
56,124,182740,1,0,0:0:0:0:
104,228,182975,1,0,0:0:0:0:
136,124,183209,1,0,0:0:0:0:
176,224,183443,1,0,0:0:0:0:
228,216,183560,5,0,0:0:0:0:
264,176,183677,1,0,0:0:0:0:
296,132,183794,1,0,0:0:0:0:
304,80,183912,1,0,0:0:0:0:
284,28,184029,1,0,0:0:0:0:
284,28,184146,1,0,0:0:0:0:
16,40,184615,5,4,0:0:0:0:
Topic Starter
Lally
will look to this 2 when i come back home,and decide

btw i was just lazy to resize it agan :V
Gero
Nyan o3o


Spam Time xD, ok no, Sorry for that
Avena
You accidently connected Bromance and Tim so you have a tag called "BromanceTim"
Topic Starter
Lally
sankiu will fix in the next update when i have a bit time o3o and will add all mappers to the tags @@
Kodora

Lally wrote:

and will add all mappers to the tags @@
Going to be largest amount of tags? :D

Also star.
Avena

Kodora wrote:

Lally wrote:

and will add all mappers to the tags @@
Going to be largest amount of tags? :D

Also star.
2012 in 10 minutes has more, but I don't think it still counts.
Topic Starter
Lally

Kodora wrote:

Going to be largest amount of tags? :D

Also star.
i don't think so but it will kinda like: Dzeko & Torres - 2012 in 10 Minutes
if we count this is not an 10 minute song but just an 4 minute song so i win xD jk , i think it will be the largest tag un a Ranked categorie not in the approval one,i need to add more genere specific tags and mappers names,i have no time to go to my laptop so i'm unable for some days to update o3o but will try soon >3<
ty for starring <3
kanocchi
This BeatMap Is AWESOME,your map is cool,im played on

[lucky:1337]Good Luck[/lucky:1337]

Bye By:Stop Trance

PD:Sorry My English Is Very BAD

Im Modding This Beatmap Ahhh,Yeah,This Difficults Is Perfect On The Diffs,Is Map PRO xD
Topic Starter
Lally
@Priti and gokugohan12468 : i looked both the parts that you've mapped but sadly i don't like non of it,so i won't add it it,sankiu for trying >3<


@Gabe: updated o3o
Avena
Attempt #2, this time with your spinner \o3o/

sjlcvnsdl;jkgfnskjcvnx
384,80,177584,5,0,0:0:0:0:
332,176,177818,2,0,P|328:236|260:272,1,119.999996337891
180,208,178287,2,0,P|184:148|252:112,1,119.999996337891
260,120,178638,1,0,0:0:0:0:
288,124,178755,2,0,P|340:120|376:32,1,119.999996337891
460,140,179224,1,0,0:0:0:0:
360,184,179459,6,0,P|296:224|288:300,1,119.999996337891
224,172,179927,2,0,L|92:200,1,119.999996337891
112,88,180396,2,0,B|176:56|176:56|256:104|356:48,1,239.999992675781
404,144,181099,1,0,0:0:0:0:
328,220,181334,5,0,0:0:0:0:
228,260,181568,1,0,0:0:0:0:
196,276,181685,1,0,0:0:0:0:
160,288,181802,2,0,P|104:304|32:256,1,119.999996337891
120,196,182271,2,0,L|152:52,1,119.999996337891
252,100,182740,2,0,B|288:144|336:96|380:144,1,119.999996337891
372,164,183091,5,0,0:0:0:0:
364,200,183209,2,0,P|332:256|368:328,1,119.999996337891
316,328,183560,2,0,P|228:332|136:268,1,179.999994506836
136,268,184146,1,0,0:0:0:0:
124,248,184615,1,0,0:0:0:0:
Topic Starter
Lally

Priti wrote:

Attempt #2, this time with your spinner \o3o/

sjlcvnsdl;jkgfnskjcvnx
384,80,177584,5,0,0:0:0:0:
332,176,177818,2,0,P|328:236|260:272,1,119.999996337891
180,208,178287,2,0,P|184:148|252:112,1,119.999996337891
260,120,178638,1,0,0:0:0:0:
288,124,178755,2,0,P|340:120|376:32,1,119.999996337891
460,140,179224,1,0,0:0:0:0:
360,184,179459,6,0,P|296:224|288:300,1,119.999996337891
224,172,179927,2,0,L|92:200,1,119.999996337891
112,88,180396,2,0,B|176:56|176:56|256:104|356:48,1,239.999992675781
404,144,181099,1,0,0:0:0:0:
328,220,181334,5,0,0:0:0:0:
228,260,181568,1,0,0:0:0:0:
196,276,181685,1,0,0:0:0:0:
160,288,181802,2,0,P|104:304|32:256,1,119.999996337891
120,196,182271,2,0,L|152:52,1,119.999996337891
252,100,182740,2,0,B|288:144|336:96|380:144,1,119.999996337891
372,164,183091,5,0,0:0:0:0:
364,200,183209,2,0,P|332:256|368:328,1,119.999996337891
316,328,183560,2,0,P|228:332|136:268,1,179.999994506836
136,268,184146,1,0,0:0:0:0:
124,248,184615,1,0,0:0:0:0:
i decided for an another person so,sorry >3<
Avena
:glare of death:
kanocchi
please me give kudosu D:
Topic Starter
Lally
eh ?
why should I ? o3o
kanocchi
This map is pro in diff,.... or..... The Final is mmmmm, bad, you're the final plus appropiate
Stefan
:c
Topic Starter
Lally
D: why so grav i need to update OuO''
Irreversible
:C
Aurele

Irreversible wrote:

:C
Garven
Scorpiooooooour! ヽ(`⌒´メ)ノ
Topic Starter
Lally
>\\\\\< hope that the mappers will finish soon o3o
Klaun_old
Star'd :)
Gero
is alive \:D/
[Kamiya]
wish you success :)
Saten

Lally wrote:

>\\\\\< hope that senpai will notice me soon o3o
yes
Topic Starter
Lally
>\\\\\\\< awawawawawa
[Luanny]
\:D/
Topic Starter
Lally
updated Luanny's part uvu will provide soon a cute SB \o3o/
Stefan
Yes! Let's keep working on it
Kodora
do want
Topic Starter
Lally
sankiu for supporting me >3< will be all ready soon i wanna rank this really much

Normal is 70% so won't need much time

edit: Collab diff is done \o3o/ i should move my ass to map easy
Aka
bububu :x
Topic Starter
Lally
pending \o3o/
Avena
uhm
how is the modding process going to work?
._.
Topic Starter
Lally
Well for the collab i need to ask who wanna do changes alone and who not ...and the rest we all know how it works o3o before to ask mods i wait for the SB *D*
BounceBabe
I'm done. You can choose your BG, whichever you want.

The SB itself. Copy the whole thing into your map folder.

These come into the osu. files. These are the names. Copy paste them to Foreground.

Easy
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,34849,35084,320,520,320,300
F,0,35084,,1
M,0,35084,38365,320,300
M,0,38365,38599,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,38365,38599,320,-42,320,180
M,0,38599,45865,320,180
M,0,45865,46099,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,46099,46334,320,520,320,300
M,0,46334,53365,320,300
M,0,53365,53599,320,300
M,0,53599,53834,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,53599,53834,320,-42,320,180
M,0,53834,60865,320,180
M,0,60865,61099,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,61099,61334,320,520,320,300
M,0,61334,64615,320,300
M,0,64615,64849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,64849,65084,320,-42,320,180
M,0,65084,72115,320,180
M,0,72115,72349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,72349,72584,320,520,320,300
M,0,72584,87115,320,300
M,0,87115,87349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,87349,87584,320,-42,320,180
M,0,87584,94615,320,180
M,0,94615,94849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,94849,95084,320,520,320,300
M,0,95084,102115,320,300
M,0,102115,102349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,102349,102584,320,-42,320,180
M,0,102584,109615,320,180
M,0,109615,109849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,109849,110084,320,520,320,300
M,0,110084,117115,320,300
M,0,117115,117349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,117349,117584,320,-42,320,180
M,0,117584,124615,320,180
M,0,124615,124849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,124849,125084,320,520,320,300
M,0,125084,132115,320,300
M,0,132115,132349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,132349,132584,320,-42,320,180
M,0,132584,139615,320,180
M,0,139615,139849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,155084,155318,320,520,320,300
M,0,155318,162115,320,300
M,0,162115,162349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,162349,162584,320,-42,320,180
M,0,162584,169615,320,180
M,0,169615,169849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,169849,170084,320,520,320,300
M,0,170084,177115,320,300
M,0,177115,177349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,177349,177584,320,520,320,300
M,0,177584,184615,320,300
M,0,184615,184849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,184849,185084,320,-42,320,180
M,0,185084,192115,320,180
M,0,192115,192349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,192349,192584,320,520,320,300
M,0,192584,199615,320,300
M,0,199615,199849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,199849,200084,320,-42,320,180
M,0,200084,207115,320,180
M,0,207115,207349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,226802,227037,320,520,320,300
M,0,227037,237115,320,300
M,0,237115,237349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Leader.png",320,240
M,0,237349,237584,320,-42,320,180
M,0,237584,244615,320,180
M,0,244615,244849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,244849,245084,320,520,320,300
M,0,245084,252115,320,300
M,0,252115,252349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,252349,252584,320,520,320,430
F,0,252584,259380,1

Insane
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,34849,35084,320,520,320,300
F,0,35084,,1
M,0,35084,38365,320,300
M,0,38365,38599,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Xinely.png",320,240
M,0,38365,38599,320,-42,320,180
M,0,38599,45865,320,180,320,180
M,0,45865,46099,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Garven.png",320,240
M,0,46099,46334,320,520,320,300
M,0,46334,53365,320,300
M,0,53365,53599,320,300
M,0,53599,53834,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Stefan.png",320,240
M,0,53599,53834,320,-42,320,180
M,0,53834,60865,320,180,320,180
M,0,60865,61099,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\HeatKai.png",320,240
M,0,61099,61334,320,520,320,300
M,0,61334,64615,320,300
M,0,64615,64849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Darksonic.png",320,240
M,0,64849,65084,320,-42,320,180
M,0,65084,72115,320,180,320,180
M,0,72115,72349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Kodora.png",320,240
M,0,72349,72584,320,520,320,300
M,0,72584,87115,320,300
M,0,87115,87349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Saten.png",320,240
M,0,87349,87584,320,-42,320,180
M,0,87584,94615,320,180,320,180
M,0,94615,94849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\No_Gu.png",320,240
M,0,94849,95084,320,520,320,300
M,0,95084,102115,320,300
M,0,102115,102349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Sekai.png",320,240
M,0,102349,102584,320,-42,320,180
M,0,102584,109615,320,180,320,180
M,0,109615,109849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Roxas.png",320,240
M,0,109849,110084,320,520,320,300
M,0,110084,117115,320,300
M,0,117115,117349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Dark_Ai.png",320,240
M,0,117349,117584,320,-42,320,180
M,0,117584,124615,320,180,320,180
M,0,124615,124849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Bakari.png",320,240
M,0,124849,125084,320,520,320,300
M,0,125084,132115,320,300
M,0,132115,132349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Andrea.png",320,240
M,0,132349,132584,320,-42,320,180
M,0,132584,139615,320,180,320,180
M,0,139615,139849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Luanny.png",320,240
M,0,155084,155318,320,520,320,300
M,0,155318,162115,320,300
M,0,162115,162349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Gabe.png",320,240
M,0,162349,162584,320,-42,320,180
M,0,162584,169615,320,180,320,180
M,0,169615,169849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Scorp.png",320,240
M,0,169849,170084,320,520,320,300
M,0,170084,184615,320,300
M,0,184615,184849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Irre.png",320,240
M,0,184849,185084,320,-42,320,180
M,0,185084,192115,320,180,320,180
M,0,192115,192349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Gero.png",320,240
M,0,192349,192584,320,520,320,300
M,0,192584,199615,320,300
M,0,199615,199849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Byakugan.png",320,240
M,0,199849,200084,320,-42,320,180
M,0,200084,207115,320,180,320,180
M,0,207115,207349,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Chewin.png",320,240
M,0,226802,227037,320,520,320,300
M,0,227037,237115,320,300
M,0,237115,237349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Yuko.png",320,240
M,0,237349,237584,320,-42,320,180
M,0,237584,244615,320,180,320,180
M,0,244615,244849,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\alacat.png",320,240
M,0,244849,245084,320,520,320,300
M,0,245084,252115,320,300
M,0,252115,252349,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Nemis.png",320,240
M,0,252349,252584,320,520,320,430
F,0,252584,259380,1

EDIT: Forgot to change something, replace this with the current osb.

Update
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\1.jpg",320,240
F,0,34615,46099,1
Sprite,Background,Centre,"SB\2.jpg",320,240
F,0,46099,61099,1
Sprite,Background,Centre,"SB\3.jpg",320,240
F,0,61099,72349,1
Sprite,Background,Centre,"SB\4.jpg",320,240
F,0,72349,94849,1
Sprite,Background,Centre,"SB\5.jpg",320,240
F,0,94849,109849,1
Sprite,Background,Centre,"SB\6.jpg",320,240
F,0,109849,124849,1
Sprite,Background,Centre,"SB\7.jpg",320,240
F,0,124849,139849,1
Sprite,Background,Centre,"SB\8.jpg",320,240
F,0,139849,154849,1
Sprite,Background,Centre,"SB\9.jpg",320,240
M,0,154849,,320,240
F,0,154849,169849,1
Sprite,Background,Centre,"SB\10.jpg",320,240
F,0,169849,192349,1
Sprite,Background,Centre,"SB\11.jpg",320,240
M,0,192349,,320,240
F,0,192349,207349,1
Sprite,Background,Centre,"SB\12.jpg",320,240
M,0,207349,,320,240
F,0,207349,226568,1
Sprite,Background,Centre,"SB\13.jpg",320,240
F,0,226568,244849,1
Sprite,Background,Centre,"SB\14.jpg",320,240
F,0,244849,252349,1
Sprite,Background,Centre,"SB\15.jpg",320,240
F,0,252349,259380,1
Sprite,Background,Centre,"SB\BG1-1.jpg",320,240
M,0,31334,34615,320,120
M,0,34615,35084,320,120,320,-70
M,0,35084,38365,320,-70
M,0,38365,38599,320,-70,320,120
M,0,38599,38834,320,120
M,0,38834,45865,320,120
M,0,45865,46099,320,120
M,0,46099,46334,320,120,320,-70
M,0,53365,53599,320,-70,320,120
M,0,53599,60865,320,120
M,0,60865,61099,320,120
M,0,61099,61334,320,120,320,-70
M,0,64615,64849,320,-70,320,120
M,0,64849,,320,-20
M,0,64849,72120,320,120
M,0,72120,72349,320,120
M,0,72349,72584,320,120,320,-70
M,0,72584,87120,320,-70
M,0,87120,87349,320,-70,320,120
M,0,87349,87584,320,120
M,0,87584,94615,320,120
M,0,94615,94849,320,120
M,0,94849,95084,320,120,320,-70
M,0,95084,102120,320,-70
M,0,102120,102349,320,-70,320,120
M,0,102349,102584,320,120
M,0,102584,109615,320,120
M,0,109615,109849,320,120
M,0,109849,110084,320,120,320,-70
M,0,110084,117115,320,-70
M,0,117115,117349,320,-70,320,120
M,0,117349,124615,320,120
M,0,124615,124849,320,120
M,0,124849,125084,320,120,320,-70
M,0,125084,132115,320,-70
M,0,132115,132349,320,-70,320,120
M,0,132349,139615,320,120
M,0,139615,139849,320,120
M,0,139849,140084,320,120
M,0,140084,140318,320,120,320,-70
M,0,140318,154615,320,-70,320,-70
M,0,154615,154849,320,-70,320,120
M,0,154849,155084,320,120
M,0,155084,155318,320,120,320,-70
M,0,155318,162120,320,-70
M,0,162120,162349,320,-70,320,120
M,0,162349,162584,320,120
M,0,162584,169615,320,120
M,0,169615,169849,320,120
M,0,169849,170084,320,120,320,-70
M,0,170084,184615,320,-70
M,0,184615,184849,320,-70,320,120
M,0,184849,192120,320,120
M,0,192120,192349,320,120
M,0,192349,192584,320,120,320,-70
M,0,192584,199615,320,-70
M,0,199615,199849,320,-70,320,120
M,0,199849,200084,320,120
M,0,200084,207120,320,120
M,0,207120,207349,320,120
M,0,207349,207584,320,120
M,0,207584,207818,320,120,320,-70
M,0,226334,226568,320,-70,320,120
M,0,226568,226802,320,120
M,0,226802,227037,320,120,320,-70
M,0,227037,237120,320,-70
M,0,237120,237349,320,-70,320,120
M,0,237349,237584,320,120
M,0,237584,244615,320,120
M,0,244615,244849,320,120
M,0,244849,245084,320,120,320,-70
M,0,245084,252120,320,-70
M,0,252120,252349,320,-70,320,120
M,0,252349,252584,320,120,320,-70
M,0,259146,259380,320,-70,320,120
M,0,259380,259615,320,120
Sprite,Background,Centre,"SB\BG2-1.jpg",320,240
M,0,31334,36084,320,360
F,0,31334,36084,1
M,0,36084,38365,320,360
M,0,38365,38599,320,360
M,0,38599,38834,320,360,320,550
M,0,38834,45865,320,550
M,0,45865,46099,320,550,320,360
M,0,46099,46334,320,360
M,0,46334,53365,320,360
M,0,53365,53609,320,360
M,0,53609,53834,320,360,320,550
M,0,53834,60865,320,550
M,0,60865,61099,320,550,320,360
M,0,61099,61334,320,360
M,0,61334,64615,320,360
M,0,64615,64849,320,360
M,0,64849,65084,320,360,320,550
M,0,65084,72115,320,550
M,0,72115,72349,320,550,320,360
M,0,72349,72584,320,360
M,0,72584,87115,320,360
M,0,87115,87349,320,360
M,0,87349,87584,320,360,320,550
M,0,87584,94615,320,550
M,0,94615,94849,320,550,320,360
M,0,94849,95084,320,360
M,0,95084,102115,320,360
M,0,102115,102349,320,360
M,0,102349,102584,320,360,320,550
M,0,102584,109615,320,550
M,0,109615,109849,320,550,320,360
M,0,109849,110084,320,360
M,0,110084,117115,320,360
M,0,117115,117349,320,360
M,0,117349,117584,320,360,320,550
M,0,117584,124615,320,550
M,0,124615,124849,320,550,320,360
M,0,124849,125084,320,360
M,0,125084,132115,320,360
M,0,132115,132349,320,360
M,0,132349,132584,320,360,320,550
M,0,132584,139615,320,550
M,0,139615,139849,320,550,320,360
M,0,139849,140084,320,360
M,0,140084,140318,320,360,320,550
M,0,154615,154849,320,550,320,360
M,0,154849,155084,320,360
M,0,155084,162115,320,360
M,0,162115,162349,320,360
M,0,162349,162584,320,360,320,550
M,0,162584,169615,320,550
M,0,169615,169849,320,550,320,360
M,0,169849,170084,320,360
M,0,170084,184615,320,360
M,0,184615,184849,320,360
M,0,184849,185084,320,360,320,550
M,0,185084,192115,320,550
M,0,192115,192349,320,550,320,360
M,0,192349,192584,320,360
M,0,192584,199615,320,360
M,0,199615,199849,320,360
M,0,199849,200084,320,360,320,550
M,0,200084,207115,320,550
M,0,207115,207349,320,550,320,360
M,0,207349,207584,320,360
M,0,207584,207818,320,360,320,550
M,0,226334,226568,320,550,320,360
M,0,226568,226802,320,360
M,0,226802,237115,320,360
M,0,237115,237349,320,360
M,0,237349,237584,320,360,320,550
M,0,237584,244615,320,550
M,0,244615,244849,320,550,320,360
M,0,244849,245084,320,360
M,0,245084,252115,320,360
M,0,252115,252349,320,360
M,0,252349,252584,320,360,319,550
M,0,252584,259146,319,550,320,550
M,0,259146,259380,320,550,320,360
M,0,259380,259615,320,360
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Effects\Layer.jpg",320,240
F,0,-541,1334,0,1
F,0,1334,31334,1
M,0,31334,,320,238
C,0,31334,,0,0,0
F,0,31334,35084,1,0
F,0,259615,261490,1
//Storyboard Sound Samples
Topic Starter
Lally
Waaaah >\\\\< ty will update in some minutes \:3/
Kodora
let's go finally pending

01:20:084 - 01:27:584 - this part was mapped by Saten, not by me.

and... there are a big problem with custom hitsounds, they sounds much later than they should.

> >
BounceBabe
Took me 1 hour to fix this bookmark problem. I hope it's right now and dont mess it up again ;w;

Collab
Sprite,Foreground,Centre,"SB\Names\Lally.png",320,240
M,0,34849,35084,320,520,320,300
F,0,35084,,1
M,0,35084,38365,320,300
M,0,38365,38599,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Xinely.png",320,240
M,0,38365,38599,320,-42,320,180
M,0,38599,45865,320,180
M,0,45865,46099,320,180,320,-42
Sprite,Foreground,Centre,"SB\Names\Garven.png",320,240
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M,0,162349,162584,320,-42,320,180
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Sprite,Foreground,Centre,"SB\Names\Irre.png",320,240
M,0,184849,185084,320,-42,320,180
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Sprite,Foreground,Centre,"SB\Names\Gero.png",320,240
M,0,192349,192584,320,520,320,300
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M,0,199615,199849,320,300,320,520
Sprite,Foreground,Centre,"SB\Names\Byakugan.png",320,240
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Sprite,Foreground,Centre,"SB\Names\Yuko.png",320,240
M,0,237349,237584,320,-42,320,180
M,0,237584,244615,320,180
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Sprite,Foreground,Centre,"SB\Names\alacat.png",320,240
M,0,244849,245084,320,520,320,300
M,0,245084,252115,320,300
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Sprite,Foreground,Centre,"SB\Names\Nemis.png",320,240
M,0,252349,252584,320,520,320,430
F,0,252584,259380,1

OSB file
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
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F,0,34615,46099,1
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Sprite,Background,Centre,"SB\4.jpg",320,240
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M,0,80084,,320,240
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Sprite,Background,Centre,"SB\8.jpg",320,240
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Sprite,Background,Centre,"SB\9.jpg",320,240
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Sprite,Background,Centre,"SB\12.jpg",320,240
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Sprite,Background,Centre,"SB\13.jpg",320,240
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Sprite,Background,Centre,"SB\14.jpg",320,240
F,0,244849,252349,1
Sprite,Background,Centre,"SB\15.jpg",320,240
F,0,252349,259380,1
Sprite,Background,Centre,"SB\BG1-1.jpg",320,240
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M,0,252349,252584,320,120,320,-70
M,0,259146,259380,320,-70,320,120
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Sprite,Background,Centre,"SB\BG2-1.jpg",320,240
M,0,31334,36084,320,360
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M,0,226334,226568,320,550,320,360
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M,0,237584,244615,320,550
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M,0,244849,245084,320,360
M,0,245084,252115,320,360
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M,0,252349,252584,320,360,319,550
M,0,252584,259146,319,550,320,550
M,0,259146,259380,320,550,320,360
M,0,259380,259615,320,360
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Effects\Layer.jpg",320,240
F,0,-541,1334,0,1
F,0,1334,31334,1
C,0,31334,,0,0,0
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M,0,31334,94615,320,238
M,0,94615,102584,320,238
F,0,259615,261490,1
//Storyboard Sound Samples
Topic Starter
Lally

Kodora wrote:

let's go finally pending

01:20:084 - 01:27:584 - this part was mapped by Saten, not by me.

and... there are a big problem with custom hitsounds, they sounds much later than they should.

> >
orly? what did i say before to you in pm? no need to say the same things again here

sankiu BB for the fixes :3 will update when ma internet goes better >\\\\<
Irreversible
wow this sb is really great o.o
Topic Starter
Lally
updated the fixes \o3o/ BB pro o3o
Gero
Amazing SB!
Good Job BB! o3o

@Lally, Can you move this slider in my part 03:14:927 (2) - to X:369 Y:246 please!
BounceBabe
Glad you two like it. I was in the mood for it and i found it a nice idea to give every user an own individual picture. (:
[Yue]
Hi Lally-Sama >w<
In game request owo/

Easy:
  1. 00:37:662 (4) - see this kind of slider here I do not like, I prefer it to be a slider with curve
  2. 00:46:334 (1) - I think here was a mistake, instead of ending the slider on the white tick, you put it in a blue tick: c the slider should end here 00:46:802 -
  3. 00:48:209 (3) - ^
  4. 00:59:459 (3,4) - no music to follow here, it would be better if you replaced this with a slider
  5. 01:02:740 - add circle?
  6. 01:15:396 (1,2,3,4,5,6,7) - is not this a little hard to follow in a diff easy? :c
  7. 01:36:959 (3) - I think if you make this slider with a little more curve would look better, you should also do the same to 01:38:834 (1) -
  8. 02:12:584 (1) - You are repeating the same slider 02:05:084 (1) - so you could change the way, to have something different and have variety of sliders
  9. 02:40:709 (2) - I do not like this way, improves this please
    you're sure the spacing is right? D:
Normal:
  1. 00:42:115 - add circle owo
  2. 00:46:334 (1) - sounds a bit weird, I think you should do what I tell you in easy
  3. 01:28:990 (4,5) - this does not look very good, so this would be better
  4. 01:47:505 (3) - control+h and then fix the spacing
  5. 01:57:349 (1) - move to 01:57:349 -
  6. 01:58:052 - if you do the above, here you should add a circle
  7. 02:59:459 (3,4) - Better that way, that you think?
  8. 03:07:427 (3) - change the shape of this, it looks bad
  9. 03:24:771 (2) - maybe finish this in 03:25:123 -
    you're sure the spacing is right? D:
Hard:
  1. 00:52:662 (6) - nc
  2. 00:56:646 (3) - You should eliminate repetition, and then 00:57:349 - add a circle
  3. 01:02:740 - add circle owo
  4. 01:15:396 - to 01:19:849 - You should do what you did in the normal diff and you will have much, much better pace
  5. 01:34:146 (3) - replace this circle by a slider
  6. 01:53:834 (1) - so you'll have a better flow
  7. 02:38:130 - add circle o3o
  8. 02:50:318 (1) - in normal and easy, this spiner looked good, but does not look good here, and here could put circles / sliders
  9. 03:55:709 (1) - move to another place because it is too near 03:55:474 (5) -
  10. 03:59:459 (1) - , 04:04:380 (1,2,3,1) - , 04:06:724 (1) - and 04:12:584 (1) - ^
    you're sure the spacing is right? D:
Collab:
  1. 00:36:490 (4,1) - better try something like this:
  2. 01:08:365 (6) - te parece hacer una curva a este slider para que se vea bien con 01:07:662 (4) - ? se verá mucho mejor te lo aseguro ;3
  3. 02:50:084 (1) - what I said in the hard
  4. 03:57:584 (1,2,3,4) - this was very rare o.o I think you should change that D;
Good luck minna :3/
Topic Starter
Lally
ty for modding <3 will fix later :3
RatedNC17
Hello~

i feel the notes are a bit late. Perhaps try with a 31300 offset to see if it's better

[Collab]
How about some custom combo colors? Those would be nice. Also i feel the 1/4 notes are too close together maybe space them farther apart?
01:19:615 (2,4) - remove the whistles on these 2 notes. it sort of overpowers over the music
01:41:646 (5) - move this one grid to the right
02:42:115 (6) - move this to x:356 y:324
04:18:209 (1) - <3 this slider

[Hard]
your 1/4 notes are too close that it seems unnecessary to space them apart...
02:01:300 (1) - remove the nc
02:35:050 (1) - move your slider end point to x:92 y:132
02:44:425 (1) - remove this nc

[Normal]
looks fine

[Easy]
Also looks fine
Aka
ohai, as requested ( /)u(\ )

easy
  • lally
  1. 00:46:334 (1,3) - i'd reeeeeeeally recommend you to go 1/1 there and follow the vocal part. this rhythm is kinda hard to read
  2. 02:50:084 (1) - whistle on the end of spinner? owo similar sound
    leader
  3. 01:15:396 (1,2,3,4,5,6,7) - pretty long combo >: maybe a nc somewhere
  4. 01:27:115 (1,2) - swith ncs?
  5. 01:30:865 (5) - nc :О]
normal
  1. 02:12:584 (4) - nc?
  2. 03:03:209 - better to start an object here cause of a new phrase.. o.ò
  3. 04:00:865 (6) - this. this. dunoo if it should be like this but.. umm well, when i make these kind of sliders i put them relying on ticks on a timeline. like, you can stay on a blue tick and put the sliderpoint somewhere in the top middle of sliderball o3o if this slider should be not like them wavy sliders then sry, misunderstood orz xD
    also yue have mentioned some parts i wanted to mention too, so.. :P
collab
cs5 ♥////♥
  1. xinely
    00:45:162 (4,5,6) - what about make these flow smoother after (,2,3) like it idk.. this?
  2. garven
    00:46:334 (1,2,3,4) -, 00:48:209 (1,2,3,4,5) - lol, i remember when i was first testplaying the diff i almost pissed my pants off kinda scared on this part.. i'd recommend to reduce the spacing here a bit, 2,95x jumps are too much and really sudden, comparing with the spacing of the whole diff imo
  3. heatkai~
    01:02:740 (6) - clap is missing?
  4. бака кодора
    01:19:615 (1,2,3,4) - веселее звучит clap-clap-whistle-whistle, как по мне
    01:18:209 (1,2) - вот такие вот биты неплохо ставить по... Я ХЗ КАК ЭТО НАЗВАТЬ БЛИН :oops:
    ну вот у тебя 01:17:505 (1,2) - эти вверху слева и как бы так же идут туда. потом от двойки флоу пошло ниже к 01:18:209 (1) - и неплохо было бы продолжить его так же, типа такого. пиздец я флоудрочер
    понял-непонял? XDD запмь если не влом, лол /me удаляется (~OoO)~
  5. saten
    01:24:302 - here is a pretty hearable beat on which you have objects here 01:25:240 -, 01:26:177 (3) - here, 01:27:115 - and here.. why did yo uignore this one, hmmm? o.o
  6. nemissssss
    04:18:209 (1) - idk why how and for what but i got confused here while testplaying it first time|−・;)maybe because of half-hidden sliderbody.. IDK. though all was okay all next testplays, NVM OK
well i started mod from collab, then easy and normal, and its damn 5am.. nfjkdsnfkdsjf generally hard seems fine as for me u.u)/ zzzzzzzzzzzzjkshlkhkr


WOOOOOOOOAOOOOHOOOOOOHHHH~ I WISH U A GOOD LUCK~ Σ (੭ु ຶਊ ຶ)੭ु⁾⁾
Sonnyc
01:04:615 - Sexy and I know it <3

Easy:

00:46:334 (1,3) - I really think increasing fits better as an easy, which matches the strong beats.
01:30:865 (5) - NC please. It went too long.
01:47:740 (2) - Imo this wasn't expected. Maybe replace as a note, and start the reverse slider from 01:48:209?
03:51:959 (3) - Missing clap at the end.
04:14:459 (3,4) - Imo, making the rhythm the same as 04:10:709 (3) would be more consistent, and fitting. You may wanted to give a diversity in rhythm, but I think keeping it consistent may be better since there isn't a significant difference at the song.

Normal:

00:52:662 (3) - Mind making this NC as 00:37:662 (1)?
01:10:240 (3,1) - Check spacing please.
01:10:709 (1,3) - Imo starting NC from (3) will fit the song better.
01:15:396 (1) - Honestly I can't get your intention of your whistle settings here. Anyways mind adding a whistle at the head of this, as 01:18:209 (5,6) this pattern? Else whistle at 01:16:099 (2) feels quite sudden.
01:59:927 (4) - The flow to the next wasn't perfect. Mind setting the last point at (112,56)?
02:12:584 (4) - NC plz. Combo went too long.
02:58:052 (2) - Ummmm starting from here, the spacing of 1/2 has become 0.3x. I think it's a bit sudden and confusing because you were keep using 0.8x before. Switching to 0.7 would be fine, but well. Fine not to fix since it's just my opinion.
03:50:084 (1,2) - lol 1/4 in Normal. Especially the distance was similar as the one I've mentioned above, and I really think it's not appropriate for Normal.
04:05:084 (1,2) - ^

Hard:

00:49:498 - Mind adding a note? It may sound cool, but sure to ignore if you feel adding will be unreadable.
00:53:130 (7) - Make the distance equal?
00:53:599 (8,1) - Imo this jump was too large for a Hard.
01:41:763 (7) - Check spacing?
01:49:146 (3) - Imo adding whistles only at lyrics would have a better effect. Suggesting to remove whistles at the reverse and the end.
03:03:209 (1) - Shortening 1/4 and adding a note 03:03:560 fits the lyrics better imo.
03:07:896 (1) - I don't know why this slider is NC. Oh was it because of the "woooo" sound behind? lol Well still I think removing it would be nice..
03:18:560 - Add note?
03:25:709 (1) - Instead 3/4, I think 1/2 rhythms fit here.
04:04:380 (1,2,3) - Imo making the spacing of the starting notes consistent would be better.

Collab:

-- Quite interesting to see mappers who weren't expected to map pop songs participating this collab.

(Garven)
00:46:568 (2) - Imo (260,136) would have a better flow.
00:52:427 (2) - I feel something jump here. Consider something like ctrl+G?
(HeatKai)
01:04:263 (5) - I can't hear a beat here in the song, and also this is disturbing from emphasizing 01:04:146 (4). Rather add a note at 01:04:029?
(Sekai-nyan)
01:41:646 (5) - I think (352,156) would be better in flow.
(Dark_ai)
01:51:959 (7,1) - I think these should be in a same combo. Start NC from (7)?
(Luanny)
02:35:787 (3) - Imo this jump was too far.
(Gabe)
02:43:638 (5,6) - I think dragging them to 02:43:521 would fit the music.
(Chewin)
03:52:427 (3) - Missing Clap at the head?
(Amamiya Yuko)
03:57:935 (2,3,4) - I really felt this anti jump is sudden and not matching the song. Not giving any alternatives, since this is just my opinion.
(alacat)
04:11:998 (1) - Delete NC please. It's in the part of 04:11:646 (1).

Good luck~~
Bellum_old
From your queue

03:18:209 - International Love <3

I couldn't hear the hitsounds well, so i was confused whether i hit it or not.

Heatkai
01:01:334 (1,2) - how about bend opposite side. like
It seems better for flow
Kodora
01:15:396 (1,1,1) - place like this. it's easier to read
-Bakari-
01:58:990 (4) - reduce 1/4, this sounds same as 01:57:584 (1,2,3) -

02:20:552 - make the break time start here

Luanny
02:35:436 (2,3) - hard to read the 1/4 rhythm

Byakugan249
03:22:662 (3) - 231||258 is better for flow

Amamiya Yuko
03:57:584 (1,2,3,4) - this distance is so short that i couldn't recognize the 3/4 ryhthm

04:18:209 (1) - o.o amazing slider!


Rank it plz :p
Topic Starter
Lally
Yue

[Yue] wrote:

Hi Lally-Sama >w<
In game request owo/

Easy:
  1. 00:37:662 (4) - see this kind of slider here I do not like, I prefer it to be a slider with curve i dont think it fits here
  2. 00:46:334 (1) - I think here was a mistake, instead of ending the slider on the white tick, you put it in a blue tick: c the slider should end here 00:46:802 -
  3. 00:48:209 (3) - ^ actually not i follow the sound in the background not the claps here ^ same
  4. 00:59:459 (3,4) - no music to follow here, it would be better if you replaced this with a slider i don't feel like it
  5. 01:02:740 - add circle? i try to follow vocal here
  6. 01:36:959 (3) - I think if you make this slider with a little more curve would look better, you should also do the same to 01:38:834 (1) - nah is ok so
    you're sure the spacing is right? D: ofc
Normal:
  1. 00:42:115 - add circle owo i prefder not here
  2. 00:46:334 (1) - sounds a bit weird, I think you should do what I tell you in easy hmm dunno
  3. 01:28:990 (4,5) - this does not look very good, so this would be better ok o3o
  4. 01:47:505 (3) - control+h and then fix the spacing i prefer mine o3o
  5. 01:57:349 (1) - move to 01:57:349 - uhm what?
  6. 01:58:052 - if you do the above, here you should add a circle
  7. 02:59:459 (3,4) - Better that way, that you think? i prefer an overlap
  8. 03:07:427 (3) - change the shape of this, it looks bad ok
  9. 03:24:771 (2) - maybe finish this in 03:25:123 - nah
    you're sure the spacing is right? D: ye D:
Hard:
  1. 00:52:662 (6) - nc y
  2. 00:56:646 (3) - You should eliminate repetition, and then 00:57:349 - add a circle i prefer not
  3. 01:02:740 - add circle owo i follow the vocal here
  4. 01:15:396 - to 01:19:849 - You should do what you did in the normal diff and you will have much, much better pace lazy =w=
  5. 01:34:146 (3) - replace this circle by a slider uhm nah i prefer not
  6. 01:53:834 (1) - so you'll have a better flow i like my actual one
  7. 02:38:130 - add circle o3o following vocal here o3o
  8. 02:50:318 (1) - in normal and easy, this spiner looked good, but does not look good here, and here could put circles / sliders :c
  9. 03:55:709 (1) - move to another place because it is too near 03:55:474 (5) -
  10. 03:59:459 (1) - , 04:04:380 (1,2,3,1) - , 04:06:724 (1) - and 04:12:584 (1) - ^ won't change those patterns
    you're sure the spacing is right? D: sure
Collab:
  1. 00:36:490 (4,1) - better try something like this: changed
  2. 01:08:365 (6) - te parece hacer una curva a este slider para que se vea bien con 01:07:662 (4) - ? se verá mucho mejor te lo aseguro ;3
  3. 02:50:084 (1) - what I said in the hard
  4. 03:57:584 (1,2,3,4) - this was very rare o.o I think you should change that D;
Good luck minna :3/
Sonnyc

Sonnyc wrote:

01:04:615 - Sexy and I know it <3

Easy:

00:46:334 (1,3) - I really think increasing fits better as an easy, which matches the strong beats. will think about
01:30:865 (5) - NC please. It went too long. y
01:47:740 (2) - Imo this wasn't expected. Maybe replace as a note, and start the reverse slider from 01:48:209? will think about
03:51:959 (3) - Missing clap at the end. done
04:14:459 (3,4) - Imo, making the rhythm the same as 04:10:709 (3) would be more consistent, and fitting. You may wanted to give a diversity in rhythm, but I think keeping it consistent may be better since there isn't a significant difference at the song. i follow the ''aaaahaaaaaaa a aa''

Normal:

00:52:662 (3) - Mind making this NC as 00:37:662 (1)? why not?
01:10:240 (3,1) - Check spacing please. y
01:10:709 (1,3) - Imo starting NC from (3) will fit the song better. y
01:15:396 (1) - Honestly I can't get your intention of your whistle settings here. Anyways mind adding a whistle at the head of this, as 01:18:209 (5,6) this pattern? Else whistle at 01:16:099 (2) feels quite sudden. fixed
01:59:927 (4) - The flow to the next wasn't perfect. Mind setting the last point at (112,56)? fixed
02:12:584 (4) - NC plz. Combo went too long.
02:58:052 (2) - Ummmm starting from here, the spacing of 1/2 has become 0.3x. I think it's a bit sudden and confusing because you were keep using 0.8x before. Switching to 0.7 would be fine, but well. Fine not to fix since it's just my opinion.
03:50:084 (1,2) - lol 1/4 in Normal. Especially the distance was similar as the one I've mentioned above, and I really think it's not appropriate for Normal.
04:05:084 (1,2) - ^ :P

Hard:

00:49:498 - Mind adding a note? It may sound cool, but sure to ignore if you feel adding will be unreadable. i don't like it so much adding something here
00:53:130 (7) - Make the distance equal? jumps o3o
00:53:599 (8,1) - Imo this jump was too large for a Hard. i can click it in DT o3o
01:41:763 (7) - Check spacing? why so nazy ;; it looks good ;_;
01:49:146 (3) - Imo adding whistles only at lyrics would have a better effect. Suggesting to remove whistles at the reverse and the end. y
03:03:209 (1) - Shortening 1/4 and adding a note 03:03:560 fits the lyrics better imo. ;_; nuuuh
03:07:896 (1) - I don't know why this slider is NC. Oh was it because of the "woooo" sound behind? lol Well still I think removing it would be nice.. ok
03:18:560 - Add note? no :/
03:25:709 (1) - Instead 3/4, I think 1/2 rhythms fit here. i prefer not
04:04:380 (1,2,3) - Imo making the spacing of the starting notes consistent would be better. i wanted a good stack

Collab:

-- Quite interesting to see mappers who weren't expected to map pop songs participating this collab.

(Garven)
00:46:568 (2) - Imo (260,136) would have a better flow.
00:52:427 (2) - I feel something jump here. Consider something like ctrl+G?
(HeatKai)
01:04:263 (5) - I can't hear a beat here in the song, and also this is disturbing from emphasizing 01:04:146 (4). Rather add a note at 01:04:029?
(Sekai-nyan)
01:41:646 (5) - I think (352,156) would be better in flow.
(Dark_ai)
01:51:959 (7,1) - I think these should be in a same combo. Start NC from (7)?
(Luanny)
02:35:787 (3) - Imo this jump was too far. don't think so
(Gabe)
02:43:638 (5,6) - I think dragging them to 02:43:521 would fit the music. Gabe said no changes
(Chewin)
03:52:427 (3) - Missing Clap at the head?
(Amamiya Yuko)
03:57:935 (2,3,4) - I really felt this anti jump is sudden and not matching the song. Not giving any alternatives, since this is just my opinion.
(alacat)
04:11:998 (1) - Delete NC please. It's in the part of 04:11:646 (1).

Good luck~~
B-Aka

Aka wrote:

ohai, as requested ( /)u(\ )

easy
  • lally
  1. 00:46:334 (1,3) - i'd reeeeeeeally recommend you to go 1/1 there and follow the vocal part. this rhythm is kinda hard to read will think about
  2. 02:50:084 (1) - whistle on the end of spinner? owo similar sound y
    leader
  3. 01:15:396 (1,2,3,4,5,6,7) - pretty long combo >: maybe a nc somewhere
  4. 01:27:115 (1,2) - swith ncs?
  5. 01:30:865 (5) - nc :О]
normal
  1. 02:12:584 (4) - nc? y
  2. 03:03:209 - better to start an object here cause of a new phrase.. o.ò i mostly follow the lyrics here i don't think is needed here
  3. 04:00:865 (6) - this. this. dunoo if it should be like this but.. umm well, when i make these kind of sliders i put them relying on ticks on a timeline. like, you can stay on a blue tick and put the sliderpoint somewhere in the top middle of sliderball o3o if this slider should be not like them wavy sliders then sry, misunderstood orz xD
    also yue have mentioned some parts i wanted to mention too, so.. :P
collab
cs5 ♥////♥
  1. xinely
    00:45:162 (4,5,6) - what about make these flow smoother after (,2,3) like it idk.. this?
  2. garven
    00:46:334 (1,2,3,4) -, 00:48:209 (1,2,3,4,5) - lol, i remember when i was first testplaying the diff i almost pissed my pants off kinda scared on this part.. i'd recommend to reduce the spacing here a bit, 2,95x jumps are too much and really sudden, comparing with the spacing of the whole diff imo
  3. heatkai~
    01:02:740 (6) - clap is missing? fixed
  4. бака кодора
    01:19:615 (1,2,3,4) - веселее звучит clap-clap-whistle-whistle, как по мне
    01:18:209 (1,2) - вот такие вот биты неплохо ставить по... Я ХЗ КАК ЭТО НАЗВАТЬ БЛИН :oops:
    ну вот у тебя 01:17:505 (1,2) - эти вверху слева и как бы так же идут туда. потом от двойки флоу пошло ниже к 01:18:209 (1) - и неплохо было бы продолжить его так же, типа такого. пиздец я флоудрочер
    понял-непонял? XDD запмь если не влом, лол /me удаляется (~OoO)~
  5. saten
    01:24:302 - here is a pretty hearable beat on which you have objects here 01:25:240 -, 01:26:177 (3) - here, 01:27:115 - and here.. why did yo uignore this one, hmmm? o.o
  6. nemissssss
    04:18:209 (1) - idk why how and for what but i got confused here while testplaying it first time|−・;)maybe because of half-hidden sliderbody.. IDK. though all was okay all next testplays, NVM OK
well i started mod from collab, then easy and normal, and its damn 5am.. nfjkdsnfkdsjf generally hard seems fine as for me u.u)/ zzzzzzzzzzzzjkshlkhkr


WOOOOOOOOAOOOOHOOOOOOHHHH~ I WISH U A GOOD LUCK~ Σ (੭ु ຶਊ ຶ)੭ु⁾⁾
RatedNC17

RatedNC17 wrote:

Hello~

i feel the notes are a bit late. Perhaps try with a 31300 offset to see if it's better won't change my timing it was made by a BAT

[Collab]
How about some custom combo colors? Those would be nice. Also i feel the 1/4 notes are too close together maybe space them farther apart?
01:19:615 (2,4) - remove the whistles on these 2 notes. it sort of overpowers over the music no
01:41:646 (5) - move this one grid to the right
02:42:115 (6) - move this to x:356 y:324
04:18:209 (1) - <3 this slider

[Hard]
your 1/4 notes are too close that it seems unnecessary to space them apart... actually not since it's a hard and i don't wanna have difficult spacing
02:01:300 (1) - remove the nc y
02:35:050 (1) - move your slider end point to x:92 y:132 no
02:44:425 (1) - remove this nc y

[Normal]
looks fine

[Easy]
Also looks fine

@Leader
  1. 01:15:396 (1,2,3,4,5,6,7) - is not this a little hard to follow in a diff easy? :c
  2. 02:12:584 (1) - You are repeating the same slider 02:05:084 (1) - so you could change the way, to have something different and have variety of sliders
*need to ask who wanna fix who not @@ updated this for now ty for modding <3
Aurele
like promised

General
On every difficulty, I can see that the spinner at around 03:42:584 (1) - is never placed at the same time. You somehow.. must make it at the same time to keep a nice spread.

Easy
  1. 00:40:240 (2,3) - I'd suggest you to do a better blanket here. It's not perfect and it can easily be fixable.
  2. 00:46:334 (1,2,3,4) - The way you tried to follow the vocals with the reverse arrow stacked on a blue-tick sounds a bit weird and feels like there's something missing. I highly suggest you to do something else here that will focus more on the vocals and make it more natural. I am giving you two suggestions:
    1
    If you want something that is easy and follows the vocals, I suggest you to take this one

    2
    or if you don't mind the difficulty but still stays Easy, this would be better for you since it's following more the vocals.

  3. 01:21:490 (2,3) - a bit nazi. This blanket looks good, but however, it can be improved.
  4. 01:25:709 (3,2) - I am very unsure about the way you stacked this slider's beginning with the end of the previous slider. Since it's an Easy difficulty, I highly suggest you to avoid this kind of stack, it doesn't give many times to understand that there's a stacked slider and might be a bit hard for new players. It can have many other reasons why.. So actually, the better thing you might do, is to move it like this: http://osu.ppy.sh/ss/1295971
  5. 01:38:834 - Since this notes (01:35:084 - ) has an addition finish and the next big downbeats has a simple finish, I suggest you to replace this one for a normal addition finish that will keep the same consistency of your the previous sounds. Also, it feels weird the way to currently sound, so changing it would be better o3o
  6. 01:42:584 - Should be the same with the previous suggestion
  7. 01:47:740 (2) - I am really unsure about this slider, it might feel a bit weird for beginners since they won't exactly know when they have to stop pressing and it can easily make them fail.
  8. 02:07:427 (3,1) - You might want to improve the blanket of the slider (1), we can see that there's a spacing difference from the blanket in the beginning and form the red point.
  9. 02:12:584 (1) - *comment* for a second, I thought you were copy/pasting the beginning of your part LOL.
  10. 02:59:459 (3,4) - the last point is having an influence over the blanket, you might want to move it some grid down to improve the blanket.
  11. 03:10:240 (2,3) - I always suggest to mappers to don't use any stacking in an Easy difficulty, mostly if the objects one after the other. So, if you want to do anything here, feel free. That's only a suggestion, right.
  12. 04:17:974 (1) - Like Nemis has done in the collab with the final slider, you should end this spinner at 04:19:380 -. It will sound better since Minaj's voice ends here. You should actually do the same with all your difficulties. :3
Normal
  1. 00:37:662 (1) - I guess you can move this circle one grid left to make it more aligned with the direction of your previous slider.
  2. 01:10:240 (3) - You might want to reconsider the spacing here, it's inconsistent and we can see it in the playfield..
  3. 01:47:974 (1) - If I am right, you need more space between the end of a spinner and the next object. I suggest you to move the end it to 01:49:146 - so it will give more spaces and also, since Gomez's voice stops here, I guess it would be a nice idea to emphasize it.
  4. 02:49:615 - I feel like there is missing something here x.x .. You can easily add a circle here to break the emptiness.
  5. 02:58:052 (2) - Since when the spacing is that short? I meant.. it's totally not consistent with what you were doing before the slider (ex. 01:20:084 (1) - ; 01:25:240 (4) -; 02:46:334 (2) - ) So, in order to keep it consistent, user either the Distance Snap or your instinct to keep the spacing at 0.80x or 0.70x; you have to do this on almost everything after the spinner.
  6. 03:07:427 (3) - I guess you missed a clap here since it feels a bit empty and inconsistent o3o
  7. 04:04:146 (1,1,2) - this part might be a bit confusing because first, the spacing and the objects placed on the timeline is not consistent, so we barely know when we should exactly click on the second slider (1). second, just the fact of having a 6-reversed-arrow slider might be confusing for novice players..
Hard
  1. 00:53:130 (2) - wanna make this circle's spacing more consistent please? :3
  2. 01:12:584 - You might want to do a better blanket with the previous slider's end here, we can see that it isn't perfect.
  3. 01:16:685 (1) - In order to keep the consistency and the spread with Easy and Normal, you should delete this slider and keep adding those reverses sliders all over, it should be more fun :3
  4. 03:19:615 (4,2) - were those two sliders supposed to be stacked? If yes, you should actually stack it and fits the blanket.
  5. 03:51:021 (3,1) - The blanket here looks bad, you should fit it by moving the slider (3) closer to the slider (1) to fix the blanket.
  6. 04:04:380 (1,2,3) - how to say... it looks terrible? lol. The spacing between those sliders are not consistent at all, which makes a weird appearance.
so, I'm stopping here. hope I was helpful :3
BounceBabe
Lally, you need to enable widescreen support for the SB on Normal and Hard or else the whole SB is not seen. You might of forgot to change that.
Topic Starter
Lally
Oh will fix it later BB @@
Ty Gabe for modding >\\\<

edit:

Gabe

Gabe wrote:

like promised

General
On every difficulty, I can see that the spinner at around 03:42:584 (1) - is never placed at the same time. You somehow.. must make it at the same time to keep a nice spread. ✔

Easy
  1. 00:40:240 (2,3) - I'd suggest you to do a better blanket here. It's not perfect and it can easily be fixable. ✔
  2. 00:46:334 (1,2,3,4) - The way you tried to follow the vocals with the reverse arrow stacked on a blue-tick sounds a bit weird and feels like there's something missing. I highly suggest you to do something else here that will focus more on the vocals and make it more natural. I am giving you two suggestions: ✔
    SPOILER
    If you want something that is easy and follows the vocals, I suggest you to take this one

    SPOILER
    or if you don't mind the difficulty but still stays Easy, this would be better for you since it's following more the vocals.

  3. 01:38:834 - Since this notes (01:35:084 - ) has an addition finish and the next big downbeats has a simple finish, I suggest you to replace this one for a normal addition finish that will keep the same consistency of your the previous sounds. Also, it feels weird the way to currently sound, so changing it would be better o3o i prefer to keep it as it is now
  4. 01:42:584 - Should be the same with the previous suggestion ^same
  5. 01:47:740 (2) - I am really unsure about this slider, it might feel a bit weird for beginners since they won't exactly know when they have to stop pressing and it can easily make them fail. ✔
  6. 04:17:974 (1) - Like Nemis has done in the collab with the final slider, you should end this spinner at 04:19:380 -. It will sound better since Minaj's voice ends here. You should actually do the same with all your difficulties. :3 ✔
Normal
  1. 00:37:662 (1) - I guess you can move this circle one grid left to make it more aligned with the direction of your previous slider. ✔
  2. 01:10:240 (3) - You might want to reconsider the spacing here, it's inconsistent and we can see it in the playfield.. fixed a bit
  3. 01:47:974 (1) - If I am right, you need more space between the end of a spinner and the next object. I suggest you to move the end it to 01:49:146 - so it will give more spaces and also, since Gomez's voice stops here, I guess it would be a nice idea to emphasize it. i don't think ,there is enought time to catch it
  4. 02:49:615 - I feel like there is missing something here x.x .. You can easily add a circle here to break the emptiness. ✔
  5. 02:58:052 (2) - Since when the spacing is that short? I meant.. it's totally not consistent with what you were doing before the slider (ex. 01:20:084 (1) - ; 01:25:240 (4) -; 02:46:334 (2) - ) So, in order to keep it consistent, user either the Distance Snap or your instinct to keep the spacing at 0.80x or 0.70x; you have to do this on almost everything after the spinner. kiai is a wounderfull time, i wanted to have something different in the kiai since is imo the best part of the song o3o
  6. 03:07:427 (3) - I guess you missed a clap here since it feels a bit empty and inconsistent o3o ✔
  7. 04:04:146 (1,1,2) - this part might be a bit confusing because first, the spacing and the objects placed on the timeline is not consistent, so we barely know when we should exactly click on the second slider (1). second, just the fact of having a 6-reversed-arrow slider might be confusing for novice players.. ✔
Hard
  1. 00:53:130 (2) - wanna make this circle's spacing more consistent please? :3 ✔
  2. 01:12:584 - You might want to do a better blanket with the previous slider's end here, we can see that it isn't perfect. ✔
  3. 01:16:685 (1) - In order to keep the consistency and the spread with Easy and Normal, you should delete this slider and keep adding those reverses sliders all over, it should be more fun :3 ✔
  4. 03:19:615 (4,2) - were those two sliders supposed to be stacked? If yes, you should actually stack it and fits the blanket. uhm actually not
  5. 03:51:021 (3,1) - The blanket here looks bad, you should fit it by moving the slider (3) closer to the slider (1) to fix the blanket. hmm
  6. 04:04:380 (1,2,3) - how to say... it looks terrible? lol. The spacing between those sliders are not consistent at all, which makes a weird appearance.
    [spilerbox][/spoilerbox]
so, I'm stopping here. hope I was helpful :3
Bellum

Bellum wrote:

From your queue

03:18:209 - International Love <3

I couldn't hear the hitsounds well, so i was confused whether i hit it or not.

Heatkai
01:01:334 (1,2) - how about bend opposite side. like no changes here It seems better for flow
Kodora
01:15:396 (1,1,1) - place like this. it's easier to read -Bakari-
01:58:990 (4) - reduce 1/4, this sounds same as 01:57:584 (1,2,3) - it's sounds good here

02:20:552 - make the break time start here absolutly no,i don't hear a sound that make start the break there and to start a break random for no reason no ty

Luanny
02:35:436 (2,3) - hard to read the 1/4 rhythm it's an insane for this (?)

Byakugan249
03:22:662 (3) - 231||258 is better for flow

Amamiya Yuko
03:57:584 (1,2,3,4) - this distance is so short that i couldn't recognize the 3/4 ryhthm

04:18:209 (1) - o.o amazing slider!


Rank it plz :p
ty again for modding Gabe <3


@ BB: hope it's fixed now :3!! omg i didn't even... Ty for the stars >\\\\\\\\\<

@ Leader:
  1. 01:21:490 (2,3) - a bit nazi. This blanket looks good, but however, it can be improved.
  2. 01:25:709 (3,2) - I am very unsure about the way you stacked this slider's beginning with the end of the previous slider. Since it's an Easy difficulty, I highly suggest you to avoid this kind of stack, it doesn't give many times to understand that there's a stacked slider and might be a bit hard for new players. It can have many other reasons why.. So actually, the better thing you might do, is to move it like this: http://osu.ppy.sh/ss/1295971
  3. 02:07:427 (3,1) - You might want to improve the blanket of the slider (1), we can see that there's a spacing difference from the blanket in the beginning and form the red point.
  4. 02:12:584 (1) - *comment* for a second, I thought you were copy/pasting the beginning of your part LOL.
  5. 02:59:459 (3,4) - the last point is having an influence over the blanket, you might want to move it some grid down to improve the blanket.
  6. 03:10:240 (2,3) - I always suggest to mappers to don't use any stacking in an Easy difficulty, mostly if the objects one after the other. So, if you want to do anything here, feel free. That's only a suggestion, right.

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