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CLIFF EDGE feat. Nakamura Maiko - Endless Tears

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MiniKotoba
From M4M~

This map is quite perfect, I think. when I get some more kudosu will give you a star instead <3

Normal -
01:29:135 - add finish?
01:44:893 - add clap on the end of slider.
03:13:378 - add finish?
Topic Starter
Rakuen

pochamin wrote:

From M4M~

This map is quite perfect, I think. when I get some more kudosu will give you a star instead <3

Normal -
01:29:135 - add finish?
01:44:893 - add clap on the end of slider.
03:13:378 - add finish?
Fixed, thanks
Topic Starter
Rakuen
Harlo

To _AI

some suggestions in collab:

00:39:135 (3,4,5,1,2,3,4,5) - A bit hard to read, I'll suggest as below v v v
00:39:893 (3) - Put at X:268 Y:212
00:40:044 (4) - Put on 00:39:590 (1) -
00:58:984 (6) - Spacing close compare to 00:58:529 (3,4,5) -
01:27:923 (1) - Strange jump here
01:29:438 (3,4) - Swap place
01:29:741 (5) - Ctrl+G
01:30:044 (6) - ^
01:30:650 (3,4) - Swap place
01:32:166 (5) - Stack on 01:32:317 (6) - , too big jump
01:40:650 (7) - Make this blanket with 01:41:105 (1) -
01:41:863 (5) - Blanket this too (optional)
01:42:620 (3,4) - Swap place
01:47:469 (6,7) - Flow is stopped here, a bit hard to play
03:37:014 (4) - This shape it not nice :P

Updated my collab part too >w<
AlexaBM
hi~ M4M

[Normal]
HP drain +1?
Slider Tick rate +1
00:09:287 (1) - This spinner is too short for Normal diff, newbies can't react on it too fast

[AI's Hard]
00:24:287 (3,5) - Bad overlap
01:07:772 (2,2) - ^
02:50:347 (5,1) - make a better blanket
04:06:711 (3,7) - ^

[Insane]
03:20:347 (4,8) - Better blanket
03:28:832 (3,7) - ^

[AI Love You]
The map is unrankable because of this diffname. It should be "Mapper's Diffname" or "Collab" (for your mapset). p/2725454
AR -1, it's too much

Can't find more.
Shoot a star. GL~
Topic Starter
Rakuen

AlexaBM wrote:

hi~ M4M

[Normal]
HP drain +1?
Slider Tick rate +1
00:09:287 (1) - This spinner is too short for Normal diff, newbies can't react on it too fast

[Insane]
03:20:347 (4,8) - Better blanket
03:28:832 (3,7) - ^

Can't find more.
Shoot a star. GL~
Fixed some, thanks for mods and stars!
Wafu
Short mod, only main things. Your mistakes mostly repeats, so I don't think it is important to tell you all places where these mistakes are.

Black - Suggestion
Blue - Highly recommended to fix
Red - Unrankable

[General]

Your timing is wrong. Add 2nd red point on 00:30:954 to fix white lines. You cannot have that big white point placed randomly. Big white point is always for the downbeat and it's not here so you have to fix it. If you don't understand this, or don't understand why to fix it, please, tell me through PM or In-game.

[Normal]

00:09:135 (1) - This slider fits, but 00:09:741 is not a note in music, what about decreasing the volume of this note? Like 20% or so.
00:18:832 (3) - CTRL+G makes much sensible flow with next slider.
00:34:590 (7) - Try this for a better blanket. Just my own opinion, "flat" slider seems to be poor here. http://puu.sh/5PO1p.jpg
01:09:741 (1) - Convert to normal slider. I think red point just ruins style of this map, I don't think it even fits music.

[AI's Hard]

00:07:166 (3,4) - Kind of really bad to play. Try something like this to make at least a bit of sensibility? I don't think this place is enough crazy for a jump. 00:13:075 (4,5,6,1,2,3) - Make this pattern symmetric please. All circles should be the same distance from 00:13:075 (4)
00:27:620 (2,3) - Distance between this and previous slider is visually weird. This pattern fits if 00:27:620 (2,3) was on 00:27:469, but since it's here, it's better to increase the space between them, so player will be thinking it's more far from the slider, making it really look like there is 1/2 note difference.
01:17:014 (1,2,3) - Try this, it flows better with next slider, however current placement is a bit of weird, it looks like there is a bunch of notes on one place. 01:26:105 (3) - Same as I mentioned before, it is too near to previous slider.

[Insane]

00:56:257 (2) - Doesn't fit the music. Reduce by one repeat and move on 00:56:408
01:30:954 (5) - Probably better flow when you use CTRL+H, CTRL+J, CTRL+G?
03:25:650 - Add note here, I think music totally deserves it.

[Collab Insane]

00:33:226 (1,2,3) - Please, this no! Remove 00:33:302 (2) to avoid overmapping, totally useless note and fits and sounds even better when you remove it.
01:19:893 (4,5,6) - ^
01:23:984 (5,6,7,8,9) - ^
01:44:438 (3) - ^
02:02:469 (2,3,4,5,6) - ^

03:37:014 (4) - This shape is kind of poor and too rare in this map, try something like this. To be honest, you placed only 2 sliders of this type for no reason. http://puu.sh/5PQGU.jpg
03:44:741 (3) - ^

I really liked the map, I hope to see this ranked once, BUT! I didn't like overmapping in Collab (Only in AI's parts) and also maybe overusing of jumps. That's all. Good luck~
Topic Starter
Rakuen

Wafu wrote:

Short mod, only main things. Your mistakes mostly repeats, so I don't think it is important to tell you all places where these mistakes are.

Black - Suggestion
Blue - Highly recommended to fix
Red - Unrankable

[General]

Your timing is wrong. Add 2nd red point on 00:30:954 to fix white lines. You cannot have that big white point placed randomly. Big white point is always for the downbeat and it's not here so you have to fix it. If you don't understand this, or don't understand why to fix it, please, tell me through PM or In-game.
Yep, this should be fixed

I'll get a right timing and adjust all the timing lines soon.


[Normal]

00:09:135 (1) - This slider fits, but 00:09:741 is not a note in music, what about decreasing the volume of this note? Like 20% or so. Fixed.
00:18:832 (3) - CTRL+G makes much sensible flow with next slider. Fixed.
00:34:590 (7) - Try this for a better blanket. Just my own opinion, "flat" slider seems to be poor here. http://puu.sh/5PO1p.jpg Fixed.
01:09:741 (1) - Convert to normal slider. I think red point just ruins style of this map, I don't think it even fits music. Fixed.

[Insane]

00:56:257 (2) - Doesn't fit the music. Reduce by one repeat and move on 00:56:408
01:30:954 (5) - Probably better flow when you use CTRL+H, CTRL+J, CTRL+G?
03:25:650 - Add note here, I think music totally deserves it. Fixed.

I really liked the map, I hope to see this ranked once, BUT! I didn't like overmapping in Collab (Only in AI's parts) and also maybe overusing of jumps. That's all. Good luck~
Thanks for the mods!
agentdark1706
hi im going for a m4m in ur queue later

  • [normal]
    00:28:681 (1) - ok the spinner is TOO close to that note ..... a normal player wouldn't benefit of this spinner consider making it short or erase 00:28:529 (4) -

    02:10:499 (1) - ^ (but dont erase 02:10:347 (5) - )
    02:54:135 (1) - ^ (but dont erase 02:53:378 (3) - )
    03:56:560 (1) - ^ dont erase the note before it All this mainly thinking in the normal players
    04:15:347 (1) - ^ dont erase the note before it that just dropped from playing easy (use half beat distance the red lines)

    apart from that nothing....

    [AI's hard]
    side note : actually Ai does the half beat distance between the spinner and the note before (in some of them) .... and that wouldn't matter in a hard...

    02:43:832 (1,2) - u could make this a single slider with return.... is kinda hard to read...
    03:23:681 (5,6,7) - if u start with a overlapping pattern end it with a overlapping pattern... why the distance in the last slider??? just overlap it too

    [insane]
    00:46:863 (5,6,7) - well about this 3 ... it a little flow breaking .... (in my opinion) because have to do a triangle movement in the oposite direction of the slider (taking into account that is not a equilateral triangle) so i kinda mess in there (while test playing it ) but this is a suggestion.... (maybe ctrl+G 00:46:863 (5,7) - )

    00:58:529 (3) - u can copy 00:58:075 (2) - and do ctrl+H and ctrl+G (for a more simetrical pattern)
    01:42:166 (6,1) - why not stack this two?
    01:45:802 (6,1) - ^

    [Collab insane]
    crap too much for my noob modding skills.... (very nice )
ok save me a spot plz in ur queue and ... very nice map .... btw all are suggestions ( im very noob at mapping and modding anyway)
hope u get ranked soon

PD: man i gonna get this voice saying " i love u " for a while....
_AI

agentdark1706 wrote:

hi im going for a m4m in ur queue later



[AI's hard]
side note : actually Ai does the half beat distance between the spinner and the note before (in some of them) .... and that wouldn't matter in a hard... isee o.o

02:43:832 (1,2) - u could make this a single slider with return.... is kinda hard to read...
03:23:681 (5,6,7) - if u start with a overlapping pattern end it with a overlapping pattern... why the distance in the last slider??? just overlap it too
thx :DD

AI's Hard
[code][/code]osu file format v12

[General]
AudioFilename: CLIFF EGDE feat. Nakamura Maiko - Endless Tears.mp3
AudioLeadIn: 1000
PreviewTime: 112772
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Endless Tears
TitleUnicode:Endless Tears
Artist:CLIFF EDGE feat. Nakamura Maiko
ArtistUnicode:CLIFF EDGE feat. 中村舞子
Creator:Rakuen
Version:AI's Hard
Source:
Tags:Love is a beautiful pain 爱你真的好痛苦 _AI
BeatmapID:315355
BeatmapSetID:123489

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:4

[Events]
//Background and Video events
0,0,"4UeUH.jpg",0,0
Video,0,"Love is a Beautiful Pain.avi"
//Break Periods
2,50547,54296
2,132972,136417
2,176608,193690
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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116,100,63378,2,0,P|160:76|200:80,1,80,2|2,0:0|0:0,0:0:0:0:
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412,152,64590,5,0,0:0:0:0:
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108,216,67317,6,0,P|172:208|208:224,1,80,2|0,0:0|0:0,0:0:0:0:
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276,300,68378,2,0,P|316:276|320:184,1,120,2|0,0:0|0:0,0:0:0:0:
288,140,69135,1,8,0:0:0:0:
224,92,69438,5,0,0:0:0:0:
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276,208,72620,1,0,0:0:0:0:
276,208,72772,2,0,P|336:208|376:176,1,80,10|0,0:0|0:0,0:0:0:0:
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300,204,76408,2,0,L|280:308,1,80,10|0,0:0|0:0,0:0:0:0:
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492,244,77620,2,0,L|408:220,1,80,8|0,0:0|0:0,0:0:0:0:
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368,160,78681,2,0,P|304:168|236:152,1,120,2|0,0:0|0:0,0:0:0:0:
180,120,79438,6,0,L|88:152,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
184,200,80347,1,0,0:0:0:0:
208,276,80651,2,0,L|300:240,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
152,332,81560,1,0,0:0:0:0:
108,264,81863,6,0,L|100:212,1,40,2|0,0:0|0:0,0:0:0:0:
64,216,82166,2,0,L|108:176,1,40,0|2,0:0|0:0,0:0:0:0:
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204,184,83075,2,0,P|224:124|216:88,2,80,0|2|10,0:0|0:0|0:0,0:0:0:0:
208,264,83984,5,2,0:0:0:0:
236,292,84135,1,0,0:0:0:0:
272,304,84287,2,0,P|328:288|352:256,1,80,2|0,0:0|0:0,0:0:0:0:
372,300,84741,2,0,P|400:249|394:209,1,80,2|0,0:0|0:0,0:0:0:0:
368,156,85347,5,0,0:0:0:0:
340,128,85499,2,0,L|248:144,1,80,2|0,0:0|0:0,0:0:0:0:
232,216,86105,2,0,L|310:202,1,80,10|2,0:0|0:0,0:0:0:0:
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408,88,87014,1,0,0:0:0:0:
344,40,87317,2,0,L|360:0,2,40,10|0|0,0:0|0:0|0:0,0:0:0:0:
268,64,87923,2,0,P|224:68|176:60,1,80,2|2,0:0|0:0,0:0:0:0:
116,32,88529,2,0,P|112:84|160:140,1,120,10|0,0:0|0:0,0:0:0:0:
151,135,89135,6,0,P|164:180|152:216,1,80,2|0,0:0|0:0,0:0:0:0:
88,256,89741,2,0,P|75:218|83:180,2,80,10|0|2,0:0|0:0|0:0,0:0:0:0:
164,280,90650,1,0,0:0:0:0:
116,344,90954,2,0,P|171:361|236:315,1,120,8|0,0:0|0:0,0:0:0:0:
224,333,91560,6,0,P|275:295|303:295,1,80,2|0,0:0|0:0,0:0:0:0:
367,303,92166,2,0,L|359:243,1,40,10|0,0:0|0:0,0:0:0:0:
403,267,92469,2,0,L|379:215,1,40,0|2,0:0|0:0,0:0:0:0:
415,203,92772,2,0,L|307:191,2,80,2|0|6,0:0|0:0|0:0,0:0:0:0:
296,104,93984,6,0,P|244:88|168:112,2,120,6|2|2,0:0|0:0|0:0,0:0:0:0:
240,164,95196,2,0,P|191:189|155:260,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
252,244,96408,2,0,P|236:296|260:372,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
328,212,97620,2,0,L|404:236,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
308,136,98529,1,0,0:0:0:0:
248,188,98832,6,0,P|196:204|120:180,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
324,216,100044,2,0,P|298:264|227:300,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
388,168,101257,2,0,P|404:220|380:296,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
320,128,102469,2,0,L|372:56,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
240,144,103378,5,0,0:0:0:0:
180,88,103681,1,6,0:0:0:0:
100,92,103984,2,0,L|84:36,2,40,2|0|10,0:0|0:0|0:0,0:0:0:0:
88,172,104590,1,0,0:0:0:0:
104,252,104893,2,0,P|152:220|168:156,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
60,320,106105,2,0,P|116:331|173:297,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
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192,188,107923,6,0,B|231:201|231:169|275:189,1,80,10|0,0:0|0:0,0:0:0:0:
348,212,108529,2,0,P|316:260|256:264,1,120,2|0,0:0|0:0,0:0:0:0:
258,264,109135,2,0,B|237:299|269:307|233:343,2,80,10|0|2,0:0|0:0|0:0,0:0:0:0:
272,184,110044,1,0,0:0:0:0:
348,212,110347,1,10,0:0:0:0:
384,140,110650,5,0,0:0:0:0:
384,140,110954,2,0,P|428:188|420:248,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
256,192,112166,12,4,113378,0:0:0:0:
144,128,113681,6,0,L|248:96,1,80,0|10,0:0|0:0,0:0:0:0:
292,144,114287,1,0,0:0:0:0:
268,220,114590,1,2,0:0:0:0:
192,192,114893,2,0,L|115:215,1,80,0|10,0:0|0:0,0:0:0:0:
88,292,115499,1,0,0:0:0:0:
152,340,115802,2,0,P|208:356|292:292,3,160,2|8|2|8,0:0|0:0|0:0|0:0,0:0:0:0:
324,232,117923,6,0,L|404:264,1,80,0|2,0:0|0:0,0:0:0:0:
460,212,118529,1,0,0:0:0:0:
404,156,118832,1,10,0:0:0:0:
324,148,119135,2,0,L|244:180,1,80,0|2,0:0|0:0,0:0:0:0:
172,168,119741,1,0,0:0:0:0:
120,108,120044,1,10,0:0:0:0:
88,180,120347,1,0,0:0:0:0:
136,244,120650,2,0,P|208:272|284:224,2,160,2|8|2,0:0|0:0|0:0,0:0:0:0:
272,156,122469,5,10,0:0:0:0:
352,164,122772,1,0,0:0:0:0:
304,228,123075,2,0,P|296:272|308:308,1,80,6|0,0:0|0:0,0:0:0:0:
376,268,123681,1,10,0:0:0:0:
424,204,123984,1,0,0:0:0:0:
424,204,124287,6,0,P|432:148|408:108,1,80,2|0,0:0|0:0,0:0:0:0:
352,92,124893,1,10,0:0:0:0:
296,152,125196,1,0,0:0:0:0:
224,112,125499,2,0,P|144:108|96:184,1,160,2|8,0:0|0:0,0:0:0:0:
80,244,126408,6,0,B|148:252|184:184|184:184|232:192|268:236|268:236|308:244,1,240,2|8,0:0|0:0,0:0:0:0:
356,232,127620,2,0,P|380:272|380:312,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
304,292,128529,1,10,0:0:0:0:
248,352,128832,2,0,P|224:312|224:272,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
304,292,129741,1,10,0:0:0:0:
352,228,130044,5,0,0:0:0:0:
344,148,130347,2,0,P|260:108|192:148,1,160,2|10,0:0|0:0,0:0:0:0:
176,208,131257,2,0,L|88:228,1,80,0|2,0:0|0:0,0:0:0:0:
148,288,131863,1,0,0:0:0:0:
228,272,132166,1,10,0:0:0:0:
228,272,132772,5,4,0:0:0:0:
272,80,137317,6,0,L|348:80,1,40,2|0,0:0|0:0,0:0:0:0:
296,120,137620,2,0,L|372:120,1,40,0|2,0:0|0:0,0:0:0:0:
316,156,137923,2,0,L|380:156,1,40,0|2,0:0|0:0,0:0:0:0:
348,196,138226,2,0,L|428:196,2,80,10|0|0,0:0|0:0|0:0,0:0:0:0:
296,256,139135,2,0,L|284:304,1,40,2|0,0:0|0:0,0:0:0:0:
252,272,139438,2,0,L|232:356,2,80,10|0|0,0:0|0:0|0:0,0:0:0:0:
228,196,140347,5,0,0:0:0:0:
228,196,140499,2,0,P|188:168|112:188,1,120,2|0,0:0|0:0,0:0:0:0:
56,228,141257,2,0,P|92:256|144:248,2,80,0|0|10,0:0|0:0|0:0,0:0:0:0:
44,148,142166,6,0,B|36:112|76:112|60:64,1,80
120,16,142772,1,0,0:0:0:0:
180,72,143075,2,0,L|224:76,1,40,10|0,0:0|0:0,0:0:0:0:
288,36,143529,2,0,P|336:44|384:36,1,80
366,40,143984,2,0,L|372:124,1,80,2|8,0:0|0:0,0:0:0:0:
452,116,144590,2,0,L|447:195,1,80,0|2,0:0|0:0,0:0:0:0:
388,248,145196,2,0,P|320:260|256:192,1,160,2|0,0:0|0:0,0:0:0:0:
180,192,146105,6,0,P|192:248|216:276,2,80,4|0|2,0:0|0:0|0:0,0:0:0:0:
212,120,147014,1,2,0:0:0:0:
212,120,147166,1,0,0:0:0:0:
212,120,147317,2,0,L|316:104,1,80,2|0,0:0|0:0,0:0:0:0:
332,40,147923,2,0,L|228:24,1,80,10|0,0:0|0:0,0:0:0:0:
176,44,148529,2,0,P|136:48|88:32,1,80,2|0,0:0|0:0,0:0:0:0:
64,112,149135,2,0,P|32:86|10:41,2,80,10|0|2,0:0|0:0|0:0,0:0:0:0:
132,152,150044,5,0,0:0:0:0:
172,220,150347,1,10,0:0:0:0:
128,288,150651,1,0,0:0:0:0:
180,352,150954,2,0,P|232:376|312:312,1,160,2|10,0:0|0:0,0:0:0:0:
296,244,151863,5,0,0:0:0:0:
296,244,152166,2,0,L|380:224,1,80,2|0,0:0|0:0,0:0:0:0:
400,256,152620,2,0,L|444:244,1,40,2|8,0:0|0:0,0:0:0:0:
440,164,153075,2,0,L|396:152,1,40,0|2,0:0|0:0,0:0:0:0:
420,120,153378,2,0,L|316:128,1,80,2|0,0:0|0:0,0:0:0:0:
260,140,153984,2,0,P|196:168|116:136,1,160,10|2,0:0|0:0,0:0:0:0:
44,172,154893,6,0,L|76:208,1,40,0|2,0:0|0:0,0:0:0:0:
36,224,155196,2,0,P|92:236|128:224,1,80,10|0,0:0|0:0,0:0:0:0:
113,231,155651,2,0,P|96:288|140:352,1,120,2|0,0:0|0:0,0:0:0:0:
200,332,156408,2,0,P|268:308|364:348,1,160,10|4,0:0|0:0,0:0:0:0:
348,334,157469,6,0,L|376:280,1,40,0|10,0:0|0:0,0:0:0:0:
448,288,157923,2,0,P|448:240|428:196,1,80,0|2,0:0|0:0,0:0:0:0:
372,160,158529,1,0,0:0:0:0:
372,160,158681,2,0,P|312:168|264:152,1,80,2|0,0:0|0:0,0:0:0:0:
240,104,159287,5,0,0:0:0:0:
240,104,159438,2,0,L|144:128,1,80,2|0,0:0|0:0,0:0:0:0:
188,156,159893,2,0,L|92:180,1,80,2|0,0:0|0:0,0:0:0:0:
96,256,160499,1,0,0:0:0:0:
96,256,160651,2,0,P|144:280|208:268,1,120,2|2,0:0|0:0,0:0:0:0:
276,224,161408,5,2,0:0:0:0:
276,224,161560,2,0,L|344:224,1,40,2|2,0:0|0:0,0:0:0:0:
348,248,161863,2,0,P|360:296|352:332,1,80,2|0,0:0|0:0,0:0:0:0:
320,344,162317,1,0,0:0:0:0:
320,344,162469,2,0,L|228:352,1,80,10|0,0:0|0:0,0:0:0:0:
160,348,163075,2,0,P|140:296|156:228,1,120,2|2,0:0|0:0,0:0:0:0:
247,163,163832,6,0,L|216:188,2,40
280,140,164287,2,0,P|252:100|208:80,1,80,2|0,0:0|0:0,0:0:0:0:
184,84,164741,1,0,0:0:0:0:
184,84,164893,2,0,L|120:136,1,80,10|0,0:0|0:0,0:0:0:0:
92,160,165347,2,0,P|104:220|168:252,1,120,2|0,0:0|0:0,0:0:0:0:
232,256,166105,5,10,0:0:0:0:
300,216,166408,1,2,0:0:0:0:
232,256,166711,1,6,0:0:0:0:
300,216,167014,6,0,L|348:232,1,40,2|0,0:0|0:0,0:0:0:0:
376,244,167317,2,0,P|408:200|416:148,1,80,10|0,0:0|0:0,0:0:0:0:
492,192,167923,2,0,P|480:128|424:96,1,120,2|2,0:0|0:0,0:0:0:0:
400,88,168529,1,8,0:0:0:0:
344,156,168832,5,2,0:0:0:0:
344,156,168984,1,0,0:0:0:0:
344,156,169135,2,0,L|260:176,1,80,2|0,0:0|0:0,0:0:0:0:
252,252,169741,2,0,L|178:206,1,80,10|0,0:0|0:0,0:0:0:0:
104,216,170347,2,0,L|124:300,1,80,2|0,0:0|0:0,0:0:0:0:
200,308,170954,2,0,L|154:381,1,80,10|0,0:0|0:0,0:0:0:0:
92,332,171560,6,0,P|80:280|104:216,1,120,2|2,0:0|0:0,0:0:0:0:
180,212,172317,2,0,P|192:160|168:96,1,120,2|2,0:0|0:0,0:0:0:0:
104,52,173075,2,0,P|156:24|208:32,1,80,2|8,0:0|0:0,0:0:0:0:
240,68,173681,5,2,0:0:0:0:
240,68,173832,1,0,0:0:0:0:
240,68,173984,1,2,0:0:0:0:
276,84,174135,2,0,L|324:64,2,40,0|2|0,0:0|0:0|0:0,0:0:0:0:
252,116,174590,2,0,P|248:172|280:224,1,120,10|2,0:0|0:0,0:0:0:0:
256,192,175196,12,2,176408,0:0:0:0:
256,192,194590,12,0,196408,0:0:0:0:
108,156,197014,6,0,P|160:156|196:132,1,80,6|0,0:0|0:0,0:0:0:0:
228,212,197620,2,0,P|264:175|273:132,1,80,10|0,0:0|0:0,0:0:0:0:
392,52,198226,2,0,P|361:77|347:114,1,80,2|0,0:0|0:0,0:0:0:0:
511,107,198832,2,0,P|471:103|435:119,1,80,10|0,0:0|0:0,0:0:0:0:
388,184,199438,6,0,P|392:232|472:280,1,120,2|2,0:0|0:0,0:0:0:0:
408,352,200196,1,2,0:0:0:0:
408,352,200499,2,0,L|340:336,1,40,2|0,0:0|0:0,0:0:0:0:
312,288,200954,1,0,0:0:0:0:
244,332,201257,2,0,P|232:284|256:232,1,80,10|0,0:0|0:0,0:0:0:0:
304,208,201863,6,0,P|316:160|292:108,1,80,2|0,0:0|0:0,0:0:0:0:
244,84,202469,1,10,0:0:0:0:
176,128,202772,2,0,P|164:176|188:228,1,80,0|2,0:0|0:0,0:0:0:0:
236,252,203378,1,0,0:0:0:0:
160,280,203681,2,0,P|116:256|100:168,1,120,10|0,0:0|0:0,0:0:0:0:
93,192,204287,1,0,0:0:0:0:
88,76,204590,1,0,0:0:0:0:
88,76,204741,2,0,P|132:69|176:89,1,80,2|2,0:0|0:0,0:0:0:0:
224,136,205347,2,0,P|284:160|340:124,1,120,2|0,0:0|0:0,0:0:0:0:
278,76,206105,1,8,0:0:0:0:
278,75,206711,6,0,L|278:159,1,80,6|0,0:0|0:0,0:0:0:0:
228,216,207317,1,10,0:0:0:0:
264,288,207620,2,0,P|304:256|308:224,1,80,0|2,0:0|0:0,0:0:0:0:
228,216,208226,1,0,0:0:0:0:
180,280,208529,2,0,P|184:328|212:352,2,80,10|0|2,0:0|0:0|0:0,0:0:0:0:
156,164,209438,5,2,0:0:0:0:
156,164,209590,1,0,0:0:0:0:
156,164,209741,2,0,L|60:148,1,80,10|0,0:0|0:0,0:0:0:0:
28,88,210347,2,0,L|124:72,1,80,2|0,0:0|0:0,0:0:0:0:
184,52,210954,6,0,P|264:68|344:28,1,160,10|2,0:0|0:0,0:0:0:0:
412,56,211863,1,2,0:0:0:0:
412,56,212014,1,0,0:0:0:0:
412,56,212166,2,0,P|428:136|388:216,1,160,10|2,0:0|0:0,0:0:0:0:
332,252,213075,1,0,0:0:0:0:
268,200,213378,1,10,0:0:0:0:
256,280,213681,5,0,0:0:0:0:
256,280,213984,2,0,P|316:328|380:312,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
188,240,215196,1,6,0:0:0:0:
116,276,215802,1,4,0:0:0:0:
44,244,216408,5,6,0:0:0:0:
44,172,216711,1,0,0:0:0:0:
44,172,217014,2,0,P|88:136|144:136,1,80,10|0,0:0|0:0,0:0:0:0:
184,160,217620,1,2,0:0:0:0:
256,196,217923,1,0,0:0:0:0:
256,196,218226,2,0,P|212:232|156:232,1,80,10|0,0:0|0:0,0:0:0:0:
112,244,218832,2,0,P|132:288|252:280,3,160,2|8|2|8,0:0|0:0|0:0|0:0,0:0:0:0:
296,248,220954,6,0,L|392:272,1,80,0|2,0:0|0:0,0:0:0:0:
452,256,221560,1,0,0:0:0:0:
404,192,221863,1,10,0:0:0:0:
328,164,222166,2,0,L|228:188,1,80,0|2,0:0|0:0,0:0:0:0:
172,168,222772,1,0,0:0:0:0:
228,108,223075,1,10,0:0:0:0:
172,168,223378,5,0,0:0:0:0:
116,224,223681,2,0,P|92:160|152:92,2,160,2|10|2,0:0|0:0|0:0,0:0:0:0:
172,280,225196,2,0,L|88:320,2,80,0|10|0,0:0|0:0|0:0,0:0:0:0:
248,300,226105,5,6,0:0:0:0:
320,264,226408,2,0,P|284:232|248:224,1,80,0|10,0:0|0:0,0:0:0:0:
180,192,227014,1,0,0:0:0:0:
108,156,227317,2,0,P|144:124|180:116,1,80,2|0,0:0|0:0,0:0:0:0:
252,100,227923,1,10,0:0:0:0:
324,140,228226,1,0,0:0:0:0:
324,140,228529,2,0,P|352:216|324:292,1,160,2|10,0:0|0:0,0:0:0:0:
248,284,229438,2,0,P|220:208|248:132,1,160,2|0,0:0|0:0,0:0:0:0:
324,140,230347,2,0,L|424:152,2,80,10|0|2,0:0|0:0|0:0,0:0:0:0:
244,152,231257,5,0,0:0:0:0:
176,112,231560,1,10,0:0:0:0:
136,180,231863,2,0,L|48:152,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
180,248,232772,1,10,0:0:0:0:
256,276,233075,2,0,L|368:248,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
192,324,233984,1,10,0:0:0:0:
116,296,234287,5,0,0:0:0:0:
40,272,234590,2,0,P|68:232|112:220,1,80,2|0,0:0|0:0,0:0:0:0:
68,144,235196,2,0,P|116:135|155:158,1,80,10|0,0:0|0:0,0:0:0:0:
200,204,235802,5,6,0:0:0:0:
200,204,236105,2,0,L|272:184,2,40,2|0|10,0:0|0:0|0:0,0:0:0:0:
256,192,236560,12,8,238832,0:0:0:0:
184,128,239438,5,0,0:0:0:0:
184,128,239741,2,0,P|248:108|288:108,1,80,0|10,0:0|0:0,0:0:0:0:
244,184,240347,1,0,0:0:0:0:
244,184,240650,2,0,B|232:224|260:224|240:272,1,80
196,328,241257,2,0,P|244:344|276:336,1,80,10|0,0:0|0:0,0:0:0:0:
344,304,241863,1,0,0:0:0:0:
380,232,242166,1,0,0:0:0:0:
460,220,242469,2,0,P|437:174|409:157,1,80,10|0,0:0|0:0,0:0:0:0:
332,160,243075,6,0,P|296:208|300:252,1,80,0|0,0:0|0:0,0:0:0:0:
312,264,243529,2,0,P|264:284|212:264,1,80,2|0,0:0|0:0,0:0:0:0:
200,272,243984,1,0,0:0:0:0:
200,272,244135,1,2,0:0:0:0:
200,272,244287,2,0,L|192:176,1,80,0|0,0:0|0:0,0:0:0:0:
116,172,244893,2,0,L|124:268,1,80,10|0,0:0|0:0,0:0:0:0:
140,332,245499,6,0,P|196:356|280:300,1,160,4|10,0:0|0:0,0:0:0:0:
348,276,246408,1,0,0:0:0:0:
280,232,246711,1,0,0:0:0:0:
340,176,247014,1,0,0:0:0:0:
340,176,247317,2,0,P|284:152|204:208,1,160,10|0,0:0|0:0,0:0:0:0:
220,280,248226,1,0,0:0:0:0:
284,236,248529,1,10,0:0:0:0:
207,202,248832,1,0,0:0:0:0:
148,252,249135,6,0,P|144:304|176:340,2,80,0|0|10,0:0|0:0|0:0,0:0:0:0:
124,176,250044,2,0,L|164:140,1,40,0|2,0:0|0:0,0:0:0:0:
153,149,250347,2,0,P|192:160|252:132,1,80
292,104,250954,2,0,P|292:63|249:12,2,80,10|0|0,0:0|0:0|0:0,0:0:0:0:
296,184,251863,1,0,0:0:0:0:
284,264,252166,2,0,P|324:265|360:232,2,80,10|0|0,0:0|0:0|0:0,0:0:0:0:
204,256,253075,5,0,0:0:0:0:
124,248,253378,1,10,0:0:0:0:
204,256,253681,1,0,0:0:0:0:
152,316,253984,1,0,0:0:0:0:
72,308,254287,1,0,0:0:0:0:
48,232,254590,1,10,0:0:0:0:
48,232,254893,2,0,L|76:172,1,40,0|2,0:0|0:0,0:0:0:0:
256,192,255196,12,0,258832,0:0:0:0:
Topic Starter
Rakuen

agentdark1706 wrote:

hi im going for a m4m in ur queue later

[list][normal]
00:28:681 (1) - ok the spinner is TOO close to that note ..... a normal player wouldn't benefit of this spinner consider making it short or erase 00:28:529 (4) -

02:10:499 (1) - ^ (but dont erase 02:10:347 (5) - )
02:54:135 (1) - ^ (but dont erase 02:53:378 (3) - )
03:56:560 (1) - ^ dont erase the note before it All this mainly thinking in the normal players
04:15:347 (1) - ^ dont erase the note before it that just dropped from playing easy (use half beat distance the red lines)

apart from that nothing....

[insane]
00:46:863 (5,6,7) - well about this 3 ... it a little flow breaking .... (in my opinion) because have to do a triangle movement in the oposite direction of the slider (taking into account that is not a equilateral triangle) so i kinda mess in there (while test playing it ) but this is a suggestion.... (maybe ctrl+G 00:46:863 (5,7) - )

00:58:529 (3) - u can copy 00:58:075 (2) - and do ctrl+H and ctrl+G (for a more simetrical pattern)
01:42:166 (6,1) - why not stack this two?
01:45:802 (6,1) - ^

ok save me a spot plz in ur queue and ... very nice map .... btw all are suggestions ( im very noob at mapping and modding anyway)
hope u get ranked soon

PD: man i gonna get this voice saying " i love u " for a while....
Fixed all mods in Insane, will keep spinner mods for Normal.

Thanks for your M4M, will get into your map soon
Pandiar
Hi from my Q :D
I'm sorry to have kept you waiting
(遅くなってごめんね)

[General]
combo1 and combo2 are too similar


[Normal]
looks fine
but maybe combo count under 5~6 is better because it is most easyer diff

[AI's Hard]
00:57:620 (1) - move x:416 y:324? like 00:55:196 (1,2)
01:09:135 (4,1,2) - move a little and try (2) stack on 01:07:772 (2)?
02:52:166 - it needs clap....how about this?
03:19:438 (1,2) - i think simple sound up is better because it is hard diff

[Insane]
looks fine

[Collab]
00:02:923 (7) - remove it
00:44:135 (6,7,8) - how about this?
01:03:984 (1,1) - remove NC
01:42:772 (4) - move x:300 y:84
02:47:014 (4) - remove NC
02:47:620 (8,9) - how about this?
03:23:378 (3,4) - reverse each other?(Ctrl+G)
03:35:802 (1) - remove NC

nice map~ :D
good luck!
Topic Starter
Rakuen

Pandiar wrote:

Hi from my Q :D
I'm sorry to have kept you waiting
(遅くなってごめんね) 全然大丈夫ですよ

[General]
combo1 and combo2 are too similar

nice map~ :D
good luck!
Chnaged the combo color, thanks!

modありがとう ^_^


To _AI

Here's some recent mods: p/2742537

[Collab Insane]
00:08:378 (2) - Ctrl+G (flow)
00:30:347 (1,2,3,4) - Pattern not good orz
00:32:317 (4,5) - This and 00:32:620 (6,7) - should swap place (2x2 swap, better flow)
Follow this and see how v v v
1. 00:35:196 (3,4) - Ctrl+G
2. 00:35:347 (4,5) - Ctrl+G
3. 00:35:499 (5,6) - Ctrl+G
__
00:47:317 (6) - This shape is strange, try straight line or curve which blanket 00:46:711 (4) -
00:56:257 (4,5,6) - A bit overmap here
00:58:984 (6) - Too near to the previous circle and hard to slide (direction should be face down)
01:07:014 (7) - Strange placement here
01:09:590 (2,3) - Stack this (altho it was my change)
01:11:560 (5) - Ctrl+G
01:19:590 (2) - Stack with (6) or something, a bit hard to read here
01:27:923 (1,2,3,4,5,6) - I feel over jump and bad pattern here, the vocal didn't sound that loud
01:42:923 (5) - Put this below of 01:42:620 (3) - to be jumpy (optional)
01:43:378 (7,8) - Hard to expect this, change to 1/4 taps
01:57:620 (6,7,8,9) - Stream shouldn't appear here
02:10:044 (1) - A bit hard to read and broken flow here, maybe put on top of 02:10:196 (2) - ?
03:41:029 (1,2,3,4) - Stream shouldn't appear here orz (hard to guess)
03:55:347 (5,6,7,8) - Some testers say this pattern is awful T_T
aonkub555
from m4m but your map is very good i can't mod it just give you star
_AI
Topic Starter
Rakuen
Updated collab :v

Why u so etai :P

Anyways very good edits altho jumps decreased (sorry for that)

Thanks!
Pretty Rhythm
Hi!
From M4M :D

[Normal]
00:21:863 (1) - Remove NC
00:41:560 (2) - Add Note.. Maybe

[Hard]
First part whitsle sounds little noisy..
From 00:00:651 (1) - to 00:41:560 (2) - How about set volume 60%?
00:13:075 (4) - Add NC and 00:13:984 (1) - Remove NC
00:23:378 (3,1) - Change slider (follow vocal)
00:34:590 (1) - Remove NC and 00:35:802 (3) - Add NC
00:55:196 (1,2) - My suggestion

it can make look well like 01:07:317 (1,2) - :D
00:57:620 (1,2) - ^

01:17:014 (1,2,3) - Hard to read.
how about this?

02:39:438 (2,3) - Same as 00:55:196 (1,2) -

[Tari]
Change diff name Tari's Hard or Tari's Insane because of new rank rule
00:05:044 (7,8) - Remove whitsle
00:56:257 (3) - Rythem suggestion

01:38:226 (9) - Make same with 01:37:923 (8) -
01:46:711 (7) - Ctrl + G

[Collab Insane]
00:11:711 (2,3) - Jump is too sudden
00:19:287 (8,9) - ^

Good Song and map!
Good Luck! :)
Topic Starter
Rakuen

Lolicore_Komari wrote:

Hi!
From M4M :D

[Normal]
00:21:863 (1) - Remove NC
00:41:560 (2) - Add Note.. Maybe
Fixed, thanks for the mods

Fixed some volume on all diffs

Changed MP3 at 23 Dec 2013
mintong89
Hi

[General]
整体音效好大声...可以再小声点么

[Collab Insane]

00:04:438 (5,6,7,8,9) - 我觉得这几个距离可以放大...不然感觉黏在一起.
00:08:378 (2) - CTRL+G,这感觉好像 00:07:923 (1,2,3) - 反复的样子.
00:35:044 (2,3,4,5,6) - 这里我觉得 (2) -> (5) -> (3) -> (4) -> (6) 会比较带感和好玩些.
00:39:438 (7) - 这里NC才对? (00:39:590 (1) - 这里NC不要).
00:56:105 - 我觉得这里的piano声不可以忽略.
01:04:590 (2,1) - 你不觉得这个会读错么? 你看 01:04:287 (1,2) - 同样是1/2可以距离比01:04:590 (2,1) - 大很多.
01:27:923 (1,2,3,4,5,6) - 我相信你这里可以做完整的三角形的.
02:08:984 (5) - 我觉得把slider盖过Love You的you 不是很好.

[Insane]

00:17:620 (3) - CTRL+G? 感觉比较flow
00:41:863 (4,5) - 这个弄成和00:37:014 (3,4) - 一样?

其他diff挖不出什么了..
加油
Topic Starter
Rakuen

Mintong wrote:

Hi

[General]
整体音效好大声...可以再小声点么

[Insane]

00:17:620 (3) - CTRL+G? 感觉比较flow
00:41:863 (4,5) - 这个弄成和00:37:014 (3,4) - 一样?

其他diff挖不出什么了..
加油
Fixed all~ 谢谢 ^_^

Fixed some volume in all diffs
Ryudexerz
nice map
I hope this map get ranked ASAP :D
RandF
Merry X'mas~

[Normal]
  1. 00:55:196 (1,2) - for smoother cursor moving, I suggest to adjust position a little
  2. 03:18:226 (2,3) - I prefer to align in a straight line
[Insane]
  1. 01:29:135 (1,2,3,4,5) - it looks awkward. how about this?
    SPOILER

    299,192,89135,5,2,0:0:0:0:
    180,253,89287,1,0,0:0:0:0:
    241,134,89438,1,2,0:0:0:0:
    262,266,89590,1,0,0:0:0:0:
    168,172,89741,2,0,P|120:140|108:80,1,110,10|0,0:0|0:0,0:0:0:0:
  2. 01:30:196 (6,1,2,3,4,5) - how about regular hexagon?
    SPOILER

    188,96,90196,1,0,0:0:0:0:
    255,159,90347,5,2,0:0:0:0:
    234,250,90499,1,0,0:0:0:0:
    144,277,90650,1,2,0:0:0:0:
    77,213,90802,1,0,0:0:0:0:
    98,123,90954,2,0,P|146:91|158:31,1,110,10|0,0:0|0:0,0:0:0:0:
  3. 01:45:347- add a note
[AI's Hard]
  1. 00:57:620 (1,2) - separate more
  2. 01:17:317 (2,3) - I suggest not to make parallel. this overlap is hard to play
  3. 02:03:984 (5,1) - I prefer not to stack
  4. 02:34:893 (1,2) - separate more
  5. 02:54:590 (5) - I prefer this
  6. 03:24:287 (2) - move to x:94 y:193 (stack correctly)
[Collab Insane]
_AI
  1. 00:31:408 (2) - move to x:396 y:148 (stack correctly)
  2. 00:33:832 (4) - move to x:308 y:280 (^)
  3. 00:47:772- add a note?
Rakuen

  • Good!
good mapping!
がんばって~☆
~Good Luck~
Topic Starter
Rakuen

RandomEffect wrote:

Merry X'mas~

[Normal]
  1. 00:55:196 (1,2) - for smoother cursor moving, I suggest to adjust position a little Fixed
  2. 03:18:226 (2,3) - I prefer to align in a straight line Fixed (ストレート♥)
[Insane]
  1. 01:29:135 (1,2,3,4,5) - it looks awkward. how about this? Thanks very much! (絵可愛い♥)
    SPOILER

    299,192,89135,5,2,0:0:0:0:
    180,253,89287,1,0,0:0:0:0:
    241,134,89438,1,2,0:0:0:0:
    262,266,89590,1,0,0:0:0:0:
    168,172,89741,2,0,P|120:140|108:80,1,110,10|0,0:0|0:0,0:0:0:0:
  2. 01:30:196 (6,1,2,3,4,5) - how about regular hexagon? Thanks very much! (これも♥)
    SPOILER

    188,96,90196,1,0,0:0:0:0:
    255,159,90347,5,2,0:0:0:0:
    234,250,90499,1,0,0:0:0:0:
    144,277,90650,1,2,0:0:0:0:
    77,213,90802,1,0,0:0:0:0:
    98,123,90954,2,0,P|146:91|158:31,1,110,10|0,0:0|0:0,0:0:0:0:
  3. 01:45:347- add a note
good mapping!
がんばって~☆
~Good Luck~
全部直しました!
コードまで作って本当にありがとうございました >.< /
そしてメリークリスマス!(ピザ食べた :P
Kyubey
Hello! Mod request from my queue.
[Normal]
00:57:317 (4,6) - stack them?
01:06:711 (3,5) - bad overlap
02:28:226 (2) - To x:213 y:161
02:31:560 (1,2) - sliders with tail on hard beat plays bad
02:46:711 (1,2) - make better blanket
03:19:438 (4) - NC
[AI's Hard]
00:10:347 - there is should be note
00:24:287 (3,5) - stack tails
00:56:257 (3,1) - ^
01:10:954 (4,5) - better blanket
02:50:347 (5,1) - stack
04:06:711 (3,7) - ^
04:07:317 (5,8) - ^
[Tari]
Rename it to Tari's Hard or what is it, because custom diffnames unacceptable now.
00:09:893 (6) - NC
02:05:499 (3,4) - better blanket
02:08:529 (2,3) - blanket them
Omg not finished diff. But good.
[Insane]
00:10:347 - add note there and make spinner smaller
00:47:317 (8,9) - this jumps looks bad, change it
01:06:408 (4,2) - stack
02:01:105 (6,2) - ^
02:05:196 (4,2) - ^
02:50:650 (2,1) - ^
03:17:620 (3,6) - ^


Funny song, good luck with rank!
Topic Starter
Rakuen

Kyubey wrote:

Hello! Mod request from my queue.
[Normal]
00:57:317 (4,6) - stack them?
01:06:711 (3,5) - bad overlap
02:28:226 (2) - To x:213 y:161
02:31:560 (1,2) - sliders with tail on hard beat plays bad
02:46:711 (1,2) - make better blanket
03:19:438 (4) - NC

[Insane]
00:10:347 - add note there and make spinner smaller
00:47:317 (8,9) - this jumps looks bad, change it
01:06:408 (4,2) - stack
02:01:105 (6,2) - ^
02:05:196 (4,2) - ^
02:50:650 (2,1) - ^
03:17:620 (3,6) - ^

Funny song, good luck with rank!
Fixed all except 2 of the stack mods :)

Thanks for the mods!


Added xXCrystalMoonAnimeXx and Tari into tags
Natsu
HI~ Rakuen sorry for be late x.x

Mod Info:
  1. Unrankable or very questionable stuff
  2. Highly suggestion
  3. Coment or opinions about some
  4. nazi stuff or normal suggestions

General:
  1. Rename Tari to a properly diff name in this case Tari's Hard
  2. The Collab Insane its harder than the Insane so why Insane have od8 and the collab 7? don't make much sense so yeah go with the collab with OD8 and the Insane with OD7 will be alot better for the spread in this mapset.
  3. In the sb (collab diff) 00:54:590 the name of AI should be visible here right? cuz actually it appear really late

Collab Insane:

AI:
  1. 00:00:651 (1) - mmm this slider dont fit the music since the tail its overmaped and don't sound good also you are ignoring the sound at 00:00:802 an it should be mapped will be pretty nice if you short the slider to 00:00:802 like:
  2. 00:01:560 (3,4) - the distance its short compared to the previous jumps also take in consideration this have a big gap in the timeline well this is aproblem you have in all the diff changing the distance or reducing it alot in some jumps antijump patterns and its really hard to play it intuitive 00:01:560 (3,4) - this spacing need to be the same as previous jumps or have more distance due to the gap in timeline or easy you can use some NC to the player can notice it another example of this is 00:01:863 (4,5,6) - this should have the same distance if not it will play really bad another one its this 00:02:772 (6,7) - the 1/4 jump its really not readable o.o I hit 100 on my first play cuz I was thinking was 1/2 slider but dont for example a nice way to have a readable pattern its 00:00:651 (1,2,3,1,2,3,4,1) - :
  3. 00:03:529 symilar case on rhythm as 00:00:651 this one 00:03:529 should finish in 00:03:681 I know you are doing it for symetry but believe me its better to represent the music in the way it is:
  4. 00:03:984 (3,4) - another distance problem same as 00:01:560 the distance are really odd to play
  5. 00:04:741 a slider dont fit the music here if you listen at the music the piano sound its the same as 00:04:741 (6,7,8,9) - so yeah this slider 00:04:741 should be 2 circles to represent the song properly:
  6. 00:04:741 (6,7,8,9,10) - now you have a better rhythm here so lets improve hitsounds remove whistle from 00:05:044 (8) - and just add whistles at 00:04:893 (7,9) -
  7. 00:05:499 (1) - same as 00:00:651 this slider should finish in 00:05:651
  8. 00:05:954 this one should be a repeat slider instead the rhyhtm in 00:05:499 (1,2) - should be like:
  9. 00:06:560 should be a circle here I don't get why you ignore it also if you want you can make a slider with previous one its a better option thought
  10. 00:06:408 (3,4,5,6) - and yup another distance problem like 00:01:560
  11. 00:07:923 (1) - same as 00:00:651 this should finish in 00:08:075
  12. 00:08:832 (3) - this one should be 3 circles instead ignoring important sounds like 00:08:984 dont fit the music :c
  13. 00:09:135 should be a finish sound here o.o
  14. 00:09:287 the spinner should start 1/8 back in 00:09:211 also maybe add a 30% or 40% volume line here the spinner sound to strong for a lovely song
  15. 00:10:802 same as 00:00:651 should end in 00:10:954
  16. 00:12:469 (1) - Nazi stack this 00:12:469 (1) - with 00:13:529 (4) - perfect you can turn the grid off to fix it
  17. 00:15:044 (1,2,3,4,5) - use the same spacing here plz if not its hard to read
  18. 00:16:938 should be a circle here since you add it in previous similar parts why you ignore it here?
  19. 00:17:620 (2,3,4) - Use the same distance here to also if you do you can fix the blank in 00:17:014 (1,3) -
  20. 00:19:893 finishing sliders on the main beats of the song dont make much sense cuz the main beats in this case 00:20:044 need a click action a circle or a slider start but not a slider end cuz your map lose the empathize with the music try to fix the rhythm maybe some like:
  21. 00:20:954 (1,2,3,4,5) - again the spacing its kinda random try some like:
  22. 00:22:923 ]Use a repeat slider instead will fit better with music and vocals
  23. 00:23:984 (1) - the repeat dont fit to much here since you know the vocals start stronger again in 00:24:287 and will be need a clickeable action :
  24. 00:27:014 symilar problem with the strong sounds mapped as a tails since you should not do that owo two circles can be alot better 00:26:711 (7,8) - there or if you want to make some special a extended sliders can work too
  25. 00:28:681 low a little the volume of the spinner just a little
  26. 00:31:560 hitsounds ticks on insane diffs are just meh since that part should be mapped properly instead cuz it have a very important sound
  27. 00:31:863 same problem ending sliders on important beats in music hope you rework this and the symilars ones
  28. 00:32:317 this will need NC cuz big jump
  29. 00:32:772 (7,8) - unexpected jump use a properly distance will be not intuitive in first play
  30. 00:33:984 same as 00:31:560
  31. 00:35:651 (6,1) - nazi fix the blanket
  32. 00:36:711 (4) - same as 00:31:560
  33. 00:39:438 (7,1) - swap NC to follow better your combo pattern and the music
  34. 00:44:211 nothing in the music overmaped beats reguary dont sound good
  35. 00:47:317 (6,2) - can yo avoid the overlap?
  36. 00:47:772 this beat need to be mapped its really important in the song
  37. 00:56:105 same as above
  38. 00:58:984 (6,7) - this need more distance look at the big gap in timeline o.o
  39. 01:00:499 another example of sliders starting on slow beats and ending on the strong ones and to follow the music corretly should be strong sound head low sound tail
  40. 01:00:954 same here this cant be ignored o.o the vocals and music there are really strong and importants for the music
  41. 01:03:529 (4) - same as 01:00:499 I'll stop posting them im sure you can find them by your own
  42. 01:10:499 nothing in the music here better remove this beat
  43. 01:12:014 same as above
  44. 01:14:590 (5,6,7) - make the same distance between them

    Ok AI will stop here the desing its pretty nice, the problem its the rhythm some times you ignore the importants sounds on music and others times you map the important sounds as slider tails and that make a bad gameplay and yes the spacing in some points are kinda random you need to use the same spacing in the same combo if you want foor some reason express a repentine jump in the middle of a combo you should use a NC so the player can have an advice of it.
Rakuen:
  1. 02:27:317 (1,2,3) - use the same spacing here in your way its really confuse In first play alot of players will think this is 02:27:317 (1,2) - a 1/2 spacing and 02:27:772 (2,3) - its a 1/4 but not both are 1/4 without any advice of it x.x
  2. 02:30:954 should be a NC to make the jumps readables if you want to keep the star on the same combo add it on 02:30:802 (4) -
  3. 02:31:560 (1,2,3) - also here you should use the same spacing between them
  4. 02:35:499 (7,8) - the stack dont make sense since the music and vocals are continues here 02:34:893 (3,4,5,6,7,8) - the best you can do its continue the ziq zaq pattern to bring a better feelingwith the music
  5. 02:38:984 (2,3) - another unexpected jump here if you want to keep it add NC in 02:39:135 (3) -
  6. 02:40:044 ticks hitsounds for insane are pretty bad why cuz you know the music its important and you dont map it properly but u add a ticksound and imo thats not nice for the music you should map that kind of spots properly thought
  7. 02:40:499 Finishing sliders on important beats on music dont fit the song like I told to ai the important beats should be mapped with a slider head or a circle to follow the music properly
  8. 02:41:257 you are following vocals with the combos? if yes remove it from 02:41:257 and add it on 02:41:408 (2) -
  9. 02:43:832 (4,2) - avoid the overlap?
  10. 02:47:469 (4,5) - another problem with distance if you want to makethis kind of patterns you should use NC so the players cant read properly those big distance changes
  11. 02:48:529 (3,1) - same the overlap look pretty bad better clean up this part
  12. 04:05:196 (5) - the rhythm here its pretty bad too to follow the music properly this should be like:
  13. 04:12:469 symilar case as above
  14. 03:16:560 (1) - NC bug plz add it

    Pretty much the same as AI parts owo

Insane:
  1. 00:00:651 (1) - mmm this slider dont fit the music since the tail its overmaped and don't sound good also you are ignoring the sound at 00:00:802 an it should be mapped will be pretty nice if you short the slider to 00:00:802 like:
  2. 00:05:499 (1) - the repeat dont follow the music properly this is a insane diff and imo you have to follow the music the more you can try:
  3. 00:07:923 same as above try:
  4. 00:09:135 remove whistle and add finish fit alot better the song in this point
  5. 00:09:287 (1) - with the spinner you have a little bad rhyhtm try the same stuff as the collab some like will work alot better:
  6. 00:11:863 (7,8) - nazi you can improve this blanket a little
  7. 00:14:287 (4) - ctrl G flow alot better and feel more natural when you play
  8. 00:16:408 (1,4,1) - you can improve this blanket too kinda nazi but meh
  9. 00:20:347 (4,5) - unstack this will play and flow better with the vocals imo just stack 5 an 1 also take in consideration 00:20:499 (5,1) - the distance its really short an will play awkard and if you stack 5 and 1 you will represent the pause in the vocals alot better like this:
  10. 00:22:317 you are following vocals and this beat have a really low sound its better to remove it your diff will sound alot better following just the vocals in this part
  11. 00:23:984 (6) - make this slider a little curved so the flow will be improve alot with previous and next beat like:
  12. 00:34:590 double repeats are kinda weird to play and regulary the players break combo on these also are not fun to play what about 2 slider instead?
  13. 00:40:044 (6,7,1,2) - so overlaped maybe can you clean it a bit ?
  14. 00:43:681 (3,4,5) - bad flow here x.x I'll notsuggest a way since im sure you can improve this part by yourself cuz the conecction from the reapeat slider to the next beat dont play natural or intuitive it feel like forced
  15. 00:47:317 (8,9) - If you wanna keep the jump maybe swap the NC in 00:47:469 (9,1) - to make it more noticeable thought if not use a properly distance
  16. 00:48:378 (3,4,5,6,7,1,2,3,4,5) - same as 00:40:044
  17. 00:56:257 this repeat slider dont follow th rhythm properly what about to change it in some to follow the music better like:
  18. 01:00:499 have to be a circle here the drums are to strong there
  19. 01:09:438 (5) - mmm its better flow and more intuitive if you stack this 01:09:438 (5) - on 01:08:226 (3) - head and try to stack this too 01:10:196 (2) -
  20. 01:14:135 add new combo that guy start talking here also its consistent with a previous symilar part
  21. 01:29:135 (1,2,3,4,5,6,1,2,3,4,5,1) - same as 00:40:044
  22. 01:35:802 (7,8,1) - this blanket can be alot better o.o
  23. 01:51:863 dont finish slider on main beats as example the sound at 01:52:166 its really important in the sound and need a clickeable action
  24. 01:59:438 (3,5) - can you avoid the overlap? dont look good imo
  25. 02:00:650 (5,6,1,2) - ^
  26. 02:02:469 (4,1) - ^
  27. 02:20:044 (1,2) - nazi you can do this blanket better here
  28. 02:27:317 (3,5) - can you avoid the overlap here?
  29. 02:51:560 (1,2,3) - this its getting bad overlaped by previous slider and dont look good after your beauty patterns try to rearrange or move them to other side to them look more clean?
  30. 03:28:832 (3,4,5,6,7) - your diff its pretty nice but really bother me overlaps and not clean pattern like these maybe you can clean them up
  31. 03:30:650 (8,3) - try to stack 8 with 3 tail?
I can follow pointing more stuff but them will be the same overlaps/blankets etc your diff it pretty nice but you should go around it and clean those bad overlaps and will be pretty sweet

Ah really long song x.x you can take the important poinst of my mod for the others diffs I get tired xD but probably I 'll take a look in the others diffs in other day :3 a better i will look today just will play a little xD

Tari:
  1. lol sorry I dint know this one was WIP lol I'm baka anyways some suggestions for Tari
  2. OD -1 To balance the spread also thisis ahard diff in a relax song 7 dont fit here
  3. 00:00:651 (1,2) - this blanket can be a bit better lol don't kill me plz
  4. 00:13:832 nothing in the music here o.o better remove it sound alot better
  5. 00:19:741 if you map this you should map 00:19:590 - and 00:19:893 - are the same vocals make more sense to map all or to ignore all thought
  6. 00:28:529 what about to add a circle here and start the spinner in 00:28:681 will feel alot better to play and will represent the music alot better
  7. 01:06:408 (5,3) - kinda nazi but them are to close each other also maybe you can do a better blanket there?
  8. 01:44:893 (5) - mm maybe ctrl J for better flow here o.o of course move it back to the original x and y wil flow better with previous and next beat like:
  9. 01:46:105 (6,7) - this blanket can be better nazi nazi :3
  10. 02:12:772 the break should start here like the other diff for consistency also if you listen sound better btw ifyou wanna keep the diff like it is remove the break and just leave at drain zone will feel better since its to short for a break an the players will turn offguard xD
this diff its going pretty nice maybe I will recheck when you finish

Long map T.T well in the others 2 diffs I will suggest symilar stuff so its better if you go in to them and check and improve a bit :3 thae map its going pretty nice
Topic Starter
Rakuen

Natsu wrote:

HI~ Rakuen sorry for be late x.x

Mod Info:
  1. Unrankable or very questionable stuff
  2. Highly suggestion
  3. Coment or opinions about some
  4. nazi stuff or normal suggestions

General:
  1. Rename Tari to a properly diff name in this case Tari's Hard
  2. The Collab Insane its harder than the Insane so why Insane have od8 and the collab 7? don't make much sense so yeah go with the collab with OD8 and the Insane with OD7 will be alot better for the spread in this mapset.
  3. In the sb (collab diff) 00:54:590 the name of AI should be visible here right? cuz actually it appear really late

Insane:
  1. 00:00:651 (1) - mmm this slider dont fit the music since the tail its overmaped and don't sound good also you are ignoring the sound at 00:00:802 an it should be mapped will be pretty nice if you short the slider to 00:00:802 like:
  2. 00:05:499 (1) - the repeat dont follow the music properly this is a insane diff and imo you have to follow the music the more you can try:
  3. 00:07:923 same as above try:
  4. 00:09:135 remove whistle and add finish fit alot better the song in this point
  5. 00:09:287 (1) - with the spinner you have a little bad rhyhtm try the same stuff as the collab some like will work alot better:
  6. 00:11:863 (7,8) - nazi you can improve this blanket a little
  7. 00:14:287 (4) - ctrl G flow alot better and feel more natural when you play
  8. 00:16:408 (1,4,1) - you can improve this blanket too kinda nazi but meh
  9. 00:20:347 (4,5) - unstack this will play and flow better with the vocals imo just stack 5 an 1 also take in consideration 00:20:499 (5,1) - the distance its really short an will play awkard and if you stack 5 and 1 you will represent the pause in the vocals alot better like this:
  10. 00:22:317 you are following vocals and this beat have a really low sound its better to remove it your diff will sound alot better following just the vocals in this part
  11. 00:23:984 (6) - make this slider a little curved so the flow will be improve alot with previous and next beat like:
  12. 00:34:590 double repeats are kinda weird to play and regulary the players break combo on these also are not fun to play what about 2 slider instead?
  13. 00:40:044 (6,7,1,2) - so overlaped maybe can you clean it a bit ?
  14. 00:43:681 (3,4,5) - bad flow here x.x I'll notsuggest a way since im sure you can improve this part by yourself cuz the conecction from the reapeat slider to the next beat dont play natural or intuitive it feel like forced
  15. 00:47:317 (8,9) - If you wanna keep the jump maybe swap the NC in 00:47:469 (9,1) - to make it more noticeable thought if not use a properly distance
  16. 00:48:378 (3,4,5,6,7,1,2,3,4,5) - same as 00:40:044
  17. 00:56:257 this repeat slider dont follow th rhythm properly what about to change it in some to follow the music better like:
  18. 01:00:499 have to be a circle here the drums are to strong there
  19. 01:09:438 (5) - mmm its better flow and more intuitive if you stack this 01:09:438 (5) - on 01:08:226 (3) - head and try to stack this too 01:10:196 (2) -
  20. 01:14:135 add new combo that guy start talking here also its consistent with a previous symilar part
  21. 01:29:135 (1,2,3,4,5,6,1,2,3,4,5,1) - same as 00:40:044
  22. 01:35:802 (7,8,1) - this blanket can be alot better o.o
  23. 01:51:863 dont finish slider on main beats as example the sound at 01:52:166 its really important in the sound and need a clickeable action
  24. 01:59:438 (3,5) - can you avoid the overlap? dont look good imo
  25. 02:00:650 (5,6,1,2) - ^
  26. 02:02:469 (4,1) - ^
  27. 02:20:044 (1,2) - nazi you can do this blanket better here
  28. 02:27:317 (3,5) - can you avoid the overlap here?
  29. 02:51:560 (1,2,3) - this its getting bad overlaped by previous slider and dont look good after your beauty patterns try to rearrange or move them to other side to them look more clean?
  30. 03:28:832 (3,4,5,6,7) - your diff its pretty nice but really bother me overlaps and not clean pattern like these maybe you can clean them up
  31. 03:30:650 (8,3) - try to stack 8 with 3 tail?
I can follow pointing more stuff but them will be the same overlaps/blankets etc your diff it pretty nice but you should go around it and clean those bad overlaps and will be pretty sweet

Ah really long song x.x you can take the important poinst of my mod for the others diffs I get tired xD but probably I 'll take a look in the others diffs in other day :3 a better i will look today just will play a little xD

Long map T.T well in the others 2 diffs I will suggest symilar stuff so its better if you go in to them and check and improve a bit :3 thae map its going pretty nice
Fixed all suggestions in Insane diff, except the front part (piano)

Tari's diff will be renamed once he completed it (he's busy in studying now orz)

Thanks very much for the mods :)


P.S: Don't worry, you're not late yet XD (not ranked)

Natsu wrote:

Rakuen:
  1. 02:27:317 (1,2,3) - use the same spacing here in your way its really confuse In first play alot of players will think this is 02:27:317 (1,2) - a 1/2 spacing and 02:27:772 (2,3) - its a 1/4 but not both are 1/4 without any advice of it x.x
  2. 02:30:954 should be a NC to make the jumps readables if you want to keep the star on the same combo add it on 02:30:802 (4) -
  3. 02:31:560 (1,2,3) - also here you should use the same spacing between them
  4. 02:35:499 (7,8) - the stack dont make sense since the music and vocals are continues here 02:34:893 (3,4,5,6,7,8) - the best you can do its continue the ziq zaq pattern to bring a better feelingwith the music
  5. 02:38:984 (2,3) - another unexpected jump here if you want to keep it add NC in 02:39:135 (3) -
  6. 02:40:044 ticks hitsounds for insane are pretty bad why cuz you know the music its important and you dont map it properly but u add a ticksound and imo thats not nice for the music you should map that kind of spots properly thought
  7. 02:40:499 Finishing sliders on important beats on music dont fit the song like I told to ai the important beats should be mapped with a slider head or a circle to follow the music properly
  8. 02:41:257 you are following vocals with the combos? if yes remove it from 02:41:257 and add it on 02:41:408 (2) -
  9. 02:43:832 (4,2) - avoid the overlap?
  10. 02:47:469 (4,5) - another problem with distance if you want to makethis kind of patterns you should use NC so the players cant read properly those big distance changes
  11. 02:48:529 (3,1) - same the overlap look pretty bad better clean up this part
  12. 04:05:196 (5) - the rhythm here its pretty bad too to follow the music properly this should be like:
  13. 04:12:469 symilar case as above
  14. 03:16:560 (1) - NC bug plz add it

    Pretty much the same as AI parts owo

I can follow pointing more stuff but them will be the same overlaps/blankets etc your diff it pretty nice but you should go around it and clean those bad overlaps and will be pretty sweet[/notice]

Ah really long song x.x you can take the important poinst of my mod for the others diffs I get tired xD but probably I 'll take a look in the others diffs in other day :3 a better i will look today just will play a little xD

Long map T.T well in the others 2 diffs I will suggest symilar stuff so its better if you go in to them and check and improve a bit :3 thae map its going pretty nice
Fixed all!

They're very helpful mods!

Thanks :)
Kyouren
><
Tari
Fix all in Kyubey mod.

and I fixed everything in Natsu's mod except the blue one's I mapped the part's consistently, and I don't want to ruin it, and you can actually hear the piano sounds if you listen carefully. and I leave the break there, I don't think break after a spinner will confuse players :)

Thanks for modding guys!

Update here : http://puu.sh/63Ibl.osu
Topic Starter
Rakuen
Updated Tari's hard
Fuseka
The collab insane is really getting worse and worse updates after update i think =S
Too bad it was really an epic map with an epic amv when you first mapped it.
Now some patterns are just one after the other and its getting boring to play....

I should have kept the AI love u diff !
_AI

Fuseka wrote:

The collab insane is really getting worse and worse updates after update i think =S
Too bad it was really an epic map with an epic amv when you first mapped it.
Now some patterns are just one after the other and its getting boring to play....

I should have kept the AI love u diff !
ikr *^* AI Love you sound great but we must follow the new rules
epic jump is epic but... overmapped cuz im 2nub in mapping
Topic Starter
Rakuen
I saw you go change back to flow tap :o , not all jumps were overmapped tho

feel free to change back and I'll give some comments

some mods that I've mentioned bad jump pattern doesn't mean you cannot put jump orz...
Mei
hi ヾ(´・ω・`)ノ
for m4m

[collab insane]

* 00:00:651 (1,2,3,4,5,6,7) - this flow is bad for me, i suggest you to arrange your notes like this:
00:00:651 (1,3) - make a blanket
00:01:863 (4) - move to x384 y236
00:02:317 (5) - move to x152 y352
00:02:772 (6,1) - stack
this plays much better in my point

* 00:07:620 (7,8) - switch this 2 notes

* 00:11:711 (2,3) - this jump make no sense for me, in order to make it both interesting and logical , i suggest you
00:10:651 (3,1,3) - stack
00:10:347 (1,2,4) - stack

* 00:13:226 (3,4) - this is better for me

* 00:19:287 (8,9) - i dont think you should put a jump there, maybe stack with 00:17:923 (3) -

* 00:21:408 (4,1) - stack on the slider's tail

* 00:35:196 (3,4,5,6) - umm first you should arrange it to square then...

* 01:19:741 (3,4) - there should have a jump, you can move 3 to x128 y36 then stack 01:18:681 (4,4,5,6) -

* 01:57:620 (6) - move to x172 y84 (distance snap) and then stack 01:57:014 (2,7,8,1) -

* 02:09:741 (8,9) - switchn this 2 notes

* 02:24:135 (2,3,4) - since there is a jump between 2 and 3, i think there also should have a jump between 3 and 4

* 02:34:893 (3,5) - switch this 2 notes

* 02:45:347 (4) - move to x256 y308

* 03:28:226 (5,6) - switch this 2 notes

* 03:40:196 (5,4) - stack


[insane]
我看了一圈,感觉特别能说的没什么,但是像00:49:287 (5,6,7,1,2,3,4,5) - 这种看起来好看的是太难打了,因为player移动很吃力啊。。。不过也不是什么问题就是了(我的话可能会搞成5-7-2-6-1-3这样)

other diffs are really nice(sorry i just have these).... so i just shoot~~(。・ω・。)ノ☆
Topic Starter
Rakuen

Mei wrote:

hi ヾ(´・ω・`)ノ
for m4m

[insane]
我看了一圈,感觉特别能说的没什么,但是像00:49:287 (5,6,7,1,2,3,4,5) - 这种看起来好看的是太难打了,因为player移动很吃力啊。。。不过也不是什么问题就是了(我的话可能会搞成5-7-2-6-1-3这样)

other diffs are really nice(sorry i just have these).... so i just shoot~~(。・ω・。)ノ☆
有道理,跳改成跟你说的一样

edit: 过后会去看M4M,有点忙 :)
BigWilly
[Normal]

Good Job on the Hitsounds

00:41:863 (2,3,4) - Change to this?


Good Luck!
Topic Starter
Rakuen

Feverie wrote:

[Normal]

Good Job on the Hitsounds

00:41:863 (2,3,4) - Change to this?


Good Luck!
Thanks for your mods
Winek
Hello, thiss is from my modding queue :|

I tested, and greatly, i see nothing. Terribely sorry... I'm just a noob modder, i'm not very great at this. Sorry to make you loose your time :cry:
Moccadayo
hello~

just for some recommendation

collab insane
01:24:287 (9) - I think nc should be good so 01:24:590 (1) - remove nc

insane
00:39:438 (4) - nc may be better


it short mod, I can not find any disadvantage more :(

hope can be ranked recently :)
Topic Starter
Rakuen

-RInx- wrote:

hello~

just for some recommendation

insane
00:39:438 (4) - nc may be better


it short mod, I can not find any disadvantage more :(

hope can be ranked recently :)
Thanks for your mod
Setsurei
yo!
just a random M4M because of Rakuen's request

[General]
sliderscorepoint.png why did you hide this
I can't do cursor dance if I can't see the tick lol

[AI's Hard]
actually there are lots of blanket fix here but I ignored - too lazy to jot down the coordinates
00:13:075 (4,5,6,1,2,3) - (4) uncentralized
00:17:317 (4,1,2) - too cramped
00:57:620 (1,2) - ugly overlap, move (2) a bit to the right
01:06:711 (5) - x 160 y 364
01:17:317 (2,3) - why.. 01:14:590 (1,2,3) - 01:15:802 (1,2,3) - are nice, but why suddenly you changed to 01:17:014 (1,2,3) - pattern
01:57:923 (1,2,3,4) - feel uneasy on this flow, (1) rotate it somewhere
02:11:257 (3,4) - is it better if (3) blanket (4)?
02:49:135 (3,4,5) - awkward flow03:40:954 (1,2,3,4) - same as 01:57:923 (1,2,3,4) -
03:51:257 (1) - x 256 y 96[Insane]
00:49:893 (2,3) - this part made me ragequit #pffft - is it just me that always aim for (3) first rather than (2)?
if it's not, please switch them (ctrl+G). I know that (2) is below, but I always pressed (3) <.<

[Collab Insane]
this diff, you're draining my stamina - tbh un-enjoyable jumps
it seems like this diff forced jumps on everything and this is quite bad I prefer Saten's jumps, tiredsome but it's fun
if you think that what I suggest is where I got misses, no.. just feel uneasy to play
please re-think again on using jumps, there are lots of parts that are uncomfortable to be played - I only mention some because I'm too lazy to re-test play every second <.<
here are the examples that I found it's uncomfortable to play (I managed to geki all of them actually)
00:11:711 (2,3) - please reduce the distance between these two object, from (2) to (3) is too exaggerated
00:20:954 (1,2,3,4) - same reason, the beat seems stable here why you did jump between (1) to (2) and (3) to (4)
00:32:772 (7,8) - ^
00:47:620 (1,2,3,4,5) - after those crazy fast-paced flow and jumps before this, this one seems empty.. there are 2 options: decrease the density on previous objects or increasing objects on these part
00:58:984 (6,7) - too near, not suitable (reflect pressed (7) too fast)
01:27:620 (6,7,1) - not comfortable here
01:29:741 (5,6) - ^
01:34:893 (3,4) - ^

that's all, good luck
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