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RIKKI - Suteki da ne

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Total Posts
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Topic Starter
Hard
This beatmap was submitted using in-game submission on Mittwoch, 28. Mai 2014 at 00:29:07

Artist: RIKKI
Title: Suteki da ne
Source: Final Fantasy X
Tags: Nobuo Uematsu 10 FFX FF10
BPM: 69,99
Filesize: 9028kb
Play Time: 05:33
Difficulties Available:
  1. Yuna (1,77 stars, 336 notes)
Download: RIKKI - Suteki da ne
Information: Scores/Beatmap Listing
---------------
isn't it beautiful? FFX fandom
Will be for approved because Fun :D
hue
Myxo
This is really nice so far! Awesome song :3 Keep it up meine Süße :b
Topic Starter
Hard
thanks :D i think i won't go for rank this time
RandF
From my queue~

[General]
  1. Title: 素敵だね
  2. Airtist: RIKKI
    :arrow: source
  3. Remove "final fantasy 10" from tags
  4. tags suggetion:
    square
    Nakano Ritsuki
  5. 01:40:733- Kiai isn't snapped
  6. Combo-color1 is nearly indistinguishable from color2 and color4. I suggest to change it
[Easy]
  1. set preview point
  2. HP, OD is too high
  3. 00:38:122 (3,2) - stack correctly
  4. 00:53:980 (2) - move to 360 y:236 for smoother cursor moving
  5. 00:57:838 (3,1) - move to x:339 y:227 (stack correctly)
  6. 01:54:414 (1,1) - avoid overlap
  7. 02:04:700 (4,2) - ^
  8. 02:32:131 (1,1) - ^
  9. 02:59:562 (2) - x:416 y:172 for smoother cursor moving
  10. 03:51:852- clap?
  11. 03:50:995 (1,3) - avoid overlap
  12. 03:55:709~04:05:567 why do you change DS from 1.0x to 1.1x? for Easy-diff, that is not good.
  13. 04:25:283 (1,1) - avoid overlap
  14. 04:35:569 (4,2) - ^
  15. 04:55:714 (3) - finish(drum)?
  16. 05:21:431 (1,2) - DS 1.0x
  17. 05:25:288 (1) - I prefer to delete or exchange for spinner
[Astra]
  1. if you are going to make more difficult diffs, HP+1~2, OD+1~2
  2. About triplet like 00:22:692 (2,3,4) -, I prefer to make DS 1.0x
  3. 01:03:838 (3) - move to x:293 y:104 (stack correctly)
  4. 01:09:839 (1,2) - avoid overlap
  5. 01:59:557- finish(drum)?
  6. 02:13:701 (4,1) - avoid overlap
  7. 02:32:988- clap
  8. 02:34:703- ^
  9. 03:58:709- clap?
  10. 04:44:570 (4,1) - avoid overlap
  11. 04:50:999- finish(drum)?
relax mapset~
~Good Luck~
Topic Starter
Hard

RandomEffect wrote:

From my queue~

[General]
  1. Title: 素敵だね
  2. Airtist: RIKKI
    :arrow: source
  3. Remove "final fantasy 10" from tags
  4. tags suggetion:
    square
    Nakano Ritsuki
  5. 01:40:733- Kiai isn't snapped
  6. Combo-color1 is nearly indistinguishable from color2 and color4. I suggest to change it
[Easy]
  1. set preview point
  2. HP, OD is too high
  3. 00:38:122 (3,2) - stack correctly
  4. 00:53:980 (2) - move to 360 y:236 for smoother cursor moving
  5. 00:57:838 (3,1) - move to x:339 y:227 (stack correctly)
  6. 01:54:414 (1,1) - avoid overlap
  7. 02:04:700 (4,2) - ^
  8. 02:32:131 (1,1) - ^
  9. 02:59:562 (2) - x:416 y:172 for smoother cursor moving
  10. 03:51:852- clap?
  11. 03:50:995 (1,3) - avoid overlap
  12. 03:55:709~04:05:567 why do you change DS from 1.0x to 1.1x? for Easy-diff, that is not good.
  13. 04:25:283 (1,1) - avoid overlap
  14. 04:35:569 (4,2) - ^
  15. 04:55:714 (3) - finish(drum)?
  16. 05:21:431 (1,2) - DS 1.0x
  17. 05:25:288 (1) - I prefer to delete or exchange for spinner
[Astra]
  1. if you are going to make more difficult diffs, HP+1~2, OD+1~2
  2. About triplet like 00:22:692 (2,3,4) -, I prefer to make DS 1.0x
  3. 01:03:838 (3) - move to x:293 y:104 (stack correctly)
  4. 01:09:839 (1,2) - avoid overlap
  5. 01:59:557- finish(drum)?
  6. 02:13:701 (4,1) - avoid overlap
  7. 02:32:988- clap
  8. 02:34:703- ^
  9. 03:58:709- clap?
  10. 04:44:570 (4,1) - avoid overlap
  11. 04:50:999- finish(drum)?
relax mapset~
~Good Luck~
thanks for this. actually i wrote one of those "i changed this and that" answers but it got deleted somehow. if you want it badly i'll tell you what i did. but atm im to lazy.
Myxo
Ok, before I'll mod this, check the following things:

  1. There are two very small (similar) sections where the timing is obviously off. It's not doable with a single extra timing section though, that's why I can't do it to be 100% sure. That's why you should ask an experienced timing-checker like Charles445 now, before you collect mods for your map, because as soon as you got a bubble and the timing is still slightly wrong, it will be popped :b
    The timing is off in these sections:
    00:01:256 to 00:08:113
    05:16:710 to 05:21:853
    Also, the section at 05:21:978 clearly needs more BPM. You can hear it, when you listen to the song at 25% speed. I'd take 56 BPM for now, it sounds better.
    As I said, you should contact someone to check the whole timing of your map, but specifically these sections above.
  2. Fix obvious spacing errors. Since this is for approval, spacing differences are okay in theory. But it looks much more clean and better if you fix them, especially since a clean and tidy aesthetic would fit your style very much :)
  3. Also, when I look at this map, some sections seem to be pretty outdated. I mean, you can do some things better now, especially when it comes to aesthetics. For example 00:54:403 (3,1) - You wouldn't do that anymore, would you? I'd recommend you to go through the map on your own and fix stuff like that, because then it will be less work for me when I have to mod *Desperate runs*
  4. Check aimod. You don't want kiais to be unsnapped, to timing points at the same time, or an incredibly low stack leniency for an Easy xD

If you fixed this stuff, it will be much, much easier for me to mod and it will save time to both me and you. So, plz :D Call me back then.

EDIT: 2 stars for you
Insylu
BanchoBot
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