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Lisa Komine - Resuscitated Hope (TV Size)

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Pagno
This beatmap was submitted using in-game submission on mercoledì 15 gennaio 2014 at 20:46:04

Artist: Lisa Komine
Title: Resuscitated Hope (TV Size)
Source: GOSICK -ゴシック-
Tags: ending Bones ゴシック
BPM: 130
Filesize: 20099kb
Play Time: 01:25
Difficulties Available:
  1. Hard (4,51 stars, 166 notes)
  2. Insane (4,87 stars, 211 notes)
  3. Jumps (5 stars, 276 notes)
  4. Normal (3,24 stars, 95 notes)
Download: Lisa Komine - Resuscitated Hope (TV Size)
Information: Scores/Beatmap Listing
---------------
Redownload if you downloaded before 11-11-13 (happy bday skyrim)

all those who put bkg dim 100%, disable skin's colors and disable skin's hitsounds deserve a very painful death
mapset by pagno
and yeah pagno is me
im aware that some patterns suck but oh well this is my first map aimed to rank
pls bubble
AnataNoBaka
Abbiamo già fatto irc ma posto qui qualche cosetta sul pattern

[Victorique]

00:37:420 (8,9) - stacka anche queste sullo slide come le altre
00:48:728 (6,1,2,3,4,5,6,7) - puoi mettere più spacing anche tra queste doppie come hai nel punto precedente
00:56:805 (3,4) - stackale
01:16:420 (1,2,3,1,2,3) - potresti jumparli un pò di più , ci starebbero meglio
01:22:074 (1) - lo spinner può essere sostituito con dei tap (seguendo il ritmo te ne accorgi) che a mio avviso sarebbero più belli come finale

[Kujou]

00:38:344 (2,3,4) - li sostituire con un altro slide oppure puoi trasformare in reverse quello precedente
01:05:113 (4) - questo beat non mi piace nascosto sotto lo slide e rovina anche un po il flow, prova a blankettarlo con lo slide
01:11:574 (2) - ^


Sulla normal cerca di semplificare un po il pattern e abbassa la SV.
Evita sempre i beat nascosti dagli slide a meno che non sia insane.
10crystalmask01
Ello! ^^ Random mod!

[Cordelia]
00:00:728 - Audio is a bit to quiet if you ask me, could you increase it to 40% instead?
00:00:728 (2) - Remove hitsounds on the head and just use a finish.
00:02:574 (2) - ^
00:04:420 (2) - ^
00:06:267 (2) - ^
00:08:113 (2) - Remove finish on the head,doesn't really fit in this part of the song.

00:15:497 - Audio is way too quiet, could you increase it to 50-60% instead?
00:15:497 (1) - Change clap on the head to a finish.
00:22:882 (3) - NC
00:41:344 (4) - ^
00:29:344 (4) - ^
00:33:036 (4) - ^
00:47:805 (5) - ^
01:01:651 (1) - Add finish on the head?
01:07:190 (3) - First object appearing in Kai time should always be a NC
01:16:420 (4) - NC
01:22:190 (1) - Add whistle?

Nice ^^

[Roscoe]
00:00:728 (2) - Change clap to a finish.
00:02:574 (3) - ^
00:04:420 (3) - ^
00:06:267 (3) -Remove all hitsounds on the head, and use only a finish?
00:08:113 (2) - Remove finish.
00:15:497 (2) - Change the clap to a finish on the head and NC
00:21:497 (5) - NC
00:24:959 (4) - ^
00:28:651 (4) - ^ instead of 00:29:113 (1) - .
00:30:267 - NC
00:33:959 (4) - ^
00:40:882 (3) - ^ Instead of 00:39:497 (1) -
00:52:420 (2) - NC
00:56:113 (5) - ^
01:03:497 (4) - ^
01:07:190 (4) - ^
01:12:728 (5) - ^
01:20:113 (5) - ^

Looks really good, only the NC are a bit long,and mixed. ^^

[Kujou]
00:00:728 (2) - Change clap to a finish.
00:02:574 (3) - ^
00:04:420 (3) - ^
00:06:267 (3) - ^
00:08:113 (2) - Remove finish.
00:09:959 (7) - NC
00:15:497 (3) - Change the clap to a finish on the head and NC
00:22:882 (5) - NC
00:41:344 (1) - Add finish on the head?
00:52:420 (3) - NC
00:57:959 (5) - ^

[Victorique]
00:00:728 (2) - Change clap to a finish.
00:02:574 (3) - ^
00:04:420 (3) - ^
00:06:267 (3) - ^
00:08:113 (3) - Remove finish.
00:15:497 (3) - Change the clap to a finish on the head and NC
00:52:420 (3) - NC
01:10:882 (5) - ^

Really pretty map. I like your choice of music! :P
Hope this helps~!
Awaken
Red : Unrankable
Blue : Had better fix
Black : Opinion


  • [General]
  1. Tag has nothing. Add some to it?
  2. offset is too quick. Try 751
  3. kiai should finish at 01:21:959,I prefer.


  • [Victorique]
  1. 00:36:728 (6) - ctrl+g?
  2. 00:50:574 (1,2,3,4,5) - If you want a five-pointed star,it looks not good enough.
  3. 00:55:190 (5) - the slider like this can be better like this:

  1. Try to map on lower left quarter and top left corner adequately.
  2. 00:05:805 (2) - slider's tail hasn't overlapped with 00:05:113 (1)'s tail throughly.
  3. 00:11:344 (3) - I prefer make this follow 00:10:651 (2)'s trajectory. For example put it on x84y106
  4. 00:37:190 (6,1) - not stack well. prev 0.03
  5. 00:52:420 (1) - looks not beautiful enough ;w; see this: (If you fixed,make 00:53:113 (2) and later go down.)
  6. 01:05:344 (5,6,7) - try this

  • [Roscoe]
  1. OD+1~2. But do you want to keep it under 4.50 difficulty? So try to make rhythm easier.
  2. If it's a Normal, I think this diff shouldn't have any changes about sv.
  3. But I think it's like hard more since I saw your rhythm.
  4. 00:19:190 (1) - I advise you to stack with 00:19:420 (2)'s head.
  5. 00:35:805 (1,2,3) - flow isn't very well :<
  6. 01:07:882 (2,1) - stack well.


  • [Cordelia]
  1. Good job.

Good Luck
shARPII
Hi hi!
Here's the french mod for you :)

[General]
Just one thing for the kiai part. It should finish at 01:20:113 -. Currently, it doesn't fit with the song and, moreover, with your hitsounds.
Everything else is ok for me.

[Cordelia]
  1. 00:20:574 (4) - spacing? Should be 1.1 like 00:15:497 (1,2,3) - Move this circle to x:288;y:296
  2. 00:28:882 (3,1) - spacing? Up this pattern 00:29:344 (1,2,1) - in the grid.00:28:882 (3) - should be at 1.0x from 00:29:344 (1) -
  3. 00:33:959 (1) - one grid up for the middle square of this slider : http://puu.sh/4Cdzf.jpg (fit better with 00:33:497 (2) - 's end)
  4. 00:37:651 - Lower the volume here (like ~30% instead of 40%) because you don't change it contrary to the song which is quiet here. (no drums etc..) do it on your other diff too, I won't repeat it on each diff :3
  5. 00:47:805 (1,2,3,4,5,1,2,3) - You can do some straight line but here, I think this is too much. Try to vary your pattern : here's so example but do what do you want here (it just could be more funnier to play than this.) => http://puu.sh/4CdNq.jpg http://puu.sh/4CdNC.jpg
  6. 00:54:267 (4) - one or two grid up for the middle square of this slider (fit)
Just be careful with spacing on the lower diff of your mapset. It should be readable for beginners :)

[Roscoe]
  1. 00:14:574 (1) - It's a bit weird for me, you can here the guitar after your slider's end so your rythm doesn't fit :/ Do this instead : http://puu.sh/4Cexj.jpg and put finish+clap on slider's end.
  2. 00:22:190 (2) - I don't think that this circle is well placed behind 00:21:497 (1) - . Try to move it?
[Kujou]
  1. 00:14:574 (2) - This slider should finished at 00:15:382 -
  2. 00:22:420 (3,4) - Moves (3) to x:240;y:264 && (4) to x:256;y:132 if you want a better star pattern
  3. 00:39:036 (5) - One grid right (fit)
[Victorique]
  1. 00:14:574 (2) - This slider should finished at 00:15:382 -
Fast mod but yeah pretty nice mapset :) You just need some work to refine your beatmap (like hitsounds' volume on some parts etc...) and it will be nice imo :)
GL with this!
Pandiar
hi~ from my queue :D

Red : you must be fix
Black : suggestion

[General]
deselect letterbox during breaks
Widescreen support is not same between diff
add tag "ending"

[Victorique]
00:09:267 (5) - i think players don't get the rhythm if this spacing placement
00:09:959 (1) - NC
00:22:882 (6) - ^
00:30:267 (7) - ^
00:31:190 (5) - remove NC
00:32:113 (8) - NC
00:33:036 (5) - remove NC
00:33:959 (1) - NC
00:36:728 (6) - add finish?
00:40:651 (1) - remove NC
00:41:344 (1) - NC
00:41:344 (1) - add finish start point?
00:42:036 (2) - ^
00:43:190 (1) - ^
00:45:036 (1) - ^
00:48:728 (6) - ^
00:51:959 (1) - remove NC?
00:54:267 (1) - add finish start point
00:57:959 (1) - NC
00:59:344 (6) - remove NC
00:59:805 (8) - NC
01:01:651 (1) - add finish start point
01:03:497 (6) - NC
01:04:420 (1) - remove NC
01:05:344 (1) - NC
01:09:036 (9) - NC and add fisish start point
01:09:497 (1) - remove NC
01:12:728 (1) - add finish?
01:14:113 (7) - remove NC
01:14:574 (1) - NC
01:16:420 (1) - add finish
01:18:267 (1) - NC
01:19:190 (5) - remove NC

[Kujou]
00:41:344 (1) - add finish start point
00:45:036 (1) - ^
00:48:728 (1) - ^
00:54:267 (1) - ^
00:59:344 (5) - remove NC
00:59:805 (1) - NC
01:01:651 (1) - add finish start point
01:09:036 (1) - ^
01:13:190 (1) - NC
01:13:651 (2) - remove NC
01:16:420 (1) - add finish

[Roscoe]
00:32:805 (5) - remove NC
00:33:959 (1) - NC
00:35:805 (1) - add finish start point
00:41:344 (1) - ^
00:45:036 (1) - ^
00:48:728 (1) - ^
00:54:267 (1) - ^
01:01:651 (1) - ^
01:09:036 (1) - ^
01:14:113 (1) - remove NC
01:14:574 (3) - NC
01:16:420 (1) - add finish start point

[Cordelia]
Lowest diff are played beginners almost.
so you should set same spacing in all notes for biginners.
i recommend to you to remap that diff
Distance Spacing=1.0 will better



good luck!
-RIKKA-_old
Hi~:D

from M4M.
I mod "Cordelia" and "Victorique".

Cordelia
・00:15:497 (1,2,3) - about rhythm.


  ↓


・Kiai time end move at 01:05:344 from 01:06:267
・01:20:113 - 2 timing points at same time.

Victorique
・Kiai time end move at 01:05:344 from 01:06:267
・01:08:574 (7) - move x:72 , y:256 (How about circle(6),(7),(8) for a triangle?)
・01:16:190 (6) - move x:256 , y:348

good luck :D
Pretty Rhythm
Hi!
From M4M :D

[Cordelia]
01:20:113 (1) - Delete 1 Timming point

[Kujou]
OD +1
00:11:574 (4) - Add Note
00:16:882 (7) - Add NC and 00:17:113 (1) - Delete NC
00:37:420 (7) - Move to 00:37:651 (1) - This circle 's on

[victorique]
OD +1
00:01:420 (1,2) - Spacing Too far
00:03:959 (2,3) - ^
00:05:805 (2,3) - ^
00:25:420 (7) - Add NC
01:06:267 (1,2,3,4) - Σ( ° △ °|||)︴

Very Hard and good map :D
Go for rank!
Star!
xChippy
Yo~ M4M from my queue :3
Srry for the delay but here is the mod:

[General]
Add the following Tags: Bones (It's the studio) ゴシック (Gosick in japanese)
Artist should be コミネリサ Romanized stays the same.
When making blankets use the approach circle of the object you want to blanket to make it :3
You put good rythm but your patterns are a bit untidy sometimes ><

[Victorique]
I'm not sure about those large jumps in this calm song but yea I guess it's your mapping style :3
00:00:728 (2,3) - It's better to be a bit more consistent. 00:02:574 (4,5) - This is the same part but has a way lower intensity jump than the first one. Atleast make the jumps a bit more similiar in distance.
00:08:805 (4,5) - This blanket could be done neater. Use the approach circle to help you with it :3
00:22:882 (1) - Add a green line to lower the volume here cuz it's just kinda odd that this part volume is the same as this part 00:15:497 (1) - where the music is alot more intensive.
00:28:190 (7,8,1) - Stack this on 00:26:574 (1) - to make it look alot cleaner.
00:48:728 (6,7) - Move it to 424|344
01:05:805 (3,4) - CTRL+ G would play alot better than the current one

[Kujou]
I Guess this is the ''Hard'' o-o?... Seems a bit to hard for me.
00:17:113 (2,4) - Make the sliders have the same shape
00:23:805 (3,4) - Blanket could be better move (4) to around 211|129
00:50:574 (1,2,3,4,5) - This star looks a bit ugly clean it up a bit try using CTRL+SHIFT+D
01:05:113 (4) - Bad overlap
01:11:574 (2) - ^

[Roscoe]
I'm guessing this is normal? You need to have a more consistent DS.... don't put sudden jumps from 1.50 1.30 etc I see it all around here ><
00:01:420 (1,2) - Improve this blanket by moving (1)'s end point a bit to the right
00:22:882 (1) - oh... this is a normal refrain from using jumps like this
00:26:574 (1) - ^
00:39:497 (1) - ^
There are a lot more of them please check them...

[Cordelia]
Same problem as in Roscoe...
Use DS pls...

That's all
Good luck~~
GIDZ
Hi, From my M4M queue. Sry for delay, was very busy. :o

General:
~Aimod.
~Did you use distance snap for the map?? Seems that the notes are all over the place.

Cordelia:
~00:05:113 (1) - Overlapping with 00:03:267 (1)
~00:35:805 (3) - Remove finish.
~00:51:959 (1) - This jump is too far for beginners.
~00:31:651 - I suggest this pattern --> http://puu.sh/56hl0.jpg
~The rhythm is good overall, but you need to tidy the notes by using distance snap or the notes will seem randomly placed.

Roscoe:
~00:30:267 (1) - It's overlapping with prev note.
~00:36:497 (2) - ^
~00:43:190 (1) - Overlapping with 00:42:036 (2)
~00:43:882 (2) - Overlapping..
~01:03:951 - Since they are overlapping, I suggest this --> http://puu.sh/56hFz.jpg
~01:04:882 - Like above. http://puu.sh/56hGR.jpg
~01:11:805 (3) - Can make blanket here. http://puu.sh/56hLl.jpg
~01:13:420 (2) - Stack on top of 01:12:497 (4)
~01:14:574 (1) - Blanket. http://puu.sh/56hW6.jpg
~01:16:420 (1) - http://puu.sh/56i3J.jpg
~01:17:574 - In this situation, you can have an overlap like this --> http://puu.sh/56i5K.jpg NOTICE THAT I'VE CHANGED THE SHAPE OF UR SLIDERS.
~01:18:775 - Then just copy 01:18:267 (1) - then replace 01:19:190 (3). http://puu.sh/56i8X.jpg
~01:19:662 - Then blanket. http://puu.sh/56iaY.jpg
~01:20:574 (2) - Make this note stack on top of 01:18:959 (2) - You'll then see symmetry like this --> http://puu.sh/56idF.jpg
~01:21:497 (4) - Then finish it off with http://puu.sh/56ift.jpg
You can always try to blanket notes if they are overlapping :P

Kujou:
~00:06:728 (5) - Circle sounds better than slider here.
I think the rhythm mapped is very good, now distance snap them and try to look for more overlaps and fix them! Then it will be much more tidy than wat I see now :D

Victorique:
~The slider velocity is too slow for those big jumps, feels a bit weird with the pace. I suggest SV 2.5. Of course then u will have to fiddle with the sliders and remap some parts, but this shouldn't be a challenge to you :3
~Keep your notes distance snapped to 2.0x . (Of course it varies for jumps.)
~After the change and a few mods, call me back and I'll recheck this diff. :3

Overall, you just have to be careful of overlaps because that's the old way of mapping (most of them) and be sure to use consistent spacing through out ur map! Good luck!~ :D
RandF
From my queue~

[General]
  1. Total file size over 10Mb. you must reduce hitsound-files and keep total file size <10Mb
  2. AudioLeadIn: 2000
  3. Combo colour 1 and 2 are too similar. it is hard to distinguish them
[Cordelia]
  1. for beginner, this SV is too high,imo. I suggest to reduce it
  2. For easy(normal)-diff, you should not change SV
  3. For easy(normal)-diff, you should uniform DS as much as possibe
  4. 01:20:113- there are two same timing points. delete which
  5. 01:09:036 (3,1) - avoid overlap
[Roscoe]
  1. 00:35:805 (1,2,3) - avoid overlap like this (there are many overlaps at after part, too)
[Kujou]
  1. 00:42:036 (2) - you should rotate more
  2. 00:55:651 (5) - I prefer Ctrl+G
  3. 01:08:344 (4,5,6) - it is better to uniform DS
  4. 01:10:882 (1,2) - avoid overlap
[Victorique]
  1. 00:47:344 (2,3,4,5,1) - DS is too large, imo
  2. 01:03:497 (1,2,3) - ^
  3. 01:10:420 (6) - I prefer Ctrl+G
there are sveral serious problems in your map.
please recheck previous mod, too
~Good Luck~
Lust
From my queueuueueueuee~

not quite sure how i feel about the difficulty spread
map size over 10mb and there is no video
all the combo colors are very similar...

[Cordelia]
General
  1. Keep spacing consist and equal throughout
Mod
  1. 00:40:190 (2) - i feel it would be better if the slider end overlapped with 00:38:344 (2) 's beginning
other than that good!
[Roscoe]
  1. 00:35:805 (1,2) - (2) looks very awkward in relation to (1)
  2. 00:55:190 (3) - slider end should cover where 00:54:036 (5) was, it will look better
  3. 01:06:497 (1) - would be better to cover 01:05:113 (4) and then adjust the following notes accordingly
  4. 01:16:420 (1,2,3) - confusing to me to be honest, but it might not be to others
[Kujou]
Nothing too distinguishable!

I did not want to point out anything that others have said, so I tried my best to say things differently.
Good luck!
Sephibro
[General]
se riesci aumenta il volume dei .wav dei piano sample, io non ho programmi per farlo
[Victorique]
00:00:267 (1) - aggiungi sliderslide16 silenzioso

00:21:959 (1,2,3,4,5,1,2,3) - suggerimento:
00:22:190 (2) - 272|104
00:22:651 (4,5) - 141|139
00:22:882 (1) - ctrl+G

00:58:420 (3) - gtrl+G
01:20:113 - questa parte non e' nel giusto timing, ci metterei uno spinner tipo cosi' http://puu.sh/5fczz.jpg
01:21:497 (1,2,3,4,5) - sposta sta roba
[Kujou]
ar-1 oppure od+1

00:07:190 - secondo me qui ci sta bene un cerchio con whistle - oppure no, sticazzi
00:41:344 (1) - 114|93
00:42:728 (3) - 288|153
01:00:728 (3,4) - inverti questi 2 di posizione
01:01:420 (6) - ^se cambi quello cambia la posizione di questo pure
01:05:805 (6) - http://puu.sh/5fd8w.jpg
01:06:267 (7) - ctrl+g
01:11:574 (2) - e' buono cosi' com'e', pure cosi' non e' male: http://puu.sh/5fdhh.jpg
01:11:805 (3,4) - ^se cambi quello inverti questi due
01:11:805 (3,4) - anche se non cambi, sovrapponi perfettamente le code (se non sai come fare chiedimi ingame)
01:20:113 - http://puu.sh/5fdn2.jpg
[Roscoe]
00:17:805 (6) - http://puu.sh/5fdIc.jpg qualcosa di questo genere, basta che fai coincidere la coda con la coda di 00:19:420 (2)
00:31:190 (3) - nodo centrale 218|206 - nodo finale 264|138
00:34:882 (3) - questo starebbe bene con un ctrl+G, pero' poi devi cambiare anche 00:35:574 (4,1) per aggiustare la distanza
00:55:190 (3) - blanket di merda
01:01:651 (1,2) - pure questi blankettali meglio
01:01:882 - sto hitsound non ci sta bene secondo me
01:20:113 - http://puu.sh/5fe2Q.jpg - oppure puoi lasciarlo cosi' ma mi fa salire la bestemmia
[Cordelia]
wtf lo spacing
00:18:267 (1,2)
00:21:036 (5,1,2)
00:28:882 (3,1,2)
00:32:113 (3,1,2)
00:37:190 (4)
00:37:651 (1,2,3)
00:43:190 (4)
ecc ecc
imariL
M4M, from my queue~
Sorry for late

[Cordelia]

HP+1

[Roscoe]

00:32:344 (4) - NC
00:43:190 (1,2) - avoid stack each other? It's fine but not so good pattern imo.

[Kujou]

Some parts' distance snap is not consistent with my view.
like 00:45:497 (2,3) and 00:49:190 (2,3)

00:05:113 (1,2) - check distance snap plz
00:15:497 (3) - NC
00:20:574 (5) - ^
00:43:190 (4) - ^

[Victorique]

Did you used Distance snap at this difficulty??
Use distance snap or it might be confused to players.

00:01:420 (1,2) - too far each other.
00:03:959 (2,3) - ^
00:04:420 (3,4) - it doesn't looks like same distance with 00:00:728 (2,3) it is same rhythm fix plz
00:06:267 (3,4) - ^
00:07:882 (2,3) - check distance snap
00:20:113 (4,5) - this is not good pattern in this rhythm imo. try to fix like this pattern you used. 00:19:420 (2,3)
00:20:805 (6,7) - ^
01:07:190 (1,2) - too far each other.

anyway I like your map's hit sound.
Good Luck :D
Kirin
M4M

(Ti ricordo che sei libero di non seguire i miei suggerimenti)

[Roscoe]
La SV mi sembra un po' troppo veloce ma sarà solo una mia impressione. Vabbè

00:50:574 (1,2,3,4,5) Prova a fare qualcosa di più semplice.

[Kujou]
00:19:190 (1,2,3,4) Non è il massimo in una Hard. Prova a cambiarlo rendendolo un po' più leggibile altrimenti lascialo com'è.
00:24:728 (1,2) ^
00:29:113 (3,5) ^
01:12:959 (6,1) ^

[Victorique]
Un po' troppo "jumposa" per i miei gusti (infatti quando l'ho provata ho missato in alcune parti lol)

00:18:728 (3,4) Diminuisci lo spacing. Perfavore..
00:29:574 (4,5) ^
01:04:651 (7,8) ^
01:06:267 (1,2,3,4) Potresti metterli in un certo ordine invece di lasciarli sparsi
01:14:113 (7,8) Come per 01:04:651
Insomma cerca di diminuire lo spacing perchè mi sembra abbastanza difficile da leggere.

Buona fortuna!
Liiraye
some poop



edit> Sorry bro I hope these stars will make up for the delay. I have so many projects atm ;~;
Pizza Kun
[Ultima difficoltà non ricordo il nome >.<]

Ti consiglio di portare tutti i volumi 100 a 70 perchè sono troppo forti gli hitsounds

00:29:805 (5,6) - Elimina questo overlap
00:37:420 (8) - Spostalo in 180 || 336
00:40:190 (4,2) - Stack
00:54:267 (1,5) - Migliora il blanket
01:05:805 (3,4) - Ctrl+G


[La penultima dificoltà]

00:04:420 (3,4) - Stackali all'inizio di 1
00:24:728 (1,2) - Non si copre la return arrow anche se non c'è
00:40:190 (2,3) - Ctrl+G
00:55:190 (4,5) - Stacka meglio
01:10:882 (1,2) - Brutto overlap

[La terzultima difficoltà]

00:09:497 (4,5,2) - Evita questi overlap
00:43:882 (2) - ^
00:57:497 (4,1) - ^
01:07:882 (2,1) - Stacka meglio
01:21:959 (1) - Allinealo bene con lo slider

Scusa per la piccola mod, ma la map è corta e non c'è molto da dire :3
[-mii-chan-]
oooh~ too long for an IRC >W< *yeah I'm sooo lazy & have irl things so sr for the delay :p* anyhow...

IRC
2013-11-18 20:17 o0ohitomio0o: hello
2013-11-18 20:17 Pagno: hello
2013-11-18 20:18 o0ohitomio0o: about ur map
2013-11-18 20:18 o0ohitomio0o: do u want to have IRC now?
2013-11-18 20:18 Pagno: it's alright for me
2013-11-18 20:18 Pagno: thanks
2013-11-18 20:19 o0ohitomio0o: so just lemme take a look at it first
2013-11-18 20:19 Pagno: ACTION is editing [http://osu.ppy.sh/b/302844 Lisa Komine - Resuscitated Hope (TV Size) [Victorique]]
2013-11-18 20:19 Pagno: this is it
2013-11-18 20:19 o0ohitomio0o: *I love Gosick too <3
2013-11-18 20:19 Pagno: :D
2013-11-18 20:21 o0ohitomio0o: hey good BG <3
2013-11-18 20:22 Pagno: alternating style ♥
2013-11-18 20:25 o0ohitomio0o: yeah can't play Vitorique 'w'
2013-11-18 20:26 Pagno: hehe
2013-11-18 20:26 o0ohitomio0o: no tablet atm
2013-11-18 20:26 Pagno: very hard
2013-11-18 20:26 o0ohitomio0o: I think it's still passable for me
2013-11-18 20:26 o0ohitomio0o: *but with tab...
2013-11-18 20:27 o0ohitomio0o: ACTION is editing [http://osu.ppy.sh/b/303609 Lisa Komine - Resuscitated Hope (TV Size) [Cordelia]]
2013-11-18 20:28 o0ohitomio0o: AR -1 imo
2013-11-18 20:28 o0ohitomio0o: I was surprised when the song started
2013-11-18 20:29 Pagno: alrighty
2013-11-18 20:29 o0ohitomio0o: AR4 for EZ is not recommended except for pretty quick songs & less notes
2013-11-18 20:30 Pagno: I'm aware that this is quite hard for an easy, in fact this was meant to be a normal but edited it a bit in order to make in easy
2013-11-18 20:30 o0ohitomio0o: yeah
2013-11-18 20:30 o0ohitomio0o: some parts I see is a bit hard
2013-11-18 20:31 o0ohitomio0o: like this
2013-11-18 20:31 o0ohitomio0o: 00:18:267 (1,2,3) -
2013-11-18 20:31 o0ohitomio0o: and few same patterns after
2013-11-18 20:31 Pagno: I can fix it by changing those sliders' shape in order to make them less jumpy
2013-11-18 20:32 o0ohitomio0o: I dunno
2013-11-18 20:32 o0ohitomio0o: imo it's better merging slider 1 & 2 into a single one
2013-11-18 20:33 Pagno: hmm I should change all the next ones since I made them all this way
2013-11-18 20:33 o0ohitomio0o: yeah imo it's much more easy 2 predict
2013-11-18 20:33 o0ohitomio0o: *&click on to
2013-11-18 20:37 o0ohitomio0o: well that's pretty much what I can find on EZ lol
2013-11-18 20:38 Pagno: good :D
2013-11-18 20:38 o0ohitomio0o: ah btw shoudn't u silence sliderslide?
2013-11-18 20:39 o0ohitomio0o: *dunno imo cause I use custom hitsounds
2013-11-18 20:39 o0ohitomio0o: & the sliderslide ruins my mood for tappin :s
2013-11-18 20:39 Pagno: hmm all difficulties?
2013-11-18 20:39 Pagno: or you're checking victorique?
2013-11-18 20:39 o0ohitomio0o: yeah
2013-11-18 20:39 Pagno: because I used custom in victorique
2013-11-18 20:39 o0ohitomio0o: ACTION is editing [http://osu.ppy.sh/b/303509 Lisa Komine - Resuscitated Hope (TV Size) [Roscoe]]
2013-11-18 20:40 o0ohitomio0o: the lower difs
2013-11-18 20:40 Pagno: and I messed up a lot with hitsounds
2013-11-18 20:40 o0ohitomio0o: lol
2013-11-18 20:40 Pagno: yeah I will probably lower down .wav's volume
2013-11-18 20:40 o0ohitomio0o: I'll see it laer
2013-11-18 20:42 o0ohitomio0o: 00:14:574 (1) - isn't this for hard?
2013-11-18 20:42 o0ohitomio0o: zigzaging like that is much harder to tell the beat
2013-11-18 20:42 o0ohitomio0o: if ur not familiar w the song
2013-11-18 20:43 Pagno: hmm it's a 4½ star however
2013-11-18 20:43 Pagno: I kept it on all diffs except esier one
2013-11-18 20:44 o0ohitomio0o: ok so if u want to keep it
2013-11-18 20:44 o0ohitomio0o: 00:28:651 (1,2,3,4) - horizontally aligned ;m;
2013-11-18 20:44 o0ohitomio0o: imo should be better if turned around a little
2013-11-18 20:45 o0ohitomio0o: only for variety lol
2013-11-18 20:45 Pagno: okay
2013-11-18 20:46 o0ohitomio0o: 00:37:651 - from this point onward
2013-11-18 20:46 o0ohitomio0o: do u have the custom hitsound for the thing0that-is-tapping-in-the-BG
2013-11-18 20:46 o0ohitomio0o: *dunno how 2 call it
2013-11-18 20:47 Pagno: piano?
2013-11-18 20:47 Pagno: ah no
2013-11-18 20:47 Pagno: those pseudo-drums?
2013-11-18 20:47 o0ohitomio0o: yeah
2013-11-18 20:47 o0ohitomio0o: I rmb there r hitsounds like them
2013-11-18 20:47 Pagno: hmm that's a good idea
2013-11-18 20:47 Pagno: I may look for them
2013-11-18 20:47 Pagno: yes I know where to find them
2013-11-18 20:47 o0ohitomio0o: since I just noticed them at this dif
2013-11-18 20:48 o0ohitomio0o: it might be good to check other difs too
2013-11-18 20:48 Pagno: oui
2013-11-18 20:48 o0ohitomio0o: 0 w 0
2013-11-18 20:48 o0ohitomio0o: french?
2013-11-18 20:48 Pagno: italian
2013-11-18 20:48 Pagno: hue
2013-11-18 20:49 o0ohitomio0o: 0 w 0
2013-11-18 20:49 Pagno: 'oui' is french, yes
2013-11-18 20:49 o0ohitomio0o: I know very very few french words
2013-11-18 20:49 o0ohitomio0o: *most comes from Zero no Tsukaima
2013-11-18 20:49 o0ohitomio0o: not enough to call knowing it
2013-11-18 20:49 Pagno: I know some french because I used to live in Switzerland but now I'm in Italy sooo
2013-11-18 20:50 o0ohitomio0o: oh~
2013-11-18 20:50 Pagno: anyway xD
2013-11-18 20:50 o0ohitomio0o: 00:50:344 (4,1,2,3,4,5) - also straightforward pattern :s
2013-11-18 20:50 o0ohitomio0o: imo straight patterns r boring in NM+ & above
2013-11-18 20:50 Pagno: I find it sexy
2013-11-18 20:50 o0ohitomio0o: lol
2013-11-18 20:51 Pagno: It's because I can't make them too jumpy
2013-11-18 20:51 Pagno: since it's an easier diff
2013-11-18 20:51 Pagno: so I thought to place a single line
2013-11-18 20:51 o0ohitomio0o: a simpke curve of a zigzag can do the trick if u want
2013-11-18 20:52 o0ohitomio0o: with 5 notes the pattern is quite diverse to choose from
2013-11-18 20:54 o0ohitomio0o: 00:56:113 (1) - slidertick imitates clap sound here?
2013-11-18 20:56 Pagno: no, that part no
2013-11-18 20:57 o0ohitomio0o: ok
2013-11-18 20:58 o0ohitomio0o: so ends Roscoe dif '3'
2013-11-18 20:59 Pagno: \o/
2013-11-18 21:00 o0ohitomio0o: ACTION is editing [http://osu.ppy.sh/b/303217 Lisa Komine - Resuscitated Hope (TV Size) [Kujou]]
2013-11-18 21:00 o0ohitomio0o: 00:08:113 (2,3) - having 2 siders' end overlapping each other is awkward imo :s
2013-11-18 21:00 Pagno: fixing it immediatly
2013-11-18 21:00 o0ohitomio0o: u have 2 do a sudden random jump there to cont to (4)
2013-11-18 21:01 Pagno: done something like http://puu.sh/5m3V6.jpg
2013-11-18 21:02 o0ohitomio0o: ok better :))))
2013-11-18 21:04 o0ohitomio0o: 00:29:113 (3,4,5,6) - confusing here when playing
2013-11-18 21:04 o0ohitomio0o: notes go up & down & suddenly a jump 0.0
2013-11-18 21:16 o0ohitomio0o: great now internet is acting up :(((((
2013-11-18 21:17 Pagno: potato internet like mine
2013-11-18 21:17 o0ohitomio0o: :((((
2013-11-18 21:17 o0ohitomio0o: nothing I can find on Kujou for u
2013-11-18 21:17 o0ohitomio0o: now for Victorique @@
2013-11-18 21:18 Pagno: jumpy
2013-11-18 21:18 o0ohitomio0o: hitsounds @@
2013-11-18 21:19 o0ohitomio0o: patterns first
2013-11-18 21:19 o0ohitomio0o: hitsound is making me dizzy
2013-11-18 21:20 o0ohitomio0o: 00:16:190 (3) - move somewhere else, no stack?
2013-11-18 21:20 o0ohitomio0o: nothing is worth stacking there
2013-11-18 21:21 Pagno: alright, moved
2013-11-18 21:23 o0ohitomio0o: 00:45:036 (1,2,3,4,5,6,7,8,9) - strange pattern?
2013-11-18 21:23 o0ohitomio0o: I thinm u meant it to be gradually jumpy at each 2 notes
2013-11-18 21:24 Pagno: yes that was my point
2013-11-18 21:25 o0ohitomio0o: I find inconsistency here
2013-11-18 21:25 o0ohitomio0o: from (2) to (3) was much further than from (4) to (5)
2013-11-18 21:27 Pagno: ok, fixed it, somehow
2013-11-18 21:34 o0ohitomio0o: ok
2013-11-18 21:34 o0ohitomio0o: ah more the great
2013-11-18 21:35 o0ohitomio0o: mom warning
2013-11-18 21:35 o0ohitomio0o: hate to say
2013-11-18 21:35 o0ohitomio0o: but gotta leave :<
2013-11-18 21:35 o0ohitomio0o: tmr we'll finish up
2013-11-18 21:35 o0ohitomio0o: *I still have a boatload to fix this dif*
2013-11-18 21:35 Pagno: hehe don't worry
2013-11-18 21:35 Pagno: take your time :)
2013-11-18 21:36 o0ohitomio0o: pp
2013-11-27 23:43 o0ohitomio0o: yo \:D/
2013-11-27 23:43 o0ohitomio0o: sr 2 dropped in on u before ~m~
2013-11-27 23:43 o0ohitomio0o: maybe tmr I'll finish up ur Victorique dif :D
2013-11-27 23:44 o0ohitomio0o: I have some more things to tell ya :D
2013-11-29 22:49 Pagno: hello! maybe would you post on the thread the IRC mod so you can get kudosu?
2013-11-29 22:49 o0ohitomio0o: :D
2013-11-29 22:50 o0ohitomio0o: ah a little suggestion here
2013-11-29 22:50 o0ohitomio0o: ACTION is editing [http://osu.ppy.sh/b/302844 Lisa Komine - Resuscitated Hope (TV Size) [Victorique]]
2013-11-29 22:50 o0ohitomio0o: can u separate the piano sound with the usual soft hitsounds?
2013-11-29 22:51 o0ohitomio0o: sounds mixed up & mingled together imo
2013-11-29 22:53 oh & plz plz plz~ >< silence the sliderslide if u didn't *cause I still hear em in the dif*
2013-11-29 22:53 o0ohitomio0o: the soft & normal sliderslide got mixed up
2013-11-29 22:53 Pagno: yes I did silence them! :D
2013-11-29 23:01 o0ohitomio0o: 00:50:574 (1,2,3,4,5) -
2013-11-29 23:01 o0ohitomio0o: make the volume change more visible TwT
2013-11-29 23:01 o0ohitomio0o: I barely notice them
2013-11-29 23:02 Pagno: alrighty
2013-11-29 23:02 Pagno: in all other diffs too you think?
2013-11-29 23:02 o0ohitomio0o: *really a 3% difference it's so not making a big change*
2013-11-29 23:02 o0ohitomio0o: yeah but only if they have beats like this
2013-11-29 23:02 o0ohitomio0o: a slider don't need volume change '3'
2013-11-29 23:04 Pagno: aye
2013-11-29 23:05 o0ohitomio0o: 00:58:420 (3) - uneccesary jump here?
2013-11-29 23:05 o0ohitomio0o: ya know ur dif has many jumps already
2013-11-29 23:06 o0ohitomio0o: squeezing in more smaller jumps where it shouldn't be only irritates players imo
2013-11-29 23:08 Pagno: So you suggest to ctrl+g it
2013-11-29 23:08 o0ohitomio0o: yeah
2013-11-29 23:10 Pagno: Oh, one quick thing
2013-11-29 23:10 Pagno: 01:01:651 (1,3,5) -
2013-11-29 23:10 Pagno: I was thinking of doing ctrl+g on each of these
2013-11-29 23:12 o0ohitomio0o: mm not bad :D
2013-11-29 23:12 Pagno: :D
2013-11-29 23:13 o0ohitomio0o: 01:10:190 (5) - mm how about looking like this
2013-11-29 23:14 o0ohitomio0o: http://puu.sh/5wMPs.jpg
2013-11-29 23:14 o0ohitomio0o: arrange it so that it makes a line with 01:08:574 (7,8) -
2013-11-29 23:15 Pagno: good idea!
2013-11-29 23:15 o0ohitomio0o: not confusing either when playing on mobile devices
2013-11-29 23:15 o0ohitomio0o: *if u actually do play*
2013-11-29 23:15 o0ohitomio0o: :D
2013-11-29 23:16 o0ohitomio0o: 01:17:113 (1) - no NC here? 3 ish too short since ur other combos r usually 6
2013-11-29 23:16 o0ohitomio0o: so merge 01:16:420 (1,2,3,1,2,3) - all these into 1 combo
2013-11-29 23:18 Pagno: done!
2013-11-29 23:18 o0ohitomio0o: 01:17:113 (4,5,6) - Ctrl+G? the original is good but imo this is better :P

EDIT: star~ hehehe I have high expectations for this 2 b ranked in d near future \:D/
Wafu
Source is wrong. It should be GOSICK -ゴシック- as it is original japanese name (and we should use source in languange it is supposed to be, quoting even peppy's opinion) of the light novel and anime. English has shortened this to Gosick only, but for japan it is GOSICK -ゴシック-, it definitely should be fixed.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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