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Shano x 40mP - Karakuri Pierrot -Acoustic ver.-

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Total Posts
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Topic Starter
Alltur
This beatmap was submitted using in-game submission on Friday, October 18, 2013 at 11:04:31 PM

Artist: Shano x 40mP
Title: Karakuri Pierrot -Acoustic ver.-
Tags: sugar 40meterp
BPM: 98
Filesize: 5455kb
Play Time: 04:06
Difficulties Available:
  1. Hard (4.5 stars, 369 notes)
  2. Normal (2.88 stars, 236 notes)
Download: Shano x 40mP - Karakuri Pierrot -Acoustic ver.-
Download: Shano x 40mP - Karakuri Pierrot -Acoustic ver.- (no video)
Information: Scores/Beatmap Listing
---------------
Normal: Done
Hard: Done
Looking for mod ;)
Special Thanks to
Video by Sunny Holic
Tidek
Hey, M4M.

Hard

  • I really suggest to make atleast OD6, there is a lot of sliders, hitting 100 on OD5 will be almost impossible

    OVERALL (u have to fix it if u want correct rhythm), you have to use more 1/6 tick rate, in places where u accenting vocal, there is 1/6, not 1/4, examples:
    00:10:304 (1,2,3) - wrong rhythm, this is correct (listen on 25% playback rate)
    You have to use 1/6 snap divisor
    00:01:427 (3,4) -
    00:06:325 (2,3) -
    and the same through whole map, remember to listen on 25% playback rate if u want correct rhythm. Vocal here is overall very variety, sometimes its on 1/4, sometimes on 1/6
  1. 00:22:855 (1) - remove nc and add nc one note later, the same here 00:25:304 (1) and rest the same places
  2. 00:54:692 (1,2,3,4,5) - I really prefer this rhythm
  3. 01:03:876 (4) - repeat 1/4 slider, instead of that 1/2?
  4. 02:31:886 (4,5) - i suggest that rhythm
  5. 02:55:304 (2,3,4,1) - Just a suggestion, but i think this will be more interesting:
  6. 03:55:917 - lower slider multiplier wouldnt be better here?

Normal
  1. 00:42:141 (1,2,1,2) - I think its better if u stay with single sliders here like u did before
  2. 01:04:182 - add circle?
  3. 01:09:080 - ^
  4. 01:51:631 (2,3) - music changes here, so i prefer this:
  5. 02:10:917 (2,3) - i dont think that 1/2 spam is necessary on calm part
  6. 03:55:917 - look hard diff

Good luck, remember about to fix rhythm, vocal here is very variety.
Topic Starter
Alltur

Tidek wrote:

Hey, M4M.

Hard

  • I really suggest to make atleast OD6, there is a lot of sliders, hitting 100 on OD5 will be almost impossible

    OVERALL (u have to fix it if u want correct rhythm), you have to use more 1/6 tick rate, in places where u accenting vocal, there is 1/6, not 1/4, examples:
    00:10:304 (1,2,3) - wrong rhythm, this is correct (listen on 25% playback rate)
    You have to use 1/6 snap divisor
    00:01:427 (3,4) -
    00:06:325 (2,3) -
    and the same through whole map, remember to listen on 25% playback rate if u want correct rhythm. Vocal here is overall very variety, sometimes its on 1/4, sometimes on 1/6

    For this I will gradually going to fix it. Thank you! Learning something new everyday :D
    But I will keep a lot of 1/4's here because I don't intend to focus on the vocal only here.
  1. 00:22:855 (1) - remove nc and add nc one note later, the same here 00:25:304 (1) and rest the same places I am keeping this nc pattern D:
  2. 00:54:692 (1,2,3,4,5) - I really prefer this rhythm
  3. 01:03:876 (4) - repeat 1/4 slider, instead of that 1/2?
  4. 02:31:886 (4,5) - i suggest that rhythm
  5. 02:55:304 (2,3,4,1) - Just a suggestion, but i think this will be more interesting: < I want to keep this part little bit more easy since I don't map hard too hard like maps nowadays
  6. 03:55:917 - lower slider multiplier wouldnt be better here?

Normal
  1. 00:42:141 (1,2,1,2) - I think its better if u stay with single sliders here like u did before
  2. 01:04:182 - add circle?
  3. 01:09:080 - ^
  4. 01:51:631 (2,3) - music changes here, so i prefer this:
  5. 02:10:917 (2,3) - i dont think that 1/2 spam is necessary on calm part
  6. 03:55:917 - look hard diff

Good luck, remember about to fix rhythm, vocal here is very variety.
All fixed except in red.
Thank you for the mod!
HabiHolic
Hi

스토리보드를 사용하지 않으신다면 osb 파일을 지워주시길 바랍니다
브레이크타임이 있으니 레더박스를 체크해주시길 바랍니다

[Hard]

00:02:651 (5) - 00:01:937 (4) - 얘랑 감싸는건 어떤지요
00:37:243 (4) - 스페이싱
01:41:835 (2,3,4) - 보컬을 따라가는게 좋을듯
02:03:570 (2) - 흐름이 어색하므로 ctrl + g
02:14:590 (6) - 흔히 볼수있는 느린곡의 인센패턴입니다 스페이싱 해주세요
02:38:161 (2) - 모양 잘 맞추세요 많이 어긋났습니다
02:40:610 (6) - ^
02:43:059 (2) - 02:44:284 (4) - 얘랑 평행히 두는게 좋을듯
02:52:243 (1) - 거리 줄여주세요 너무 멀어요
03:17:345 (2) - 위에서도 했지만 모양 잘 맞춰주세요
03:19:794 (6) - ^
03:21:631 (1,2) - 03:23:468 (4) - 얘랑 평행하게
03:40:916 (2) - 스페이싱하면서 거리를 약간만 멀게하세요 그게 자연스럽네요 갑자기 멀어지면 플레이어들에게 혼동을 줄 수 있습니다
03:50:713 (4) - ^

노멀은 잡을건 없어보여서..ㅋㅋ

GL~
Topic Starter
Alltur

HabiHolic wrote:

Hi

스토리보드를 사용하지 않으신다면 osb 파일을 지워주시길 바랍니다 < okay
브레이크타임이 있으니 레더박스를 체크해주시길 바랍니다 < no. Because there's a video in this map.

[Hard]

00:02:651 (5) - 00:01:937 (4) - 얘랑 감싸는건 어떤지요 < 직선슬라이더와 곡선슬라이더를 번갈아가면서 사용하고 싶어서 블랭킷 하지 않았어용 ;ㅅ;
00:37:243 (4) - 스페이싱 < jump to emphasize the accent.
01:41:835 (2,3,4) - 보컬을 따라가는게 좋을듯 < 반주가 좀 너무 강해서 이건 잠시 보류
02:03:570 (2) - 흐름이 어색하므로 ctrl + g
02:14:590 (6) - 흔히 볼수있는 느린곡의 인센패턴입니다 스페이싱 해주세요 < 잠시 보류
02:38:161 (2) - 모양 잘 맞추세요 많이 어긋났습니다 < will fix soon!
02:40:610 (6) - ^
02:43:059 (2) - 02:44:284 (4) - 얘랑 평행히 두는게 좋을듯 < 흐름이 너무 딱딱 끊겨서 일부러 평행하지 않은거라 ;ㅅ; 이부분은 no fix
02:52:243 (1) - 거리 줄여주세요 너무 멀어요 < x2.00 정도 밖에 안되는데다가 BPM도 느린 곡이라 이정도 점프는 괜찮을거라 봅니다
03:17:345 (2) - 위에서도 했지만 모양 잘 맞춰주세요 < ok
03:19:794 (6) - ^
03:21:631 (1,2) - 03:23:468 (4) - 얘랑 평행하게 < same as above
03:40:916 (2) - 스페이싱하면서 거리를 약간만 멀게하세요 그게 자연스럽네요 갑자기 멀어지면 플레이어들에게 혼동을 줄 수 있습니다 < fixed :)
03:50:713 (4) - ^ < fixed!

노멀은 잡을건 없어보여서..ㅋㅋ <끄아아앙..

GL~
감사합니다!
BanchoBot
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