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Mahiru Sonoda - Stay. (TV Size)

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Topic Starter
DX5536
This beatmap was submitted using in-game submission on 16 Tháng Mười Một 2013 at 1:05:22 CH

Artist: Mahiru Sonoda
Title: Stay. (TV Size)
Source: ONE ~輝く季節へ~
Tags: MAD OP One OVA Visual Novel APPLE Project Rita Tactics Nexton
BPM: 115
Filesize: 14485kb
Play Time: 01:27
Difficulties Available:
  1. Cherry Blossom Chapter (4,93 stars, 184 notes)
  2. Rain Chapter (2,6 stars, 90 notes)
  3. Snow Chapter (4,61 stars, 160 notes)
  4. Wind Chapter (4,01 stars, 121 notes)
Download: Mahiru Sonoda - Stay. (TV Size)
Information: Scores/Beatmap Listing
---------------
A song with 4, I mean 5 versions.
ONE+ APPLE Project= Awesomeness
Thanks pife1 for a better video quality. Added >w<

Rain Chapter (Easy): Finished
Wind Chapter (Normal): Finished
Snow Chapter (Hard): Finished
Cherry Blossom Chapter (Insane): Finished
Now in Pending 13.8.2013

Thanks to...
- Fluttershy03 for mod.
- Cruncheh for testing and star.
- Deni for timming check.
- pife1 for mod and new video.
- Kyx for mod.
- Shizuki IO for mod and a new diff (coming soon, i hope...).
- o0ohitomio0o for mod.
- Mako Sakata for mod and new Offset.
- TaMul for mod.
- RandomEffect for mod and reminds of Tactics.
- 10crystalmask01 for mod and teaching me new tricks.
- Sana for mod.
- pochamin for mod.
- SpecXv for testing.
- Papysh for mod.
- Rojer937 for test.
- Dimumi for test.
- MasterKirin for mod.
- EnixYuki for mod.
- Pandiar for mod.
- Momochikun for "mod" and remind me of my awkward Hitsounds.
- iNickel for mod.
- Sharlo for mod.

Phos-
Normal+

First, your offset is off. I found 1167 with a 3 second lead-in much better

00:02:210 (3,4,5) - Space these sliders out, they are hard to read and ugly.

00:04:036 (7,8) - Those would look much better if they were stacked.

00:14:993 (2,3,4,5,2,3,4,5,2,3,4,5,2,3,4,5) - These patterns are ugly, try using triangle patterns instead.

00:30:384 (1) - Bad spacing here.

00:38:210 (4) - Not spaced properly.

00:39:776 (1,2,3,4,5,6,7) - Ugly pattern here. I doubt newcomers would be able to read this.

00:52:819 (1,2,3,4,5) - Try turning these into something a little more organized.

01:00:123 (1,2,3,4,5) - Try moving these so they don't interfere with the notes before it.

01:02:732 (6) - A new combo would be good here.

01:11:341 (6,7) - It would flow better if these were directly above the slider before them.

01:24:906 (2) - A lot of people would think that this slider starts at the end. Try reversing it.

Hard

Change the offset to 1167 with a 3 second lead-in

00:02:471 (3,4) - Those would look much better if they were stacked.

00:11:601 (6,1) - This has bad flow.

00:29:080 (8,9) - This pattern is hard to read at first glance.

00:34:036 (4) - Bad flow.

00:40:819 (5) - Again, bad flow.

00:52:819 (2,3) - These sliders overlap.

01:06:906 (3,4,5,6,7,8) - This slider stream doesn't suit this kind of map.

01:09:515 (2,3,4,5,6,7) - Ugly pattern here.

01:12:906 (2) - Bad flow.

01:22:036 (3,4,5) - Try doing this blanket better.

Imo, you should try using triplets less. Overall, I think that the map has good potential, but only if the right modifications are made. ^_^
Topic Starter
DX5536

Fluttershy03 wrote:

Normal+

First, your offset is off. I found 1167 with a 3 second lead-in much better Fixed but no 3 sec lead-in

00:02:210 (3,4,5) - Space these sliders out, they are hard to read and ugly. Fixed

00:04:036 (7,8) - Those would look much better if they were stacked. Fixed

00:14:993 (2,3,4,5,2,3,4,5,2,3,4,5,2,3,4,5) - These patterns are ugly, try using triangle patterns instead. I think it's fine

00:30:384 (1) - Bad spacing here. Fixed (?)

00:38:210 (4) - Not spaced properly. It's fine, I think

00:39:776 (1,2,3,4,5,6,7) - Ugly pattern here. I doubt newcomers would be able to read this. That is why I wrote "Normal+"

00:52:819 (1,2,3,4,5) - Try turning these into something a little more organized. Fixed(?)

01:00:123 (1,2,3,4,5) - Try moving these so they don't interfere with the notes before it. Fixed

01:02:732 (6) - A new combo would be good here. Fixed

01:11:341 (6,7) - It would flow better if these were directly above the slider before them.Fixed

01:24:906 (2) - A lot of people would think that this slider starts at the end. Try reversing it. That is why I wrote "Normal+"

Hard

Change the offset to 1167 with a 3 second lead-in Fixed but no 3 sec lead-in

00:02:471 (3,4) - Those would look much better if they were stacked. Fixed

00:11:601 (6,1) - This has bad flow. Sorry, but I don't quite understand

00:29:080 (8,9) - This pattern is hard to read at first glance. Fixed

00:34:036 (4) - Bad flow. Sorry, but I don't quite understand

00:40:819 (5) - Again, bad flow. Sorry, but I don't quite understand

00:52:819 (2,3) - These sliders overlap. Fixed(?)

01:06:906 (3,4,5,6,7,8) - This slider stream doesn't suit this kind of map. Fixed

01:09:515 (2,3,4,5,6,7) - Ugly pattern here. I think it's fine

01:12:906 (2) - Bad flow. Sorry, but I don't quite understand

01:22:036 (3,4,5) - Try doing this blanket better.Maybe a pic of a recommend blanket ?

Imo, you should try using triplets less. Overall, I think that the map has good potential, but only if the right modifications are made. ^_^
Thanks a lot.
Cruncheh
Tried it 1 time, fell in love with it!!

Grrreat job!!! :)
Topic Starter
DX5536

Cruncheh wrote:

Tried it 1 time, fell in love with it!!

Grrreat job!!! :)
Well thank you, i always love feedbacks from player.
Thanks again for playing my map. More updates comming soon.
Deni

Mapper Help Team



Timing Check

  1. BPM: 115.000
  2. OFFSET: 1150

This should be perfect. Don't forget Timing -> Resnap All Notes (and don't forget to adjust the green inherited points)
Phos-
I might as well mod these new difficulty's :D
Any grid changes will be for grid level 4

Rain Chapter

00:16:280 (2,1,1,1) - Do not abuse Kiai time liike this, it could be very distracting to players.

00:28:280 (3,1) - One grid to the right.

00:32:454 (1) - One grid to the left.

00:45:497 (3) - Two grids upwards.

01:06:889 (3,4,5,6) - These four notes kind of kill the flow a bit here, try to find some other placement of these notes, or replace them with sliders.

01:21:497 (1) - No new combo.

Wind Chapter

00:16:280 (1) - No new combo.

00:16:280 (1,1,1,1) - Do not abuse kiai time like this, it could be very distracting to players.

00:21:758 (3) - Two grids to the left.

00:23:323 (2,3,4,5) - These four notes kind of kill the flow a bit here, try to find some other placement of these notes, or replace them with sliders.

00:42:889 (1,1,1) - No new combo.

00:48:889 (2,3) - Two grids to the right.

00:51:236 (2) - One grid to the left.

01:02:715 (6,7,1,2,3) - These notes seem ugly imo. Consider rearranging them.

01:10:802 (5) - Two grids to the right.

Snow Chapter

00:07:932 (1,1,1,1) - Do not abuse kiai time like this, it could be very distracting to players.

00:14:976 (2,3,4,5,6) - Kinda kills the flow a bit.

00:25:410 (3) - One grid to the left.

00:28:802 (8) - Incorrect spacing here, move it with the distance snap.

00:32:454 (1) - Incorrect spacing here, move it with the distance snap.



Overrall, this is a pretty good map, keep going with it.I told you this map had good potential d:
Topic Starter
DX5536

Fluttershy03 wrote:

I might as well mod these new difficulty's :D
Any grid changes will be for grid level 4

Rain Chapter

00:16:280 (2,1,1,1) - Do not abuse Kiai time liike this, it could be very distracting to players. I think it's fine :)

00:28:280 (3,1) - One grid to the right. Fixed

00:32:454 (1) - One grid to the left. Fixed

00:45:497 (3) - Two grids upwards. Fixed

01:06:889 (3,4,5,6) - These four notes kind of kill the flow a bit here, try to find some other placement of these notes, or replace them with sliders. Fixed with sliders

01:21:497 (1) - No new combo. I thick NC is better because of the vocal

Wind Chapter

00:16:280 (1) - No new combo. Fixed

00:16:280 (1,1,1,1) - Do not abuse kiai time like this, it could be very distracting to players. Same point as Rain Chapter

00:21:758 (3) - Two grids to the left. Fixed

00:23:323 (2,3,4,5) - These four notes kind of kill the flow a bit here, try to find some other placement of these notes, or replace them with sliders. Fixed with slider and note

00:42:889 (1,1,1) - No new combo. Fixed

00:48:889 (2,3) - Two grids to the right. Fixed

00:51:236 (2) - One grid to the left. Fixed

01:02:715 (6,7,1,2,3) - These notes seem ugly imo. Consider rearranging them. I just changed the the position

01:10:802 (5) - Two grids to the right. Fixed

Snow Chapter

00:07:932 (1,1,1,1) - Do not abuse kiai time like this, it could be very distracting to players. Same as the other 2 diff

00:14:976 (2,3,4,5,6) - Kinda kills the flow a bit. Fixed

00:25:410 (3) - One grid to the left. Fixed

00:28:802 (8) - Incorrect spacing here, move it with the distance snap. Fixed

00:32:454 (1) - Incorrect spacing here, move it with the distance snap. Fixed



Overrall, this is a pretty good map, keep going with it.I told you this map had good potential d:
Thanks Flutter :)
P.S: you don't need to surprised me like that. But i like surprise present xD
pife1
Hi
Here a version of video with better quality https://mega.co.nz/#!pVoD2LSR!YbBfkVeRg ... 48rfRHKkVc

In the Easy
First Audio in 60%
00:01:150 (1,2) - Remove the claps at the beginning and instead add whistles
00:04:802 (1) - Move to at the white note following
00:07:671 - Add Break time
00:16:280 (2) - Add Finish
00:17:323 (4) - Remove the finish of end and instead add whistle
00:18:367 (1) - add whistle
00:19:410 (3) - Remove the finish of end
00:20:454 (1) - Add finish
00:21:497 (3) - Remove the finish of end
00:29:323 (4) - Remove the two hitsound both at the beginning and end
00:26:454 - Add timing section and Audio soft, volumen 60%
00:31:671 (2,3) - Remove clap
00:33:758 (2,3) - ^
00:43:671 - Add timing section and Audio Normal, volumen 50%
00:43:932 (1) - Remove clap of the end
00:44:976 (2) - Remove whistle
00:45:497 (3) - Remove clap of the end
00:48:106 (1) - Remove whistles
00:49:150 (2) - Remove whistle
00:50:193 (3) - Remove whistle
00:52:019 (6) - First move to at white note following and snap and remove finish
00:56:976 (3) - Add whistle at the beginning
01:06:889 (3) - Remove clap at the beginning
01:07:932 (4) - Remove clap at the beginning instead add finish

In Normal

00:26:976 (2,3) - These objects is out place
00:48:889 (2,3) - These objects is out place instead only use a note in the white line like this
Image
01:02:715 (7) - This a tramp is look like a hard tramp

In the Hard
01:06:625 - Why? is there a break here
Topic Starter
DX5536

pife1 wrote:

Hi
Here a version of video with better quality https://mega.co.nz/#!pVoD2LSR!YbBfkVeRg ... 48rfRHKkVc

In the Easy
First Audio in 60% Fixed
00:01:150 (1,2) - Remove the claps at the beginning and instead add whistles Fixed
00:04:802 (1) - Move to at the white note following (Will ask you later)
00:07:671 - Add Break time It's already a break
00:16:280 (2) - Add Finish Fixed
00:17:323 (4) - Remove the finish of end and instead add whistle Fixed
00:18:367 (1) - add whistle Fixed
00:19:410 (3) - Remove the finish of end Fixed
00:20:454 (1) - Add finish Fixed
00:21:497 (3)- Remove the finish of end Fixed
00:29:323 (4) - Remove the two hitsound both at the beginning and end Fixed
00:26:454 - Add timing section and Audio soft, volumen 60% Fixed(?)
00:31:671 (2,3) - Remove clap Fixed
00:33:758 (2,3) - ^ Fixed
00:43:671 - Add timing section and Audio Normal, volumen 50% Fixed(?)
00:43:932 (1) - Remove clap of the end Fixed
00:44:976 (2) - Remove whistle Fixed
00:45:497 (3) - Remove clap of the end Fixed
00:48:106 (1) - Remove whistles Fixed
00:49:150 (2) - Remove whistle Fixed
00:50:193 (3) - Remove whistle Fixed
00:52:019 (6) - First move to at white note following and snap and remove finish Fixed
00:56:976 (3) - Add whistle at the beginning Fixed
01:06:889 (3) - Remove clap at the beginning Fixed
01:07:932 (4) - Remove clap at the beginning instead add finish Fixed

In Normal

00:26:976 (2,3) - These objects is out place Fixed(?)
00:48:889 (2,3) - These objects is out place instead only use a note in the white line like this Fixed
Image
01:02:715 (7) - This a tramp is look like a hard tramp Fixed

In the Hard
01:06:625 - Why? is there a break here Sorry, i wasn't finished it yet :P
Thanks. I will fix i after my vacation. Thanks you for yours mod :)
Kyx
- IRC Mod -

SPOILER
08:34 Kyx: I guess I'll just do it here so I can get your opinion on certain things
08:35 DX5536: ok
08:36 Kyx: Alright so first off, Your combo colors arn't the same in all difficulties.
08:36 DX5536: is that unrankable ' 3'
08:36 Kyx: mmhmm
08:37 Kyx: and also kiai times have to be the same in all dificulties
08:37 DX5536: is that also unrankable ' 3'
08:37 Kyx: mmhmm
08:38 Kyx: Do you know of AiBat.exe?
08:39 Kyx: You can find it here: t/55305&start=0, what it does, it checks your map for any unrankable things.
08:39 Kyx: I ran your map through it and the combo color and kiai time thing came up
08:40 DX5536: oh
08:41 Kyx: It looks to be your [Rain Chapter] Diffilcuty is your easiest difficulty.
08:41 Kyx: Stacking like this will confuse newer players: 00:23:063 (2,3)
08:41 DX5536: it is
08:41 DX5536: ok
08:41 DX5536: done
08:41 Kyx: Same thing here: 00:39:236 (4,1)
08:42 Kyx: if I was new, I would have never expected it to be right where the old note was xD
08:42 DX5536: i think that one fine
08:42 DX5536: 00:39:074
08:45 Kyx: This is just a suggetion,: I recommend using 1.0 DS to make notes look nicer from this: http://puu.sh/3UhMe.jpg to http://puu.sh/3UhOy.jpg
08:46 Kyx: Instead of 0.8
08:48 DX5536: ok
08:49 Kyx: The Kiai times at: 00:16:280 - 00:18:367 - 00:20:454 - 00:22:541 - I don't think they are nessesary, as they don't fit the song.
08:49 DX5536: um, ok
08:51 Kyx: Align the slider for a long blanket - 00:40:802 (2,3)
08:51 Kyx: 00:43:932 (1,3) - these 2 arn
08:51 Kyx: symmetrical
08:54 Kyx: 01:21:236 (1,2) - make these look like this maybe? : http://puu.sh/3Ui3F.jpg
08:56 Kyx: Add a whistle here?: 00:22:019 - and here? : 00:22:541 (1)
08:56 DX5536: ok
08:57 Kyx: Remove these whistles, the music gets soft, and the whistles only add louder noise: 00:24:628 (1,2,3)
08:58 DX5536: ok
08:59 Kyx: k time for snow chapter.
09:00 DX5536: ok
09:02 Kyx: The flow between these notes - 00:02:715 (1,2,3) - Break at the second key. Either make the sliders wider, or make the second note in a line to the next note.
09:03 Kyx: I suggest making this slider have 1 more repeat - 00:12:889 (2) -
09:03 DX5536: if one repeat then it will end at blue tick
09:03 Kyx: Ifyou do this ^ move - 00:13:410 (3) - to the next white tick
09:04 Kyx: it sounds better with the song
09:04 Kyx: in my opinion
09:04 DX5536: the 3 in the next white tick sound very off for me
09:05 Kyx: at 00:13:671 - ?
09:05 Kyx: should look like http://puu.sh/3UinD.jpg
09:05 DX5536: oh
09:06 DX5536: but i like to have the combos in the same time as each other
09:06 DX5536: not too short or too long
09:06 Kyx: i understand, :3
09:07 Kyx: I recommend mapping 00:24:628 onward according to the beat, not the vocals
09:07 Kyx: it feels weird playing it according the words
09:09 DX5536: oh ok
09:09 DX5536: then should i do it with all diff?
09:10 Kyx: hmmm, wait until i check the insane diff first
09:10 Kyx: on your easy diff it seemed fine
09:10 DX5536: i havnt done insane yet
09:10 Kyx: oh
09:10 Kyx: well, that last one
09:10 Kyx: i forgot the name xD
09:10 DX5536: it still w.i.p
09:10 DX5536: you mean wind chapter ' 3'
09:11 Kyx: yeah xD
09:11 Kyx: oh wat
09:11 Kyx: did I just skip a diff
09:11 Kyx: woops
09:11 Kyx: OOHHHH so this is the hardest one....
09:11 Kyx: oh wow im dumb
09:11 DX5536: intelligent level: asian
09:12 Kyx: lmao
09:12 *DX5536 thumbs up
09:12 Kyx: well, .___.
09:12 Kyx: anyways~~~~~
09:12 Kyx: 01:05:454 (2) - snap this note to 3 and 4
09:12 DX5536: well humans make mistake sometime
09:13 Kyx: oh wait it ends here lol
09:13 DX5536: where are we?
09:13 Kyx: 01:05:584 (2,3,4)
09:14 DX5536: which diff are we talking abou? :(
09:14 Kyx: snow chapter
09:14 Kyx: I apologize for my asian level smartness
09:14 DX5536: dont worry
09:14 DX5536: xDD
09:15 Kyx: once you snaped 2 to the rest, move all these - 01:05:584 (2,3,4) - 1 tick to the right
09:15 Kyx: and make the end of the slider end - 01:06:367
09:15 DX5536: check
09:15 Kyx: Now off to Wind chapter~
09:16 Kyx: I recommend adding a inherent point here and lowering the volume with the sound sample of Soft : 00:07:150
09:16 Kyx: 00:07:150
09:16 Kyx: dknsdkfn wtf
09:17 Kyx: 00:05:063 (1)
09:17 Kyx: there we go
09:18 DX5536: 00:43:671 soft start here
09:18 Kyx: The end of this slider - 00:19:150 (2) - is behind this one - 00:18:367 (1) - which is unrankable
09:19 Kyx: no I mean, add a quick inherent point there
09:19 Kyx: just for the slider
09:19 DX5536: oh
09:19 DX5536: sorry
09:19 Kyx: and at 00:15:758 add back to normal
09:20 Kyx: 00:27:236 (3,4) - Add spacing between these 2, I mest up like 5 times trying to play test this part
09:21 Kyx: OR add a note here - 00:27:497
09:21 DX5536: 1 sec
09:23 DX5536: back
09:24 DX5536: http://puu.sh/3UiWF.jpg
09:24 DX5536: better?
09:26 Kyx: by spacing I meant in the field xD
09:26 Kyx: but sure that could work
09:26 Kyx: but now you have to move apart these 2 - 00:27:758 (3,4)
09:26 DX5536: can you try, pls?
09:26 Kyx: I just did
09:26 DX5536: better?
09:27 Kyx: no
09:27 Kyx: I still clicked too early thinking the note was going to land according to its spacing
09:28 Kyx: you need something like this - http://puu.sh/3Uj2n.jpg - so the player wont get confused
09:28 Kyx: but if you add a note here - 00:28:019 - then the old spacing is fine.
09:29 DX5536: http://osu.ppy.sh/ss/909502
09:29 Kyx: Very similar to what you did at - 00:31:932 (3,1)
09:29 DX5536: i change the place like this
09:29 Kyx: Much better
09:30 Kyx: now the player would know not to click so early
09:31 Kyx: I recommend adding a note or slider or something here - 00:48:889 - and here - 00:49:410 - , the rhythm falls off here.
09:32 Kyx: If you dont want to add a note there, then move these apart from eachother according to their spacing - 00:48:106 (1,2,3)
09:33 DX5536: 00:48:889 white tick to white tick is ok
09:33 DX5536: ok
09:33 Kyx: no I mean, move them away from eachothere
09:33 Kyx: like you did with the other ones
09:34 DX5536: sorry, didnt read what you wrote after that
09:34 Kyx: right now the distance between each of them makes it seem like the user has to click on red tick, when theres nothing on the red tick
09:34 Kyx: oh okay lol
09:35 DX5536: ok
09:35 Kyx: Distance snap will help you a lot with all these distance errors
09:36 Kyx: 01:17:323 (1,2) - Distance
09:36 Kyx: Or add a note here - 01:18:106 -
09:38 Kyx: well I don't have much else to say
09:38 DX5536: ok
09:38 Kyx: I do recommend resnapping the map
09:38 DX5536: thanks for your mod
09:38 Kyx: using only Distance snap
09:38 Kyx: at 1.0x
09:39 DX5536: and i use diff. distance spacing
09:40 Kyx: that's fine aslong as it doesn't interfere with notes like this: http://puu.sh/3UjnJ.jpg
09:40 Kyx: That have a blank note in the middle
09:40 Kyx: when thats the case, they just be far away from each other
09:40 DX5536: ok


Good Luck~
Topic Starter
DX5536

Kyx wrote:

- IRC Mod -

SPOILER
08:34 Kyx: I guess I'll just do it here so I can get your opinion on certain things
08:35 DX5536: ok
08:36 Kyx: Alright so first off, Your combo colors arn't the same in all difficulties.
08:36 DX5536: is that unrankable ' 3'
08:36 Kyx: mmhmm
08:37 Kyx: and also kiai times have to be the same in all dificulties
08:37 DX5536: is that also unrankable ' 3'
08:37 Kyx: mmhmm
08:38 Kyx: Do you know of AiBat.exe?
08:39 Kyx: You can find it here: t/55305&start=0, what it does, it checks your map for any unrankable things.
08:39 Kyx: I ran your map through it and the combo color and kiai time thing came up
08:40 DX5536: oh
08:41 Kyx: It looks to be your [Rain Chapter] Diffilcuty is your easiest difficulty.
08:41 Kyx: Stacking like this will confuse newer players: 00:23:063 (2,3)
08:41 DX5536: it is
08:41 DX5536: ok
08:41 DX5536: done
08:41 Kyx: Same thing here: 00:39:236 (4,1)
08:42 Kyx: if I was new, I would have never expected it to be right where the old note was xD
08:42 DX5536: i think that one fine
08:42 DX5536: 00:39:074
08:45 Kyx: This is just a suggetion,: I recommend using 1.0 DS to make notes look nicer from this: http://puu.sh/3UhMe.jpg to http://puu.sh/3UhOy.jpg
08:46 Kyx: Instead of 0.8
08:48 DX5536: ok
08:49 Kyx: The Kiai times at: 00:16:280 - 00:18:367 - 00:20:454 - 00:22:541 - I don't think they are nessesary, as they don't fit the song.
08:49 DX5536: um, ok
08:51 Kyx: Align the slider for a long blanket - 00:40:802 (2,3)
08:51 Kyx: 00:43:932 (1,3) - these 2 arn
08:51 Kyx: symmetrical
08:54 Kyx: 01:21:236 (1,2) - make these look like this maybe? : http://puu.sh/3Ui3F.jpg
08:56 Kyx: Add a whistle here?: 00:22:019 - and here? : 00:22:541 (1)
08:56 DX5536: ok
08:57 Kyx: Remove these whistles, the music gets soft, and the whistles only add louder noise: 00:24:628 (1,2,3)
08:58 DX5536: ok
08:59 Kyx: k time for snow chapter.
09:00 DX5536: ok
09:02 Kyx: The flow between these notes - 00:02:715 (1,2,3) - Break at the second key. Either make the sliders wider, or make the second note in a line to the next note.
09:03 Kyx: I suggest making this slider have 1 more repeat - 00:12:889 (2) -
09:03 DX5536: if one repeat then it will end at blue tick
09:03 Kyx: Ifyou do this ^ move - 00:13:410 (3) - to the next white tick
09:04 Kyx: it sounds better with the song
09:04 Kyx: in my opinion
09:04 DX5536: the 3 in the next white tick sound very off for me
09:05 Kyx: at 00:13:671 - ?
09:05 Kyx: should look like http://puu.sh/3UinD.jpg
09:05 DX5536: oh
09:06 DX5536: but i like to have the combos in the same time as each other
09:06 DX5536: not too short or too long
09:06 Kyx: i understand, :3
09:07 Kyx: I recommend mapping 00:24:628 onward according to the beat, not the vocals
09:07 Kyx: it feels weird playing it according the words
09:09 DX5536: oh ok
09:09 DX5536: then should i do it with all diff?
09:10 Kyx: hmmm, wait until i check the insane diff first
09:10 Kyx: on your easy diff it seemed fine
09:10 DX5536: i havnt done insane yet
09:10 Kyx: oh
09:10 Kyx: well, that last one
09:10 Kyx: i forgot the name xD
09:10 DX5536: it still w.i.p
09:10 DX5536: you mean wind chapter ' 3'
09:11 Kyx: yeah xD
09:11 Kyx: oh wat
09:11 Kyx: did I just skip a diff
09:11 Kyx: woops
09:11 Kyx: OOHHHH so this is the hardest one....
09:11 Kyx: oh wow im dumb
09:11 DX5536: intelligent level: asian
09:12 Kyx: lmao
09:12 *DX5536 thumbs up
09:12 Kyx: well, .___.
09:12 Kyx: anyways~~~~~
09:12 Kyx: 01:05:454 (2) - snap this note to 3 and 4
09:12 DX5536: well humans make mistake sometime
09:13 Kyx: oh wait it ends here lol
09:13 DX5536: where are we?
09:13 Kyx: 01:05:584 (2,3,4)
09:14 DX5536: which diff are we talking abou? :(
09:14 Kyx: snow chapter
09:14 Kyx: I apologize for my asian level smartness
09:14 DX5536: dont worry
09:14 DX5536: xDD
09:15 Kyx: once you snaped 2 to the rest, move all these - 01:05:584 (2,3,4) - 1 tick to the right
09:15 Kyx: and make the end of the slider end - 01:06:367
09:15 DX5536: check
09:15 Kyx: Now off to Wind chapter~
09:16 Kyx: I recommend adding a inherent point here and lowering the volume with the sound sample of Soft : 00:07:150
09:16 Kyx: 00:07:150
09:16 Kyx: dknsdkfn wtf
09:17 Kyx: 00:05:063 (1)
09:17 Kyx: there we go
09:18 DX5536: 00:43:671 soft start here
09:18 Kyx: The end of this slider - 00:19:150 (2) - is behind this one - 00:18:367 (1) - which is unrankable
09:19 Kyx: no I mean, add a quick inherent point there
09:19 Kyx: just for the slider
09:19 DX5536: oh
09:19 DX5536: sorry
09:19 Kyx: and at 00:15:758 add back to normal
09:20 Kyx: 00:27:236 (3,4) - Add spacing between these 2, I mest up like 5 times trying to play test this part
09:21 Kyx: OR add a note here - 00:27:497
09:21 DX5536: 1 sec
09:23 DX5536: back
09:24 DX5536: http://puu.sh/3UiWF.jpg
09:24 DX5536: better?
09:26 Kyx: by spacing I meant in the field xD
09:26 Kyx: but sure that could work
09:26 Kyx: but now you have to move apart these 2 - 00:27:758 (3,4)
09:26 DX5536: can you try, pls?
09:26 Kyx: I just did
09:26 DX5536: better?
09:27 Kyx: no
09:27 Kyx: I still clicked too early thinking the note was going to land according to its spacing
09:28 Kyx: you need something like this - http://puu.sh/3Uj2n.jpg - so the player wont get confused
09:28 Kyx: but if you add a note here - 00:28:019 - then the old spacing is fine.
09:29 DX5536: http://osu.ppy.sh/ss/909502
09:29 Kyx: Very similar to what you did at - 00:31:932 (3,1)
09:29 DX5536: i change the place like this
09:29 Kyx: Much better
09:30 Kyx: now the player would know not to click so early
09:31 Kyx: I recommend adding a note or slider or something here - 00:48:889 - and here - 00:49:410 - , the rhythm falls off here.
09:32 Kyx: If you dont want to add a note there, then move these apart from eachother according to their spacing - 00:48:106 (1,2,3)
09:33 DX5536: 00:48:889 white tick to white tick is ok
09:33 DX5536: ok
09:33 Kyx: no I mean, move them away from eachothere
09:33 Kyx: like you did with the other ones
09:34 DX5536: sorry, didnt read what you wrote after that
09:34 Kyx: right now the distance between each of them makes it seem like the user has to click on red tick, when theres nothing on the red tick
09:34 Kyx: oh okay lol
09:35 DX5536: ok
09:35 Kyx: Distance snap will help you a lot with all these distance errors
09:36 Kyx: 01:17:323 (1,2) - Distance
09:36 Kyx: Or add a note here - 01:18:106 -
09:38 Kyx: well I don't have much else to say
09:38 DX5536: ok
09:38 Kyx: I do recommend resnapping the map
09:38 DX5536: thanks for your mod
09:38 Kyx: using only Distance snap
09:38 Kyx: at 1.0x
09:39 DX5536: and i use diff. distance spacing
09:40 Kyx: that's fine aslong as it doesn't interfere with notes like this: http://puu.sh/3UjnJ.jpg
09:40 Kyx: That have a blank note in the middle
09:40 Kyx: when thats the case, they just be far away from each other
09:40 DX5536: ok


Good Luck~
Thanks for your mod >w<
Shizuki IO
mod irc
Topic Starter
DX5536

Shizuki IO wrote:

mod irc
Thanks for mod cảm ưn nhiều, chó.
Shiranai
Hi M4M from my queue :)

[General]
BPM: 115
Ofset: 628 (Maybe you need to re-snap some notes, if you follow this ofset)
You can use Ctrl+C and Ctrl+V to make your slider more symetrical
Tags: [MAD] OP One OVA Visual Novel APPLE Project Rita. remove brackets on [MAD], Why you capitalized all the first font? just use lower case
Better used soft sampleset on all timing points imo

[Rain Chapter]
OD -1

00:43:932 - I'd rather not to use SV change on easy diff, new player still learn how to play
00:17:323 (4) - Ctrl+J and move to x:448 y:114
00:20:976 (2,3) - Maybe you can change this one into 00:22:541 (1) - If you do that mod above, move this circle to x:400 y:184
00:29:584 (4) - This circle should be on 00:29:845 -
00:35:584 (2,1) - For some reason I don't like this kind of overlaping, maybe change?
00:39:758 (1) - It's better to use curve, copy paste from this one 00:37:671 (2) -
00:46:541 (4) - Turn 90 degree counter clock wise and move to x:144 y:312
00:47:584 (5) - If you do the mod above, move this circle to x:224 y:336

00:03:758 (4) - Delete whistle on the head of slider
00:15:758 (1) - Change clap into whistle in the tail of slider
00:16:280 (2) - Delete finish?
00:17:323 (4) - Delete whistle on the tail
00:18:367 (1) - Delete clap
00:19:410 (3) - Delete whistle on the tail
00:20:454 (1) - Delete clap
00:21:497 (3) - Delete whistle on the tail
00:22:541 (1) - Delete clap
00:23:584 (3) - Delete whistle on the tail
00:24:628 (1) - Delete clap
00:26:715 (1) - Add clap on repeat and delete clap on tail
00:28:280 (2) - Add clap on head and delete clap on tail
00:30:367 (1) - Add clap on head
00:31:932 (2) - Delete clap
00:32:454 (1) - Add clap on head
00:34:019 (2) - Delete clap
00:34:541 (1) - Add clap on head
00:36:628 (1) - Change whistle into clap?
00:39:758 (1) - Add clap on tail
00:40:802 (2) - Delete clap

[Wind Chapter]
OD +1

00:04:019 (2) - Move this circle to x:256 y:120
00:04:280 (3) - Ctrl+J and move to x:352 y:120
00:23:323 (2) - That one looks better http://puu.sh/4adBb
00:24:106 (3) - If you do the mod above, move this circle to x:412 y:336
00:34:019 (4) - Delete this slider, and 00:34:541 (1) - Delete this slider, or follow this pattern instead
00:40:802 (3,4) - For some reason I don't like this kind of overlaping, maybe change?
00:56:715 (2) - Change into a straight one? like this 01:01:410 (4) - Ctrl+J and move to x:192 y:112

[Snow Chapter]
HP -1
OD +1
Delete 1 timing point here 01:00:106 - (via AiMod)

00:29:584 (1) - It's better to stack this one, move to x:72 y:128
00:33:236 (3) - Rotate 90 degree clockwise and move to x:60y:84
00:52:019 (3) - Delete this circle? it sound better
00:53:323 (6) - Add circle? and better use this pattern its sound better
01:02:976 (8) - Add a repeat slider 1x
01:10:019 (5) - Add a circle
01:10:410 (6) - Move this slider to 01:10:280 - and add a repeat 1x
01:23:063 (1,2,3) - Some notes covered with slider, maybe change?

[Cherry Blossom Chapter]
HP -2
OD +1
Delete 1 timing point here 00:30:889 - (Via AiMod)
Wow maybe you can lower the SV, 3.10 is too high o.o

00:04:019 (5) - Add a cirlce
00:04:280 (1) - This slider should be start at 00:05:421 -
00:07:149 (2) - Delete this circle
00:35:323 (2,3) - Maybe delete these circles and change into 1/2 slider with a repeat start from 00:35:323 -
00:36:106 (3) - Delete this slider, and add a circle on 00:36:106 -
00:53:715 (7) - Move this slider to 00:54:628 - and delete this circle 00:54:106 (8) -
00:55:671 (1) - Add a repeat 1x
01:05:454 (3) - Move this slider to 01:05:584 -
01:11:193 (8) - Move this slider to 01:11:323 -
01:14:975 (2) - Add a circle here
01:16:150 (9) - Why not to move this slider to x:248 y:308? and make this circle a jump

--
That's all~ and maybe this map no need an Insane diff imo
Sorry I'm no good with hitsounding :(Good luck :)
Topic Starter
DX5536

Mako Sakata wrote:

Hi M4M from my queue :)

[General]
BPM: 115
Ofset: 628 (Maybe you need to re-snap some notes, if you follow this ofset) I'm going to follow Deni's Ofset
You can use Ctrl+C and Ctrl+V to make your slider more symetrical Bah, I think it's fine
Tags: [MAD] OP One OVA Visual Novel APPLE Project Rita. remove brackets on [MAD], Why you capitalized all the first font? just use lower case
Better used soft sampleset on all timing points imo I want player to hear the points of this song :D

[Rain Chapter]
OD -1 Fixed

00:43:932 - I'd rather not to use SV change on easy diff, new player still learn how to play Fixed
00:17:323 (4) - Ctrl+J and move to x:448 y:114 Fixed(?)
00:20:976 (2,3) - Maybe you can change this one into Fixed(?)
00:22:541 (1) - If you do that mod above, move this circle to x:400 y:184 Fixed(?)
00:29:584 (4) - This circle should be on 00:29:845 - I changed it with a slider, els it will sound very off beats
00:35:584 (2,1) - For some reason I don't like this kind of overlaping, maybe change? Fixed
00:39:758 (1) - It's better to use curve, copy paste from this one 00:37:671 (2) - Fixed
00:46:541 (4) - Turn 90 degree counter clock wise and move to x:144 y:312 Fixed(?)
00:47:584 (5) - If you do the mod above, move this circle to x:224 y:336 I moved it to other position

00:03:758 (4) - Delete whistle on the head of slider Fixed How in the world did i miss this one orz
00:15:758 (1) - Change clap into whistle in the tail of slider Fixed
00:16:280 (2) - Delete finish? Fixed
00:17:323 (4) - Delete whistle on the tail Fixed
00:18:367 (1) - Delete clap I'm not going to delete this one, since i delete 2 instead
00:19:410 (3) - Delete whistle on the tail Fixed
00:20:454 (1) - Delete clap I'm not going to delete this one, since i delete 2 instead
00:21:497 (3) - Delete whistle on the tail Fixed
00:22:541 (1) - Delete clap I'm not going to delete this one, since i delete 2 instead
00:23:584 (3) - Delete whistle on the tail Fixed
00:24:628 (1) - Delete clap I'm not going to delete this one, since i delete 2 instead
00:26:715 (1) - Add clap on repeat and delete clap on tail Fixed
00:28:280 (2) - Add clap on head and delete clap on tail Fixed
00:30:367 (1) - Add clap on head Fixed
00:31:932 (2) - Delete clap Fixed
00:32:454 (1) - Add clap on head Fixed
00:34:019 (2) - Delete clap Fixed
00:34:541 (1) - Add clap on head Fixed
00:36:628 (1) - Change whistle into clap? Fixed
00:39:758 (1) - Add clap on tail Fixed
00:40:802 (2) - Delete clap Fixed

[Wind Chapter]
OD +1 Fixed

00:04:019 (2) - Move this circle to x:256 y:120 Fixed
00:04:280 (3) - Ctrl+J and move to x:352 y:120 Fixed
00:23:323 (2) - That one looks better http://puu.sh/4adBb Fixed
00:24:106 (3) - If you do the mod above, move this circle to x:412 y:336 Fixed
00:34:019 (4) - Delete this slider, and 00:34:541 (1) - Delete this slider, or follow this pattern instead Fixed
00:40:802 (3,4) - For some reason I don't like this kind of overlaping, maybe change? Fixed
00:56:715 (2) - Change into a straight one? like this Fixed
01:01:410 (4) - Ctrl+J and move to x:192 y:112 Fixed

[Snow Chapter]
HP -1 Fixed
OD +1 Fixed
Delete 1 timing point here 01:00:106 - (via AiMod) Fixed

00:29:584 (1) - It's better to stack this one, move to x:72 y:128 Fixed
00:33:236 (3) - Rotate 90 degree clockwise and move to x:60y:84 Fixed
00:52:019 (3) - Delete this circle? it sound better Fixed
00:53:323 (6) - Add circle? and better use this pattern its sound better Fixed
01:02:976 (8) - Add a repeat slider 1x Fixed
01:10:019 (5) - Add a circle Fixed
01:10:410 (6) - Move this slider to 01:10:280 - and add a repeat 1x Fixed
01:23:063 (1,2,3) - Some notes covered with slider, maybe change? That is one of the hard part

[Cherry Blossom Chapter]
HP -2 Fixed
OD +1 Fixed
Delete 1 timing point here 00:30:889 - (Via AiMod) Fixed
Wow maybe you can lower the SV, 3.10 is too high o.o Bah, i can pass this /me proud of myself :D

00:04:019 (5) - Add a cirlce Fixed
00:04:280 (1) - This slider should be start at 00:05:421 -
00:07:149 (2) - Delete this circle
00:35:323 (2,3) - Maybe delete these circles and change into 1/2 slider with a repeat start from 00:35:323 - Fixed
00:36:106 (3) - Delete this slider, and add a circle on 00:36:106 - Fixed
00:53:715 (7) - Move this slider to 00:54:628 - and delete this circle 00:54:106 (8) - Fixed(?)
00:55:671 (1) - Add a repeat 1x Fixed
01:05:454 (3) - Move this slider to 01:05:584 - Fixed
01:11:193 (8) - Move this slider to 01:11:323 - Fixed
01:14:975 (2) - Add a circle here Fixed
01:16:150 (9) - Why not to move this slider to x:248 y:308? and make this circle a jump Fixed

--
That's all~ and maybe this map no need an Insane diff imo Can't be hlep, i want to make all four diff to all four episode of this god damn awesome OVA xD
Sorry I'm no good with hitsounding :(Good luck :)
Thanks for your mod~
GugUCorn
m4m.sorry for late mod

[Rain Chapter]

  1. 00:26:715 (1) - Finish
  2. 00:29:584 (4) - Finish is strange. remove
  3. 00:30:367 (1) - For parallel,try this
    392,96,30367,6,0,B|318:81|318:81|256:128|190:81|190:81|126:97,1,280,8|0,0:0|0:0,0:0:0:0:
  4. 00:32:454 (1) - Copy 00:30:367 (1) and Ctrl+G and Ctrl+J. and distance check
  5. 00:39:236 (4,1) - overlaping is little hard for easy player. don't overlap!
  6. 00:42:889 (5) - remove Finish and add Drum Whistle on arrow slider.
  7. 00:50:193 (3,4) - remove (4) and make (3) to one repeat slider.
  8. 00:51:758 (5) - and NC
  9. 00:52:802 (2) - move to (160,200).make triangle
  10. 01:11:063 (3,4) - yes,this too. overlaping is hard for Easy Player
  11. 01:23:063 (4) - Finish on end of slider.
[Wind Chapter]

  1. 00:07:150 - there are two timing point. delete one timing point. it's unrankable.
  2. 00:07:150 - and volume down to 5%
  3. 00:28:280 (4) - clap on first of slider
  4. 00:30:889 (1) - ^
  5. 00:31:671 (2) - remove clap
  6. 00:48:106 (1,2,3) - this pattern is hard for normal player. don't use turn back or overlaping on Easy and Normal Diff.
  7. 00:53:845 (3) - NC
  8. 01:02:193 (5,6,7) - this too.don't turning back
  9. 01:03:236 (7) - if you use this pattern,NC this
  10. 01:16:802 (10) - Finish
[Snow Chapter]

  1. 00:04:280 (5) - remove finish
  2. 00:04:541 (1) - volume down on end.
  3. 00:11:584 (5) - remove finish
  4. 00:16:019 ~ 00:24:367 - Long break time is borring on hard diff.
  5. 00:29:584 (1) - remove NC?
  6. 00:33:236 (3) - make rising slider
  7. 00:41:323 (3,4,5,6,7,8) - bad pattern
  8. 01:17:323 (1) - remove NC
[Cerry blossom Chapter]
SV is so fast. i can't mod.

  1. 00:16:019 - breaktime is borring. make more note
  2. 01:05:323 (2,3,4,5) - it's hard for reading
  3. 01:06:106 (1,1) - this spin is little strange. make slider and cirrcle note.
Topic Starter
DX5536

TaMul wrote:

m4m.sorry for late mod Thanks, i thought you not going to mod this sice my mod sucks. Better late than never! You rocks man.

[Rain Chapter]

  1. 00:26:715 (1) - Finish Fixed
  2. 00:29:584 (4) - Finish is strange. remove Fixed
  3. 00:30:367 (1) - For parallel,try this
    392,96,30367,6,0,B|318:81|318:81|256:128|190:81|190:81|126:97,1,280,8|0,0:0|0:0,0:0:0:0:
  4. 00:32:454 (1) - Copy 00:30:367 (1) and Ctrl+G and Ctrl+J. and distance check Isn't that the same O.O
  5. 00:39:236 (4,1) - overlaping is little hard for easy player. don't overlap! Fixed
  6. 00:42:889 (5) - remove Finish and add Drum Whistle on arrow slider. Fixed
  7. 00:50:193 (3,4) - remove (4) and make (3) to one repeat slider. Fixed
  8. 00:51:758 (5) - and NC Fixed
  9. 00:52:802 (2) - move to (160,200).make triangle Fixed
  10. 01:11:063 (3,4) - yes,this too. overlaping is hard for Easy Player Fixed
  11. 01:23:063 (4) - Finish on end of slider. Fixed
[Wind Chapter]

  1. 00:07:150 - there are two timing point. delete one timing point. it's unrankable. Fixed
  2. 00:07:150 - and volume down to 5% Fixed
  3. 00:28:280 (4) - clap on first of slider Fixed
  4. 00:30:889 (1) - ^ Fixed
  5. 00:31:671 (2) - remove clap Fixed
  6. 00:48:106 (1,2,3) - this pattern is hard for normal player. don't use turn back or overlaping on Easy and Normal Diff. Fixed
  7. 00:53:845 (3) - NC Fixed
  8. 01:02:193 (5,6,7) - this too.don't turning back Fixed
  9. 01:03:236 (7) - if you use this pattern,NC this Fixed
  10. 01:16:802 (10) - Finish Fixed
[Snow Chapter]

  1. 00:04:280 (5) - remove finish Fixed
  2. 00:04:541 (1) - volume down on end. Fixed but i put it to 5% like "Wind Chapter"
  3. 00:11:584 (5) - remove finishI removed Whistle instead, thanks for remind me that there is two hitsounds at the same point
  4. 00:16:019 ~ 00:24:367 - Long break time is borring on hard diff. Sorry, but i'm a fair guy to all players
  5. 00:29:584 (1) - remove NC?Fixed
  6. 00:33:236 (3) - make rising slider I think this is fine but i move it to other poisition
  7. 00:41:323 (3,4,5,6,7,8) - bad pattern This is the hardest part of this diff
  8. 01:17:323 (1) - remove NC Fixed
[Cerry blossom Chapter]
SV is so fast. i can't mod. Really? I can pass this SV

  1. 00:16:019 - breaktime is borring. make more note Same point in Snow Chapter
  2. 01:05:323 (2,3,4,5) - it's hard for reading Fixed
  3. 01:06:106 (1,1) - this spin is little strange. make slider and cirrcle note.I will just make 1 spiner instead of 2
I'll fix it when i get home. Thx for mod :)
RandF
From my queue~
Thank you for M4M request!

[General]
  1. outro ends suddenly. fade out correctly (it is better to make the outro longer)
  2. Tags: What is "Mad" ?
  3. How about adding "Tactics" for Tags?
[Rain Chapter]
  1. 00:22:541 (1,2) - avoid stack same as before pattern
  2. 00:24:628 (1,2,3) - soft-hitsound is suitable for this part, imo. and, it is better to remove clap
  3. 00:55:932 (1,2,3) - For easy, it is difficult. how about the following?
  4. 01:04:801 (1,2,3,4) - avoid stack. begginer players maybe get confused
  5. 01:14:193 (3,1) - I like this
  6. 01:22:541 (2,3) - it is better to exchange for one slider. a little difficult for easy
  7. 01:25:410 (1) - I highly recommend soft-hitsound
[Wind Chapter]
  1. 00:01:932 (2,3) - move 3 grid above
  2. 00:16:280 (3,4,5,6) - I recommend to remap for smoother cursor moving
  3. 00:21:236 (2) - 00:26:715 (1,2) - exchange for one slider
  4. 00:24:628 (1,2,3) - same as easy
  5. 00:34:541 (1,2) - it is better not to stack
  6. 00:40:802 (3) - it should be clockwise-curve
  7. 00:57:758 (1) - start at 00:58:019
  8. 01:01:410 (4) - delete. otherwise, so confusing
  9. 01:06:889 (1,4) - How about stack them?
  10. 01:08:714 (1) - I like start at 01:08:975
  11. 01:14:714 (6) - NC
  12. 01:15:236 (2) - end at 01:15:758
  13. 01:25:150 (1) - same as easy
[Snow Chapter]
  1. 00:04:280 (5) - delete
  2. 00:04:410 (1) - end at 00:07:019
  3. 00:43:149 (3,4) - I like not stack
  4. 00:50:714- add a note
  5. 00:53:584 (7) - delete
  6. 01:10:280 (6) - I like this. (If OK, NC at 7)
  7. 01:10:280 (6,7,8,9,10) - it is better to uniform DS
  8. 01:14:454- add a note
  9. 01:18:888 (6) - NC
  10. 01:22:801- add a note
  11. 01:23:062 (1,2,3) - how about this rhythm?
  12. 01:25:410 (1) - same as easy
[Cherry Blossom Chapter]
  1. 00:01:410- add a note
  2. 00:09:758- ^
  3. 00:11:845- ^
  4. 00:13:932- ^
  5. 00:15:758 (4) - 1/2 slider is better
  6. 00:28:019 (7) - NC
  7. 00:30:106- add a note
  8. 00:33:628 (4) - delete?
  9. 00:41:323 (6) - NC
  10. 00:50:714 (6) - ^
  11. 01:02:454 (7) - ^
  12. 01:10:541 (7) - ^
  13. 01:25:410 (1) - same as easy
What a fond memory...
diff-names are fine! Nice idea ;)

~Good Luck~
Topic Starter
DX5536

RandomEffect wrote:

From my queue~
Thank you for M4M request!

[General]
  1. outro ends suddenly. fade out correctly (it is better to make the outro longer) I end the spiner when the vocal end
  2. Tags: What is "Mad" ? *below*
  3. How about adding "Tactics" for Tags?YES! YES! YES! I can't belive that i forgot this important thing orz
[Rain Chapter]
  1. 00:22:541 (1,2) - avoid stack same as before pattern Fixed
  2. 00:24:628 (1,2,3) - soft-hitsound is suitable for this part, imo. and, it is better to remove clapFixed
  3. 00:55:932 (1,2,3) - For easy, it is difficult. how about the following?Fixed
  4. 01:04:801 (1,2,3,4) - avoid stack. begginer players maybe get confused Fixed
  5. 01:14:193 (3,1) - I like this Fixed
  6. 01:22:541 (2,3) - it is better to exchange for one slider. a little difficult for easy No, i also think about FL ,you know xD
  7. 01:25:410 (1) - I highly recommend soft-hitsound Fixed
[Wind Chapter]
  1. 00:01:932 (2,3) - move 3 grid above Fixed
  2. 00:16:280 (3,4,5,6) - I recommend to remap for smoother cursor moving Fixed
  3. 00:21:236 (2) - 00:26:715 (1,2) - exchange for one slider Fixed
  4. 00:24:628 (1,2,3) - same as easy Fixed
  5. 00:34:541 (1,2) - it is better not to stack Fixed
  6. 00:40:802 (3) - it should be clockwise-curve Fixed
  7. 00:57:758 (1) - start at 00:58:019 Fixed
  8. 01:01:410 (4) - delete. otherwise, so confusing Fixed
  9. 01:06:889 (1,4) - How about stack them? Fixed
  10. 01:08:714 (1) - I like start at 01:08:975 Fixed
  11. 01:14:714 (6) - NC Fixed
  12. 01:15:236 (2) - end at 01:15:758 Fixed
  13. 01:25:150 (1) - same as easy Fixed
[Snow Chapter]
  1. 00:04:280 (5) - delete Fixed
  2. 00:04:410 (1) - end at 00:07:019 Fixed
  3. 00:43:149 (3,4) - I like not stack Fixed
  4. 00:50:714- add a note Fixed
  5. 00:53:584 (7) - delete Fixed
  6. 01:10:280 (6) - I like this. (If OK, NC at 7) Fixed
  7. 01:10:280 (6,7,8,9,10) - it is better to uniform DS Fixed
  8. 01:14:454- add a note Fixed
  9. 01:18:888 (6) - NC Fixed
  10. 01:22:801- add a note I think it's fine
  11. 01:23:062 (1,2,3) - how about this rhythm? I think it's fine
  12. 01:25:410 (1) - same as easy Fixed
[Cherry Blossom Chapter]
  1. 00:01:410- add a note Fixed
  2. 00:09:758- ^ I want this part to be same as Snow Chapter
  3. 00:11:845- ^ same^
  4. 00:13:932- ^ same^
  5. 00:15:758 (4) - 1/2 slider is better same^
  6. 00:28:019 (7) - NC I think it's fine
  7. 00:30:106- add a note Fixed
  8. 00:33:628 (4) - delete? Fixed
  9. 00:41:323 (6) - NC Fixed
  10. 00:50:714 (6) - ^ Fixed
  11. 01:02:454 (7) - ^ I want to stay with the vocal
  12. 01:10:541 (7) - ^ Fixed
  13. 01:25:410 (1) - same as easy Fixed
What a fond memory...
diff-names are fine! Nice idea ;)

~Good Luck~
Thanks for remind me Tactics. MAD is collage , cut & past promotion video. it's call MAD (MAD-Movie/ MAD Video). I thanks for the compliment :D
10crystalmask01
Hi o3o Random mod!

[Rain Chapter]
00:03:758 (4) - Remove whistle? It sounds distracting.
00:07:932 - You could add a hit circle here with a finish to emphasize the end of this verse before the break.
00:30:888 - Add a clap to this slider tick. Helps liven up the music and keeps the clap pattern going ^^
00:32:975 - ^
00:55:932 (1) - Is at an odd angle.
00:56:714 (2) - Remove, then try to arrange 00:55:932 (1) - and 00:56:975 (2) - into something like this?

01:05:845 - 01:10:541 Try this rhythm:

01:17:323 (1,2) - Weird overlap. If you want symmetry to work here, try adding a reverse to both sliders, remove 01:19:410 (3,4) - and your objects should look like this:


01:25:410 (1) - Sounds better if ending at a vol of 5%

[Wind Chapter]
  1. AR +1
00:02:714 (4,6) - Don't like how they're touching each other, move a bit further apart please.
Also,why not arrange 00:02:714 (4,5,6) - better, to something like this?

00:20:454 (1,2) - Needs better blanket.
00:22:541 (1,2) - ^
00:26:714 (1) - try to make its tail perfectly overlapped under the tail of 00:25:671 (3) -
00:38:715 (5) - Don't like how this slider looks :(
01:23:584 (1,2,3) - Try to arrange these better so that 1 and 2 are in an equal distance from each other, and 3 is perfectly in the middle of the vertical axis.

[Snow Chapter]
  1. I think DS would be better if it stayed as 1.0 instead of 0.8. I don't like how so many of the objects are touching each other :S
00:11:193 Add a note here for consistency (so it has a similar pattern with 00:08:714 (2,3,4,5,6) - )
00:43:410 (4,1) - Ugly overlap.
01:10:932 - Add a note?
01:14:975 (6,7,8) - What happened to the spacing here? o.o suddenly it gets bigger???

[Cherry blossom chapter]
00:29:323 (10,11) - Stack please.
00:46:019 (6) - Weird slider, doesn't fit here.
00:54:367 (8) - ^
01:00:106 (2) - Sounds better with soft - finish instead.
01:03:758 (11) - NC

Hope this helps~! :)
Topic Starter
DX5536

10crystalmask01 wrote:

Hi o3o Random mod!

[Rain Chapter]
00:03:758 (4) - Remove whistle? It sounds distracting. Fixed
00:07:932 - You could add a hit circle here with a finish to emphasize the end of this verse before the break.
00:30:888 - Add a clap to this slider tick. Helps liven up the music and keeps the clap pattern going ^^*Send you a mail for more infomation*
00:32:975 - ^ *Send you a mail for more infomation*
00:55:932 (1) - Is at an odd angle. Fixed
00:56:714 (2) - Remove, then try to arrange 00:55:932 (1) - and 00:56:975 (2) - into something like this? Fixed

01:05:845 - 01:10:541 Try this rhythm: Fixed

01:17:323 (1,2) - Weird overlap. If you want symmetry to work here, try adding a reverse to both sliders, remove 01:19:410 (3,4) - and your objects should look like this: Fixed but with other position


01:25:410 (1) - Sounds better if ending at a vol of 5% Fixed

[Wind Chapter]
  1. AR +1
Fixed
00:02:714 (4,6) - Don't like how they're touching each other, move a bit further apart please. Fixed
Also,why not arrange 00:02:714 (4,5,6) - better, to something like this? Fixed

00:20:454 (1,2) - Needs better blanket. Fixed
00:22:541 (1,2) - ^ Well it's not really a blanket thou, but fixed in my way :)
00:26:714 (1) - try to make its tail perfectly overlapped under the tail of 00:25:671 (3) - Fixed
00:38:715 (5) - Don't like how this slider looks :(Fixed
01:23:584 (1,2,3) - Try to arrange these better so that 1 and 2 are in an equal distance from each other, and 3 is perfectly in the middle of the vertical axis. Fixed

[Snow Chapter]
  1. I think DS would be better if it stayed as 1.0 instead of 0.8. I don't like how so many of the objects are touching each other :S Fixed
00:11:193 Add a note here for consistency (so it has a similar pattern with 00:08:714 (2,3,4,5,6) - ) No i want it to stay like this
00:43:410 (4,1) - Ugly overlap. Fixed
01:10:932 - Add a note? I don't want to jump from white to blue in such a short time
01:14:975 (6,7,8) - What happened to the spacing here? o.o suddenly it gets bigger??? It was drom DS 1.0

[Cherry blossom chapter]
00:29:323 (10,11) - Stack please. Fixed
00:46:019 (6) - Weird slider, doesn't fit here.Fixed
00:54:367 (8) - ^Fixed
01:00:106 (2) - Sounds better with soft - finish instead. I think it's fine
01:03:758 (11) - NC I want the combo stay whith the vocal

Hope this helps~! :)
You are the nicest ramdom modder i ever seen.It helps me a lot. Arigato~i will fix it tomorow.
Hanabi
Hi~

[Hard]
00:10:019 (1,2) - make them cover perfectly
00:16:280 - start breaktime here
00:41:584 (3,4,5,6,7) - hard to read 01:11:062 (2,3,4,5) - distance check
01:18:367 (3,4,1) - ^


[Insane..?]
00:28:801 (9) -
00:41:845 (3,4) - seperate them
00:55:671 (1,2) - cover perfectly
01:16:801 (1) - remove NC


Done.
Good luck!
Topic Starter
DX5536

[ Sana ] wrote:

Hi~

[Hard]
00:10:019 (1,2) - make them cover perfectly Fixed
00:16:280 - start breaktime here Fixed
00:41:584 (3,4,5,6,7) - hard to read This is the hard part of the map01:11:062 (2,3,4,5) - distance check Fixed
01:18:367 (3,4,1) - ^ Fixed


[Insane..?]
00:28:801 (9) - Fixed
00:41:845 (3,4) - seperate them Fixed but i stack them instead
00:55:671 (1,2) - cover perfectly Fixed
01:16:801 (1) - remove NC Fixed


Done.
Good luck!
Thanks for mod~
MiniKotoba
M4M from my queue~

General -
-I thinks the outro fade out too fast... maybe make it longer?

Rain Chapter -
00:39:236 (4) - remove finish and add clap
00:42:367 (4) - add finish

Wind Chapter -
00:23:323 (2,3) - distance
00:42:889 (5,6,7) - ^
01:20:454 (5) - ^

I can't help very much... it's a very good map :)
Topic Starter
DX5536

pochamin wrote:

M4M from my queue~

General -
-I thinks the outro fade out too fast... maybe make it longer? I want it to end with the vocal

Rain Chapter -
00:39:236 (4) - remove finish and add clap I think it's fine
00:42:367 (4) - add finish Fixed

Wind Chapter -
00:23:323 (2,3) - distance Fixed
00:42:889 (5,6,7) - ^ Fixed
01:20:454 (5) - ^ I think it's fine since this is one of the hard part

I can't help very much... it's a very good map :) Thanks for the compliment
Thanks for mod :D
Papysh
Hi, Iz me
IRC
SPOILER
15:58 Papysh: okay
15:58 Papysh: so
15:59 DX5536: yea
15:59 Papysh: video dont works at the ,,Rain Chapter'' difficulty
15:59 DX5536: wait
15:59 DX5536: i just forget to update my map
15:59 DX5536: since there is a mod
15:59 Papysh: XD
15:59 Papysh: okai okai
16:00 DX5536: you should update my map, there are some changes
16:00 Papysh: idid
16:01 DX5536: good ' 3'
16:01 Papysh: The claps sounds not natural for me
16:01 Papysh: like here 00:31:932 (2) -
16:01 Papysh: 00:30:367 (1,2,1) -
16:01 Papysh: maybe custom hitsclap?
16:02 DX5536: idk
16:02 DX5536: how to do that ' 3'
16:02 Papysh: its kinda a mess
16:02 Papysh: i dont know anything about custom hitsounding
16:02 Papysh: i mean
16:03 Papysh: TO chose them
16:04 Papysh: okai
16:04 DX5536: just ignore the hitsounds for a moment
16:04 Papysh: i thought about that
16:04 Papysh: 00:03:758 (4) -
16:04 DX5536: but weird
16:04 Papysh: make it to 1/2
16:04 Papysh: and repeat
16:04 Papysh: http://puu.sh/4rVFK/b367eacc39.jpg
16:05 Papysh: simple slider
16:06 DX5536: ok
16:06 Papysh: 00:43:932 (1,2,3) -
16:06 DX5536: make 1,3 1/2?
16:07 Papysh: its kinda nazi
16:07 Papysh: http://puu.sh/4rVKF/c84cd22f23.jpg
16:07 Papysh: but the (3) is just too high
16:08 DX5536: http://osu.ppy.sh/ss/985589
16:08 Papysh: 00:50:193 (3) -
16:08 DX5536: better?
16:08 Papysh: it must go
16:08 Papysh: about
16:08 Papysh: 1 grid right
16:08 Papysh: 2 grids down
16:08 Papysh: on your grid size
16:09 DX5536: ok
16:09 Papysh: 00:49:149 (2) -
16:09 Papysh: the middle sliderpoint 2 grids down
16:09 Papysh: also the last slider point must be increased elkse you are going to have 1/2 slider
16:09 Papysh: it wont affect as much to the (3)
16:09 Papysh: you just have to move (3) a bit and it will be okay
16:10 DX5536: ok
16:10 Papysh: 00:55:932 (1,2) -
16:11 Papysh: http://puu.sh/4rVTA/537ffa39a2.jpg
16:11 Papysh: looks better for me
16:11 Papysh: because (1) overlapped with one slider before
16:11 DX5536: i think this one is fine
16:11 Papysh: i will finish modding that diff and im going out for 10 mins to the shop
16:12 DX5536: no problem
16:12 Papysh: i will finish mod ofc
16:12 DX5536: i'm hungry anyway
16:12 DX5536: ofc you will xD
16:12 Papysh: Im going for food to shop XD
16:12 Papysh: 01:22:541 (2,3,4) -
16:12 Papysh: i dont know
16:12 Papysh: about that part
16:12 Papysh: may be kinda confusable
16:12 Papysh: for new players
16:13 Papysh: k brb
16:30 Papysh: back
16:31 DX5536: welcome back~
16:31 *Papysh is editing [http://osu.ppy.sh/b/258322 Mahiru Sonoda - Stay. (TV Size) [Wind Chapter]]
16:36 Papysh: wait i forget to update the wind chapter
16:36 Papysh: mid
16:36 Papysh: min
16:36 Papysh: k now i mod
16:36 DX5536: ok
16:37 Papysh: 00:01:150 (1,2,3) -
16:37 Papysh: http://puu.sh/4rWTI/add116701a.jpg
16:37 Papysh: looks better for me
16:37 DX5536: ok
16:38 Papysh: 00:02:714 (4) -
16:38 Papysh: last sliderpoint
16:38 Papysh: 2 grids up
16:38 Papysh: and it will make perfect blanket
16:38 Papysh: also
16:38 Papysh: 00:04:280 (6) -
16:38 Papysh: http://puu.sh/4rWYr/7e1667d582.jpg
16:39 DX5536: y am i so suck in making a blanket ;_;
16:39 Papysh: it will make this look purrrrrrfect
16:39 Papysh: wait no
16:39 Papysh: i didnt noticed reverse at (4)
16:40 Papysh: http://puu.sh/4rX1P/7b8e3f1348.jpg
16:40 Papysh: ^better than previous ss
16:40 Papysh: because flows better
16:41 Papysh: 00:07:932 (1) -
16:41 DX5536: fixed
16:41 Papysh: put that somewhere else, but not in the middle after spinner please
16:42 DX5536: why not?
16:42 Papysh: when i was noob i thought the spinner will tap the circle if it looks like this XD
16:42 Papysh: but its not
16:42 Papysh: that needed :P
16:43 DX5536: yea, i think it is puuuurrrfect
16:43 DX5536: xD
16:43 DX5536: (just copy you)
16:43 Papysh: purrrrrr
16:43 Papysh: feck
16:43 DX5536: my mistake
16:43 DX5536: *i think it is puuuurrrfeckk
16:43 Papysh: XD
16:43 DX5536: better?
16:43 Papysh: Purrr
16:44 DX5536: :))
16:44 DX5536: i'm still a human, you know
16:44 DX5536: xD
16:44 DX5536: oh wait
16:44 Papysh: 00:15:758 (1,2) -
16:44 Papysh: Why would i think you are not?\
16:44 DX5536: nvm
16:45 Papysh: http://puu.sh/4rXdT/8858017e3b.jpg
16:45 Papysh: flows better
16:45 DX5536: because of the puuurrr :)
16:45 Papysh: o3o
16:45 Papysh: 00:16:280 (1) -
16:45 DX5536: nah, noob need to learn xD
16:45 Papysh: do you like that slider?
16:45 Papysh: i would replace it
16:46 DX5536: i'm tutuhaha's fan
16:46 Papysh: Who is
16:46 Papysh: tutuhaha
16:46 Papysh: XD
16:46 DX5536: i think it is fine
16:47 DX5536: the guy who mapped hurting a very painful pain and ciber thunder cider
16:47 Papysh: http://puu.sh/4rXk3/5a6cd47429.jpg
16:47 Papysh: Wait
16:47 Papysh: the guy
16:47 Papysh: who mapped
16:47 DX5536: http://osu.ppy.sh/u/546991
16:47 Papysh: asfdkl;asjfslakfj
16:47 DX5536: wha...
16:48 Papysh: XD
16:48 Papysh: nevermind
16:48 Papysh: i will go eat
16:48 Papysh: i bought fries
16:48 Papysh: and i will eat them o3o
16:48 Papysh: brb
16:48 DX5536: damn
16:48 DX5536: i still waiting for my pizza
16:48 DX5536: ;_;
17:09 Papysh: back
17:09 Papysh: o3o
17:10 *DX5536 is still waiting for the pizza
17:10 *Papysh is not hunger animor
17:12 Papysh: I ate so much >////<
17:12 Papysh: im full
17:12 DX5536: and i'm hungry to death
17:12 Papysh: 00:22:541 (1,2,3) -
17:13 Papysh: nom nom o3o
17:13 Papysh: http://puu.sh/4rYl3/a48d5a0e6f.jpg
17:13 DX5536: fixed
17:14 Papysh: 00:24:628 (1) -
17:14 Papysh: whole slider
17:14 Papysh: 1 up
17:14 Papysh: 1 grid up
17:14 Papysh: middle slider point on that slider 1 down
17:14 Papysh: ant the last sliderpoint 1 down
17:14 Papysh: it will look kindaq better than previous
17:15 DX5536: can you send me a ss
17:15 Papysh: sure
17:15 Papysh: http://puu.sh/4rYqS/5566fb59ea.jpg
17:15 DX5536: thx
17:15 Papysh: when you have done that
17:15 Papysh: ctrl +c
17:15 Papysh: and copy it at the (3) time
17:16 Papysh: and then use two times CTRL + >
17:16 Papysh: and then use ctrl + g on (1)
17:16 Papysh: http://puu.sh/4rYu4/df073f4592.jpg
17:16 Papysh: XD
17:16 Papysh: also if yo uused that
17:17 Papysh: 00:26:714 (1) - try to make this slider look better if you dont previous usggestion, just stack the tail
17:17 DX5536: i can't do this T^T
17:18 Papysh: 00:28:280 (3,4,5,6,7) -
17:18 Papysh: http://puu.sh/4rYyp/c971f7121c.jpg
17:20 DX5536: i change a bit
17:20 DX5536: but not the same as you sugested
17:20 Papysh: okai
17:20 Papysh: 00:40:802 (3) - ctrl G on it
17:21 Papysh: also, middle sliderpoint a bit lkeft (1 grid)
17:21 Papysh: and last 1 up
17:22 Papysh: 01:05:845 (3) -
17:22 Papysh: ctrl G on it
17:22 Papysh: and
17:22 Papysh: http://puu.sh/4rYIt/4d70b95a22.jpg
17:22 Papysh: correct the (3)
17:24 DX5536: ok
17:24 DX5536: my pizza is here x3
17:26 Papysh: gz
17:26 DX5536: give me 5 min
17:26 DX5536: i dont have energy
17:26 Papysh: XD
17:26 DX5536: atm
17:27 Papysh: you poor hunger boy :<
17:27 DX5536: yea
17:32 *Papysh is editing [http://osu.ppy.sh/b/258324 Mahiru Sonoda - Stay. (TV Size) [Snow Chapter]]
17:32 Papysh: 00:10:019 (1) -
17:32 Papysh: ctrl G on it
17:32 Papysh: because its hard
17:32 Papysh: so it ca namke jump here
17:33 Papysh: 00:41:584 (3,4,5,6,7) -
17:33 Papysh: fix that somehow plz
17:34 Papysh: 00:56:714 (2) -
17:34 Papysh: http://puu.sh/4rZeo/3ff4988e6c.jpg
17:35 Papysh: 01:02:454 (7) -
17:35 Papysh: http://puu.sh/4rZgc/610e322b03.jpg that will make this
17:35 Papysh: flow better with *
17:35 Papysh: (8)
17:35 Papysh: 01:03:758 (9,10,11,12) -
17:35 Papysh: Its kidna hard to play here
17:35 Papysh: because
17:36 Papysh: There is 1/4 1/4 1/4 and 1/2
17:36 Papysh: so better move the 12 with spacing
17:36 Papysh: 01:11:062 (2,3,4) -
17:37 Papysh: fix that because the
17:37 Papysh: (5)
17:37 Papysh: is 1/1
17:37 Papysh: and has same spacing
17:37 Papysh: done
17:37 Papysh: now next diff
17:37 Papysh: i will wait untill you back from afk
17:37 Papysh: XD
17:56 Papysh: YOU FAT >:D
18:11 Papysh: Im posting
18:11 Papysh: Fat
18:11 Papysh: i will finish the rest *last diff* later maybe
Kirin
Hi M4M

IRC Mod
15:10 DX5536: i'm back
15:10 MasterKirin: Oh good
15:11 MasterKirin: I've downloaded it and i looked it quickly
15:11 MasterKirin: So we can start the mod
15:11 DX5536: ok
15:13 MasterKirin: 01:01:932
15:14 MasterKirin: Add a note
15:14 DX5536: ok
15:14 MasterKirin: 01:05:584 ^
15:15 DX5536: k
15:16 MasterKirin: 01:09:236 ^
15:16 MasterKirin: 01:18:628 same
15:17 DX5536: ok
15:17 MasterKirin: 01:20:193 ^
15:18 MasterKirin: I think now the map is flowing better
15:21 DX5536: ok
15:22 MasterKirin: Next diff
15:23 DX5536: 1 sec
15:23 MasterKirin: Ok c:
15:23 DX5536: i need to quickly restart osu
15:23 DX5536: ok, back to our mod
15:24 MasterKirin: Ok
15:24 MasterKirin: One question
15:24 DX5536: yes?
15:24 MasterKirin: 00:05:062 (1) Why the spinner ends in a blue tick?
15:25 DX5536: cause that spinner in ever diff end with a blue tick
15:26 MasterKirin: Ah right
15:26 MasterKirin: 00:18:106 Add a note
15:26 MasterKirin: 00:20:193 ^
15:28 DX5536: sorry but i won't add a note there cause i want to be fair in all diff
15:28 MasterKirin: Ok
15:28 MasterKirin: Sorry
15:28 DX5536: no problem
15:29 DX5536: 1 sec again
15:29 MasterKirin: Ok
15:30 DX5536: my bad, very sorry
15:31 MasterKirin: No problem :>
15:33 MasterKirin: 00:40:801 (3) I think it's confusing for a newbie. Change the direction of that slider
15:34 DX5536: oh come on, it's a freakin beautiful blanket. noob need to learn
15:34 DX5536: but really
15:34 DX5536: there is a map the diff say "normal" but osu say it's "insane"
15:35 *MasterKirin is editing [http://osu.ppy.sh/b/258322 Mahiru Sonoda - Stay. (TV Size) [Wind Chapter]]
15:35 MasterKirin: This is the normal right?
15:35 DX5536: yup
15:35 MasterKirin: AiMod says that it's a hard lol
15:36 *DX5536 is listening to [http://osu.ppy.sh/b/181429 Black Raison d'etre - INSIDE IDENTITY (TV Size)]
15:36 DX5536: look at normal
15:36 DX5536: xD
15:37 MasterKirin: (I) Normal
15:38 MasterKirin: LOLWAT
15:38 DX5536: i know
15:38 DX5536: see, and it's ranked
15:38 DX5536: what more do you want? =]]
15:39 MasterKirin: lol
15:39 MasterKirin: btw I'm rechecking the diff
15:39 DX5536: i'm pretty sure if you fc it with HR/HD, you will get pp, masterkirin
15:39 MasterKirin: Oh good
15:40 DX5536: just a tip
15:40 MasterKirin: Ok
15:40 MasterKirin: finished rechecking
15:40 MasterKirin: next diff
15:41 DX5536: i'm ready
15:44 MasterKirin: Checked and tested it
15:45 DX5536: and????????????? :)
15:45 MasterKirin: I didn't see something wrong. gj
15:45 MasterKirin: I've got an S
15:45 DX5536: you can fc this with DT for sure
15:45 DX5536: xD
15:45 DX5536: try NC instead of DT
15:45 MasterKirin: Ok lol
15:46 DX5536: so, to last chapter?
15:46 MasterKirin: Yes
15:46 *MasterKirin is editing [http://osu.ppy.sh/b/288527 Mahiru Sonoda - Stay. (TV Size) [Cherry Blossom Chapter]]
15:46 MasterKirin: Why this diff reminds me Touhou 7
15:47 DX5536: ehh... Eh...EHH??
15:47 MasterKirin: "Cherry Blossom"
15:47 DX5536: how does this like touhou? .-.
15:47 MasterKirin: "Touhou 7 Perfect Cherry Blossom"
15:47 DX5536: orz
15:51 MasterKirin: Same as hard
15:51 MasterKirin: nothing wrong
Topic Starter
DX5536

MasterKirin wrote:

Hi M4M

IRC Mod
15:10 DX5536: i'm back
15:10 MasterKirin: Oh good
15:11 MasterKirin: I've downloaded it and i looked it quickly
15:11 MasterKirin: So we can start the mod
15:11 DX5536: ok
15:13 MasterKirin: 01:01:932
15:14 MasterKirin: Add a note
15:14 DX5536: ok
15:14 MasterKirin: 01:05:584 ^
15:15 DX5536: k
15:16 MasterKirin: 01:09:236 ^
15:16 MasterKirin: 01:18:628 same
15:17 DX5536: ok
15:17 MasterKirin: 01:20:193 ^
15:18 MasterKirin: I think now the map is flowing better
15:21 DX5536: ok
15:22 MasterKirin: Next diff
15:23 DX5536: 1 sec
15:23 MasterKirin: Ok c:
15:23 DX5536: i need to quickly restart osu
15:23 DX5536: ok, back to our mod
15:24 MasterKirin: Ok
15:24 MasterKirin: One question
15:24 DX5536: yes?
15:24 MasterKirin: 00:05:062 (1) Why the spinner ends in a blue tick?
15:25 DX5536: cause that spinner in ever diff end with a blue tick
15:26 MasterKirin: Ah right
15:26 MasterKirin: 00:18:106 Add a note
15:26 MasterKirin: 00:20:193 ^
15:28 DX5536: sorry but i won't add a note there cause i want to be fair in all diff
15:28 MasterKirin: Ok
15:28 MasterKirin: Sorry
15:28 DX5536: no problem
15:29 DX5536: 1 sec again
15:29 MasterKirin: Ok
15:30 DX5536: my bad, very sorry
15:31 MasterKirin: No problem :>
15:33 MasterKirin: 00:40:801 (3) I think it's confusing for a newbie. Change the direction of that slider
15:34 DX5536: oh come on, it's a freakin beautiful blanket. noob need to learn
15:34 DX5536: but really
15:34 DX5536: there is a map the diff say "normal" but osu say it's "insane"
15:35 *MasterKirin is editing [http://osu.ppy.sh/b/258322 Mahiru Sonoda - Stay. (TV Size) [Wind Chapter]]
15:35 MasterKirin: This is the normal right?
15:35 DX5536: yup
15:35 MasterKirin: AiMod says that it's a hard lol
15:36 *DX5536 is listening to [http://osu.ppy.sh/b/181429 Black Raison d'etre - INSIDE IDENTITY (TV Size)]
15:36 DX5536: look at normal
15:36 DX5536: xD
15:37 MasterKirin: (I) Normal
15:38 MasterKirin: LOLWAT
15:38 DX5536: i know
15:38 DX5536: see, and it's ranked
15:38 DX5536: what more do you want? =]]
15:39 MasterKirin: lol
15:39 MasterKirin: btw I'm rechecking the diff
15:39 DX5536: i'm pretty sure if you fc it with HR/HD, you will get pp, masterkirin
15:39 MasterKirin: Oh good
15:40 DX5536: just a tip
15:40 MasterKirin: Ok
15:40 MasterKirin: finished rechecking
15:40 MasterKirin: next diff
15:41 DX5536: i'm ready
15:44 MasterKirin: Checked and tested it
15:45 DX5536: and????????????? :)
15:45 MasterKirin: I didn't see something wrong. gj
15:45 MasterKirin: I've got an S
15:45 DX5536: you can fc this with DT for sure
15:45 DX5536: xD
15:45 DX5536: try NC instead of DT
15:45 MasterKirin: Ok lol
15:46 DX5536: so, to last chapter?
15:46 MasterKirin: Yes
15:46 *MasterKirin is editing [http://osu.ppy.sh/b/288527 Mahiru Sonoda - Stay. (TV Size) [Cherry Blossom Chapter]]
15:46 MasterKirin: Why this diff reminds me Touhou 7
15:47 DX5536: ehh... Eh...EHH??
15:47 MasterKirin: "Cherry Blossom"
15:47 DX5536: how does this like touhou? .-.
15:47 MasterKirin: "Touhou 7 Perfect Cherry Blossom"
15:47 DX5536: orz
15:51 MasterKirin: Same as hard
15:51 MasterKirin: nothing wrong
Thanks for mod, buddy
eniyan
Hi~ :)

From my queue /M4M

[General]

  1. There is not the problem in playing at all,As for before, offset can drag 1/4 from 00:06:888 and offset can drag 2/4 afterward than it.
[Rain Chapter]

  1. I feel like there being too many points where a circle and a slider, a circle and a circle, a slider and the slider are overlaped.
    you should remove a circle or slow slider velocity and take distance widely.
[Wind chapter]

  1. 00:43:932 ~ 01:00:106 I think that you should stop the act to change speed of the slider and distance by changing BPM in Normal dif.
  1. 00:40:802 (3,4) - overlap
  1. 01:00:628 (3,4) - I felt that it was slightly difficult in Normal dif.
[Snow chapter]

  1. 00:08:714 (2,3,4,5,6) - make distance from (2) to (3) and from (5) to (6) the same.
  1. 00:28:801 (8) - cover perfectly
  1. 01:11:062 (2,3,4,5) - Because timings are different though distance is the same, the player is confused.
  1. 01:12:106 (5,1) - stack correctly

[Cherry Blossom Chapter]

  1. I feel that it does not have the problem that you change BPM.However,I feel that you change BPM too nonsensically too much.The player will be confused in this
  1. 00:08:975 (4) - I felt that it was slightly strange. I suggest that I change it in this way.
    this way
    patternA




    patternB


i love this song! good luck :)
Topic Starter
DX5536

EnixYuki wrote:

Hi~ :) Hi~

From my queue /M4M

[General]

  1. There is not the problem in playing at all,As for before, offset can drag 1/4 from 00:06:888 and offset can drag 2/4 afterward than it.
Uhm, don't get it :3

[Rain Chapter]

  1. I feel like there being too many points where a circle and a slider, a circle and a circle, a slider and the slider are overlaped.
    you should remove a circle or slow slider velocity and take distance widely.
I don't like to use diffrent DS, since this map is using 0,8x. If i now take another DS to make the spac between red-white ticks, this diff will be just harder.

[Wind chapter]

  1. 00:43:932 ~ 01:00:106 I think that you should stop the act to change speed of the slider and distance by changing BPM in Normal dif.
Fixed
  1. 00:40:802 (3,4) - overlap
You mean to overlap these note? then no, since i like this blanket
  1. 01:00:628 (3,4) - I felt that it was slightly difficult in Normal dif.
noob gonna learn. It wouldn't be fun if there isn't any hard place :)

[Snow chapter]

  1. 00:08:714 (2,3,4,5,6) - make distance from (2) to (3) and from (5) to (6) the same.
oops, fixed :P
  1. 00:28:801 (8) - cover perfectly
FixedI'm suck in making blankets D:
  1. 01:11:062 (2,3,4,5) - Because timings are different though distance is the same, the player is confused.
That is why this is hard
  1. 01:12:106 (5,1) - stack correctly
Fixed This is embarrassing


[Cherry Blossom Chapter]

  1. I feel that it does not have the problem that you change BPM.However,I feel that you change BPM too nonsensically too much.The player will be confused in this
One word: Insane

  1. 00:08:975 (4) - I felt that it was slightly strange. I suggest that I change it in this way.Fixed
    this way
    patternA




    patternB


    I choose you!
i love this song! good luck :) All right another person join my "restore apple project" planjust joking xD
Thanks for mod!
Pandiar
hi from my queue :D

[General]
Widescreen support is not same between diff

[Cherry Blossom Chapter]
00:08:975 (4) - how about this?
00:08:975 (4) - how about add to note 00:10:801
00:14:193 (1,2,3) - how about this placement?
00:16:285 - 00:23:845 why don't you note here?i want to note ><
00:26:714 (2,4,6) - It's overlap...it is not beautiful :for instance
00:26:975 (3,5) - stack 00:25:410 (5) ?
00:38:454 (6) - overlap. how about this? x:144 y:152
01:00:106 (2) - i think it needs finish sound.so try to use sampleset?
01:01:410 (5) - how about this?
01:04:149 (13) - i think end point needs finish sound
01:08:193 (1) - remove NC
01:25:410 (1) - remove whistle

[Snow Chapter]
00:16:280 - 00:23:845 - same as Cherry Blossom Chapter diff
00:31:801 (5) - remove it note.i think it is difficult in hard diif
00:43:019 (2) - same as 00:31:801 (5)
00:49:801 (5,6,7,8,9,10) - ^ i recommend you to change it slider
00:53:193 (3) - ^
01:00:106 (2) - same as Cherry Blossom Chapter diff
01:03:888 (10) - remove it
01:25:410 (1) - remove whistle

[Wind Chapter]
00:40:801 (3,4) - overlap x:64y:164?
00:55:932 (1,2) - ^ x:164y:252?
00:58:019 (1) - i think it is too short.it is not easy for beginners
01:00:628 (3,4) - overlap
01:25:150 (1) - remove whislte


[Rain Chapter]
00:23:062 (2) - how about this?
00:57:758 (1) - it is not easy for beginners
01:14:714 (1,1) - spinner and note are close.it is not easy for beginners
01:25:410 (1) - remove whistle

good luck!!
Topic Starter
DX5536

Pandiar wrote:

hi from my queue :D

[General]
Widescreen support is not same between diff

[Cherry Blossom Chapter]
00:08:975 (4) - how about this? Nah, then it's too easy
00:08:975 (4) - how about add to note 00:10:801 I think it's better like this
00:14:193 (1,2,3) - how about this placement? I changed it into my own way. but thx for the idea
00:16:285 - 00:23:845 why don't you note here?i want to note >< Because i'm a fair guy to every one? easier diff get break before this *evil laugh*
00:26:714 (2,4,6) - It's overlap...it is not beautiful :for instance Fixed
00:26:975 (3,5) - stack 00:25:410 (5) ? Fixed
00:38:454 (6) - overlap. how about this? x:144 y:152 I fixed it in my own way
01:00:106 (2) - i think it needs finish sound.so try to use sampleset? Nah, i want the kiai-time part to be Drum
01:01:410 (5) - how about this? This is the best idea i ever seen. Fixed
01:04:149 (13) - i think end point needs finish sound Since (10) has finish, and i use white,sounds- white no sounds- white,sounds pattern, so (13) need to have finish.
01:08:193 (1) - remove NC this one 01:08:193 (1) - ican't remove since it's after the spinner. But if you mean this one 01:08:714 (1) - then no, because a new vocal start here
01:25:410 (1) - remove whistle Same as other diff

[Snow Chapter]
00:16:280 - 00:23:845 - same as Cherry Blossom Chapter diff Nope, i want to be fair with everyone+ the same like easier diff is boring
00:31:801 (5) - remove it note.i think it is difficult in hard diif uhm, this is hard+ my map's song is slow so without stream it is too easy+ it fits to vocal
00:43:019 (2) - same as 00:31:801 (5) ^
00:49:801 (5,6,7,8,9,10) - ^ i recommend you to change it slider I personally this, slider stream doesn't fit into this song
00:53:193 (3) - ^ this is hard.
01:00:106 (2) - same as Cherry Blossom Chapter diff sorry, but i want the kiai-time part to be Drum
01:03:888 (10) - remove it One of the hard part
01:25:410 (1) - remove whistle Same points in Wind Chapter

[Wind Chapter]
00:40:801 (3,4) - overlap x:64y:164? FixedBut the blanket was so fucking nice
00:55:932 (1,2) - ^ x:164y:252? If i move as you say, (2) will end a bit far from the spinner+ this is one of the hard part.
00:58:019 (1) - i think it is too short.it is not easy for beginners It may looks short, but auto spin and get 4000, that is enough for a beginner to pass this spinner
01:00:628 (3,4) - overlap One of the hard part of the diff
01:25:150 (1) - remove whislte sorry, but it fits. Same point in Rain Chapter


[Rain Chapter]
00:23:062 (2) - how about this? I don't see the difference, but Fixed
00:57:758 (1) - it is not easy for beginners Fixed
01:14:714 (1,1) - spinner and note are close.it is not easy for beginners I think it's fine
01:25:410 (1) - remove whistle I remove the 5% volume, but i will keep the whistle since the map does not end with the song

good luck!!
Thanks for mod~
Momochikun
Hi there.. :roll:

No kudosu please.

[General]
Don't make your kiai fountain too often, use it for a chorus part only pls `-`
Remove TV Size.. it doesn;t necessary anymore due to the new ranking guide

[CB Chapter]
  1. 00:00:628 - I think it's better if you add note here. Because the vocal start here and maybe it'll make more sense
  2. 00:03:758 (3) - Can you change it to a simple 1/2 slider ? the sound of reverse it's really awkward and doesn't follow anything at all..
  3. 00:30:888 (3) - This slowdont doesn't make any sense for me. the Music even doesn't ask it.. and you even didn't add NC about it ;_;
  4. 01:00:106 (2) - NC for chorus ~

[Wind Chapter]
  • The SV it's too high for normal orz.. mainly normal is only used 1,2 o.o
  1. 00:55:932 (1) - Try to use ctrl H for better pattern ?

Um.. sorry i don't really can mod this. I'll explain my problem.
The hitsound on this spread really doesn't consistent, because this mapset was clearly made by yourself. you have to make the similiar part have same hitsound, also you overuse kiai fountain, it doesn't make sense at all.
And you have to learn how to use SV and DS correctly,, my explaining maybe have gone bad. But i'm sure you can improve yourself by more training and modding or looking editor on other maps.
Good Luck~
Topic Starter
DX5536

Momochikun wrote:

Hi there.. :roll:

No kudosu please. My bad, i accidentally click that ' 3'

[General]
Don't make your kiai fountain too often, use it for a chorus part only pls `-`
Remove TV Size.. it doesn;t necessary anymore due to the new ranking guide

[CB Chapter]
  1. 00:00:628 - I think it's better if you add note here. Because the vocal start here and maybe it'll make more sense If i add a note here the opening will sound kinda awkward.
  2. 00:03:758 (3) - Can you change it to a simple 1/2 slider ? the sound of reverse it's really awkward and doesn't follow anything at all..Fixed
  3. 00:30:888 (3) - This slowdont doesn't make any sense for me. the Music even doesn't ask it.. and you even didn't add NC about it ;_; I delete the SV change
  4. 01:00:106 (2) - NC for chorus ~
Fixed

[Wind Chapter]
  • The SV it's too high for normal orz.. mainly normal is only used 1,2 o.o Some maps use 1,40, but i changed anyway. Thanks
  1. 00:55:932 (1) - Try to use ctrl H for better pattern ?
Fixed

Um.. sorry i don't really can mod this. I'll explain my problem.
The hitsound on this spread really doesn't consistent, because this mapset was clearly made by yourself. you have to make the similiar part have same hitsound I want to try something new, almost all mapper use this kinda of style, so it's boring for me as player. Basically, the better you are in playing the better hitsounds quality you get like in taiko., also you overuse kiai fountain, it doesn't make sense at all.I delete those ,under 15 sec, kiai time
And you have to learn how to use SV and DS correctlyI will try to improve that but for now, i'm not gonna change anything :), my explaining maybe have gone bad. But i'm sure you can improve yourself by more training and modding or looking editor on other maps.
Good Luck~
Thanks~
Nickelony
Hello! M4M here!

[General]
00:16:280 - 00:20:584 - Only 1 Kiai time here! DO NOT SPAM!
- Fix the background in Wind Chapter and Cherry Blossom Chapter, because "Deleting backgrounds makes osu! AANNGGRRRRRRYY!"

[Rain Chapter]
00:16:280 (1) - Remove NC

[Wind Chapter]
00:28:280 (3) - Too far over the grid!
00:39:758 (1) - ^
00:48:106 (1) - ^
00:54:628 (2) - ^

[Snow Chapter]
00:49:801 (5,6,7,8,9,10) - Streams in hard is not very good...
01:24:367 (6,7) - Do it like this:



That's All I can find! Good luck! :)
Topic Starter
DX5536

iNickel wrote:

Hello! M4M here!

[General]
00:16:280 - 00:20:584 - Only 1 Kiai time here! DO NOT SPAM! I delete all under 15sec kiai.time through momochikun's mod. just forgot to update :P
- Fix the background in Wind Chapter and Cherry Blossom Chapter, because "Deleting backgrounds makes osu! AANNGGRRRRRRYY!" oops. Fixed

[Rain Chapter]
00:16:280 (1) - Remove NC Fixed in all diffs

[Wind Chapter]
00:28:280 (3) - Too far over the grid! Uhm, i just forgot to update from momochikun's mod. Sorry
00:39:758 (1) - ^ ^
00:48:106 (1) - ^ ^
00:54:628 (2) - ^ ^

[Snow Chapter]
00:49:801 (5,6,7,8,9,10) - Streams in hard is not very good... One stream doesn't kill anyone, right?
01:24:367 (6,7) - Do it like this: Fixed



That's All I can find! Good luck! :)
Thanks for mod~
Nickelony
After I move the .osz file to osu! it says "Failed to load! The Beatmap file is broken or corrupted" 0_o
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