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Linked Horizon - Jiyuu no Tsubasa (TV Size)

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Topic Starter
Hiseii
This beatmap was submitted using in-game submission on Saturday, September 28, 2013 at 6:47:48 PM

Artist: Linked Horizon
Title: Jiyuu no Tsubasa (TV Size)
Source: Shingeki no Kyojin
Tags: attack on titan wings of freedom rivaille levi _ai 進撃の巨人 Sound Horizon Revo op2 opening 2 Sascha 自由への进撃 Jiyue no Shingeki March to Freedom
BPM: 136
Filesize: 14439kb
Play Time: 01:26
Difficulties Available:
  1. AI's Normal (3.68 stars, 116 notes)
  2. Easy (1.97 stars, 79 notes)
  3. Hard (4.89 stars, 236 notes)
  4. Insane (4.97 stars, 345 notes)
Download: Linked Horizon - Jiyuu no Tsubasa (TV Size)
Download: Linked Horizon - Jiyuu no Tsubasa (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Shingeki no Kyojin OP 2

-----

Kuria - awesome hitsound
added Video

Easy - Done
AI's Normal - Done
Hard - Done
Insane - Done
MFZ
Hi, from my M4M queue :3
[General]
Add "ai" to tags


[Easy]
HP +1 would make it better imo

00:07:439 (2) - move it forward a little for more balanced distance
00:23:510 (3,1) - swap NC's
00:50:177 (2) - sounds much better with 1 more reverse imo

[]

[AI's Normal]
00:03:911 (3,2) - (3) kinda overlaps with (2) and many people don't like this :<
00:08:763 (2,4) - same
00:15:129 (3,5) - this is really bad for normals :<
00:21:605 (4,5,1) - kinda confusing for new players
00:22:748 (1,3) - overlapping sliders
00:33:034 (3,4,5,6,7,8) - confusing timing
00:37:986 (1,1,2) - more slider overlaps
00:40:081 (2,2) - ^

basically, a lot of overlapping sliders, clean it up a little and the map will look much prettier :3
Also AiMod says that uninherited timing points conflict with other diffs. Fix it :>

[]

[Hard]
OD +1 or even +2

01:26:556 (1) - move it closer to (5), too hard

I don't like overuse of those mini-stacks on slider heads(ex. 00:45:415 (8,9,1)), but that depends on you if you're gonna leave them or not.
Also, this diff plays much more like insane than hard.

[]

[Insane]
OD +3 or +4, OD4 is definitely not for insanes.
HP +1

01:03:128 (5) - NC
01:04:652 (4) - NC
01:26:556 (7) - x272 y28 (yeah, nazi, i know)


[]

Good luck on ranking it ^^
Topic Starter
Hiseii

MFZ wrote:

Hi, from my M4M queue :3
[General]
Add "ai" to tags DONE


[Easy]
HP +1 would make it better imo DONE

00:07:439 (2) - move it forward a little for more balanced distance DONE
00:23:510 (3,1) - swap NC's DONE
00:50:177 (2) - sounds much better with 1 more reverse imo It would be too far away if I did move it

[]

[Hard]
OD +1 or even +2 +1

01:26:556 (1) - move it closer to (5), too hard Moved it a little bit nearer

I don't like overuse of those mini-stacks on slider heads(ex. 00:45:415 (8,9,1)), but that depends on you if you're gonna leave them or not.
Also, this diff plays much more like insane than hard. not gonna change those :D

[]

[Insane]
OD +3 or +4, OD4 is definitely not for insanes. +3
HP +1 DONE

01:03:128 (5) - NC nope
01:04:652 (4) - NC nope
01:26:556 (7) - x272 y28 (yeah, nazi, i know) doesn't make sense moving it there o.O


[]

Good luck on ranking it ^^
thanks~
- Miomio Chii -
Hi, here is my mod. From Queue's m4m.
-------------------------------------------------
-General-
  1. any breaks so cancel the " Letterbox during breaks "
  2. add " 進撃の巨人, sound_horizon,revo, op2, opening, Sascha,自由への进撃, Jiyue no Shingeki, March to Freedom " in the tags.
    進撃の巨人 -> Shingeki no Kyojin's japanese
    sound horizon -> the band which Compose this song ➩
    revo -> lyrics ➩
    Sascha -> aside (German)
-------------------------------------------------
-Easy-


(red line need to fix)

  1. 00:28:081 - spinner not finish but the circle is appear here, in easy this is not good.
  2. 00:50:177 (2) - end's dot x 140 y 104
  3. 00:50:177 (2) - add clap for the end ?
  4. 00:51:701 (1) - add finish for the front
  5. 01:02:366 (3) - add clap for the end ?
  6. 01:03:890 (1) - add finish for the front ?
  7. 01:11:509 (2) - add finish ?
  8. 00:19:701 - this timing not need, del it
  9. 00:45:605 - same as ^
  10. 00:56:272 - same as ^
  11. 00:57:795 - same as ^
  12. 01:11:509 - same as ^
  13. 01:19:128 - same as ^
  14. 01:25:223 - same as ^
  15. 01:26:556 - same as ^
  16. 01:26:746 - same as ^
-------------------------------------------------
-AI's Normal-
  1. try to use finish during 00:01:264 - to 00:13:606 - its maybe will better
  2. 00:13:606 (1) - add finish for the front
  3. 00:33:034 (3,4) - this rhythm is a bit strange
  4. 00:42:558 (4) - NC here
  5. 00:43:129 (1) - remove NC
  6. 00:45:224 (4) - add finish for the end
  7. 00:51:701 (1,2) - different rhythm
  8. 01:08:080 (1) - remove finish
  9. 01:08:461 (2) - add finish
  10. 01:05:795 (3,4) - change for a slider?
  11. Timing as Easy
-------------------------------------------------
-Hard-
  1. 00:47:130 (1,2) - different rhythm, i think if you want use this rhythm, need other way have this rhythm not only those.
  2. Timing as Easy
-------------------------------------------------
-Insane-
  1. 01:25:508 (3) - remove clap ?
-------------------------------------------------
End of this mod.
Good luck to you ! ;)
_AI

- Miomio Chii - wrote:

-------------------------------------------------
-AI's Normal-
[try to use finish during 00:01:264 - to 00:13:606 - its maybe will better
00:13:606 (1) - add finish for the front
00:33:034 (3,4) - this rhythm is a bit strange
00:42:558 (4) - NC here
00:43:129 (1) - remove NC
00:45:224 (4) - add finish for the end
00:51:701 (1,2) - different rhythm
01:08:080 (1) - remove finish
01:08:461 (2) - add finish
01:05:795 (3,4) - change for a slider?

MFZ wrote:

[AI's Normal]
00:03:911 (3,2) - (3) kinda overlaps with (2) and many people don't like this :<
00:08:763 (2,4) - same
00:15:129 (3,5) - this is really bad for normals :<
00:21:605 (4,5,1) - kinda confusing for new players
00:22:748 (1,3) - overlapping sliders
00:33:034 (3,4,5,6,7,8) - confusing timing
00:37:986 (1,1,2) - more slider overlaps
00:40:081 (2,2) - ^

Also fixing all~ Thx for modding
http://puu.sh/48Ows.osu
Topic Starter
Hiseii

- Miomio Chii - wrote:

Hi, here is my mod. From Queue's m4m.
-------------------------------------------------
-General-
  1. any breaks so cancel the " Letterbox during breaks "
  2. add " 進撃の巨人, sound_horizon,revo, op2, opening, Sascha,自由への进撃, Jiyue no Shingeki, March to Freedom " in the tags.
    進撃の巨人 -> Shingeki no Kyojin's japanese
    sound horizon -> the band which Compose this song ➩
    revo -> lyrics ➩
    Sascha -> aside (German)
DONE
-------------------------------------------------
-Easy-


(red line need to fix)

  1. 00:28:081 - spinner not finish but the circle is appear here, in easy this is not good. nope
  2. 00:50:177 (2) - end's dot x 140 y 104 done
  3. 00:50:177 (2) - add clap for the end ? done
  4. 00:51:701 (1) - add finish for the front done
  5. 01:02:366 (3) - add clap for the end ? done
  6. 01:03:890 (1) - add finish for the front ? done
  7. 01:11:509 (2) - add finish ? done
  8. 00:19:701 - this timing not need, del it
  9. 00:45:605 - same as ^
  10. 00:56:272 - same as ^
  11. 00:57:795 - same as ^
  12. 01:11:509 - same as ^
  13. 01:19:128 - same as ^
  14. 01:25:223 - same as ^
  15. 01:26:556 - same as ^
  16. 01:26:746 - same as ^
All timing points are important cuz they trigger the kiai's, change the BPM of the song etc. so no.
-------------------------------------------------
-Hard-
  1. 00:47:130 (1,2) - different rhythm, i think if you want use this rhythm, need other way have this rhythm not only those. changed the second slider
  2. Timing as Easy nope
-------------------------------------------------
-Insane-
  1. 01:25:508 (3) - remove clap ? it sounded good. DONE :D
-------------------------------------------------
End of this mod.
Good luck to you ! ;)
Thanks for modding~ :D
Senbon
Hello, from my M4M.

General

SPOILER
-Put something in description box. o-o
-tag should be "Attack on Titan", the official English title

Easy

SPOILER
00:41:224 (4) - move closer to (3)
01:02:366 (3) - I find this slider too random.

AI

SPOILER
00:31:891 (1,2,3,4,5) - doesn't flow nice, would change (4) into a circle and add slider on white tick to red tick, deleting (5)
00:34:367 (6) - NC
00:51:701 (1,2) - sticking to the rhythm of 00:46:177 (1,2,3,4) sounds better
01:05:795 (3,4,5) - ^ change (3) into circle and make (4) into a slider from 01:05:985 - 01:06:366

Hard

SPOILER
00:08:323 (1) - align ends, sorry nazi
00:16:653 (1) - closer to (5)
00:18:939 (3) - closer to (2)
00:21:224 (1) - closer to (6)
00:23:510 (3) - closer to (2)
00:28:843 (1) - closer to (5)

^ Hmm... are these supposed to be intentional? xP Because, it is inconsistent and some don't have that space in the beginning. The gaps are too small to make any difference to begin with IMO and doesn't look nice for this part but the chorus. Either move them close or make the tiny jump cleaner.

00:30:177 (x) - add clap circle
00:34:939 (1) - closer to (5)
00:36:462 (1) - closer to (4)
00:39:510 (1) - down a couple grids

Insane

SPOILER
01:03:509 (6) - NC?

fun one

good luck, good map overall
Graphite Edge
Hi from Unlimited Queue Works

My M4M as requested :3

Red - Should be fixed
Blue - highly suggested
None - Suggest and general comments

[AI's Normal]
00:16:272 (5) - finish at the end of the slider maybe? not sure just suggestion
00:21:986 (5) - clap at the end
00:21:986 (5) - ^
00:23:510 (2) - ^
01:05:795 (3) - ^
01:13:794 (4) - Add a finish here, to have both finish and clap.
About the slider hitsounds, i have to say im not sure about those hitsounds, but you used them in some of the slider and in some you dont, so to keep the hitsound feedback consistency maybe.
00:31:891 (1) - Extend the slider to the red tick at 00:32:462 -
00:31:891 (2) - delete
00:33:224 (4) - delete this slider and and try this pattern: 00:33:224 -add a note here then add a slider from 00:33:415 - to 00:33:986 - and also delete 00:33:986 (5) -
00:35:224 (7) - move to 00:35:320 -

[hard]
I will avoid to nazi mod this, only thing i should suggest, stream like patterns with some spacing are more tricky and fun than triplets like ones imo, that doesnt mean i dont like triplets, triplets are fine, just depends on the diff.

[insane]
same here i will avoid nazi modding, since this diff is playable and tricky enough imo, anyway i should suggest HP -1.

GL with the map! :3
Topic Starter
Hiseii

Senbon wrote:

Hello, from my M4M.

General

SPOILER
-Put something in description box. o-o what the heck happened? i swear it had description in it, oh well.
-tag should be "Attack on Titan", the official English titleadded

Easy

SPOILER
00:41:224 (4) - move closer to (3) AIMod says so as well. done.
01:02:366 (3) - I find this slider too random. exactly, just to add something different in this diff. xD

Hard

SPOILER
00:08:323 (1) - align ends, sorry nazi this is intentional, so that players can better sightread it.
00:16:653 (1) - closer to (5) done
00:18:939 (3) - closer to (2) done
00:21:224 (1) - closer to (6) done
00:23:510 (3) - closer to (2) done
00:28:843 (1) - closer to (5) done

^ Hmm... are these supposed to be intentional? xP Because, it is inconsistent and some don't have that space in the beginning. The gaps are too small to make any difference to begin with IMO and doesn't look nice for this part but the chorus. Either move them close or make the tiny jump cleaner. you have a point orz. i created tiny jumps instead.

00:30:177 (x) - add clap circle oh, good idea. thanks :D
00:34:939 (1) - closer to (5) made it farther instead :P
00:36:462 (1) - closer to (4) made it farther instead
00:39:510 (1) - down a couple grids ok

Insane

SPOILER
01:03:509 (6) - NC? done

fun one glad you liked it. ^^

good luck, good map overall

Graph1te Edge wrote:

Hi from Unlimited Queue Works

My M4M as requested :3

Red - Should be fixed
Blue - highly suggested
None - Suggest and general comments

[hard]
I will avoid to nazi mod this, only thing i should suggest, stream like patterns with some spacing are more tricky and fun than triplets like ones imo, that doesnt mean i dont like triplets, triplets are fine, just depends on the diff. hmm, i'll look into it.

[insane]
same here i will avoid nazi modding, since this diff is playable and tricky enough imo, anyway i should suggest HP -1. done.

GL with the map! :3
sankyuu for the mods~! >w<
_AI
take a star \:D/
_AI

Senbon wrote:

AI

SPOILER
00:31:891 (1,2,3,4,5) - doesn't flow nice, would change (4) into a circle and add slider on white tick to red tick, deleting (5)
00:34:367 (6) - NC
00:51:701 (1,2) - sticking to the rhythm of 00:46:177 (1,2,3,4) sounds better
01:05:795 (3,4,5) - ^ change (3) into circle and make (4) into a slider from 01:05:985 - 01:06:366

good luck, good map overall
Fixed~

Graph1te Edge wrote:

[AI's Normal]
00:16:272 (5) - finish at the end of the slider maybe? not sure just suggestion
00:21:986 (5) - clap at the end
00:21:986 (5) - ^
00:23:510 (2) - ^
01:05:795 (3) - ^
01:13:794 (4) - Add a finish here, to have both finish and clap.
About the slider hitsounds, i have to say im not sure about those hitsounds, but you used them in some of the slider and in some you dont, so to keep the hitsound feedback consistency maybe.
00:31:891 (1) - Extend the slider to the red tick at 00:32:462 -
00:31:891 (2) - delete
00:33:224 (4) - delete this slider and and try this pattern: 00:33:224 -add a note here then add a slider from 00:33:415 - to 00:33:986 - and also delete 00:33:986 (5) - I'll skip this
00:35:224 (7) - move to 00:35:320 - I'll skip this
Fixed ~

http://puu.sh/4lal5.osu
Lari
Hi Rice

Hitsound and Fundamental fix
[Easy]

SPOILER
00:00:823 (1) - Clap add
00:01:264 (2) - (00:01:264 - Circle) Clap add + Finish Remove
00:03:028 (3) - (00:03:028 - Cirde) ^
00:04:793 (1) - (00:04:793 - ^ ) ^
00:04:793 (1) - (00:06:558 - ^ ) ^
00:08:322 (1) - (00:08:322 - ^ ) ^
00:10:087 (2) - (00:10:087 - ^ ) ^
00:10:087 (2) - (00:11:852 - ^ ) ^
00:12:735 (1) - New combo
00:21:986 (1) - ^
00:30:367 (1) - ^ =same color=00:33:415 (1) - New combo
00:37:986 (4) - New combo
01:09:985 (2) - ^

[AI's Normal]
SPOILER
00:11:852 (1) - 00:12:293 - Finish Remove
00:12:734 (2) - 00:13:175 - ^
00:39:510 (1) - New combo
00:40:843 (1) - ^
01:11:509 (1) - ^

[Hard]

OD+1
Topic Starter
Hiseii

[ Karen ] wrote:

Hi Rice

Hitsound and Fundamental fix
[Easy]

SPOILER
00:00:823 (1) - Clap addDone
00:01:264 (2) - (00:01:264 - Circle) Clap add + Finish Remove Done but didn't remove Finish
00:03:028 (3) - (00:03:028 - Cirde) ^ ^
00:04:793 (1) - (00:04:793 - ^ ) ^ ^
00:04:793 (1) - (00:06:558 - ^ ) ^ ^
00:08:322 (1) - (00:08:322 - ^ ) ^ ^
00:10:087 (2) - (00:10:087 - ^ ) ^ ^
00:10:087 (2) - (00:11:852 - ^ ) ^ ^
00:12:735 (1) - New combo ok
00:21:986 (1) - ^
00:30:367 (1) - ^ =same color=00:33:415 (1) - New combo
00:37:986 (4) - New combo
01:09:985 (2) - ^

[Hard]

OD+1 ok
thanks for modding~ :D
DeletedUser_2010275
Hi ~ M4M :3

[Easy]
  • 00:29:415 (1) - Remove NC
    01:02:366 (3) - Opposite slider. It look like better

    [AI's Normal]
    • 00:15:129 (3,5) - Make same shape
      01:24:080 (5) - Opposite slider

      [Hard]
      • 00:03:028 (1,2,3) - What do you thick about this rhythm ?

        00:13:175 (4,1) - Avoid overlapping. This arrangement is look a little strange
        00:14:939 (5,1) - Jump ?
        00:22:367 (5) - overlapping on 00:21:605 (2) - start

        [Insane]
        • Nice :3
Hanabi
From my queue~

[Hard]

00:07:881 (6) - NC

00:08:323 (1) - remove NC

00:21:605 (2,5) - overlap perfectly

00:23:891 (5) - 164||176

00:24:081 (6) - 132||252

01:15:889 (5) - NC

01:16:080 (1) - remove NC


[Insane]

01:18:175 (5) - NC

00:25:034 (5) - NC


AWESOME!!

good luck
Topic Starter
Hiseii

-Srui- wrote:

Hi ~ M4M :3

[Easy]
  • 00:29:415 (1) - Remove NC ok
    01:02:366 (3) - Opposite slider. It look like better too long to be the other sliders opposite so no

    [Hard]
    • 00:03:028 (1,2,3) - What do you thick about this rhythm ?

      hmm, but then it would have an empty spot. i'll keep mine. ^^"
      00:13:175 (4,1) - Avoid overlapping. This arrangement is look a little strange done
      00:14:939 (5,1) - Jump ? yeah, every before NC in the entire map has.
      00:22:367 (5) - overlapping on 00:21:605 (2) - start done

      [Insane]
      • Nice :3 thanks! >w<

[ Sana ] wrote:

From my queue~

[Hard]

00:07:881 (6) - NC done

00:08:323 (1) - remove NC done

00:21:605 (2,5) - overlap perfectly done

00:23:891 (5) - 164||176 good idea :o

00:24:081 (6) - 132||252good idea too

01:15:889 (5) - NC nope

01:16:080 (1) - remove NC nope ^^"


[Insane]

01:18:175 (5) - NC ok

00:25:034 (5) - NC ok


AWESOME!! glad you like it! >w<

good luck
thanks for modding guys~! :D
_AI

[ Karen ] wrote:

[AI's Normal]
SPOILER
00:11:852 (1) - 00:12:293 - Finish Remove
00:12:734 (2) - 00:13:175 - ^
00:39:510 (1) - New combo
00:40:843 (1) - ^
01:11:509 (1) - ^
Fixed all~

[ -Srui- ] wrote:

[AI's Normal]
00:15:129 (3,5) - Make same shape
01:24:080 (5) - Opposite slider
Fixed all~

http://puu.sh/4mV3G.osu
Rakuen
mod requested by _AI :)

[General]
Nice!

[Easy]
00:00:823 (1) - Delete circle
00:01:264 (2,3) - If possible replace the shape into like 01:18:366 (3,1,2) -
00:12:293 (3) - Add circle
00:14:748 (2) - Delete circle

[_AI's Normal]
00:18:177 (4) - Make the slider length same as 00:24:272 (3) -
^ If you do this, you could delete 00:21:224 (3) - and move 00:19:701 (1,2) - by 1 tick forward (just suggestions)
00:26:177 (4,5) - Switch timing position
00:39:891 - Add circle, can stack on 00:40:081 (3) -
00:42:939 - Add circle
00:56:272 (1) - Replace to 2 sliders
01:02:175 - Add circle
01:05:795 - ^
01:08:842 - ^
01:14:175 (1) - Move spinner to 01:13:985 - and extend a little
01:20:270 (2) - Remove this and extend 01:19:508 (1) - or don't stack 01:20:270 (2) - to the tail of slider

[Hard]
00:17:034 (2) - Ctrl+G (reverse)
00:17:796 (4) - ^
00:22:367 (5,6) - Switch position
00:24:653 (2) - Ctrl+G
00:25:034 (3) - ^
00:25:415 (4) - ^
00:27:510 (1,2) - Don't stack
00:34:939 (1) - Remove the reverse and add a circle at 00:35:320 - on slider head of 00:35:510 -
00:44:844 (7) - Remove the reverse and add circle at 00:45:224 - and 00:45:320 - , make the stack like 5 hits
01:07:318 (2) - 3 hits should be on red ticks, like 01:09:795 (4) -
01:08:080 (4) - ^
01:23:318 (5,6) - Switch position
01:24:461 (3,4) - Switch timing position
01:25:223 (1,2,3,4) - Try to make it to a line

[Insane]
3 hits sound better for me on red ticks, like this 00:25:225 (2,3,4) -
00:18:939 (1,2,3) - Remove 3 hits, make it 1/2
00:39:701 (2,3,4) - Make this slider
00:42:749 (2,3,4) - ^
Topic Starter
Hiseii

Rakuen wrote:

mod requested by _AI :)

[General]
Nice!

[Easy]
00:00:823 (1) - Delete circle causes a timing conflict, so no.
00:01:264 (2,3) - If possible replace the shape into like 01:18:366 (3,1,2) - this one's suitable because this part of song is slow.
00:12:293 (3) - Add circle ok
00:14:748 (2) - Delete circle ok

[Hard]
00:17:034 (2) - Ctrl+G (reverse) ok
00:17:796 (4) - ^ ^
00:22:367 (5,6) - Switch position ok
00:24:653 (2) - Ctrl+G guess this is fine
00:25:034 (3) - ^ ^
00:25:415 (4) - ^ ^
00:27:510 (1,2) - Don't stack done
00:34:939 (1) - Remove the reverse and add a circle at 00:35:320 - on slider head of 00:35:510 - nice
00:44:844 (7) - Remove the reverse and add circle at 00:45:224 - and 00:45:320 - , make the stack like 5 hits ok
01:07:318 (2) - 3 hits should be on red ticks, like 01:09:795 (4) - ok
01:08:080 (4) - ^ ^
01:23:318 (5,6) - Switch position nope, did something else with it though.
01:24:461 (3,4) - Switch timing position nope
01:25:223 (1,2,3,4) - Try to make it to a line moved 01:25:794 (4) to stack with 01:25:413 (2) instead

[Insane]
3 hits sound better for me on red ticks, like this 00:25:225 (2,3,4) - uhh...
00:18:939 (1,2,3) - Remove 3 hits, make it 1/2 ok
00:39:701 (2,3,4) - Make this slider ok
00:42:749 (2,3,4) - ^ ok
Thanks for modding~! :D
_AI

Rakuen wrote:

[_AI's Normal]
00:18:177 (4) - Make the slider length same as 00:24:272 (3) -
^ If you do this, you could delete 00:21:224 (3) - and move 00:19:701 (1,2) - by 1 tick forward (just suggestions) Extended the lenght of slider
00:26:177 (4,5) - Switch timing position
00:39:891 - Add circle, can stack on 00:40:081 (3) -
00:42:939 - Add circle
00:56:272 (1) - Replace to 2 sliders
01:02:175 - Add circle
01:05:795 - ^
01:08:842 - ^
01:14:175 (1) - Move spinner to 01:13:985 - and extend a little
01:20:270 (2) - Remove this and extend 01:19:508 (1) - or don't stack 01:20:270 (2) - to the tail of slider Changed the stack~
Fixed all~ :DD

http://puu.sh/4q4fO.osu
yachiru4
Hey, from my queue!


Looks good.


Also looks good, but a small suggestion. Can you spread out your objects more?
Man, evnein easy mdoe it had my cursor running around in big circles but in this diff, I didn't even need to try.


GRR THIS DIFF HAD STREAMS GWARGTH GDHJFHGC HB BDC

You know what, it's alright. Besides I actually enjoyed playing this diff :) This diff looks playable, but probably still needs a bit of polishing.

Didn't pass Insane, not because of the streams but those mini speed sliders... =.= Hate'em.

Cheers!
Natsu
HI~ Rice M4M from my queue

General:
  1. Maybe you can find a better BG the actually one is kinda low quality
  2. Delete this img you are not using they:
    lyrics\10g.png lyrics\11g.png
    lyrics\1g.png lyrics\1j.png
    lyrics\2g.png lyrics\2j.png
    lyrics\3g.png lyrics\3j.png
    lyrics\4g.png lyrics\4j.png
    lyrics\5g.png lyrics\5j.png
    lyrics\6g.png lyrics\6j.png
    lyrics\7g.png lyrics\7j.png
    lyrics\8g.png lyrics\8j.png
    lyrics\9g.png lyrics\9j.png
  3. Timing sections are not the same Fix it (diffs have to be consistent)

Insane:
  1. Up the HP by 1 tick should be 7 cuz 6 is too low for an insane
  2. 00:04:793 (1,2,3) - maybe try to this slider dont touch their self imo gonna look alot better
  3. 00:11:852 (1,2,3,4) - this is kinda easy the music call for some jumps here but up to you
  4. 00:21:225 add finish here is necesary to mark the change of the music imo
  5. 00:22:748 same as above
  6. 00:24:082 (6,1) - turn off gridsnap and stack they perfect
  7. 00:25:796 add a circle with finish here and start the spinner in 00:25:891 in this way you will follow the music alot better
  8. 00:31:891 (1,2,3) - same as 00:24:082
  9. 00:32:653 (5,6,7) - ^
  10. 00:40:082 (3,4,5) - remove claps finish are enought here claps dont fit the music at this point
  11. 00:35:701 CTRL G you will improve the flow and will make a nice jumpy pattern here
  12. 00:42:177 (4,5,2) - this one look really ugly imo try another clean way here cuz your overlap dont fit the song and is too confuse for play ir properly
  13. 01:01:604 (3,4,5) - turn off grid snap and stack they perfect
  14. 01:11:509 remove this new combo it dont make sense imo cuz the section end here
  15. 01:14:937 ctl g same reason as the other :p make this kinda fun for play
  16. 01:16:461 ctrl g to improve the flow
  17. 01:16:842 same as above you will make it more natural imo
  18. 01:24:461 (5,6,7) - stack this perfect too
  19. 01:25:794 add NC so the three last circles get more empathize

Hard:
  1. HP should be 6 here fit alot better with this diff
  2. 00:01:264 this should be NC for consistency with your insane
  3. 00:06:558 same as above and remove it from 00:07:881
  4. 00:08:323 add NC here too for consistency~
  5. 00:10:087 same as above
  6. 00:13:606 (1) - can you make this a little curved so the music change can be more noticeable here maybe like:
  7. 00:24:081 (6,1) - you can improve this blanket alot
  8. 00:27:510 remove this circle cuz it start on upbeat after a spinner and this is just a hard diff
  9. 00:28:843 the slider is cool but sadly it dont fit the music at this point consider to use a different shape plz
  10. 00:38:748 (5,6,7,8,9,1) - I dont like streams in a hard diff you can make 2 repeats slider instead like you did on previous one gonna be alot better for the diff spread
  11. 00:40:081 (3,4,5) - same as insane remove the claps and just keep the finish for follow better the music
  12. 00:45:224 (8,9,10,11) - use a 1/4 repeat slider instead like I explain you before
  13. 00:58:557 (3,4,1) - try to stack 3 on 1 and move 4 a little up too for better map design like:
  14. 01:07:699 (5,6) - turn off grid snap and stack this perfect
  15. 01:12:651 (3,4,5,6,1) - same as 00:45:224
  16. 01:26:556 remove this NC dont make sense imo if you wanna make more empathize here follow my suggestion on insane add the NC here 01:25:794 also it make your last jumps better readables

Ai Normal:
  1. Lets see your diff setting are too low for a normal use OD 4 HP 4 AR 5 for better diff spread also they make your diff more readable
  2. 00:03:469 (2,3) - Fix the distance here
  3. 00:08:763 (2,3) - dont use jumps on a normal diff use a properly distance here
  4. 00:10:087 (4,5) - this kind of stack pattern are too hard for a newbie to do so better keep the distance in 1.0
  5. 00:17:034 (1,2,3,4) - also here use the same distance be consistent with it in all the diff
  6. 00:21:986 (5,1) - Fic the distance to 1.0 like you was using
  7. 00:26:177 this should be NC since the music change here
  8. 00:33:224 (3,4) - fix the distance here too
  9. 00:33:415 (4,1) - ^
  10. 00:35:224 remove this circle is alot hard to play for new players blue ticks should not be used on normal/wasy diffs imo
  11. 00:40:081 (2,1) - fix the distance here too
  12. 00:42:558 (1,2) - same as above
  13. 00:52:844 (2,3) - ^
  14. 00:57:795 (1,2) - ^
  15. 01:04:842 (2,3) - ^
  16. 01:05:985 (3,4,5,6,1,2) - and fix the distance in all this too jumps are not for a normal diff
  17. 01:12:080 remove new combo is not necesary here
  18. 01:16:461 remove this one too soon after spinner
  19. 01:19:128 (5,1) - swap NC
  20. 01:20:651 remove nc here
  21. 01:24:080 (5,6) - Fix the distance here too

Easy:
  1. 00:00:823 (1,2) - dont use stacks on easy diffs new players cant do they better unstack this
  2. 00:01:264 (2,3,1) - fix the distance use the same in all this diff
  3. 00:04:793 (1,2,1,2) - I dont know what is the distance you are usingbut it have to be the same in all the easy diff things like this with random distance are not rankables
  4. sorry cant mod this diff all the diff have different distance use the same in all :>

GL with this o3o
Topic Starter
Hiseii

Natsu wrote:

HI~ Rice M4M from my queue

General:
  1. Maybe you can find a better BG the actually one is kinda low quality it may not look like it, but its the highest quality i can find orz
  2. Delete this img you are not using they:
    lyrics\10g.png lyrics\11g.png
    lyrics\1g.png lyrics\1j.png
    lyrics\2g.png lyrics\2j.png
    lyrics\3g.png lyrics\3j.png
    lyrics\4g.png lyrics\4j.png
    lyrics\5g.png lyrics\5j.png
    lyrics\6g.png lyrics\6j.png
    lyrics\7g.png lyrics\7j.png
    lyrics\8g.png lyrics\8j.png
    lyrics\9g.png lyrics\9j.png where the heck did these came from? oh well
  3. Timing sections are not the same Fix it (diffs have to be consistent)
you might be reffering to AI's timing point conflict. i'll inform him.

Insane:
  1. Up the HP by 1 tick should be 7 cuz 6 is too low for an insane done
  2. 00:04:793 (1,2,3) - maybe try to this slider dont touch their self imo gonna look alot better didn't see that, done
  3. 00:11:852 (1,2,3,4) - this is kinda easy the music call for some jumps here but up to you done
  4. 00:21:225 add finish here is necesary to mark the change of the music imo sounds horrible, so no
  5. 00:22:748 same as above same as above lol
  6. 00:24:082 (6,1) - turn off gridsnap and stack they perfect didn't get it at first, but done
  7. 00:25:796 add a circle with finish here and start the spinner in 00:25:891 in this way you will follow the music alot better ok
  8. 00:31:891 (1,2,3) - same as 00:24:082 the details were so small i couldn't see it, done anyways
  9. 00:32:653 (5,6,7) - ^ ^
  10. 00:40:082 (3,4,5) - remove claps finish are enought here claps dont fit the music at this point this part of the song is powerful, so loud hitsounds were kind of fitting in, nope
  11. 00:35:701 CTRL G you will improve the flow and will make a nice jumpy pattern here didn't think of this, done!
  12. 00:42:177 (4,5,2) - this one look really ugly imo try another clean way here cuz your overlap dont fit the song and is too confuse for play ir properly done, dunno if the new pattern was good enough
  13. 01:01:604 (3,4,5) - turn off grid snap and stack they perfect done
  14. 01:11:509 remove this new combo it dont make sense imo cuz the section end here lol yeah, done
  15. 01:14:937 ctl g same reason as the other :p make this kinda fun for play done
  16. 01:16:461 ctrl g to improve the flow done
  17. 01:16:842 same as above you will make it more natural imo done
  18. 01:24:461 (5,6,7) - stack this perfect toodone
  19. 01:25:794 add NC so the three last circles get more empathizedone

Hard:
  1. HP should be 6 here fit alot better with this diff done
  2. 00:01:264 this should be NC for consistency with your insane ok
  3. 00:06:558 same as above and remove it from 00:07:881 done
  4. 00:08:323 add NC here too for consistency~ done
  5. 00:10:087 same as above done
  6. 00:13:606 (1) - can you make this a little curved so the music change can be more noticeable here maybe like:
    i don't think this is necessary, the NC is probably enough for players to notice
  7. 00:24:081 (6,1) - you can improve this blanket alotok
  8. 00:27:510 remove this circle cuz it start on upbeat after a spinner and this is just a hard diff reversed it with next object so that it's easier to catch
  9. 00:28:843 the slider is cool but sadly it dont fit the music at this point consider to use a different shape plz made two curved sliders instead
  10. 00:38:748 (5,6,7,8,9,1) - I dont like streams in a hard diff you can make 2 repeats slider instead like you did on previous one gonna be alot better for the diff spreadok
  11. 00:40:081 (3,4,5) - same as insane remove the claps and just keep the finish for follow better the musicsame explanation i made in insane diff. ^^
  12. 00:45:224 (8,9,10,11) - use a 1/4 repeat slider instead like I explain you before ok
  13. 00:58:557 (3,4,1) - try to stack 3 on 1 and move 4 a little up too for better map design like:
    nice
  14. 01:07:699 (5,6) - turn off grid snap and stack this perfectdone
  15. 01:12:651 (3,4,5,6,1) - same as 00:45:224done
  16. 01:26:556 remove this NC dont make sense imo if you wanna make more empathize here follow my suggestion on insane add the NC here 01:25:794 also it make your last jumps better readables done

Easy:
  1. 00:00:823 (1,2) - dont use stacks on easy diffs new players cant do they better unstack this ok
  2. 00:01:264 (2,3,1) - fix the distance use the same in all this diff ok orz
  3. 00:04:793 (1,2,1,2) - I dont know what is the distance you are usingbut it have to be the same in all the easy diff things like this with random distance are not rankables good to know, done
  4. sorry cant mod this diff all the diff have different distance use the same in all :>
done! orz

GL with this o3o
so useful, thanks for modding~
ritsu-tanaika
Time to return the favor!


EASY

00:00:823 (1) - Increase the volume of the note, makes it sound easier and better to begin with

00:24:272 (2) - Add finish at the beginning

00:26:177 (1) - Dont think NC is necessary

00:47:129 (2) - Add a finish at beginning

01:02:366 (3) - For the red dot on the slider path, push it slightly down, then make the turning angle of the slider approx 90 degrees

01:12:080 (3) - NC because of the gap in lyrics

NORMAL

00:09:646 (3) - Distance is too great, move it closer to 00:08:763 (2) -

00:10:969 (5) - Dont stack with 00:10:087 (4) - , hard to see

00:19:701 (1) - Add finish at beginning

00:35:224 (3) - Should be on red tick instead of blue

00:51:701 (1) - Add finish at beginning

00:59:318 (3,4,5) - Some parts overlap the other sliders, make them further apart from each other

01:20:270 (2) - Dont stack with 01:19:508 (1) -

HARD

00:21:986 (3,4,5,6) - NC this square pattern, easier to see

00:31:891 (1,2) - Is it necessary to put claps on blue tick, at the turn back point?

00:51:701 (1) - & 00:53:225 (1) - - Add finish at beginning

01:21:413 (3,4,5,6) - NC this square pattern, easier to see

01:26:556 (3) - Put at direct centre

INSANE

00:39:510 (1) - Dont NC this, keep it as 9, only NC after the 9th note

00:53:225 (1) - Add finish at beginning

00:56:272 (1,2,3,4,5,6,7) - increase volume for this section, too low

01:12:080 (1,2,3,4,5,6) - ^

01:26:556 (3) - move to x:180 and y:44? Makes a big triangle pattern

Hope I helped!
Topic Starter
Hiseii

ritsu-tanaika wrote:

Time to return the favor!


EASY

00:00:823 (1) - Increase the volume of the note, makes it sound easier and better to begin with i think this is loud enough

00:24:272 (2) - Add finish at the beginning no need

00:26:177 (1) - Dont think NC is necessary i use NC's according to 4/4 time signature, so yeah, NC is required

00:47:129 (2) - Add a finish at beginning nope

01:02:366 (3) - For the red dot on the slider path, push it slightly down, then make the turning angle of the slider approx 90 degrees ok

01:12:080 (3) - NC because of the gap in lyrics i think its fine the way it is

HARD

00:21:986 (3,4,5,6) - NC this square pattern, easier to see i think that won't be a problem

00:31:891 (1,2) - Is it necessary to put claps on blue tick, at the turn back point? yeah, cuz it sounded good :D

00:51:701 (1) - & 00:53:225 (1) - - Add finish at beginning done with 00:51:701, but not with the other

01:21:413 (3,4,5,6) - NC this square pattern, easier to see unnecessary

01:26:556 (3) - Put at direct centre ok

INSANE

00:39:510 (1) - Dont NC this, keep it as 9, only NC after the 9th note good idea

00:53:225 (1) - Add finish at beginning nope

00:56:272 (1,2,3,4,5,6,7) - increase volume for this section, too low removed them instead

01:12:080 (1,2,3,4,5,6) - ^ nope

01:26:556 (3) - move to x:180 and y:44? Makes a big triangle pattern isosceles triangles are too mainstream

Hope I helped!
thanks for modding~!
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