forum

NANA - Concerto Note

posted
Total Posts
38
show more
Sonnyc
Easy:

00:19:151 (1) - 삭제하세요. 스핀 다음이라 부담스럽기 때문.
00:24:606 (1) - 리버스 1개 줄이시고, 남는 공간에 1/1 슬라 추가.
01:01:424 (1,2) - 비슷한 삭제 의견
01:18:469 (1,2) - (2) 치기가 초보자에게는 어려우니 그냥 슬라이더를 거기까지 연장시키세요

Normal:

00:25:287 (3) - 피니시 삭제
00:52:390 (3) - 시작에 피니시
00:55:117 (2) - ^
01:25:969 (1) - 이런 1/1 슬라이더를 리버스 까지 사용한거는 매우 어울리지 않아요

Hard:

-- OD 너무 낮아요.

00:20:344 (1) - 여기서 급 뉴콤 시작은 어색해요
00:21:197 (1) - 뉴콤
00:39:947 (3) - 시작에 피니시
00:52:219 (3) - 리버스 피니시
00:55:117 (4) - 시작에 피니시
01:04:833 (1) - irc
01:23:583 (3) - 뉴콤
01:30:742 (2) - 뉴콤

Insane:

00:07:816 (2,3) - 일반적으로 이렇게 겹치시면 스택이 발생해서 보기 안좋아요
00:14:890 (1,1,1) - 굳이 뉴콤 하실 필요가 없는 듯 합니다. 그리고 롱놋이니 뉴콤 푸시는게 더 플레이에도 용이하구요
00:18:810 (1) - 끝에 피니시 지워주세요. 음악에 맞지 않아요
00:28:100 (2) - 삭제 부탁합니다 오버매핑. 00:28:611 오히려 넣는다면 여기에,,
00:35:515 (5,6) - 앞뒤 간격을 맞춰주세요
00:37:901 (2,3) - ^
00:41:140 (5) - 간격을,,
00:59:549 (1,1,1,1) - 앞의 뉴콤과 같은 의견
01:00:742 (2) - 이전 뉴콤들 다 지우고 여기서 뉴콤 시작
01:25:969 (1,1) - 약간 안어울리는 짧은 간격 같네요
01:26:992 (1) - 뉴콤 삭제
01:30:912 (2) - 노트 삭제
01:29:719 (1,1,1) - 뉴콤 삭제
01:37:390 (1) - 다음 노트랑 좀 가까워서 헷갈리네요~
Topic Starter
Sylith

Sonnyc wrote:

Easy:

00:19:151 (1) - 삭제하세요. 스핀 다음이라 부담스럽기 때문.- 수정했어요
00:24:606 (1) - 리버스 1개 줄이시고, 남는 공간에 1/1 슬라 추가.- 수정했어요
01:01:424 (1,2) - 비슷한 삭제 의견- 수정했어요
01:18:469 (1,2) - (2) 치기가 초보자에게는 어려우니 그냥 슬라이더를 거기까지 연장시키세요- 수정했어요

Normal:

00:25:287 (3) - 피니시 삭제- 수정했어요
00:52:390 (3) - 시작에 피니시- 수정했어요
00:55:117 (2) - ^- 수정했어요
01:25:969 (1) - 이런 1/1 슬라이더를 리버스 까지 사용한거는 매우 어울리지 않아요- 수정했어요

Hard:

-- OD 너무 낮아요.- OD +1했어요 :D

00:20:344 (1) - 여기서 급 뉴콤 시작은 어색해요- 수정완료
00:21:197 (1) - 뉴콤- 수정완료
00:39:947 (3) - 시작에 피니시- 수정완료
00:52:219 (3) - 리버스 피니시 - ^
00:55:117 (4) - 시작에 피니시 - ^
01:04:833 (1) - irc- 여기는 조금 더 생각해볼게요. 헷갈릴수는 있겠는데 어떻게 바꿔야될지를 모르겠네요
01:23:583 (3) - 뉴콤- 수정완료
01:30:742 (2) - 뉴콤- 수정완료

Insane:

00:07:816 (2,3) - 일반적으로 이렇게 겹치시면 스택이 발생해서 보기 안좋아요- 애매하게 펼치는거보다는 스택이 나을거라 생각해서.... 참고할게요
00:14:890 (1,1,1) - 굳이 뉴콤 하실 필요가 없는 듯 합니다. 그리고 롱놋이니 뉴콤 푸시는게 더 플레이에도 용이하구요- 유일하게 고집부리고 싶은 부분이네요 ㅜㅜ 이거 하려고 컬러 4개로 맞춘거라 일단 보류할게요
00:18:810 (1) - 끝에 피니시 지워주세요. 음악에 맞지 않아요- 수정완료
00:28:100 (2) - 삭제 부탁합니다 오버매핑. 00:28:611 오히려 넣는다면 여기에,,- 수정완료
00:35:515 (5,6) - 앞뒤 간격을 맞춰주세요- 수정완료
00:37:901 (2,3) - ^- 수정완료
00:41:140 (5) - 간격을,,- 수정완료
00:59:549 (1,1,1,1) - 앞의 뉴콤과 같은 의견- ^
01:00:742 (2) - 이전 뉴콤들 다 지우고 여기서 뉴콤 시작
01:25:969 (1,1) - 약간 안어울리는 짧은 간격 같네요- 수정완료
01:26:992 (1) - 뉴콤 삭제- 수정완료
01:30:912 (2) - 노트 삭제- 수정완료
01:29:719 (1,1,1) - 뉴콤 삭제 - ^
01:37:390 (1) - 다음 노트랑 좀 가까워서 헷갈리네요~
- 적어도 디스턴스 1.0은 유지해야겠다 해서 1.0으로 모양만들어본건데.... 더 떨어뜨리면 어떻게 할지 너무 애매해지네요 ㅜㅜ





좋은 모딩 감사합니다~ 많이 도움됐어요 :D
Irreversible
Hi! Now you finally receive my mod, :P

[General]

Check your tags please.
18810 <- delete this timing line, you have it twice.

[Insane]

Well, the insane has pretty much stuff in it. It's great to play, nevertheless i suggest some 'breaking' points: For example, making this 00:23:753 (6) - longer and delete the next circle. It would create a nice follow with the vocal, and gives the player some rest too! Try to involve stuff like this.

00:06:708 (2,3) - Try to create a better blanket here? Just move the circle like that, that it looks better with the slider.
00:07:390 (1,2,3) - hmm.. i don't really like this pattern, but i like it as well.. xDD it just might be confusing, because.. yeah.
00:18:810 (1) - If you move this a bit to the left, and a bit to the top you can create a nice looking pattern with the next slider (3). Just for aestethics
00:19:833 (1) - Move this a bit downwards, i don't like it if it's so near! :O But up to you, of course
00:26:992 (1,2,3) - These three sliders should look the same, so you have to change slider 1.
00:31:935 (7) - This is so near to the top >< try to get it down somehow! Maybe just move everything a bit downwards.
00:31:765 (6,7,1) - This jump.. well. It's okay for playing, but it's a bit too stressed for a moment like this. As i suggested above, i think about some' breaking' time here. Consider changing it!
01:01:594 (2) - Blanket: x: 188 y:32 :D
01:12:162 (3,3) - Please watch out for stacking like these.
01:23:924 (1) - Fix this blanket as well please, for the same reasons as above :)
01:31:935 (3,4,5,6) - Weird flow. The reason that the slider 2 is going down, and circle 3 is just upwards, well, i don't really like it. What about moving everything to a nice 'bow' ?

[Hard]

00:08:242 (3,4,1) - Even if you're watching to the DS here, i suggest incraesing it a bit. It will look better in the gameplay if you move it a bit .. with a greater DS.http://puu.sh/3gsBg.jpg Take this for an idea.
00:09:776 (3,1) - This has a very bad flow. It sounds nice, but the slider is going to the right, and the path of the mouse won't be very smooth. Try some direction changes please!
00:26:992 (1,2,3) - Is it on purpose that you don't use the same DS between them?
00:29:208 (4,5) - Ctrl + G for better flow?
00:30:742 (1) - For a better blanket, move the first white point a bit.
00:54:265 (1) - I think a smaller, reversed slider would fit pretty good to the vocals!
00:59:208 (1) - This NC is useless, isn't it? Remove it please.
01:37:901 (1) - Just some suggestion, maybe you like it! :D http://puu.sh/3gsLN.jpg (for a better effect, you could increase slider velocity there.)

[Normal]

00:32:447 (2,3) - Well, it's a normal. A player might need some rest here, because he has to click very much. Try delete 00:32:447 (2,3) - and add a single circle 00:32:787 (2) - here!
00:34:833 (1,2,3) - Maybe it's just me, but wrong DS. Fix it please, it should be the same over the whole map.
00:41:310 (3) - Ciould you please make a nice blanket here? I know i'm annoying, but i want it clean :P If it's on purpose and you have your reasons, leave it please.
01:02:787 (4) - Try to move this a bit to the left, it's so near to eachother >< don't forget to check everything if you did it

Someone should check the sliders, i don't know if they are rankable.. o.o Well, maybe they are.

[Easy]

00:08:242 (1) - 1 grid to the right, and you have a nice blanket ~
Well, there are not many issues here, mainly the blankets, go over your diff again and fix them please! I think you should be able to do that.

good luck :)
Topic Starter
Sylith

Irreversible wrote:

Hi! Now you finally receive my mod, :P

[General]

Check your tags please. - um I think it is correct
18810 <- delete this timing line, you have it twice. - fixed

[Insane]

Well, the insane has pretty much stuff in it. It's great to play, nevertheless i suggest some 'breaking' points: For example, making this 00:23:753 (6) - longer and delete the next circle. It would create a nice follow with the vocal, and gives the player some rest too! Try to involve stuff like this.- oh I agree. so I reduce overall difficulty(not OD lol) before KIAI. But still I need to have some time to come up with ideas on this part :D thanks

00:06:708 (2,3) - Try to create a better blanket here? Just move the circle like that, that it looks better with the slider.
00:07:390 (1,2,3) - hmm.. i don't really like this pattern, but i like it as well.. xDD it just might be confusing, because.. yeah. - I remapped beginig part :D
00:18:810 (1) - If you move this a bit to the left, and a bit to the top you can create a nice looking pattern with the next slider (3). Just for aestethics- ^
00:19:833 (1) - Move this a bit downwards, i don't like it if it's so near! :O But up to you, of course- Fixed
00:26:992 (1,2,3) - These three sliders should look the same, so you have to change slider 1. - Fixed
00:31:935 (7) - This is so near to the top >< try to get it down somehow! Maybe just move everything a bit downwards.- Fixed
00:31:765 (6,7,1) - This jump.. well. It's okay for playing, but it's a bit too stressed for a moment like this. As i suggested above, i think about some' breaking' time here. Consider changing it!- umm... maybe yes... but I don't have idea... I'll fix here when I made it
01:01:594 (2) - Blanket: x: 188 y:32 :D- Fixed
01:12:162 (3,3) - Please watch out for stacking like these.- is it strange? 0.o... I'll consider it
01:23:924 (1) - Fix this blanket as well please, for the same reasons as above :)- Fixed
01:31:935 (3,4,5,6) - Weird flow. The reason that the slider 2 is going down, and circle 3 is just upwards, well, i don't really like it. What about moving everything to a nice 'bow' ?- Fixed

[Hard]

00:08:242 (3,4,1) - Even if you're watching to the DS here, i suggest incraesing it a bit. It will look better in the gameplay if you move it a bit .. with a greater DS.http://puu.sh/3gsBg.jpg Take this for an idea.- lol. actually, I fixed this yesterday to make DS shorter... but maybe I have to restore :D Fixed
00:09:776 (3,1) - This has a very bad flow. It sounds nice, but the slider is going to the right, and the path of the mouse won't be very smooth. Try some direction changes please!- Fixed
00:26:992 (1,2,3) - Is it on purpose that you don't use the same DS between them?- mistake lol Fixed
00:29:208 (4,5) - Ctrl + G for better flow?- Fixed
00:30:742 (1) - For a better blanket, move the first white point a bit.- Fixed
00:54:265 (1) - I think a smaller, reversed slider would fit pretty good to the vocals!- Fixed
00:59:208 (1) - This NC is useless, isn't it? Remove it please.- Fixed
01:37:901 (1) - Just some suggestion, maybe you like it! :D http://puu.sh/3gsLN.jpg (for a better effect, you could increase slider velocity there.)- Fixed

[Normal]

00:32:447 (2,3) - Well, it's a normal. A player might need some rest here, because he has to click very much. Try delete 00:32:447 (2,3) - and add a single circle 00:32:787 (2) - here! - Fixed
00:34:833 (1,2,3) - Maybe it's just me, but wrong DS. Fix it please, it should be the same over the whole map.- Fixed
00:41:310 (3) - Ciould you please make a nice blanket here? I know i'm annoying, but i want it clean :P If it's on purpose and you have your reasons, leave it please.- no :D I love this kind of suggestion lol
01:02:787 (4) - Try to move this a bit to the left, it's so near to eachother >< don't forget to check everything if you did it- Fixed

Someone should check the sliders, i don't know if they are rankable.. o.o Well, maybe they are.

[Easy]

00:08:242 (1) - 1 grid to the right, and you have a nice blanket ~- Fixed
Well, there are not many issues here, mainly the blankets, go over your diff again and fix them please! I think you should be able to do that.- I'll check it again thanks :D

good luck :)



Yeay! Thanks for your high quality & quantity mod :D

cuz of your help, I realize my own problem on my style lol

Thanks a ton <33
Reol
제가 병싄임다.
허접하지만 모딩 해보겠슴다 :D
지극히 주관적인 모딩이라 전혀 반영하지 않으셔도 됩니다.
저퀄 모딩 죄송함돠.

Easy
00:06:197 (1) - 머리에 피니시를 추가해보시는건 어떨런지 ㅁㄴㅇㄹ

00:08:242 (1) - 마지막 꼬리 피니시 제거 하심이...

00:32:106 (4) - 머리부분 피니시 제거

00:34:492 (3) - 중간 부분 피니시 제거

00:36:197 (5) - 머리부분 피니시 제거

00:37:560 (1) - 꼬리부분 피니시 제거

00:43:015 (3) - 머리부분 피니시 제거

00:45:742 (2) - 머리부분 피니시 대신 클랩을...

00:46:765 (3) - 클랩 넣으셔도 될듯

00:51:537 (1) - 머리부분 피니시 추가

00:55:117 (2) - 머리부분 피니시 추가

00:56:651 (1) - 머리부분 피니시 추가

01:03:469 (2) - 클랩 추가

01:04:492 (2) - 클랩 제거

01:04:833 (3) - 머리부분 피니시 제거 -> 클랩 추가

01:08:242 (4) - 꼬리부분 클랩 제거

01:08:924 (5) - 머리부분 클랩 추가

01:18:469 (1) - 끝 부분 피니시 추가

01:22:560 (3) - 머리부분 피니시 제거

01:29:378 (1,2,3) - 클랩 제거 -> 피니시 추가

01:37:390 (1) - 피니시 추가

01:37:901 (1) - 클랩 제거 -> 끝부분 피니시 추가

01:38:583 (1) - 클랩 제거 -> 끝부분 피니시 추가



Normal
00:08:924 (1) - 피니시 제거

00:10:799 (5) - 머리 피니시 제거

00:12:674 (3) - 중간 부분 피니시 추가

00:21:197 (1) - 피니시 제거

00:23:242 (6) - 꼬리부분 피니시 제거

00:26:651 (1) - 피니시 제거

00:28:015 (4) - 머리부분 피니시 제거

00:30:060 (1) - 클랩 추가

00:30:401 (2) - 머리부분 클랩 제거

00:32:106 (1) - 피니시 제거

00:34:833 (1) - 머리부분 피니시 제거

00:36:197 (3) - 머리부분 피니시 제거

00:39:947 (1) - 클랩 제거 -> 피니시 추가

00:44:378 (3) - 머리 부분 피니시 제거

00:45:742 (1) - 피니시 제거

00:49:833 (3) - 피니시 제거

00:50:856 (5) - 피니시 추가

00:53:753 (5) - 꼬리부분 피니시 추가

00:54:265 (1) - 머리부분 피니시 추가

01:03:469 (3) - 피니시 제거

01:06:197 (3) - 피니시 제거

01:07:560 (1) - 피니시 제거

01:11:481 (3) - 피니시 추가

01:11:822 (4) - 머리부분 피니시 추가

01:12:333 (5) - 머리부분 피니시 추가

01:14:378 (5) - 머리부분 피니시 제거

01:15:060 (6) - 중간부분 피니시 추가

01:15:742 (1) - 머리부분 피니시 제거

01:17:106 (3) - 머리부분 피니시 제거

01:22:560 (3) - 피니시 제거

01:23:242 (5) - 피니시 제거

01:24:947 (2) - 중간 부분 피니시 추가

01:25:969 (1) - 꼬리부분 피니시 추가

01:26:992 (2) - 피니시 추가

01:27:844 (4) - 피니시 추가

01:28:185 (1) - 머리부분 피니시 추가

01:28:526 (2) - 머리부분 피니시 추가

01:29:378 (1,2,3,4) - 피니시 추가

01:30:742 (1) - 피니시 추가

01:37:390 (1) - 피니시 추가

01:37:901 (1) - 꼬리부분 피니시 추가

01:38:583 (1) - 꼬리부분 피니시 추가


Hard
00:08:924 (1) - 머리부분 피니시 제거

00:09:776 (3) - 중간부분 피니시 추가

00:12:844 (1) - 머리부분 피니시 추가

00:21:197 (1) - 피니시 제거

00:23:924 (2) - 머리부분 피니시 제거

00:25:287 (1) - 머리부분 피니시 제거

00:26:651 (6) - 머리부분 피니시 제거

00:32:106 (1) - 머리부분 피니시 제거

00:34:833 (2) - 머리부분 피니시 제거

00:36:197 (1) - 머리부분 피니시 제거

00:41:310 (4) - 중간부분 피니시 제거

00:44:378 (1) - 머리부분 피니시 제거

00:45:742 (1) - 머리부분 피니시 제거

00:59:549 (1) - 피니시 추가

01:00:231 (1,1) - 피니시 추가

01:07:390 (1) - 머리부분 피니시 제거

01:08:753 (1) - 머리부분 피니시 제거

01:18:299 (1) - 머리부분 피니시 제거

01:21:878 (3) - 머리부분 피니시 제거

01:27:844 (4) - 꼬리부분 피니시 추가

01:29:378 (1,1,1,1,1,2) - 피니시 추가

01:37:390 (1) - 피니시 추가

01:37:901 (1,1) - 꼬리부분 피니시 추가



Insane
00:08:924 (1) - 머리부분 피니시 제거

00:10:117 (1) - 머리부분 피니시 추가

00:12:844 (1) - 머리부분 피니시 추가

00:21:197 (1) - 머리부분 피니시 제거

00:23:753 (6) - 꼬리부분 피니시 제거

00:34:833 (3) - 머리부분 피니시 제거

00:36:197 (1) - 머리부분 피니시 제거

00:38:753 (1) - 피니시 추가

00:43:015 (1) - 머리부분 피니시 제거

00:44:378 (1) - 머리부분 피니시 제거

00:45:060 (3) - 머리부분 피니시 제거

00:45:742 (3) - 머리부분 피니시 제거

00:49:833 (1) - 머리부분 피니시 제거

00:51:026 (8) - 꼬리부분 피니시 추가

00:51:537 (1) - 머리부분 피니시 추가

00:59:208 (3) - 꼬리부분 피니시 추가

00:59:549 (1) - 피니시 추가

01:00:231 (1) - 피니시 추가

01:18:299 (1) - 꼬리부분 피니시 제거

01:25:117 (5) - 피니시 추가

01:29:378 (1,1,1,1,1) - 피니시 추가

01:31:083 (2) - 머리부분 피니시 추가

01:31:765 (2) - 피니시 추가

01:37:390 (1) - 피니시 추가

01:38:072 (2) - 피니시 추가

01:38:753 (2) - 피니시 추가


허접한 모딩 죄송해요 ㅁㄴㅇㄹ;
GOOD LUCK!
Topic Starter
Sylith

[ HalLoWeeN ] wrote:

제가 병싄임다.
허접하지만 모딩 해보겠슴다 :D
지극히 주관적인 모딩이라 전혀 반영하지 않으셔도 됩니다.
저퀄 모딩 죄송함돠.

Easy
00:06:197 (1) - 머리에 피니시를 추가해보시는건 어떨런지 ㅁㄴㅇㄹ

00:08:242 (1) - 마지막 꼬리 피니시 제거 하심이...

00:32:106 (4) - 머리부분 피니시 제거

00:34:492 (3) - 중간 부분 피니시 제거

00:36:197 (5) - 머리부분 피니시 제거

00:37:560 (1) - 꼬리부분 피니시 제거

00:43:015 (3) - 머리부분 피니시 제거

00:45:742 (2) - 머리부분 피니시 대신 클랩을...

00:46:765 (3) - 클랩 넣으셔도 될듯

00:51:537 (1) - 머리부분 피니시 추가

00:55:117 (2) - 머리부분 피니시 추가

00:56:651 (1) - 머리부분 피니시 추가

01:03:469 (2) - 클랩 추가

01:04:492 (2) - 클랩 제거

01:04:833 (3) - 머리부분 피니시 제거 -> 클랩 추가

01:08:242 (4) - 꼬리부분 클랩 제거

01:08:924 (5) - 머리부분 클랩 추가

01:18:469 (1) - 끝 부분 피니시 추가

01:22:560 (3) - 머리부분 피니시 제거

01:29:378 (1,2,3) - 클랩 제거 -> 피니시 추가

01:37:390 (1) - 피니시 추가

01:37:901 (1) - 클랩 제거 -> 끝부분 피니시 추가

01:38:583 (1) - 클랩 제거 -> 끝부분 피니시 추가



Normal
00:08:924 (1) - 피니시 제거

00:10:799 (5) - 머리 피니시 제거

00:12:674 (3) - 중간 부분 피니시 추가

00:21:197 (1) - 피니시 제거

00:23:242 (6) - 꼬리부분 피니시 제거

00:26:651 (1) - 피니시 제거

00:28:015 (4) - 머리부분 피니시 제거

00:30:060 (1) - 클랩 추가

00:30:401 (2) - 머리부분 클랩 제거

00:32:106 (1) - 피니시 제거

00:34:833 (1) - 머리부분 피니시 제거

00:36:197 (3) - 머리부분 피니시 제거

00:39:947 (1) - 클랩 제거 -> 피니시 추가

00:44:378 (3) - 머리 부분 피니시 제거

00:45:742 (1) - 피니시 제거

00:49:833 (3) - 피니시 제거

00:50:856 (5) - 피니시 추가

00:53:753 (5) - 꼬리부분 피니시 추가

00:54:265 (1) - 머리부분 피니시 추가

01:03:469 (3) - 피니시 제거

01:06:197 (3) - 피니시 제거

01:07:560 (1) - 피니시 제거

01:11:481 (3) - 피니시 추가

01:11:822 (4) - 머리부분 피니시 추가

01:12:333 (5) - 머리부분 피니시 추가

01:14:378 (5) - 머리부분 피니시 제거

01:15:060 (6) - 중간부분 피니시 추가

01:15:742 (1) - 머리부분 피니시 제거

01:17:106 (3) - 머리부분 피니시 제거

01:22:560 (3) - 피니시 제거

01:23:242 (5) - 피니시 제거

01:24:947 (2) - 중간 부분 피니시 추가

01:25:969 (1) - 꼬리부분 피니시 추가

01:26:992 (2) - 피니시 추가

01:27:844 (4) - 피니시 추가

01:28:185 (1) - 머리부분 피니시 추가

01:28:526 (2) - 머리부분 피니시 추가

01:29:378 (1,2,3,4) - 피니시 추가

01:30:742 (1) - 피니시 추가

01:37:390 (1) - 피니시 추가

01:37:901 (1) - 꼬리부분 피니시 추가

01:38:583 (1) - 꼬리부분 피니시 추가


Hard
00:08:924 (1) - 머리부분 피니시 제거

00:09:776 (3) - 중간부분 피니시 추가

00:12:844 (1) - 머리부분 피니시 추가

00:21:197 (1) - 피니시 제거

00:23:924 (2) - 머리부분 피니시 제거

00:25:287 (1) - 머리부분 피니시 제거

00:26:651 (6) - 머리부분 피니시 제거

00:32:106 (1) - 머리부분 피니시 제거

00:34:833 (2) - 머리부분 피니시 제거

00:36:197 (1) - 머리부분 피니시 제거

00:41:310 (4) - 중간부분 피니시 제거

00:44:378 (1) - 머리부분 피니시 제거

00:45:742 (1) - 머리부분 피니시 제거

00:59:549 (1) - 피니시 추가

01:00:231 (1,1) - 피니시 추가

01:07:390 (1) - 머리부분 피니시 제거

01:08:753 (1) - 머리부분 피니시 제거

01:18:299 (1) - 머리부분 피니시 제거

01:21:878 (3) - 머리부분 피니시 제거

01:27:844 (4) - 꼬리부분 피니시 추가

01:29:378 (1,1,1,1,1,2) - 피니시 추가

01:37:390 (1) - 피니시 추가

01:37:901 (1,1) - 꼬리부분 피니시 추가



Insane
00:08:924 (1) - 머리부분 피니시 제거

00:10:117 (1) - 머리부분 피니시 추가

00:12:844 (1) - 머리부분 피니시 추가

00:21:197 (1) - 머리부분 피니시 제거

00:23:753 (6) - 꼬리부분 피니시 제거

00:34:833 (3) - 머리부분 피니시 제거

00:36:197 (1) - 머리부분 피니시 제거

00:38:753 (1) - 피니시 추가

00:43:015 (1) - 머리부분 피니시 제거

00:44:378 (1) - 머리부분 피니시 제거

00:45:060 (3) - 머리부분 피니시 제거

00:45:742 (3) - 머리부분 피니시 제거

00:49:833 (1) - 머리부분 피니시 제거

00:51:026 (8) - 꼬리부분 피니시 추가

00:51:537 (1) - 머리부분 피니시 추가

00:59:208 (3) - 꼬리부분 피니시 추가

00:59:549 (1) - 피니시 추가

01:00:231 (1) - 피니시 추가

01:18:299 (1) - 꼬리부분 피니시 제거

01:25:117 (5) - 피니시 추가

01:29:378 (1,1,1,1,1) - 피니시 추가

01:31:083 (2) - 머리부분 피니시 추가

01:31:765 (2) - 피니시 추가

01:37:390 (1) - 피니시 추가

01:38:072 (2) - 피니시 추가

01:38:753 (2) - 피니시 추가


허접한 모딩 죄송해요 ㅁㄴㅇㄹ;
GOOD LUCK!

정말 소중한 힛사모딩 감사합니다 <3
Arusha Shuna
Hello
Easy
AR-1?
00:59:378 (1) - spinner too short for an easy diff..
01:34:662 (1) - ^
Normal
00:09:265 (2) - remove 1 repeat
00:21:197 (1,2,3,4) - make the angle between the objects 90 degree https://osu.ppy.sh/ss/817109
Hard
00:43:356 (1,2) - maybe make it like this?
00:46:253 (2,3) - ^
00:50:003 (1,2,3) - maybe make it like this?
01:15:572 (6) - move to (264,268)
01:23:924 (3,1) - swap NC
Insane
HPDrain +1, OD +1
01:06:537 (2) - put this one further away, the anti-jump doesn't really fit in this part
good luck with the map!
Topic Starter
Sylith

Arusha Shuna wrote:

Hello
Easy
AR-1? - Fixed
00:59:378 (1) - spinner too short for an easy diff.. - Fixed
01:34:662 (1) - ^ - Fixed
Normal
00:09:265 (2) - remove 1 repeat - Fixed
00:21:197 (1,2,3,4) - make the angle between the objects 90 degree https://osu.ppy.sh/ss/817109 - Fixed
Hard
00:43:356 (1,2) - maybe make it like this? - Fixed
00:46:253 (2,3) - ^ - Fixed
00:50:003 (1,2,3) - maybe make it like this?- umm I wanna leave here :D
01:15:572 (6) - move to (264,268) - Fixed
01:23:924 (3,1) - swap NC - Fixed
Insane
HPDrain +1, OD +1 - Fixed
01:06:537 (2) - put this one further away, the anti-jump doesn't really fit in this part
- Fixed
good luck with the map!

Thanks for your mod !!! :D
HabiHolic
안녕하세요~ 우연히 펜딩맵에서 봅니다~~

[Easy]

00:15:572 (3) - 사진처럼 하는게 깔끔하고 좋아보인다고 생각해여~



00:25:287 (1) - 뉴콤보 제거

흠.. 짧은 모딩이지만 제 제안을 적어봤어요~

맵이 좋네요 굿굿!! 빨리 랭크되시길~!!

GL~ :)
sheela
Hi! From my queue~
[Easy]
00:08:242 (1) - Remove a tick and add a circle at 00:10:287?
00:55:117 (2) - Like 00:51:537 (1) but in the orther way
[Normal]
01:10:287 (1) - Same as 01:08:753 (3)?
[Insane]
00:21:878 (3) - Put it somewhere in x:404 y:288
00:53:924 (5) - ^
01:30:742 (1,2) - Put it in the center
[Hard]
00:19:833 (2) - Curve it like http://osu.ppy.sh/ss/829398

Good Luck and star!
Pipse Cola
Mod Request

Easy

00:19:492 (1,2) - These to do not fit to the song, redo it would be better, map to Lyrics maybe?
00:47:106 (4) - Correct x: 177, y: 110 For Straight with end of 1.
01:30:742 (3) - Correct / better x: 184, y: 192 For perfect Triangle symmetrically to y-Achsis.


Normal

00:37:901 (2) - delete the reverse, it does not fit, sounds better without it.
01:22:560 (3,4,5,6) - let 3,4 and 5,6 create parallel lines.
01:29:378 (1,2,3,4) - same with 1,2 and 3,4.


Hard

00:12:844 (1) - Maybe put the white waypoint after the red one to x: 392, y: 244.
00:13:356 (2) - Do this one symmetrically?
01:00:231 (1,1) - I kinda like this NC spam, but I think here it is not necessary.
01:29:378 (1,1,1,1) - Here I suggest this: 1,2,1,2 instead of 1,1,1,1.


Insane

00:08:242 (3) - Correct x: 325 for perfect stack with 00:08:924 (1) - End.
00:11:395 (5,6,7,1) - Make a perfect curve here.
00:45:060 (4) - Correct x: 249, y: 146 for perfect stack with 00:45:742 (1) - End.
00:49:151 (3) - Correct x: 258, y: 186 for perfect stack with 00:48:299 (6) -.
01:06:197 (1) - Correct x: 257, y: 63 for perfect stack with 01:05:685 (4) - End.
01:07:731 (4) - Fix because of this ^
01:08:753 (1,2,3) - same here ^
01:09:265 (5) - and here ^
01:13:015 (1) - Correct x: 235 for perfect stack with 01:14:719 (2) -.
01:15:401 (5) - Same x ^ here.
01:16:935 (4) - Correct x: 323, y 138 for perfect stack with 01:17:447 (2) - End.
01:38:753 (2) - You could do a silenced 1/12 long fastbouncing slider to 01:39:094 - ^^ just an option, but would be funny for the sound


I think you see what I did with all these annoying Correct x, y thingies, it is about if you want to have "perfect" stacks, you gotta recheck, I gave you some examples up there, you can make perfect stacks, if you place a Note at the line after the Note you want to stack with, as you know, it automatically stacks perfect this way, then move the stacked note at the timeline.




That's all :D Good Luck with your map!!
Cheers, InC0
Topic Starter
Sylith
Thanks for modding !

I'll modify these when I have time to do it :)
GIDZ
My 17th mod :D

Easy:
~00:14:890 - You could put the circles slightly further away to emphasis a jump.
~Nothing more ^^

Normal:
~Add sounds for circles.
~Your Normal is fine.

Hard:
~00:23:753 -1/2 beat notes hard to read here.
~Fine with everything else.

Insane:
~00:24:947 (5) - NC here instead after the 1/2 circles.
~Some 1/2 beat notes b4 a slider caused confusion,try to avoid that.
~Overall it was a good insane :D

That's all from me ^^ Good luck!
Topic Starter
Sylith
HabiHolic

HabiHolic wrote:

안녕하세요~ 우연히 펜딩맵에서 봅니다~~

[Easy]

00:15:572 (3) - 사진처럼 하는게 깔끔하고 좋아보인다고 생각해여~죄송합니다 ㅠㅠ지금이 나아보인다고 생각해요



00:25:287 (1) - 뉴콤보 제거이것도.... 죄송합니다

흠.. 짧은 모딩이지만 제 제안을 적어봤어요~

맵이 좋네요 굿굿!! 빨리 랭크되시길~!!

GL~ :)모딩감사합니다! 그런데 쿠도스는 바뀐게 없어서 드리기 좀 그렇네요 ㅜㅜ




sheela901

sheela901 wrote:

Hi! From my queue~
[Easy]
00:08:242 (1) - Remove a tick and add a circle at 00:10:287?- Fixed
00:55:117 (2) - Like 00:51:537 (1) but in the orther way- sorry, I'll keep this way
[Normal]
01:10:287 (1) - Same as 01:08:753 (3)?- ^
[Insane]
00:21:878 (3) - Put it somewhere in x:404 y:288- ^
00:53:924 (5) - ^- ^
01:30:742 (1,2) - Put it in the center- Fixed
[Hard]
00:19:833 (2) - Curve it like http://osu.ppy.sh/ss/829398- Fixed

Good Luck and star!


InC0nceNtrateD

InC0nceNtrateD wrote:

Mod Request

Easy

00:19:492 (1,2) - These to do not fit to the song, redo it would be better, map to Lyrics maybe?- Fixed
00:47:106 (4) - Correct x: 177, y: 110 For Straight with end of 1.- Fixed
01:30:742 (3) - Correct / better x: 184, y: 192 For perfect Triangle symmetrically to y-Achsis.- Fixed


Normal

00:37:901 (2) - delete the reverse, it does not fit, sounds better without it.- Fixed
01:22:560 (3,4,5,6) - let 3,4 and 5,6 create parallel lines.- Fixed
01:29:378 (1,2,3,4) - same with 1,2 and 3,4.- Fixed


Hard

00:12:844 (1) - Maybe put the white waypoint after the red one to x: 392, y: 244.- sorry. corrent one seems better
00:13:356 (2) - Do this one symmetrically?- Fixed
01:00:231 (1,1) - I kinda like this NC spam, but I think here it is not necessary.- I'll contemplate this one
01:29:378 (1,1,1,1) - Here I suggest this: 1,2,1,2 instead of 1,1,1,1. - ^


Insane

00:08:242 (3) - Correct x: 325 for perfect stack with 00:08:924 (1) - End.- Fixed
00:11:395 (5,6,7,1) - Make a perfect curve here.- Fixed
00:45:060 (4) - Correct x: 249, y: 146 for perfect stack with 00:45:742 (1) - End.- Fixed
00:49:151 (3) - Correct x: 258, y: 186 for perfect stack with 00:48:299 (6) -.- Fixed
01:06:197 (1) - Correct x: 257, y: 63 for perfect stack with 01:05:685 (4) - End.- I fixed it with a different way
01:07:731 (4) - Fix because of this ^
01:08:753 (1,2,3) - same here ^
01:09:265 (5) - and here ^
01:13:015 (1) - Correct x: 235 for perfect stack with 01:14:719 (2) -.- Fixed
01:15:401 (5) - Same x ^ here.- Fixed
01:16:935 (4) - Correct x: 323, y 138 for perfect stack with 01:17:447 (2) - End.- Fixed
01:38:753 (2) - You could do a silenced 1/12 long fastbouncing slider to 01:39:094 - ^^ just an option, but would be funny for the sound - I like current one :D sorry


I think you see what I did with all these annoying Correct x, y thingies, it is about if you want to have "perfect" stacks, you gotta recheck, I gave you some examples up there, you can make perfect stacks, if you place a Note at the line after the Note you want to stack with, as you know, it automatically stacks perfect this way, then move the stacked note at the timeline.




That's all :D Good Luck with your map!!
Cheers, InC0



gideon5504

gideon5504 wrote:

My 17th mod :D

Easy:
~00:14:890 - You could put the circles slightly further away to emphasis a jump.- sorry. cuz this is easy diff, I don't wanna make jumps
~Nothing more ^^

Normal:
~Add sounds for circles.?_? sorry cannot understand what you mean
~Your Normal is fine.

Hard:
~00:23:753 -1/2 beat notes hard to read here.- I think it is okay...
~Fine with everything else.

Insane:
~00:24:947 (5) - NC here instead after the 1/2 circles.- sorry. I love this one better
~Some 1/2 beat notes b4 a slider caused confusion,try to avoid that.-umm.. I'll recheck about this one
~Overall it was a good insane :Dthanks :d

That's all from me ^^ Good luck!
Thanks for a mod! But I didn't change anything... so cannot give KD... sorry



Thanks you all!! these mods help me :D
Heanday
Hi, from My Modding Queue


[Easy]

General : You must delete all timing session useless

First Play ( i did 100 here 01:03:469 (1) - ) This circle is a bit high, well it's funny to play, just something suprised me, just WHYY, you're clap is same than hitnormal ? Change it !

00:39:606 (2) - I don't understand the rythm here ? I think you can found better, rework it please
01:25:117 (2) - here you must change try this rythm http://puu.sh/3pA5A.jpg, then add clap at the end

Hitsound :

00:12:674 (2) - end slider need a clap
00:14:890 (1,2,3) - revoke these clap, they are whistle.
00:20:174 (2) - revers need a whistle
00:21:537 (3) - need clap
00:28:015 (4) - Whistle
00:34:492 (3) - remove clap early slider, add clap end slider
00:45:742 (2) - remove clap early slider
00:56:651 (1) - Well, remove clap end slider, add clap at revers
00:58:015 (2) - Same !
00:59:378 (1) - Spinner need a finish
01:03:469 (1) - Whistle this one
01:20:174 (2) - clap
01:20:856 (4) - clap
01:23:924 (1) - hmm, it's not a finish here, change it by whistle
01:25:117 (2) - missing finish early slider
01:28:526 (2) - remove clap early slider, add clap at the end
01:29:378 (1,2,3) - add clap
01:31:424 (4) - whistle
01:31:935 (1) - spinner clap
01:34:662 (1) - remove clap this is a whistle
01:37:901 (1) - remove clap end slider, add whistle

What i like :

Cool patern, easy to read, you follow voice sometimes without ruin the beat.

What i dislike :

Nothing :3


Tips for improve :

I think you can add clap at tickrate, for creates a better rythm, and creates more funny curve at sliders ( btw they are just suggestion )

It's a cool map, good job on this one.


Well go for the next :3


[Normal]

First Play Hmm, i don't know what i'm suposed to think about this one, well i think it's almost perfect.

General : Same, delete useless timing session

00:32:787 (3,4) - need a circle between, sonds strange here

Sorry like easy, i can't mod patern, rythm + hitsound, and as you can see, this mapset got many problem about hitsound, this problem waste a lit you're map in my opinion, well, gonna help you a lot, then it's ok. I won't let one mistake about hitsound ! :O


Hitsound :


Well
00:07:219 (3) - early slider clap, end slider whistle
00:08:242 (5) - early slider whisle
00:09:265 (2) - same, early slider clap, end slider whistle
00:10:799 (5) - whistle
00:14:890 (1,2,3) - revoke them clap they are whistle ~~
00:20:174 (3) - Clap
00:23:242 (6) - Hmm, at revers why you added finish ? i can't hear this
00:28:015 (4) - same, i can't hear finish here. ( You need to use whistle if you want to follow voice, not finish, well i think you know it, it's just a mistake
00:34:833 (1) - same it's a whistle, not a finish
00:36:197 (3) - same ! Finish are for stuff like this one => 00:37:560 (1) - :D
00:37:901 (2) - early slider clap
00:48:469 (1) - revoke finish
00:52:390 (3,4) - remove clap here, add whistle at early slid :x
00:55:117 (2) - remove clap
00:55:799 (3) - remove clap early slid, add clap at the end
00:57:844 (3) - remove clap add whistle ~~
00:59:378 (1) - add finish at spinner
01:10:287 (1) - remove clap
01:11:822 (4) - add clap end slider
01:14:378 (5) - Whistle early slider
01:25:969 (1) - finish end slider
01:26:992 (2) - clap
01:27:333 (3) - clap end slider
01:28:185 (1) - remove clap early sldier, add clap end slider
01:28:526 (2) - remove clap early slider
01:29:378 (1,2,3,4,1,2) - no no no no no, and no it's => 1 2 3 4 whistle, 2 & 4 clap, slider green n°1 early slider finish, end slider clap & circle 2 whistle.
01:31:935 (1) - clap
01:34:662 (1) - remove clap, add finish
01:37:901 (1) - end slider finish
01:38:583 (1) - end slider remove clap


What i like :

Finaly good rythm, good flow, well i think this one is okay

What i dislike :

Nothing

Tips for Improve :

Same, like easy, clap tickrate, and hmm, curve souds good on this one, it's better


[Hard]

First play Oh, you are good at mapping hard, realy, funny one ( missed here 01:15:572 (6) - ) But it's my fault i was a lit bad :D

00:23:753 (1) - well, this jump don't fits with the music, no reason, just snap this one
00:27:333 (2) - ctrl g ? better flow
01:04:833 (1) - care about this ! Hidden revers unrankable

Well, i skip hitsound for this one -.- i passed to much time with easy and normal, but, sounds good i think.


[Insane]

sonds good for me too xD sorry too tired, but realy this one is awesome good job on it
Cerulean Veyron
Hi, From my queue

Your map is really perfect for newbies, but i just got one general:-

General: Why the Hard diff is harder than Insane? o_o
---------------
You deserve a star ~ Good Luck =) >NO KUDO PLS<
Topic Starter
Sylith

Heanday wrote:

Hi, from My Modding Queue


[Easy]

General : You must delete all timing session useless

First Play ( i did 100 here 01:03:469 (1) - ) This circle is a bit high, well it's funny to play, just something suprised me, just WHYY, you're clap is same than hitnormal ? Change it ! ?_? does my hitcalp is same as hitnormal?

00:39:606 (2) - I don't understand the rythm here ? I think you can found better, rework it please- Fixed
01:25:117 (2) - here you must change try this rythm http://puu.sh/3pA5A.jpg, then add clap at the end- Fixed

Hitsound :

00:12:674 (2) - end slider need a clap
00:14:890 (1,2,3) - revoke these clap, they are whistle.
00:20:174 (2) - revers need a whistle
00:21:537 (3) - need clap
00:28:015 (4) - Whistle
00:34:492 (3) - remove clap early slider, add clap end slider
00:45:742 (2) - remove clap early slider
00:56:651 (1) - Well, remove clap end slider, add clap at revers
00:58:015 (2) - Same !
00:59:378 (1) - Spinner need a finish
01:03:469 (1) - Whistle this one
01:20:174 (2) - clap
01:20:856 (4) - clap
01:23:924 (1) - hmm, it's not a finish here, change it by whistle
01:25:117 (2) - missing finish early slider
01:28:526 (2) - remove clap early slider, add clap at the end
01:29:378 (1,2,3) - add clap
01:31:424 (4) - whistle
01:31:935 (1) - spinner clap
01:34:662 (1) - remove clap this is a whistle
01:37:901 (1) - remove clap end slider, add whistle

What i like :

Cool patern, easy to read, you follow voice sometimes without ruin the beat.-Thanks :D

What i dislike :

Nothing :3


Tips for improve :

I think you can add clap at tickrate, for creates a better rythm, and creates more funny curve at sliders ( btw they are just suggestion ) - T.T actually, I'm just super NOOOOOB on hitsounding... I'll consider about this one, but maybe it is too hard for me now

It's a cool map, good job on this one.


Well go for the next :3


[Normal]

First Play Hmm, i don't know what i'm suposed to think about this one, well i think it's almost perfect.

General : Same, delete useless timing session - I'll fix it tomorrow :D

00:32:787 (3,4) - need a circle between, sonds strange here- umm...

Sorry like easy, i can't mod patern, rythm + hitsound, and as you can see, this mapset got many problem about hitsound, this problem waste a lit you're map in my opinion, well, gonna help you a lot, then it's ok. I won't let one mistake about hitsound ! :Osorry T....T my hitsounding is just lowest level


Hitsound :


Well
00:07:219 (3) - early slider clap, end slider whistle
00:08:242 (5) - early slider whisle
00:09:265 (2) - same, early slider clap, end slider whistle
00:10:799 (5) - whistle
00:14:890 (1,2,3) - revoke them clap they are whistle ~~
00:20:174 (3) - Clap
00:23:242 (6) - Hmm, at revers why you added finish ? i can't hear this
00:28:015 (4) - same, i can't hear finish here. ( You need to use whistle if you want to follow voice, not finish, well i think you know it, it's just a mistake
00:34:833 (1) - same it's a whistle, not a finish
00:36:197 (3) - same ! Finish are for stuff like this one => 00:37:560 (1) - :D
00:37:901 (2) - early slider clap
00:48:469 (1) - revoke finish
00:52:390 (3,4) - remove clap here, add whistle at early slid :x
00:55:117 (2) - remove clap
00:55:799 (3) - remove clap early slid, add clap at the end
00:57:844 (3) - remove clap add whistle ~~
00:59:378 (1) - add finish at spinner
01:10:287 (1) - remove clap
01:11:822 (4) - add clap end slider
01:14:378 (5) - Whistle early slider
01:25:969 (1) - finish end slider
01:26:992 (2) - clap
01:27:333 (3) - clap end slider
01:28:185 (1) - remove clap early sldier, add clap end slider
01:28:526 (2) - remove clap early slider
01:29:378 (1,2,3,4,1,2) - no no no no no, and no it's => 1 2 3 4 whistle, 2 & 4 clap, slider green n°1 early slider finish, end slider clap & circle 2 whistle.
01:31:935 (1) - clap
01:34:662 (1) - remove clap, add finish
01:37:901 (1) - end slider finish
01:38:583 (1) - end slider remove clap


What i like :

Finaly good rythm, good flow, well i think this one is okay- thanks :D

What i dislike :

Nothing

Tips for Improve :

Same, like easy, clap tickrate, and hmm, curve souds good on this one, it's better


[Hard]

First play Oh, you are good at mapping hard, realy, funny one ( missed here 01:15:572 (6) - ) But it's my fault i was a lit bad :D><

00:23:753 (1) - well, this jump don't fits with the music, no reason, just snap this one- Fixed
00:27:333 (2) - ctrl g ? better flow- Fixed
01:04:833 (1) - care about this ! Hidden revers unrankable - Fixed

Well, i skip hitsound for this one -.- i passed to much time with easy and normal, but, sounds good i think.
;--; my ears


[Insane]

sonds good for me too xD sorry too tired, but realy this one is awesome good job on it thanks :0







Thanks for detail hitsounding mod T.T

I'm just noob on it, so It may have ton of work haha

I fixed almost all Hitsounding suggetion...

I try to apply whistles on insane diff, but I failed lol


Thanks for mod a lot :D
Topic Starter
Sylith

GrayKaiser82 wrote:

Hi, From my queue

Your map is really perfect for newbies, but i just got one general:-

General: Why the Hard diff is harder than Insane? o_o
---------------
You deserve a star ~ Good Luck =) >NO KUDO PLS<


Thanks for a star! =]
Heanday
Star~
Topic Starter
Sylith

Heanday wrote:

Star~

OMG mine has a lot of issues but you threw(lol) a Star for this...

Thanks for a star :)
RandF
Hi~ :)
From my queue!

[Easy]
  1. Good!
[Normal]
  1. I think the following rhythm is better
     ●00:51:537 (2) - end at 00:52:219
     ●00:52:390 (3) - end at 00:52:901
     ●00:54:265 (1) - end at 00:54:947
     ●00:55:117 (2) - end at 00:55:628
[Hard]
  1. the following looks better
     ●00:27:333 (2) - move to x:316 y:288
     ●00:27:674 (3) - move to x:280 y:368
  2. 00:44:378 (1,3) - stack both sliders end
  3. 00:59:037 (4,5) - At 00:59:378-, adding a note is better. How about transposing 00:59:037 (4) - and 00:59:208 (5) - ?
[Insane]
  1. The star difficullty of Insane is smaller than Hard-diff's. I recommend to make Insane-diff more difficult
  2. 00:33:810 (2,3,4,5,6) - How about this symmetric layout?
    SPOILER
    340,92,33810,1,8,0:0:0:0:
    269,175,33981,1,0,0:0:0:0:
    238,70,34151,1,0,0:0:0:0:
    370,196,34322,1,0,0:0:0:0:
    167,153,34492,1,8,0:0:0:0:
  3. 01:11:481 (1,2,3,4,5,6) - Do you intend to make regular hexagonal shape at this part? If yes, I suggest to use Ctrl+Shift+D
~Good luck~
Topic Starter
Sylith

RandomEffect wrote:

Hi~ :)
From my queue!

[Easy]
  1. Good!
[Normal]
  1. I think the following rhythm is better
     ●00:51:537 (2) - end at 00:52:219
     ●00:52:390 (3) - end at 00:52:901
     ●00:54:265 (1) - end at 00:54:947
     ●00:55:117 (2) - end at 00:55:628-Sorry... wanna keep here. I'll think more
[Hard]
  1. the following looks better
     ●00:27:333 (2) - move to x:316 y:288-Fixed
     ●00:27:674 (3) - move to x:280 y:368-Fixed
  2. 00:44:378 (1,3) - stack both sliders end-Fixed
  3. 00:59:037 (4,5) - At 00:59:378-, adding a note is better. How about transposing 00:59:037 (4) - and 00:59:208 (5) - ?-Fixed
[Insane]
  1. The star difficullty of Insane is smaller than Hard-diff's. I recommend to make Insane-diff more difficult- umm.. I think it doesn't matter
  2. 00:33:810 (2,3,4,5,6) - How about this symmetric layout?-Fixed
    SPOILER
    340,92,33810,1,8,0:0:0:0:
    269,175,33981,1,0,0:0:0:0:
    238,70,34151,1,0,0:0:0:0:
    370,196,34322,1,0,0:0:0:0:
    167,153,34492,1,8,0:0:0:0:
  3. 01:11:481 (1,2,3,4,5,6) - Do you intend to make regular hexagonal shape at this part? If yes, I suggest to use Ctrl+Shift+D- does it seem strange? O.o I usually map with 10 inch laptop.. so maybe I missed a lot of nazi things....
~Good luck~

Thanks mod!!!!!
It helps me :D
EmingK
Hi, from queue

red=unrankable
purple=should fix
black=i think is better
gray=ignore this

[General]
Tags: aplique -> applique
Consider add video

[Easy]
00:31:765 (3,4) - make perfect blanket
00:39:606 (4,1) - ^
00:37:560 (1) - whistle on slider

[Normal]
00:23:242 (6,1) - make perfect blanket
00:38:412 (3,4) - ^
00:40:287 (2,3) - ^
01:25:969 (1,2) - ^
00:51:537 (2) - move to x:492 y:144
01:02:787 (2) - move to x:344 y:288

[Hard]
00:22:049 (1,2) - make perfect blanket
00:57:674 (3,1) - ^
00:23:924 (2) - coincide with 00:22:560 (2) 's tail
00:46:765 (5) - clap

[Insane]
4.84 star not scientific
00:12:674 (5,1) - make perfect blanket
00:38:753 (1,2) - ^
00:56:651 (3) - NC should start here so exchange with 00:56:481 (1)
01:23:242 (4,1) - exchange NC

Good luck!
Topic Starter
Sylith

EmingK wrote:

Hi, from queue

red=unrankable
purple=should fix
black=i think is better
gray=ignore this

[General]
Tags: aplique -> applique - Fixed
Consider add video- okay.. I'll consider this

[Easy]
00:31:765 (3,4) - make perfect blanket - Fixed
00:39:606 (4,1) - ^ - Fixed
00:37:560 (1) - whistle on slider- umm .. I 'll think this more

[Normal]
00:23:242 (6,1) - make perfect blanket - Fixed
00:38:412 (3,4) - ^ - Fixed
00:40:287 (2,3) - ^ - Fixed
01:25:969 (1,2) - ^ - Fixed
00:51:537 (2) - move to x:492 y:144 - Fixed
01:02:787 (2) - move to x:344 y:288 - Fixed

[Hard]
00:22:049 (1,2) - make perfect blanket - Fixed
00:57:674 (3,1) - ^ - Fixed
00:23:924 (2) - coincide with 00:22:560 (2) 's tail - Fixed
00:46:765 (5) - clap- there is already clap D:

[Insane]
4.84 star not scientific - lol
00:12:674 (5,1) - make perfect blanket - Fixed
00:38:753 (1,2) - ^ - Fixed
00:56:651 (3) - NC should start here so exchange with 00:56:481 (1) - Fixed
01:23:242 (4,1) - exchange NC
- sorry. I cut NC on 4 / 4 jumps

Good luck!

Thanks for a mod :DD
Delis
from #modreq~

[General]


  • nothing

[Insane]

00:26:310 - sound suggestion
00:41:481 (7) - placement suggestion,move to x:256 y:104
00:51:197 (6,1) - move to 2glid left ~
00:56:481 (4) - NC ~ and 00:56:651 (1) - Remove NC
01:05:685 (4) - awkward slider.. please consider change><
01:31:935 (3) - NC?

00:14:038 (4) - finish on the head?
00:29:378 (6) - finish
00:37:560 (1) - finish on the head
00:38:753 (1) - ^
00:39:947 (4) - ^
01:26:651 (3) - ^
01:27:844 (4) - ^
01:28:526 (6) - ^

[Hard]

00:21:026 (1) -NC and 00:21:197 (1) - Remove NC~
00:50:685 (4,5) - sound suggestion
01:06:197 - hmm.. sound suggest for better flow

[Normal]

00:58:867 (4) - add this slider?
01:31:424 (2) - change to this slider?
01:37:390 (1) - delete and add slider start at 01:37:049

[Easy]

00:58:015 (2) - delete clap and add finish on the slider head

nice map~
sorry poor english ww
good luckヾ(*'∀`*)ノ
Rakuen
DEAncientNaga's Mod Queue

[General]
Majority Good >.o /
Nicely mapped

[Easy]
01:20:174 (2) - DS

[Normal]
01:20:174 (2) - May confuse a little

[Hard]
00:51:197 (6) - A little closer from last note, looks like it suddenly jumps

[Insane]
>.o)b

Feels like it can be ranked, good luck!
Topic Starter
Sylith

DELiS wrote:

from #modreq~

[General]


  • nothing

[Insane]

00:26:310 - sound suggestion- I wanna keep here break :D
00:41:481 (7) - placement suggestion,move to x:256 y:104- T.T sorry I like current one
00:51:197 (6,1) - move to 2glid left ~ - Fixed~
00:56:481 (4) - NC ~ and 00:56:651 (1) - Remove NC - current one seems better cuz to emphasize square IMO lol
01:05:685 (4) - awkward slider.. please consider change>< - Fixed~
01:31:935 (3) - NC? - Fixed~

00:14:038 (4) - finish on the head? - umm... I'll think about this
00:29:378 (6) - finish - Fixed~
00:37:560 (1) - finish on the head - Fixed~
00:38:753 (1) - ^ - Fixed
00:39:947 (4) - ^ - Fixed
01:26:651 (3) - ^ - Fixed
01:27:844 (4) - ^ - Fixed
01:28:526 (6) - ^ - Fixed

[Hard]

00:21:026 (1) -NC and 00:21:197 (1) - Remove NC~ - sorry. I'll keep it
00:50:685 (4,5) - sound suggestion - Fixed
01:06:197 - hmm.. sound suggest for better flow - hmm.... I'll consider this one when other moders mention about this

[Normal]

00:58:867 (4) - add this slider?- sorry I think it needs some break
01:31:424 (2) - change to this slider?- ^
01:37:390 (1) - delete and add slider start at 01:37:049 - Fixed

[Easy]

00:58:015 (2) - delete clap and add finish on the slider head - Fixed

nice map~
sorry poor english ww
good luckヾ(*'∀`*)ノ
yey /o/ thanks for a mod


DEAncientNaga wrote:

DEAncientNaga's Mod Queue

[General]
Majority Good >.o /
Nicely mapped

[Easy]
01:20:174 (2) - DS - Fixed

[Normal]
01:20:174 (2) - May confuse a littleum? O.o I think you were just confused when you post lol

[Hard]
00:51:197 (6) - A little closer from last note, looks like it suddenly jumps - Fixed

[Insane]
>.o)b

Feels like it can be ranked, good luck!

Thanks a lot :D





Thanks for mod <3
Alarido
Please don't kd this post.

Hi ^^
A Free Mod from Coffee Party Queue

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No General issues to point.

* And no complaints for [Easy], [Normal], [Hard] and [Insane]. ♥ In truth, your map is the most perfect one I found this week (: ♥

I feel you may call a BAT to take a look here, a testplay etc...

Deserves a Star!

Att.
Kiiwa
Hi~ from #modreqs~

[General]
  1. Combo colours could be better. Try matching the background colours more?
  2. 01:31:935 - Suggest you end your Kiai time here.

[Insane]
  1. 00:08:242 (3,4) - Adding whistle to the beginning of these sliders sounds really nice.
  2. 00:30:231 (1) - New combo is useless~
  3. 01:04:833 (1,4) - Stack ends properly. Also, the same of 01:05:685 (4) - makes the flow pretty bad, maybe recreate this slider with a different design.
  4. 01:12:844 (7,8,1) - Stack it better.
  5. 01:28:952 (7) - Bad to start this on a 1/4. Shorten 01:28:526 (6) - by 1/4 so it ends at 01:28:782 - and your repeat slider starts at 01:28:867 -
  6. 01:37:390 (1) - Remove clap.

[Hard]
  1. 00:26:992 - No whistles here like the Insane? Maybe add them in.
  2. 00:29:208 (4) - Remove finish, 00:29:378 (5) - Add finish, then it will be consistent with the Insane.

[Normal]
  1. I suggest you follow this difficulties use of whistles and do the same for your other difficulties.

rest is fine :3
Good luck~
Topic Starter
Sylith

Alarido wrote:

Please don't kd this post.

Hi ^^
A Free Mod from Coffee Party Queue

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better :roll:
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No General issues to point.

* And no complaints for [Easy], [Normal], [Hard] and [Insane]. ♥ In truth, your map is the most perfect one I found this week (: ♥

I feel you may call a BAT to take a look here, a testplay etc...

Deserves a Star!

Att.
Thanks for a star!!




Kiiwa wrote:

Hi~ from #modreqs~

[General]
  1. Combo colours could be better. Try matching the background colours more?T.T maybe my eyes are not good at judging good colors ... Can u recommend some of them?
  2. 01:31:935 - Suggest you end your Kiai time here.- Fixed

[Insane]
  1. 00:08:242 (3,4) - Adding whistle to the beginning of these sliders sounds really nice.- Fixed
  2. 00:30:231 (1) - New combo is useless~- Fixed
  3. 01:04:833 (1,4) - Stack ends properly. Also, the same of 01:05:685 (4) - makes the flow pretty bad, maybe recreate this slider with a different design.- Fixed
  4. 01:12:844 (7,8,1) - Stack it better.- Fixed
  5. 01:28:952 (7) - Bad to start this on a 1/4. Shorten 01:28:526 (6) - by 1/4 so it ends at 01:28:782 - and your repeat slider starts at 01:28:867 - - Fixed
  6. 01:37:390 (1) - Remove clap.
- Fixed

[Hard]
  1. 00:26:992 - No whistles here like the Insane? Maybe add them in.
  2. 00:29:208 (4) - Remove finish, 00:29:378 (5) - Add finish, then it will be consistent with the Insane.- Fixed

[Normal]
  1. I suggest you follow this difficulties use of whistles and do the same for your other difficulties. - applied! But I cannot sure my whistles are in right place lol

rest is fine :3
Good luck~
Fixed all of them lol

Thanks for a mod :D
DarknessAngel
A ticket for a full mod.


[General]

Where is your video !!!!!????? maybe it is crying somewhere because you missed it, call it back please OAQ


[Easy]

AR+1, AR2 is quite slow since you make many 1/1 beats to connect the object, 3 is better for me.

00:34:492 (3) - move it two grid left to make 00:33:810 (1,2,3) a consistent spacing. Don't forget to adjust 00:35:856 (4) a bit bcause of spacing changing.

00:37:560 (1) - obviously, there is a symbal. seens you miss a finish on the slider's head.

01:31:424 (4) - why you let the volume down ? the beat itself is as heavy as 01:29:378 (1,2,3). A sudden volume change feels wired.

01:34:662 (1) - end the spinner at 01:37:390 -, because the beat at 01:37:390 is much heavier than 01:37:049 one. when you can just follow one of two beats, you should follow the heavier one, it fits the music better.


[Normal]

00:31:424 (4) - put it to (76,256) and move third point of slider to (108,152) for making a perfect blanket with 00:32:106 (1).

00:32:787 (3) - move it two grid left for spacing consistency.

00:51:197 (1) - let me tell you my feeling about the finish sound. you may notice that the beat at 00:51:537 is MUCH STRONGER than 00:51:197 (1). So obviously, I would change the finish to 00:51:537 (2)'s head if I were you, but not at 00:51:197 (1). hey look, this change makes the song more different, it's about "the effect for emphasis". I would like to see how you use finish for this part for every diff.

00:51:197 (1) - move it to (480,48) for consistent spacing.

00:53:753 (5,1) - and so are their finish sounds, you know what I mean, right ?

01:05:515 (2) - move slider's second point to (128,316), third point to (180,320) for a blanket with 01:05:174 (1).

01:18:128 (4) - nazi but, move it to (248,128) is much better for me because 01:17:106 (3,4,1) spacings would be consistent after you changed it.

01:28:526 (2) - move third point of slider to (76,256) for a blanket with 01:29:719 (2). you may worry about the spacing change between 01:28:526 (2,1) since you NCed 01:29:378 (1) then it can warn a jump.

01:37:901 (1,1) - since you have emphasized those heavy beat by using NC. Why not use jump a bit for emphasizing more ? :p let's get some fun.


[Insane]

00:22:049 (4,5) - according to your normal spacing 1.0x, I don't think it is a time that you reduce the spacing here. move 00:22:049 (4) to (472,616) ; 00:22:219 (5) to (428,136) for a best solution.

00:32:958 (5) - move it to (264,284) in order to stack on 00:31:594 (6)'s head perfectly.

00:42:503 (3) - ctrl + j, h, g (3 steps) and then move it to (244,344) for a better flow.

01:05:685 (4) - move it to (385,267) for a perfect stacking with 01:04:833 (1)'s tail. And then move 01:05:685 (4)'s third point to (260,144) for consistency with your normal spacing (I know you can not replace 01:06:197 (1) because you want to stack it with 01:07:731 (4), 01:08:753 (1),01:09:265 (5)). Unreasonable reducing spacing is awkward to play, and doesn't fit the song at all.

01:14:037 (4) - ctrl + h, j and then put it to (76,48). It's much better for me, how does it feel ?

01:17:447 (2) - I would appreciate if you remake the slider like this. It would reduce some stress from right hand during moving though.


[Hard]

00:13:356 (2) - let me nazi a bit :p, move third point of the slider to (336,176) to make a better blanket with 00:12:844 (1)'s tail, like this.

00:21:197 (1) - this short NC doesn't make sense cuz I don't see any thing need to emphasize. If you still need to keep the NC exisit, move 00:21:537 (2,3) to (136,72) to make a jump, then the NC has a reason "emphasize the jump" to keep it. Or you should remove it.

00:28:697 (3) - notice this, move it to (344,156) to make 00:28:015 (1,2,3) a pritteir shape. It would be like this after you did it. Also don't forget to replace 00:29:208 (4,5) as well (:

00:57:162 (2) - move the last point of slider to (256,124) to make a better blanket with 00:56:651 (1)'s tail. you just need to select 00:57:674 (3,1,2) then adjust them a bit for wrong spacing after you change it.

00:59:549 (1) - you don't need to NC here cuz the beats for 00:59:378 (1,1) is togerther, I feel more make sense when the NC is removed.

01:22:902 (1,1) - Both NCs are unecessary, if you need a NC for helping reading, 01:23:583 (1) is enough.

01:29:037 (1) - there is unreasonable to add NC here since there is no strong beat, jump or something related. the heavy beats you want to emphasize start at 01:29:378 (1), not 01:29:037 (1).



About your hitsound : Check your all diffs to have your finish sounds consistent and look for some modders checking for whistles (A major problem about the hitsounds) seens enough.
Topic Starter
Sylith

DarknessAngel wrote:

A ticket for a full mod.


[General]

Where is your video !!!!!????? maybe it is crying somewhere because you missed it, call it back please OAQ - added :D


[Easy]

AR+1, AR2 is quite slow since you make many 1/1 beats to connect the object, 3 is better for me.

00:34:492 (3) - move it two grid left to make 00:33:810 (1,2,3) a consistent spacing. Don't forget to adjust 00:35:856 (4) a bit bcause of spacing changing.

00:37:560 (1) - obviously, there is a symbal. seens you miss a finish on the slider's head.

01:31:424 (4) - why you let the volume down ? the beat itself is as heavy as 01:29:378 (1,2,3). A sudden volume change feels wired.

01:34:662 (1) - end the spinner at 01:37:390 -, because the beat at 01:37:390 is much heavier than 01:37:049 one. when you can just follow one of two beats, you should follow the heavier one, it fits the music better.


[Normal]

00:31:424 (4) - put it to (76,256) and move third point of slider to (108,152) for making a perfect blanket with 00:32:106 (1).

00:32:787 (3) - move it two grid left for spacing consistency.

00:51:197 (1) - let me tell you my feeling about the finish sound. you may notice that the beat at 00:51:537 is MUCH STRONGER than 00:51:197 (1). So obviously, I would change the finish to 00:51:537 (2)'s head if I were you, but not at 00:51:197 (1). hey look, this change makes the song more different, it's about "the effect for emphasis". I would like to see how you use finish for this part for every diff.

00:51:197 (1) - move it to (480,48) for consistent spacing.

00:53:753 (5,1) - and so are their finish sounds, you know what I mean, right ?

01:05:515 (2) - move slider's second point to (128,316), third point to (180,320) for a blanket with 01:05:174 (1).

01:18:128 (4) - nazi but, move it to (248,128) is much better for me because 01:17:106 (3,4,1) spacings would be consistent after you changed it.

01:28:526 (2) - move third point of slider to (76,256) for a blanket with 01:29:719 (2). you may worry about the spacing change between 01:28:526 (2,1) since you NCed 01:29:378 (1) then it can warn a jump.

01:37:901 (1,1) - since you have emphasized those heavy beat by using NC. Why not use jump a bit for emphasizing more ? :p let's get some fun.


[Insane]

00:22:049 (4,5) - according to your normal spacing 1.0x, I don't think it is a time that you reduce the spacing here. move 00:22:049 (4) to (472,616) ; 00:22:219 (5) to (428,136) for a best solution.

00:32:958 (5) - move it to (264,284) in order to stack on 00:31:594 (6)'s head perfectly.

00:42:503 (3) - ctrl + j, h, g (3 steps) and then move it to (244,344) for a better flow.

01:05:685 (4) - move it to (385,267) for a perfect stacking with 01:04:833 (1)'s tail. And then move 01:05:685 (4)'s third point to (260,144) for consistency with your normal spacing (I know you can not replace 01:06:197 (1) because you want to stack it with 01:07:731 (4), 01:08:753 (1),01:09:265 (5)). Unreasonable reducing spacing is awkward to play, and doesn't fit the song at all.

01:14:037 (4) - ctrl + h, j and then put it to (76,48). It's much better for me, how does it feel ?

01:17:447 (2) - I would appreciate if you remake the slider like this. It would reduce some stress from right hand during moving though.


[Hard]

00:13:356 (2) - let me nazi a bit :p, move third point of the slider to (336,176) to make a better blanket with 00:12:844 (1)'s tail, like this.

00:21:197 (1) - this short NC doesn't make sense cuz I don't see any thing need to emphasize. If you still need to keep the NC exisit, move 00:21:537 (2,3) to (136,72) to make a jump, then the NC has a reason "emphasize the jump" to keep it. Or you should remove it.

00:28:697 (3) - notice this, move it to (344,156) to make 00:28:015 (1,2,3) a pritteir shape. It would be like this after you did it. Also don't forget to replace 00:29:208 (4,5) as well (:

00:57:162 (2) - move the last point of slider to (256,124) to make a better blanket with 00:56:651 (1)'s tail. you just need to select 00:57:674 (3,1,2) then adjust them a bit for wrong spacing after you change it.

00:59:549 (1) - you don't need to NC here cuz the beats for 00:59:378 (1,1) is togerther, I feel more make sense when the NC is removed.

01:22:902 (1,1) - Both NCs are unecessary, if you need a NC for helping reading, 01:23:583 (1) is enough.

01:29:037 (1) - there is unreasonable to add NC here since there is no strong beat, jump or something related. the heavy beats you want to emphasize start at 01:29:378 (1), not 01:29:037 (1).



About your hitsound : Check your all diffs to have your finish sounds consistent and look for some modders checking for whistles (A major problem about the hitsounds) seens enough.

Fixed all!!!

super thanks for detail mod <3
Please sign in to reply.

New reply