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fripSide - everlasting (Short Ver.)

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Total Posts
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Topic Starter
Oyatsu

Zhengster wrote:

HI! doing M4M from your queue, hope you find my mods helpful :D :D

God!

In general, I think you have a lot of 1/1 sliders, you should follow the vocals more! :D

Also, it looks like you're doing NCs every 2 stanzas, but they're slightly off - place the NCs on the long white tick (beginning of a stanza), such as at 00:53:399 (1) - remove NC, and place on 00:53:685 (3).

It'd better if for the non-kiai time, you lower the volume of your hitsounds to make those during kiai stand out.

Many unsnapped green lines, they're off by about 1~2 ms, I guess they're not a big deal, but fix those anywaysss

00:06:826 (5) - not perfectly stacked with (3), adjust the nodes a bit
00:09:683 (1,2,1,2) - the spacing feels weird because they're far apart, then close together, but are consistent in the timeline D: hope that makes sense
00:11:111 (3) - following the lyrics, it would be better to add a circle here, move the slider to 00:11:399, and remove 00:11:970 (1), if you don't do that, make sure that (3) blankets (2) better, example would be something like:


00:11:969 (1,2,3,4,5) - star pattern? looks a bit squished :(
00:16:254 (6) - maybe change to a 1/2 repeating slider to fit vocals? if not, blanket (5) a bit better
00:30:826 (1,2,3,4,5) - star looks squished :( (but maybe you're not aiming for a star pattern?)
00:31:969 (5) - blanket (3) better
00:50:827 (5) - move to (256,182) for better stacking
01:22:827 (1,2,3,4,5) - make these a star? :D
01:27:970 (3) - move to (235, 204) ish for better blanket
01:29:399 (4) - move down to about (298, 276) ish, and adjust (5,6,7,8)

Angel

NCs are better here >:D

00:39:970 (1,2,3) - adjust for better curve?


01:28:827 (3) - move to (315,297) for a smoother curve

goodluck~
Ah. Something isn't useful for although Thanks for your modding
DeletedUser_1574070
sorry for being late

anyway lets go

Angel

00:00:542 (1,3) - making Y grid same + same shape seems better 00:00:542 (1) - move this 432:320
00:52:542 (4) - http://osu.ppy.sh/ss/726803
00:56:542 (5,6) - make this same
01:05:685 (6) - http://osu.ppy.sh/ss/726806
01:14:256 (3) - basket this

God
00:07:683 (6,7,8) - consistent spacing -> better I think
00:08:254 (8,9) - make this same
00:10:254 (1,2) - basket
00:15:111 (4,6) - make this same
00:26:826 (3) - http://osu.ppy.sh/ss/726813 Rotate by -> Selection Centre -> 170
00:49:685 (3,5) - stack completely
00:56:256 (1) - push K on your keyboard
00:58:827 (3,4) - basket
01:27:685 (2,3) - ^
01:29:399 (4) - not-good overlap. http://osu.ppy.sh/ss/726819 or http://osu.ppy.sh/ss/726821
01:37:685 (2,3) - make this same

good good keep going for rank! :)
Topic Starter
Oyatsu

Kloyd wrote:

sorry for being late

anyway lets go

Angel

00:00:542 (1,3) - making Y grid same + same shape seems better 00:00:542 (1) - move this 432:320
00:52:542 (4) - http://osu.ppy.sh/ss/726803
00:56:542 (5,6) - make this same
01:05:685 (6) - http://osu.ppy.sh/ss/726806
01:14:256 (3) - basket this

God
00:07:683 (6,7,8) - consistent spacing -> better I think
00:08:254 (8,9) - make this same
00:10:254 (1,2) - basket
00:15:111 (4,6) - make this same
00:26:826 (3) - http://osu.ppy.sh/ss/726813 Rotate by -> Selection Centre -> 170
00:49:685 (3,5) - stack completely
00:56:256 (1) - push K on your keyboard
00:58:827 (3,4) - basket
01:27:685 (2,3) - ^
01:29:399 (4) - not-good overlap. http://osu.ppy.sh/ss/726819 or http://osu.ppy.sh/ss/726821
01:37:685 (2,3) - make this same

good good keep going for rank! :)
THanks for your modding. It is useful for me
Wreath
IRC modded

[General]
  1. I cant understand your diff name
    if you dont have any reason, you should change the name
[God!]
  1. 00:00:540 (1) - unsnapped, you must resnap all notes
  2. 00:01:397 (2) -
  3. 00:01:683 (3) -
  4. 00:03:111 (5) -
  5. 00:03:397 (6) -
  6. 00:03:397 (6) -
  7. 00:05:111 (1) -
  8. 00:05:397 (2) -
  9. 00:05:683 (3) -
  10. 00:06:540 (4) -
  11. 00:07:683 (6) -
  12. 00:08:254 (8) -
  13. 00:08:254 (8) -
  14. 00:09:683 (1) -
  15. 00:10:254 (1) -
  16. 00:10:540 (2) -
  17. 00:11:111 (3) -
  18. 00:11:111 (3) -
  19. 00:12:254 (2) -
  20. 00:12:540 (3) -
  21. 00:14:254 (1) -
  22. 00:14:540 (2) -
  23. 00:15:111 (4) -
  24. 00:15:111 (4) -
  25. 00:15:111 (4) -
  26. 00:16:254 (6) -
  27. 00:16:254 (6) -
  28. 00:16:969 (1) -
  29. 00:19:540 (1) -
  30. 00:19:540 (1) -
  31. 00:21:683 (1) -
  32. 00:22:254 (3) -
  33. 00:23:111 (4) -
  34. 00:23:397 (5) -
  35. 00:23:683 (6) -
  36. 00:24:540 (7) -
  37. 00:24:540 (7) -
  38. 00:25:111 (8) -
  39. 00:25:111 (8) -
  40. 00:25:111 (8) -
  41. 00:25:683 (9) -
  42. 00:26:254 (1) -
  43. 00:26:540 (2) -
  44. 00:28:254 (4) -
  45. 00:28:540 (5) -
  46. 00:29:397 (6) -
  47. 00:29:683 (7) -
  48. 00:30:254 (8) -
  49. 00:30:254 (8) -
  50. 00:30:254 (8) -
  51. 00:31:111 (2) -
  52. 00:31:397 (3) -
  53. 00:31:683 (4) -
  54. 00:33:683 (7) -
  55. 00:34:540 (1) -
  56. 00:37:111 (6) -
  57. 00:37:397 (1) -
  58. 00:37:397 (1) -
  59. 00:38:540 (3) -
  60. 00:39:111 (4) -
  61. 00:39:397 (5) -
  62. 00:10:254 - unsnapped the greenline, resnap please?
  63. 00:25:683 -
  64. 00:39:397 -
  65. 00:39:540 -
  66. 01:20:540 -
  67. 01:20:683 -
  68. 01:25:111 -
  69. 01:25:254 -
  70. 01:29:683 -
  71. 01:32:111 -
  72. 01:36:540 -
  73. 01:36:683 -
  74. 01:39:397 -
  75. 01:41:683 -
  76. 01:42:254 -
[Angel]
  1. 00:10:254 - unsnapped the greenline
  2. 00:25:683 -
    00:39:397 -
    00:39:540 -
    01:20:540 -
    01:20:683 -
    01:25:111 -
    01:25:254 -
    01:29:683 -
    01:32:111 -
    01:36:540 -
    01:36:683 -
    01:41:683 -
    01:42:254 -

good luck~
Topic Starter
Oyatsu

Wreath wrote:

IRC modded

[General]
  1. I cant understand your diff name
    if you dont have any reason, you should change the name
[God!]
  1. 00:00:540 (1) - unsnapped, you must resnap all notes
  2. 00:01:397 (2) -
  3. 00:01:683 (3) -
  4. 00:03:111 (5) -
  5. 00:03:397 (6) -
  6. 00:03:397 (6) -
  7. 00:05:111 (1) -
  8. 00:05:397 (2) -
  9. 00:05:683 (3) -
  10. 00:06:540 (4) -
  11. 00:07:683 (6) -
  12. 00:08:254 (8) -
  13. 00:08:254 (8) -
  14. 00:09:683 (1) -
  15. 00:10:254 (1) -
  16. 00:10:540 (2) -
  17. 00:11:111 (3) -
  18. 00:11:111 (3) -
  19. 00:12:254 (2) -
  20. 00:12:540 (3) -
  21. 00:14:254 (1) -
  22. 00:14:540 (2) -
  23. 00:15:111 (4) -
  24. 00:15:111 (4) -
  25. 00:15:111 (4) -
  26. 00:16:254 (6) -
  27. 00:16:254 (6) -
  28. 00:16:969 (1) -
  29. 00:19:540 (1) -
  30. 00:19:540 (1) -
  31. 00:21:683 (1) -
  32. 00:22:254 (3) -
  33. 00:23:111 (4) -
  34. 00:23:397 (5) -
  35. 00:23:683 (6) -
  36. 00:24:540 (7) -
  37. 00:24:540 (7) -
  38. 00:25:111 (8) -
  39. 00:25:111 (8) -
  40. 00:25:111 (8) -
  41. 00:25:683 (9) -
  42. 00:26:254 (1) -
  43. 00:26:540 (2) -
  44. 00:28:254 (4) -
  45. 00:28:540 (5) -
  46. 00:29:397 (6) -
  47. 00:29:683 (7) -
  48. 00:30:254 (8) -
  49. 00:30:254 (8) -
  50. 00:30:254 (8) -
  51. 00:31:111 (2) -
  52. 00:31:397 (3) -
  53. 00:31:683 (4) -
  54. 00:33:683 (7) -
  55. 00:34:540 (1) -
  56. 00:37:111 (6) -
  57. 00:37:397 (1) -
  58. 00:37:397 (1) -
  59. 00:38:540 (3) -
  60. 00:39:111 (4) -
  61. 00:39:397 (5) -
  62. 00:10:254 - unsnapped the greenline, resnap please?
  63. 00:25:683 -
  64. 00:39:397 -
  65. 00:39:540 -
  66. 01:20:540 -
  67. 01:20:683 -
  68. 01:25:111 -
  69. 01:25:254 -
  70. 01:29:683 -
  71. 01:32:111 -
  72. 01:36:540 -
  73. 01:36:683 -
  74. 01:39:397 -
  75. 01:41:683 -
  76. 01:42:254 -
[Angel]
  1. 00:10:254 - unsnapped the greenline
  2. 00:25:683 -
    00:39:397 -
    00:39:540 -
    01:20:540 -
    01:20:683 -
    01:25:111 -
    01:25:254 -
    01:29:683 -
    01:32:111 -
    01:36:540 -
    01:36:683 -
    01:41:683 -
    01:42:254 -

good luck~
Thanks for your careful mod.
Gato
Hey guy, you didn't specify on my Modding queue if you want M4M or GD4M. Please do it here
Topic Starter
Oyatsu

Gato wrote:

Hey guy, you didn't specify on my Modding queue if you want M4M or GD4M. Please do it here
ah Sorry. I will do follow

Sorry for everyone. I will re-map. Because I see my map is too bad and I want do it better after practicing 2 weeks ago
Topic Starter
Oyatsu
Updated re-diff Hard
Ok. Sorry for all everyone. Start mod first
Yuki-kun
Mod because you asked via IRC.

General

--- Inconsistency in Kiai Times:

Inconsistency in Kiai Times:

- [Hard] :
Kiai #1: Starts on 01:18:826, ends on 01:39:399

- [Normal] :
Kiai #1: Starts on 01:18:827, ends on 01:39:399

--- Current hitsound is a bit loud. You can reduce soft-hitclap.wav volume to 70% is better. Also, honestly, you overused soft-hitfinish2.
--- No need fripside in tag, it's already in artist. Also, remove first from tag with your reason "for fun". Tag must be related to song. Add this to tag: Infinite Synthesis
Proof: http://en.wikipedia.org/wiki/FripSide

Mod

[Hard]
00:09:970 (2) - Wrong distance snap.
00:15:685 (4) - ^
00:15:970 (5) - Remove repeat and change slider. It's out of rhythm
00:21:970 (2) - Make straight with 00:21:685 (1)
00:41:970 (5) - Stack with 00:40:827 (3) -
00:55:399 (7) - NC.
01:13:113 (7) - Wrong distance snap.
01:20:542 (5) - Why this finish is here?
01:20:827 (6) - Wrong distance snap.
01:27:685 (2) - Stack with 01:26:542 (9) -

[Normal]
Hp, Cs, Od - 1 please. This is diff for newbie after all.
00:34:827 (1) - Why this finish appear here? Follow your trace.
00:46:827 (3,4,5,6,1) - Since this diff is below 3 star, it shouldn't contain pattern like this.
01:13:685 (2,3) - Wrong distance snap.
01:37:113 (1,2,3) - Make this straight.

Good luck~ <3
Topic Starter
Oyatsu

Yuki-kun wrote:

Mod because you asked via IRC.

General

--- Inconsistency in Kiai Times:

Inconsistency in Kiai Times:

- [Hard] :
Kiai #1: Starts on 01:18:826, ends on 01:39:399

- [Normal] :
Kiai #1: Starts on 01:18:827, ends on 01:39:399

--- Current hitsound is a bit loud. You can reduce soft-hitclap.wav volume to 70% is better. Also, honestly, you overused soft-hitfinish2.
--- No need fripside in tag, it's already in artist. Also, remove first from tag with your reason "for fun". Tag must be related to song. Add this to tag: Infinite Synthesis
Proof: http://en.wikipedia.org/wiki/FripSide

Mod

[Hard]
00:09:970 (2) - Wrong distance snap.
00:15:685 (4) - ^
00:15:970 (5) - Remove repeat and change slider. It's out of rhythm
00:21:970 (2) - Make straight with 00:21:685 (1)
00:41:970 (5) - Stack with 00:40:827 (3) -
00:55:399 (7) - NC.
01:13:113 (7) - Wrong distance snap.
01:20:542 (5) - Why this finish is here?
01:20:827 (6) - Wrong distance snap.
01:27:685 (2) - Stack with 01:26:542 (9) -

[Normal]
Hp, Cs, Od - 1 please. This is diff for newbie after all.
00:34:827 (1) - Why this finish appear here? Follow your trace.
00:46:827 (3,4,5,6,1) - Since this diff is below 3 star, it shouldn't contain pattern like this.
01:13:685 (2,3) - Wrong distance snap.
01:37:113 (1,2,3) - Make this straight.

Good luck~ <3
THanks for you mod. :D
Xinely
from m4m in my queue

[General]
1. Wtf mp3 320kbps O__O
reduce become 192kbps.

2. Remove letterbox during break in all diff
3. i'm not really like with combo colours.. try this (lazy to crop)
Combo1 : 164,181,219
Combo2 : 0,255,255
Combo3 : 30,35,225
Combo4 : 255,255,255
4.
[Events]
//Background and Video events
0,0,"BG.jpg",1,1
make it
[Events]
//Background and Video events
0,0,"BG.jpg",0,0
5. Inconsistency tags in normal and hard. And then why put "fripside" and "first" in tags?


[Normal]
CS 3 please, newbie hard with CS4
AR 4 HP 3 OD 3 please
00:10:256 (1) - spacing issue
00:26:542 (2) - prefer 1 grid right
00:32:542 (3) - x:136 y:192
00:50:827 (3) - spacing issue
00:57:399 (6) - ^
01:06:827 - remove finish
01:27:399 - ^

[Hard]
00:00:542 - 00:00:827 - you can add slider in here
00:15:970 (5) - not fit imo.. make it end in 00:16:542 - , add note in 00:16:827 -
00:28:256 (1) - remove NC, unconsistency
01:18:827 - unsnapped kiai time

i think this pattern enough good, good job ;)

yes, i just give little suggestion and unrankable issue..
Good Luck~
Topic Starter
Oyatsu

Xinely wrote:

from m4m in my queue

[General]
1. Wtf mp3 320kbps O__O
reduce become 192kbps.

2. Remove letterbox during break in all diff
3. i'm not really like with combo colours.. try this (lazy to crop)
Combo1 : 164,181,219
Combo2 : 0,255,255
Combo3 : 30,35,225
Combo4 : 255,255,255
4.
[Events]
//Background and Video events
0,0,"BG.jpg",1,1
make it
[Events]
//Background and Video events
0,0,"BG.jpg",0,0
5. Inconsistency tags in normal and hard. And then why put "fripside" and "first" in tags?


[Normal]
CS 3 please, newbie hard with CS4
AR 4 HP 3 OD 3 please
00:10:256 (1) - spacing issue
00:26:542 (2) - prefer 1 grid right
00:32:542 (3) - x:136 y:192
00:50:827 (3) - spacing issue
00:57:399 (6) - ^
01:06:827 - remove finish
01:27:399 - ^

[Hard]
00:00:542 - 00:00:827 - you can add slider in here
00:15:970 (5) - not fit imo.. make it end in 00:16:542 - , add note in 00:16:827 -
00:28:256 (1) - remove NC, unconsistency
01:18:827 - unsnapped kiai time

i think this pattern enough good, good job ;)

yes, i just give little suggestion and unrankable issue..
Good Luck~
Thanks for useful mod, Xinely :D
yurunneram
Hahaha you posted on my queue some time ago when it was closed, didn't ya? X3 Okie okie I'll mod urs soon cuz I feel good and I like fripSide :P
Topic Starter
Oyatsu

yurunneram wrote:

Hahaha you posted on my queue some time ago when it was closed, didn't ya? X3 Okie okie I'll mod urs soon cuz I feel good and I like fripSide :P
THanks ;)
yurunneram
Nya~ sho stressed these days~ =w= Sorry if my mod is a bit "ugh" or anything

Normal
00:03:970 (5) - shift to x280 y216
00:21:685 - Change the rhythm. This would look nicer.

Hard
00:34:542 (1) - Don't place this note here. People will hit to early (unless you want us to do that XP hehe)
00:34:827 - Rhythm here not nice. Change the sliders to match the music more
00:43:256 - i think add a note here and it'll sound pretty nice :3
00:55:399 (1) - Closer to previous note

Uh.. to me the Normal diff rhythm is more complex than hard.. It might be my brain a bit wonky so don't worry about it. Also I got 52% mistimed hits and an ave. of 22 sec early. It might be me being wonky again so if you alr had a timing check, dun mind me == But if you haven't you should even if I am most likely wrong :P Checking never hurts~

Good luck, I like the song ^w^

You ave been modded out by Yurun Ceroia Neram
Topic Starter
Oyatsu

yurunneram wrote:

Nya~ sho stressed these days~ =w= Sorry if my mod is a bit "ugh" or anything

Normal
00:03:970 (5) - shift to x280 y216 Fix
00:21:685 - Change the rhythm. This would look nicer. Fix

Hard
00:34:542 (1) - Don't place this note here. People will hit to early (unless you want us to do that XP hehe) Not
00:34:827 - Rhythm here not nice. Change the sliders to match the music more Fix
00:43:256 - i think add a note here and it'll sound pretty nice :3 Sorry, because I want to creat a jump if as you say, it is false
00:55:399 (1) - Closer to previous note Fix

Uh.. to me the Normal diff rhythm is more complex than hard.. It might be my brain a bit wonky so don't worry about it. Also I got 52% mistimed hits and an ave. of 22 sec early. It might be me being wonky again so if you alr had a timing check, dun mind me == But if you haven't you should even if I am most likely wrong :P Checking never hurts~

Good luck, I like the song ^w^

You ave been modded out by Yurun Ceroia Neram
Ok, Thanks for your mod. Updated!
zorefire
modding request
Normal Modd
  • [Normal]

    00:06:256 (2) make it look like this see how it compliments the note before it with a nice blanket type look.
    []
    1. 00:10:542 (2) fix it to look like that.
      []
    2. 00:46:827 (3) move it alittle to look like that so it could tuck under the note before it.
      []
    3. 01:18:827 (1,2,3) maybe like this. and readjust all notes up too 01:23:399 (2).
      []

    4. 01:28:827 (3) make it look like that.
      []
    5. 01:32:542 (1,2,3) like this.
Topic Starter
Oyatsu

zorefire wrote:

modding request
Normal Modd
  • [Normal]

    00:06:256 (2) make it look like this see how it compliments the note before it with a nice blanket type look.
    []
    1. 00:10:542 (2) fix it to look like that.
      []
    2. 00:46:827 (3) move it alittle to look like that so it could tuck under the note before it.
      []
    3. 01:18:827 (1,2,3) maybe like this. and readjust all notes up too 01:23:399 (2).
      []

    4. 01:28:827 (3) make it look like that.
      []
    5. 01:32:542 (1,2,3) like this.
Fixing about the place?? Ok, Thanks for mod. Fix alittle !!
Sonnyc
General:

-- I got two .osb files. Please delete "fripSide - everlasting (TV Size) (Loki-san).osb"

Normal:

00:00:542 (1) - The start is calm, so delete Whistle.
00:24:542 (4) - (128,288) to make rounder.
00:26:542 (2) - Delete this note, and add one at 00:27:113.
00:30:256 (6) - Clap instead Finish.
01:16:542 (1) - End at 01:17:685, considering this is a Normal.
01:33:113 (3) - Add whistle at the end.
01:34:827 (1) - Similar suggestion. End at 01:35:970.
01:37:399 (2) - 1 Grid right will make a better line.

Hard:

-- Please set a consistent distance. It's fine on jumps, but it's really hard to understand distances like 00:23:399 (5,6). I won't mention all.

00:14:542 (2) - Break to a note and a 1/2 slider.
00:28:542 (7) - Start combo from here, instead 00:29:113 (1).
00:44:256 - 00:44:399 - There are lyrics here, so consider adding notes.
00:55:399 (1,2) - Rhythm between these two sliders are confusing. So, delete reverse at (1) and add a note at 00:55:970. Also NC should start at that time.
01:09:685 (7) - NC because this is following the music, but the previous combo was following the lyric.
01:16:256 (1) - Well, adding a note at 01:16:256 and starting the spinner from 01:16:542 will be better.
01:24:256 (5) - Make this a note, and 1/2 slider to fit the music.
01:33:970 (3) - 1 Grid up.
01:34:542 (1) - Similar suggestion on this spinner too. Add note at 01:34:542, and start spinner from 01:34:827.
01:38:970 (3) - (332,156).
Topic Starter
Oyatsu
:?

Sonnyc wrote:

General:

-- I got two .osb files. Please delete "fripSide - everlasting (TV Size) (Loki-san).osb"

Normal:

00:00:542 (1) - The start is calm, so delete Whistle.
00:24:542 (4) - (128,288) to make rounder.
00:26:542 (2) - Delete this note, and add one at 00:27:113.
00:30:256 (6) - Clap instead Finish.
01:16:542 (1) - End at 01:17:685, considering this is a Normal.
01:33:113 (3) - Add whistle at the end.
01:34:827 (1) - Similar suggestion. End at 01:35:970.
01:37:399 (2) - 1 Grid right will make a better line.

Hard:

-- Please set a consistent distance. It's fine on jumps, but it's really hard to understand distances like 00:23:399 (5,6). I won't mention all.

00:14:542 (2) - Break to a note and a 1/2 slider.
00:28:542 (7) - Start combo from here, instead 00:29:113 (1).
00:44:256 - 00:44:399 - There are lyrics here, so consider adding notes.
00:55:399 (1,2) - Rhythm between these two sliders are confusing. So, delete reverse at (1) and add a note at 00:55:970. Also NC should start at that time.
01:09:685 (7) - NC because this is following the music, but the previous combo was following the lyric.
01:16:256 (1) - Well, adding a note at 01:16:256 and starting the spinner from 01:16:542 will be better.
01:24:256 (5) - Make this a note, and 1/2 slider to fit the music.
01:33:970 (3) - 1 Grid up.
01:34:542 (1) - Similar suggestion on this spinner too. Add note at 01:34:542, and start spinner from 01:34:827.
01:38:970 (3) - (332,156).
Ok. Fixed something in Normal and Hard. Thanks for mod :D
kajiyatta
M4M from your queue
[General]
Audio Lead In 2007 → 2000
[Normal]
Placement
00:11:070(1) change the direction like this, maybe it is nice flow.
00:52:542(4) make beautiful blanket here
01:01:113(4) up-curve better than liner slider.
01:33:113(3,4) the flow seems a bit difficult, maybe like this?
Rhythm
01:23:113 will expect note here like 01:19:113
Hit Sonud
00:27:113(2) add whistle at head
00:32:542(2) add clap at head
00:48:542(5) clap → finish better
01:05:685(6) cdelete clap at end and add finish
[Hard]
Placement
00:30:827(1,2,3) make symmetrically better
Rhythm
00:56:399(2) the beginning seems weird for me... put like this?
01:09:399 missing note? I can hear vocal here, so maybe add a note better
01:16:256(1) sounds weird, you should start the spinner at Long white line.
01:34:542(1)^
Hit Sonud
00:00:542(1) add whistle at head, it is a first note so missing hit-sound will make confused.
00:22:256(3) add finish at reverse
01:06:827(1) whistle→finish
00:35:970(4)^

good luck & star~
my map http://osu.ppy.sh/s/87870
Saturnalize
=Normal=
1. 00:45:113 (2) - Try this shape instead : http://puu.sh/37E7C.jpg

=Hard=
1. 00:06:256 (2) - I almost thought the delay is 1/2.
2. 00:29:970 - I believe it would be great if you put a note here.

Don't KD this post.
Remember that those little mods are suggestion.
Good luck.
TheVileOne
Normal
Really nice difficulty. You avoided some of the traps in mapping such a song. Good job.

00:00:542 (1,2,3) - This shape can be improved. Try moving 00:01:685 (2) - to x 356 y 260 and 00:02:256 (3) -
00:34:827 (2) - Maybe use a softer curve here?
00:46:827 (3) - Lower the end to make wrap better around the previous slider.
00:46:827 (3,4) - Not sure I like this transition. It looked like a mistake the first time I played it. It looks fine after I realized what shape it was. It's probably just me. Only change if you feel it is a problem.
00:49:113 (1,2,3) - Nazi-This spacing can be perfect 0.80 if you turn grid snap off. (side note: Feels more natural following the sounds on red tick, but it might be a bit hard for your easiest difficulty to have a slider from red tick to red tick.)
01:01:113 (4,1) - Grid snap off -> 0.80
01:19:113 (2,3) - ^
01:20:542 (4,5) - Imperfect blanket.

Hard

00:02:256 - Whistle for consistency
00:02:827 (4,5,1,2,3) - Wow this is a way different style of mapping than was seen in the Normal. i'm not sure what to think about it.
00:26:256 (1,2,3,4,5,6,7) - Looks weird. I have several issues about this. 00:26:827 (3) - is lower than 1. y should be 152 00:27:685 (4) - is too close to 3. 00:28:256 (5,6,7) - you suddenly switch to a different instrument here which I found confusing because the previous instrument pattern that you were following didn't go away. I like the flow better if this wasn't a triple. If you still feel like keeping it, please start the combo on the triple, because you're switching rhythms. http://puu.sh/38wsp.jpg 6,7 are stacked in this example.
00:29:970 - Add note?
00:40:256 (2,3) - The spacing being closer in the center of the blanket makes this look weird. Maybe space out a bit so that there is an even blanket. It looked better in my testing.
01:10:827 (1,2,3,4,5,1,2,3,4,5,6,7,8) - Nice flow.
01:27:970 (3,4) - 1.10 spacing feels better IMO. 4,5 can be the larger spacing.
01:31:399 - whistle?
01:31:970 (1,2) - I was not really expecting these shapes. I suggest using sliders similar to what you've been using.
01:33:113 (2,3,4) - Use equal spacing.
01:38:256 (2,3,4) - ^


Conclusion

Nice map. It deserves to be ranked at some point.
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